From: sparky4 Date: Mon, 29 Jun 2015 07:42:47 +0000 (-0500) Subject: branch~ X-Git-Url: http://4ch.mooo.com/gitweb/?a=commitdiff_plain;h=e3b99345086b3ee0dcbd238f928da077ade3fbc6;p=16.git branch~ new file: 16/16_in.c new file: 16/16_in.h new file: 16/inpu.bat new file: 16/inputest.c --- diff --git a/16/16_in.c b/16/16_in.c new file mode 100644 index 00000000..147f17e5 --- /dev/null +++ b/16/16_in.c @@ -0,0 +1,284 @@ +/* Catacomb Apocalypse Source Code + * Copyright (C) 1993-2014 Flat Rock Software + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +// +// ID Engine +// ID_IN.h - Header file for Input Manager +// v1.0d1w +// By Jason Blochowiak +// Open Watcom port by sparky4 +// + +#ifndef __16_IN__ +#define __16_IN__ + +#include +#include "../src/lib/lib_head.h" + +//++++#ifdef __DEBUG__ +#define __DEBUG_InputMgr__ +//++++#endif + +#define TESTKEYIN +#define TESTCONTROLNOISY + +#define KeyInt 9 // The keyboard ISR number + +// Stuff for the joystick +#define JoyScaleMax 32768 +#define JoyScaleShift 8 +#define MaxJoyValue 5000 + +#define MaxPlayers 4 +#define MaxKbds 2 +#define MaxJoys 2 +#define MaxPads 2 +#define NumCodes 128 + +typedef byte ScanCode; +#define sc_None 0 +#define sc_Bad 0xff +#define sc_Return 0x1c +#define sc_Enter sc_Return +#define sc_Escape 0x01 +#define sc_Space 0x39 +#define sc_BackSpace 0x0e +#define sc_Tab 0x0f +#define sc_Alt 0x38 +#define sc_Control 0x1d +#define sc_CapsLock 0x3a +#define sc_LShift 0x2a +#define sc_RShift 0x36 +#define sc_UpArrow 0x48 +#define sc_DownArrow 0x50 +#define sc_LeftArrow 0x4b +#define sc_RightArrow 0x4d +#define sc_Insert 0x52 +#define sc_Delete 0x53 +#define sc_Home 0x47 +#define sc_End 0x4f +#define sc_PgUp 0x49 +#define sc_PgDn 0x51 +#define sc_F1 0x3b +#define sc_F2 0x3c +#define sc_F3 0x3d +#define sc_F4 0x3e +#define sc_F5 0x3f +#define sc_F6 0x40 +#define sc_F7 0x41 +#define sc_F8 0x42 +#define sc_F9 0x43 +#define sc_F10 0x44 +#define sc_F11 0x57 +#define sc_F12 0x59 + +#define sc_1 0x02 +#define sc_2 0x03 +#define sc_3 0x04 +#define sc_4 0x05 +#define sc_5 0x06 +#define sc_6 0x07 +#define sc_7 0x08 +#define sc_8 0x09 +#define sc_9 0x0a +#define sc_0 0x0b + +#define sc_A 0x1e +#define sc_B 0x30 +#define sc_C 0x2e +#define sc_D 0x20 +#define sc_E 0x12 +#define sc_F 0x21 +#define sc_G 0x22 +#define sc_H 0x23 +#define sc_I 0x17 +#define sc_J 0x24 +#define sc_K 0x25 +#define sc_L 0x26 +#define sc_M 0x32 +#define sc_N 0x31 +#define sc_O 0x18 +#define sc_P 0x19 +#define sc_Q 0x10 +#define sc_R 0x13 +#define sc_S 0x1f +#define sc_T 0x14 +#define sc_U 0x16 +#define sc_V 0x2f +#define sc_W 0x11 +#define sc_X 0x2d +#define sc_Y 0x15 +#define sc_Z 0x2c + +#define key_None 0 +#define key_Return 0x0d +#define key_Enter key_Return +#define key_Escape 0x1b +#define key_Space 0x20 +#define key_BackSpace 0x08 +#define key_Tab 0x09 +#define key_Delete 0x7f + +#define key_LSuper 0x5b +#define key_RSuper 0x5c +#define key_Menu 0x5d + +// Stuff for the mouse +#define MReset 0 +#define MButtons 3 +#define MDelta 11 + +#define MouseInt 0x33 +#ifdef DEMO0 +typedef enum { + demo_Off,demo_Record,demo_Playback,demo_PlayDone + } Demo; +#endif +typedef enum { + //ctrl_None, // MDM (GAMERS EDGE) - added + ctrl_Keyboard, + ctrl_Keyboard1 = ctrl_Keyboard,ctrl_Keyboard2, + ctrl_Joystick, + ctrl_Joystick1 = ctrl_Joystick,ctrl_Joystick2, + ctrl_Mouse, + ctrl_Joypad, + ctrl_Joypad1 = ctrl_Joypad,ctrl_Joypad2 + } ControlType; +typedef enum { + motion_Left = -1,motion_Up = -1, + motion_None = 0, + motion_Right = 1,motion_Down = 1 + } Motion; +typedef enum { + dir_North,//dir_NorthEast, + dir_East,//dir_SouthEast, + dir_South,//dir_Soutinest, + dir_West,//dir_Nortinest, + dir_None + } Direction; +typedef struct { + boolean button0,button1,button2,button3; + int x,y; + Motion xaxis,yaxis; + Direction dir; + } CursorInfo; + +typedef struct { + ScanCode button0,button1, + //upleft, + up, + //upright, + left, right, + //downleft, + down + //,downright + ; + } KeyboardDef; +typedef struct { + word joyMinX,joyMinY, + threshMinX,threshMinY, + threshMaxX,threshMaxY, + joyMaxX,joyMaxY, + joyMultXL,joyMultYL, + joyMultXH,joyMultYH; + } JoystickDef; +typedef struct +{ + boolean w; +} JoypadDef; + +typedef struct +{ + CursorInfo info; + ControlType Controls; +} player_t; + +/* +============================================================================= + + GLOBAL VARIABLES + +============================================================================= +*/ +/*extern struct inconfig +{ + boolean MousePresent; + boolean JoysPresent[MaxJoys]; + boolean JoyPadPresent[MaxPads]; + boolean Keyboard[NumCodes]; + boolean Paused; + char LastASCII; + ScanCode LastScan; + + KeyboardDef KbdDefs[MaxKbds]; + JoystickDef JoyDefs[MaxJoys]; + JoypadDef JoypadDefs[MaxPads]; +} inpu;*/ + +#ifdef DEMO0 + static Demo DemoMode = demo_Off; + static byte /*_seg*/ *DemoBuffer; + static word DemoOffset,DemoSize; +#endif + +extern dword far* clockdw; + +// Internal routines +extern void interrupt INL_KeyService(); +extern void Mouse(int x); +//static void INL_GetMouseDelta(int *x,int *y); +//static word INL_GetMouseButtons(void); +extern void IN_GetJoyAbs(word joy,word *xp,word *yp); +//static void INL_GetJoyDelta(word joy,int *dx,int *dy,boolean adaptive); +//static word INL_GetJoyButtons(word joy); +extern word IN_GetJoyButtonsDB(word joy); +//static void INL_StartKbd(void); +//static void INL_ShutKbd(void); +//static boolean INL_StartMouse(void); +//static void INL_ShutMouse(void); +//static void INL_SetJoyScale(word joy); +extern void IN_SetupJoy(word joy,word minx,word maxx,word miny,word maxy); +//static boolean INL_StartJoy(word joy); +//static void INL_ShutJoy(word joy); +extern void IN_Startup(); +extern void IN_Default(boolean gotit,player_t *player,ControlType nt); +extern void IN_Shutdown(); +extern void IN_SetKeyHook(void (*hook)()); +extern void IN_ClearKeysDown(); +//static void INL_AdjustCursor(CursorInfo *info,word buttons,int dx,int dy); +extern void IN_ReadCursor(CursorInfo *info); +extern void IN_ReadControl(int playnum,player_t *player); +extern void IN_SetControlType(word playnum,player_t *player,ControlType type); +#if DEMO0 +extern boolean IN_StartDemoRecord(word bufsize); +extern void IN_StartDemoPlayback(byte /*__segment*/ *buffer,word bufsize); +extern void IN_StopDemo(void); +extern void IN_FreeDemoBuffer(void); +#endif +extern byte *IN_GetScanName(ScanCode scan); +extern ScanCode IN_WaitForKey(); +extern char IN_WaitForASCII(); +extern void IN_AckBack(); +extern void IN_Ack(); +extern boolean IN_IsUserInput(); +extern boolean IN_UserInput(dword delay,boolean clear); +extern boolean IN_KeyDown(byte code); +extern void IN_ClearKey(byte code); +extern boolean IN_qb(byte kee); + +#endif diff --git a/16/16_in.h b/16/16_in.h new file mode 100644 index 00000000..3a36fbb2 --- /dev/null +++ b/16/16_in.h @@ -0,0 +1,1186 @@ +/* Catacomb Apocalypse Source Code + * Copyright (C) 1993-2014 Flat Rock Software + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +// +// ID Engine +// ID_IN.c - Input Manager +// v1.0d1w +// By Jason Blochowiak +// Open Watcom port by sparky4 +// + +// +// This module handles dealing with the various input devices +// +// Depends on: Memory Mgr (for demo recording), Sound Mgr (for timing stuff), +// User Mgr (for command line parms) +// +// Globals: +// LastScan - The keyboard scan code of the last key pressed +// LastASCII - The ASCII value of the last key pressed +// DEBUG - there are more globals +// + +#include "16_in.h" + +/* +============================================================================= + + GLOBAL VARIABLES + +============================================================================= +*/ +struct inconfig +{ + boolean MousePresent; + boolean JoysPresent[MaxJoys]; + boolean JoyPadPresent[MaxPads]; + boolean Keyboard[NumCodes]; + boolean Paused; + char LastASCII; + ScanCode LastScan; + + KeyboardDef KbdDefs[MaxKbds];// = {0x1d,0x38,/*0x47,*/0x48,/*0x49,*/0x4b,0x4d,/*0x4f,*/0x50/*,0x51*/}; + JoystickDef JoyDefs[MaxJoys]; + JoypadDef JoypadDefs[MaxPads]; +} inpu; + +//inpu.KbdDefs = {0x1d,0x38,/*0x47,*/0x48,/*0x49,*/0x4b,0x4d,/*0x4f,*/0x50/*,0x51*/}; + +/* +============================================================================= + + LOCAL VARIABLES + +============================================================================= +*/ + +#ifdef __cplusplus /* Function must be declared C style */ +extern "C" { +#endif + +static struct instat { + boolean IN_Started; + boolean CapsLock; + ScanCode CurCode,LastCode; +} inst; + +static void (*INL_KeyHook)(void); +static void interrupt (*OldKeyVect)(void); +static char *ParmStringsIN[] = {"nojoys","nomouse",nil}; + +static byte far ASCIINames[] = // Unshifted ASCII for scan codes + { +// 0 1 2 3 4 5 6 7 8 9 A B C D E F + 