X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fscroll.c;h=dd2db336a03f7457967c519b40f49f179dc0a540;hb=5e69c9fa4324028cb9559b053e10bb709625e367;hp=b512f832bf78e8274e83bcb292aa1c8308f90839;hpb=989f287818c93cf9b1ff96c13e66720571210513;p=16.git diff --git a/src/scroll.c b/src/scroll.c index b512f832..dd2db336 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -178,7 +178,7 @@ void main(int argc, char *argv[]) //default player position on the viewable map player[0].tx = mv[0].tx + mv[0].page->tilemidposscreenx; player[0].ty = mv[0].ty + mv[0].page->tilemidposscreeny; - IN_initplayer(&player, 0); + IN_initplayer(&player);//, 0); //IN_initplayer(&player, 1); #ifndef SPRITE @@ -221,7 +221,7 @@ void main(int argc, char *argv[]) //when player[0].tx or player[0].ty == 0 or player[0].tx == 20 or player[0].ty == 15 then stop because that is edge of map and you do not want to walk of the map //player movement - IN_ReadControl(0,&player); + IN_ReadControl(/*0,*/&player); if(!panswitch){ walk(mv, player, 0); }else{