From 34447203e7f684aef952f297e901b5282c4727a5 Mon Sep 17 00:00:00 2001 From: sparky4 Date: Wed, 1 Feb 2017 11:17:19 -0600 Subject: [PATCH] working on palllist.c and no idea how to preserve bg fixed player[0].enti. www --- src/zcroll.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/zcroll.c b/src/zcroll.c index 8c148d9c..19b3bb6b 100755 --- a/src/zcroll.c +++ b/src/zcroll.c @@ -211,13 +211,13 @@ void main(int argc, char *argv[]) { bakapee1=FILENAME_1; bakapee1p=FILENAME_1P; - enti->overdraww=0; + player[0].enti.overdraww=0; } if(IN_KeyDown(sc_K)) { bakapee1=FILENAME_2; bakapee1p=FILENAME_2P; - enti->overdraww=2; + player[0].enti.overdraww=2; } //read_vrs(&gvar, bakapee1, player[0].enti.spri->spritesheet); VRS_ReadVRS(bakapee1, &player[0].enti, &gvar); -- 2.39.5