From 194d511cb31136b77f3ea330c55f245cd6e09f36 Mon Sep 17 00:00:00 2001 From: sparky4 Date: Tue, 14 Feb 2017 16:57:32 -0600 Subject: [PATCH] -- reverted to before layer vars --- ZCROLL.L16 | 55 ------- data/foresttiles_0.gif | Bin 0 -> 2739 bytes data/test.map | 17 +-- data/test.tmx | 63 ++++---- makefile | 2 +- src/lib/16_head.c | 67 --------- src/lib/16_head.h | 3 - src/lib/16_map.c | 74 ++++----- src/lib/16_tail.c | 25 ++-- src/lib/16_tail.h | 6 - src/lib/16_tdef.h | 51 +++---- src/lib/16_vl.c | 62 ++++---- src/lib/16_vl.h | 3 +- src/lib/16_vlpal.c | 65 ++++++-- src/lib/16_vlpal.h | 8 +- src/lib/16_vlpal_.c | 330 +++++++++++++++++++++++++++++++++++++++++ src/lib/scroll16.c | 150 ++++++++++--------- src/lib/scroll16.h | 10 +- src/maptest.c | 28 +--- src/scroll.c | 2 +- src/zcroll.c | 15 +- 21 files changed, 612 insertions(+), 424 deletions(-) delete mode 100755 ZCROLL.L16 create mode 100755 data/foresttiles_0.gif create mode 100755 src/lib/16_vlpal_.c diff --git a/ZCROLL.L16 b/ZCROLL.L16 deleted file mode 100755 index ec5b8627..00000000 --- a/ZCROLL.L16 +++ /dev/null @@ -1,55 +0,0 @@ -01 02 03 04 00 03 03 03 03 03 03 03 03 04 11 11 11 11 11 11 11 -01 02 03 04 00 03 03 03 03 03 03 03 03 04 11 11 11 11 11 11 11 -04 05 06 07 08 00 01 00 01 00 00 11 11 11 11 11 11 11 11 11 11 11 -04 05 06 07 08 00 01 00 01 00 00 11 11 11 11 11 11 11 11 11 11 11 -08 09 10 11 12 04 01 00 01 00 00 11 11 11 11 11 11 11 11 11 11 11 -08 09 10 11 12 04 01 00 01 00 00 11 11 11 11 11 11 11 11 11 11 11 -12 13 14 15 16 00 01 01 01 05 08 11 11 11 11 11 11 11 11 11 11 11 -12 13 14 15 16 00 01 01 01 05 08 11 11 11 11 11 11 11 11 11 11 11 -16 00 00 04 00 00 00 00 00 08 08 11 11 11 03 11 11 11 11 11 11 11 -16 00 00 04 00 00 00 00 00 08 08 11 11 11 03 11 11 11 11 11 11 11 -11 11 11 11 11 00 00 00 00 08 08 11 11 11 11 11 11 11 11 11 11 11 -11 11 11 11 11 00 00 00 00 08 08 11 11 11 11 11 11 11 11 11 11 11 -11 11 11 11 11 00 00 00 00 11 11 11 11 11 11 11 11 11 11 11 11 11 -11 11 11 11 11 00 00 00 00 11 11 11 11 11 11 11 11 11 11 11 11 11 -11 11 11 11 11 00 00 00 00 11 11 11 11 11 11 11 11 03 11 11 11 11 -11 11 11 11 11 00 00 00 00 11 11 11 11 11 11 11 11 03 11 11 11 11 -11 11 11 11 11 11 11 11 11 11 00 11 11 11 11 11 11 03 11 11 11 11 -11 11 11 11 11 11 11 11 11 11 00 11 11 11 11 11 11 03 11 11 11 11 -11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 03 11 11 11 11 -11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 03 11 11 11 11 -11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 03 11 11 11 11 -11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 03 11 11 11 11 -11 11 11 11 11 11 11 11 11 11 11 11 11 03 03 03 03 01 02 03 04 03 -11 11 11 11 11 11 11 11 11 11 11 11 11 03 03 03 03 01 02 03 04 03 -11 11 11 11 11 11 11 11 11 11 11 11 03 11 11 11 11 05 06 07 08 06 -11 11 11 11 11 11 11 11 11 11 11 11 03 11 11 11 11 05 06 07 08 06 -11 11 11 11 11 11 11 11 11 11 03 03 11 11 11 11 11 09 10 11 12 06 -11 11 11 11 11 11 11 11 11 11 03 03 11 11 11 11 11 09 10 11 12 06 -11 11 11 11 11 11 11 11 11 03 11 11 11 11 11 11 11 13 14 15 16 03 -11 11 11 11 11 11 11 11 11 03 11 11 11 11 11 11 11 13 14 15 16 03 -11 11 11 11 11 11 11 11 11 03 11 11 11 11 11 11 11 11 11 11 11 03 -11 11 11 11 11 11 11 11 11 03 11 11 11 11 11 11 11 11 11 11 11 03 - -Project 16 zcroll.exe. This is just a test file! -version Feb 14 2017 16:41:55 -page[0]dxy: 16x16 - -player vars: - xy: 160x128 txy: 10x8 triggxy: 10x9 value: 0 - hp: 4 q: 1 info.dir: 2 d: 2 dire: 30 pdir: 0 - delay=0 - -VL_PrintmodexmemInfo: - Virtual Screen: 352x272 Tile: 22x17=((Virtual Screen)/16) - Screen: 320x240 Tile: 20x15=((Screen)/16) - Free Video Memory: 767 - page [0]=(a000:0000) size=23936 w=352 h=272 sw=320 sh=240 pi=1408 - [1]=(a000:5d80) size=23936 w=352 h=272 sw=320 sh=240 pi=1408 - [2]=(a000:bb00) size=8448 w=352 h=96 sw=352 sh=96 pi=1408 - [3]=(a000:dc00) size=8448 w=352 h=96 sw=352 sh=96 pi=1408 -gvar.video: - r=0 bgps=1 - -detected CPU type: 80386 or newer -detected FPU type: 80387 diff --git a/data/foresttiles_0.gif b/data/foresttiles_0.gif new file mode 100755 index 0000000000000000000000000000000000000000..934befa84bd63248faef41eb27a6b418ae1f8dbc GIT binary patch literal 2739 zcmV;k3QYA!Nk%w1VNd{Y0K@1X25nefKxq%I5+?R00000000000000000000 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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 2, 3, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, 4, 5, 6, 7, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 6, 7, 8, 9, 10, 11, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 10, 11, 12, 13, 14, 15, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 14, 15, 16], "height":30, "name":"bg", "opacity":1, @@ -33,21 +33,6 @@ "spacing":0, "tileheight":16, "tilewidth":16 - }, - { - "firstgid":17, - "image":"forest.gif", - "imageheight":112, - "imagewidth":80, - "margin":0, - "name":"forest", - "properties": - { - - }, - "spacing":0, - "tileheight":16, - "tilewidth":16 }], "tilewidth":16, "version":1, diff --git a/data/test.tmx b/data/test.tmx index eddc0b0b..8fd236f6 100755 --- a/data/test.tmx +++ b/data/test.tmx @@ -3,41 +3,38 @@ - - - -1,2,3,4,0,3,3,3,3,3,3,3,3,4,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,1,2,3,4, -5,6,7,8,0,1,0,1,0,0,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,5,6,7,8, -9,10,11,12,4,1,0,1,0,0,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,9,10,11,12, -13,14,15,16,0,1,1,1,5,8,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,13,14,15,16, -0,0,4,0,0,0,0,0,8,8,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,0,0,0,0,8,8,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,0,0,0,0,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,0,0,0,0,11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,0,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,11,11,11,3,3,3,3,1,2,3,4,3,3,3,3,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,11,11,3,11,11,11,11,5,6,7,8,6,6,6,6,6,3,3,3,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,3,3,11,11,11,11,11,9,10,11,12,6,6,6,6,6,6,6,6,3,3,3,11,11,11,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,13,14,15,16,3,6,6,6,6,6,6,6,6,6,6,3,3,11,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,3,6,6,6,6,6,6,6,6,6,6,6,6,3,3,11,11,11,11,11, -11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,3,6,6,6,6,6,6,6,6,6,6,6,6,6,3,11,11,11,11, -11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,11,3,3,6,6,6,6,6,6,6,6,6,6,6,6,3,11,11,11, -11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,3,3,3,3,3,6,6,6,6,6,6,6,3,11,11,11, -11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,3,3,3,3,3,3,3,3,11,11,11, -11,11,11,11,11,11,11,11,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,3,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,0,0,0,0,0,0,0,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,11,11,3,3,11,11,11,11,11,11,11,11,11,11,11,11,11,11,0,11,11,11,11,11,0,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,11,11,11,11,3,3,3,11,11,11,11,11,11,11,11,11,11,11,0,11,0,0,0,11,0,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,3,3,3,11,11,11,11,11,11,11,11,0,11,0,11,11,11,0,11,11,11,11,11,11, -11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,0,11,0,0,0,0,0,11,11,11,11,11,11, -1,2,3,4,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,0,11,11,11,11,11,11,11,11,1,2,3,4, -5,6,7,8,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,0,0,0,0,0,0,0,0,11,5,6,7,8, -9,10,11,12,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,9,10,11,12, -13,14,15,16,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,13,14,15,16 +1,2,3,4,0,3,3,3,3,3,3,3,3,4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,3,4, +5,6,7,8,0,1,0,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,5,6,7,8, +9,10,11,12,4,1,0,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,10,11,12, +13,14,15,16,0,1,1,1,5,8,1,11,11,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,13,14,15,16, +0,0,4,0,0,0,0,0,8,8,1,11,11,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,0,0,0,0,8,8,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,0,0,0,0,1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,1,2,3,4,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,1,1,3,1,1,1,1,5,6,7,8,6,6,6,6,6,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,3,3,1,1,1,1,1,9,10,11,12,6,6,6,6,6,6,6,6,3,3,3,1,1,1,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,13,14,15,16,3,6,6,6,6,6,6,6,6,6,6,3,3,1,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,3,6,6,6,6,6,6,6,6,6,6,6,6,3,3,1,1,1,1,1, +1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,3,6,6,6,6,6,6,6,6,6,6,6,6,6,3,1,1,1,1, +1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,6,6,6,6,6,6,6,6,6,6,6,6,3,1,1,1, +1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,6,6,6,6,6,6,6,3,1,1,1, +1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,1,1,1, +1,1,1,1,1,1,1,1,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,1,1,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,1,1,1,1,1,1,1,1,1,1,1,0,1,0,0,0,1,0,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,1,1,1,1,1,1,1,1,0,1,0,1,1,1,0,1,1,1,1,1,1, +1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,0,0,0,0,0,1,1,1,1,1,1, +1,2,3,4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,2,3,4, +5,6,7,8,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,5,6,7,8, +9,10,11,12,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,9,10,11,12, +13,14,15,16,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,13,14,15,16 diff --git a/makefile b/makefile index 9440b2da..bde26ed1 100755 --- a/makefile +++ b/makefile @@ -321,7 +321,7 @@ joytest.exe: $(COPYCOMMAND) $(DOSLIB_JOYSTICK:$(to_os_path))$(DIRSEP)$(DOSLIB_MEMMODE)$(DIRSEP)test.exe joytest.exe 16_vl.$(OBJ): $(SRCLIB)/16_vl.c $(SRCLIB)/16_vl.h -16_vlpal.$(OBJ): $(SRCLIB)/16_vlpa_.c $(SRCLIB)/16_vlpal.c $(SRCLIB)/16_vlpal.h +16_vlpal.$(OBJ): $(SRCLIB)/16_vlpal.c $(SRCLIB)/16_vlpal.h bakapee.$(OBJ):$(SRCLIB)/bakapee.c $(SRCLIB)/bakapee.h 16render.$(OBJ):$(SRCLIB)/16render.c $(SRCLIB)/16render.h 16planar.$(OBJ):$(MODEXLIB16)/16planar.c $(MODEXLIB16)/16planar.h diff --git a/src/lib/16_head.c b/src/lib/16_head.c index 7f46743e..f48a09c8 100755 --- a/src/lib/16_head.c +++ b/src/lib/16_head.c @@ -34,73 +34,6 @@ filesize(FILE *fp) return(size_of_file); } -//from http://stackoverflow.com/questions/2736753/how-to-remove-extension-from-file-name -// remove_ext: removes the "extension" from a file spec. -// mystr is the string to process. -// dot is the extension separator. -// sep is the path separator (0 means to ignore). -// Returns an allocated string identical to the original but -// with the extension removed. It must be freed when you're -// finished with it. -// If you pass in NULL or the new string can't be allocated, -// it returns NULL. - -char *remove_ext (char* mystr, char dot, char sep) { - char *retstr, *lastdot, *lastsep; - - // Error checks and allocate string. - - if (mystr == NULL) - return NULL; - if ((retstr = malloc (strlen (mystr) + 1)) == NULL) - return NULL; - - // Make a copy and find the relevant characters. - - strcpy (retstr, mystr); - lastdot = strrchr (retstr, dot); - lastsep = (sep == 0) ? NULL : strrchr (retstr, sep); - - // If it has an extension separator. - - if (lastdot != NULL) { - // and it's before the extenstion separator. - - if (lastsep != NULL) { - if (lastsep < lastdot) { - // then remove it. - - *lastdot = '\0'; - } - } else { - // Has extension separator with no path separator. - - *lastdot = '\0'; - } - } - - // Return the modified string. - - return retstr; -} - -//from http://quiz.geeksforgeeks.org/c-program-cyclically-rotate-array-one/ -void rotateR(byte *arr, byte n) -{ - byte x = arr[n-1], i; - for (i = n-1; i > 0; i--) - arr[i] = arr[i-1]; - arr[0] = x; -} - -void rotateL(byte *arr, byte n) -{ - byte x = arr[n+1], i; - for (i = n+1; i > 0; i++) - arr[i] = arr[i+1]; - arr[0] = x; -} - void printmeminfoline(byte *strc, const byte *pee, size_t h_total, size_t h_used, size_t h_free) { byte str[64]; diff --git a/src/lib/16_head.h b/src/lib/16_head.h index 134def28..aad7a554 100755 --- a/src/lib/16_head.h +++ b/src/lib/16_head.h @@ -198,9 +198,6 @@ typedef union REGPACK regs_t; /* local function */ long int filesize(FILE *fp); -char *remove_ext(char* mystr, char dot, char sep); -void rotateR(byte arr[], byte n); -void rotateL(byte arr[], byte n); void printmeminfoline(byte *strc, const byte *pee, size_t h_total, size_t h_used, size_t h_free); int US_CheckParm(char *parm,char **strings); byte dirchar(byte in); diff --git a/src/lib/16_map.c b/src/lib/16_map.c index a304ca2d..3d97e863 100755 --- a/src/lib/16_map.c +++ b/src/lib/16_map.c @@ -32,7 +32,7 @@ int jsoneq(const char *json, jsmntok_t *tok, const char *s) { return -1; } -/*//this function is quite messy ^^; sorry! it is a quick and dirty fix~ +//this function is quite messy ^^; sorry! it is a quick and dirty fix~ word dump(const char *js, jsmntok_t *t, size_t count, word indent, char *js_sv, map_t *map, dword q) { dword i; word j;//, k; @@ -53,18 +53,18 @@ word dump(const char *js, jsmntok_t *t, size_t count, word indent, char *js_sv, if (count == 0) { return 0; } - // We may want to do strtol() here to get numeric value + /* We may want to do strtol() here to get numeric value */ //0000fprintf(stderr, "t->type=%d\n", t->type); if (t->type == JSMN_PRIMITIVE) { if(strstr(js_sv, "data")) { - // - // here we should recursivly call dump again here to skip over the array until we get the width of the map. - // so we can initiate the map which allocates the facking map->tiles ->data->data properly and THEN we can return - // here to read the data.... That is my design for this... wwww + /* + here we should recursivly call dump again here to skip over the array until we get the facking width of the map. + so we can initiate the map which allocates the facking map->tiles->data->data properly and THEN we can return + here to read the data.... That is my design for this... wwww - // well i am stuck.... wwww - // + FUCK well i am stuck.... wwww + */ map->data[q] = (byte)atoi(js+t->start); #ifdef DEBUG_MAPDATA fprintf(stdout, "%d[%d]", q, map->data[q]); @@ -87,7 +87,7 @@ word dump(const char *js, jsmntok_t *t, size_t count, word indent, char *js_sv, #endif } return 1; - // We may use strndup() to fetch string value + /* We may use strndup() to fetch