]> 4ch.mooo.com Git - 16.git/commitdiff
xcroll fuckings please ignore and go to e9a094cdce9001737f17d3961f49f27272dff4e4
authorsparky4 <sparky4@cock.li>
Tue, 16 May 2017 00:06:52 +0000 (19:06 -0500)
committersparky4 <sparky4@cock.li>
Tue, 16 May 2017 00:06:52 +0000 (19:06 -0500)
XCROLL.LOO [deleted file]
_varsuse.txt [deleted file]

diff --git a/XCROLL.LOO b/XCROLL.LOO
deleted file mode 100755 (executable)
index 781f07d..0000000
+++ /dev/null
@@ -1,36 +0,0 @@
-objects detected\r
-Object 4's name: 'trunk'\r
-       properties: {\r
-                     "walkable":"0"\r
-                    }\r
-               walkable: 0\r
-Object 4's name: 'stump'\r
-       properties: {\r
-                     "walkable":"0"\r
-                    }\r
-               walkable: 0\r
-freeing tok\r
-\r
-Project 16 xcroll.exe. This is just a test file!\r
-version May 15 2017 11:41:36\r
-page[0]dxy: 16x16\r
-\r
-player vars:\r
-       xy: 144x128     txy: 9x8        triggxy: 8x8    value: 0\r
-       hp: 4   q: 1    info.dir: 2     d: 2    dire: 41        pdir: 1\r
-       delay=1\r
-\r
-VL_PrintmodexmemInfo:\r
-  Virtual Screen: 352x272      Tile: 22x17=((Virtual Screen)/16)\r
-         Screen: 320x240       Tile: 20x15=((Screen)/16)\r
-  stride: 80 draw_stride: 88 draw_stride_limit: 88\r
-  Free Video Memory: 767\r
-  page [0]=(a000:0000) size=23936      w=352  h=272 sw=320  sh=240 pi=1408\r
-       [1]=(a000:5d80) size=23936      w=352  h=272 sw=320  sh=240 pi=1408\r
-       [2]=(a000:bb00) size=8448       w=352  h=96  sw=352  sh=96  pi=1408\r
-       [3]=(a000:dc00) size=8448       w=352  h=96  sw=352  sh=96  pi=1408\r
-gvar.video:\r
- r=0 bgps=1 \r
-\r
-detected CPU type: 80386 or newer\r
-detected FPU type: îæí\86àþÂìæí\86àÿçº\95\ 2îæí\86àþÂîæí\86àÿç\8b˸\a\v»\82\ fé`R¸`\ 2»\8b\ féWR¸a\90»\94\ féNR¸0\ 1»\9d\ féERf¸\84ø\r
diff --git a/_varsuse.txt b/_varsuse.txt
deleted file mode 100755 (executable)
index 7d3f9ad..0000000
+++ /dev/null
@@ -1,229 +0,0 @@
-16/keen/id_ca.c:byte           _seg    *tinf;\r
-16/keen/id_ca.c:unsigned       _seg    *mapsegs[3];\r
-16/keen/id_ca.c:maptype                _seg    *mapheaderseg[NUMMAPS];\r
-16/keen/id_ca.c:byte           _seg    *audiosegs[NUMSNDCHUNKS];\r
-16/keen/id_ca.c:void           _seg    *grsegs[NUMCHUNKS];\r
-16/keen/id_ca.c:long           _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
-16/keen/id_ca.c:long           _seg *audiostarts;      // array of offsets in audio / audiot\r
-\r
-16/keen/id_rf.c:       spritetype _seg *block;\r
-16/keen/id_rf.c:       block = (spritetype _seg *)grsegs[spritenumber];\r
-16/keen/id_rf.c:       spritetype _seg *block;\r
-16/keen/id_rf.c:       block = (spritetype _seg *)grsegs[spritenumber];\r
-\r
-16/keen/id_vw.c:pictabletype   _seg *pictable;\r
-16/keen/id_vw.c:pictabletype   _seg *picmtable;\r
-16/keen/id_vw.c:spritetabletype _seg *spritetable;\r
-\r
-16/keen/id_vw.c:       spritetype _seg *block;\r
-16/keen/id_vw.c:       spritetype _seg *block;\r
-16/keen/id_vw.c:       block = (spritetype _seg *)grsegs[chunknum];\r
-\r
-16/keen/kd_keen.c:     spritetype      _seg    *block;\r
-16/keen/kd_keen.c:     block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
-16/keen/kd_keen.c:     spritetype _seg *dest;\r
-16/keen/kd_keen.c:     dest = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
