From: sparky4 Date: Thu, 15 Dec 2016 19:08:50 +0000 (-0600) Subject: testing with large memory model hmm something seems faster... wwww inputest is easier... X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=0639d60ca22d264a1fb6aed055cf1463af24045c;p=16.git testing with large memory model hmm something seems faster... wwww inputest is easier to test now on hardware w i commented out some stuff w --- diff --git a/TC0000.SWP b/TC0000.SWP deleted file mode 100755 index 8892870b..00000000 Binary files a/TC0000.SWP and /dev/null differ diff --git a/src/inputest.c b/src/inputest.c index c9c27dd9..d020d58c 100755 --- a/src/inputest.c +++ b/src/inputest.c @@ -46,13 +46,12 @@ main(int argc, char *argv[]) player[0].persist_aniframe=0; player[0].speed=4; - nibbletest(); - booleantest(); - //printf("nibble size is %u\n", sizeof(nibble)); +//0000 nibbletest(); +//0000 booleantest(); //printf("dbg_testkeyin=%u dbg_testcontrolnoisy=%u dbg_noplayerinpu=%u\nloop if this is not responsive then please KILL or reset machine sorry!!\n", dbg_testkeyin, dbg_testcontrolnoisy, dbg_noplayerinpu); while(!IN_KeyDown(sc_Escape)) { - shinkutxt(&gvar); +//0000 shinkutxt(&gvar); IN_ReadControl(0, &player); #define INC_PER_FRAME if(player[0].q&1) player[0].persist_aniframe++; if(player[0].persist_aniframe>4) player[0].persist_aniframe = 1; switch(player[0].d)