From: sparky4 Date: Sat, 18 Jun 2016 19:33:21 +0000 (-0500) Subject: optimized scrolling ww to extreame levels X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=745a019394912141d8dc1e564934098f1423a97e;p=16.git optimized scrolling ww to extreame levels --- diff --git a/src/lib/scroll16.c b/src/lib/scroll16.c index 735b76fc..fd75f5c4 100755 --- a/src/lib/scroll16.c +++ b/src/lib/scroll16.c @@ -46,7 +46,7 @@ void walk(map_view_t *pip, player_t *player, word pn) animatePlayer(pip, player, pn, 1); ScrollRight(pip, player, 3, pn); ScrollRight(pip, player, 2, pn); - mapScrollRight(pip, player, !(pip[0].video->p), pn); + if(!pageploop) mapScrollRight(pip, player, !(pip[0].video->p), pn); mapScrollRight(pip, player, (pip[0].video->p), pn); if(!pageflipflop) modexShowPage(pip[1].page); player[pn].q++; @@ -90,7 +90,7 @@ void walk(map_view_t *pip, player_t *player, word pn) animatePlayer(pip, player, pn, 1); ScrollLeft(pip, player, 3, pn); ScrollLeft(pip, player, 2, pn); - mapScrollLeft(pip, player, !(pip[0].video->p), pn); + if(!pageploop) mapScrollLeft(pip, player, !(pip[0].video->p), pn); mapScrollLeft(pip, player, (pip[0].video->p), pn); if(!pageflipflop) modexShowPage(pip[1].page); player[pn].q++; @@ -134,7 +134,7 @@ void walk(map_view_t *pip, player_t *player, word pn) animatePlayer(pip, player, pn, 1); ScrollDown(pip, player, 3, pn); ScrollDown(pip, player, 2, pn); - mapScrollDown(pip, player, !(pip[0].video->p), pn); + if(!pageploop) mapScrollDown(pip, player, !(pip[0].video->p), pn); mapScrollDown(pip, player, (pip[0].video->p), pn); if(!pageflipflop) modexShowPage(pip[1].page); player[pn].q++; @@ -178,7 +178,7 @@ void walk(map_view_t *pip, player_t *player, word pn) animatePlayer(pip, player, pn, 1); ScrollUp(pip, player, 3, pn); ScrollUp(pip, player, 2, pn); - mapScrollUp(pip, player, !(pip[0].video->p), pn); + if(!pageploop) mapScrollUp(pip, player, !(pip[0].video->p), pn); mapScrollUp(pip, player, (pip[0].video->p), pn); if(!pageflipflop) modexShowPage(pip[1].page); player[pn].q++; @@ -385,7 +385,7 @@ void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid) else if(!pageflipflop) modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*(mv[0].page->th+2)); - else mv[0].video->r=1; + mv[0].video->r=1; } @@ -414,7 +414,7 @@ void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid) else if(!pageflipflop) modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*(mv[0].page->th+2)); - else mv[0].video->r=1; + mv[0].video->r=1; } @@ -443,7 +443,7 @@ void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid) else if(!pageflipflop) modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[id].map->tiles->tileWidth*(mv[0].page->tw+2), mv[id].map->tiles->tileHeight); - else mv[0].video->r=1; + mv[0].video->r=1; } void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid) @@ -471,7 +471,7 @@ void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid) else if(!pageflipflop) modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[id].map->tiles->tileWidth*(mv[0].page->tw+2), mv[id].map->tiles->tileHeight); - else mv[0].video->r=1; + mv[0].video->r=1; } @@ -647,7 +647,7 @@ void mapGoTo(map_view_t *mv, int tx, int ty) mapDrawWRow(&mv[0], tx-1, ty, py); i+=mv->map->width - tx; } - modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height); + if(!pageploop) modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height); // { // unsigned int k,j,o; // /* fill screen with a distinctive pattern */ @@ -787,13 +787,13 @@ void mapDrawWCol(map_view_t *mv, int tx, int ty, word x) unsigned char shinku_fps_indicator_page = 2; boolean pageflipflop; -//gv->video.p +boolean pageploop = 1; /* sync */ void shinku(global_game_variables_t *gv) { - word x = (0) + gv->video.page[!(gv->video.p)].dx; // follow the screen - word y = (0) + gv->video.page[!(gv->video.p)].dy; // follow the screen + word x = (0) + gv->video.page[/*!*/(gv->video.p)].dx; // follow the screen + word y = (0) + gv->video.page[/*!*/(gv->video.p)].dy; // follow the screen word w = 64; word h = 8; word col = 7; @@ -815,7 +815,7 @@ void shinku(global_game_variables_t *gv) { sprintf(gv->pee, "%.0f fps", (double)gv->kurokku.tiku/ticktock(gv)); //modexClearRegion(&(gv->video.page[shinku_fps_indicator_page]), x, y, w, h, 45); - modexprint(&(gv->video.page[!(gv->video.p)]), x, y, type, col, bgcol, gv->pee); + modexprint(&(gv->video.page[/*!