-16/keen/kd_keen.c:     spritetype      _seg    *block;\r
-16/keen/kd_keen.c:             block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
-16/keen/kd_keen.c:             block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
-16/keen/kd_keen.c:             block = (spritetype _seg *)grsegs[SCOREBOXSPR];\r
-16/keen/kd_keen.c:                     tile = *((unsigned _seg *)mapsegs[2]+mapbwidthtable[y]/2+x);\r
-16/keen/kd_keen.c:             map = (unsigned _seg *)mapsegs[1]+\r
-16/keen/kd_keen.c:             map = (unsigned _seg *)mapsegs[1]+\r
-16/keen/kd_keen.c:     map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tiletop]/2+ob->temp4;\r
-16/keen/kd_keen.c:     map = (unsigned _seg *)mapsegs[1]+mapbwidthtable[ob->tilebottom]/2+ob->temp4;\r
-16/keen/kd_main.c:     spritetype _seg *block;\r
-16/keen/kd_main.c:             block = (spritetype _seg *)grsegs[sprite];\r
-\r
-\r
-\r
-\r
-16/wf3d8086/contigsc.c:byte _seg       *endscalermemory;\r
-16/wf3d8086/contigsc.c:        endscalermemory = (void _seg *)(seg+ofs/16);\r
-16/wf3d8086/contigsc.c:        t_compshape     _seg *shape;\r
-16/wf3d8086/contigsc.c:        t_compshape     _seg *shape;\r
-16/wf3d8086/id_ca.c:byte               _seg    *tinf;\r
-16/wf3d8086/id_ca.c:unsigned   _seg    *mapsegs[MAPPLANES];\r
-16/wf3d8086/id_ca.c:maptype            _seg    *mapheaderseg[NUMMAPS];\r
-16/wf3d8086/id_ca.c:byte               _seg    *audiosegs[NUMSNDCHUNKS];\r
-16/wf3d8086/id_ca.c:void               _seg    *grsegs[NUMCHUNKS];\r
-16/wf3d8086/id_ca.c:long               _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
-16/wf3d8086/id_ca.c:long               _seg *audiostarts;      // array of offsets in audio / audiot\r
-\r
-16/wf3d8086/id_pm.c:                                   _seg *PMSegPages;\r
-16/wf3d8086/id_pm.c:   void                    _seg *buf;\r
-16/wf3d8086/id_pm.c:           MM_FreePtr(&(void _seg *)PMSegPages);\r
-\r
-16/wf3d8086/id_vh.c:pictabletype       _seg *pictable;\r
-16/wf3d8086/id_vh.c:   byte            _seg *temp, far *dest, far *srcline;\r
-16/wf3d8086/id_vh.c:   src = (byte _seg *)grsegs[STARTTILE8];\r
-16/wf3d8086/id_vh.c:   src = (byte _seg *)grsegs[STARTTILE16];\r
-16/wf3d8086/id_vh.c:           src = (byte _seg *)grsegs[STARTTILE16+i];\r
-16/wf3d8086/wl_debug.c:        spritetype _seg *block;\r
-16/wf3d8086/wl_debug.c:extern  word    _seg *DigiList;\r
-16/wf3d8086/wl_menu.c: fontstruct _seg *font;\r
-16/wf3d8086/wl_scale.c:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1];\r
-16/wf3d8086/wl_scale.c:t_compscale     _seg *work;\r
-16/wf3d8086/wl_scale.c:        _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
-16/wf3d8086/wl_scale.c:        t_compshape     _seg *shape;\r
-16/wf3d8086/wl_scale.c:        t_compscale _seg *comptable;\r
-16/wf3d8086/wl_scale.c:        t_compshape     _seg *shape;\r
-16/wf3d8086/wl_scale.c:        t_compscale _seg *comptable;\r
-16/wf3d8086/wl_text.c: text = (char _seg *)grsegs[artnum];\r
-16/wf3d8086/wl_text.c: text = (char _seg *)layout;\r
-16/wf3d8086/wl_text.c: text = (char _seg *)grsegs[artnum];\r
-16/wf3d8086/wl_text.c: text = (char _seg *)layout;\r
-16/wolf3d/WOLFSRC/CONTIGSC.C:byte _seg *endscalermemory;\r
-16/wolf3d/WOLFSRC/CONTIGSC.C:  endscalermemory = (void _seg *)(seg+ofs/16);\r
-16/wolf3d/WOLFSRC/CONTIGSC.C:  t_compshape     _seg *shape;\r
