From: sparky4 Date: Mon, 15 May 2017 10:46:01 +0000 (-0500) Subject: 16_ca needs huge amounts of work and I should remember what needs to be done soon... X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;ds=sidebyside;h=c59221159c1ce87e08838a555bcfd2da1bba0454;p=16.git 16_ca needs huge amounts of work and I should remember what needs to be done soon[going to port rest of code to borland c some time so we can use the core components of id engine here ][going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed to xcroll][zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM] added 1st scroll back [i work on CA] palette debug show values added wwww and i need to know how to see vrs/vrl imaage data palette index numbers [i am trying to find out how the hell you get the index number values of VRL/VRS] boom has been fixed ^^[CA_CacheMap added seems to be used in start a new game] what is mapsegs? testing xcroll.exe --- diff --git a/makefile b/makefile index c0ed9da8..86c2d076 100755 --- a/makefile +++ b/makefile @@ -119,7 +119,7 @@ UPXQ=-qqq # # compile flags # -S_FLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k32768#24576 +S_FLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k64000#32768#24576 Z_FLAGS=-zk0 -zc -zm#### -zp4 -ei O_FLAGS=-opnr -oe=24 -oil+ -outback -ohm T_FLAGS=-bt=dos -wx -m$(MEMORYMODE) -0 -fpi87 -d1 -fo=.$(OBJ)## -e=65536 diff --git a/src/lib/16_dbg.h b/src/lib/16_dbg.h index c6554cbf..3a2ce94c 100755 --- a/src/lib/16_dbg.h +++ b/src/lib/16_dbg.h @@ -6,7 +6,7 @@ #include "src/lib/16_pm.h" #include "src/lib/16_tdef.h" -//#define __DEBUG__ +#define __DEBUG__ #ifdef __DEBUG__ //#define __DEBUG_InputMgr__