string value */ } else if (t->type == JSMN_STRING) { if(jsoneq(js, t, "data") == 0) { @@ -101,8 +101,8 @@ word dump(const char *js, jsmntok_t *t, size_t count, word indent, char *js_sv, // bp = bitmapLoadPcx("data/koishi^^.pcx"); map->tiles->btdata = &bp; //---- map->tiles->data = planar_buf_from_bitmap(&bp); - //map->tiles->data->data = malloc((16)*16); - //map->tiles->data->width = (16/); + //map->tiles->data->data = malloc((16/**2*/)*16); + //map->tiles->data->width = (16/**2*/); //map->tiles->data->height= 16; map->tiles->tileHeight = 16; map->tiles->tileWidth = 16; @@ -164,10 +164,10 @@ int loadmap(char *mn, map_t *map, global_game_variables_t *gvar) FILE *fh = fopen(mn, "r"); - // Prepare parser + /* Prepare parser */ jsmn_init(&p); - // Allocate some tokens as a start + /* Allocate some tokens as a start */ //0000fprintf(stderr, "tok malloc\n"); tok = malloc(sizeof(*tok) * tokcount); if (tok == NULL) { @@ -176,7 +176,7 @@ int loadmap(char *mn, map_t *map, global_game_variables_t *gvar) } for (;;) { - // Read another chunk + /* Read another chunk */ //0000fprintf(stderr, "read\n"); r = fread(buf, 1, sizeof(buf), fh); if (r < 0) { @@ -205,9 +205,9 @@ int loadmap(char *mn, map_t *map, global_game_variables_t *gvar) again: //0000fprintf(stdout, " parse~ tok=%zu jslen=%zu r=%d _memavl()=%u BUFSIZ=%d~\n", tokcount, jslen, r, _memavl(), BUFSIZ); //0000fprintf(stdout, "p=[%u] [%u] [%d]\n", p.pos, p.toknext, p.toksuper); -// -// I think it crashes on the line below when it tries to parse the data of huge maps... wwww this is a jsmn problem wwww -// +/* + I think it crashes on the line below when it tries to parse the data of huge maps... wwww this is a jsmn problem wwww +*/ r = jsmn_parse(&p, js, jslen, tok, tokcount); //0000fprintf(stdout, "r= [%d]\n", r); if (r < 0) { @@ -246,18 +246,17 @@ again: //fclose(fh); return 0; -}*/ +} void extract_map(const char *js, jsmntok_t *t, size_t count, map_t *map) { int i, j, k, indent=0, inner_end; - char *s; //bitmap_t bp; i = 0; while(ilayerdata = malloc(sizeof(byte*) * t[i].size); + map->layerdata = malloc(sizeof(byte*) * t[i].size); inner_end = t[i].end; k = 0; while(t[i].start < inner_end) { @@ -269,12 +268,13 @@ void extract_map(const char *js, jsmntok_t *t, size_t count, map_t *map) { printf("Layer %d data: [\n", k); #endif map->layerdata[k] = malloc(sizeof(byte) * t[i+1].size); - //for backwards compatibility for rest of code map->data = map->layerdata[k]; for(j = 0; j < t[i+1].size; j++) { map->layerdata[k][j] = (byte)atoi(js + t[i+2+j].start); + //for backwards compatibility for rest of code +// map->data[j] = map->layerdata[k][j];//(byte)atoi(js + t[i+2+j].start);//(byte)atoi(js+t->start); #ifdef DEBUG_MAPDATA - //printf("[%d,%d]%d", k, j, map->MAPDATAPTK[j]); + //printf("[%d,%d]%d", k, j, map->layerdata[k][j]); fprintf(stdout, "%c", map->data[j]+44); #endif } @@ -290,32 +290,32 @@ void extract_map(const char *js, jsmntok_t *t, size_t count, map_t *map) { } if(jsoneq(js, &(t[i]), "tilesets") == 0) { i++; + map->tiles = malloc(sizeof(tiles_t*) * t[i].size); inner_end = t[i].end; k = 0; while(t[i].start < inner_end) { if(jsoneq(js, &(t[i]), "image") == 0) { - map->MAPTILESPTK = malloc(sizeof(tiles_t)); - s = remove_ext((char *)js+t[i+1].start, '.', '/'); - strcpy(map->MAPTILESPTK->imgname, s); + map->layertile[k] = malloc(sizeof(tiles_t)); + //Fix to load tileset specified. //And move to vrs, probably // bp = bitmapLoadPcx("data/ed.pcx"); -// map->MAPTILESPTK->btdata = &bp; - //map->MAPTILESPTK->btdata = malloc(sizeof(bitmap_t)); - map->MAPTILESPTK->rows = 1; - map->MAPTILESPTK->cols = 1; +// map->layertile[k]->btdata = &bp; + map->layertile[k]->btdata = malloc(sizeof(bitmap_t)); + map->layertile[k]->tileHeight = 16; + map->layertile[k]->tileWidth = 16; + map->layertile[k]->rows = 1; + map->layertile[k]->cols = 1; #ifdef __DEBUG_MAP__ dbg_maptext=false; #endif - i++; - }else if(jsoneq(js, &(t[i]), "tileheight") == 0) { - map->MAPTILESPTK->tileHeight = atoi(js + t[i+1].start); - i++; - }else if(jsoneq(js, &(t[i]), "tilewidth") == 0) { - map->MAPTILESPTK->tileWidth = atoi(js + t[i+1].start); - i++; + map->tiles->btdata = map->layertile[k]->btdata; + map->tiles->tileHeight = 16; + map->tiles->tileWidth = 16; + map->tiles->rows = 1; + map->tiles->cols = 1; + k++; } i++; - k++; } } diff --git a/src/lib/16_tail.c b/src/lib/16_tail.c index 2ff2229d..1a8a2972 100755 --- a/src/lib/16_tail.c +++ b/src/lib/16_tail.c @@ -46,9 +46,9 @@ void Startup16(global_game_variables_t *gvar) // DOSLIB: what CPU are we using? // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS. - // So this code by itself shouldn't care too much what CPU it's running on. Except that other - // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for - // the CPU to carry out tasks. --J.C. + // So this code by itself shouldn't care too much what CPU it's running on. Except that other + // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for + // the CPU to carry out tasks. --J.C. cpu_probe(); // DOSLIB: check for VGA @@ -125,10 +125,10 @@ void Shutdown16(global_game_variables_t *gvar) /*void ReadConfig(void) { - int file; - SDMode sd; - SMMode sm; - SDSMode sds; + int file; + SDMode sd; + SMMode sm; + SDSMode sds; if ( (file = open(configname,O_BINARY | O_RDONLY)) != -1) @@ -227,7 +227,7 @@ void Shutdown16(global_game_variables_t *gvar) /*void WriteConfig(void) { - int file; + int file; file = open(configname,O_CREAT | O_BINARY | O_WRONLY, S_IREAD | S_IWRITE | S_IFREG); @@ -275,9 +275,9 @@ void DebugMemory_(global_game_variables_t *gvar, boolean q) US_CPrint ("Memory Usage"); US_CPrint ("------------"); - US_Print ("Total :"); + US_Print ("Total :"); US_PrintUnsigned (mminfo.mainmem/1024); - US_Print ("k\nFree :"); + US_Print ("k\nFree :"); US_PrintUnsigned (MM_UnusedMemory()/1024); US_Print ("k\nWith purge:"); US_PrintUnsigned (MM_TotalFree()/1024); @@ -326,7 +326,7 @@ void ClearMemory (global_game_variables_t *gvar) void Quit (global_game_variables_t *gvar, char *error) { - //unsigned finscreen; + //unsigned finscreen; memptr screen=0; ClearMemory (gvar); @@ -372,7 +372,6 @@ void Quit (global_game_variables_t *gvar, char *error) } //=========================================================================== - #ifndef __WATCOMC__ char global_temp_status_text[512]; char global_temp_status_text2[512]; @@ -410,7 +409,7 @@ void turboXT(byte bakapee) out 61h, al //; Turn speaker on mov cx, 2000h @@delay: - loop @@delay + loop @@delay pop ax out 61h, al //; Turn speaker off pop cx diff --git a/src/lib/16_tail.h b/src/lib/16_tail.h index 5dffd51f..f200f059 100755 --- a/src/lib/16_tail.h +++ b/src/lib/16_tail.h @@ -72,12 +72,6 @@ if(IN_KeyDown(sc_X)){ TESTBG12 } \ if(IN_KeyDown(sc_C)){ TESTBG34 } \ if(IN_KeyDown(sc_V)) VL_PatternDraw(&gvar.video, 0, 1, 1); -/* if(IN_KeyDown(sc_PgDn)){ \ - rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \ - VL_UpdatePaletteWrite(&gvar.video.palette, 0); IN_UserInput(1,1); } \ - if(IN_KeyDown(sc_PgUp)){ \ - rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \ - VL_UpdatePaletteWrite(&gvar.video.palette, 0); IN_UserInput(1,1); }*/ void DebugMemory_(global_game_variables_t *gvar, boolean