From 664d5f8c50648f6605c80a290f6ce69293e90a33 Mon Sep 17 00:00:00 2001
From: sparky4 <sparky4@cock.li>
Date: Mon, 13 Feb 2017 02:18:10 -0600
Subject: [PATCH] added an old version of 16_vl.c to get the old functionality
 of palette updater back w

---
 src/lib/16_vlpal_.c | 330 ++++++++++++++++
 src/lib/modex16.c   | 909 --------------------------------------------
 2 files changed, 330 insertions(+), 909 deletions(-)
 create mode 100755 src/lib/16_vlpal_.c
 delete mode 100755 src/lib/modex16.c

diff --git a/src/lib/16_vlpal_.c b/src/lib/16_vlpal_.c
new file mode 100755
index 00000000..77ec1ea1
--- /dev/null
+++ b/src/lib/16_vlpal_.c
@@ -0,0 +1,330 @@
+#include <d/* Project 16 Source Code~
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>, or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
+//#include "src/lib/16_vlpal.h"
+
+//color checker~
+//i want to make another vesion that checks the palette when the palette is being appened~
+void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z)
+{
+		byte *pal;
+		word zz=0;
+		pal = modexNewPal();
+		modexPalSave(pal);
+		//printf("q: %02d\n", (*q));
+
+		//check palette for dups
+		for((*z)=0; (*z)<PAL_SIZE; (*z)+=3)
+		{
+//			printf("\n		z: %d\n", (*z));
+//			printf("		q: %d\n", (*q));
+//			printf("		z+q: %d\n\n", ((*z)+(*q)));
+			if((*z)%3==0)
+			{
+				if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
+				{
+//					printf("\n%d	[%02d][%02d][%02d]\n", (*z), pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
+//					printf("%d	[%02d][%02d][%02d]\n\n", (*z)+3, pal[(*z)+3], pal[(*z)+4], pal[(*z)+5]);
+					break;
+				}
+				else for(zz=0; zz<(*q); zz+=3)
+				{
+					//zq=(zz+(q-3));
+					//printf("zz: %02d\n", zz/3);
+					if(zz%3==0)
+					{
+						if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5])
+						{
+//							printf("\nzq1:%d[%02d][%02d][%02d]\n", (zz+q), pal[(zz+q)], pal[(zz+q)+1], pal[(zz+q)+2]);
+//							printf("zq2:%d[%02d][%02d][%02d]\n\n", (zz+q)+3, pal[(zz+q)+3], pal[(zz+q)+4], pal[(zz+q)+5]);
+							break;
+						}
+						else if(pal[zz]==pal[((*z)+(*q))] && pal[zz+1]==pal[((*z)+(*q))+1] && pal[zz+2]==pal[((*z)+(*q))+2])
+						{
+//							printf("\n\nwwwwwwwwwwwwwwww\n");
+//							printf("	zq: %d	[%02d][%02d][%02d] value that is needing to be changed~\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);
+//							printf("	zz: %d	[%02d][%02d][%02d] value that the previous value is going to change to~\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
+//							//printf("	zv: %d	[%02d][%02d][%02d] wwww\n", (zz-z+q)/3, pal[(zz-z+q)], pal[(zz-z+q)+1], pal[(zz-z+q)+2]);
+//							printf("	z : %d	[%02d][%02d][%02d] offset value~\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
+							a[((*z)+(*q))/3]=zz/3;
+							(*aa)=((*z)+(*q))/3;
+//							printf("\n		aa: %d\n\n", (*aa));
+//							printf("	a[%02d]=(%02d) offset array i think the palette should be updated again~\n", ((*z)+(*q))/3, a[((*z)+(*q))/3]);
+//							printf("wwwwwwwwwwwwwwww\n\n");
+						}
+						/*else
+						{
+							printf("================\n");
+							printf("zq: %d	[%02d][%02d][%02d]\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);
+							printf("zz: %d	[%02d][%02d][%02d]\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
+							printf("z : %d	[%02d][%02d][%02d]\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
+							printf("================\n");
+						}*/
+						//printf("[%d]", (zz+q));
+					}
+				}
+				//printf("\nz:	%d\n", z);
+				//printf("q:	%d\n", q);
+				//printf("zz:	%d\n", zz);
+			}
+		}
+		free(pal);
+}
+
+void
+modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp)
+{
+	byte *p = bmp->palette;
+	word w=0;
+	word q=0;
+	word qq=0;
+	word ii;
+	static word a[256] = { 0 };
+	word z=0,aq=0,aa=0;
+	word pp=0,spee=0,ppee=0;
+	sword aqpw;
+
+//	if(qp>0) printf("(*i)=%02d\n", (*i));
+	modexWaitBorder();
+	if((*i)==0) outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
+	else if(qp==0)
+	{
+		q=(*i);
+	}
+	else
+	{
+		q=(*i);
+		qq=(*i)/3;
+//		printf("q: %02d\n", (q));
+//		printf("qq: %02d\n", (qq));
+		//printf("	(*i)-q=%02d\n", (*i)-q);
+//		printf("================\n");
+		outp(PAL_WRITE_REG, qq);  /* start at the beginning of palette */
+	}
+	if((*i)<PAL_SIZE/2 && w==0)
