X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=blobdiff_plain;f=src%2Fvrstest.c;h=166a10e0e0ad68ef2eb5fc8c50ab0cd8613fc498;hp=e90d10e84df362b138cf0bf2fe848e3c88cdd6c0;hb=af2715fef8681d909afe82f7baaf5e13baabb76f;hpb=c3b339d60cd761f2034f21078f375d4a3165e742 diff --git a/src/vrstest.c b/src/vrstest.c index e90d10e8..166a10e0 100755 --- a/src/vrstest.c +++ b/src/vrstest.c @@ -1,178 +1,171 @@ -/* Project 16 Source Code~ - * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover - * - * This file is part of Project 16. - * - * Project 16 is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 3 of the License, or - * (at your option) any later version. - * - * Project 16 is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see , or - * write to the Free Software Foundation, Inc., 51 Franklin Street, - * Fifth Floor, Boston, MA 02110-1301 USA. - * - */ - -#include -#include -#include -#include "src/lib/modex16.h" -#include "src/lib/16_sprit.h" -#include "src/lib/16_ca.h" -#include "src/lib/16_mm.h" - -global_game_variables_t gvar; - -void main() { - mminfo_t mm; mminfotype mmi; - __segment sega; - void __based(sega)* bigbuffer; - int i; - word start; - int plane; - float t1, t2; - boolean baka; - byte *pal; - int fd, size, size1; - struct sprite spri; - vrl1_vgax_offset_t * off, *off1; - struct vrs_container vrs; - vrl1_vgax_offset_t **vrl_line_offsets; - uint32_t huge *vrl_headers_offsets; - uint16_t huge *vrl_id_iter; - uint32_t vrl_size; - int num_of_vrl; - struct vrl1_vgax_header huge *curr_vrl; - struct vrl_container *vrl; - int success; - word w=0; - - - mm.mmstarted=0; - MM_Startup(&mm, &mmi); - CA_Startup(&gvar); - if(CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &mm, &mmi)) baka=1; else baka=0; -// fd = open("data/spri/chikyuu.vrs", O_RDONLY|O_BINARY); -// size = lseek(fd, 0, SEEK_END); -// lseek(fd, 0, SEEK_SET); -// close(fd); - // Insert sanity cheks later - vrs.buffer = bigbuffer; - vrs.data_size = size - sizeof(struct vrl1_vgax_header); - num_of_vrl = 0; - vrl_id_iter = (uint16_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); - while(vrl_id_iter[num_of_vrl]){ - num_of_vrl++; - } - - // Allocate memory for vrl line offsets table - vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl); - - vrl_headers_offsets = (uint32_t huge *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); - // Calculate line offsets for each vrl - for(i = 0; i < num_of_vrl; i++){ - curr_vrl = (struct vrl1_vgax_header huge *)(vrs.buffer + vrl_headers_offsets[i]); - - // Calc. vrl size as (next_offset - curr_offset) - if (i != num_of_vrl - 1){ - vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); - } - // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset) - else{ - vrl_size = vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); - } - vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size); - } - vrs.vrl_line_offsets = vrl_line_offsets; - - //read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs); - spri.spritesheet = &vrs; - spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container)); - i = set_anim_by_id(&spri, 11); - if (i == -1) - { - return; - } - spri.x = 5; - spri.y = 100; - -// Uncomment to see broken sprites - //if(CA_ReadFile("data/spri/CHUBACW1.vrl", &bigbuffer, &mm)) baka=1; else baka=0; - //if(CA_LoadFile("data/spri/CHUBACW1.vrl", &bbuffer, &mm, &mmi)) baka=1; else baka=0; - - // DOSLIB: check our environment - probe_dos(); - - // DOSLIB: what CPU are we using? - // NTS: I can see from the makefile Sparky4 intends this to run on 8088 by the -0 switch in CFLAGS. - // So this code by itself shouldn't care too much what CPU it's running on. Except that other - // parts of this project (DOSLIB itself) rely on CPU detection to know what is appropriate for - // the CPU to carry out tasks. --J.C. - cpu_probe(); - - // DOSLIB: check for VGA - if (!probe_vga()) { - printf("VGA probe failed\n"); - return; - } - // hardware must be VGA or higher! - if (!(vga_state.vga_flags & VGA_IS_VGA)) { - printf("This program requires VGA or higher graphics hardware\n"); - return; - } - - //bmp = bitmapLoadPcx("data/chikyuu.pcx"); - gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]); - - - /* clear and draw one sprite and one bitmap */ - VGAmodeX(1, 1, &gvar); - modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1); - - /* non sprite comparison */ - start = *clockw; - modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240); - t1 = (*clockw-start) /18.2; - - start = *clockw; - - t2 = (*clockw-start)/18.2; - - for (i = 0; i < 5; i++){ - spri.delay = 1; animate_spri(&spri); spri.x += 20; sleep(2); } - - while(!kbhit()) - { - switch(w) - { - case 1024: - modexPalUpdate0(pal); - w=0; - default: - w++; - break; - } - } - VGAmodeX(0, 1, &gvar); - free(spri.sprite_vrl_cont); - MM_FreePtr(&bigbuffer, &mm); - //MM_FreePtr(&((void __based(sega)*)spri.spritesheet->buffer), &mm); - MM_Shutdown(&mm); - CA_Shutdown(&gvar); - //printf("CPU to VGA: %f\n", t1); - //printf("VGA to VGA: %f\n", t2); - printf("t1: %f\n", t1); - printf("t2: %f\n", t2); - printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width); - printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height); - printf("Num %d", num_of_vrl); - if(baka) printf("\nyay!