X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=8f8c27f514c90a91fbd582785df3eaef5fcbc2e0;hb=6b164d70a5927e8955b1e0869c4ad32d63410d00;hp=30433ef77041cd2e6d48bb6ec66a65f9871f7265;hpb=e553045660c23a10ae193562ec2b46a8a2b84ee6;p=16.git diff --git a/src/scroll.c b/src/scroll.c index 30433ef7..8f8c27f5 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -33,15 +33,16 @@ global_game_variables_t gvar; static map_t map; player_t player[MaxPlayers]; //page_t screen, gvar.video.page[1], gvar.video.page[2]; -map_view_t mv[3]; +map_view_t mv[4]; bitmap_t p; -word pn=0; +//word pn=0; //i forgot ww static planar_buf_t huge *pp; float t; sword bakapee; - -// word panswitch=0, panq=1, pand=0; - word panpagenum=0; //for panning! +pan_t pan; +//debugswitches +boolean panswitch=0; +boolean pageflipflop=1; unsigned int i; const char *cpus; //static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */ @@ -84,8 +85,15 @@ void main(int argc, char *argv[]) return; } - player[0].persist_aniframe=0; - player[0].speed=4; + if (_DEBUG_INIT() == 0) { +#ifdef DEBUGSERIAL + printf("WARNING: Failed to initialize DEBUG output\n"); +#endif + } + _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log + _DEBUGF("Serial debug output printf test %u %u %u\n",1U,2U,3U); + + pan.pn=1; //player[0].data = &pp; printf("starting timer "); @@ -120,6 +128,7 @@ void main(int argc, char *argv[]) /* input! */ IN_Startup(); IN_Default(0,&player,ctrl_Joystick); + //IN_Default(1,&player,ctrl_Joystick); /* save the palette */ #ifdef MODEX @@ -161,24 +170,25 @@ void main(int argc, char *argv[]) /* setup camera and screen~ */ modexHiganbanaPageSetup(&gvar.video); - for(i=0;iwidth, mv[1].page->height); + //TODO: put player in starting position of spot //default player position on the viewable map player[0].tx = mv[0].tx + mv[0].page->tilemidposscreenx; player[0].ty = mv[0].ty + mv[0].page->tilemidposscreeny; IN_initplayer(&player, 0); + //IN_initplayer(&player, 1); - modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height); #ifndef SPRITE modexClearRegion(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 32, 15); #else @@ -186,8 +196,9 @@ void main(int argc, char *argv[]) PBUFSFUN(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &pp); #endif - modexShowPage(mv[1].page); - shinku_fps_indicator_page = 1; // we're on page 1 now, shinku(). follow along please or it will not be visible. + if(!pageflipflop) modexShowPage(mv[1].page); + else modexShowPage(mv[(gvar.video.p)].page); + shinku_fps_indicator_page = 1; // we're on page 1 now, shinku(). follow along please or it will not be visible. //modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1); #ifdef MODEX #ifdef FADE @@ -197,129 +208,21 @@ void main(int argc, char *argv[]) while(!IN_KeyDown(sc_Escape) && player[0].hp>0) { shinku(&gvar); - IN_ReadControl(0,&player); //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square //to stop scrolling and have the player position data move to the edge of the screen with respect to the direction //when player[0].tx or player[0].ty == 0 or player[0].tx == 20 or player[0].ty == 15 then stop because that is edge of map and you do not want to walk of the map //player movement - //if(!panswitch){ + IN_ReadControl(0,&player); + if(!panswitch){ walk(mv, player, 0); - /*}else{ -//88 switch! - //right movement - if((IN_KeyDown(77) && !IN_KeyDown(75) && pand == 0) || pand == 2) - { - if(pand == 0){ pand = 2; } - if(panq<=(TILEWH/(player[0].speed))) - { - switch(panpagenum) - { - case 0: - //bg - mv[0].page->dx++; - modexShowPage(mv[0].page); - break; - case 1: - //spri - mv[1].page->dx++; - modexShowPage(mv[1].page); - break; - case 2: - //fg - mv[2].page->dx++; - modexShowPage(mv[2].page); - break; - } - panq++; - } else { panq = 1; pand = 0; } + }else{ + panpagemanual(mv, player, 0); + //printf(" player[0].q: %d", player[0].q); printf(" player[0].d: %d\n", player[0].d); } - //left movement - if((IN_KeyDown(75) && !IN_KeyDown(77) && pand == 0) || pand == 4) - { - if(pand == 0){ pand = 4; } - if(panq<=(TILEWH/(player[0].speed))) - { - switch(panpagenum) - { - case 0: - //bg - mv[0].page->dx--; - modexShowPage(mv[0].page); - break; - case 1: - //spri - mv[1].page->dx--; - modexShowPage(mv[1].page); - break; - case 2: - //fg - mv[2].page->dx--; - modexShowPage(mv[2].page); - break; - } - panq++; - } else { panq = 1; pand = 0; } - } - //down movement - if((IN_KeyDown(72) && !IN_KeyDown(80) && pand == 0) || pand == 3) - { - if(pand == 0){ pand = 3; } - if(panq<=(TILEWH/(player[0].speed))) - { - switch(panpagenum) - { - case 0: - //bg - mv[0].page->dy--; - modexShowPage(mv[0].page); - break; - case 1: - //spri - mv[1].page->dy--; - modexShowPage(mv[1].page); - break; - case 2: - //fg - mv[2].page->dy--; - modexShowPage(mv[2].page); - break; - } - panq++; - } else { panq = 1; pand = 0; } - } - //up movement - if((IN_KeyDown(80) && !IN_KeyDown(72) && pand == 0) || pand == 1) - { - if(pand == 0){ pand = 1; } - if(panq<=(TILEWH/(player[0].speed))) - { - switch(panpagenum) - { - case 0: - //bg - mv[0].page->dy++; - modexShowPage(mv[0].page); - break; - case 1: - //spri - mv[1].page->dy++; - modexShowPage(mv[1].page); - break; - case 2: - //fg - mv[2].page->dy++; - modexShowPage(mv[2].page); - break; - } - panq++; - } else { panq = 1; pand = 0; } - } -}*/ - //the scripting stuf.... - + //the scripting stuff.... //if(((player[0].triggerx == TRIGGX && player[0].triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5)) if(((mv[0].map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5)) { @@ -332,10 +235,10 @@ void main(int argc, char *argv[]) } if(player[0].q == (TILEWH/(player[0].speed))+1 && player[0].info.dir != 2 && (player[0].triggerx == 5 && player[0].triggery == 5)){ player[0].hp--; } //debugging binds! - //if(IN_KeyDown(0x0E)) while(1){ if(xmsmalloc(24)) break; } - if(IN_KeyDown(2)){ modexShowPage(mv[0].page); panpagenum=0; } - if(IN_KeyDown(3)){ modexShowPage(mv[1].page); panpagenum=1; } - if(IN_KeyDown(4)){ modexShowPage(mv[2].page); panpagenum=2; } + if(IN_KeyDown(2)){ modexShowPage(mv[0].page); pan.pn=0; } + if(IN_KeyDown(3)){ modexShowPage(mv[1].page); pan.pn=1; } + if(IN_KeyDown(4)){ modexShowPage(mv[2].page); pan.pn=2; } + if(IN_KeyDown(4+1)){ modexShowPage(mv[3].page); pan.pn=3; } if(IN_KeyDown(25)){ modexpdump(mv[0].page); modexpdump(mv[1].page); //IN_Ack(); } //p @@ -351,7 +254,7 @@ void main(int argc, char *argv[]) #endif #endif //pan switch - //if(IN_KeyDown(88)){if(!panswitch) panswitch++; else panswitch--; } //f12 + if(IN_KeyDown(88)){panswitch=!panswitch;} //f12 //TSR if(IN_KeyDown(87)) //f11 { @@ -365,18 +268,18 @@ void main(int argc, char *argv[]) // int 21h // } } - if(IN_KeyDown(88)) //s + if(IN_KeyDown(68)) //s { gvar.kurokku.fpscap=!gvar.kurokku.fpscap; //IN_Ack(); } //TODO fmemtest into page - if(IN_KeyDown(4+1)) //4 + /*if(IN_KeyDown(4+1)) //4 { pg=1; SELECT_ALL_PLANES(); _fmemset(((mv[pg].page->data+4)+(16*(mv[pg].page->width/4))), 15, 4); - } + }*/ //9 if(IN_KeyDown(10)){ modexPalOverscan(default_pal, rand()%56); modexPalUpdate1(default_pal); } @@ -399,12 +302,12 @@ void main(int argc, char *argv[]) printf("version %s\n", VERSION); printf("tx: %d\n", mv[0].tx); printf("ty: %d\n", mv[0].ty); - printf("player[0].x: %d", player[0].x); printf(" player[0].y: %d\n", player[0].y); + printf("player.x: %d", player[0].x); printf(" player.y: %d\n", player[0].y); //if(player[0].hp==0) printf("%d wwww\n", player[0].y+8); //else printf("\nplayer[0].y: %d\n", player[0].y); - printf("player[0].tx: %d", player[0].tx); printf(" player[0].ty: %d\n", player[0].ty); - printf("player[0].triggx: %d", player[0].triggerx); printf(" player[0].triggy: %d\n", player[0].triggery); - printf("player[0].hp: %d", (player[0].hp)); printf(" player[0].q: %d", player[0].q); printf(" player[0].info.dir: %d", player[0].info.dir); printf(" player[0].d: %d\n", player[0].d); + printf("player.tx: %d", player[0].tx); printf(" player.ty: %d\n", player[0].ty); + printf("player.triggx: %d", player[0].triggerx); printf(" player.triggy: %d\n", player[0].triggery); + printf("player.hp: %d", (player[0].hp)); printf(" player.q: %d", player[0].q); printf(" player.info.dir: %d", player[0].info.dir); printf(" player.d: %d ", player[0].d); printf("pdir=%d\n", player[0].pdir); printf("tile data value at player trigger position: %d\n", mv[0].map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]); // printf("palette offset: %d\n", paloffset/3); @@ -414,23 +317,13 @@ void main(int argc, char *argv[]) //not used now printf("temporary player sprite 1: http://www.pixiv.net/member_illust.php?mode=medium&illust_id=44606385\n"); printf("Virtual Screen: %dx", gvar.video.page[0].width); printf("%d\n", gvar.video.page[0].height); printf("Screen: %dx", gvar.video.page[0].sw); printf("%d\n", gvar.video.page[0].sh); - printf("tile resolution: %dx", gvar.video.page[0].tilesh); printf("%d ", gvar.video.page[0].tilesh); + printf("virtual tile resolution: %dx", gvar.video.page[0].tilesw); printf("%d\n", gvar.video.page[0].tilesh); + printf("tile resolution: %dx", gvar.video.page[0].tw); printf("%d \n", gvar.video.page[0].th); printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny); - printf("video memory remaining: %ld\n", gvar.video.vmem_remain); - printf("\npage "); - for(i=0; iwidth, mv[0].map->height, mv[0].map->data[0]); printf("\n");