From: Jonathan Campbell Date: Fri, 18 Mar 2016 11:00:49 +0000 (-0700) Subject: update tesuto.c to latest VRL demo code. sprite drawing just got a bit faster. X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=81235413d6a56ca849923c4d425e976f6759a799;p=16.git update tesuto.c to latest VRL demo code. sprite drawing just got a bit faster. also stretching is demonstrated. good luck Sparky. --- diff --git a/src/tesuto.c b/src/tesuto.c index 82965a81..f309c143 100755 --- a/src/tesuto.c +++ b/src/tesuto.c @@ -1,75 +1,10 @@ #include "src/tesuto.h" -/* -#include -#include // this is where Open Watcom hides the outp() etc. functions -#include -#include -#include -#include -#include -#include -#include -*/ - -#pragma pack(push,1) -struct vrl_header { - uint8_t vrl_sig[4]; // +0x00 "VRL1" - uint8_t fmt_sig[4]; // +0x04 "VGAX" - uint16_t height; // +0x08 Sprite height - uint16_t width; // +0x0A Sprite width - int16_t hotspot_x; // +0x0C Hotspot offset (X) for programmer's reference - int16_t hotspot_y; // +0x0E Hotspot offset (Y) for programmer's reference -}; // =0x10 -#pragma pack(pop) static unsigned char palette[768]; -void draw_vrl_modex(unsigned int x,unsigned int y,struct vrl_header *hdr,unsigned char *data,unsigned int datasz) { - unsigned int vram_offset = (y * vga_stride) + (x >> 2); - unsigned char *fence = data + datasz; - unsigned char vga_plane = (x & 3); - unsigned char run,skip,b; - unsigned char far *draw; - - while (data < fence) { - /* start of another vertical strip */ - draw = vga_graphics_ram + vram_offset; - vga_write_sequencer(0x02/*map mask*/,1 << vga_plane); - - while (data < fence) { - run = *data++; - if (run == 0xFF) break; - skip = *data++; - draw += skip * vga_stride; - if (run & 0x80) { - b = *data++; - while (run > 0x80) { - *draw = b; - draw += vga_stride; - run--; - } - } - else { - while (run > 0) { - *draw = *data++; - draw += vga_stride; - run--; - } - } - } - - /* end of a vertical strip. next line? */ - if ((++vga_plane) == 4) { - vram_offset++; - vga_plane = 0; - } - } - - vga_write_sequencer(0x02/*map mask*/,0xF); -} - int main(int argc,char **argv) { - struct vrl_header *vrl_header; + struct vrl1_vgax_header *vrl_header; + vrl1_vgax_offset_t *vrl_lineoffs; unsigned char *buffer; unsigned int bufsz; int fd; @@ -86,7 +21,7 @@ int main(int argc,char **argv) { } { unsigned long sz = lseek(fd,0,SEEK_END); - if (sz < sizeof(vrl_header)) return 1; + if (sz < sizeof(*vrl_header)) return 1; if (sz >= 65535UL) return 1; bufsz = (unsigned int)sz; @@ -96,7 +31,7 @@ int main(int argc,char **argv) { lseek(fd,0,SEEK_SET); if ((unsigned int)read(fd,buffer,bufsz) < bufsz) return 1; - vrl_header = (struct vrl_header*)buffer; + vrl_header = (struct vrl1_vgax_header*)buffer; if (memcmp(vrl_header->vrl_sig,"VRL1",4) || memcmp(vrl_header->fmt_sig,"VGAX",4)) return 1; if (vrl_header->width == 0 || vrl_header->height == 0) return 1; } @@ -123,14 +58,18 @@ int main(int argc,char **argv) { for (i=0;i < 256;i++) vga_palette_write(palette[(i*3)+0]>>2,palette[(i*3)+1]>>2,palette[(i*3)+2]>>2); } - draw_vrl_modex(0,0,vrl_header,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); + /* preprocess the sprite to generate line offsets */ + vrl_lineoffs = vrl1_vgax_genlineoffsets(vrl_header,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); + if (vrl_lineoffs == NULL) return 1; + + draw_vrl1_vgax_modex(0,0,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); while (getch() != 13); { unsigned int i; for (i=1;i < 320;i++) - draw_vrl_modex(i,0,vrl_header,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); + draw_vrl1_vgax_modex(i,0,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); } while (getch() != 13); @@ -138,13 +77,30 @@ int main(int argc,char **argv) { unsigned int i; for (i=1;i < 200;i++) - draw_vrl_modex(i,i,vrl_header,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); + draw_vrl1_vgax_modex(i,i,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); + } + while (getch() != 13); + + { + unsigned int i; + + for (i=(2 << 6)/*200%*/;i >= (1 << 4)/*25%*/;i--) + draw_vrl1_vgax_modexstretch(0,0,i,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); + } + while (getch() != 13); + { + unsigned int i; + + for (i=(2 << 6)/*200%*/;i >= (1 << 4)/*25%*/;i--) + draw_vrl1_vgax_modexystretch(0,0,i,i,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); } while (getch() != 13); int10_setmode(3); + free(vrl_lineoffs); buffer = NULL; free(buffer); bufsz = 0; return 0; } + diff --git a/src/tesuto.h b/src/tesuto.h index 8703081d..ffa16404 100755 --- a/src/tesuto.h +++ b/src/tesuto.h @@ -3,16 +3,8 @@ #include "src/lib/16_head.h" #include "src/lib/doslib/hw/cpu/cpu.h" -#include "src/lib/doslib/hw/vga/vga.h" #include "src/lib/doslib/hw/dos/dos.h" +#include "src/lib/doslib/hw/vga/vga.h" +#include "src/lib/doslib/hw/vga/vrl.h" - -//typedef unsigned char far *VGA_RAM_PTR; -//VGA_RAM_PTR vga_graphics_ram = (VGA_RAM_PTR)MK_FP(0xA000,0x0000); -//unsigned char vga_stride = 80; // 80 x 4 = 320 for 320-pixel wide modes - -/*static inline void vga_write_sequencer(unsigned char i,unsigned char c) { - outp(0x3C4,i); - outp(0x3C5,c); -}*/ #endif