16/wf3d8086/contigsc.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/contigsc.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/id_sd.c: addr = PM_GetSoundPage(page); 16/wf3d8086/id_sd.c: PM_SetPageLock(PMSoundStart + page,pml_Locked); 16/wf3d8086/id_sd.c: PM_SetPageLock(i + PMSoundStart,pml_Unlocked); 16/wf3d8086/id_sd.c: PM_UnlockMainMem(); 16/wf3d8086/id_sd.c: PM_CheckMainMem(); 16/wf3d8086/id_sd.c: p = (word far *)MK_FP(PM_GetPage(ChunksInFile - 1),0); 16/wf3d8086/id_sd.c: PM_UnlockMainMem(); 16/wf3d8086/wl_act2.c: PM_UnlockMainMem (); 16/wf3d8086/wl_act2.c: PM_CheckMainMem (); 16/wf3d8086/wl_debug.c: addr = PM_GetPageAddress(i); 16/wf3d8086/wl_debug.c: PM_GetPage(j); 16/wf3d8086/wl_debug.c: PM_GetPage(i); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage+1); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wf3d8086/wl_draw.c: PM_NextFrame(); 16/wf3d8086/wl_game.c: PM_UnlockMainMem(); 16/wf3d8086/wl_game.c: PM_CheckMainMem (); 16/wf3d8086/wl_game.c: PM_CheckMainMem (); 16/wf3d8086/wl_game.c: PM_CheckMainMem (); 16/wf3d8086/wl_game.c: PM_CheckMainMem (); 16/wf3d8086/wl_inter.c: PM_Preload (PreloadUpdate); 16/wf3d8086/wl_main.c: PM_Shutdown (); 16/wf3d8086/wl_main.c: PM_Startup (); 16/wf3d8086/wl_main.c: PM_UnlockMainMem (); 16/wf3d8086/wl_menu.c: PM_CheckMainMem (); 16/wf3d8086/wl_menu.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_scale.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/wl_scale.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/wolfhack.c: src = PM_GetPage(0); 16/wf3d8086/wolfhack.c: src = PM_GetPage(1);