0 ,27 ,'1','2','3','4','5','6','7','8','9','0','-','=',8 ,9 , // 0 + 'q','w','e','r','t','y','u','i','o','p','[',']',13 ,0 ,'a','s', // 1 + 'd','f','g','h','j','k','l',';',39 ,'`',0 ,92 ,'z','x','c','v', // 2 + 'b','n','m',',','.','/',0 ,'*',0 ,' ',0 ,0 ,0 ,0 ,0 ,0 , // 3 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,'7','8','9','-','4','5','6','+','1', // 4 + '2','3','0',127,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 5 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 6 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7 + }, + far ShiftNames[] = // Shifted ASCII for scan codes + { +// 0 1 2 3 4 5 6 7 8 9 A B C D E F + 0 ,27 ,'!','@','#','$','%','^','&','*','(',')','_','+',8 ,9 , // 0 + 'Q','W','E','R','T','Y','U','I','O','P','{','}',13 ,0 ,'A','S', // 1 + 'D','F','G','H','J','K','L',':',34 ,'~',0 ,'|','Z','X','C','V', // 2 + 'B','N','M','<','>','?',0 ,'*',0 ,' ',0 ,0 ,0 ,0 ,0 ,0 , // 3 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,'7','8','9','-','4','5','6','+','1', // 4 + '2','3','0',127,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 5 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 6 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7 + }, + far SpecialNames[] = // ASCII for 0xe0 prefixed codes + { +// 0 1 2 3 4 5 6 7 8 9 A B C D E F + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 0 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,13 ,0 ,0 ,0 , // 1 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 2 + 0 ,0 ,0 ,0 ,0 ,'/',0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 3 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 4 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 5 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 , // 6 + 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 // 7 + }, + *ScanNames[] = // Scan code names with single chars + { + "?","?","1","2","3","4","5","6","7","8","9","0","-","+","?","?", + "Q","W","E","R","T","Y","U","I","O","P","[","]","|","?","A","S", + "D","F","G","H","J","K","L",";","\"","?","?","?","Z","X","C","V", + "B","N","M",",",".","/","?","?","?","?","?","?","?","?","?","?", + "?","?","?","?","?","?","?","?","\xf","?","-","\x15","5","\x11","+","?", + "\x13","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?", + "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?", + "?","?","?","?","?","?","?","?","?","?","?","?","?","?","?","?" + }, // DEBUG - consolidate these + far ExtScanCodes[] = // Scan codes with >1 char names + { + 1,0xe,0xf,0x1d,0x2a,0x39,0x3a,0x3b,0x3c,0x3d,0x3e, + 0x3f,0x40,0x41,0x42,0x43,0x44,0x57,0x59,0x46,0x1c,0x36, + 0x37,0x38,0x47,0x49,0x4f,0x51,0x52,0x53,0x45,0x48, + 0x50,0x4b,0x4d,0x00 + }, + *ExtScanNames[] = // Names corresponding to ExtScanCodes + { + "Esc","BkSp","Tab","Ctrl","LShft","Space","CapsLk","F1","F2","F3","F4", + "F5","F6","F7","F8","F9","F10","F11","F12","ScrlLk","Enter","RShft", + "PrtSc","Alt","Home","PgUp","End","PgDn","Ins","Del","NumLk","Up", + "Down","Left","Right","" + }; + +static Direction DirTable[] = // Quick lookup for total direction + { + //dir_Nortinest, + dir_North, + //dir_NorthEast, + dir_West, dir_None, dir_East, + //dir_Soutinest, + dir_South//,dir_SouthEast + }; +#ifdef __cplusplus +} +#endif + +// Internal routines +/////////////////////////////////////////////////////////////////////////// +// +// INL_KeyService() - Handles a keyboard interrupt (key up/down) +// +/////////////////////////////////////////////////////////////////////////// +void interrupt +INL_KeyService() +{ +static boolean special; + byte k,c; + register byte temp; + + k = inp(0x60); // Get the scan code + + // Tell the XT keyboard controller to clear the key + outp(0x61,(temp = inp(0x61)) | 0x80); + outp(0x61,temp); + + if (k == 0xe0) // Special key prefix + special = true; + else if (k == 0xe1) // Handle Pause key + inpu.Paused = true; + else + { + if (k & 0x80) // Break code + { + k &= 0x7f; + +// DEBUG - handle special keys: ctl-alt-delete, print scrn + + inpu.Keyboard[k] = false; + } + else // Make code + { + inst.LastCode = inst.CurCode; + inst.CurCode = inpu.LastScan = k; + inpu.Keyboard[k] = true; + + if (special) + c = SpecialNames[k]; + else + { + if (k == sc_CapsLock) + { + inst.CapsLock ^= true; + // DEBUG - make caps lock light work + } + + if (inpu.Keyboard[sc_LShift] || inpu.Keyboard[sc_RShift]) // If shifted + { + c = ShiftNames[k]; + if ((c >= 'A') && (c <= 'Z') && inst.CapsLock) + c += 'a' - 'A'; + } + else + { + c = ASCIINames[k]; + if ((c >= 'a') && (c <= 'z') && inst.CapsLock) + c -= 'a' - 'A'; + } + } + if (c) + inpu.LastASCII = c; + } + + special = false; + } + + if (INL_KeyHook && !special) + INL_KeyHook(); + #ifdef TESTKEYIN + printf("%c %x %u\n", c, k, inpu.Keyboard[k]); + #endif + outp(0x20,0x20); +} + +void +Mouse(int x) +{ + union REGS CPURegs; + x = CPURegs.x.ax; + int86(MouseInt,&CPURegs,&CPURegs); +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_GetMouseDelta() - Gets the amount that the mouse has moved from the +// mouse driver +// +/////////////////////////////////////////////////////////////////////////// +static void +INL_GetMouseDelta(int *x,int *y) +{ + union REGS CPURegs; + Mouse(MDelta); + *x = CPURegs.x.cx; + *y = CPURegs.x.dx; +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_GetMouseButtons() - Gets the status of the mouse buttons from the +// mouse driver +// +/////////////////////////////////////////////////////////////////////////// +static word +INL_GetMouseButtons(void) +{ + union REGS CPURegs; + word buttons; + + Mouse(MButtons); + buttons = CPURegs.x.bx; + return(buttons); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_GetJoyAbs() - Reads the absolute position of the specified joystick +// +/////////////////////////////////////////////////////////////////////////// +void +IN_GetJoyAbs(word joy,word *xp,word *yp) +{ + byte xb,yb, + xs,ys; + word x,y; + + x = y = 0; + xs = joy? 2 : 0; // Find shift value for x axis + xb = 1 << xs; // Use shift value to get x bit mask + ys = joy? 3 : 1; // Do the same for y axis + yb = 1 << ys; + +// Read the absolute joystick values + __asm + { + pushf // Save some registers + push si + push di + cli // Make sure an interrupt doesn't screw the timings + + + mov dx,0x201 + in al,dx + out dx,al // Clear the resistors + + mov ah,[xb] // Get masks into registers + mov ch,[yb] + + xor si,si // Clear count registers + xor di,di + xor bh,bh // Clear high byte of bx for later + + push bp // Don't mess up stack frame + mov bp,MaxJoyValue + +loo: + in al,dx // Get bits indicating whether all are finished + + dec bp // Check bounding register + jz done // We have a silly value - abort + + mov bl,al // Duplicate the bits + and bl,ah // Mask off useless bits (in [xb]) + add si,bx // Possibly increment count register + mov cl,bl // Save for testing later + + mov bl,al + and bl,ch // [yb] + add di,bx + + add cl,bl + jnz loo // If both bits were 0, drop out + +done: + pop bp + + mov cl,[xs] // Get the number of bits to shift + shr si,cl // and shift the count that many times + + mov cl,[ys] + shr di,cl + + mov [x],si // Store the values into the variables + mov [y],di + + pop di + pop si + popf // Restore the registers + } + + *xp = x; + *yp = y; +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_GetJoyDelta() - Returns the relative movement of the specified +// joystick (from +/-127, scaled adaptively) +// +/////////////////////////////////////////////////////////////////////////// +static void +INL_GetJoyDelta(word joy,int *dx,int *dy,boolean adaptive) +{ + word x,y; + dword time; + dword TimeCount = *clockdw; + JoystickDef *def; +static dword lasttime; + + IN_GetJoyAbs(joy,&x,&y); + def = inpu.JoyDefs + joy; + + if (x < def->threshMinX) + { + if (x < def->joyMinX) + x = def->joyMinX; + + x = -(x - def->threshMinX); + x *= def->joyMultXL; + x >>= JoyScaleShift; + *dx = (x > 127)? -127 : -x; + } + else if (x > def->threshMaxX) + { + if (x > def->joyMaxX) + x = def->joyMaxX; + + x = x - def->threshMaxX; + x *= def->joyMultXH; + x >>= JoyScaleShift; + *dx = (x > 127)? 127 : x; + } + else + *dx = 0; + + if (y < def->threshMinY) + { + if (y < def->joyMinY) + y = def->joyMinY; + + y = -(y - def->threshMinY); + y *= def->joyMultYL; + y >>= JoyScaleShift; + *dy = (y > 127)? -127 : -y; + } + else if (y > def->threshMaxY) + { + if (y > def->joyMaxY) + y = def->joyMaxY; + + y = y - def->threshMaxY; + y *= def->joyMultYH; + y >>= JoyScaleShift; + *dy = (y > 127)? 