X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=blobdiff_plain;f=src%2Flib%2F16_tdef.h;h=f4b9d094553fde03019ab16c451c78c848285be5;hp=fac2ba26fab254d9ff33b935a0d66a864c9d1d31;hb=8db9019df22bf792ea02096dec8c3d862fa00155;hpb=3799a302252c34d769647d57ceff678792b7aba5 diff --git a/src/lib/16_tdef.h b/src/lib/16_tdef.h index fac2ba26..f4b9d094 100755 --- a/src/lib/16_tdef.h +++ b/src/lib/16_tdef.h @@ -37,6 +37,12 @@ #define MAXPAGE 4 +#define BDOFSCONV (unsigned __near) +#define BOFS page[1].data +#define DOFS page[0].data + +#define CONFIGNAME "config.16" + /* * typedefs of the game variables! */ @@ -78,6 +84,8 @@ typedef struct vrs_container{ }; // Array of corresponding vrl line offsets vrl1_vgax_offset_t **vrl_line_offsets; + //sprite buffer + byte far _seg *spribuff; } vrs_container_t; typedef struct vrl_container{ @@ -90,6 +98,8 @@ typedef struct vrl_container{ }; // Pointer to a corresponding vrl line offsets struct vrl1_vgax_offset_t *line_offsets; + //sprite buffer + byte far _seg *spribuff; } vrl_container_t; typedef struct sprite @@ -354,9 +364,34 @@ typedef struct } kurokku_t; //===================================// -#define PALSIZE 768 -#define NUMCHUNKS 416 //keen -#define MAXSCANLINES 240 // size of ylookup table +#define PALSIZE 768 //vga +#define NUMCHUNKS 416 //keen +//#define MAXSCANLINES 240 // size of ylookup table + +#define MAXSHIFTS 4 +#define STARTSPRITES 0 //temp + +typedef struct +{ + int width, + height, + orgx,orgy, + xl,yl,xh,yh, + shifts; +} spritetabletype; + +typedef struct +{ + unsigned sourceoffset[MAXSHIFTS]; + unsigned planesize[MAXSHIFTS]; + unsigned width[MAXSHIFTS]; + byte data[]; +} spritetype; // the memptr for each sprite points to this + +typedef struct +{ + int width,height; +} pictabletype; //video typedef struct @@ -365,11 +400,24 @@ typedef struct word quadwh; //preproccessed quad size of tilewidth and tileheight } tile_dimention_t; +#define MAXSCROLLEDGES 2 +typedef struct +{ + unsigned panx,pany; // panning adjustments inside port in pixels + unsigned pansx,pansy; + unsigned panadjust; // panx/pany adjusted by screen resolution + int hscrollblocks,vscrollblocks; + int hscrolledge[MAXSCROLLEDGES],vscrolledge[MAXSCROLLEDGES]; +} pan_t; + typedef struct { +//---- ylookup[MAXSCANLINES], unsigned int offscreen_ofs; unsigned int pattern_ofs; - unsigned bufferofs, ylookup[MAXSCANLINES], linewidth,displayofs; +//+-+- unsigned bufferofs,linewidth,displayofs; + pan_t pan; + } ofs_t; //unfinished typedef struct @@ -385,10 +433,10 @@ typedef struct typedef struct { - boolean VL_Started; + boolean VL_Started,VL_Initiated; char old_mode; //old video mode before game! + sword curr_mode; //modex curent mode byte palette[PALSIZE], dpal[PALSIZE]; //palette array - byte far palette1[256][3],far palette2[256][3]; page_t page[MAXPAGE]; //can be used as a pointer to root page[0] word vmem_remain; //remaining video memory byte num_of_pages; //number of actual pages @@ -408,6 +456,11 @@ typedef struct boolean screenfaded; word bordercolor; boolean fastpalette; + byte far palette1[256][3],far palette2[256][3]; +//???? pictabletype _seg *pictable; + //keen/cata vars +// spritetabletype _seg *spritetable; +// unsigned *shifttabletable[8]; } video_t; //from scroll16 @@ -419,6 +472,7 @@ typedef struct int tx,ty; //appears to be the top left tile position on the viewable screen map word dxThresh,dyThresh; //Threshold for physical tile switch video_t *video; //pointer to game variables of the video + kurokku_t *kurokku; //pointer to game variables of the kurokku nibble __near *p; // pointer to video's render page num nibble __near *sp; // pointer to video's show page num int dx, dy; // draw row and col var @@ -443,19 +497,23 @@ typedef struct //from 16_mm //========================================================================== -#define MAXBLOCKS 1024//kd=1300 wolf3d=700 cata=600 -//----#define MAXUMBS 12 +#define MAXBLOCKS 1024 //kd=1300 wolf3d=700 cata=600 typedef struct mmblockstruct { - word start,length; - //word start; dword length; -//++++ word