From: sparky4 <sparky4@cock.li>
Date: Wed, 24 Aug 2016 08:09:20 +0000 (-0500)
Subject: wwwwwwwwwwwwwwwwwwwwwwwwwwww vrstest.c works wwwwww yakui-lover wwwww look! wwww
X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=b462db3cf431325bd25c81a61351a2d67a454f51;p=16.git

wwwwwwwwwwwwwwwwwwwwwwwwwwww vrstest.c works wwwwww yakui-lover wwwww look! wwww
---

diff --git a/src/lib/16_sprite.c b/src/lib/16_sprite.c
index 7667c25d..11a063cd 100755
--- a/src/lib/16_sprite.c
+++ b/src/lib/16_sprite.c
@@ -8,7 +8,7 @@ char* get_curr_anim_name(struct sprite *spri)
 						((byte huge *)vrs + 
 						 vrs->offset_table[VRS_HEADER_OFFSET_ANIMATION_NAME_LIST]);
 
-	return (char *)(vrs + anim_names_offsets[spri->curr_anim_spri]);
+	return (char *)(vrs + anim_names_offsets[spri->curr_anim]);
 }
 
 void init_anim(struct sprite *spri, int anim_index)
@@ -22,6 +22,7 @@ void init_anim(struct sprite *spri, int anim_index)
 							 anim_lists_offsets[anim_index]);
 
 	// Upon new animation, start from the first sprite in it
+	spri->curr_anim = anim_index;
 	spri->curr_anim_spri = 0;
 	spri->curr_spri_id = anim_list[0].sprite_id;
 	spri->delay = anim_list[0].delay;
@@ -44,7 +45,7 @@ int set_anim_by_id(struct sprite *spri, int anim_id)
 	while(iter_id = anim_ids[new_anim_index])
 	{
 		// Return on successful match
-		if (iter_id = anim_id)
+		if (iter_id == anim_id)
 		{
 			init_anim(spri, new_anim_index);
 			return 0;
@@ -64,7 +65,6 @@ void print_anim_ids(struct sprite *spri)
 					((byte huge *)vrs + 
 					 vrs->offset_table[VRS_HEADER_OFFSET_ANIMATION_ID_LIST]);
 
-	printf("\nPos %lld off %lld\n", (uint32_t)vrs, vrs->offset_table[VRS_HEADER_OFFSET_ANIMATION_ID_LIST]);
 	if(!anim_ids[new_anim_index])
 		exit(3);
 	// Loop through animation id untill match or end of list
@@ -79,15 +79,14 @@ void print_anim_ids(struct sprite *spri)
 
 void animate_spri(struct sprite *spri)
 {
-	struct vrl_container *vrl_cont;
 	// Events go here
 	
 	// Draw sprite
-	vrl_cont = get_vrl_by_id(spri->spritesheet, spri->curr_spri_id);
+	get_vrl_by_id(spri->spritesheet, spri->curr_spri_id, spri->sprite_vrl_cont);
 	draw_vrl1_vgax_modex(	spri->x, spri->y, 
-				vrl_cont->vrl_header, vrl_cont->line_offsets,	
-				vrl_cont->buffer + sizeof(struct vrl1_vgax_header), 
-				vrl_cont->size - sizeof(struct vrl1_vgax_header));
+				spri->sprite_vrl_cont->vrl_header, spri->sprite_vrl_cont->line_offsets,	
+				spri->sprite_vrl_cont->buffer + sizeof(struct vrl1_vgax_header), 
+				spri->sprite_vrl_cont->data_size);
 