+	{
+		for(; (*i)<PAL_SIZE/2; (*i)++)
+		{
+			//if(i%3==0 && (p[i+5]==p[i+4] && p[i+4]==p[i+3] && p[i+3]==p[i+2] && p[i+2]==p[i+1] && p[i+1]==p[i] && p[i+5]==p[i]))
+//____			if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
+			if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+			{
+				if(qp>0)
+				{
+					(*i)-=(aqpp*3);
+					aqpw=aqpp-1;
+					outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
+					for(ii=aqpp; ii>0; ii--)
+					{
+						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
+						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
+						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);
+//						printf("position	=	%d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
+/*if(qp>0){ //printf("[%d]", p[((*i)-q)]);	printf("[%d]", p[((*i)-q)+1]);	printf("[%d]", p[((*i)-q)+2]);	printf("[%d]", p[((*i)-q)+3]);			printf("[%d]", p[((*i)-q)+4]);			printf("[%d]", p[((*i)-q)+5]);			printf("	%d [%d]\n", (*i), p[((*i)-q)]); }
+printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]);
+printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]);
+printf("	%d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/
+						//printf("%d\n", ((*i)+((ii)*3))/3);
+						//printf("ii=%d\n", ii);
+						//printf("aqpp=%d\n", aqpp);
+						//printf("			%d\n", ((*i)+((aqpp-ii)*3))/3);
+					}
+					//printf("	%d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
+					//printf("	%d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
+					//printf("	%d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
+					//printf("(*i)=%d\n", (*i));
+				}
+				//printf("[%d]", p[((*i)-q)]);	printf("[%d]", p[((*i)-q)+1]);	printf("[%d]", p[((*i)-q)+2]);	printf("[%d]", p[((*i)-q)+3]);			printf("[%d]", p[((*i)-q)+4]);			printf("[%d]", p[((*i)-q)+5]);			printf("	%d [%d]\n", (*i), p[((*i)-q)]);
+				w++;
+				break;
+			}
+			else
+			{
+				if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0);
+				else
+				if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
+				else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
+			}
+		}
+	}
+	modexWaitBorder();	    /* waits one retrace -- less flicker */
+	if((*i)>=PAL_SIZE/2 && w==0)
+	{
+		for(; (*i)<PAL_SIZE; (*i)++)
+		{
+//____			if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
+			if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+			{
+				if(qp>0)
+				{
+					(*i)-=(aqpp*3);
+					aqpw=aqpp-1;
+					outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
+					for(ii=aqpp; ii>0; ii--)
+					{
+						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
+						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
+						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);
+//						printf("position	=	%d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
+/*if(qp>0){ //printf("[%d]", p[((*i)-q)]);	printf("[%d]", p[((*i)-q)+1]);	printf("[%d]", p[((*i)-q)+2]);	printf("[%d]", p[((*i)-q)+3]);			printf("[%d]", p[((*i)-q)+4]);			printf("[%d]", p[((*i)-q)+5]);			printf("	%d [%d]\n", (*i), p[((*i)-q)]); }
+printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]);
+printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]);
+printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]);
+printf("	%d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/
+						//printf("%d\n", ((*i)+((ii)*3))/3);
+						//printf("ii=%d\n", ii);
+						//printf("aqpp=%d\n", aqpp);
+						//printf("			%d\n", ((*i)+((aqpp-ii)*3))/3);
+					}
+					//printf("	%d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
+					//printf("	%d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
+					//printf("	%d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
+					//printf("(*i)=%d\n", (*i));
+				}
+				//printf("[%d]", p[((*i)-q)]);	printf("[%d]", p[((*i)-q)+1]);	printf("[%d]", p[((*i)-q)+2]);	printf("[%d]", p[((*i)-q)+3]);			printf("[%d]", p[((*i)-q)+4]);			printf("[%d]", p[((*i)-q)+5]);			printf("	%d [%d]\n", (*i), p[((*i)-q)]);
+				w++;
+				break;
+			}
+			else
+			{
+				if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
+				else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
+			}
+		}
+	}
+
+	//palette checker~
+	if(q>0 && qp==0)
+	{
+		long lq;
+		long bufSize = (bmp->width * bmp->height);
