From df2c1ba0ef1445022c5d78075d1f10f85f39a5ef Mon Sep 17 00:00:00 2001 From: sparky4 Date: Sun, 23 Nov 2014 16:51:18 -0600 Subject: [PATCH] modified: scroll.c --- scroll.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/scroll.c b/scroll.c index 9624cbc9..dd84b2af 100644 --- a/scroll.c +++ b/scroll.c @@ -116,8 +116,6 @@ void main() { //TODO: render the player properly with animation and sprite sheet if(keyp(77)) { - //modexCopyPageRegion(bg->page, spri->page, player.x-4, player.y-TILEWH-2, player.x-4, player.y-TILEWH-2, 24, 34); - //modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 32, 24, 32, &ptmp); if(bg->tx >= 0 && bg->tx+20 < MAPX && player.tx == bg->tx + 10) { for(q=0; q<(TILEWH/SPEED); q++) @@ -143,8 +141,6 @@ void main() { if(keyp(75)) { - //modexCopyPageRegion(bg->page, spri->page, player.x-4, player.y-TILEWH-2, player.x-4, player.y-TILEWH-2, 24, 34); - //modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 96, 24, 32, &ptmp); if(bg->tx > 0 && bg->tx+20 <= MAPX && player.tx == bg->tx + 10) { for(q=0; q<(TILEWH/SPEED); q++) @@ -171,8 +167,6 @@ void main() { if(keyp(80)) { - //modexCopyPageRegion(bg->page, spri->page, player.x-4, player.y-TILEWH-2, player.x-4, player.y-TILEWH-2, 24, 34); - //modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 64, 24, 32, &ptmp); if(bg->ty >= 0 && bg->ty+15 < MAPY && player.ty == bg->ty + 8) { for(q=0; q<(TILEWH/SPEED); q++) @@ -198,8 +192,6 @@ void main() { if(keyp(72)) { - //modexCopyPageRegion(bg->page, spri->page, player.x-4, player.y-TILEWH-2, player.x-4, player.y-TILEWH-2, 24, 34); - //modexDrawSpriteRegion(spri->page, player.x-4, player.y-TILEWH, 24, 0, 24, 32, &ptmp); if(bg->ty > 0 && bg->ty+15 <= MAPY && player.ty == bg->ty + 8) { for(q=0; q<(TILEWH/SPEED); q++) -- 2.39.5