From: sparky4 Date: Sat, 22 Nov 2014 21:33:54 +0000 (-0600) Subject: modified: 16/modex16/scroll.c X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=4896a0e01091e78ded179d767e346a8a3439a5ea;p=16.git modified: 16/modex16/scroll.c modified: 16/modex16/scroll.exe Seriously we need to render the player and animate it and load maps and have map tata triggers and unwalkable spaces and null spaces and such --- diff --git a/16/modex16/scroll.c b/16/modex16/scroll.c index 55ca2ced..6f44f399 100644 --- a/16/modex16/scroll.c +++ b/16/modex16/scroll.c @@ -150,7 +150,7 @@ void main() { } player.tx--; } - else if(player.tx > 0) + else if(player.tx > 1) { for(q=0; q<(TILEWH/SPEED); q++) { @@ -202,7 +202,7 @@ void main() { } player.ty--; } - else if(player.ty > 0)// && player.ty <= draw->ty + 8)// && player.ty >= draw->ty+8) + else if(player.ty > 1) { for(q=0; q<(TILEWH/SPEED); q++) { diff --git a/16/modex16/scroll.exe b/16/modex16/scroll.exe index 3ff2034b..fff217e5 100755 Binary files a/16/modex16/scroll.exe and b/16/modex16/scroll.exe differ