X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=blobdiff_plain;f=16%2Fkeen456%2FKEEN4-6%2FID_US.H;fp=16%2Fkeen456%2FKEEN4-6%2FID_US.H;h=0000000000000000000000000000000000000000;hp=2e50d2a7897072d20e455aea86a4515570c5edec;hb=a387b1ff6f02e2da93e870a330af886d1c8233da;hpb=7d1948e210bb7b58af0a0412e71f2a0a0a2010af diff --git a/16/keen456/KEEN4-6/ID_US.H b/16/keen456/KEEN4-6/ID_US.H deleted file mode 100755 index 2e50d2a7..00000000 --- a/16/keen456/KEEN4-6/ID_US.H +++ /dev/null @@ -1,160 +0,0 @@ -/* Reconstructed Commander Keen 4-6 Source Code - * Copyright (C) 2021 K1n9_Duk3 - * - * This file is primarily based on: - * Catacomb 3-D Source Code - * Copyright (C) 1993-2014 Flat Rock Software - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program; if not, write to the Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - */ - -// -// ID Engine -// ID_US.h - Header file for the User Manager -// v1.0d1 -// By Jason Blochowiak -// - -#ifndef __TYPES__ -#include "ID_Types.h" -#endif - -#ifndef __ID_US__ -#define __ID_US__ - -#ifdef __DEBUG__ -#define __DEBUG_UserMgr__ -#endif - -//#define HELPTEXTLINKED - -#define MaxX 320 -#define MaxY 200 - -#define MaxHelpLines 500 - -#define MaxHighName 57 -#ifdef CAT3D -#define MaxScores 7 -#else -#define MaxScores 8 -#endif -typedef struct - { - char name[MaxHighName + 1]; - long score; - word completed; - } HighScore; - -#define MaxGameName 32 -#define MaxSaveGames 6 -typedef struct - { - char signature[4]; - word *oldtest; - boolean present; - char name[MaxGameName + 1]; - } SaveGame; - -#define MaxString 128 // Maximum input string size - -typedef struct - { - int x,y, - w,h, - px,py; - } WindowRec; // Record used to save & restore screen windows - -typedef enum - { - gd_Continue, - gd_Easy, - gd_Normal, - gd_Hard - } GameDiff; - -// Hack import for TED launch support -extern boolean tedlevel; -extern word tedlevelnum; -extern void TEDDeath(void); - -extern boolean ingame, // Set by game code if a game is in progress - abortgame, // Set if a game load failed - loadedgame, // Set if the current game was loaded -#ifdef KEEN6 - checkpassed, -#endif - NoWait, - HighScoresDirty; -extern char *abortprogram; // Set to error msg if program is dying -extern GameDiff restartgame; // Normally gd_Continue, else starts game -extern word PrintX,PrintY; // Current printing location in the window -extern word WindowX,WindowY,// Current location of window - WindowW,WindowH;// Current size of window - -extern boolean Button0,Button1, - CursorBad; -extern int CursorX,CursorY; - -extern void (*USL_MeasureString)(char far *,word *,word *), - (*USL_DrawString)(char far *); - -extern boolean (*USL_SaveGame)(int),(*USL_LoadGame)(int); -extern void (*USL_ResetGame)(void); -extern SaveGame Games[MaxSaveGames]; -extern HighScore Scores[]; - -#define US_HomeWindow() {PrintX = WindowX; PrintY = WindowY;} - -extern void US_Startup(void), - US_Setup(void), - US_Shutdown(void), - US_InitRndT(boolean randomize), - US_SetLoadSaveHooks(boolean (*load)(int), - boolean (*save)(int), - void (*reset)(void)), - US_TextScreen(void), - US_UpdateTextScreen(void), - US_FinishTextScreen(void), - US_ControlPanel(void), - US_DrawWindow(word x,word y,word w,word h), - US_CenterWindow(word,word), - US_SaveWindow(WindowRec *win), - US_RestoreWindow(WindowRec *win), - US_ClearWindow(void), - US_SetPrintRoutines(void (*measure)(char far *,word *,word *), - void (*print)(char far *)), - US_PrintCentered(char *s), - US_CPrint(char *s), - US_CPrintLine(char *s), - US_Print(char *s), - US_PrintUnsigned(longword n), - US_PrintSigned(long n), - US_StartCursor(void), - US_ShutCursor(void), - US_ControlPanel(void), - US_CheckHighScore(long score,word other), - US_DisplayHighScores(int which); -extern boolean US_UpdateCursor(void), - US_LineInput(int x,int y,char *buf,char *def,boolean escok, - int maxchars,int maxwidth); -extern int US_CheckParm(char *parm,char **strings), - US_RndT(void); - -extern boolean US_ParmPresent(char *arg); - - void USL_PrintInCenter(char *s,Rect r); - char *USL_GiveSaveName(word game); -#endif