 	// Depending on delay, update indices
 	switch(spri->delay){
diff --git a/src/lib/16_sprite.h b/src/lib/16_sprite.h
index c2a1d301..a93838ac 100755
--- a/src/lib/16_sprite.h
+++ b/src/lib/16_sprite.h
@@ -29,6 +29,8 @@ struct sprite
 {
 	// VRS container from which we will extract animation and image data
 	struct vrs_container *spritesheet;
+	// Container for a vrl sprite
+	struct vrl_container *sprite_vrl_cont;
 	// Current sprite id
 	int curr_spri_id;
 	// Index of a current sprite in an animation sequence
diff --git a/src/lib/16_vrs.c b/src/lib/16_vrs.c
index b3cd9eb7..5dc525e1 100755
--- a/src/lib/16_vrs.c
+++ b/src/lib/16_vrs.c
@@ -36,7 +36,7 @@ int read_vrs(global_game_variables_t *gvar, char *filename, struct vrs_container
 	byte huge *buffer;
 	vrl1_vgax_offset_t **vrl_line_offsets;
 	uint32_t huge *vrl_headers_offsets;
-	uint32_t huge *vrl_id_iter;
+	uint16_t huge *vrl_id_iter;
 	uint32_t vrl_size;
 	int num_of_vrl, i;
 	struct vrl1_vgax_header huge *curr_vrl;
@@ -56,18 +56,18 @@ int read_vrs(global_game_variables_t *gvar, char *filename, struct vrs_container
 		fprintf(stderr, "Unablee to load file");
 		exit(3);
 	}
-	vrs_cont->size = size;
+	vrs_cont->data_size = size - sizeof(struct vrs_header);
 	vrs_cont->buffer = buffer;
 
 	// Calculate vrl offsets
 	
 	// Count sprites
-	vrl_id_iter = (uint32_t huge *)(buffer + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);
+	vrl_id_iter = (uint16_t huge *)(buffer + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);
 	while(vrl_id_iter[num_of_vrl]){
 		num_of_vrl++;
 	}
 	// Allocate memory for vrl line offsets table
-	vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t)*num_of_vrl);
+	vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);
 
 	vrl_headers_offsets = (uint32_t huge *)(buffer + vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);
 	// Calculate line offsets for each vrl
@@ -76,68 +76,64 @@ int read_vrs(global_game_variables_t *gvar, char *filename, struct vrs_container
 
 		// Calc. vrl size as (next_offset - curr_offset)
 		if (i != num_of_vrl - 1){
-			vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i];
+			vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
 		}
 		// If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)
 		else{
-			vrl_size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i];
+			vrl_size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
 		}
-		vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(*curr_vrl), vrl_size - sizeof(*curr_vrl));
+		vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);
 	}
 	vrs_cont->vrl_line_offsets = vrl_line_offsets;
 	return 0;
 }
 
 // Seek and return a specified .vrl blob from .vrs blob in far memory
-struct vrl_container * get_vrl_by_id(struct vrs_container /*huge*/ *vrs_cont, uint16_t id){
+int get_vrl_by_id(struct vrs_container /*huge*/ *vrs_cont, uint16_t id, struct vrl_container *vrl_cont){
 	uint16_t huge *ids;
 	uint32_t huge *vrl_offs_list;
-	struct vrl_container huge *vrl_cont;
 	int counter = 0;
 
-	// If id is invalid, return null
+	// If id is invalid, return -1
 	if(id == 0){
 		// Probably add an error message?
-		return 0;
+		return -1;
 	}
 
 	// Get id list from .vrs blob (base + offset)
-	ids = (uint16_t huge*)vrs_cont->buffer +
-		(dword)vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST];
+	ids = (uint16_t huge*)(vrs_cont->buffer + 
+		vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);
 
 	// Loop through the id list until we found the right one or hit the end of the list
 	// Counter is keeping track of the offset(in ids/vrl blobs)
 	while(ids[counter] != id && ids[counter]){
 		counter++;
 	}
-	// Return null if we couldn't find the requested id
+	// Return -2 if we couldn't find the requested id
 	if(!ids[counter]){
 		// Error message?
-		return 0;
+		return -2;
 	}
 
 	// Get vrl offsets list from .vrs blob (base + offset)
 	vrl_offs_list = (uint32_t huge *)(vrs_cont->buffer +
 					vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);
 
-	// Allocate memory for vrl_cont
-	vrl_cont = (struct vrl_container *)malloc(sizeof(struct vrl_container));
-
 	// Get vrl_header from .vrs (base + offset from vrl_list)
 	// Counter is number of vrls to skip (ids and vrls are aligned according to the .vrs specification)
 	vrl_cont->vrl_header = (struct vrl1_vgax_header huge *)(vrs_cont->buffer + vrl_offs_list[counter]);
 
