16/wf3d8086/contigsc.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/contigsc.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/id_pm.c:// PM_SetMainMemPurge() - Sets the purge level for all allocated main memory 16/wf3d8086/id_pm.c:// blocks. This shouldn't be called directly - the PM_LockMainMem() and 16/wf3d8086/id_pm.c:// PM_UnlockMainMem() macros should be used instead. 16/wf3d8086/id_pm.c:PM_SetMainMemPurge(int level) 16/wf3d8086/id_pm.c:// PM_CheckMainMem() - If something besides the Page Mgr makes requests of 16/wf3d8086/id_pm.c:// This routine now calls PM_LockMainMem() to make sure that any allocation 16/wf3d8086/id_pm.c:// of the other blocks. Because PM_LockMainMem() is called, 16/wf3d8086/id_pm.c:// PM_UnlockMainMem() needs to be called before any other part of the 16/wf3d8086/id_pm.c:PM_CheckMainMem(void) 16/wf3d8086/id_pm.c: PM_LockMainMem(); 16/wf3d8086/id_pm.c:// necessary to make requests of the Memory Mgr, PM_UnlockMainMem() 16/wf3d8086/id_pm.c: Quit("PM_SetupMainMem: Not enough main memory"); 16/wf3d8086/id_pm.c:// PM_GetPageAddress() - Returns the address of a given page 16/wf3d8086/id_pm.c:PM_GetPageAddress(int pagenum) 16/wf3d8086/id_pm.c: PML_CopyToXMS(PM_GetPageAddress(pagenum),page->xmsPage,page->length); 16/wf3d8086/id_pm.c: addr = PM_GetPageAddress(orig); 16/wf3d8086/id_pm.c:// PM_GetPage() - Returns the address of the page, loading it if necessary 16/wf3d8086/id_pm.c:PM_GetPage(int pagenum) 16/wf3d8086/id_pm.c: Quit("PM_GetPage: Invalid page request"); 16/wf3d8086/id_pm.c: if (!(result = PM_GetPageAddress(pagenum))) 16/wf3d8086/id_pm.c: result = PM_GetPageAddress(pagenum); 16/wf3d8086/id_pm.c:// PM_SetPageLock() - Sets the lock type on a given page 16/wf3d8086/id_pm.c:PM_SetPageLock(int pagenum,PMLockType lock) 16/wf3d8086/id_pm.c: Quit("PM_SetPageLock: Locking/unlocking non-sound page"); 16/wf3d8086/id_pm.c:// PM_Preload() - Loads as many pages as possible into all types of memory. 16/wf3d8086/id_pm.c:PM_Preload(boolean (*update)(word current,word total)) 16/wf3d8086/id_pm.c: Quit ("PM_Preload: Pages>=ChunksInFile"); 16/wf3d8086/id_pm.c: PM_GetPage(page); 16/wf3d8086/id_pm.c: addr = PM_GetPage(oogypage); 16/wf3d8086/id_pm.c: Quit("PM_Preload: XMS buffer failed"); 16/wf3d8086/id_pm.c: Quit ("PM_Preload: Pages>=ChunksInFile"); 16/wf3d8086/id_pm.c: Quit("PM_Preload: Exceeded XMS pages"); 16/wf3d8086/id_pm.c: Quit("PM_Preload: Page too long"); 16/wf3d8086/id_pm.c:// PM_NextFrame() - Increments the frame counter and adjusts the thrash 16/wf3d8086/id_pm.c:PM_NextFrame(void) 16/wf3d8086/id_pm.c: sprintf(buf,"PM_NextFrame: Page %d is locked",i); 16/wf3d8086/id_pm.c:// PM_Reset() - Sets up caching structures 16/wf3d8086/id_pm.c:PM_Reset(void) 