127 : y; + } + else + *dy = 0; + + if (adaptive) + { + time = (TimeCount - lasttime) / 2; + if (time) + { + if (time > 8) + time = 8; + *dx *= time; + *dy *= time; + } + } + lasttime = TimeCount; +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_GetJoyButtons() - Returns the button status of the specified +// joystick +// +/////////////////////////////////////////////////////////////////////////// +static word +INL_GetJoyButtons(word joy) +{ +register word result; + + result = inp(0x201); // Get all the joystick buttons + result >>= joy? 6 : 4; // Shift into bits 0-1 + result &= 3; // Mask off the useless bits + result ^= 3; + return(result); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_GetJoyButtonsDB() - Returns the de-bounced button status of the +// specified joystick +// +/////////////////////////////////////////////////////////////////////////// +word +IN_GetJoyButtonsDB(word joy) +{ + dword TimeCount = *clockdw; + dword lasttime; + word result1,result2; + + do + { + result1 = INL_GetJoyButtons(joy); + lasttime = TimeCount; + while(TimeCount == lasttime) + result2 = INL_GetJoyButtons(joy); + } while(result1 != result2); + return(result1); +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_StartKbd() - Sets up my keyboard stuff for use +// +/////////////////////////////////////////////////////////////////////////// +static void +INL_StartKbd() +{ + INL_KeyHook = 0; // Clear key hook + + IN_ClearKeysDown(); + + OldKeyVect = _dos_getvect(KeyInt); + _dos_setvect(KeyInt,INL_KeyService); +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_ShutKbd() - Restores keyboard control to the BIOS +// +/////////////////////////////////////////////////////////////////////////// +static void +INL_ShutKbd(void) +{ + pokeb(0x40,0x17,peekb(0x40,0x17) & 0xfaf0); // Clear ctrl/alt/shift flags + + _dos_setvect(KeyInt,OldKeyVect); +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_StartMouse() - Detects and sets up the mouse +// +/////////////////////////////////////////////////////////////////////////// +static boolean +INL_StartMouse(void) +{ + union REGS CPURegs; + if(_dos_getvect(MouseInt)) + { + Mouse(MReset); + if(CPURegs.x.ax == 0xffff) + return(true); + } + return(false); +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_ShutMouse() - Cleans up after the mouse +// +/////////////////////////////////////////////////////////////////////////// +static void +INL_ShutMouse(void) +{ +} + +// +// INL_SetJoyScale() - Sets up scaling values for the specified joystick +// +static void +INL_SetJoyScale(word joy) +{ + JoystickDef *def; + + def = &(inpu.JoyDefs[joy]); + def->joyMultXL = JoyScaleMax / (def->threshMinX - def->joyMinX); + def->joyMultXH = JoyScaleMax / (def->joyMaxX - def->threshMaxX); + def->joyMultYL = JoyScaleMax / (def->threshMinY - def->joyMinY); + def->joyMultYH = JoyScaleMax / (def->joyMaxY - def->threshMaxY); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_SetupJoy() - Sets up thresholding values and calls INL_SetJoyScale() +// to set up scaling values +// +/////////////////////////////////////////////////////////////////////////// +void +IN_SetupJoy(word joy,word minx,word maxx,word miny,word maxy) +{ + word d,r; + JoystickDef *def; + + def = &(inpu.JoyDefs[joy]); + + def->joyMinX = minx; + def->joyMaxX = maxx; + r = maxx - minx; + d = r / 3; + def->threshMinX = ((r / 2) - d) + minx; + def->threshMaxX = ((r / 2) + d) + minx; + + def->joyMinY = miny; + def->joyMaxY = maxy; + r = maxy - miny; + d = r / 3; + def->threshMinY = ((r / 2) - d) + miny; + def->threshMaxY = ((r / 2) + d) + miny; + + INL_SetJoyScale(joy); +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_StartJoy() - Detects & auto-configures the specified joystick +// The auto-config assumes the joystick is centered +// +/////////////////////////////////////////////////////////////////////////// +static boolean +INL_StartJoy(word joy) +{ + word x,y; + + IN_GetJoyAbs(joy,&x,&y); + + if + ( + ((x == 0) || (x > MaxJoyValue - 10)) + || ((y == 0) || (y > MaxJoyValue - 10)) + ) + return(false); + else + { + IN_SetupJoy(joy,0,x * 2,0,y * 2); + return(true); + } +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_ShutJoy() - Cleans up the joystick stuff +// +/////////////////////////////////////////////////////////////////////////// +static void +INL_ShutJoy(word joy) +{ + inpu.JoysPresent[joy] = false; +} + +// Public routines + +/////////////////////////////////////////////////////////////////////////// +// +// IN_Startup() - Starts up the Input Mgr +// +/////////////////////////////////////////////////////////////////////////// +void +IN_Startup() +{ + boolean checkjoys,checkmouse; + word i; + + if (inst.IN_Started) + return; + + checkjoys = true; + checkmouse = true; + for (i = 1;i < __argc;i++) + { + switch (US_CheckParm(__argv[i],ParmStringsIN)) + { + case 0: + checkjoys = false; + break; + case 1: + checkmouse = false; + break; + } + } + + INL_StartKbd(); + inpu.MousePresent = checkmouse? INL_StartMouse() : false; + + for (i = 0;i < MaxJoys;i++) + inpu.JoysPresent[i] = checkjoys? INL_StartJoy(i) : false; + + inst.IN_Started = true; +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_Default() - Sets up default conditions for the Input Mgr +// +/////////////////////////////////////////////////////////////////////////// +void +IN_Default(boolean gotit,player_t *player,ControlType nt) +{ + if + ( + (!gotit) + || ((nt == ctrl_Joystick1) && !inpu.JoysPresent[0]) + || ((nt == ctrl_Joystick2) && !inpu.JoysPresent[1]) + || ((nt == ctrl_Mouse) && !inpu.MousePresent) + || ((nt == ctrl_Joypad1) && !inpu.JoyPadPresent[0]) + || ((nt == ctrl_Joypad2) && !inpu.JoyPadPresent[1]) + ) + nt = ctrl_Keyboard1; + IN_SetControlType(0,player,nt); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_Shutdown() - Shuts down the Input Mgr +// +/////////////////////////////////////////////////////////////////////////// +void +IN_Shutdown() +{ + word i; + + if (!inst.IN_Started) + return; + + INL_ShutMouse(); + for (i = 0;i < MaxJoys;i++) + INL_ShutJoy(i); + INL_ShutKbd(); + + inst.IN_Started = false; +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_SetKeyHook() - Sets the routine that gets called by INL_KeyService() +// everytime a real make/break code gets hit +// +/////////////////////////////////////////////////////////////////////////// +void +IN_SetKeyHook(void (*hook)()) +{ + INL_KeyHook = hook; +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_ClearKeyDown() - Clears the keyboard array +// +/////////////////////////////////////////////////////////////////////////// +void +IN_ClearKeysDown() +{ + int i; + + inpu.LastScan = sc_None; + inpu.LastASCII = key_None; + memset (inpu.Keyboard,0,sizeof(inpu.Keyboard)); +} + +/////////////////////////////////////////////////////////////////////////// +// +// INL_AdjustCursor() - Internal routine of common code from IN_ReadCursor() +// +/////////////////////////////////////////////////////////////////////////// +static void +INL_AdjustCursor(CursorInfo *info,word buttons,int dx,int dy) +{ + if (buttons & (1 << 0)) + info->button0 = true; + if (buttons & (1 << 1)) + info->button1 = true; + + info->x += dx; + info->y += dy; +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_ReadCursor() - Reads the input devices and fills in the cursor info +// struct +// +/////////////////////////////////////////////////////////////////////////// +void +IN_ReadCursor(CursorInfo *info) +{ + word i, + buttons; + int dx,dy; + + info->x = info->y = 0; + info->button0 = info->button1 = false; + + if (inpu.MousePresent) + { + buttons = INL_GetMouseButtons(); + INL_GetMouseDelta(&dx,&dy); + INL_AdjustCursor(info,buttons,dx,dy); + } + + for (i = 0;i < MaxJoys;i++) + { + if (!inpu.JoysPresent[i]) + continue; + + buttons = INL_GetJoyButtons(i); + INL_GetJoyDelta(i,&dx,&dy,true); + dx /= 64; + dy /= 64; + INL_AdjustCursor(info,buttons,dx,dy); + } +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_ReadControl() - Reads the device associated with the specified +// player and fills in the control info struct +// +/////////////////////////////////////////////////////////////////////////// +void +IN_ReadControl(int playnum,player_t *player) +{ + boolean realdelta; + byte dbyte; + word buttons; + int dx,dy; + Motion mx,my; + ControlType type; +register KeyboardDef *def; + + dx = dy = 0; + mx = my = motion_None; + buttons = 0; + +#if DEMO0 + if (DemoMode == demo_Playback) + { + dbyte = DemoBuffer[DemoOffset + 1]; + my = (dbyte & 3) - 1; + mx = ((dbyte >> 2) & 3) - 1; + buttons = (dbyte >> 4) & 3; + + if (!