q); void Shutdown16(global_game_variables_t *gvar); diff --git a/src/lib/16_tdef.h b/src/lib/16_tdef.h index 4c338111..3f839204 100755 --- a/src/lib/16_tdef.h +++ b/src/lib/16_tdef.h @@ -50,10 +50,10 @@ typedef struct { typedef struct { byte far **data; - word ntiles; // the number of tiles - word twidth; // width of the tiles - word theight; // height of the tiles - byte *palette; // palette for the tile set + word ntiles; /* the number of tiles */ + word twidth; /* width of the tiles */ + word theight; /* height of the tiles */ + byte *palette; /* palette for the tile set */ } tileset_t; typedef struct { @@ -64,48 +64,31 @@ typedef struct { byte *palette; } planar_buf_t; -//===========================================================================// - //TODO: 16_mm and 16_ca must handle this typedef struct { - bitmap_t far *pcximg; //I will probibaly use this --sparky4 - //planar_buf_t far *pbdata; //old - word tileHeight, tileWidth; //defined by mapfile + bitmap_t far *btdata; //old + planar_buf_t far *data; //old + word tileHeight, tileWidth; unsigned int rows, cols; - byte imgname[8]; //image file of tileset (set to 8 because DOS ^^;) -} tiles_t; //seems to be the tileset properties +// #ifdef __DEBUG__ +// boolean debug_text; //show the value of the tile! wwww +// byte *debug_data; +// #endif +} tiles_t; //TODO: 16_mm and 16_ca must handle this //TODO: add variables from 16_ca -//#define __NEWMAPTILEDATAVARS__ -#define MAPLAYERS 4 -#ifdef __NEWMAPTILEDATAVARS__ -#define MAPTILESPTR layertile[0] -#define MAPTILESPTK layertile[k] -#define MAPDATAPTR layerdata[0] -#define MAPDATAPTK layerdata[k] -#else -#define MAPTILESPTR tiles//layertile[0] -#define MAPTILESPTK tiles//layertile[k] -#define MAPDATAPTR data//layerdata[0] -#define MAPDATAPTK data//layerdata[k] -#endif typedef struct { //long planestart[3]; //unsigned planelength[3]; byte *data; //TODO: 16_mm and 16_ca must handle this - byte far *layerdata[MAPLAYERS]; // mapdata for multilayer (map index values for rendering which image on the tile) -#ifndef __NEWMAPTILEDATAVARS__ + byte * far *layerdata; //TODO: 16_mm and 16_ca must handle this tiles_t *tiles; //TODO: 16_mm and 16_ca must handle this -#else - tiles_t far *layertile[MAPLAYERS]; // tilesets for layers (currently ony 4 can be loaded wwww) -#endif + tiles_t * far *layertile; //TODO: 16_mm and 16_ca must handle this int width, height; //this has to be signed! - byte name[16]; + char name[16]; } map_t; -//===================================// - typedef struct{ word tw; /* screen width in tiles */ word th; /* screen height in tiles */ @@ -115,12 +98,12 @@ typedef struct{ sword tilemidposscreeny; /* middle tile y position */ /* needed for scroll system to work accordingly */ sword tileplayerposscreenx; /* player position on screen */ /* needed for scroll and map system to work accordingly */ sword tileplayerposscreeny; /* player position on screen */ /* needed for scroll and map system to work accordingly */ -} pagetileinfo_t; +} tileinfo_t; typedef struct { nibble/*word*/ id; /* the Identification number of the page~ For layering~ */ byte far* data; /* the data for the page */ - pagetileinfo_t ti; + tileinfo_t ti; word dx; /* col we are viewing on virtual screen (on page[0]) */ /* off screen buffer on the left size */ word dy; /* row we are viewing on virtual screen (on page[0]) */ /* off screen buffer on the top size */ word sw; /* screen width */ /* resolution */ diff --git a/src/lib/16_vl.c b/src/lib/16_vl.c index 0ad3d270..ec5c9f0a 100755 --- a/src/lib/16_vl.c +++ b/src/lib/16_vl.c @@ -689,7 +689,18 @@ modexLoadPalFile(byte *filename, byte **palette) { void VL_LoadPalFile(const char *filename, byte *palette) { - VL_LoadPalFilewithoffset(filename, palette, 0); + int fd; + + fd = open(filename,O_RDONLY|O_BINARY); + if (fd >= 0) { + word i; + + read(fd,palette, PAL_SIZE); + close(fd); + + vga_palette_lseek(0); + for (i=0;i < 256;i++) vga_palette_write(palette[(i*3)+0]>>2,palette[(i*3)+1]>>2,palette[(i*3)+2]>>2); + } } void VL_LoadPalFilewithoffset(const char *filename, byte *palette, word o) @@ -698,19 +709,16 @@ void VL_LoadPalFilewithoffset(const char *filename, byte *palette, word o) fd = open(filename,O_RDONLY|O_BINARY); if (fd >= 0) { + word i; + read(fd,palette, PAL_SIZE); close(fd); - VL_UpdatePaletteWrite(palette, o); + vga_palette_lseek(o); + for (i=o;i < 256-o;i++) vga_palette_write(palette[(i*3)+0]>>2,palette[(i*3)+1]>>2,palette[(i*3)+2]>>2); } } -void VL_UpdatePaletteWrite(byte *palette, word o) -{ - word i; - vga_palette_lseek(/*1+*/o); - for (i=o;i < 256-o;i++) vga_palette_write(palette[(i*3)+0]>>2,palette[(i*3)+1]>>2,palette[(i*3)+2]>>2); -} void modexSavePalFile(char *filename, byte *pal) { @@ -859,20 +867,15 @@ void modexDrawChar(page_t *page, int x/*for planar selection only*/, word t, wor } } -void modexprint(page_t *page, sword x, sword y, word t, word col, word bgcol, const byte *str) +void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str) { word s, o, w; - word x_draw; + word x_draw = x; //word addr = (word) romFontsData.l; - word addrq; - word addrr; + word addrq = (page->stridew) * y + (x / 4) + ((word)page->data); + word addrr = addrq; byte c; - x-=page->tlx; y-=page->tly; - x_draw = x/4; - addrq = (page->stridew) * y + (word)(x_draw) + - ((word)page->data); - addrr = addrq; s=romFonts[t].seg; o=romFonts[t].off; w=romFonts[t].charSize; @@ -880,16 +883,16 @@ void modexprint(page_t *page, sword x, sword y, word t, word col, word bgcol, co for(; *str != '\0'; str++) { - c = (*str); - if(c=='\n') - { - x = x_draw; - romFontsData.chw = 0; - addrq += (page->stridew) * 8; - addrr = addrq; - y += 8; - continue; - } + c = (*str); + if(c=='\n') + { + x = x_draw; + romFontsData.chw = 0; + addrq += (page->stridew) * 8; + addrr = addrq; + y += 8; + continue; + } // load the character into romFontsData.l // no need for inline assembly! @@ -899,7 +902,6 @@ void modexprint(page_t *page, sword x, sword y, word t, word col, word bgcol, co x_draw += 8; /* track X for edge of screen */ addrr += 2; /* move 8 pixels over (2 x 4 planar pixels per byte) */ } - //printf("print xy:%dx%d tlxy:%dx%d\n", x, y, page->tlx, page->tly); } void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str) @@ -1002,8 +1004,8 @@ void modexpdump(page_t *pee) int palq=(mult)*TILEWH; int palcol=0; int palx, paly; - for(paly=TILEWH*8; paly0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else diff --git a/src/lib/16_vlpal.h b/src/lib/16_vlpal.h index f97c4fd4..755cbe22 100755 --- a/src/lib/16_vlpal.h +++ b/src/lib/16_vlpal.h @@ -1,9 +1,12 @@ #ifndef __16_VLPAL_H__ #define __16_VLPAL_H__ -#include "src/lib/16_vlpald.h" #include "src/lib/16_vl.h" +#define BEVERBOSEPALCHECK + +#ifdef BEVERBOSEPALCHECK +#endif typedef struct { @@ -12,9 +15,6 @@ typedef struct word offset; } imgtestpal_t; -void VL_modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp); void VL_palette(imgtestpal_t *bmp, byte *p, word *i, word qp, word aqoffset); -//void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z); - #endif //__16_VLPAL_H__ diff --git a/src/lib/16_vlpal_.c b/src/lib/16_vlpal_.c new file mode 100755 index 00000000..f38e3edb --- /dev/null +++ b/src/lib/16_vlpal_.c @@ -0,0 +1,330 @@ +/* Project 16 Source Code~ + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * + * This file is part of Project 16. + * + * Project 16 is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * Project 16 is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see , or + * write to the Free Software Foundation, Inc., 51 Franklin Street, + * Fifth Floor, Boston, MA 02110-1301 USA. + * + */ + +//#include "src/lib/16_vlpal.h" + +//color checker~ +//i want to make another vesion that checks the palette when the palette is being appened~ +void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z) +{ + byte *pal; + word zz=0; + pal = modexNewPal(); + modexPalSave(pal); + //printf("q: %02d\n", (*q)); + + //check palette for dups + for((*z)=0; (*z)palette; + word w=0; + word q=0; + word qq=0; + word ii; + static word a[256] = { 0 }; + word z=0,aq=0,aa=0; + word pp=0,spee=0,ppee=0; + sword aqpw; + +// if(qp>0) printf("(*i)=%02d\n", (*i)); + modexWaitBorder(); + if((*i)==0) outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */ + else if(qp==0) + { + q=(*i); + } + else + { + q=(*i); + qq=(*i)/3; +// printf("q: %02d\n", (q)); +// printf("qq: %02d\n", (qq)); + //printf(" (*i)-q=%02d\n", (*i)-q); +// printf("================\n"); + outp(PAL_WRITE_REG, qq); /* start at the beginning of palette */ + } + if((*i)0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else + if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) + { + if(qp>0) + { + (*i)-=(aqpp*3); + aqpw=aqpp-1; + outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3)); + for(ii=aqpp; ii>0; ii--) + { + outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); + outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]); + outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]); +// printf("position = %d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3)); +/*if(qp>0){ //printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]); } +printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]); +printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]); +printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]); +printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]); +printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]); +printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]); +printf(" %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/ + //printf("%d\n", ((*i)+((ii)*3))/3); + //printf("ii=%d\n", ii); + //printf("aqpp=%d\n", aqpp); + //printf(" %d\n", ((*i)+((aqpp-ii)*3))/3); + } + //printf(" %d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))); + //printf(" %d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))); + //printf(" %d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))); + //printf("(*i)=%d\n", (*i)); + } + //printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]); + w++; + break; + } + else + { + if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0); + else + if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]); + else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]); + } + } + } + modexWaitBorder(); /* waits one retrace -- less flicker */ + if((*i)>=PAL_SIZE/2 && w==0) + { + for(; (*i)0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else + if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) + { + if(qp>0) + { + (*i)-=(aqpp*3); + aqpw=aqpp-1; + outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3)); + for(ii=aqpp; ii>0; ii--) + { + outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); + outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]); + outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]); +// printf("position = %d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3)); +/*if(qp>0){ //printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]); } +printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]); +printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]); +printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]); +printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]); +printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]); +printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]); +printf(" %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/ + //printf("%d\n", ((*i)+((ii)*3))/3); + //printf("ii=%d\n", ii); + //printf("aqpp=%d\n", aqpp); + //printf(" %d\n", ((*i)+((aqpp-ii)*3))/3); + } + //printf(" %d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))); + //printf(" %d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))); + //printf(" %d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))); + //printf("(*i)=%d\n", (*i)); + } + //printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]); + w++; + break; + } + else + { + if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]); + else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]); + } + } + } + + //palette checker~ + if(q>0 && qp==0) + { + long lq; + long bufSize = (bmp->width * bmp->height); + chkcolor(bmp, &q, &a, &aa, &z); + + /*printf("z=%d\n", z/3); + printf("q+z=%d\n", (q+z)/3); + printf("z-ppee=%d\n", (z-ppee)/3); + printf("q=%d\n", q/3); + printf("aa=%d\n", aa);*/ + + aq=0; pp = q; ppee=q; +aqpee: + while(aq<=aa) + { + //printf("a[%02d]=(%d)", aq, a[aq]); + if(a[aq]==0) aq++; + else{ aqpp++; break; } + } + +/* printf("aq=%02d\n", aq); + printf("z=%02d\n", z/3); + printf("(z/3)-aqpp=%02d\n", (z/3)-aqpp); + printf("aqpp=%02d\n", aqpp);*/ + + for(lq=0; lqdata[lq]+bmp->offset==aq) + { + //printf("\n%02d\n", bmp->data[lq]); + //printf("\n%02d\n", bmp->offset); + //printf("\naq= %02d\n", aq); + //printf("a[aq]= %02d\n", a[aq]); + //bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]); + bmp->data[lq]=a[aq]; + //printf("_%d \n", bmp->data[lq]); + } + else if(bmp->data[lq]+bmp->offset < (z/3)-aqpp) + { + if(bmp->data[lq]+bmp->offset >= aq) bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp; + else bmp->data[lq]+=(bmp->offset); + } + + //printf("%02d ", bmp->data[lq]); + //if(lq > 0 && lq%bmp->width==0) printf("\n"); + } + + while(pp<=(aq*3)) + { + if(((pp/3)==aq || spee>0)) + { + /*printf("spee=%d\n", spee); + printf(" pp=%02d ", pp/3); + printf("old bmp: [%d]", bmp->palette[(pp-ppee)]); + printf("[%d]", bmp->palette[(pp-ppee)+1]); + printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/ + //if(spee==0) printf("\npp=%02d\n\n", pp/3); + bmp->palette[(pp-ppee)]= bmp->palette[(pp-ppee)+3]; + bmp->palette[(pp-ppee)+1]= bmp->palette[(pp-ppee)+4]; + bmp->palette[(pp-ppee)+2]= bmp->palette[(pp-ppee)+5]; + if(spee==0) spee++; + } + /*printf(" pp=%02d ", pp/3); + printf(" bmp: [%d]", bmp->palette[(pp-ppee)]); + printf("[%d]", bmp->palette[(pp-ppee)+1]); + printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/ + pp+=3; + } + + //update the palette~ + //printf(" aqpp= %d\n", aqpp); + modexPalUpdate(bmp, &ppee, 1, aqpp); + (*i)=ppee; + //printf(" aqpp= %d\n", aqpp); + //printf(" ppee= %d\n", ppee); + + /*printf(".\n"); + printf("aqpp= %02d\n", aqpp/3); + printf("aq= %02d\n", aq); + printf("aa= %02d\n", aa); + printf(" ppee= %02d\n", ppee);*/ + + if(aq= 0 && pip[0].tx+pip[0].page->ti.tw < pip[0].map->width && player[pn].enti.tx == pip[0].tx+pip[0].page->ti.tilemidposscreenx && - !