16/wf3d8086/id_pm.c:// PM_Startup() - Start up the Page Mgr 16/wf3d8086/id_pm.c:PM_Startup(void) 16/wf3d8086/id_pm.c: Quit("PM_Startup: No main or EMS"); 16/wf3d8086/id_pm.c: PM_Reset(); 16/wf3d8086/id_pm.c:// PM_Shutdown() - Shut down the Page Mgr 16/wf3d8086/id_pm.c:PM_Shutdown(void) 16/wf3d8086/id_pm.h:#define PM_GetSoundPage(v) PM_GetPage(PMSoundStart + (v)) 16/wf3d8086/id_pm.h:#define PM_GetSpritePage(v) PM_GetPage(PMSpriteStart + (v)) 16/wf3d8086/id_pm.h:#define PM_LockMainMem() PM_SetMainMemPurge(0) 16/wf3d8086/id_pm.h:#define PM_UnlockMainMem() PM_SetMainMemPurge(3) 16/wf3d8086/id_pm.h:extern void PM_Startup(void), 16/wf3d8086/id_pm.h: PM_Shutdown(void), 16/wf3d8086/id_pm.h: PM_Reset(void), 16/wf3d8086/id_pm.h: PM_Preload(boolean (*update)(word current,word total)), 16/wf3d8086/id_pm.h: PM_NextFrame(void), 16/wf3d8086/id_pm.h: PM_SetPageLock(int pagenum,PMLockType lock), 16/wf3d8086/id_pm.h: PM_SetMainPurge(int level), 16/wf3d8086/id_pm.h: PM_CheckMainMem(void); 16/wf3d8086/id_pm.h:extern memptr PM_GetPageAddress(int pagenum), 16/wf3d8086/id_pm.h: PM_GetPage(int pagenum); // Use this one to cache page 16/wf3d8086/id_pm.h:void PM_SetMainMemPurge(int level); 16/wf3d8086/id_sd.c: addr = PM_GetSoundPage(page); 16/wf3d8086/id_sd.c: PM_SetPageLock(PMSoundStart + page,pml_Locked); 16/wf3d8086/id_sd.c: PM_SetPageLock(i + PMSoundStart,pml_Unlocked); 16/wf3d8086/id_sd.c: PM_UnlockMainMem(); 16/wf3d8086/id_sd.c: PM_CheckMainMem(); 16/wf3d8086/id_sd.c: p = (word far *)MK_FP(PM_GetPage(ChunksInFile - 1),0); 16/wf3d8086/id_sd.c: PM_UnlockMainMem(); Binary file 16/wf3d8086/obj/wolf3d.exe matches 16/wf3d8086/obj/wolf3d.map: 1A268H 1B44AH 011E3H ID_PM_TEXT CODE 16/wf3d8086/obj/wolf3d.map: 1A26:0008 11E3 C=CODE S=ID_PM_TEXT G=(none) M=ID_PM.C ACBP=28 16/wf3d8086/obj/wolf3d.map: 1A26:02F3 _PM_CheckMainMem 16/wf3d8086/obj/wolf3d.map: 1A26:0CDE _PM_GetPage 16/wf3d8086/obj/wolf3d.map: 1A26:080D _PM_GetPageAddress 16/wf3d8086/obj/wolf3d.map: 1A26:1036 _PM_NextFrame 16/wf3d8086/obj/wolf3d.map: 1A26:0DD0 _PM_Preload 16/wf3d8086/obj/wolf3d.map: 1A26:10B0 idle _PM_Reset 16/wf3d8086/obj/wolf3d.map: 1A26:02CA _PM_SetMainMemPurge 16/wf3d8086/obj/wolf3d.map: 1A26:0DA0 _PM_SetPageLock 16/wf3d8086/obj/wolf3d.map: 1A26:11CF _PM_Shutdown 16/wf3d8086/obj/wolf3d.map: 1A26:111E _PM_Startup 16/wf3d8086/obj/wolf3d.map: 1A26:02CA _PM_SetMainMemPurge 16/wf3d8086/obj/wolf3d.map: 1A26:02F3 _PM_CheckMainMem 16/wf3d8086/obj/wolf3d.map: 1A26:080D _PM_GetPageAddress 16/wf3d8086/obj/wolf3d.map: 1A26:0CDE _PM_GetPage 16/wf3d8086/obj/wolf3d.map: 1A26:0DA0 _PM_SetPageLock 16/wf3d8086/obj/wolf3d.map: 1A26:0DD0 _PM_Preload 16/wf3d8086/obj/wolf3d.map: 1A26:1036 _PM_NextFrame 16/wf3d8086/obj/wolf3d.map: 1A26:10B0 idle _PM_Reset 16/wf3d8086/obj/wolf3d.map: 1A26:111E _PM_Startup 16/wf3d8086/obj/wolf3d.map: 1A26:11CF _PM_Shutdown 16/wf3d8086/oldscale.