 	// Get .vrl size by integer arithmetics (next vrl offset - current vrl offset)
 	if(ids[counter+1]){
-		vrl_cont->size = vrl_offs_list[counter+1] - vrl_offs_list[counter];
+		vrl_cont->data_size = vrl_offs_list[counter+1] - vrl_offs_list[counter] - sizeof(struct vrl1_vgax_header);
 	}
 	// If we are retriving the last vrl, size is ids_list offset - current vrl offset, as next vrl offs is 0
 	else{
-		vrl_cont->size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_offs_list[counter];
+		vrl_cont->data_size = vrs_cont->vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_offs_list[counter] - sizeof(struct vrl1_vgax_header);
 	}
 
 	// Retrive line offsets form .vrs
 	vrl_cont->line_offsets = vrs_cont->vrl_line_offsets[counter];
 
-	return vrl_cont;
+	return 0;
 }
diff --git a/src/lib/16_vrs.h b/src/lib/16_vrs.h
index a7ba9d74..381b7108 100755
--- a/src/lib/16_vrs.h
+++ b/src/lib/16_vrs.h
@@ -31,7 +31,8 @@
 
 struct vrs_container{
 	// Size of a .vrs lob in memory
-	dword size;
+	// minus header
+	dword data_size;
 	union{
 		byte huge *buffer;
 		struct vrs_header huge *vrs_hdr;
@@ -42,7 +43,8 @@ struct vrs_container{
 
 struct vrl_container{
 	// Size of a .vrl blob in memory
-	dword size;
+	// minus header
+	dword data_size;
 	union{
 		byte huge *buffer;
 		struct vrl1_vgax_header huge *vrl_header;
@@ -66,10 +68,11 @@ int read_vrs(global_game_variables_t *gvar, char *filename, struct vrs_container
 * + struct vrs_container *vrs_cont - pointer to the vrs_container
 * with a loaded .vrs file
 * + uint16_t id - id of the vrl to retrive
+* + struct vrl_container * vrl_cont - pointer to vrl_container to load to
 * Out:
-* struct vrl_container* - a pointer to a vrl_container with a pointer
+* int - operation status
 * to the requested .vrl blob
 */
-struct vrl_container * get_vrl_by_id(struct vrs_container *vrs_cont, uint16_t id);
+int get_vrl_by_id(struct vrs_container *vrs_cont, uint16_t id, struct vrl_container * vrl_cont);
 