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx+1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! + !(pip[0].map->data[(player[pn].enti.tx)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx+1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! { player[pn].walktype=2; if(player[pn].enti.q<=player[pn].enti.spt) @@ -48,7 +48,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2; } else { player[pn].enti.q = 1; player[pn].enti.d = 2; player[pn].enti.tx++; } } - else if(player[pn].enti.tx < pip[0].map->width && !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx+1 == TRIGGX && player[pn].enti.ty == TRIGGY)) + else if(player[pn].enti.tx < pip[0].map->width && !(pip[0].map->data[(player[pn].enti.tx)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx+1 == TRIGGX && player[pn].enti.ty == TRIGGY)) { player[pn].walktype=1; if(player[pn].enti.q<=player[pn].enti.spt) @@ -70,7 +70,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //left movement case 1: if(pip[0].tx > 0 && pip[0].tx+pip[0].page->ti.tw <= pip[0].map->width && player[pn].enti.tx == pip[0].tx+pip[0].page->ti.tilemidposscreenx && - !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-2)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx-1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! + !(pip[0].map->data[(player[pn].enti.tx-2)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx-1 == TRIGGX && player[pn].enti.ty == TRIGGY)) //collision detection! { player[pn].walktype=2; if(player[pn].enti.q<=player[pn].enti.spt) @@ -81,7 +81,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2; } else { player[pn].enti.q = 1; player[pn].enti.d = 2; player[pn].enti.tx--; } } - else if(player[pn].enti.tx > 1 && !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-2)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx-1 == TRIGGX && player[pn].enti.ty == TRIGGY)) + else if(player[pn].enti.tx > 1 && !(pip[0].map->data[(player[pn].enti.tx-2)+(pip[0].map->width*(player[pn].enti.ty-1))] == 0))//!(player[pn].enti.tx-1 == TRIGGX && player[pn].enti.ty == TRIGGY)) { player[pn].walktype=1; if(player[pn].enti.q<=player[pn].enti.spt) @@ -103,7 +103,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //down movement case 4: if(pip[0].ty >= 0 && pip[0].ty+pip[0].page->ti.th < pip[0].map->height && player[pn].enti.ty == pip[0].ty+pip[0].page->ti.tilemidposscreeny && - !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty+1 == TRIGGY)) //collision detection! + !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty+1 == TRIGGY)) //collision detection! { player[pn].walktype=2; if(player[pn].enti.q<=player[pn].enti.spt) @@ -114,7 +114,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2; } else { player[pn].enti.q = 1; player[pn].enti.d = 2; player[pn].enti.ty++; } } - else if(player[pn].enti.ty < pip[0].map->height && !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty+1 == TRIGGY)) + else if(player[pn].enti.ty < pip[0].map->height && !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty+1 == TRIGGY)) { player[pn].walktype=1; if(player[pn].enti.q<=player[pn].enti.spt) @@ -136,7 +136,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //up movement case 0: if(pip[0].ty > 0 && pip[0].ty+pip[0].page->ti.th <= pip[0].map->height && player[pn].enti.ty == pip[0].ty+pip[0].page->ti.tilemidposscreeny && - !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty-2))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty-1 == TRIGGY)) //collision detection! + !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty-2))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty-1 == TRIGGY)) //collision detection! { player[pn].walktype=2; if(player[pn].enti.q<=player[pn].enti.spt) @@ -147,7 +147,7 @@ void ZC_walk(map_view_t *pip, player_t *player, word pn) //0000pip[0].video->clk = ((*clockw)-pip[0].video->startclk)/18.2; } else { player[pn].enti.q = 1; player[pn].enti.d = 2; player[pn].enti.ty--; } } - else if(player[pn].enti.ty > 1 && !(pip[0].map->MAPDATAPTR[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty-2))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty-1 == TRIGGY)) + else if(player[pn].enti.ty > 1 && !(pip[0].map->data[(player[pn].enti.tx-1)+(pip[0].map->width*(player[pn].enti.ty-2))] == 0))//!(player[pn].enti.tx == TRIGGX && player[pn].enti.ty-1 == TRIGGY)) { player[pn].walktype=1; if(player[pn].enti.q<=player[pn].enti.spt) @@ -318,8 +318,8 @@ initMap(map_t *map) { i=0; for(y=0; yheight; y++) { for(x=0; xwidth; x++) { - map->MAPDATAPTR[i]=255; -// printf("[%d]", map->MAPDATAPTR[i]); + map->data[i]=255; +// printf("[%d]", map->data[i]); tile = tile ? 0 : 1; i++; } @@ -337,7 +337,7 @@ void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid) ScrollRight(mv, player, id, plid); /* draw the next column */ - x= mv[0].page->sw + mv[0].map->MAPTILESPTR->tileWidth; + x= mv[0].page->sw + mv[0].map->tiles->tileWidth; #ifndef FULLRCREND if(player[plid].enti.q%4) #else @@ -347,7 +347,7 @@ void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid) mapDrawCol(&mv[id], mv[0].tx + mv[0].page->ti.tw, mv[0].ty-1, x, player, DRAWCOLNUM); // else // if(mv[0].video->bgps) -// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[0].map->MAPTILESPTR->tileWidth, mv[0].page->height); +// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[0].map->tiles->tileWidth, mv[0].page->height); //mv[0].video->dorender=1;//ScrollRight } @@ -369,7 +369,7 @@ void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid) mapDrawCol(&mv[id], mv[0].tx - 1, mv[0].ty-1, x, player, DRAWCOLNUM); // else // if(mv[0].video->bgps) -// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[0].map->MAPTILESPTR->tileWidth, mv[0].page->height); +// modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[0].map->tiles->tileWidth, mv[0].page->height); //mv[0].video->dorender=1;//ScrollLeft } @@ -391,7 +391,7 @@ void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid) mapDrawRow(&mv[id], mv[0].tx - 1, mv[0].ty-1, y, player, DRAWROWNUM); // else // if(mv[0].video->bgps) -// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[0].page->width, mv[0].map->MAPTILESPTR->tileHeight); +// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[0].page->width, mv[0].map->tiles->tileHeight); //mv[0].video->dorender=1;//ScrollUp } @@ -403,7 +403,7 @@ void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid) ScrollDown(mv, player, id, plid); /* draw the next row */ - y= mv[0].page->sh + mv[0].map->MAPTILESPTR->tileHeight; + y= mv[0].page->sh + mv[0].map->tiles->tileHeight; #ifndef FULLRCREND if(player[plid].enti.q%3) #else @@ -413,7 +413,7 @@ void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid) mapDrawRow(&mv[id], mv[0].tx - 1, mv[0].ty+mv[0].page->ti.th, y, player, DRAWROWNUM); // else // if(mv[0].video->bgps) -// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[0].page->width, mv[0].map->MAPTILESPTR->tileHeight); +// modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[0].page->width, mv[0].map->tiles->tileHeight); //mv[0].video->dorender=1;//ScrollDown } @@ -498,16 +498,16 @@ sword