(--DemoBuffer[DemoOffset])) + { + DemoOffset += 2; + if (DemoOffset >= DemoSize) + DemoMode = demo_PlayDone; + } + + realdelta = false; + } + else if (DemoMode == demo_PlayDone) + Quit("Demo playback exceeded"); + else + { +#endif + switch (type = player[playnum].Controls) + { + case ctrl_Keyboard1: + case ctrl_Keyboard2: + def = &(inpu.KbdDefs[type - ctrl_Keyboard]); + +/* if (Keyboard[def->upleft]) + mx = motion_Left,my = motion_Up; + else if (Keyboard[def->upright]) + mx = motion_Right,my = motion_Up; + else if (Keyboard[def->downleft]) + mx = motion_Left,my = motion_Down; + else if (Keyboard[def->downright]) + mx = motion_Right,my = motion_Down;*/ + + if (inpu.Keyboard[def->up]) + my = motion_Up; + else if (inpu.Keyboard[def->down]) + my = motion_Down; + + if (inpu.Keyboard[def->left]) + mx = motion_Left; + else if (inpu.Keyboard[def->right]) + mx = motion_Right; + + if (inpu.Keyboard[def->button0]) + buttons += 1 << 0; + if (inpu.Keyboard[def->button1]) + buttons += 1 << 1; + realdelta = false; + break; + case ctrl_Joystick1: + case ctrl_Joystick2: + INL_GetJoyDelta(type - ctrl_Joystick,&dx,&dy,false); + buttons = INL_GetJoyButtons(type - ctrl_Joystick); + realdelta = true; + break; + case ctrl_Mouse: + INL_GetMouseDelta(&dx,&dy); + buttons = INL_GetMouseButtons(); + realdelta = true; + break; + case ctrl_Joypad1: + case ctrl_Joypad2: + printf("wwww"); + break; + } +#ifdef DEMO0 + } +#endif + + if (realdelta) + { + mx = (dx < 0)? motion_Left : ((dx > 0)? motion_Right : motion_None); + my = (dy < 0)? motion_Up : ((dy > 0)? motion_Down : motion_None); + } + else + { + dx = mx * 127; + dy = my * 127; + } + + player[playnum].info.x = dx; + player[playnum].info.xaxis = mx; + player[playnum].info.y = dy; + player[playnum].info.yaxis = my; + player[playnum].info.button0 = buttons & (1 << 0); + player[playnum].info.button1 = buttons & (1 << 1); + player[playnum].info.button2 = buttons & (1 << 2); + player[playnum].info.button3 = buttons & (1 << 3); + player[playnum].info.dir = DirTable[((my + 1) * 3) + (mx + 1)]; + +#if DEMO0 + if (DemoMode == demo_Record) + { + // Pack the control info into a byte + dbyte = (buttons << 4) | ((mx + 1) << 2) | (my + 1); + + if + ( + (DemoBuffer[DemoOffset + 1] == dbyte) + && (DemoBuffer[DemoOffset] < 255) + ) + (DemoBuffer[DemoOffset])++; + else + { + if (DemoOffset || DemoBuffer[DemoOffset]) + DemoOffset += 2; + + if (DemoOffset >= DemoSize) + Quit("Demo buffer overflow"); + + DemoBuffer[DemoOffset] = 1; + DemoBuffer[DemoOffset + 1] = dbyte; + } + } +#endif +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_SetControlType() - Sets the control type to be used by the specified +// player +// +/////////////////////////////////////////////////////////////////////////// +void +IN_SetControlType(word playnum,player_t *player,ControlType type) +{ + // DEBUG - check that requested type is present? + player[playnum].Controls = type; +} + +#if DEMO0 +/////////////////////////////////////////////////////////////////////////// +// +// IN_StartDemoRecord() - Starts the demo recording, using a buffer the +// size passed. Returns if the buffer allocation was successful +// +/////////////////////////////////////////////////////////////////////////// +boolean +IN_StartDemoRecord(word bufsize) +{ + if (!bufsize) + return(false); + + MM_GetPtr((memptr *)&DemoBuffer,bufsize); + DemoMode = demo_Record; + DemoSize = bufsize & ~1; + DemoOffset = 0; + DemoBuffer[0] = DemoBuffer[1] = 0; + + return(true); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_StartDemoPlayback() - Plays back the demo pointed to of the given size +// +/////////////////////////////////////////////////////////////////////////// +void +IN_StartDemoPlayback(byte /*__segment*/ *buffer,word bufsize) +{ + DemoBuffer = buffer; + DemoMode = demo_Playback; + DemoSize = bufsize & ~1; + DemoOffset = 0; +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_StopDemo() - Turns off demo mode +// +/////////////////////////////////////////////////////////////////////////// +void +IN_StopDemo(void) +{ + if ((DemoMode == demo_Record) && DemoOffset) + DemoOffset += 2; + + DemoMode = demo_Off; +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_FreeDemoBuffer() - Frees the demo buffer, if it's been allocated +// +/////////////////////////////////////////////////////////////////////////// +void +IN_FreeDemoBuffer(void) +{ + if (DemoBuffer) + MM_FreePtr((memptr *)&DemoBuffer); +} +#endif + + +/////////////////////////////////////////////////////////////////////////// +// +// IN_GetScanName() - Returns a string containing the name of the +// specified scan code +// +/////////////////////////////////////////////////////////////////////////// +byte * +IN_GetScanName(ScanCode scan) +{ + byte **p; + ScanCode far *s; + + for (s = ExtScanCodes,p = ExtScanNames;*s;p++,s++) + if (*s == scan) + return(*p); + + return(ScanNames[scan]); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_WaitForKey() - Waits for a scan code, then clears LastScan and +// returns the scan code +// +/////////////////////////////////////////////////////////////////////////// +ScanCode +IN_WaitForKey() +{ + ScanCode result; + + while (!