+		chkcolor(bmp, &q, &a, &aa, &z);
+
+		/*printf("z=%d\n", z/3);
+		printf("q+z=%d\n", (q+z)/3);
+		printf("z-ppee=%d\n", (z-ppee)/3);
+		printf("q=%d\n", q/3);
+		printf("aa=%d\n", aa);*/
+
+		aq=0; pp = q; ppee=q;
+aqpee:
+		while(aq<=aa)
+		{
+			//printf("a[%02d]=(%d)", aq, a[aq]);
+			if(a[aq]==0) aq++;
+			else{ aqpp++; break; }
+		}
+
+/*		printf("aq=%02d\n", aq);
+		printf("z=%02d\n", z/3);
+		printf("(z/3)-aqpp=%02d\n", (z/3)-aqpp);
+		printf("aqpp=%02d\n", aqpp);*/
+
+	for(lq=0; lq<bufSize; lq++)
+	{
+		if(bmp->data[lq]+bmp->offset==aq)
+		{
+			//printf("\n%02d\n", bmp->data[lq]);
+			//printf("\n%02d\n", bmp->offset);
+			//printf("\naq=	%02d\n", aq);
+			//printf("a[aq]=	%02d\n", a[aq]);
+			//bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
+			bmp->data[lq]=a[aq];
+			//printf("_%d \n", bmp->data[lq]);
+		}
+		else if(bmp->data[lq]+bmp->offset < (z/3)-aqpp)
+		{
+			if(bmp->data[lq]+bmp->offset >= aq) bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;
+			else bmp->data[lq]+=(bmp->offset);
+		}
+
+		//printf("%02d ", bmp->data[lq]);
+		//if(lq > 0 && lq%bmp->width==0) printf("\n");
+	}
+
+	while(pp<=(aq*3))
+	{
+		if(((pp/3)==aq || spee>0))
+		{
+			/*printf("spee=%d\n", spee);
+			printf("		pp=%02d	", pp/3);
+			printf("old	bmp: [%d]", bmp->palette[(pp-ppee)]);
+			printf("[%d]", bmp->palette[(pp-ppee)+1]);
+			printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
+			//if(spee==0) printf("\npp=%02d\n\n", pp/3);
+			bmp->palette[(pp-ppee)]=		bmp->palette[(pp-ppee)+3];
+			bmp->palette[(pp-ppee)+1]=	bmp->palette[(pp-ppee)+4];
+			bmp->palette[(pp-ppee)+2]=	bmp->palette[(pp-ppee)+5];
+			if(spee==0) spee++;
+		}
+		/*printf("		pp=%02d	", pp/3);
+		printf("	bmp: [%d]", bmp->palette[(pp-ppee)]);
+		printf("[%d]", bmp->palette[(pp-ppee)+1]);
+		printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
+		pp+=3;
+	}
+
+	//update the palette~
+	//printf("	aqpp=		%d\n", aqpp);
+	modexPalUpdate(bmp, &ppee, 1, aqpp);
+	(*i)=ppee;
+	//printf("	aqpp=	%d\n", aqpp);
+	//printf("	ppee=	%d\n", ppee);
+
+	/*printf(".\n");
+	printf("aqpp=	%02d\n", aqpp/3);
+	printf("aq=	%02d\n", aq);
+	printf("aa=	%02d\n", aa);
+	printf("		ppee=	%02d\n", ppee);*/
+
+	if(aq<aa){ /*printf("~~~~\n"); */ppee=q; aq++; goto aqpee; }
+	/*printf("ppee=%d\n", ppee);
+	printf("pp=%d\n", pp);
+	printf("q=%d\n", q);
+	printf("(*i)=%d\n", (*i));*/
+
+	}
+}
+
+void
+modexPalUpdate2(byte *p)
+{
+	int i;
+	modexWaitBorder();
+	outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
+	for(i=0; i<PAL_SIZE/2; i++)
+	{
+		outp(PAL_DATA_REG, p[i]);
+	}
+	modexWaitBorder();	    /* waits one retrace -- less flicker */
+	for(; i<PAL_SIZE; i++)
+	{
+		outp(PAL_DATA_REG, p[(i)]);
+	}
+}
diff --git a/src/lib/modex16.c b/src/lib/modex16.c
deleted file mode 100755
index 79d1b260..00000000
--- a/src/lib/modex16.c
+++ /dev/null
@@ -1,909 +0,0 @@
-#include <dos.h>
-#include <string.h>
-#include <mem.h>
-#include <conio.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include "src\lib\modex16.h"
-
-
-byte far* VGA=(byte far*) 0xA0000000; 	/* this points to video memory. */
-
-static void fadePalette(sbyte fade, sbyte start, word iter, byte *palette);
-static byte tmppal[PAL_SIZE];
-
-static void
-vgaSetMode(byte mode)
-{
-  union REGS regs;
-
-  regs.h.ah = SET_MODE;
-  regs.h.al = mode;
-  int86(VIDEO_INT, &regs, &regs);
-}
-
-
-/* -========================= Entry  Points ==========================- */
-void
-modexEnter() {
-    word i;
-    dword far*ptr=(dword far*)VGA;      /* used for faster screen clearing */
-    word CRTParms[] = {
-	0x0d06,		/* vertical total */
-	0x3e07,		/* overflow (bit 8 of vertical counts) */
-	0x4109,		/* cell height (2 to double-scan */
-	0xea10,		/* v sync start */
-	0xac11,		/* v sync end and protect cr0-cr7 */
-	0xdf12,		/* vertical displayed */
-	0x0014,		/* turn off dword mode */
-	0xe715,		/* v blank start */
-	0x0616,		/* v blank end */
-	0xe317		/* turn on byte mode */
-    };
-    int CRTParmCount = sizeof(CRTParms) / sizeof(CRTParms[0]);
-
-    /* TODO save current video mode and palette */
-    vgaSetMode(VGA_256_COLOR_MODE);
-
-    /* disable chain4 mode */
-    outpw(SC_INDEX, 0x0604);
-
-    /* synchronous reset while setting Misc Output */
-    outpw(SC_INDEX, 0x0100);
