X-Git-Url: http://4ch.mooo.com/gitweb/?a=blobdiff_plain;f=src%2Fvrstest.c;h=b168b3d1be562d3bca55fc683be6ee291810dad7;hb=3baebbddf8e57357bc4c5d3e512c91c8e9c84773;hp=75469b0d6365eba088926400b92b9b2ae23ea3cd;hpb=40fd3f869bd0d1e36b1eb5679da11c914ebf00f3;p=16.git diff --git a/src/vrstest.c b/src/vrstest.c index 75469b0d..b168b3d1 100755 --- a/src/vrstest.c +++ b/src/vrstest.c @@ -1,139 +1,203 @@ -/* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover - * - * This file is part of Project 16. - * - * Project 16 is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 3 of the License, or - * (at your option) any later version. - * - * Project 16 is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see , or - * write to the Free Software Foundation, Inc., 51 Franklin Street, - * Fifth Floor, Boston, MA 02110-1301 USA. - * - */ - -#include -#include -#include -#include "src/lib/modex16.h" -#include "src/lib/16_sprite.h" -#include "src/lib/16_ca.h" -#include "src/lib/16_mm.h" - - -global_game_variables_t gvar; - -void main() { - __segment sega; - void __based(sega)* bigbuffer; - int i; - word start; - int plane; - float t1, t2; - - // DOSLIB: check our environment - probe_dos(); - - // DOSLIB: what CPU are we using? - // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS. - // So this code by itself shouldn't care too much what CPU it's running on. Except that other - // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for - // the CPU to carry out tasks. --J.C. - cpu_probe(); - - gvar.mm.mmstarted=0; - - MM_Startup(&gvar.mm, &gvar.mmi); - CA_Startup(&gvar); - - // DOSLIB: check for VGA - if (!probe_vga()) { - printf("VGA probe failed\n"); - return; - } - // hardware must be VGA or higher! - if (!(vga_state.vga_flags & VGA_IS_VGA)) { - printf("This program requires VGA or higher graphics hardware\n"); - return; - } - - //bmp = bitmapLoadPcx("data/chikyuu.pcx"); - - VGAmodeX(1, 1, &gvar); - gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]); - - /* fix up the palette and everything */ - //modexPalUpdate1(bmp.palette); - - /* clear and draw one sprite and one bitmap */ - modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1); - - /* non sprite comparison */ - start = *clockw; - //for(i=0; i<100 ;i++) { - // oldDrawBmp(VGA, 20, 20, &bmp, 0); - //} - - start = *clockw; - //for(i=0; i<100 ;i++) { -//0000 modexDrawBmp(&gvar.video.page[0], 20, 20, &bmp); - // modexDrawBmp(&gvar.video.page[0], 160, 120, &bmp); - //} - t1 = (*clockw-start) /18.2; - - start = *clockw; - //for(i=0; i<100; i++) { -//0000 modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 20, 20, 128, 20, 64, 64); - modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240); - //} - t2 = (*clockw-start)/18.2; - - - start = *clockw; - //for(i=0; i<100 ;i++) { - // oldDrawBmp(VGA, 20, 20, &bmp, 1); - //} - - - start = *clockw; - //for(i=0; i<100 ;i++) { -//0000 modexDrawSprite(&gvar.video.page[0], 20, 20, &bmp); - // modexDrawSprite(&gvar.video.page[0], 160, 120, &bmp); - //} - //_fmemset(MK_FP(0xA000, 0), (int)p->plane, gvar.video.page[0].sw*(gvar.video.page[0].sh*2)); - //modexDrawBmp(&gvar.video.page[0], 0, 0, &bmp); - while(!kbhit()) - { - //DrawPBuf(&gvar.video.page[0], 0, 0, p, 0); - } - MM_FreePtr(&bigbuffer, &gvar.mm); - CA_Shutdown(&gvar); - MM_Shutdown(&gvar.mm); - VGAmodeX(0, 1, &gvar); - /*printf("\nmain=%Fp\n\n", &i); - printf("bmp.data=%Fp\n", bmp.data); - printf("*bmp.data=%Fp\n", *(bmp.data)); - printf("&bmp.data=%Fp\n", &(bmp.data)); - - printf("\n%d\n", sizeof(p->plane)); - printf("%d\n", sizeof(bmp));*/ - - /*for(i=0; i<(320*240); i++) - { - fprintf(stdout, "%d", bmp.data[i]); - if(i%bmp.width==0) fprintf(stdout, "\n"); - }*/ - printf("CPU to VGA: %f\n", t1); - printf("VGA to VGA: %f\n", t2); - printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width); - printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height); - return; -} +/* Project 16 Source Code~ + * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * + * This file is part of Project 16. + * + * Project 16 is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * Project 16 is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see , or + * write to the Free Software Foundation, Inc., 51 Franklin Street, + * Fifth Floor, Boston, MA 02110-1301 USA. + * + */ + +#include +#include +#include +#include "src/lib/modex16.h" +#include "src/lib/16_sprit.h" +#include "src/lib/16_ca.h" +#include "src/lib/16_mm.h" + +global_game_variables_t gvar; + +void main() { + mminfo_t mm; mminfotype mmi; + __segment sega; + void __based(sega)* bigbuffer; + int i; + word start; + int plane; + float t1, t2; + boolean baka; + byte *pal; + int fd, size, size1; + struct sprite spri; + vrl1_vgax_offset_t * off, *off1; + struct vrs_container vrs; + vrl1_vgax_offset_t **vrl_line_offsets; + uint32_t huge *vrl_headers_offsets; + uint16_t huge *vrl_id_iter; + uint32_t vrl_size; + int num_of_vrl; + struct vrl1_vgax_header huge *curr_vrl; + struct vrl_container *vrl; + int success; + word w=0; + + + + // DOSLIB: check our environment + probe_dos(); + + // DOSLIB: what CPU are we using? + // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS. + // So this code by itself shouldn't care too much what CPU it's running on. Except that other + // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for + // the CPU to carry out tasks. --J.C. + cpu_probe(); + + // DOSLIB: check for VGA + if (!probe_vga()) { + printf("VGA probe failed\n"); + return; + } + // hardware must be VGA or higher! + if (!