X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=8f8c27f514c90a91fbd582785df3eaef5fcbc2e0;hb=6b164d70a5927e8955b1e0869c4ad32d63410d00;hp=40dc8fc295e4c013d0125f862d406eac52af6f18;hpb=7477a345cbe3f5ee467e18f1a1020eff67e43ded;p=16.git diff --git a/src/scroll.c b/src/scroll.c index 40dc8fc2..8f8c27f5 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -33,14 +33,16 @@ global_game_variables_t gvar; static map_t map; player_t player[MaxPlayers]; //page_t screen, gvar.video.page[1], gvar.video.page[2]; -map_view_t mv[3]; +map_view_t mv[4]; bitmap_t p; -word pn=0; +//word pn=0; //i forgot ww static planar_buf_t huge *pp; float t; sword bakapee; pan_t pan; +//debugswitches boolean panswitch=0; +boolean pageflipflop=1; unsigned int i; const char *cpus; //static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */ @@ -83,6 +85,14 @@ void main(int argc, char *argv[]) return; } + if (_DEBUG_INIT() == 0) { +#ifdef DEBUGSERIAL + printf("WARNING: Failed to initialize DEBUG output\n"); +#endif + } + _DEBUG("Serial debug output started\n"); // NTS: All serial output must end messages with newline, or DOSBox-X will not emit text to log + _DEBUGF("Serial debug output printf test %u %u %u\n",1U,2U,3U); + pan.pn=1; //player[0].data = &pp; @@ -118,7 +128,7 @@ void main(int argc, char *argv[]) /* input! */ IN_Startup(); IN_Default(0,&player,ctrl_Joystick); - IN_Default(1,&player,ctrl_Joystick); + //IN_Default(1,&player,ctrl_Joystick); /* save the palette */ #ifdef MODEX @@ -160,36 +170,35 @@ void main(int argc, char *argv[]) /* setup camera and screen~ */ modexHiganbanaPageSetup(&gvar.video); - for(i=0;iwidth+TILEWH, mv[0].page->height+TILEWH, 15); + /* set up paging */ + //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen + mapGoTo(mv, 0, 0); + modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[1].page->width, mv[1].page->height); //TODO: put player in starting position of spot //default player position on the viewable map player[0].tx = mv[0].tx + mv[0].page->tilemidposscreenx; player[0].ty = mv[0].ty + mv[0].page->tilemidposscreeny; IN_initplayer(&player, 0); - IN_initplayer(&player, 1); + //IN_initplayer(&player, 1); - modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height); #ifndef SPRITE - modexClearRegion(mv[1].page, player[panswitch].x-4, player[panswitch].y-TILEWH, 24, 32, 15); + modexClearRegion(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 32, 15); #else - //PBUFSFUN(mv[1].page, player[panswitch].x-4, player[panswitch].y-TILEWH, 24, 64, 24, 32, PLAYERBMPDATA); - PBUFSFUN(mv[1].page, player[panswitch].x-4, player[panswitch].y-TILEWH, 24, 64, 24, 32, &pp); + //PBUFSFUN(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, PLAYERBMPDATA); + PBUFSFUN(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &pp); #endif - modexShowPage(mv[1].page); - shinku_fps_indicator_page = 1; // we're on page 1 now, shinku(). follow along please or it will not be visible. + if(!pageflipflop) modexShowPage(mv[1].page); + else modexShowPage(mv[(gvar.video.p)].page); + shinku_fps_indicator_page = 1; // we're on page 1 now, shinku(). follow along please or it will not be visible. //modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1); #ifdef MODEX #ifdef FADE @@ -204,17 +213,17 @@ void main(int argc, char *argv[]) //when player[0].tx or player[0].ty == 0 or player[0].tx == 20 or player[0].ty == 15 then stop because that is edge of map and you do not want to walk of the map //player movement - IN_ReadControl(panswitch,&player); + IN_ReadControl(0,&player); if(!panswitch){ walk(mv, player, 0); }else{ - panpagemanual(mv, player, pan.pn); - //printf(" player[panswitch].q: %d", player[panswitch].q); printf(" player[panswitch].d: %d\n", player[panswitch].d); + panpagemanual(mv, player, 0); + //printf(" player[0].q: %d", player[0].q); printf(" player[0].d: %d\n", player[0].d); } //the scripting stuff.... - //if(((player[panswitch].triggerx == TRIGGX && player[panswitch].triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[panswitch].tx == 5 && player[panswitch].ty == 5)) + //if(((player[0].triggerx == TRIGGX && player[0].triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5)) if(((mv[0].map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5)) { short i; @@ -226,11 +235,10 @@ void main(int argc, char *argv[]) } if(player[0].q == (TILEWH/(player[0].speed))+1 && player[0].info.dir != 2 && (player[0].triggerx == 5 && player[0].triggery == 5)){ player[0].hp--; } //debugging binds! - //if(IN_KeyDown(0x0E)) while(1){ if(xmsmalloc(24)) break; } if(IN_KeyDown(2)){ modexShowPage(mv[0].page); pan.pn=0; } if(IN_KeyDown(3)){ modexShowPage(mv[1].page); pan.pn=1; } - //if(IN_KeyDown(4)){ modexShowPage(mv[2].page); pan.pn=2; } - //if(IN_KeyDown(4+1)){ modexShowPage(mv[3].page); pan.pn=3; } + if(IN_KeyDown(4)){ modexShowPage(mv[2].page); pan.pn=2; } + if(IN_KeyDown(4+1)){ modexShowPage(mv[3].page); pan.pn=3; } if(IN_KeyDown(25)){ modexpdump(mv[0].page); modexpdump(mv[1].page); //IN_Ack(); } //p @@ -294,14 +302,14 @@ void main(int argc, char *argv[]) printf("version %s\n", VERSION); printf("tx: %d\n", mv[0].tx); printf("ty: %d\n", mv[0].ty); - printf("player.x: %d", player[panswitch].x); printf(" player.y: %d\n", player[panswitch].y); + printf("player.x: %d", player[0].x); printf(" player.y: %d\n", player[0].y); //if(player[0].hp==0) printf("%d wwww\n", player[0].y+8); //else printf("\nplayer[0].y: %d\n", player[0].y); - printf("player.tx: %d", player[panswitch].tx); printf(" player.ty: %d\n", player[panswitch].ty); - printf("player.triggx: %d", player[panswitch].triggerx); printf(" player.triggy: %d\n", player[panswitch].triggery); - printf("player.hp: %d", (player[panswitch].hp)); printf(" player.q: %d", player[panswitch].q); printf(" player.info.dir: %d", player[panswitch].info.dir); printf(" player.d: %d ", player[panswitch].d); - printf("pdir=%d\n", player[panswitch].pdir); - printf("tile data value at player trigger position: %d\n", mv[0].map->data[(player[panswitch].triggerx-1)+(map.width*(player[panswitch].triggery-1))]); + printf("player.tx: %d", player[0].tx); printf(" player.ty: %d\n", player[0].ty); + printf("player.triggx: %d", player[0].triggerx); printf(" player.triggy: %d\n", player[0].triggery); + printf("player.hp: %d", (player[0].hp)); printf(" player.q: %d", player[0].q); printf(" player.info.dir: %d", player[0].info.dir); printf(" player.d: %d ", player[0].d); + printf("pdir=%d\n", player[0].pdir); + printf("tile data value at player trigger position: %d\n", mv[0].map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]); // printf("palette offset: %d\n", paloffset/3); //++++ printf("Total used: %zu\n", oldfreemem-GetFreeSize()); //++++ printf("Total free: %zu\n", GetFreeSize()); @@ -312,21 +320,10 @@ void main(int argc, char *argv[]) printf("virtual tile resolution: %dx", gvar.video.page[0].tilesw); printf("%d\n", gvar.video.page[0].tilesh); printf("tile resolution: %dx", gvar.video.page[0].tw); printf("%d \n", gvar.video.page[0].th); printf("middle tile position: %dx", gvar.video.page[0].tilemidposscreenx); printf("%d\n", gvar.video.page[0].tilemidposscreeny); - printf("video memory remaining: %ld\n", gvar.video.vmem_remain); - printf("page "); - for(i=0; iwidth, mv[0].map->height, mv[0].map->data[0]); printf("\n");