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/oldscale.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/wl_act2.c: PM_UnlockMainMem (); 16/wf3d8086/wl_act2.c: PM_CheckMainMem (); 16/wf3d8086/wl_debug.c: addr = PM_GetPageAddress(i); 16/wf3d8086/wl_debug.c: PM_GetPage(j); 16/wf3d8086/wl_debug.c: PM_GetPage(i); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage+1); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wf3d8086/wl_draw.c: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wf3d8086/wl_draw.c: PM_NextFrame(); 16/wf3d8086/wl_game.c: PM_UnlockMainMem(); 16/wf3d8086/wl_game.c: PM_CheckMainMem (); 16/wf3d8086/wl_game.c: PM_CheckMainMem (); 16/wf3d8086/wl_game.c: PM_CheckMainMem (); 16/wf3d8086/wl_game.c: PM_CheckMainMem (); 16/wf3d8086/wl_inter.c: PM_Preload (PreloadUpdate); 16/wf3d8086/wl_main.c: PM_Shutdown (); 16/wf3d8086/wl_main.c: PM_Startup (); 16/wf3d8086/wl_main.c: PM_UnlockMainMem (); 16/wf3d8086/wl_menu.c: PM_CheckMainMem (); 16/wf3d8086/wl_menu.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_play.c: PM_CheckMainMem (); 16/wf3d8086/wl_scale.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/wl_scale.c: shape = PM_GetSpritePage (shapenum); 16/wf3d8086/wolf3d.map: 19127H 1A286H 01160H ID_PM_TEXT CODE 16/wf3d8086/wolf3d.map: 1912:0007 1160 C=CODE S=ID_PM_TEXT G=(none) M=ID_PM.C ACBP=28 16/wf3d8086/wolf3d.map: 1912:02DF _PM_CheckMainMem 16/wf3d8086/wolf3d.map: 1912:0C71 _PM_GetPage 16/wf3d8086/wolf3d.map: 1912:07BF _PM_GetPageAddress 16/wf3d8086/wolf3d.map: 1912:0FBA _PM_NextFrame 16/wf3d8086/wolf3d.map: 1912:0D60 _PM_Preload 16/wf3d8086/wolf3d.map: 1912:1034 idle _PM_Reset 16/wf3d8086/wolf3d.map: 1912:02B8 _PM_SetMainMemPurge 16/wf3d8086/wolf3d.map: 1912:0D31 _PM_SetPageLock 16/wf3d8086/wolf3d.map: 1912:114B _PM_Shutdown 16/wf3d8086/wolf3d.map: 1912:10A0 _PM_Startup 16/wf3d8086/wolf3d.map: 1912:02B8 _PM_SetMainMemPurge 16/wf3d8086/wolf3d.map: 1912:02DF _PM_CheckMainMem 16/wf3d8086/wolf3d.map: 1912:07BF _PM_GetPageAddress 16/wf3d8086/wolf3d.map: 1912:0C71 _PM_GetPage 16/wf3d8086/wolf3d.map: 1912:0D31 _PM_SetPageLock 16/wf3d8086/wolf3d.map: 1912:0D60 _PM_Preload 16/wf3d8086/wolf3d.map: 1912:0FBA _PM_NextFrame 16/wf3d8086/wolf3d.map: 1912:1034 idle _PM_Reset 16/wf3d8086/wolf3d.map: 1912:10A0 _PM_Startup 16/wf3d8086/wolf3d.map: 1912:114B _PM_Shutdown 16/wf3d8086/wolfhack.c: src = PM_GetPage(0); 16/wf3d8086/wolfhack.c: src = PM_GetPage(1); 16/wolf3d/WOLFSRC/CONTIGSC.C: shape = PM_GetSpritePage (shapenum); 16/wolf3d/WOLFSRC/CONTIGSC.C: shape = PM_GetSpritePage (shapenum); 16/wolf3d/WOLFSRC/ID_PM.C:// PM_SetMainMemPurge() - Sets the purge level for all allocated main memory 16/wolf3d/WOLFSRC/ID_PM.C:// blocks. This shouldn't be called directly - the PM_LockMainMem() and 16/wolf3d/WOLFSRC/ID_PM.C:// PM_UnlockMainMem() macros should be used instead. 