 #endif
diff --git a/src/vrstest.c b/src/vrstest.c
index d0e370cf..afa7dea0 100755
--- a/src/vrstest.c
+++ b/src/vrstest.c
@@ -1,143 +1,229 @@
-/* Project 16 Source Code~
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
- *
- * This file is part of Project 16.
- *
- * Project 16 is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * Project 16 is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program.  If not, see <http://www.gnu.org/licenses/>, or
- * write to the Free Software Foundation, Inc., 51 Franklin Street,
- * Fifth Floor, Boston, MA 02110-1301 USA.
- *
- */
-
-#include <stdio.h>
-#include <dos.h>
-#include <string.h>
-#include "src/lib/modex16.h"
-#include "src/lib/16_sprite.h"
-#include "src/lib/16_ca.h"
-#include "src/lib/16_mm.h"
-
-global_game_variables_t gvar;
-
-void main() {
-	mminfo_t mm; mminfotype mmi;
-	__segment sega;
-	void __based(sega)* bigbuffer;
-	int i;
-	word start;
-	int plane;
-	float t1, t2;
-	boolean baka;
-	byte *pal;
-
-	// DOSLIB: check our environment
-	probe_dos();
-
-	// DOSLIB: what CPU are we using?
-	// NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.
-	//      So this code by itself shouldn't care too much what CPU it's running on. Except that other
-	//      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for
-	//      the CPU to carry out tasks. --J.C.
-	cpu_probe();
-
-	// DOSLIB: check for VGA
-	if (!probe_vga()) {
-		printf("VGA probe failed\n");
-		return;
-	}
-	// hardware must be VGA or higher!
-	if (!(vga_state.vga_flags & VGA_IS_VGA)) {
-		printf("This program requires VGA or higher graphics hardware\n");
-		return;
-	}
-
-	//bmp = bitmapLoadPcx("data/chikyuu.pcx");
-	VGAmodeX(1, 1, &gvar);
-	gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);
-
-	mm.mmstarted=0;
-	MM_Startup(&mm, &mmi);
-	CA_Startup(&gvar);
-	if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;
-
-	/* fix up the palette and everything */
-	//modexPalUpdate1(bmp.palette);
-	//modexLoadPalFile("data/spri/chikyuu.pal", &pal);
-	//modexPalUpdate1(pal);
-
-	/* clear and draw one sprite and one bitmap */
-	modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1);
-
-	/* non sprite comparison */
-	start = *clockw;
-	//for(i=0; i<100 ;i++) {
-	//	oldDrawBmp(VGA, 20, 20, &bmp, 0);
-	//}
-
-	start = *clockw;
-	//for(i=0; i<100 ;i++) {
-//0000		modexDrawBmp(&gvar.video.page[0], 20, 20, &bmp);
-	//	modexDrawBmp(&gvar.video.page[0], 160, 120, &bmp);
-	//}
-	t1 = (*clockw-start) /18.2;
-
-	start = *clockw;
-	//for(i=0; i<100; i++) {
-//0000		modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 20, 20, 128, 20, 64, 64);
-		modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240);
-	//}
-	t2 = (*clockw-start)/18.2;
-
-
-	start = *clockw;
-	//for(i=0; i<100 ;i++) {
-	//	oldDrawBmp(VGA, 20, 20, &bmp, 1);
-	//}
-
-
-	start = *clockw;
-	//for(i=0; i<100 ;i++) {
-//0000		modexDrawSprite(&gvar.video.page[0], 20, 20, &bmp);
-	//	modexDrawSprite(&gvar.video.page[0], 160, 120, &bmp);
-	//}
-	//_fmemset(MK_FP(0xA000, 0), (int)p->plane, gvar.video.page[0].sw*(gvar.video.page[0].sh*2));
-	//modexDrawBmp(&gvar.video.page[0], 0, 0, &bmp);
-	while(!kbhit())
-	{
-		//DrawPBuf(&gvar.video.page[0], 0, 0, p, 0);
-	}
-	VGAmodeX(0, 1, &gvar);
-	MM_FreePtr(&bigbuffer, &mm);
-	MM_Shutdown(&mm);
-	CA_Shutdown(&gvar);
-	/*printf("\nmain=%Fp\n\n", &i);
-	printf("bmp.data=%Fp\n", bmp.data);
-	printf("*bmp.data=%Fp\n", *(bmp.data));
-	printf("&bmp.data=%Fp\n", &(bmp.data));
-
-	printf("\n%d\n", sizeof(p->plane));
-	printf("%d\n", sizeof(bmp));*/
-
-	/*for(i=0; i<(320*240); i++)
-	{
-		fprintf(stdout, "%d", bmp.data[i]);