chkmap(map_t *map, word q) //initiate a null map! map->width=MAPW;///2; map->height=MAPH;///2; -// map->MAPDATAPTR = malloc(((map->width*map->height)+1)*sizeof(byte)); - map->MAPDATAPTR = &x; - map->MAPTILESPTR = malloc(sizeof(tiles_t)); +// map->data = malloc(((map->width*map->height)+1)*sizeof(byte)); + map->data = &x; + map->tiles = malloc(sizeof(tiles_t)); //fix this to be far~ // bp = bitmapLoadPcx("data/ed.pcx"); -// map->MAPTILESPTR->data = &bp; - map->MAPTILESPTR->tileHeight = 16; - map->MAPTILESPTR->tileWidth = 16; - map->MAPTILESPTR->rows = 1; - map->MAPTILESPTR->cols = 1; +// map->tiles->data = &bp; + map->tiles->tileHeight = 16; + map->tiles->tileWidth = 16; + map->tiles->rows = 1; + map->tiles->cols = 1; #ifdef __DEBUG_MAP__ dbg_maptext = true; #endif @@ -538,12 +538,12 @@ void ZC_mapinitMV(map_view_t *mv, int tx, int ty) /* set up the coordinates */ mv[0].tx = mv[1].tx = tx; mv[0].ty = mv[1].ty = ty; - mv[0].page->dx = mv[1].page->dx = mv[2].page->dx = mv[3].page->dx = mv->map->MAPTILESPTR->tileWidth; - mv[0].page->dy = mv[1].page->dy = mv[2].page->dy = mv[3].page->dy = mv->map->MAPTILESPTR->tileHeight; + mv[0].page->dx = mv[1].page->dx = mv[2].page->dx = mv[3].page->dx = mv->map->tiles->tileWidth; + mv[0].page->dy = mv[1].page->dy = mv[2].page->dy = mv[3].page->dy = mv->map->tiles->tileHeight; /* set up the thresholds */ - mv[0].dxThresh = mv[1].dxThresh = mv[2].dxThresh = mv[3].dxThresh = mv->map->MAPTILESPTR->tileWidth * 2; - mv[0].dyThresh = mv[1].dyThresh = mv[2].dyThresh = mv[3].dyThresh = mv->map->MAPTILESPTR->tileHeight * 2; + mv[0].dxThresh = mv[1].dxThresh = mv[2].dxThresh = mv[3].dxThresh = mv->map->tiles->tileWidth * 2; + mv[0].dyThresh = mv[1].dyThresh = mv[2].dyThresh = mv[3].dyThresh = mv->map->tiles->tileHeight * 2; } void ZC_mapredraw(map_view_t *mv, int tx, int ty) @@ -553,7 +553,7 @@ void ZC_mapredraw(map_view_t *mv, int tx, int ty) py=0; i=mv[0].ty * mv[0].map->width + mv[0].tx; - for(ty=mv[0].ty-1; py < mv[0].page->sh+mv->dyThresh && ty < mv[0].map->height; ty++, py+=mv[0].map->MAPTILESPTR->tileHeight) { + for(ty=mv[0].ty-1; py < mv[0].page->sh+mv->dyThresh && ty < mv[0].map->height; ty++, py+=mv[0].map->tiles->tileHeight) { mapDrawWRow(&mv[0], tx-1, ty, py); mapDrawWRow(&mv[1], tx-1, ty, py); i+=mv->map->width - tx; @@ -563,39 +563,45 @@ void ZC_mapredraw(map_view_t *mv, int tx, int ty) void near mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y) { - word rx, ry; + word rx; + word ry; //word textx=0, texty=0; //if(i==0) i=2; -// printf("%02d ", i); if(x >= page->width - t->tileWidth) printf("\n"); - switch(i) + if(i==0) { - case 0: - //wwww - modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, 1); //currently the over scan color! - break; - default: - rx = (((i-1) % ((t->pcximg->width)/t->tileWidth)) * t->tileWidth); - ry = (((i-1) / ((t->pcximg->height)/t->tileHeight)) * t->tileHeight); + //wwww + modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, 1); //currently the over scan color! + } + else + { + rx = (((i-1) % ((t->data->width)/t->tileWidth)) * t->tileWidth); + ry = (((i-1) / ((t->data->height)/t->tileHeight)) * t->tileHeight); +////0000printf("i=%d\n", i); +#ifdef __DEBUG_MAP__ + switch(dbg_maptext) + { + case 0: +#endif #ifndef TILERENDER - if(!pagenorendermap) modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, i+1); + if(!pagenorendermap) modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, i+1); + sprintf(global_temp_status_text2, "%d", i); + modexprint(page, x, y, 1, 1, 2, global_temp_status_text2); #else - modexDrawBmpRegion (page, x, y, rx, ry, t->tileWidth, t->tileHeight, i); - //draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); - //modexDrawBmpRegion (page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data)); + modexDrawBmpRegion (page, x, y, rx, ry, t->tileWidth, t->tileHeight, i); + /* then the sprite. note modding ram ptr means we just draw to (x&3,0) */ + //draw_vrl1_vgax_modex(x-rx,y-ry,vrl_header,vrl_lineoffs,buffer+sizeof(*vrl_header),bufsz-sizeof(*vrl_header)); + //modexDrawBmpRegion (page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data)); +#endif +#ifdef __DEBUG_MAP__ + break; + case 1: + if(!pagenorendermap) modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, i); + sprintf(global_temp_status_text2, "%d", i); + modexprint(page, x, y, 1, 1, 2, global_temp_status_text2); + break; + } #endif -/*#ifdef __DEBUG_MAP__ - switch(dbg_maptext) - { - case 0: - break; - case 1: - sprintf(global_temp_status_text2, "%u", i); modexprint(page, x, y, 1, 1, 2, global_temp_status_text2); - break; - } -#endif*/ - break; } - //sprintf(global_temp_status_text2, "%d", i); modexprint(page, x+3, y-1, 1, 1, 2, global_temp_status_text2); } void near mapDrawRow(map_view_t *mv, int tx, int ty, word y, player_t *player, word poopoffset) @@ -607,9 +613,9 @@ if(pagedelayrendermap) if(!y) y+=TILEWH; else y-=TILEWH; if(pagedelayrendermap){ sprintf(global_temp_status_text, "%-3u", mv->dx); modexprint(mv[0].page, player[0].enti.x, player[0].enti.y-28-(poopoffset*8) , 1, 2, 1, global_temp_status_text); } /* the position within the map array */ i=ty * mv->map->width + tx; - for( mv->dx=poopoffset; mv->dx<(mv->page->sw+mv->dxThresh)/(poopoffset+1) && tx < mv->map->width; mv->dx+=mv->map->MAPTILESPTR->tileWidth, tx++) { + for( mv->dx=poopoffset; mv->dx<(mv->page->sw+mv->dxThresh)/(poopoffset+1) && tx < mv->map->width; mv->dx+=mv->map->tiles->tileWidth, tx++) { if(i>=0) - mapDrawTile(mv->map->MAPTILESPTR, mv->map->MAPDATAPTR[i], mv->page, mv->dx, y); + mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, mv->dx, y); i++; /* next! */ } if(pagedelayrendermap) delay(200); @@ -626,9 +632,9 @@ if(pagedelayrendermap){ sprintf(global_temp_status_text, "%-3u", mv->dy); modexp i=ty * mv->map->width + tx; /* We'll copy all of the columns in the screen, i + 1 row above and one below */ - for( mv->dy=poopoffset; mv->dy<(mv->page->sh+mv->dyThresh)/(poopoffset+1) && ty < mv->map->height; mv->dy+=mv->map->MAPTILESPTR->tileHeight, ty++) { + for( mv->dy=poopoffset; mv->dy<(mv->page->sh+mv->dyThresh)/(poopoffset+1) && ty < mv->map->height; mv->dy+=mv->map->tiles->tileHeight, ty++) { if(i>=0) - mapDrawTile(mv->map->MAPTILESPTR, mv->map->MAPDATAPTR[i], mv->page, x, mv->dy); + mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, mv->dy); i += mv->map->width; } if(pagedelayrendermap) delay(200); @@ -640,9 +646,9 @@ void mapDrawWRow(map_view_t *mv, int tx, int ty, word y) /* the position within the map array */ i=ty * mv->map->width + tx; - for(mv->dx=0; mv->dxpage->sw+mv->dxThresh && tx < mv->map->width; mv->dx+=mv->map->MAPTILESPTR->tileWidth, tx++) { + for(mv->dx=0; mv->dxpage->sw+mv->dxThresh && tx < mv->map->width; mv->dx+=mv->map->tiles->tileWidth, tx++) { if(i>=0) /* we are in the map, so copy! */ - mapDrawTile(mv->map->MAPTILESPTR, mv->map->MAPDATAPTR[i], mv->page, mv->dx, y); + mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, mv->dx, y); i++; /* next! */ } } @@ -656,21 +662,26 @@ void mapDrawWCol(map_view_t *mv, int tx, int ty, word x) /* We'll copy all of the columns in the screen, i + 1 row above and one below */ - for(mv->dy=0; mv->dypage->sh+mv->dyThresh && ty < mv->map->height; mv->dy+=mv->map->MAPTILESPTR->tileHeight, ty++) { + for(mv->dy=0; mv->dypage->sh+mv->dyThresh && ty < mv->map->height; mv->dy+=mv->map->tiles->tileHeight, ty++) { if(i>=0) /* we are in the map, so copy away! */ - mapDrawTile(mv->map->MAPTILESPTR, mv->map->MAPDATAPTR[i], mv->page, x, mv->dy); + mapDrawTile(mv->map->tiles, mv->map->data[i], mv->page, x, mv->dy); i += mv->map->width; } } +/*void qclean() +{ + //setkb(0); +}*/ + boolean pagenorendermap = 0; boolean pagedelayrendermap = 0; /* sync */ void shinku(global_game_variables_t *gv) { - word x = gv->video.page[/*!