-
-    /* select 25 MHz dot clock & 60 Hz scanning rate */
-    outp(MISC_OUTPUT, 0xe3);
-
-    /* undo reset (restart sequencer) */
-    outpw(SC_INDEX, 0x0300);
-
-    /* reprogram the CRT controller */
-    outp(CRTC_INDEX, 0x11); /* VSync End reg contains register write prot */
-    outp(CRTC_DATA, 0x7f);  /* get current write protect on varios regs */
-
-    /* send the CRTParms */
-    for(i=0; i<CRTParmCount; i++) {
-	outpw(CRTC_INDEX, CRTParms[i]);
-    }
-
-    /* clear video memory */
-    outpw(SC_INDEX, 0x0f02);
-    for(i=0; i<0x8000; i++) {
-	ptr[i] = 0x0000;
-    }
-}
-
-
-void
-modexLeave() {
-    /* TODO restore original mode and palette */
-    vgaSetMode(TEXT_MODE);
-}
-
-
-page_t
-modexDefaultPage() {
-    page_t page;
-
-    /* default page values */
-    page.data = VGA;
-    page.dx = 0;
-    page.dy = 0;
-    page.width = SCREEN_WIDTH;
-    page.height = SCREEN_HEIGHT;
-
-    return page;
-}
-
-/* returns the next page in contiguous memory
- * the next page will be the same size as p, by default
- */
-page_t
-modexNextPage(page_t *p) {
-    page_t result;
-
-    result.data = p->data + (p->width/4)*p->height;  /* compute the offset */
-    result.dx = 0;
-    result.dy = 0;
-    result.width = p->width;
-    result.height = p->height;
-
-    return result;
-}
-
-
-void
-modexShowPage(page_t *page) {
-    word high_address;
-    word low_address;
-    word offset;
-    byte crtcOffset;
-
-    /* calculate offset */
-    offset = (word) page->data;
-    offset += page->dy * (page->width >> 2 );
-    offset += page->dx >> 2;
-
-    /* calculate crtcOffset according to virtual width */
-    crtcOffset = page->width >> 3;
-
-    high_address = HIGH_ADDRESS | (offset & 0xff00);
-    low_address  = LOW_ADDRESS  | (offset << 8);
-
-    /* wait for appropriate timing and then program CRTC */
-    while ((inp(INPUT_STATUS_1) & DISPLAY_ENABLE));
-    outpw(CRTC_INDEX, high_address);
-    outpw(CRTC_INDEX, low_address);
-    outp(CRTC_INDEX, 0x13);
-    outp(CRTC_DATA, crtcOffset);
-
-    /*  wait for one retrace */
-    while (!(inp(INPUT_STATUS_1) & VRETRACE)); 
-
-    /* do PEL panning here */
-    outp(AC_INDEX, 0x33);
-    outp(AC_INDEX, (page->dx & 0x03) << 1);
-}
-
-
-void
-modexPanPage(page_t *page, int dx, int dy) {
-    page->dx = dx;
-    page->dy = dy;
-}
-
-
-void
-modexSelectPlane(byte plane) {
-    outp(SC_INDEX, MAP_MASK);          /* select plane */
-    outp(SC_DATA,  plane);
-}
-
-
-void
-modexClearRegion(page_t *page, int x, int y, int w, int h, byte  color) {
-    word pageOff = (word) page->data;
-    word xoff=x/4;       /* xoffset that begins each row */
-    word scanCount=w/4;  /* number of iterations per row (excluding right clip)*/
-    word poffset = pageOff + y*(page->width/4) + xoff; /* starting offset */
-    word nextRow = page->width/4-scanCount-1;  /* loc of next row */
-    byte lclip[] = {0x0f, 0x0e, 0x0c, 0x08};  /* clips for rectangles not on 4s */
-    byte rclip[] = {0x00, 0x01, 0x03, 0x07};
-    byte left = lclip[x&0x03];
-    byte right = rclip[(x+w)&0x03];
-
-    /* handle the case which requires an extra group */
-    if((x & 0x03) && !((x+w) & 0x03)) {
-      right=0x0f;
-    }
-
-    __asm {
-		MOV AX, SCREEN_SEG      ; go to the VGA memory
-		MOV ES, AX
-		MOV DI, poffset		; go to the first pixel
-		MOV DX, SC_INDEX	; point to the map mask
-		MOV AL, MAP_MASK
-		OUT DX, AL
-		INC DX
-		MOV AL, color		; get ready to write colors
-	SCAN_START:
-		MOV CX, scanCount	; count the line
-		MOV BL, AL		; remember color
-		MOV AL, left		; do the left clip
-		OUT DX, AL		; set the left clip
-		MOV AL, BL		; restore color
-		STOSB			; write the color
-		DEC CX
-		JZ SCAN_DONE		; handle 1 group stuff
-
-		;-- write the main body of the scanline
-		MOV BL, AL	  	; remember color
-		MOV AL, 0x0f		; write to all pixels
-		OUT DX, AL
-		MOV AL, BL		; restore color
-		REP STOSB		; write the color
-	SCAN_DONE:
-		MOV BL, AL		; remeber color
-		MOV AL, right
-		OUT DX, AL		; do the right clip
-		MOV AL, BL		; restore color
-		STOSB			; write pixel
-		ADD DI, nextRow		; go to the next row
-		DEC h
-		JNZ SCAN_START
-    }
-}
-
-
-void
-modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp) {
-    /* draw the region (the entire freakin bitmap) */
