From dc041f0ddb006530c91f18e0d6989f4e3091b023 Mon Sep 17 00:00:00 2001 From: sparky4 Date: Fri, 16 Dec 2016 10:29:50 -0600 Subject: [PATCH] trying to figure out the issue with player sprite with pcx i have no idea wwww --- src/lib/16_mm.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lib/16_mm.h b/src/lib/16_mm.h index d070bd07..1b4c62d7 100755 --- a/src/lib/16_mm.h +++ b/src/lib/16_mm.h @@ -39,8 +39,8 @@ #define FREEBLOCK(x) {*x->useptr=NULL;x->next=gvar->mm.mmfree;gvar->mm.mmfree=x;} -#define SAVENEARHEAP 0x2400 // space to leave in data segment200 -#define SAVEFARHEAP 0x2400 // space to leave in far heap400 +#define SAVENEARHEAP 0x200 // space to leave in data segment +#define SAVEFARHEAP 0x400 // space to leave in far heap #define BUFFERSIZE 0x1000 // miscelanious, allways available buffer -- 2.39.5