*/(gv->video.p)].dx; //(gv->video.page[(gv->video.p)].tlx) - // follow the screen - word y = gv->video.page[/*!*/(gv->video.p)].dy; //(gv->video.page[(gv->video.p)].tly) - // follow the screen + word x = gv->video.page[/*!*/(gv->video.p)].dx - (gv->video.page[(gv->video.p)].tlx); // follow the screen + word y = gv->video.page[/*!*/(gv->video.p)].dy - (gv->video.page[(gv->video.p)].tly); // follow the screen word col = 2, bgcol = 1, type = 1;//w = 64, h = 8, if(elapsed_timer(gv) >= (1.0 / gv->kurokku.frames_per_second)) { @@ -682,13 +693,6 @@ void shinku(global_game_variables_t *gv) // // This fixes *** Null pointer assignment detected error message in ZCROLL.EXE on exit. sprintf(global_temp_status_text, "%.0f fps", (double)gv->kurokku.tiku/ticktock(gv)); - //modexprint(&(gv->video.page[/*!*/(gv->video.p)]), x, y, type, col, bgcol, global_temp_status_text); - modexCopyPageRegion(&gv->video.page[0], &gv->video.page[1], - gv->video.page[/*!*/(gv->video.p)].dx, - gv->video.page[/*!*/(gv->video.p)].dy, - gv->video.page[/*!*/(gv->video.p)].dx, - gv->video.page[/*!*/(gv->video.p)].dy, - 96, 16); modexprint(&(gv->video.page[/*!*/(gv->video.p)]), x, y, type, col, bgcol, global_temp_status_text); //0000printf("dx=%u dy=%u\n", gv->video.page[/*!*/(gv->video.p)].dx, gv->video.page[/*!*/(gv->video.p)].dy); gv->kurokku.tiku=0; @@ -747,7 +751,7 @@ void near ZC_animatePlayer(map_view_t *pip, player_t *player, word pn) break; } x-=4; - y-=pip[0].map->MAPTILESPTR->tileHeight; + y-=pip[0].map->tiles->tileHeight; switch (player[pn].enti.d) { case 0: diff --git a/src/lib/scroll16.h b/src/lib/scroll16.h index fc187954..efe02d9b 100755 --- a/src/lib/scroll16.h +++ b/src/lib/scroll16.h @@ -81,7 +81,7 @@ #define SCROLLEXITMESG printf("page[0]dxy: %dx%d", gvar.video.page[0].dx, gvar.video.page[0].dy);\ printf("\n\n");\ printf("player vars:\n");\ - printf(" xy: %dx%d", player[0].enti.x, player[0].enti.y); printf(" txy: %dx%d", player[0].enti.tx, player[0].enti.ty); printf(" triggxy: %dx%d", player[0].enti.triggerx, player[0].enti.triggery); printf(" value: %d\n", mv[1].map->MAPDATAPTR[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))]);\ + printf(" xy: %dx%d", player[0].enti.x, player[0].enti.y); printf(" txy: %dx%d", player[0].enti.tx, player[0].enti.ty); printf(" triggxy: %dx%d", player[0].enti.triggerx, player[0].enti.triggery); printf(" value: %d\n", mv[1].map->layerdata[0][(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))]);\ printf(" hp: %d", (player[0].enti.hp)); printf(" q: %u", player[0].enti.q); printf(" info.dir: %u", player[0].info.dir); printf(" d: %u", player[0].enti.d); printf(" dire: %u", player[0].enti.dire);\ printf(" pdir: %u\n", player[0].pdir); printf(" delay=%u", player[0].enti.spri->delay);\ printf("\n\n");\ @@ -132,7 +132,7 @@ inline void near ScrollRight(map_view_t *mv, player_t *player, word id, word pli /* Snap the origin forward */ mv[id].page->data += 4; - mv[id].page->dx = mv[id].map->MAPTILESPTR->tileWidth; + mv[id].page->dx = mv[id].map->tiles->tileWidth; } } @@ -149,7 +149,7 @@ inline void near ScrollLeft(map_view_t *mv, player_t *player, word id, word plid /* Snap the origin backward */ mv[id].page->data -= 4; - mv[id].page->dx = mv[id].map->MAPTILESPTR->tileWidth; + mv[id].page->dx = mv[id].map->tiles->tileWidth; } } @@ -166,7 +166,7 @@ inline void near ScrollUp(map_view_t *mv, player_t *player, word id, word plid) /* Snap the origin upward */ mv[id].page->data -= mv[id].page->pi; - mv[id].page->dy = mv[id].map->MAPTILESPTR->tileHeight; + mv[id].page->dy = mv[id].map->tiles->tileHeight; } } @@ -183,7 +183,7 @@ inline void near ScrollDown(map_view_t *mv, player_t *player, word id, word plid /* Snap the origin downward */ mv[id].page->data += mv[id].page->pi; - mv[id].page->dy = mv[id].map->MAPTILESPTR->tileHeight; + mv[id].page->dy = mv[id].map->tiles->tileHeight; } } diff --git a/src/maptest.c b/src/maptest.c index deef4c7c..c73ea3dd 100755 --- a/src/maptest.c +++ b/src/maptest.c @@ -32,9 +32,6 @@ main(int argc, char *argv[]) #ifdef DUMP #ifdef DUMP_MAP short i; -#ifdef __NEWMAPTILEDATAVARS__ - word k; -#endif #endif #endif char *fmt = "Memory available = %u\n"; @@ -61,24 +58,15 @@ main(int argc, char *argv[]) fprintf(stdout, "map.height= %d\n", map.height); #ifdef DUMP_MAP //if(map.width*map.height != 1200) -#ifdef __NEWMAPTILEDATAVARS__ - for(k=0;kMAPDATAPTR[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) + if(((mv[0].map->data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) { short i; for(i=800; i>=400; i--) diff --git a/src/zcroll.c b/src/zcroll.c index 342f3ba5..f2e803f3 100755 --- a/src/zcroll.c +++ b/src/zcroll.c @@ -104,15 +104,7 @@ void main(int argc, char *argv[]) VGAmodeX(1/*bakapee*/, 1, &gvar); /* load color palette */ - /*ptmp.offset=(paloffset/3); - modexPalUpdate(&ptmp, &paloffset, 0, 0); - //modexClearRegion(bg->page, 0, 0, 320, 240, 255); - //printf(" %d\n", sizeof(ptmp.data)); - //printf("1: %d\n", paloffset); - map.tiles->data->offset=(paloffset/3); - modexPalUpdate(map.tiles->data, &paloffset, 0, 0);*/ VL_LoadPalFile(bakapee1p, &gvar.video.palette); - //VL_LoadPalFile("data/default.pal", &gvar.video.palette); #ifdef FADE gpal = modexNewPal(); @@ -147,7 +139,6 @@ void main(int argc, char *argv[]) gvar.video.page[0].tlx=mv[0].tx*TILEWH; gvar.video.page[0].tly=mv[0].ty*TILEWH; shinku(&gvar); -//modexpdump(mv[0].page); #ifdef FADE modexFadeOn(4, gpal); #endif @@ -172,7 +163,7 @@ void main(int argc, char *argv[]) //the scripting stuff.... //if(((player[0].enti.triggerx == TRIGGX && player[0].enti.triggery == TRIGGY) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) - if(((mv[0].map->MAPDATAPTR[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) + if(((mv[0].map->data[(player[0].enti.triggerx-1)+(map.width*(player[0].enti.triggery-1))] == 0) && IN_KeyDown(0x1C))||(player[0].enti.tx == 5 && player[0].enti.ty == 5)) { short i; for(i=800; i>=400; i--) @@ -184,8 +175,8 @@ void main(int argc, char *argv[]) if(player[0].enti.q == (TILEWH/(player[0].enti.speed))+1 && player[0].info.dir != 2 && (player[0].enti.triggerx == 5 && player[0].enti.triggery == 5)){ player[0].enti.hp--; } //debugging binds! - if(IN_KeyDown(24)){ modexPalUpdate0(&gvar.video.palette); /*paloffset=0;*/ modexpdump(mv[0].page); IN_UserInput(1,1); } //o - if(IN_KeyDown(22)){ modexPalUpdate0(&gvar.video.palette); } //u + if(IN_KeyDown(24)){ modexPalUpdate0(gpal); /*paloffset=0;*/ modexpdump(mv[0].page); IN_UserInput(1,1); } //o + if(IN_KeyDown(22)){ modexPalUpdate0(gpal); } //u FUNCTIONKEYFUNCTIONS FUNCTIONKEYDRAWJUNK -- 2.39.5