From 1e95ede4230d3d83281d20dc2053b0fb0d9c2edb Mon Sep 17 00:00:00 2001 From: sparky4 Date: Mon, 18 Apr 2016 00:46:30 -0500 Subject: [PATCH] let's show Sparky4 what I mean by vertical column font rendering. Repo sync. --- src/lib/scroll16.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/lib/scroll16.c b/src/lib/scroll16.c index e77faf1b..e9a9fc15 100755 --- a/src/lib/scroll16.c +++ b/src/lib/scroll16.c @@ -600,7 +600,8 @@ void shinku(map_view_t *pip, global_game_variables_t *gv) word type = 1; //t=(((*(gv->clock))-gv->clock_start) /18.2); sprintf(gv->pee, "%f fps", (double)gv->kurokku.tiku/ticktock(gv)); - modexprint(pip[1].page, 16, 16, 1, 15, 0, gv->pee); + printf("%s", gv->pee); + //modexprint(pip[1].page, 16, 16, 1, 15, 0, gv->pee); //(gv->clock_start)=*(gv->clock); gv->kurokku.tiku=0; } -- 2.39.5