X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fvgmtest.c;h=b2b1b0403c6521fdfb5f2ba136d2ab9e232d0466;hb=fec8e80aab1c077566f2024dff6407147af0b1cf;hp=03e0ec1e41bc5fe83e50eae52c21f4bc39d1b817;hpb=f06d00600f804f121fe3a0b99ac85af4c5c75cbd;p=16.git diff --git a/src/vgmtest.c b/src/vgmtest.c index 03e0ec1e..b2b1b040 100755 --- a/src/vgmtest.c +++ b/src/vgmtest.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -25,6 +25,7 @@ #include "src/lib/vgmsnd/vgmSnd.h" #include "src/lib/16_snd.h" +//#include "src/lib/doslib/adlib.h" #include "src/lib/16_in.h" void OPL2_Write(UINT8 reg, UINT8 data); @@ -34,45 +35,38 @@ void OPL2_Write(UINT8 reg, UINT8 data) { //ym3812_w(0, 0, reg); //ym3812_w(0, 1, data); - opl2out(reg, data); + opl2out((word)reg, (word)data); return; } UINT8 OPL2_ReadStatus(void) { - return 0; + return(inp(ADLIB_FM_ADDRESS)); //return ym3812_r(0, 0); } void main(int argc, char *argv[]) { - global_game_variables_t gvar; - VGM_FILE pee; - player_t player[MaxPlayers]; +// static global_game_variables_t gvar; + VGM_FILE pee[9]; + char *bakapee; + bakapee = malloc(64); + if(argv[1]) bakapee = argv[1]; + else bakapee = "data/adlib.vgm"; + printf("%x\n", OpenVGMFile(bakapee, &pee[0])); +// IN_Startup(); IN_Default(0,&gvar.player[0],ctrl_Keyboard1); InitEngine(); - OpenVGMFile("data\0.vgm", &pee); - IN_Startup(); - IN_Default(0,&player,ctrl_Joystick); - PlayMusic(&pee); - while(!IN_KeyDown(sc_Escape)) + PlayMusic(&pee[0]); +// while(!IN_KeyDown(sc_Escape)) + while(!kbhit()) { - IN_ReadControl(0,&player); +// IN_ReadControl(0,&gvar.player); UpdateSoundEngine(); } StopMusic(); - /*VGM_FILE* tempVgmFile; - UINT8 vgmChn; - UINT8 vgmId; - - tempVgmFile = &vgmFiles[vgmId]; - - if (vgmChn == 0x7F) - PlayMusic(tempVgmFile); - else - PlaySFX(tempVgmFile, vgmChn);*/ - FreeVGMFile(&pee); + FreeVGMFile(&pee[0]); DeinitEngine(); - IN_Shutdown(); + //IN_Shutdown(); }