(vga_state.vga_flags & VGA_IS_VGA)) { + printf("This program requires VGA or higher graphics hardware\n"); + return; + } + + //bmp = bitmapLoadPcx("data/chikyuu.pcx"); + gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]); + + mm.mmstarted=0; + MM_Startup(&mm, &mmi); + CA_Startup(&gvar); + if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &mm, &mmi)) baka=1; else baka=0; + fd = open("data/spri/chikyuu.vrs", O_RDONLY|O_BINARY); + size = lseek(fd, 0, SEEK_END); + lseek(fd, 0, SEEK_SET); + close(fd); + // Insert sanity cheks later + vrs.buffer = bigbuffer; + vrs.data_size = size - sizeof(struct vrl1_vgax_header); + num_of_vrl = 0; + vrl_id_iter = (uint16_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); + while(vrl_id_iter[num_of_vrl]){ + num_of_vrl++; + } + + // Allocate memory for vrl line offsets table + vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl); + + vrl_headers_offsets = (uint32_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); + // Calculate line offsets for each vrl + for(i = 0; i < num_of_vrl; i++){ + curr_vrl = (struct vrl1_vgax_header huge *)(vrs.buffer + vrl_headers_offsets[i]); + + // Calc. vrl size as (next_offset - curr_offset) + if (i != num_of_vrl - 1){ + vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); + } + // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset) + else{ + vrl_size = vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); + } + vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size); + } + vrs.vrl_line_offsets = vrl_line_offsets; + + //read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs); + spri.spritesheet = &vrs; + spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container)); + + vrl = malloc(sizeof(struct vrl_container)); + i = get_vrl_by_id(&vrs, 10, vrl); + if(i == -2) + { + puts("Die"); + return; + } + off = vrl1_vgax_genlineoffsets(curr_vrl/*vrl->buffer*/, vrl->buffer + sizeof(struct vrl1_vgax_header), vrl->data_size); + fd = open("data/spri/chikyuu.vrl", O_RDONLY|O_BINARY); + size = lseek(fd, 0, SEEK_END); + lseek(fd, 0, SEEK_SET); + close(fd); + + if(CA_LoadFile("data/spri/chikyuu.vrl", &bigbuffer, &mm, &mmi)) baka=1; else baka=0; + off1 = vrl1_vgax_genlineoffsets(bigbuffer, (byte *)bigbuffer + sizeof(struct vrl1_vgax_header), size - sizeof(struct vrl1_vgax_header)); + + + //read_vrs(&gvar, "data/spri/chikyuu.vrs", spri.spritesheet); + i = set_anim_by_id(&spri, 10); + if (i == -1) + { + return; + } + spri.x = spri.y = 70; + + + /* fix up the palette and everything */ + //modexPalUpdate1(bmp.palette); + //modexLoadPalFile("data/spri/chikyuu.pal", &pal); + //modexPalUpdate1(pal); + + /* clear and draw one sprite and one bitmap */ + VGAmodeX(1, 1, &gvar); + modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1); + + /* non sprite comparison */ + start = *clockw; + modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240); + animate_spri(&spri); + t1 = (*clockw-start) /18.2; + + start = *clockw; + + draw_vrl1_vgax_modex(5,5,curr_vrl/*vrl->buffer*/,vrl->line_offsets,vrl->buffer + sizeof(struct vrl1_vgax_header),vrl->data_size); + draw_vrl1_vgax_modex(40,40,curr_vrl/*vrs.buffer*/ + vrl_headers_offsets[0],vrs.vrl_line_offsets[0],vrs.buffer + vrl_headers_offsets[0] + sizeof(struct vrl1_vgax_header),vrl_headers_offsets[1] - vrl_headers_offsets[0] - sizeof(struct vrl1_vgax_header)); + draw_vrl1_vgax_modex(100, 5, bigbuffer, off1, (byte *)bigbuffer + sizeof(struct vrl1_vgax_header), size - sizeof(struct vrl1_vgax_header)); + + t2 = (*clockw-start)/18.2; + + //for (i = 0; i < 5; i++){ + //animate_spri(&spri); + + while(!kbhit()) + { + switch(w) + { + case 1024: + modexPalUpdate0(pal); + w=0; + default: + w++; + break; + } + } + VGAmodeX(0, 1, &gvar); + free(spri.sprite_vrl_cont); + MM_FreePtr(&bigbuffer, &mm); + //MM_FreePtr(&((void __based(sega)*)spri.spritesheet->buffer), &mm); + MM_Shutdown(&mm); + CA_Shutdown(&gvar); + //printf("CPU to VGA: %f\n", t1); + //printf("VGA to VGA: %f\n", t2); + printf("t1: %f\n", t1); + printf("t2: %f\n", t2); + printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width); + printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height); + printf("Num %d", num_of_vrl); + if(baka) printf("\nyay!\n"); + else printf("\npoo!\n"); +}