-		if(i%bmp.width==0) fprintf(stdout, "\n");
-	}*/
-	printf("CPU to VGA: %f\n", t1);
-	printf("VGA to VGA: %f\n", t2);
-	printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width);
-	printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height);
-	if(baka) printf("\nyay!\n");
-	else printf("\npoo!\n");
-}
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>, or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
+#include <stdio.h>
+#include <dos.h>
+#include <string.h>
+#include "src/lib/modex16.h"
+#include "src/lib/16_sprite.h"
+#include "src/lib/16_ca.h"
+#include "src/lib/16_mm.h"
+
+global_game_variables_t gvar;
+
+void main() {
+	mminfo_t mm; mminfotype mmi;
+	__segment sega;
+	void __based(sega)* bigbuffer;
+	int i;
+	word start;
+	int plane;
+	float t1, t2;
+	boolean baka;
+	byte *pal;
+	int fd, size, size1;
+	struct sprite spri;
+	vrl1_vgax_offset_t * off, *off1;
+	struct vrs_container vrs;
+	vrl1_vgax_offset_t **vrl_line_offsets;
+	uint32_t huge *vrl_headers_offsets;
+	uint16_t huge *vrl_id_iter;
+	uint32_t vrl_size;
+	int num_of_vrl;
+	struct vrl1_vgax_header huge *curr_vrl;
+	struct vrl_container *vrl;
+	int success;
+
+
+
+	// DOSLIB: check our environment
+	probe_dos();
+
+	// DOSLIB: what CPU are we using?
+	// NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS.
+	//      So this code by itself shouldn't care too much what CPU it's running on. Except that other
+	//      parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for
+	//      the CPU to carry out tasks. --J.C.
+	cpu_probe();
+
+	// DOSLIB: check for VGA
+	if (!probe_vga()) {
+		printf("VGA probe failed\n");
+		return;
+	}
+	// hardware must be VGA or higher!
+	if (!(vga_state.vga_flags & VGA_IS_VGA)) {
+		printf("This program requires VGA or higher graphics hardware\n");
+		return;
+	}
+
+	//bmp = bitmapLoadPcx("data/chikyuu.pcx");
+	gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);
+
+	mm.mmstarted=0;
+	MM_Startup(&mm, &mmi);
+	CA_Startup(&gvar);
+	if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;
+	fd = open("data/spri/chikyuu.vrs", O_RDONLY|O_BINARY);
+	size = lseek(fd, 0, SEEK_END);
+	lseek(fd, 0, SEEK_SET);
+	close(fd);
+	// Insert sanity cheks later
+	vrs.buffer = bigbuffer;
+	vrs.data_size = size - sizeof(struct vrl1_vgax_header);
+	num_of_vrl = 0;
+	vrl_id_iter = (uint16_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]);
+	while(vrl_id_iter[num_of_vrl]){
+		num_of_vrl++;
+	}
+
+	// Allocate memory for vrl line offsets table
+	vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);
+
+	vrl_headers_offsets = (uint32_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]);
+	// Calculate line offsets for each vrl
+	for(i = 0; i < num_of_vrl; i++){
+		curr_vrl = (struct vrl1_vgax_header huge *)(vrs.buffer + vrl_headers_offsets[i]);
+
+		// Calc. vrl size as (next_offset - curr_offset)
+		if (i != num_of_vrl - 1){
+			vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
+		}
+		// If it's the last vrl, size is (next_vrs_struct_offset - curr_offset)
+		else{
+			vrl_size = vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header);
+		}
+		vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size);
+	}
+	vrs.vrl_line_offsets = vrl_line_offsets;
+
+	//read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs);
+	spri.spritesheet = &vrs;
+	spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container));
+
+	vrl = malloc(sizeof(struct vrl_container));
+	i = get_vrl_by_id(&vrs, 10, vrl);
+	if(i == -2)
+	{
+		puts("Die");
+		return;
+	}
+	off = vrl1_vgax_genlineoffsets(curr_vrl/*vrl->buffer*/, vrl->buffer + sizeof(struct vrl1_vgax_header), vrl->data_size);
