X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=d13d7d01b30b272ff2e210b3d9d4e74679ed4271;hb=46a8c35140479f5957e35eeb8cd27da9b9da6630;hp=39a9d614c7001c393f373107349529883374db03;hpb=9c4ac95a4b988defb3dd98eac76b38fbf7baa762;p=16.git diff --git a/src/scroll.c b/src/scroll.c index 39a9d614..d13d7d01 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -34,7 +34,6 @@ static map_t map; player_t player[MaxPlayers]; //page_t screen, gvar.video.page[1], gvar.video.page[2]; map_view_t mv[3]; -map_view_t *bg, *spri, *mask;//, *tmp; bitmap_t p; word pn=0; static planar_buf_t huge *pp; @@ -146,7 +145,7 @@ void main(int argc, char *argv[]) //++++ player[0].data.offset=(paloffset/3); //++++ modexPalUpdate1(&player[0].data, &paloffset, 0, 0); //modexPalUpdate1(p.palette); - modexPalUpdate1(map.tiles->btdata->palette); +//++++0000 modexPalUpdate1(map.tiles->btdata->palette); //printf(" %d\n", sizeof(ptmp->data)); //printf("1: %d\n", paloffset); //++++ map.tiles->data->offset=(paloffset/3); @@ -166,7 +165,7 @@ void main(int argc, char *argv[]) /* setup camera and screen~ */ gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]); gvar.video.page[0].width += (TILEWH*2); - gvar.video.page[0].height += (TILEWH*2);//+QUADWH; + gvar.video.page[0].height += (TILEWH*2); mv[0].page = &gvar.video.page[0]; gvar.video.page[1] = modexNextPage(mv[0].page); mv[1].page = &gvar.video.page[1]; @@ -176,40 +175,26 @@ void main(int argc, char *argv[]) mv[2].page = &gvar.video.page[2]; /* set up paging */ - bg = &mv[0]; - spri = &mv[1]; - mask = &mv[2]; -//IN_Ack(); //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen - mapGoTo(bg, 0, 0); - mapGoTo(spri, 0, 0); + mapGoTo(&mv[0], 0, 0); + mapGoTo(&mv[1], 0, 0); //mapGoTo(mask, 0, 0); -//IN_Ack(); //TODO: put player in starting position of spot //default player position on the viewable map - player[0].tx = bg->tx + bg->page->tilemidposscreenx; - player[0].ty = bg->ty + bg->page->tilemidposscreeny; + player[0].tx = mv[0].tx + mv[0].page->tilemidposscreenx; + player[0].ty = mv[0].ty + mv[0].page->tilemidposscreeny; IN_initplayer(&player, 0); - //npc - /*npc0.tx = bg->tx + 1; - npc0.ty = bg->ty + 1; - npc0.x = npc0.tx*TILEWH; - npc0.y = npc0.ty*TILEWH; - npc0.triggerx = npc0.tx; - npc0.triggery = npc0.ty+1; - npc0.q=1; - npc0.d=0; - modexDrawSpriteRegion(spri->page, npc0.x-4, npc0.y-TILEWH, 24, 64, 24, 32, &npctmp);*/ modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height); #ifndef SPRITE modexClearRegion(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 32, 15); #else - //PBUFSFUN(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, PLAYERBMPDATA); - PBUFSFUN(spri->page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &pp); + //PBUFSFUN(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, PLAYERBMPDATA); + PBUFSFUN(mv[1].page, player[0].x-4, player[0].y-TILEWH, 24, 64, 24, 32, &pp); #endif - modexShowPage(spri->page); + modexShowPage(mv[1].page); + shinku_fps_indicator_page = 1; // we're on page 1 now, shinku(). follow along please or it will not be visible. //modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 1); #ifdef MODEX #ifdef FADE @@ -218,7 +203,7 @@ void main(int argc, char *argv[]) #endif while(!IN_KeyDown(sc_Escape) && player[0].hp>0) { - shinku(mv, &gvar); + shinku(&gvar); IN_ReadControl(0,&player); //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square //to stop scrolling and have the player position data move to the edge of the screen with respect to the direction @@ -239,18 +224,18 @@ void main(int argc, char *argv[]) { case 0: //bg - bg->page->dx++; - modexShowPage(bg->page); + mv[0].page->dx++; + modexShowPage(mv[0].page); break; case 1: //spri - spri->page->dx++; - modexShowPage(spri->page); + mv[1].page->dx++; + modexShowPage(mv[1].page); break; case 2: //fg - mask->page->dx++; - modexShowPage(mask->page); + mv[2].page->dx++; + modexShowPage(mv[2].page); break; } panq++; @@ -266,18 +251,18 @@ void main(int argc, char *argv[]) { case 0: //bg - bg->page->dx--; - modexShowPage(bg->page); + mv[0].page->dx--; + modexShowPage(mv[0].page); break; case 1: //spri - spri->page->dx--; - modexShowPage(spri->page); + mv[1].page->dx--; + modexShowPage(mv[1].page); break; case 2: //fg - mask->page->dx--; - modexShowPage(mask->page); + mv[2].page->dx--; + modexShowPage(mv[2].page); break; } panq++; @@ -293,18 +278,18 @@ void main(int argc, char *argv[]) { case 0: //bg - bg->page->dy--; - modexShowPage(bg->page); + mv[0].page->dy--; + modexShowPage(mv[0].page); break; case 1: //spri - spri->page->dy--; - modexShowPage(spri->page); + mv[1].page->dy--; + modexShowPage(mv[1].page); break; case 2: //fg - mask->page->dy--; - modexShowPage(mask->page); + mv[2].page->dy--; + modexShowPage(mv[2].page); break; } panq++; @@ -320,18 +305,18 @@ void main(int argc, char *argv[]) { case 0: //bg - bg->page->dy++; - modexShowPage(bg->page); + mv[0].page->dy++; + modexShowPage(mv[0].page); break; case 1: //spri - spri->page->dy++; - modexShowPage(spri->page); + mv[1].page->dy++; + modexShowPage(mv[1].page); break; case 2: //fg - mask->page->dy++; - modexShowPage(mask->page); + mv[2].page->dy++; + modexShowPage(mv[2].page); break; } panq++; @@ -343,7 +328,7 @@ void main(int argc, char *argv[]) //the scripting stuf.... //if(((player[0].triggerx == TRIGGX && player[0].triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5)) - if(((bg->map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5)) + if(((mv[0].map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].tx == 5 && player[0].ty == 5)) { short i; for(i=800; i>=400; i--) @@ -355,19 +340,19 @@ void main(int argc, char *argv[]) if(player[0].q == (TILEWH/(player[0].speed))+1 && player[0].info.dir != 2 && (player[0].triggerx == 5 && player[0].triggery == 5)){ player[0].hp--; } //debugging binds! //if(IN_KeyDown(0x0E)) while(1){ if(xmsmalloc(24)) break; } - if(IN_KeyDown(2)){ modexShowPage(bg->page); panpagenum=0; } - if(IN_KeyDown(3)){ modexShowPage(spri->page); panpagenum=1; } - if(IN_KeyDown(4)){ modexShowPage(mask->page); panpagenum=2; } - if(IN_KeyDown(25)){ modexpdump(bg->page); modexpdump(spri->page); } //p + if(IN_KeyDown(2)){ modexShowPage(mv[0].page); panpagenum=0; } + if(IN_KeyDown(3)){ modexShowPage(mv[1].page); panpagenum=1; } + if(IN_KeyDown(4)){ modexShowPage(mv[2].page); panpagenum=2; } + if(IN_KeyDown(25)){ modexpdump(mv[0].page); modexpdump(mv[1].page); } //p #ifdef MODEX #ifdef FADE - if(IN_KeyDown(24)){ modexPalUpdate0(gpal); paloffset=0; modexpdump(bg->page); modexpdump(spri->page); } + if(IN_KeyDown(24)){ modexPalUpdate0(gpal); paloffset=0; modexpdump(mv[0].page); modexpdump(mv[1].page); } if(IN_KeyDown(22)){ paloffset=0; modexPalBlack(); modexPalUpdate(&player[0].data, &paloffset, 0, 0); printf("1paloffset = %d\n", paloffset/3); modexPalUpdate(map.tiles->data, &paloffset, 0, 0); printf("2paloffset = %d\n", paloffset/3); - modexpdump(bg->page); modexpdump(spri->page); } + modexpdump(mv[0].page); modexpdump(mv[1].page); } #endif #endif //pan switch @@ -423,8 +408,8 @@ void main(int argc, char *argv[]) IN_Shutdown(); printf("Project 16 scroll.exe. This is just a test file!\n"); printf("version %s\n", VERSION); - printf("tx: %d\n", bg->tx); - printf("ty: %d\n", bg->ty); + printf("tx: %d\n", mv[0].tx); + printf("ty: %d\n", mv[0].ty); printf("player[0].x: %d", player[0].x); printf(" player[0].y: %d\n", player[0].y); //if(player[0].hp==0) printf("%d wwww\n", player[0].y+8); //else printf("\nplayer[0].y: %d\n", player[0].y); @@ -432,7 +417,7 @@ void main(int argc, char *argv[]) printf("player[0].triggx: %d", player[0].triggerx); printf(" player[0].triggy: %d\n", player[0].triggery); printf("player[0].hp: %d", (player[0].hp)); printf(" player[0].q: %d", player[0].q); printf(" player[0].info.dir: %d", player[0].info.dir); printf(" player[0].d: %d\n", player[0].d); printf("pdir=%d\n", player[0].pdir); - printf("tile data value at player trigger position: %d\n", bg->map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]); + printf("tile data value at player trigger position: %d\n", mv[0].map->data[(player[0].triggerx-1)+(map.width*(player[0].triggery-1))]); // printf("palette offset: %d\n", paloffset/3); //++++ printf("Total used: %zu\n", oldfreemem-GetFreeSize()); //++++ printf("Total free: %zu\n", GetFreeSize()); @@ -447,7 +432,7 @@ void main(int argc, char *argv[]) // printf("\n"); // printf("player[0].info.x: %d", player[0].info.xaxis); printf(" player[0].info.y: %d\n", player[0].info.yaxis); // printf("player[0].info.tx: %d", player[0].info.x); printf(" player[0].info.ty: %d\n", player[0].info.y); - //printf("map.width=%d map.height=%d map.data[0]=%d\n", bg->map->width, bg->map->height, bg->map->data[0]); + //printf("map.width=%d map.height=%d map.data[0]=%d\n", mv[0].map->width, mv[0].map->height, mv[0].map->data[0]); switch(detectcpu()) {