16/wolf3d/WOLFSRC/ID_PM.C:PM_SetMainMemPurge(int level) 16/wolf3d/WOLFSRC/ID_PM.C:// PM_CheckMainMem() - If something besides the Page Mgr makes requests of 16/wolf3d/WOLFSRC/ID_PM.C:// This routine now calls PM_LockMainMem() to make sure that any allocation 16/wolf3d/WOLFSRC/ID_PM.C:// of the other blocks. Because PM_LockMainMem() is called, 16/wolf3d/WOLFSRC/ID_PM.C:// PM_UnlockMainMem() needs to be called before any other part of the 16/wolf3d/WOLFSRC/ID_PM.C:PM_CheckMainMem(void) 16/wolf3d/WOLFSRC/ID_PM.C: PM_LockMainMem(); 16/wolf3d/WOLFSRC/ID_PM.C:// necessary to make requests of the Memory Mgr, PM_UnlockMainMem() 16/wolf3d/WOLFSRC/ID_PM.C: Quit("PM_SetupMainMem: Not enough main memory"); 16/wolf3d/WOLFSRC/ID_PM.C:// PM_GetPageAddress() - Returns the address of a given page 16/wolf3d/WOLFSRC/ID_PM.C:PM_GetPageAddress(int pagenum) 16/wolf3d/WOLFSRC/ID_PM.C: PML_CopyToXMS(PM_GetPageAddress(pagenum),page->xmsPage,page->length); 16/wolf3d/WOLFSRC/ID_PM.C: addr = PM_GetPageAddress(orig); 16/wolf3d/WOLFSRC/ID_PM.C:// PM_GetPage() - Returns the address of the page, loading it if necessary 16/wolf3d/WOLFSRC/ID_PM.C:PM_GetPage(int pagenum) 16/wolf3d/WOLFSRC/ID_PM.C: Quit("PM_GetPage: Invalid page request"); 16/wolf3d/WOLFSRC/ID_PM.C: if (!(result = PM_GetPageAddress(pagenum))) 16/wolf3d/WOLFSRC/ID_PM.C: result = PM_GetPageAddress(pagenum); 16/wolf3d/WOLFSRC/ID_PM.C:// PM_SetPageLock() - Sets the lock type on a given page 16/wolf3d/WOLFSRC/ID_PM.C:PM_SetPageLock(int pagenum,PMLockType lock) 16/wolf3d/WOLFSRC/ID_PM.C: Quit("PM_SetPageLock: Locking/unlocking non-sound page"); 16/wolf3d/WOLFSRC/ID_PM.C:// PM_Preload() - Loads as many pages as possible into all types of memory. 16/wolf3d/WOLFSRC/ID_PM.C:PM_Preload(boolean (*update)(word current,word total)) 16/wolf3d/WOLFSRC/ID_PM.C: Quit ("PM_Preload: Pages>=ChunksInFile"); 16/wolf3d/WOLFSRC/ID_PM.C: PM_GetPage(page); 16/wolf3d/WOLFSRC/ID_PM.C: addr = PM_GetPage(oogypage); 16/wolf3d/WOLFSRC/ID_PM.C: Quit("PM_Preload: XMS buffer failed"); 16/wolf3d/WOLFSRC/ID_PM.C: Quit ("PM_Preload: Pages>=ChunksInFile"); 16/wolf3d/WOLFSRC/ID_PM.C: Quit("PM_Preload: Exceeded XMS pages"); 16/wolf3d/WOLFSRC/ID_PM.C: Quit("PM_Preload: Page too long"); 16/wolf3d/WOLFSRC/ID_PM.C:// PM_NextFrame() - Increments the frame counter and adjusts the thrash 16/wolf3d/WOLFSRC/ID_PM.C:PM_NextFrame(void) 16/wolf3d/WOLFSRC/ID_PM.C: sprintf(buf,"PM_NextFrame: Page %d is locked",i); 