\n"); - else printf("\npoo!\n"); -} +/* Project 16 Source Code~ + * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover + * + * This file is part of Project 16. + * + * Project 16 is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3 of the License, or + * (at your option) any later version. + * + * Project 16 is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see , or + * write to the Free Software Foundation, Inc., 51 Franklin Street, + * Fifth Floor, Boston, MA 02110-1301 USA. + * + */ + +#include "src/lib/16_head.h" +#include "src/lib/16_tail.h" +#include "src/lib/16_vl.h" +#include "src/lib/16_spri.h" +#include "src/lib/16_pm.h" +#include "src/lib/16_ca.h" +#include "src/lib/16_mm.h" + +extern boolean dbg_nointest; +boolean panswitch; + +static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */ + +void main() +{ + static global_game_variables_t gvar; + //__segment sega; + memptr bigbuffer; + int i; + word start,w; + float t1, t2; + //boolean baka; + entity_t enti; + //vrl1_vgax_offset_t * off, *off1; +/* struct vrs_container vrs; vrl1_vgax_offset_t **vrl_line_offsets; + uint32_t far *vrl_headers_offsets; + uint16_t far *vrl_id_iter; + uint32_t vrl_size; + int num_of_vrl; + struct vrl1_vgax_header far *curr_vrl; + int size=0; +*/ + + dbg_nointest=0; + Startup16(&gvar); + +/* CA_LoadFile("data/spri/chikyuu.vrs", &bigbuffer, &gvar); + + // Insert sanity cheks later + vrs.buffer = bigbuffer; + vrs.data_size = size - sizeof(struct vrl1_vgax_header); + num_of_vrl = 0; + vrl_id_iter = (uint16_t far *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); + while(vrl_id_iter[num_of_vrl]){ + num_of_vrl++; + } + + // Allocate memory for vrl line offsets table + vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl); + + vrl_headers_offsets = (uint32_t far *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); + // Calculate line offsets for each vrl + for(i = 0; i < num_of_vrl; i++){ + curr_vrl = (struct vrl1_vgax_header far *)(vrs.buffer + vrl_headers_offsets[i]); + + // Calc. vrl size as (next_offset - curr_offset) + if (i != num_of_vrl - 1){ + vrl_size = vrl_headers_offsets[i+1] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); + } + // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset) + else{ + vrl_size = vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); + } + vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size); + } + vrs.vrl_line_offsets = vrl_line_offsets; + + +// read_vrs(&gvar, "data/spri/chikyuu.vrs", &vrs); + + + enti.spri.spritesheet = &vrs; + enti.spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container));*/ + VRS_LoadVRS("data/spri/chikyuu.vrs", &enti, &gvar); + i = set_anim_by_id(&(enti.spri), 31); + if (i == -1) + { + //Quit(&gvar, "ERROR!! glitch IN FILE!\n"); + } + enti.spri.x = TILEWH-4; + enti.spri.y = TILEWH; + +// Uncomment to see broken sprites +/* sega = mm.bufferseg; + if(CA_LoadFile("data/spri/CHUBACW1.vrl", &bigbuffer, &mm, &mmi)) baka=1; else baka=0;*/ + + VGAmodeX(1, 1, &gvar); + modexHiganbanaPageSetup(&gvar.video); + VL_ShowPage(&gvar.video.page[0], 1, 0); + + /* non sprite comparison */ + start = *clockw; + //modexCopyPageRegion(&gvar.video.page[0], &gvar.video.page[0], 0, 0, 0, 0, 320, 240); + t1 = (*clockw-start) /18.2; + + start = *clockw; + + t2 = (*clockw-start)/18.2; + + /*modexLoadPalFile("data/spri/chikyuu.pal", &pal); + modexPalUpdate(pal);*/ + //modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].width, gvar.video.page[0].height, 2); + VL_LoadPalFile("data/spri/chikyuu.pal", &gvar.video.palette); + for (i = 0; i < 10; i++){ + enti.spri.delay = 1; + + if(i==5) set_anim_by_id(&enti.spri, 21); + + animate_spri(&enti, &gvar.video);// enti.spri.x += 16; + delay(500); + } + + while(!IN_KeyDown(sc_Escape)) + { + switch(w) + { + case 768: +// modexPalUpdate0(pal); + w=0; + default: + w++; +// gvar.video.palette[w]=rand(); + break; + } + TAIL_FUNCTIONKEYDRAWJUNKNOMV + if(IN_KeyDown(sc_F7)){ VL_ShowPage(&gvar.video.page[0], 1, 1); IN_UserInput(1, &gvar); } + if(IN_KeyDown(sc_F6)){ VL_ShowPage(&gvar.video.page[0], 1, 0); IN_UserInput(1, &gvar); } + if(IN_KeyDown(25)){ modexpdump(&gvar.video.page[0]); IN_UserInput(1, &gvar); } //p + } + VGAmodeX(0, 1, &gvar); + MM_ShowMemory(&gvar); + MM_DumpData(&gvar); + MM_Report_(&gvar); + Shutdown16(&gvar); + MM_FreePtr(&bigbuffer, &gvar); + //MM_FreePtr(&((void __based(sega)*)enti.spri.spritesheet->buffer), &mm); + //printf("CPU to VGA: %f\n", t1); + //printf("VGA to VGA: %f\n", t2); + //HC_heapdump(&gvar); + printf("Project 16 vrstest.exe. This is just a test file!\n"); + printf("version %s\n", VERSION); + printf("t1: %f\n", t1); + printf("t2: %f\n", t2); +//0000 printf("gvar.video.page[0].width: %u\n", gvar.video.page[0].width); +//0000 printf("gvar.video.page[0].height: %u\n", gvar.video.page[0].height); +// printf("Num %d", num_of_vrl); +// if(baka) printf("\nyay!\n"); +// else printf("\npoo!\n"); +}