+	fd = open("data/spri/chikyuu.vrl", O_RDONLY|O_BINARY);
+	size = lseek(fd, 0, SEEK_END);
+	lseek(fd, 0, SEEK_SET);
+	close(fd);
+
+	if(CA_LoadFile("data/spri/chikyuu.vrl", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;
+	off1 = vrl1_vgax_genlineoffsets(bigbuffer, (byte *)bigbuffer + sizeof(struct vrl1_vgax_header), size - sizeof(struct vrl1_vgax_header));
+
+
+	//read_vrs(&gvar, "data/spri/chikyuu.vrs", spri.spritesheet);
+	i = set_anim_by_id(&spri, 10);
+	if (i == -1)
+	{
+		return;
+	}
+	spri.x = spri.y = 70;
+
+
+	/* fix up the palette and everything */
+	//modexPalUpdate1(bmp.palette);
+	//modexLoadPalFile("data/spri/chikyuu.pal", &pal);
+	//modexPalUpdate1(pal);
+
+	/* clear and draw one sprite and one bitmap */
+	VGAmodeX(1, 1, &gvar);
+	modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1);
+
+	/* non sprite comparison */
+	start = *clockw;
+	//for(i=0; i<100 ;i++) {
+	//	oldDrawBmp(VGA, 20, 20, &bmp, 0);
+	//}
+
+	start = *clockw;
+	//for(i=0; i<100 ;i++) {
+//0000		modexDrawBmp(&gvar.video.page[0], 20, 20, &bmp);
+	//	modexDrawBmp(&gvar.video.page[0], 160, 120, &bmp);
+	//}
+	t1 = (*clockw-start) /18.2;
+
+	start = *clockw;
+	//for(i=0; i<100; i++) {
+//0000		modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 20, 20, 128, 20, 64, 64);
+		modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240);
+		animate_spri(&spri);
+	draw_vrl1_vgax_modex(5,5,curr_vrl/*vrl->buffer*/,vrl->line_offsets,vrl->buffer + sizeof(struct vrl1_vgax_header),vrl->data_size);
+	draw_vrl1_vgax_modex(40,40,curr_vrl/*vrs.buffer*/ + vrl_headers_offsets[0],vrs.vrl_line_offsets[0],vrs.buffer + vrl_headers_offsets[0] + sizeof(struct vrl1_vgax_header),vrl_headers_offsets[1] - vrl_headers_offsets[0] - sizeof(struct vrl1_vgax_header));
+	draw_vrl1_vgax_modex(100, 5, bigbuffer, off1, (byte *)bigbuffer + sizeof(struct vrl1_vgax_header), size - sizeof(struct vrl1_vgax_header));
+
+	//}
+	t2 = (*clockw-start)/18.2;
+
+	//for (i = 0; i < 5; i++){
+	//animate_spri(&spri);
+
+	start = *clockw;
+	//for(i=0; i<100 ;i++) {
+	//	oldDrawBmp(VGA, 20, 20, &bmp, 1);
+	//}
+
+
+	start = *clockw;
+	//for(i=0; i<100 ;i++) {
+//0000		modexDrawSprite(&gvar.video.page[0], 20, 20, &bmp);
+	//	modexDrawSprite(&gvar.video.page[0], 160, 120, &bmp);
+	//}
+	//_fmemset(MK_FP(0xA000, 0), (int)p->plane, gvar.video.page[0].sw*(gvar.video.page[0].sh*2));
+	//modexDrawBmp(&gvar.video.page[0], 0, 0, &bmp);
+	while(!kbhit())
+	{
+		//DrawPBuf(&gvar.video.page[0], 0, 0, p, 0);
+	}
+	VGAmodeX(0, 1, &gvar);
+	free(spri.sprite_vrl_cont);
+	MM_FreePtr(&bigbuffer, &mm);
+	//MM_FreePtr(&((void __based(sega)*)spri.spritesheet->buffer), &mm);
+	MM_Shutdown(&mm);
+	CA_Shutdown(&gvar);
+	/*printf("\nmain=%Fp\n\n", &i);
+	printf("bmp.data=%Fp\n", bmp.data);
+	printf("*bmp.data=%Fp\n", *(bmp.data));
+	printf("&bmp.data=%Fp\n", &(bmp.data));
+
+	printf("\n%d\n", sizeof(p->plane));
+	printf("%d\n", sizeof(bmp));*/
+
+	/*for(i=0; i<(320*240); i++)
+	{
+		fprintf(stdout, "%d", bmp.data[i]);
+		if(i%bmp.width==0) fprintf(stdout, "\n");
+	}*/
+	printf("CPU to VGA: %f\n", t1);
+	printf("VGA to VGA: %f\n", t2);
+	printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width);
+	printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height);
+	printf("Num %d", num_of_vrl);
+	if(baka) printf("\nyay!\n");
+	else printf("\npoo!\n");
+}
diff --git a/wbuild.sh b/wbuild.sh
index f6af99e3..016d165c 100755
--- a/wbuild.sh
+++ b/wbuild.sh
@@ -2,3 +2,8 @@
 wmake -h clean
 wmake -h
 wmake -h comp
+if [ -f *.err ]
+then
+	echo dumping *.err
+	cat *.err
+fi