16/wolf3d/WOLFSRC/ID_PM.C:// PM_Reset() - Sets up caching structures 16/wolf3d/WOLFSRC/ID_PM.C:PM_Reset(void) 16/wolf3d/WOLFSRC/ID_PM.C:// PM_Startup() - Start up the Page Mgr 16/wolf3d/WOLFSRC/ID_PM.C:PM_Startup(void) 16/wolf3d/WOLFSRC/ID_PM.C: Quit("PM_Startup: No main or EMS"); 16/wolf3d/WOLFSRC/ID_PM.C: PM_Reset(); 16/wolf3d/WOLFSRC/ID_PM.C:// PM_Shutdown() - Shut down the Page Mgr 16/wolf3d/WOLFSRC/ID_PM.C:PM_Shutdown(void) 16/wolf3d/WOLFSRC/ID_PM.H:#define PM_GetSoundPage(v) PM_GetPage(PMSoundStart + (v)) 16/wolf3d/WOLFSRC/ID_PM.H:#define PM_GetSpritePage(v) PM_GetPage(PMSpriteStart + (v)) 16/wolf3d/WOLFSRC/ID_PM.H:#define PM_LockMainMem() PM_SetMainMemPurge(0) 16/wolf3d/WOLFSRC/ID_PM.H:#define PM_UnlockMainMem() PM_SetMainMemPurge(3) 16/wolf3d/WOLFSRC/ID_PM.H:extern void PM_Startup(void), 16/wolf3d/WOLFSRC/ID_PM.H: PM_Shutdown(void), 16/wolf3d/WOLFSRC/ID_PM.H: PM_Reset(void), 16/wolf3d/WOLFSRC/ID_PM.H: PM_Preload(boolean (*update)(word current,word total)), 16/wolf3d/WOLFSRC/ID_PM.H: PM_NextFrame(void), 16/wolf3d/WOLFSRC/ID_PM.H: PM_SetPageLock(int pagenum,PMLockType lock), 16/wolf3d/WOLFSRC/ID_PM.H: PM_SetMainPurge(int level), 16/wolf3d/WOLFSRC/ID_PM.H: PM_CheckMainMem(void); 16/wolf3d/WOLFSRC/ID_PM.H:extern memptr PM_GetPageAddress(int pagenum), 16/wolf3d/WOLFSRC/ID_PM.H: PM_GetPage(int pagenum); // Use this one to cache page 16/wolf3d/WOLFSRC/ID_PM.H:void PM_SetMainMemPurge(int level); 16/wolf3d/WOLFSRC/ID_SD.C: addr = PM_GetSoundPage(page); 16/wolf3d/WOLFSRC/ID_SD.C: PM_SetPageLock(PMSoundStart + page,pml_Locked); 16/wolf3d/WOLFSRC/ID_SD.C: PM_SetPageLock(i + PMSoundStart,pml_Unlocked); 16/wolf3d/WOLFSRC/ID_SD.C: PM_UnlockMainMem(); 16/wolf3d/WOLFSRC/ID_SD.C: PM_CheckMainMem(); 16/wolf3d/WOLFSRC/ID_SD.C: p = (word far *)MK_FP(PM_GetPage(ChunksInFile - 1),0); 16/wolf3d/WOLFSRC/ID_SD.C: PM_UnlockMainMem(); 16/wolf3d/WOLFSRC/OLDSCALE.C: shape = PM_GetSpritePage (shapenum); 16/wolf3d/WOLFSRC/OLDSCALE.C: shape = PM_GetSpritePage (shapenum); 16/wolf3d/WOLFSRC/WL_ACT2.C: PM_UnlockMainMem (); 16/wolf3d/WOLFSRC/WL_ACT2.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_DEBUG.C: addr = PM_GetPageAddress(i); 16/wolf3d/WOLFSRC/WL_DEBUG.C: PM_GetPage(j); 16/wolf3d/WOLFSRC/WL_DEBUG.C: PM_GetPage(i); 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage); 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(doorpage+1); 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wolf3d/WOLFSRC/WL_DRAW.C: *( ((unsigned *)&postsource)+1) = (unsigned)PM_GetPage(wallpic); 16/wolf3d/WOLFSRC/WL_DRAW.C: PM_NextFrame(); 16/wolf3d/WOLFSRC/WL_GAME.C: PM_UnlockMainMem(); 16/wolf3d/WOLFSRC/WL_GAME.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_GAME.