-    modexDrawBmpRegion(page, x, y, 0, 0, bmp->width, bmp->height, bmp);
-}
-
-
-void
-modexDrawBmpRegion(page_t *page, int x, int y,
-                   int rx, int ry, int rw, int rh, bitmap_t *bmp) {
-    word poffset = (word) page->data  + y*(page->width/4) + x/4;
-    byte *data = bmp->data;//+bmp->offset;
-    word bmpOffset = (word) data + ry * bmp->width + rx;
-    word width = rw;
-    word height = rh;
-    byte plane = 1 << ((byte) x & 0x03);
-    word scanCount = width/4 + (width%4 ? 1 :0);
-    word nextPageRow = page->width/4 - scanCount;
-    word nextBmpRow = (word) bmp->width - width;
-    word rowCounter;
-    byte planeCounter = 4;
-
-	//code is a bit slow here
-    __asm {
-		MOV AX, SCREEN_SEG      ; go to the VGA memory
-		MOV ES, AX
-
-		MOV DX, SC_INDEX	; point at the map mask register
-		MOV AL, MAP_MASK	;
-		OUT DX, AL		;
-
-	PLANE_LOOP:
-		MOV DX, SC_DATA		; select the current plane
-		MOV AL, plane		;
-		OUT DX, AL		;
-
-		;-- begin plane painting
-		MOV AX, height		; start the row counter
-		MOV rowCounter, AX	; 
-		MOV DI, poffset		; go to the first pixel
-		MOV SI, bmpOffset	; go to the bmp pixel
-	ROW_LOOP:
-		MOV CX, width		; count the columns
-	SCAN_LOOP:
-		MOVSB			; copy the pixel
-		SUB CX, 3		; we skip the next 3
-		ADD SI, 3		; skip the bmp pixels
-		LOOP SCAN_LOOP		; finish the scan
-
-		MOV AX, nextPageRow
-		ADD DI, AX		; go to the next row on screen
-		MOV AX, nextBmpRow
-		ADD SI, AX		; go to the next row on bmp
-
-		DEC rowCounter
-		JNZ ROW_LOOP		; do all the rows
-		;-- end plane painting
-
-		MOV AL, plane		; advance to the next plane
-		SHL AL, 1		;
-		AND AL, 0x0f		; mask the plane properly
-		MOV plane, AL		; store the plane
-
-		INC bmpOffset		; start bmp at the right spot
-
-		DEC planeCounter
-		JNZ PLANE_LOOP		; do all 4 planes
-    }
-}
-
-
-void
-modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp) {
-    /* TODO - adapt from test code */
-	int plane;
-	for(plane=0; plane < 4; plane++)
-	{
-		//fack
-	}
-}
-
-
-void
-modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp) {
-    /* draw the whole sprite */
-    modexDrawSpriteRegion(page, x, y, 0, 0, bmp->width, bmp->height, bmp);
-}
-
-void
-modexDrawSpriteRegion(page_t *page, int x, int y,
-		      int rx, int ry, int rw, int rh, bitmap_t *bmp) {
-    word poffset = (word)page->data + y*(page->width/4) + x/4;
-    byte *data = bmp->data;//+bmp->offset;
-    word bmpOffset = (word) data + ry * bmp->width + rx;
-    word width = rw;
-    word height = rh;
-    byte plane = 1 << ((byte) x & 0x03);
-    word scanCount = width/4 + (width%4 ? 1 :0);
-    word nextPageRow = page->width/4 - scanCount;
-    word nextBmpRow = (word) bmp->width - width;
-    word rowCounter;
-    byte planeCounter = 4;
-
-    __asm {
-		MOV AX, SCREEN_SEG      ; go to the VGA memory
-		MOV ES, AX
-
-		MOV DX, SC_INDEX	; point at the map mask register
-		MOV AL, MAP_MASK	;
-		OUT DX, AL		;
-
-	PLANE_LOOP:
-		MOV DX, SC_DATA		; select the current plane
-		MOV AL, plane		;
-		OUT DX, AL		;
-
-		;-- begin plane painting
-		MOV AX, height		; start the row counter
-		MOV rowCounter, AX	; 
-		MOV DI, poffset		; go to the first pixel
-		MOV SI, bmpOffset	; go to the bmp pixel
-	ROW_LOOP:
-		MOV CX, width		; count the columns
-	SCAN_LOOP:
-		LODSB
-		DEC SI
-		CMP AL, 0
-		JNE DRAW_PIXEL		; draw non-zero pixels
-
-		INC DI			; skip the transparent pixel
-		ADD SI, 1
-		JMP NEXT_PIXEL
-	DRAW_PIXEL:
-		MOVSB			; copy the pixel
-	NEXT_PIXEL:
-		SUB CX, 3		; we skip the next 3
-		ADD SI, 3		; skip the bmp pixels
-		LOOP SCAN_LOOP		; finish the scan
-
-		MOV AX, nextPageRow
-		ADD DI, AX		; go to the next row on screen
-		MOV AX, nextBmpRow
-		ADD SI, AX		; go to the next row on bmp
-
-		DEC rowCounter
-		JNZ ROW_LOOP		; do all the rows
-		;-- end plane painting
-
-		MOV AL, plane		; advance to the next plane
-		SHL AL, 1		;
-		AND AL, 0x0f		; mask the plane properly
-		MOV plane, AL		; store the plane
-
-		INC bmpOffset		; start bmp at the right spot
-
-		DEC planeCounter
-		JNZ PLANE_LOOP		; do all 4 planes
-    }
-}
-
-
-/* copy a region of video memory from one page to another.
- * It assumes that the left edge of the tile is the same on both
- * regions and the memory areas do not overlap.
