From af3fef6d5d490fded0b36ad2f7e983fe732af986 Mon Sep 17 00:00:00 2001 From: sparky4 Date: Mon, 27 Feb 2017 16:48:34 -0600 Subject: [PATCH] hmm where else is PM used... added PM_NextFrame --- src/lib/scroll16.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lib/scroll16.c b/src/lib/scroll16.c index b4523474..415df964 100755 --- a/src/lib/scroll16.c +++ b/src/lib/scroll16.c @@ -741,6 +741,7 @@ void shinku(global_game_variables_t *gv) gv->video.dorender =!gv->video.dorender ; //0000gv->video.tickclk = ((*clockw)-gv->video.startclk)/18.2; } + PM_NextFrame(gv); } void near ZC_animatePlayer(map_view_t *pip, player_t *player, word pn) -- 2.39.5