X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=b89d1291b45e5065797457dfac96500056cf4cd2;hb=18306661fed9fc7474047d15cae6422292b1878d;hp=55df4a4b40ce8481db4da50e67a7cdae18f1ef4d;hpb=66a317137a97b0488d86969e1c9562ed061f0de5;p=16.git diff --git a/src/scroll.c b/src/scroll.c index 55df4a4b..b89d1291 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -35,12 +35,12 @@ player_t player[MaxPlayers]; //page_t screen, gvar.video.page[1], gvar.video.page[2]; map_view_t mv[3]; map_view_t *bg, *spri, *mask;//, *tmp; -planar_buf_t *p; +bitmap_t p; +word pn=0; +static planar_buf_t huge *pp; float t; sword bakapee; -void main(int argc, char *argv[]) -{ // word panswitch=0, panq=1, pand=0; word panpagenum=0; //for panning! unsigned int i; @@ -56,14 +56,17 @@ void main(int argc, char *argv[]) byte *gpal; byte *ptr; byte *mappalptr; - byte *mesg=malloc(sizeof(dword)); +void main(int argc, char *argv[]) +{ + byte *mesg=malloc(sizeof(dword)); if(argv[1]) bakapee = atoi(argv[1]); else bakapee = 1; player[0].persist_aniframe=0; player[0].speed=4; + //player[0].data = &pp; printf("starting timer\n"); start_timer(&gvar); @@ -75,8 +78,6 @@ void main(int argc, char *argv[]) /* create the map */ fprintf(stderr, "testing map load~\n"); loadmap("data/test.map", &map); -//0000 map.width=0; -//0000 map.height=0; chkmap(&map, 0); printf("chkmap ok\n"); fprintf(stderr, "yay map loaded~~\n"); @@ -87,15 +88,18 @@ void main(int argc, char *argv[]) /* draw the tiles */ #ifdef MODEX ptr = map.data; - mappalptr = map.tiles->data->palette; + //mappalptr = map.tiles->btdata->palette; /* data */ - player[0].data = bitmapLoadPcx("data/ptmp.pcx"); // load sprite + p = bitmapLoadPcx("data/ptmp.pcx"); // load sprite //npctmp = bitmapLoadPcx("ptmp1.pcx"); // load sprite /* create the planar buffer */ - p = planar_buf_from_bitmap(&player[0].data); -//0000 printf("planar buffer ok\n"); +////++++ (player[0].data) = *planar_buf_from_bitmap(&p); + printf("load pee!!\n"); + pp = planar_buf_from_bitmap(&p); + printf("done!\n"); + #endif /* input! */ IN_Startup(); @@ -113,14 +117,16 @@ void main(int argc, char *argv[]) textInit(); VGAmodeX(bakapee, &gvar); - printf("%dx%d\n", gvar.video.page[0].sw, gvar.video.page[0].sh); +// printf("%dx%d\n", gvar.video.page[0].sw, gvar.video.page[0].sh); #ifdef FADE modexPalBlack(); //reset the palette~ #endif #endif // printf("Total used @ before palette initiation: %zu\n", oldfreemem-GetFreeSize()); //++++ player[0].data.offset=(paloffset/3); -//++++ modexPalUpdate(&player[0].data, &paloffset, 0, 0); +//++++ modexPalUpdate1(&player[0].data, &paloffset, 0, 0); + //modexPalUpdate1(p.palette); + modexPalUpdate1(map.tiles->btdata->palette); //printf(" %d\n", sizeof(ptmp->data)); //printf("1: %d\n", paloffset); //++++ map.tiles->data->offset=(paloffset/3); @@ -144,6 +150,7 @@ void main(int argc, char *argv[]) mv[0].page = &gvar.video.page[0]; gvar.video.page[1] = modexNextPage(mv[0].page); mv[1].page = &gvar.video.page[1]; + gvar.video.page[2] = modexNextPageFlexibleSize(mv[1].page, gvar.video.page[0].sw, gvar.video.page[0].sh); //(352*176)+1024 is the remaining amount of memory left wwww //gvar.video.page[2] = modexNextPage0(mv2.page, 320, 192); //(352*176)+1024 is the remaining amount of memory left wwww mv[2].page = &gvar.video.page[2]; @@ -152,12 +159,12 @@ void main(int argc, char *argv[]) bg = &mv[0]; spri = &mv[1]; mask = &mv[2]; - +//IN_Ack(); //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen mapGoTo(bg, 0, 0); mapGoTo(spri, 0, 0); //mapGoTo(mask, 0, 0); - +//IN_Ack(); //TODO: put player in starting position of spot //default player position on the viewable map player[0].tx = bg->tx + bg->page->tilemidposscreenx; @@ -184,19 +191,17 @@ void main(int argc, char *argv[]) npc0.q=1; npc0.d=0; modexDrawSpriteRegion(spri->page, npc0.x-4, npc0.y-TILEWH, 24, 64, 24, 32, &npctmp);*/ + modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height); -#ifdef SPRITE -#ifdef BMPTYPE - oldDrawBmp(VGA, player[0].x-4, player[0].y-TILEWH, &player[0].data, 1); -#else - modexDrawSpriteRegion(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &player[0].data); -#endif -#else +#ifndef SPRITE modexClearRegion(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 32, 15); +#else + //PBUFSFUN(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, PLAYERBMPDATA); + PBUFSFUN(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &pp); #endif modexShowPage(spri->page); - modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1); + //modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1); #ifdef MODEX #ifdef FADE modexFadeOn(4, gpal);