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_GAME.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_GAME.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_INTER.C: PM_Preload (PreloadUpdate); 16/wolf3d/WOLFSRC/WL_MAIN.C: PM_Shutdown (); 16/wolf3d/WOLFSRC/WL_MAIN.C: PM_Startup (); 16/wolf3d/WOLFSRC/WL_MAIN.C: PM_UnlockMainMem (); 16/wolf3d/WOLFSRC/WL_MENU.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_MENU.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_PLAY.C: PM_CheckMainMem (); 16/wolf3d/WOLFSRC/WL_SCALE.C: shape = PM_GetSpritePage (shapenum); 16/wolf3d/WOLFSRC/WL_SCALE.C: shape = PM_GetSpritePage (shapenum); Binary file 16/wolf3d/WOLFSRC/WOLF3D.EXE matches 16/wolf3d/WOLFSRC/WOLF3D.MAP: 19127H 1A286H 01160H ID_PM_TEXT CODE 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:0007 1160 C=CODE S=ID_PM_TEXT G=(none) M=ID_PM.C ACBP=28 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:02DF _PM_CheckMainMem 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:0C71 _PM_GetPage 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:07BF _PM_GetPageAddress 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:0FBA _PM_NextFrame 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:0D60 _PM_Preload 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:1034 idle _PM_Reset 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:02B8 _PM_SetMainMemPurge 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:0D31 _PM_SetPageLock 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:114B _PM_Shutdown 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:10A0 _PM_Startup 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:02B8 _PM_SetMainMemPurge 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:02DF _PM_CheckMainMem 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:07BF _PM_GetPageAddress 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:0C71 _PM_GetPage 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:0D31 _PM_SetPageLock 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:0D60 _PM_Preload 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:0FBA _PM_NextFrame 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:1034 idle _PM_Reset 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:10A0 _PM_Startup 16/wolf3d/WOLFSRC/WOLF3D.MAP: 1912:114B _PM_Shutdown 16/wolf3d/WOLFSRC/WOLFHACK.C: src = PM_GetPage(0); 16/wolf3d/WOLFSRC/WOLFHACK.C: src = PM_GetPage(1); 16/wf3d8086/id_pm.c: longword last = MAXLONG; 16/wf3d8086/id_pm.c: for (i = 0,page = PMPages,lru = -1,last = MAXLONG;i < ChunksInFile;i++,page++) 16/wf3d8086/id_pm.c: for (i = 0,page = PMPages,lru = -1,last = MAXLONG;i < ChunksInFile;i++,page++) 16/wf3d8086/id_pm.c: if (++PMFrameCount >= MAXLONG - 4)