- */
-void
-modexCopyPageRegion(page_t *dest, page_t *src,
-		    word sx, word sy,
-		    word dx, word dy,
-		    word width, word height)
-{
-    word doffset = (word)dest->data + dy*(dest->width/4) + dx/4;
-    word soffset = (word)src->data + sy*(src->width/4) + sx/4;
-    word scans   = width/4;
-    word nextSrcRow = src->width/4 - scans - 1;
-    word nextDestRow = dest->width/4 - scans - 1;
-    byte lclip[] = {0x0f, 0x0e, 0x0c, 0x08};  /* clips for rectangles not on 4s */
-    byte rclip[] = {0x0f, 0x01, 0x03, 0x07};
-    byte left = lclip[sx&0x03];
-    byte right = rclip[(sx+width)&0x03];
-
-    __asm {
-		MOV AX, SCREEN_SEG	; work in the vga space
-		MOV ES, AX		;
-		MOV DI, doffset		;
-		MOV SI, soffset		;
-
-		MOV DX, GC_INDEX	; turn off cpu bits
-		MOV AX, 0008h		;
-		OUT DX, AX
-
-		MOV AX, SC_INDEX	; point to the mask register
-		MOV DX, AX		;
-		MOV AL, MAP_MASK	;
-		OUT DX, AL		;
-		INC DX			;
-
-	ROW_START:
-		PUSH DS
-		MOV AX, ES
-		MOV DS, AX
-		MOV CX, scans		; the number of latches
-
-		MOV AL, left		; do the left column
-		OUT DX, AL		;
-		MOVSB			;
-		DEC CX			;
-
-		MOV AL, 0fh		; do the inner columns
-		OUT DX, AL
-		REP MOVSB		; copy the pixels
-
-		MOV AL, right		; do the right column
-		OUT DX, AL
-		MOVSB
-		POP DS
-
-		MOV AX, SI		; go the start of the next row
-		ADD AX, nextSrcRow	;
-		MOV SI, AX		;
-		MOV AX, DI		;
-		ADD AX, nextDestRow	;
-		MOV DI, AX		;
-
-		DEC height		; do the rest of the actions
-		JNZ ROW_START		;
-
-		MOV DX, GC_INDEX+1	; go back to CPU data
-		MOV AL, 0ffh		; none from latches
-		OUT DX, AL		;
-    }
-}
-
-
-/* fade and flash */
-void
-modexFadeOn(word fade, byte *palette) {
-    fadePalette(-fade, 64, 64/fade+1, palette);
-}
-
-
-void
-modexFadeOff(word fade, byte *palette) {
-    fadePalette(fade, 0, 64/fade+1, palette);
-}
-
-
-void
-modexFlashOn(word fade, byte *palette) {
-    fadePalette(fade, -64, 64/fade+1, palette);
-}
-
-
-void
-modexFlashOff(word fade, byte *palette) {
-    fadePalette(-fade, 0, 64/fade+1, palette);
-}
-
-
-static void
-fadePalette(sbyte fade, sbyte start, word iter, byte *palette) {
-    word i;
-    byte dim = start;
-
-    /* handle the case where we just update */
-    if(iter == 0) {
-	modexPalUpdate2(palette);
-	return;
-    }
-
-    while(iter > 0) {  /* FadeLoop */
-	for(i=0; i<PAL_SIZE; i++) { /* loadpal_loop */
-	    tmppal[i] = palette[i] - dim;
-	    if(tmppal[i] > 127) {
-		tmppal[i] = 0;
-	    } else if(tmppal[i] > 63) {
-		tmppal[i] = 63;
-	    }
-	}
-        modexPalUpdate2(tmppal);
-	iter--;
-	dim += fade;
-    }
-}
-
-
-/* save and load */
-void
-modexPalSave(byte *palette) {
-    int  i;
-
-    outp(PAL_READ_REG, 0);	/* start at palette entry 0 */
-    for(i=0; i<PAL_SIZE; i++) {
-	palette[i] = inp(PAL_DATA_REG); /* read the palette data */
-    }
-}
-
-
-byte *
-modexNewPal() {
-    byte *ptr;
-    ptr = malloc(PAL_SIZE);
-
-    /* handle errors */
-    if(!ptr) {
-	printf("Could not allocate palette.\n");
-	exit(-1);
-    }
-
-    return ptr;
-}
-
-
-void
-modexLoadPalFile(byte *filename, byte **palette) {
-    FILE *file;
-    byte *ptr;
-
-    /* free the palette if it exists */
-    if(*palette) {
-	free(*palette);
-    }
-
-    /* allocate the new palette */
-    *palette = modexNewPal();
-
-    /* open the file */
-    file = fopen(filename, "rb");
-    if(!file) {
-	printf("Could not open palette file: %s\n", filename);
-	exit(-2);
-    }
-
-    /* read the file */
-    ptr = *palette;
-    while(!feof(file)) {
-	*ptr++ = fgetc(file);
-    }
-
-    fclose(file);
-}
-
-
-void
-modexSavePalFile(char *filename, byte *pal) {
-    unsigned int i;
-    FILE *file;
-
-    /* open the file for writing */
-    file = fopen(filename, "wb");
-    if(!file) {
-	printf("Could not open %s for writing\n", filename);
-	exit(-2);
-    }
-
-    /* write the data to the file */
-    fwrite(pal, 1, PAL_SIZE, file);
-    fclose(file);
-}
-
-
-/* blanking */
-void
-modexPalBlack() {
-    fadePalette(-1, 64, 1, tmppal);
-}
-
-
-void
-modexPalWhite() {
-    fadePalette(-1, -64, 1, tmppal);
-}
-
-
-/* utility */
-void
-modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp)
-{
-	byte *p = bmp->palette;
-	word w=0;
-	word q=0;
-	word qq=0;
-	word ii;
-	static word a[256] = { 0 };
-	word z=0,aq=0,aa=0;
-	word pp=0,spee=0,ppee=0;
-	sword aqpw;
-
-//	if(qp>0) printf("(*i)=%02d\n", (*i));
-	modexWaitBorder();
-	if((*i)==0) outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
-	else if(qp==0)
-	{
-		q=(*i);
-	}
-	else
-	{
-		q=(*i);
-		qq=(*i)/3;
-//		printf("q: %02d\n", (q));
-//		printf("qq: %02d\n", (qq));
-		//printf("	(*i)-q=%02d\n", (*i)-q);
-//		printf("================\n");
-		outp(PAL_WRITE_REG, qq);  /* start at the beginning of palette */
-	}
-	if((*i)<PAL_SIZE/2 && w==0)
-	{
-		for(; (*i)<PAL_SIZE/2; (*i)++)
-		{
