From: sparky4 Date: Fri, 24 Jun 2016 17:47:27 +0000 (-0500) Subject: 0.c is under study wwww X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=61941329006394b7c019f4a002ec5e864caccd8b;p=16.git 0.c is under study wwww --- diff --git a/src/0.c b/src/0.c index 5f6d9fe5..2df5d143 100755 --- a/src/0.c +++ b/src/0.c @@ -60,30 +60,6 @@ int main(int argc,char **argv) { printf("VGA probe failed\n"); return 1; } -// int10_setmode(19); -// update_state_from_vga(); -// vga_enable_256color_modex(); // VGA mode X -// gvar.video.page[0].width = 320; // VGA lib currently does not update this -// gvar.video.page[0].height = 240; // VGA lib currently does not update this -// -// //#if 1 // 320x240 test mode: this is how Project 16 is using our code, enable for test case -// { -// struct vga_mode_params cm; -// -// vga_read_crtc_mode(&cm); -// -// // 320x240 mode 60Hz -// cm.vertical_total = 525; -// cm.vertical_start_retrace = 0x1EA; -// cm.vertical_end_retrace = 0x1EC; -// cm.vertical_display_end = 480; -// cm.vertical_blank_start = 489; -// cm.vertical_blank_end = 517; -// -// vga_write_crtc_mode(&cm,0); -// } -// gvar.video.page[0].height = 240; // VGA lib currently does not update this -//#endif VGAmodeX(1, 1, &gvar); /* load color palette */ @@ -108,6 +84,8 @@ int main(int argc,char **argv) { gvar.video.page[1].dy=gvar.video.page[0].dy=16; modexShowPage(&(gvar.video.page[1])); + #define VMEMHEIGHT gvar.video.page[0].height+gvar.video.page[1].height + //4 this dose the screen { unsigned int i,j,o; @@ -116,18 +94,17 @@ int main(int argc,char **argv) { for (i=0;i < gvar.video.page[0].width;i++) { o = i >> 2; vga_write_sequencer(0x02/*map mask*/,1 << (i&3)); - for (j=0;j < gvar.video.page[0].height;j++,o += gvar.video.page[0].stridew) + for (j=0;j < VMEMHEIGHT;j++,o += gvar.video.page[0].stridew) vga_state.vga_graphics_ram[o] = (i^j)&15; // VRL samples put all colors in first 15! } } - //draw_vrl1_vgax_modex(0/*x-rx*/,0/*y-ry*/,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); + while (getch() != 13); /* make distinctive pattern offscreen, render sprite, copy onscreen. * this time, we render the distinctive pattern to another offscreen location and just copy. * note this version is much faster too! */ { - //const unsigned int gvar.video.page[0].pagesize = (gvar.video.page[0].stridew * gvar.video.page[0].height); const unsigned int pattern_ofs = 0x10000UL - gvar.video.page[0].pagesize;//(gvar.video.page[0].stridew * gvar.video.page[0].height); unsigned int i,j,o,o2; int x,y,rx,ry,w,h; @@ -141,7 +118,7 @@ int main(int argc,char **argv) { for (i=0;i < gvar.video.page[0].width;i++) { o = (i >> 2) + pattern_ofs; vga_write_sequencer(0x02/*map mask*/,1 << (i&3)); - for (j=0;j < gvar.video.page[0].height;j++,o += gvar.video.page[0].stridew) + for (j=0;j < VMEMHEIGHT;j++,o += gvar.video.page[0].stridew) vga_state.vga_graphics_ram[o] = (i^j)&15; // VRL samples put all colors in first 15! } @@ -165,7 +142,7 @@ int main(int argc,char **argv) { h = vrl_header->height + overdraw + y - ry; w = (x + vrl_header->width + (overdraw*2) + 3/*round up*/ - rx) & (~3); if ((rx+w) > gvar.video.page[0].width) w = gvar.video.page[0].width-rx; - if ((ry+h) > gvar.video.page[0].height) h = gvar.video.page[0].height-ry; + if ((ry+h) > VMEMHEIGHT) h = (VMEMHEIGHT)-ry; /* block copy pattern to where we will draw the sprite */ vga_setup_wm1_block_copy(); @@ -202,7 +179,7 @@ int main(int argc,char **argv) { y += ydir; if (x >= (gvar.video.page[0].width - 1) || x == 0) xdir = -xdir; - if (y >= (gvar.video.page[0].height - 1) || y == 0) + if (y >= (VMEMHEIGHT - 1) || y == 0) ydir = -ydir; } }