From 4896a0e01091e78ded179d767e346a8a3439a5ea Mon Sep 17 00:00:00 2001 From: sparky4 Date: Sat, 22 Nov 2014 15:33:54 -0600 Subject: [PATCH] modified: 16/modex16/scroll.c modified: 16/modex16/scroll.exe Seriously we need to render the player and animate it and load maps and have map tata triggers and unwalkable spaces and null spaces and such --- 16/modex16/scroll.c | 4 ++-- 16/modex16/scroll.exe | Bin 19296 -> 19296 bytes 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/16/modex16/scroll.c b/16/modex16/scroll.c index 55ca2ced..6f44f399 100644 --- a/16/modex16/scroll.c +++ b/16/modex16/scroll.c @@ -150,7 +150,7 @@ void main() { } player.tx--; } - else if(player.tx > 0) + else if(player.tx > 1) { for(q=0; q<(TILEWH/SPEED); q++) { @@ -202,7 +202,7 @@ void main() { } player.ty--; } - else if(player.ty > 0)// && player.ty <= draw->ty + 8)// && player.ty >= draw->ty+8) + else if(player.ty > 1) { for(q=0; q<(TILEWH/SPEED); q++) { diff --git a/16/modex16/scroll.exe b/16/modex16/scroll.exe index 3ff2034bbd348f0e0d51be264170846ab6d17334..fff217e53f0050c6becee79657ac8f1e89f66e42 100755 GIT binary patch delta 23 ccmaDbjq$-W#tj*ajEtKz8J~bCKV~5h0BUpxYybcN delta 23 ccmaDbjq$-W#tj*aj0~GI8J~bCKV~5h0BT_eY5)KL -- 2.39.2