From: sparky4 Date: Fri, 19 Jun 2015 04:09:59 +0000 (-0500) Subject: SCROLLING OPTIMIZED!!!! <3 X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=d3fb3fcbeee65178ac96027ee7df5fa1de944edc;p=16.git SCROLLING OPTIMIZED!!!! <3 modified: Project 16.bfproject modified: scroll.exe modified: src/scroll.c --- diff --git a/Project 16.bfproject b/Project 16.bfproject index ab8785b1..a92a3bdf 100644 --- a/Project 16.bfproject +++ b/Project 16.bfproject @@ -3,7 +3,7 @@ e2c.convert_num: 0 openfiles: /dos/z/16/doc/project.txt:138:0:0: openfiles: /dos/z/16/src/palettec.c:179:0:0: openfiles: /dos/z/16/src/pcxtest.c:141:0:0: -openfiles: /dos/z/16/src/scroll.c:22998:22397:1: +openfiles: /dos/z/16/src/scroll.c:3783:3119:1: openfiles: /dos/z/16/src/fmemtest.c:116:0:0: openfiles: /dos/z/16/src/emmtest.c:439:0:0: openfiles: /dos/z/16/src/emsdump.c:456:0:0: @@ -47,7 +47,7 @@ c2e.convert_iso: 0 opendir: file:///dos/z/16/src wrap_text_default: 0 bookmarks_filename_mode: 1 -ssearch_text: drawcol +ssearch_text: mv snr_casesens: 0 view_blocks: 1 name: Project 16 @@ -121,13 +121,6 @@ snr_escape_chars: 0 htmlbar_view: 0 spell_lang: en ssearch_dotmatchall: 0 -searchlist: next -searchlist: bg -searchlist: newde -searchlist: default -searchlist: (1) -searchlist: map -searchlist: screen, searchlist: modexShowPage() searchlist: scrollright searchlist: col @@ -136,6 +129,13 @@ searchlist: dcol searchlist: drcol searchlist: dracol searchlist: drawcol +searchlist: scrolle +searchlist: scrollr +searchlist: map_view_db_tscr +searchlist: scrollright +searchlist: map_view_db_t *mvdb, byte offset, word id +searchlist: scrollright +searchlist: mv autocomplete: 1 outputb_show_all_output: 0 bookmarks_show_mode: 0 diff --git a/scroll.exe b/scroll.exe index af5d7343..de46944b 100644 Binary files a/scroll.exe and b/scroll.exe differ diff --git a/src/scroll.c b/src/scroll.c index e0a6efca..9bd16184 100644 --- a/src/scroll.c +++ b/src/scroll.c @@ -39,10 +39,10 @@ typedef struct map_t allocMap(int w, int h); void initMap(map_t *map); -void mapScrollRight(map_view_db_t *mvdb, byte offset, word id); -void mapScrollLeft(map_view_t *mv, byte offest); -void mapScrollUp(map_view_t *mv, byte offset); -void mapScrollDown(map_view_t *mv, byte offset); +void mapScrollRight(map_view_t *mv, byte offset, word id); +void mapScrollLeft(map_view_t *mv, byte offest, word id); +void mapScrollUp(map_view_t *mv, byte offset, word id); +void mapScrollDown(map_view_t *mv, byte offset, word id); void mapGoTo(map_view_t *mv, int tx, int ty); void mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y); void mapDrawRow(map_view_t *mv, int tx, int ty, word y); @@ -76,9 +76,9 @@ void main() { static int persist_aniframe = 0; /* gonna be increased to 1 before being used, so 0 is ok for default */ page_t screen, screen2, screen3; map_t map; - map_view_t mv, mv2, mv3; + map_view_t mv[3];//mv, mv2, mv3; map_view_t *bg, *spri, *mask;//, *tmp; - map_view_db_t pgid[4]; + //map_view_db_t pgid[4]; byte *dpal, *gpal; byte *ptr; byte *mappalptr; @@ -121,9 +121,9 @@ void main() { //---- map = allocMap(map.width,map.height); //20x15 is the resolution of the screen you can make maps smaller than 20x15 but the null space needs to be drawn properly //if(isEMS()) printf("%d tesuto\n", coretotalEMS()); //---- initMap(&map); - mv.map = ↦ - mv2.map = ↦ - mv3.map = ↦ + mv[0].map = ↦ + mv[1].map = ↦ + mv[2].map = ↦ /* draw the tiles */ ptr = map.data; @@ -197,20 +197,20 @@ void main() { screen = modexDefaultPage(); screen.width += (TILEWH*2); screen.height += (TILEWH*2)+QUADWH; - mv.page = &screen; - screen2 = modexNextPage(mv.page); - mv2.page = &screen2; - screen3 = modexNextPage0(mv2.page, 352, 176); //(352*176)+1024 is the remaining amount of memory left wwww + mv[0].page = &screen; + screen2 = modexNextPage(mv[0].page); + mv[1].page = &screen2; + screen3 = modexNextPage0(mv[1].page, 352, 176); //(352*176)+1024 is the remaining amount of memory left wwww //screen3 = modexNextPage0(mv2.page, 320, 192); //(352*176)+1024 is the remaining amount of memory left wwww - mv3.page = &screen3; + mv[2].page = &screen3; /* set up paging */ - bg = &mv; - spri = &mv2; - mask = &mv3; - pgid[0].mv = &mv; - pgid[1].mv = &mv2; - pgid[2].mv = &mv3; + bg = &mv[0]; + spri = &mv[1]; + mask = &mv[2]; + //pgid[0].mv = &mv; + //pgid[1].mv = &mv2; + //pgid[2].mv = &mv3; //TODO: LOAD map data and position the map in the middle of the screen if smaller then screen mapGoTo(bg, 0, 0); @@ -265,8 +265,8 @@ void main() { INC_PER_FRAME; //animatePlayer(bg, spri, mask, 1, 1, player.x, player.y, persist_aniframe, q, &ptmp); animatePlayer(bg, spri, player.d-1, 1, player.x, player.y, persist_aniframe, player.q, &ptmp); - mapScrollRight(pgid, SPEED, 0); - mapScrollRight(pgid, SPEED, 1); + mapScrollRight(mv, SPEED, 0); + mapScrollRight(mv, SPEED, 1); //mapScrollRight(mask, SPEED); modexShowPage(spri->page); player.q++; @@ -307,8 +307,8 @@ void main() { INC_PER_FRAME; //animatePlayer(bg, spri, mask, 3, 1, player.x, player.y, persist_aniframe, q, &ptmp); animatePlayer(bg, spri, player.d-1, 1, player.x, player.y, persist_aniframe, player.q, &ptmp); - mapScrollLeft(bg, SPEED); - mapScrollLeft(spri, SPEED); + mapScrollLeft(mv, SPEED, 0); + mapScrollLeft(mv, SPEED, 1); //mapScrollLeft(mask, SPEED); modexShowPage(spri->page); player.q++; @@ -348,9 +348,9 @@ void main() { { INC_PER_FRAME; //animatePlayer(bg, spri, mask, 2, 1, player.x, player.y, persist_aniframe, q, &ptmp); - animatePlayer(bg, spri, player.d-1, 1, player.x, player.y, persist_aniframe, player.q, &ptmp); - mapScrollDown(bg, SPEED); - mapScrollDown(spri, SPEED); + animatePlayer(bg, spri, player.d-1, 1, player.x, player.y, persist_aniframe, player.q, &ptmp); + mapScrollDown(mv, SPEED, 0); + mapScrollDown(mv, SPEED, 1); //mapScrollDown(mask, SPEED); modexShowPage(spri->page); player.q++; @@ -390,9 +390,9 @@ void main() { { INC_PER_FRAME; //animatePlayer(bg, spri, mask, 0, 1, player.x, player.y, persist_aniframe, q, &ptmp); - animatePlayer(bg, spri, player.d-1, 1, player.x, player.y, persist_aniframe, player.q, &ptmp); - mapScrollUp(bg, SPEED); - mapScrollUp(spri, SPEED); + animatePlayer(bg, spri, player.d-1, 1, player.x, player.y, persist_aniframe, player.q, &ptmp); + mapScrollUp(mv, SPEED, 0); + mapScrollUp(mv, SPEED, 1); //mapScrollUp(mask, SPEED); modexShowPage(spri->page); player.q++; @@ -711,100 +711,106 @@ initMap(map_t *map) { void -mapScrollRight(map_view_db_t *mvdb, byte offset, word id) { +mapScrollRight(map_view_t *mv, byte offset, word id) +{ word x, y; /* coordinate for drawing */ /* increment the pixel position and update the page */ - mvdb[id].mv->page->dx += offset; + mv[id].page->dx += offset; /* check to see if this changes the tile */ - if(mvdb[id].mv->page->dx >= mvdb[id].mv->dxThresh ) { + if(mv[id].page->dx >= mv[id].dxThresh ) { /* go forward one tile */ - mvdb[id].mv->tx++; + mv[id].tx++; /* Snap the origin forward */ - mvdb[id].mv->page->data += 4; - mvdb[id].mv->page->dx = mvdb[id].mv->map->tiles->tileWidth; + mv[id].page->data += 4; + mv[id].page->dx = mv[id].map->tiles->tileWidth; /* draw the next column */ - x= SCREEN_WIDTH + mvdb[id].mv->map->tiles->tileWidth; - if(mvdb[id].mv->page->id==0) - mapDrawCol(mvdb[id].mv, mvdb[id].mv->tx + 20 , mvdb[id].mv->ty-1, x); + x= SCREEN_WIDTH + mv[id].map->tiles->tileWidth; + if(id==0) + mapDrawCol(&mv[id], mv[id].tx + 20 , mv[id].ty-1, x); else - modexCopyPageRegion(mvdb[id].mv->page, mvdb[0].mv->page, x, 0, x, 0, mvdb[id].mv->map->tiles->tileWidth, mvdb[id].mv->map->tiles->tileHeight*17); -// mv[0] + modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*17); } } void -mapScrollLeft(map_view_t *mv, byte offset) { +mapScrollLeft(map_view_t *mv, byte offset, word id) +{ word x, y; /* coordinate for drawing */ /* increment the pixel position and update the page */ - mv->page->dx -= offset; + mv[id].page->dx -= offset; /* check to see if this changes the tile */ - if(mv->page->dx == 0) { + if(mv[id].page->dx == 0) { /* go backward one tile */ - mv->tx--; + mv[id].tx--; /* Snap the origin backward */ - mv->page->data -= 4; - mv->page->dx = mv->map->tiles->tileWidth; - //} + mv[id].page->data -= 4; + mv[id].page->dx = mv[id].map->tiles->tileWidth; + /* draw the next column */ - if(mv->page->id==0) - mapDrawCol(mv, mv->tx-1, mv->ty-1, 0); + if(id==0) + mapDrawCol(&mv[0], mv[id].tx-1, mv[id].ty-1, 0); + else + modexCopyPageRegion(mv[id].page, mv[0].page, 0, 0, 0, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*17); } } void -mapScrollUp(map_view_t *mv, byte offset) { +mapScrollUp(map_view_t *mv, byte offset, word id) +{ word x, y; /* coordinate for drawing */ /* increment the pixel position and update the page */ - mv->page->dy -= offset; + mv[id].page->dy -= offset; /* check to see if this changes the tile */ - if(mv->page->dy == 0 ) { + if(mv[id].page->dy == 0 ) { /* go down one tile */ - mv->ty--; + mv[id].ty--; /* Snap the origin downward */ - mv->page->data -= mv->page->width*4; - mv->page->dy = mv->map->tiles->tileHeight; - //} + mv[id].page->data -= mv[id].page->width*4; + mv[id].page->dy = mv[id].map->tiles->tileHeight; /* draw the next row */ - y= 0; - if(mv->page->id==0) - mapDrawRow(mv, mv->tx-1 , mv->ty-1, y); + //y= 0; + if(id==0) + mapDrawRow(&mv[0], mv[id].tx-1 , mv[id].ty-1, 0); + else + modexCopyPageRegion(mv[id].page, mv[0].page, 0, 0, 0, 0, mv[id].map->tiles->tileWidth*22, mv[id].map->tiles->tileHeight); } } void -mapScrollDown(map_view_t *mv, byte offset) { +mapScrollDown(map_view_t *mv, byte offset, word id) +{ word x, y; /* coordinate for drawing */ /* increment the pixel position and update the page */ - mv->page->dy += offset; + mv[id].page->dy += offset; /* check to see if this changes the tile */ - if(mv->page->dy >= mv->dyThresh ) { + if(mv[id].page->dy >= mv[id].dyThresh ) { /* go down one tile */ - mv->ty++; + mv[id].ty++; /* Snap the origin downward */ - mv->page->data += mv->page->width*4; - mv->page->dy = mv->map->tiles->tileHeight; - //} + mv[id].page->data += mv[id].page->width*4; + mv[id].page->dy = mv[id].map->tiles->tileHeight; /* draw the next row */ - y= SCREEN_HEIGHT + mv->map->tiles->tileHeight; - if(mv->page->id==0) - mapDrawRow(mv, mv->tx-1 , mv->ty+15, y); + y= SCREEN_HEIGHT + mv[id].map->tiles->tileHeight; + if(id==0) + mapDrawRow(&mv[0], mv[id].tx-1 , mv[id].ty+15, y); + else + modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[id].map->tiles->tileWidth*22, mv[id].map->tiles->tileHeight); } - }