X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=7d68b45d6e3e65d32d30bd1a9b723b904f5f98d8;hb=e7e1040acdb9b603ce1043cc970a512f2d6b90e9;hp=b89d1291b45e5065797457dfac96500056cf4cd2;hpb=b4b0b1050a3f3d2e2d9f71a42520bb84bff86a43;p=16.git diff --git a/src/scroll.c b/src/scroll.c index b89d1291..7d68b45d 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 * * This file is part of Project 16. * @@ -21,7 +21,7 @@ */ #include "src/lib/scroll16.h" -#include "src/lib/timer.h" +#include "src/lib/16_timer.h" #include "src/lib/wcpu/wcpu.h" //#define FADE @@ -64,11 +64,13 @@ void main(int argc, char *argv[]) if(argv[1]) bakapee = atoi(argv[1]); else bakapee = 1; + testcontrolnoisy=0; + player[0].persist_aniframe=0; player[0].speed=4; //player[0].data = &pp; - printf("starting timer\n"); + printf("starting timer "); start_timer(&gvar); printf("ok\n"); //extern struct inconfig inpu; @@ -76,10 +78,10 @@ void main(int argc, char *argv[]) // atexit(qclean()); /* create the map */ - fprintf(stderr, "testing map load~\n"); + fprintf(stderr, "testing map load~ "); loadmap("data/test.map", &map); chkmap(&map, 0); - printf("chkmap ok\n"); + printf("chkmap ok "); fprintf(stderr, "yay map loaded~~\n"); mv[0].map = ↦ mv[1].map = ↦ @@ -96,7 +98,7 @@ void main(int argc, char *argv[]) /* create the planar buffer */ ////++++ (player[0].data) = *planar_buf_from_bitmap(&p); - printf("load pee!!\n"); + printf("load pee!! "); pp = planar_buf_from_bitmap(&p); printf("done!\n"); @@ -422,6 +424,7 @@ void main(int argc, char *argv[]) printf("player[0].tx: %d", player[0].tx); printf(" player[0].ty: %d\n", player[0].ty); printf("player[0].triggx: %d", player[0].triggerx); printf(" player[0].triggy: %d\n", player[0].triggery); printf("player[0].hp: %d", (player[0].hp)); printf(" player[0].q: %d", player[0].q); printf(" player[0].info.dir: %d", player[0].info.dir); printf(" player[0].d: %d\n", player[0].d); + printf("pdir=%d\n", player[0].pdir); printf("tile data value at player trigger position: %d\n", bg->map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]); // printf("palette offset: %d\n", paloffset/3); //++++ printf("Total used: %zu\n", oldfreemem-GetFreeSize());