-			//if(i%3==0 && (p[i+5]==p[i+4] && p[i+4]==p[i+3] && p[i+3]==p[i+2] && p[i+2]==p[i+1] && p[i+1]==p[i] && p[i+5]==p[i]))
-//____			if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
-			if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
-			{
-				if(qp>0)
-				{
-					(*i)-=(aqpp*3);
-					aqpw=aqpp-1;
-					outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-					for(ii=aqpp; ii>0; ii--)
-					{
-						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
-						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
-						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);
-//						printf("position	=	%d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-/*if(qp>0){ //printf("[%d]", p[((*i)-q)]);	printf("[%d]", p[((*i)-q)+1]);	printf("[%d]", p[((*i)-q)+2]);	printf("[%d]", p[((*i)-q)+3]);			printf("[%d]", p[((*i)-q)+4]);			printf("[%d]", p[((*i)-q)+5]);			printf("	%d [%d]\n", (*i), p[((*i)-q)]); }
-printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]);
-printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]);
-printf("	%d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/
-						//printf("%d\n", ((*i)+((ii)*3))/3);
-						//printf("ii=%d\n", ii);
-						//printf("aqpp=%d\n", aqpp);
-						//printf("			%d\n", ((*i)+((aqpp-ii)*3))/3);
-					}
-					//printf("	%d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
-					//printf("	%d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
-					//printf("	%d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
-					//printf("(*i)=%d\n", (*i));
-				}
-				//printf("[%d]", p[((*i)-q)]);	printf("[%d]", p[((*i)-q)+1]);	printf("[%d]", p[((*i)-q)+2]);	printf("[%d]", p[((*i)-q)+3]);			printf("[%d]", p[((*i)-q)+4]);			printf("[%d]", p[((*i)-q)+5]);			printf("	%d [%d]\n", (*i), p[((*i)-q)]);
-				w++;
-				break;
-			}
-			else
-			{
-				if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0);
-				else
-				if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
-				else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
-			}
-		}
-	}
-	modexWaitBorder();	    /* waits one retrace -- less flicker */
-	if((*i)>=PAL_SIZE/2 && w==0)
-	{
-		for(; (*i)<PAL_SIZE; (*i)++)
-		{
-//____			if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
-			if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
-			{
-				if(qp>0)
-				{
-					(*i)-=(aqpp*3);
-					aqpw=aqpp-1;
-					outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-					for(ii=aqpp; ii>0; ii--)
-					{
-						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
-						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
-						outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);
-//						printf("position	=	%d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-/*if(qp>0){ //printf("[%d]", p[((*i)-q)]);	printf("[%d]", p[((*i)-q)+1]);	printf("[%d]", p[((*i)-q)+2]);	printf("[%d]", p[((*i)-q)+3]);			printf("[%d]", p[((*i)-q)+4]);			printf("[%d]", p[((*i)-q)+5]);			printf("	%d [%d]\n", (*i), p[((*i)-q)]); }
-printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]);
-printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]);
-printf("	%d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/
-						//printf("%d\n", ((*i)+((ii)*3))/3);
-						//printf("ii=%d\n", ii);
-						//printf("aqpp=%d\n", aqpp);
-						//printf("			%d\n", ((*i)+((aqpp-ii)*3))/3);
-					}
-					//printf("	%d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
-					//printf("	%d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
-					//printf("	%d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
-					//printf("(*i)=%d\n", (*i));
-				}
-				//printf("[%d]", p[((*i)-q)]);	printf("[%d]", p[((*i)-q)+1]);	printf("[%d]", p[((*i)-q)+2]);	printf("[%d]", p[((*i)-q)+3]);			printf("[%d]", p[((*i)-q)+4]);			printf("[%d]", p[((*i)-q)+5]);			printf("	%d [%d]\n", (*i), p[((*i)-q)]);
-				w++;
-				break;
-			}
-			else
-			{
-				if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
-				else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
-			}
-		}
-	}
-
-	//palette checker~
-	if(q>0 && qp==0)
-	{
-		long lq;
-		long bufSize = (bmp->width * bmp->height);
-		chkcolor(bmp, &q, &a, &aa, &z);
-
-		/*printf("z=%d\n", z/3);
-		printf("q+z=%d\n", (q+z)/3);
-		printf("z-ppee=%d\n", (z-ppee)/3);
-		printf("q=%d\n", q/3);
-		printf("aa=%d\n", aa);*/
-
-		aq=0; pp = q; ppee=q;
-aqpee:
-		while(aq<=aa)
-		{
-			//printf("a[%02d]=(%d)", aq, a[aq]);
-			if(a[aq]==0) aq++;
-			else{ aqpp++; break; }
-		}
-
-/*		printf("aq=%02d\n", aq);
-		printf("z=%02d\n", z/3);
-		printf("(z/3)-aqpp=%02d\n", (z/3)-aqpp);
-		printf("aqpp=%02d\n", aqpp);*/
-
-	for(lq=0; lq<bufSize; lq++)
-	{
-		if(bmp->data[lq]+bmp->offset==aq)
-		{
-			//printf("\n%02d\n", bmp->data[lq]);
-			//printf("\n%02d\n", bmp->offset);
-			//printf("\naq=	%02d\n", aq);
-			//printf("a[aq]=	%02d\n", a[aq]);
-			//bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
