From: sparky4 Date: Tue, 21 Jun 2016 16:44:03 +0000 (-0500) Subject: meh i should organize gvar and mv soon X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=c7481b62edaba1c082c34d0e2c999c0a10367604;p=16.git meh i should organize gvar and mv soon --- diff --git a/src/scroll.c b/src/scroll.c index 6cb59b46..1490ad0b 100755 --- a/src/scroll.c +++ b/src/scroll.c @@ -32,7 +32,6 @@ bitmap_t *p; global_game_variables_t gvar; static map_t map; player_t player[MaxPlayers]; -//page_t screen, gvar.video.page[1], gvar.video.page[2]; map_view_t mv[4]; //word pn=0; //i forgot ww //static planar_buf_t huge *pp; @@ -114,8 +113,7 @@ void main(int argc, char *argv[]) //mappalptr = map.tiles->btdata->palette; /* data */ - //++++ - p = malloc(48*128); + p = malloc(48*128); //TODO use exmm player[0].data = p; *p = bitmapLoadPcx("data/chikyuu.pcx"); // load sprite *player[0].data = bitmapLoadPcx("data/chikyuu.pcx"); // load sprite