(result = inpu.LastScan)) + ; + inpu.LastScan = 0; + return(result); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_WaitForASCII() - Waits for an ASCII char, then clears LastASCII and +// returns the ASCII value +// +/////////////////////////////////////////////////////////////////////////// +char +IN_WaitForASCII() +{ + char result; + + while (!(result = inpu.LastASCII)) + ; + inpu.LastASCII = '\0'; + return(result); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_AckBack() - Waits for either an ASCII keypress or a button press +// +/////////////////////////////////////////////////////////////////////////// +void +IN_AckBack() +{ + word i; + + while (!inpu.LastScan) + { + if (inpu.MousePresent) + { + if (INL_GetMouseButtons()) + { + while (INL_GetMouseButtons()) + ; + return; + } + } + + for (i = 0;i < MaxJoys;i++) + { + if (inpu.JoysPresent[i]) + { + if (IN_GetJoyButtonsDB(i)) + { + while (IN_GetJoyButtonsDB(i)) + ; + return; + } + } + } + } + + IN_ClearKey(inpu.LastScan); + inpu.LastScan = sc_None; +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_Ack() - Clears user input & then calls IN_AckBack() +// +/////////////////////////////////////////////////////////////////////////// +void +IN_Ack() +{ + word i; + + IN_ClearKey(inpu.LastScan); + inpu.LastScan = sc_None; + + if (inpu.MousePresent) + while (INL_GetMouseButtons()) + ; + for (i = 0;i < MaxJoys;i++) + if (inpu.JoysPresent[i]) + while (IN_GetJoyButtonsDB(i)) + ; + + IN_AckBack(); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_IsUserInput() - Returns true if a key has been pressed or a button +// is down +// +/////////////////////////////////////////////////////////////////////////// +boolean +IN_IsUserInput() +{ + boolean result; + word i; + + result = inpu.LastScan; + + if (inpu.MousePresent) + if (INL_GetMouseButtons()) + result = true; + + for (i = 0;i < MaxJoys;i++) + if (inpu.JoysPresent[i]) + if (INL_GetJoyButtons(i)) + result = true; + + return(result); +} + +/////////////////////////////////////////////////////////////////////////// +// +// IN_UserInput() - Waits for the specified delay time (in ticks) or the +// user pressing a key or a mouse button. If the clear flag is set, it +// then either clears the key or waits for the user to let the mouse +// button up. +// +/////////////////////////////////////////////////////////////////////////// +boolean +IN_UserInput(dword delay,boolean clear) +{ + dword TimeCount = *clockdw; + dword lasttime; + + lasttime = TimeCount; + do + { + if (IN_IsUserInput()) + { + if (clear) + IN_AckBack(); + return(true); + } + } while (TimeCount - lasttime < delay); + return(false); +} + +boolean IN_KeyDown(byte code) +{ + return inpu.Keyboard[code]; +} + +void IN_ClearKey(byte code) +{ + inpu.Keyboard[code] = false; + if(code == inpu.LastScan) + inpu.LastScan = sc_None; + } + +boolean IN_qb(byte kee) +{ + printf("%u\n", inpu.Keyboard[kee]); + if(inpu.Keyboard[kee]==true) return 1; + else return 0; +} diff --git a/16/inpu.bat b/16/inpu.bat new file mode 100644 index 00000000..ba1e4ef1 --- /dev/null +++ b/16/inpu.bat @@ -0,0 +1,2 @@ +wcc -0 -mc 16_in.c +wcl -mc -0 inputest.c 16_in.obj \ No newline at end of file diff --git a/16/inputest.c b/16/inputest.c new file mode 100644 index 00000000..da9a7ee3 --- /dev/null +++ b/16/inputest.c @@ -0,0 +1,44 @@ +/* Project 16 Source Code~ + * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669 + * + * This file is part of Project 16. + * + * Project 16 is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * Project 16 is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see , or + * write to the Free Software Foundation, Inc., 51 Franklin Street, + * Fifth Floor, Boston, MA 02110-1301 USA. + * + */ +/* + input test +*/ +#include "16_in.h" + +void +main(int argc, char *argv[]) +{ + player_t player[MaxPlayers]; + //extern struct inconfig inpu; + + IN_Startup(); + IN_Default(0,&player,ctrl_Joystick); + //while(!IN_KeyDown(sc_Escape)) + while(!IN_KeyDown(sc_Escape)) + { + IN_ReadControl(0,&player); + //printf("%u\n", IN_KeyDown(sc_Escape)); + //printf("%u\n", IN_qb(sc_Escape)); + } + IN_Shutdown(); + //printf("%u\n", in.Keyboard[sc_Escape]); +}