*/(gv->video.p)]), x, y, type, col, bgcol, gv->pee); gv->kurokku.tiku=0; /* block copy to visible RAM from offscreen */ // vga_setup_wm1_block_copy(); @@ -846,9 +846,9 @@ void shinku(global_game_variables_t *gv) //vga_setup_wm1_block_copy(); //_fmemcpy((gv->video.page[(gv->video.p)]).data, (gv->video.page[(!gv->video.p)]).data, gv->video.page[(!gv->video.p)].pagesize); //vga_restore_rm0wm0(); - modexCopyPageRegion(&(gv->video.page[(gv->video.p)]), &(gv->video.page[(!gv->video.p)]), 0, 0, 0, 0, gv->video.page[gv->video.p].width, gv->video.page[!gv->video.p].height); + if(!pageploop) modexCopyPageRegion(&(gv->video.page[(gv->video.p)]), &(gv->video.page[(!gv->video.p)]), 0, 0, 0, 0, gv->video.page[gv->video.p].width, gv->video.page[!gv->video.p].height); modexShowPage(&(gv->video.page[gv->video.p])); - gv->video.p=!gv->video.p; + if(!pageploop) gv->video.p=!gv->video.p; gv->video.r=!gv->video.r; //0000gv->video.tickclk = ((*clockw)-gv->video.startclk)/18.2; } @@ -905,15 +905,15 @@ void near animatePlayer(map_view_t *pip, player_t *player, word pn, sword scroll // #define FRAME2 PBUFSFUN(pip[1].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA); // #define FRAME3 PBUFSFUN(pip[1].page, x, y, 0, dire, 16, 32, PLAYERBMPDATA); // #define FRAME4 PBUFSFUN(pip[1].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA); -#define FRAME1 PBUFSFUN(pip[!(pip->video->p)].page, x, y, 32, dire, 16, 32, PLAYERBMPDATA); -#define FRAME2 PBUFSFUN(pip[!(pip->video->p)].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA); -#define FRAME3 PBUFSFUN(pip[!(pip->video->p)].page, x, y, 0, dire, 16, 32, PLAYERBMPDATA); -#define FRAME4 PBUFSFUN(pip[!(pip->video->p)].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA); +#define FRAME1 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 32, dire, 16, 32, PLAYERBMPDATA); +#define FRAME2 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA); +#define FRAME3 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 0, dire, 16, 32, PLAYERBMPDATA); +#define FRAME4 PBUFSFUN(pip[/*!*/(pip->video->p)].page, x, y, 16, dire, 16, 32, PLAYERBMPDATA); #else -#define FRAME1 modexClearRegion(pip[!(pip->video->p)].page, x, y, 16, 32, 2+dire); -#define FRAME2 modexClearRegion(pip[!(pip->video->p)].page, x, y, 16, 32, 1+dire); -#define FRAME3 modexClearRegion(pip[!(pip->video->p)].page, x, y, 16, 32, dire); -#define FRAME4 modexClearRegion(pip[!(pip->video->p)].page, x, y, 16, 32, 1+dire); +#define FRAME1 modexClearRegion(pip[/*!*/(pip->video->p)].page, x, y, 16, 32, 2+dire); +#define FRAME2 modexClearRegion(pip[/*!*/(pip->video->p)].page, x, y, 16, 32, 1+dire); +#define FRAME3 modexClearRegion(pip[/*!*/(pip->video->p)].page, x, y, 16, 32, dire); +#define FRAME4 modexClearRegion(pip[/*!*/(pip->video->p)].page, x, y, 16, 32, 1+dire); #endif if(!pageflipflop) modexCopyPageRegion(pip[1].page, pip[0].page, x-4, y-4, x-4, y-4, 28, 36); diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index e2177aff..f5218379 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -65,7 +65,7 @@ typedef struct #define MAPW 40 #define MAPH 30 -extern boolean pageflipflop; +extern boolean pageflipflop, pageploop; extern unsigned char shinku_fps_indicator_page; //map_t allocMap(int w, int h); diff --git a/src/scroll.c b/src/scroll.c index ae350ee3..cd143846 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -182,7 +182,6 @@ void main(int argc, char *argv[]) //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen mapGoTo(mv, 0, 0); //_fmemcpy(mv[1].page->data, mv[0].page->data, mv[0].page->pagesize); - //====modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[1].page->width, mv[1].page->height); //TODO: put player in starting position of spot //default player position on the viewable map @@ -193,7 +192,7 @@ void main(int argc, char *argv[]) #ifndef SPRITE modexClearRegion(mv[0].page, player[0].x, player[0].y-TILEWH, 16, 32, 15); - //====modexClearRegion(mv[1].page, player[0].x, player[0].y-TILEWH, 16, 32, 15); + //modexClearRegion(mv[1].page, player[0].x, player[0].y-TILEWH, 16, 32, 15); #else //PBUFSFUN(mv[1].page, player[0].x, player[0].y-TILEWH, 16, 64, 24, 32, PLAYERBMPDATA); PBUFSFUN(mv[0].page, player[0].x, player[0].y-TILEWH, 16, 64, 16, 32, &pp); @@ -201,7 +200,7 @@ void main(int argc, char *argv[]) if(!pageflipflop) modexShowPage(mv[1].page); else modexShowPage(mv[0].page);//!(gvar.video.p) - shinku_fps_indicator_page = 1; // we're on page 1 now, shinku(). follow along please or it will not be visible. + shinku_fps_indicator_page = 0; // we're on page 1 now, shinku(). follow along please or it will not be visible. /* buffer pages */ // modexClearRegion(mv[2].page, 0, 0, mv[2].page->width, mv[2].page->height, 47);