X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=blobdiff_plain;f=src%2Fvrstest.c;h=166a10e0e0ad68ef2eb5fc8c50ab0cd8613fc498;hp=5dd2ffef6737938e77bd3f1b79781aaa6e0316e1;hb=af2715fef8681d909afe82f7baaf5e13baabb76f;hpb=149a7c8a35cbf5f9eb19793b4c923ad1017ec426 diff --git a/src/vrstest.c b/src/vrstest.c index 5dd2ffef..166a10e0 100755 --- a/src/vrstest.c +++ b/src/vrstest.c @@ -1,5 +1,5 @@ /* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover * * This file is part of Project 16. * @@ -20,73 +20,49 @@ * */ -#include "src/lib/modex16.h" -#include "src/lib/16_sprit.h" +#include "src/lib/16_head.h" #include "src/lib/16_tail.h" +#include "src/lib/16_vl.h" +#include "src/lib/16_spri.h" #include "src/lib/16_pm.h" #include "src/lib/16_ca.h" #include "src/lib/16_mm.h" -void main() { +extern boolean dbg_nointest; +boolean panswitch; + +static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */ + +void main() +{ static global_game_variables_t gvar; - __segment sega; + //__segment sega; memptr bigbuffer; int i; - word start; - int plane; + word start,w; float t1, t2; - boolean baka; - byte *pal; - int size, size1; - struct sprite spri; - vrl1_vgax_offset_t * off, *off1; - struct vrs_container vrs; - vrl1_vgax_offset_t **vrl_line_offsets; - uint32_t huge *vrl_headers_offsets; - uint16_t huge *vrl_id_iter; + //boolean baka; + entity_t enti; + //vrl1_vgax_offset_t * off, *off1; +/* struct vrs_container vrs; vrl1_vgax_offset_t **vrl_line_offsets; + uint32_t far *vrl_headers_offsets; + uint16_t far *vrl_id_iter; uint32_t vrl_size; int num_of_vrl; - struct vrl1_vgax_header huge *curr_vrl; - struct vrl_container *vrl; - word w=0; - - // DOSLIB: check our environment - probe_dos(); - - // DOSLIB: what CPU are we using? - // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS. - // So this code by itself shouldn't care too much what CPU it's running on. Except that other - // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for - // the CPU to carry out tasks. --J.C. - cpu_probe(); - - // DOSLIB: check for VGA - if (!probe_vga()) { - printf("VGA probe failed\n"); - return; - } - // hardware must be VGA or higher! - if (!(vga_state.vga_flags & VGA_IS_VGA)) { - printf("This program requires VGA or higher graphics hardware\n"); - return; - } + struct vrl1_vgax_header far *curr_vrl; + int size=0; +*/ - //gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]); + dbg_nointest=0; + Startup16(&gvar); - gvar.mm.mmstarted=0; - MM_Startup(&gvar); - PM_Startup(&gvar); - PM_UnlockMainMem(&gvar); - CA_Startup(&gvar); - // What should be done by read_vrs: - //sega = (mm.bufferseg); - if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar)) baka=1; else baka=0; +/* CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar); // Insert sanity cheks later vrs.buffer = bigbuffer; vrs.data_size = size - sizeof(struct vrl1_vgax_header); num_of_vrl = 0; - vrl_id_iter = (uint16_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); + vrl_id_iter = (uint16_t far *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); while(vrl_id_iter[num_of_vrl]){ num_of_vrl++; } @@ -94,10 +70,10 @@ void main() { // Allocate memory for vrl line offsets table vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl); - vrl_headers_offsets = (uint32_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); + vrl_headers_offsets = (uint32_t far *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); // Calculate line offsets for each vrl for(i = 0; i < num_of_vrl; i++){ - curr_vrl = (struct vrl1_vgax_header huge *)(vrs.buffer + vrl_headers_offsets[i]); + curr_vrl = (struct vrl1_vgax_header far *)(vrs.buffer + vrl_headers_offsets[i]); // Calc. vrl size as (next_offset - curr_offset) if (i != num_of_vrl - 1){ @@ -112,68 +88,84 @@ void main() { vrs.vrl_line_offsets = vrl_line_offsets; - //read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs); - spri.spritesheet = &vrs; - spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container)); - i = set_anim_by_id(&spri, 11); +// read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs); + + + enti.spri.spritesheet = &vrs; + enti.spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container));*/ + VRS_LoadVRS("data/spri/chikyuu.vrs", &enti, &gvar); + i = set_anim_by_id(&(enti.spri), 31); if (i == -1) { - return; + //Quit(&gvar, "ERROR!! glitch IN FILE!\n"); } - spri.x = 5; - spri.y = 100; + enti.spri.x = TILEWH-4; + enti.spri.y = TILEWH; // Uncomment to see broken sprites /* sega = mm.bufferseg; if(CA_LoadFile("data/spri/CHUBACW1.vrl", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;*/ - /* clear and draw one sprite and one bitmap */ VGAmodeX(1, 1, &gvar); modexHiganbanaPageSetup(&gvar.video); + VL_ShowPage(&gvar.video.page[0], 1, 0); /* non sprite comparison */ start = *clockw; - modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240); + //modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240); t1 = (*clockw-start) /18.2; start = *clockw; t2 = (*clockw-start)/18.2; - for (i = 0; i < 5; i++){ - spri.delay = 1; animate_spri(&spri); spri.x += 20; sleep(1); } + /*modexLoadPalFile("data/spri/chikyuu.pal", &pal); + modexPalUpdate(pal);*/ + //modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].width, gvar.video.page[0].height, 2); + VL_LoadPalFile("data/spri/chikyuu.pal", &gvar.video.palette); + for (i = 0; i < 10; i++){ + enti.spri.delay = 1; + + if(i==5) set_anim_by_id(&enti.spri, 21); + + animate_spri(&enti, &gvar.video);// enti.spri.x += 16; + delay(500); + } - while(!kbhit()) + while(!IN_KeyDown(sc_Escape)) { switch(w) { - case 1024: - modexPalUpdate0(pal); + case 768: +// modexPalUpdate0(pal); w=0; default: w++; +// gvar.video.palette[w]=rand(); break; } + TAIL_FUNCTIONKEYDRAWJUNKNOMV + if(IN_KeyDown(sc_F7)){ VL_ShowPage(&gvar.video.page[0], 1, 1); IN_UserInput(1, &gvar); } + if(IN_KeyDown(sc_F6)){ VL_ShowPage(&gvar.video.page[0], 1, 0); IN_UserInput(1, &gvar); } + if(IN_KeyDown(25)){ modexpdump(&gvar.video.page[0]); IN_UserInput(1, &gvar); } //p } VGAmodeX(0, 1, &gvar); MM_ShowMemory(&gvar); MM_DumpData(&gvar); - free(spri.sprite_vrl_cont); + MM_Report_(&gvar); + Shutdown16(&gvar); MM_FreePtr(&bigbuffer, &gvar); - //MM_FreePtr(&((void __based(sega)*)spri.spritesheet->buffer), &mm); - PM_Shutdown(&gvar); - CA_Shutdown(&gvar); - MM_Shutdown(&gvar); + //MM_FreePtr(&((void __based(sega)*)enti.spri.spritesheet->buffer), &mm); //printf("CPU to VGA: %f\n", t1); //printf("VGA to VGA: %f\n", t2); - heapdump(&gvar); + //HC_heapdump(&gvar); printf("Project 16 vrstest.exe. This is just a test file!\n"); printf("version %s\n", VERSION); printf("t1: %f\n", t1); printf("t2: %f\n", t2); - printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width); - printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height); - printf("Num %d", num_of_vrl); - if(baka) printf("\nyay!\n"); - else printf("\npoo!\n"); +//0000 printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width); +//0000 printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height); +// printf("Num %d", num_of_vrl); +// if(baka) printf("\nyay!\n"); +// else printf("\npoo!\n"); }