-			bmp->data[lq]=a[aq];
-			//printf("_%d \n", bmp->data[lq]);
-		}
-		else if(bmp->data[lq]+bmp->offset < (z/3)-aqpp)
-		{
-			if(bmp->data[lq]+bmp->offset >= aq) bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;
-			else bmp->data[lq]+=(bmp->offset);
-		}
-
-		//printf("%02d ", bmp->data[lq]);
-		//if(lq > 0 && lq%bmp->width==0) printf("\n");
-	}
-
-	while(pp<=(aq*3))
-	{
-		if(((pp/3)==aq || spee>0))
-		{
-			/*printf("spee=%d\n", spee);
-			printf("		pp=%02d	", pp/3);
-			printf("old	bmp: [%d]", bmp->palette[(pp-ppee)]);
-			printf("[%d]", bmp->palette[(pp-ppee)+1]);
-			printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
-			//if(spee==0) printf("\npp=%02d\n\n", pp/3);
-			bmp->palette[(pp-ppee)]=		bmp->palette[(pp-ppee)+3];
-			bmp->palette[(pp-ppee)+1]=	bmp->palette[(pp-ppee)+4];
-			bmp->palette[(pp-ppee)+2]=	bmp->palette[(pp-ppee)+5];
-			if(spee==0) spee++;
-		}
-		/*printf("		pp=%02d	", pp/3);
-		printf("	bmp: [%d]", bmp->palette[(pp-ppee)]);
-		printf("[%d]", bmp->palette[(pp-ppee)+1]);
-		printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
-		pp+=3;
-	}
-
-	//update the palette~
-	//printf("	aqpp=		%d\n", aqpp);
-	modexPalUpdate(bmp, &ppee, 1, aqpp);
-	(*i)=ppee;
-	//printf("	aqpp=	%d\n", aqpp);
-	//printf("	ppee=	%d\n", ppee);
-
-	/*printf(".\n");
-	printf("aqpp=	%02d\n", aqpp/3);
-	printf("aq=	%02d\n", aq);
-	printf("aa=	%02d\n", aa);
-	printf("		ppee=	%02d\n", ppee);*/
-
-	if(aq<aa){ /*printf("~~~~\n"); */ppee=q; aq++; goto aqpee; }
-	/*printf("ppee=%d\n", ppee);
-	printf("pp=%d\n", pp);
-	printf("q=%d\n", q);
-	printf("(*i)=%d\n", (*i));*/
-
-	}
-}
-
-void
-modexPalUpdate2(byte *p)
-{
-	int i;
-	modexWaitBorder();
-	outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
-	for(i=0; i<PAL_SIZE/2; i++)
-	{
-		outp(PAL_DATA_REG, p[i]);
-	}
-	modexWaitBorder();	    /* waits one retrace -- less flicker */
-	for(; i<PAL_SIZE; i++)
-	{
-		outp(PAL_DATA_REG, p[(i)]);
-	}
-}
-
-//color checker~
-//i want to make another vesion that checks the palette when the palette is being appened~
-void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z)
-{
-		byte *pal;
-		word zz=0;
-		pal = modexNewPal();
-		modexPalSave(pal);
-		//printf("q: %02d\n", (*q));
-
-		//check palette for dups
-		for((*z)=0; (*z)<PAL_SIZE; (*z)+=3)
-		{
-//			printf("\n		z: %d\n", (*z));
-//			printf("		q: %d\n", (*q));
-//			printf("		z+q: %d\n\n", ((*z)+(*q)));
-			if((*z)%3==0)
-			{
-				if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
-				{
-//					printf("\n%d	[%02d][%02d][%02d]\n", (*z), pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
-//					printf("%d	[%02d][%02d][%02d]\n\n", (*z)+3, pal[(*z)+3], pal[(*z)+4], pal[(*z)+5]);
-					break;
-				}
-				else for(zz=0; zz<(*q); zz+=3)
-				{
-					//zq=(zz+(q-3));
-					//printf("zz: %02d\n", zz/3);
-					if(zz%3==0)
-					{
-						if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5])
-						{
-//							printf("\nzq1:%d[%02d][%02d][%02d]\n", (zz+q), pal[(zz+q)], pal[(zz+q)+1], pal[(zz+q)+2]);
-//							printf("zq2:%d[%02d][%02d][%02d]\n\n", (zz+q)+3, pal[(zz+q)+3], pal[(zz+q)+4], pal[(zz+q)+5]);
-							break;
-						}
-						else if(pal[zz]==pal[((*z)+(*q))] && pal[zz+1]==pal[((*z)+(*q))+1] && pal[zz+2]==pal[((*z)+(*q))+2])
-						{
-//							printf("\n\nwwwwwwwwwwwwwwww\n");
-//							printf("	zq: %d	[%02d][%02d][%02d] value that is needing to be changed~\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);
-//							printf("	zz: %d	[%02d][%02d][%02d] value that the previous value is going to change to~\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
-//							//printf("	zv: %d	[%02d][%02d][%02d] wwww\n", (zz-z+q)/3, pal[(zz-z+q)], pal[(zz-z+q)+1], pal[(zz-z+q)+2]);
-//							printf("	z : %d	[%02d][%02d][%02d] offset value~\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
-							a[((*z)+(*q))/3]=zz/3;
-							(*aa)=((*z)+(*q))/3;
-//							printf("\n		aa: %d\n\n", (*aa));
-//							printf("	a[%02d]=(%02d) offset array i think the palette should be updated again~\n", ((*z)+(*q))/3, a[((*z)+(*q))/3]);
-//							printf("wwwwwwwwwwwwwwww\n\n");
-						}
-						/*else
-						{
-							printf("================\n");
-							printf("zq: %d	[%02d][%02d][%02d]\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);
-							printf("zz: %d	[%02d][%02d][%02d]\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
-							printf("z : %d	[%02d][%02d][%02d]\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
-							printf("================\n");
-						}*/
-						//printf("[%d]", (zz+q));
-					}
-				}
-				//printf("\nz:	%d\n", z);
-				//printf("q:	%d\n", q);
-				//printf("zz:	%d\n", zz);
-			}
-		}
-		free(pal);
-}
-
-void
-modexWaitBorder() {
-    while(inp(INPUT_STATUS_1)  & 8)  {
-	/* spin */
-    }
-
-    while(!(inp(INPUT_STATUS_1)  & 8))  {
-	/* spin */
-    }
-}
-- 
2.39.5