From 315dcaa959635ab63a011f979774748a18b3c00d Mon Sep 17 00:00:00 2001
From: sparky4 <sparky4@cock.li>
Date: Mon, 15 May 2017 16:21:24 -0500
Subject: [PATCH] xcroll.exe needs through testing on real hardware\!\!\!\!
 ass\! 16_ca needs huge amounts of work and I should remember what needs to be
 done soon[going to port rest of code to borland c some time so we can use the
 core components of id engine here ][going to add 16_us.c eventually but the
 debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed
 to xcroll][zcroll is now the pre menu game loop system with PROPER data usage
 with CAMMPM] added 1st scroll back [i work on CA] palette debug show values
 added wwww and i need to know how to see vrs/vrl imaage data palette index
 numbers [i am trying to find out how the hell you get the index number values
 of VRL/VRS] boom has been fixed ^^[CA_CacheMap added seems to be used in
 start a new game] what is mapsegs?

---
 makefile | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/makefile b/makefile
index bb06aa42..19d47e52 100755
--- a/makefile
+++ b/makefile
@@ -119,7 +119,7 @@ UPXQ=-qqq
 #
 # compile flags
 #
-S_FLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k32768#24576
+S_FLAGS=-sg -st -of+ -zu -zdf -zff -zgf -k40960#32768#24576
 Z_FLAGS=-zk0 -zc -zm#### -zp4 -ei
 O_FLAGS=-opnr -oe=24 -oil+ -outback -ohm
 T_FLAGS=-bt=dos -wx -m$(MEMORYMODE) -0 -fpi87 -d1 -fo=.$(OBJ)## -e=65536
-- 
2.39.5