From: sparky4 Date: Fri, 27 Feb 2015 22:53:20 +0000 (-0600) Subject: modified: pcxtest.exe X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=6a9fa99fc6a9a0a1d9041a87cac1eb99ab18e3e1;p=16.git modified: pcxtest.exe modified: scroll.exe renamed: src/lib/lib_head.cpp -> src/lib/lib_head.c deleted: src/lib/scroll.c deleted: src/lib/scroll.h modified: src/pcxtest.c modified: src/scroll.c modified: src/test2.c modified: test2.exe --- diff --git a/PCXTEST.EXE b/PCXTEST.EXE new file mode 100644 index 00000000..a8cd8e49 Binary files /dev/null and b/PCXTEST.EXE differ diff --git a/pcxtest.exe b/pcxtest.exe index 28dcf319..a8cd8e49 100644 Binary files a/pcxtest.exe and b/pcxtest.exe differ diff --git a/scroll.exe b/scroll.exe index 0da8ba4d..fecabebc 100644 Binary files a/scroll.exe and b/scroll.exe differ diff --git a/src/lib/lib_head.cpp b/src/lib/lib_head.c similarity index 100% rename from src/lib/lib_head.cpp rename to src/lib/lib_head.c diff --git a/src/lib/scroll.c b/src/lib/scroll.c deleted file mode 100644 index b424c8a6..00000000 --- a/src/lib/scroll.c +++ /dev/null @@ -1,309 +0,0 @@ -#include "src\scroll.h" -#include "src\lib\modex16.h" -#include -#include -#include "src\lib\dos_kb.h" -#include "src\lib\wtest\wtest.c" - -//word far *clock= (word far*) 0x046C; /* 18.2hz clock */ - -map_t -allocMap(int w, int h) { - map_t result; - - result.width =w; - result.height=h; - result.data = malloc(sizeof(byte) * w * h); - - return result; -} - - -void -initMap(map_t *map) { - /* just a place holder to fill out an alternating pattern */ - int x, y; - int i; - int tile = 1; - map->tiles = malloc(sizeof(tiles_t)); - - /* create the tile set */ - map->tiles->data = malloc(sizeof(bitmap_t)); - map->tiles->data->width = (TILEWH*2); - map->tiles->data->height= TILEWH; - map->tiles->data->data = malloc((TILEWH*2)*TILEWH); - map->tiles->tileHeight = TILEWH; - map->tiles->tileWidth =TILEWH; - map->tiles->rows = 1; - map->tiles->cols = 2; - - i=0; - for(y=0; ytiles->data->data[i] = 28;//0x24; - else - map->tiles->data->data[i] = 0;//0x34; - i++; - } - } - - i=0; - for(y=0; yheight; y++) { - for(x=0; xwidth; x++) { - map->data[i] = tile; - tile = tile ? 0 : 1; - i++; - } - tile = tile ? 0 : 1; - } -} - - -void -mapScrollRight(map_view_t *mv, byte offset, short lp) { - word x, y; /* coordinate for drawing */ - - /* increment the pixel position and update the page */ - mv->page->dx += offset; - - /* check to see if this changes the tile */ - if(mv->page->dx >= mv->dxThresh ) { - /* go forward one tile */ - mv->tx++; - /* Snap the origin forward */ - mv->page->data += 4; - mv->page->dx = mv->map->tiles->tileWidth; - //} - - /* draw the next column */ - x= SCREEN_WIDTH + mv->map->tiles->tileWidth; - if(lp%4) - mapDrawCol(mv, mv->tx + 20 , mv->ty-1, x, mv->page->dx); - } -} - - -void -mapScrollLeft(map_view_t *mv, byte offset, short lp) { - word x, y; /* coordinate for drawing */ - - /* increment the pixel position and update the page */ - mv->page->dx -= offset; - - /* check to see if this changes the tile */ - if(mv->page->dx == 0) { - /* go backward one tile */ - mv->tx--; - - /* Snap the origin backward */ - mv->page->data -= 4; - mv->page->dx = mv->map->tiles->tileWidth; - //} - /* draw the next column */ - if(lp%4) - mapDrawCol(mv, mv->tx-1, mv->ty-1, 0, mv->page->dx); - } -} - - -void -mapScrollUp(map_view_t *mv, byte offset, short lp) { - word x, y; /* coordinate for drawing */ - - /* increment the pixel position and update the page */ - mv->page->dy -= offset; - - /* check to see if this changes the tile */ - if(mv->page->dy == 0 ) { - /* go down one tile */ - mv->ty--; - /* Snap the origin downward */ - mv->page->data -= mv->page->width*4; - mv->page->dy = mv->map->tiles->tileHeight; - //} - - /* draw the next row */ - y= 0; - if(lp%3) - mapDrawRow(mv, mv->tx-1 , mv->ty-1, y, mv->page->dy); - } -} - - -void -mapScrollDown(map_view_t *mv, byte offset, short lp) { - word x, y; /* coordinate for drawing */ - - /* increment the pixel position and update the page */ - mv->page->dy += offset; - - /* check to see if this changes the tile */ - if(mv->page->dy >= mv->dyThresh ) { - /* go down one tile */ - mv->ty++; - /* Snap the origin downward */ - mv->page->data += mv->page->width*4; - mv->page->dy = mv->map->tiles->tileHeight; - //} - - /* draw the next row */ - y= SCREEN_HEIGHT + mv->map->tiles->tileHeight; - if(lp%3) - mapDrawRow(mv, mv->tx-1 , mv->ty+15, y, mv->page->dy); - } - -} - - -void -mapGoTo(map_view_t *mv, int tx, int ty) { - int px, py; - unsigned int i; - - /* set up the coordinates */ - mv->tx = tx; - mv->ty = ty; - mv->page->dx = mv->map->tiles->tileWidth; - mv->page->dy = mv->map->tiles->tileHeight; - - /* set up the thresholds */ - mv->dxThresh = mv->map->tiles->tileWidth * 2; - mv->dyThresh = mv->map->tiles->tileHeight * 2; - - /* draw the tiles */ - modexClearRegion(mv->page, 0, 0, mv->page->width, mv->page->height, 0); - py=0; - i=mv->ty * mv->map->width + mv->tx; - for(ty=mv->ty-1; py < SCREEN_HEIGHT+mv->dyThresh && ty < mv->map->height; ty++, py+=mv->map->tiles->tileHeight) { - mapDrawWRow(mv, tx-1, ty, py); - i+=mv->map->width - tx; - } -} - - -void -mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y) { - word rx; - word ry; - rx = (i % t->cols) * t->tileWidth; - ry = (i / t->cols) * t->tileHeight; - modexDrawBmpRegion(page, x, y, rx, ry, t->tileWidth, t->tileHeight, t->data); -} - - -void -mapDrawRow(map_view_t *mv, int tx, int ty, word y, word poopoffset) { - word x; - int i; - poopoffset%=SPEED; -//printf("y: %d\n", poopoffset); - /* the position within the map array */ - i=ty * mv->map->width + tx; - for(x=poopoffset; x<(SCREEN_WIDTH+mv->dxThresh)/(poopoffset+1) && tx < mv->map->width; x+=mv->map->tiles->tileWidth, tx++) { - if(i>=0) { - /* we are in the map, so copy! */ - mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, y); - } - i++; /* next! */ - } -} - - -void -mapDrawCol(map_view_t *mv, int tx, int ty, word x, word poopoffset) { - int y; - int i; - poopoffset%=SPEED; -//printf("x: %d\n", poopoffset); - /* location in the map array */ - i=ty * mv->map->width + tx; - - /* We'll copy all of the columns in the screen, - i + 1 row above and one below */ - for(y=poopoffset; y<(SCREEN_HEIGHT+mv->dyThresh)/(poopoffset+1) && ty < mv->map->height; y+=mv->map->tiles->tileHeight, ty++) { - if(i>=0) { - /* we are in the map, so copy away! */ - mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, y); - } - i += mv->map->width; - } -} - -void -mapDrawWRow(map_view_t *mv, int tx, int ty, word y) { - word x; - int i; - - /* the position within the map array */ - i=ty * mv->map->width + tx; - for(x=0; xdxThresh && tx < mv->map->width; x+=mv->map->tiles->tileWidth, tx++) { - if(i>=0) { - /* we are in the map, so copy! */ - mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, y); - } - i++; /* next! */ - } -} - -void -mapDrawWCol(map_view_t *mv, int tx, int ty, word x) { - int y; - int i; - - /* location in the map array */ - i=ty * mv->map->width + tx; - - /* We'll copy all of the columns in the screen, - i + 1 row above and one below */ - for(y=0; ydyThresh && ty < mv->map->height; y+=mv->map->tiles->tileHeight, ty++) { - if(i>=0) { - /* we are in the map, so copy away! */ - mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, y); - } - i += mv->map->width; - } -} - -void -animatePlayer(map_view_t *src, map_view_t *dest, /*map_view_t *top, */short d1, short d2, int x, int y, int ls, int lp, bitmap_t *bmp) -{ - short dire=32*d1; //direction - short qq; //scroll offset - - if(d2==0) qq = 0; - else qq = ((lp)*SPEED); - switch (d1) - { - case 0: - //up - x=x-4; - y=y-qq-TILEWH; - break; - case 1: - // right - x=x+qq-4; - y=y-TILEWH; - break; - case 2: - //down - x=x-4; - y=y+qq-TILEWH; - break; - case 3: - //left - x=x-qq-4; - y=y-TILEWH; - break; - } - modexCopyPageRegion(dest->page, src->page, x-4, y-4, x-4, y-4, 28, 40); - if(2>ls && ls>=1) { modexDrawSpriteRegion(dest->page, x, y, 48, dire, 24, 32, bmp); }else - if(3>ls && ls>=2) { modexDrawSpriteRegion(dest->page, x, y, 24, dire, 24, 32, bmp); }else - if(4>ls && ls>=3) { modexDrawSpriteRegion(dest->page, x, y, 0, dire, 24, 32, bmp); }else - if(5>ls && ls>=4) { modexDrawSpriteRegion(dest->page, x, y, 24, dire, 24, 32, bmp); } - //TODO: mask copy //modexCopyPageRegion(dest->page, src->page, x-4, y-4, x-4, y-4, 28, 40); - //modexClearRegion(top->page, 66, 66, 2, 40, 0); - //modexCopyPageRegion(dest->page, top->page, 66, 66, 66, 66, 2, 40); - //turn this off if XT - if(detectcpu() > 0) modexWaitBorder(); -} diff --git a/src/lib/scroll.h b/src/lib/scroll.h deleted file mode 100644 index e749a6fd..00000000 --- a/src/lib/scroll.h +++ /dev/null @@ -1,66 +0,0 @@ -#ifndef SCROLL_H -#define SCROLL_H - -typedef struct { - bitmap_t *data; - word tileHeight; - word tileWidth; - unsigned int rows; - unsigned int cols; -} tiles_t; - - -typedef struct { - byte *data; - tiles_t *tiles; - int width; - int height; -} map_t; - - -typedef struct { - map_t *map; - page_t *page; - int tx; //appears to be the top left tile position on the viewable screen map - int ty; //appears to be the top left tile position on the viewable screen map - word dxThresh; //???? - word dyThresh; //???? -} map_view_t; - -//TODO: make this into actor_t -struct { - int x; //player exact position on the viewable map - int y; //player exact position on the viewable map - int tx; //player tile position on the viewable map - int ty; //player tile position on the viewable map - int triggerx; //player's trigger box tile position on the viewable map - int triggery; //player's trigger box tile position on the viewable map - int hp; //hitpoints of the player -} player; - - -map_t allocMap(int w, int h); -void initMap(map_t *map); -void mapScrollRight(map_view_t *mv, byte offset, short lp); -void mapScrollLeft(map_view_t *mv, byte offest, short lp); -void mapScrollUp(map_view_t *mv, byte offset, short lp); -void mapScrollDown(map_view_t *mv, byte offset, short lp); -void mapGoTo(map_view_t *mv, int tx, int ty); -void mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y); -void mapDrawRow(map_view_t *mv, int tx, int ty, word y, word poopoffset); -void mapDrawCol(map_view_t *mv, int tx, int ty, word x, word poopoffset); -void mapDrawWRow(map_view_t *mv, int tx, int ty, word y); -void mapDrawWCol(map_view_t *mv, int tx, int ty, word x); -void animatePlayer(map_view_t *src, map_view_t *dest, /*map_view_t *top, */short d1, short d2, int x, int y, int ls, int lp, bitmap_t *bmp); - -#define TILEWH 16 -#define QUADWH (TILEWH/4) -#define SPEED 4 - -//place holder definitions -#define MAPX 200 -#define MAPY 150 -#define TRIGGX 10 -#define TRIGGY 9 -//#define SWAP(a, b) tmp=a; a=b; b=tmp; -#endif diff --git a/src/pcxtest.c b/src/pcxtest.c index 67e351c7..646598b9 100644 --- a/src/pcxtest.c +++ b/src/pcxtest.c @@ -1,4 +1,5 @@ #include +#include #include #include "src\lib\modex16.h" #include "src\lib\bitmap.h" @@ -69,7 +70,7 @@ void main() { modexPalUpdate(bmp.palette); /* clear and draw one sprite and one bitmap */ - modexClearRegion(&page, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 1); + //modexClearRegion(&page, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 1); /* non sprite comparison */ /*start = *clock; @@ -100,9 +101,10 @@ void main() { for(i=0; i<100 ;i++) { modexDrawSprite(&page, 20, 20, &bmp); }*/ + _fmemset(MK_FP(0xA000, 0), (int)p->plane, SCREEN_WIDTH*(SCREEN_HEIGHT*2)); while(!kbhit()) { - DrawPBuf(&page, 0, 0, p, 0); + //DrawPBuf(&page, 0, 0, p, 0); } modexLeave(); diff --git a/src/scroll.c b/src/scroll.c index 3831ed2b..9af84ef7 100644 --- a/src/scroll.c +++ b/src/scroll.c @@ -1,6 +1,7 @@ #include "src\lib\modex16.h" #include -#include +#include +#include #include "src\lib\dos_kb.h" #include "16\lib\x\modex.h" #include "src\lib\wtest\wtest.c" @@ -225,7 +226,8 @@ void main() { modexClearRegion(spri->page, 5*16, 5*16, 16, 16, 255); modexClearRegion(bg->page, 5*16, 5*16, 16, 16, 255); - modexShowPage(spri->page); + modexShowPage(spri->page); + //_fmemset(bg->page, (int)p, 16); while(!keyp(1) && player.hp>0) { //top left corner & bottem right corner of map veiw be set as map edge trigger since maps are actually square @@ -522,7 +524,17 @@ void main() { nosound(); } if(player.q == (TILEWH/SPEED)+1 && player.d > 0 && (player.triggerx == 5 && player.triggery == 5)){ player.hp--; } - //if(keyp(0x0E)) while(1){ if(xmsmalloc(24)) break; } + //if(keyp(0x0E)) while(1){ if(xmsmalloc(24)) break; } + if(keyp(87)) + { + modexLeave(); + setkb(0); + __asm + { + mov ah,31h + int 21h + } + } } /* fade back to text mode */ diff --git a/src/test2.c b/src/test2.c index 7759156e..8a844d4a 100644 --- a/src/test2.c +++ b/src/test2.c @@ -31,7 +31,7 @@ void main() { bmp.data[i] = color; }*/ - bmp = bitmapLoadPcx("data/46113319.pcx"); + bmp = bitmapLoadPcx("data/koishi^^.pcx"); /* create the planar buffer */ p = planar_buf_from_bitmap(&bmp); diff --git a/test2.exe b/test2.exe index 5dc62ad4..d9952813 100644 Binary files a/test2.exe and b/test2.exe differ