X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=blobdiff_plain;f=README.md;h=d154b11f87f0c69c96c67cfa2253447e01319370;hp=d0f38be2eab63e5aa39cb860c068c7c3266197b8;hb=ded380e7aab3ba7460e1f756b576722e996d939a;hpb=539ebb44044e22fc0cd200a091c55370419fd88f diff --git a/README.md b/README.md index d0f38be2..d154b11f 100755 --- a/README.md +++ b/README.md @@ -5,14 +5,21 @@ Open watcom to compile the code of project 16 ### Directory Structure! -16.exe = actual planned game executable! -/ = root of project where executables are at -16/ = experimental branch and example codes -16/modex16/ = pngwen's code archived~ -src/ = source of project~ -doc/ = documentation of the project~ +16.exe = actual planned game executable! +/ = root of project where executables are at +16/ = experimental branch and example codes +16/modex16/ = pngwen's code archived~ +src/ = source of project~ +doc/ = documentation of the project~ doc/faq.txt = frequently asked questions file! ### To compile: You need Open Watcom stable to compile and just run wmake + +###TODO +https://github.com/sparky4/16/blob/master/TODO.md + + project 16 is in deep dump right now + it is leaving the pre alpha state and heading into alpha state www + which means cache manager work but... it needs much rewriting for the new file formats