blob; //for data larger than 64k + //word start,length, word blob; //for data larger than 64k + word start; dword length; unsigned attributes; memptr *useptr; // pointer to the segment start struct mmblockstruct far *next; } mmblocktype; +typedef struct mmshowmemoryinfo +{ + word x,y; + mmblocktype far *scan; +} mmshowmemoryinfo_t; + typedef struct { dword nearheap,farheap,EMSmem,XMSmem,mainmem; @@ -594,11 +652,56 @@ typedef struct //========================================================================== +//for 16_sd +//========================================================================== +#pragma pack(push,1) +typedef struct imf_entry +{ + byte reg,data; + word delay; +} imf_entry_t; +#pragma pack(pop) + +typedef struct +{ + volatile unsigned long irq0_ticks;//=0; + volatile unsigned int irq0_cnt,irq0_add,irq0_max;//=0; + imf_entry_t* imf_music;//=NULL; + imf_entry_t* imf_play_ptr;//=NULL; + imf_entry_t* imf_music_end;//=NULL; + word imf_delay_countdown;//=0; +} sd_t; + +//========================================================================== + //from 16_ca //========================================================================== +#define NOMAPS +#define NOGRAPHICS +#define NOAUDIO + +//#define MAPHEADERLINKED +//#define GRHEADERLINKED +//#define AUDIOHEADERLINKED + #define NUMMAPS 4//39 -#define NUMSNDCHUNKS 84 +#define NUMSNDCHUNKS 4//3 +//#define NUMPICS 4//132//wolf3d wl6 + +#define STRUCTPIC 0 +#define CASVT dword //*start var type + + +#define DATADIR "data/" +#define GDICTNAME DATADIR"vgadict." +#define GHEADNAME DATADIR"vgahead." +#define GFILENAME DATADIR"vgagraph." + + +#define MAPSEGBUF mapsegs +#define MAPSEGPTR MAPSEGBUF[0] +#define MAPSEGINLM (gvar->ca.MAPSEGPTR) typedef struct { @@ -615,15 +718,16 @@ typedef struct typedef struct { - int mapon, mapnum; - maptype _seg *mapheaderseg[NUMMAPS]; -} ca_mapinfo_t; + unsigned RLEWtag; + long headeroffsets[100]; + byte tileinfo[]; +} mapfiletype; typedef struct { - int maphandle[4]; // handle to MAPTEMP / GAMEMAPS - int grhandle[4]; // handle to EGAGRAPH - int audiohandle[4]; // handle to AUDIOT / AUDIO + int maphandle; // handle to MAPTEMP / GAMEMAPS + int grhandle; // handle to EGAGRAPH + int audiohandle; // handle to AUDIOT / AUDIO } ca_handle_t; /* 16/wf3d8086/id_ca.c: grstarts = (long _seg *)FP_SEG(&EGAhead); @@ -638,21 +742,35 @@ typedef struct //TODO: USE THIS!!!! { byte ca_levelbit,ca_levelnum; ca_handle_t file; //files to open - ca_mapinfo_t camap; byte _seg *tinf;//?? where in the id engine is this used and what is it? --sparky4 + int mapon, mapnum; + maptype _seg *mapheaderseg[NUMMAPS]; unsigned _seg *mapsegs[MAPPLANES]; void _seg *grsegs[NUMCHUNKS]; byte far grneeded[NUMCHUNKS]; word _seg *audiosegs[NUMSNDCHUNKS];//long - word _seg *grstarts; // array of offsets in egagraph, -1 for sparse//long - word _seg *audiostarts; // array of offsets in audio / audiot//long + CASVT _seg *grstarts; // array of offsets in egagraph, -1 for sparse//long + CASVT _seg *audiostarts; // array of offsets in audio / audiot//long - huffnode huffnode; +#ifdef GRHEADERLINKED + huffnode *grhuffman; +#else + huffnode grhuffman[63]; +#endif + +#ifdef AUDIOHEADERLINKED + huffnode *audiohuffman; +#else + huffnode audiohuffman[63]; +#endif + + CASVT chunkcomplen,chunkexplen;//long + sd_t sd; //TODO: extend! and learn from keen/wolf/catacomb's code wwww - memptr spribuff; + memptr spribuff; //temp } ca_t; //========================================================================== @@ -666,7 +784,10 @@ typedef struct { vidsw_t vsw; } sw_t;*/ - +#ifdef __WATCOMC__ +extern char global_temp_status_text[512]; +extern char global_temp_status_text2[512]; +#endif typedef struct glob_game_vars { @@ -680,11 +801,7 @@ typedef struct glob_game_vars player_t player[MaxPlayers]; // player vars map_view_t mv[4]; // sw_t sw; + boolean DLStarted; } global_game_variables_t; -#ifdef __WATCOMC__ -extern char global_temp_status_text[512]; -extern char global_temp_status_text2[512]; -#define EINVFMT EMFILE -#endif #endif /* _TYPEDEFSTRUCT_H_ */