-16/wolf3d/WOLFSRC/CONTIGSC.C:  t_compshape     _seg *shape;\r
-16/wolf3d/WOLFSRC/ID_CA.C:byte                 _seg    *tinf;\r
-16/wolf3d/WOLFSRC/ID_CA.C:unsigned     _seg    *mapsegs[MAPPLANES];\r
-16/wolf3d/WOLFSRC/ID_CA.C:maptype              _seg    *mapheaderseg[NUMMAPS];\r
-16/wolf3d/WOLFSRC/ID_CA.C:byte         _seg    *audiosegs[NUMSNDCHUNKS];\r
-16/wolf3d/WOLFSRC/ID_CA.C:void         _seg    *grsegs[NUMCHUNKS];\r
-16/wolf3d/WOLFSRC/ID_CA.C:long         _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
-16/wolf3d/WOLFSRC/ID_CA.C:long         _seg *audiostarts;      // array of offsets in audio / audiot\r
-16/wolf3d/WOLFSRC/ID_CA.C:     grstarts = (long _seg *)FP_SEG(&EGAhead);\r
-16/wolf3d/WOLFSRC/ID_CA.C:     tinf = (byte _seg *)FP_SEG(&maphead);\r
-16/wolf3d/WOLFSRC/ID_CA.C:             pos = ((mapfiletype     _seg *)tinf)->headeroffsets[i];\r
-16/wolf3d/WOLFSRC/ID_CA.C:     audiostarts = (long _seg *)FP_SEG(&audiohead);\r
-16/wolf3d/WOLFSRC/ID_CA.C:             ((mapfiletype _seg *)tinf)->RLEWtag);\r
-16/wolf3d/WOLFSRC/ID_CA.C:             ((mapfiletype _seg *)tinf)->RLEWtag);\r
-16/wolf3d/WOLFSRC/ID_CA.C:                                     source = (byte _seg *)bufferseg+(pos-bufferstart);\r
-16/wolf3d/WOLFSRC/ID_IN.C:             byte _seg       *DemoBuffer;\r
-16/wolf3d/WOLFSRC/ID_PM.C:                                     _seg *PMSegPages;\r
-16/wolf3d/WOLFSRC/ID_PM.C:     void                    _seg *buf;\r
-16/wolf3d/WOLFSRC/ID_PM.C:             MM_FreePtr(&(void _seg *)PMSegPages);\r
-16/wolf3d/WOLFSRC/ID_SD.C:     word            *SoundTable;    // Really * _seg *SoundTable, but that don't work\r
-16/wolf3d/WOLFSRC/ID_SD.C:             word                    _seg *DigiList;\r
-16/wolf3d/WOLFSRC/ID_VH.C:pictabletype _seg *pictable;\r
-16/wolf3d/WOLFSRC/ID_VH.C:     byte            _seg *temp, far *dest, far *srcline;\r
-16/wolf3d/WOLFSRC/ID_VH.C:     , fontstruct _seg *font)\r
-16/wolf3d/WOLFSRC/ID_VH.C:     VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);\r
-16/wolf3d/WOLFSRC/ID_VH.C:     VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);\r
-16/wolf3d/WOLFSRC/ID_VH.C:     src = (byte _seg *)grsegs[STARTTILE8];\r
-16/wolf3d/WOLFSRC/ID_VH.C:     src = (byte _seg *)grsegs[STARTTILE16];\r
-16/wolf3d/WOLFSRC/ID_VH.C:             src = (byte _seg *)grsegs[STARTTILE16+i];\r
-16/wolf3d/WOLFSRC/WL_DEBUG.C:  spritetype _seg *block;\r
-16/wolf3d/WOLFSRC/WL_DEBUG.C:extern    word    _seg *DigiList;\r
-16/wolf3d/WOLFSRC/WL_MENU.C:   fontstruct _seg *font;\r
-16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1];\r
-16/wolf3d/WOLFSRC/WL_SCALE.C:t_compscale       _seg *work;\r
-16/wolf3d/WOLFSRC/WL_SCALE.C:  _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
-16/wolf3d/WOLFSRC/WL_SCALE.C:  t_compshape     _seg *shape;\r
-16/wolf3d/WOLFSRC/WL_SCALE.C:  t_compscale _seg *comptable;\r
-16/wolf3d/WOLFSRC/WL_SCALE.C:  t_compshape     _seg *shape;\r
-16/wolf3d/WOLFSRC/WL_SCALE.C:  t_compscale _seg *comptable;\r
-16/wolf3d/WOLFSRC/WL_TEXT.C:   text = (char _seg *)grsegs[artnum];\r
-16/wolf3d/WOLFSRC/WL_TEXT.C:   text = (char _seg *)layout;\r
-16/wolf3d/WOLFSRC/WL_TEXT.C:   text = (char _seg *)grsegs[artnum];\r
-16/wolf3d/WOLFSRC/WL_TEXT.C:   text = (char _seg *)layout;\r
-16/Catacomb3D/C3_DEBUG.C:      spritetype _seg *block;\r
-16/Catacomb3D/C3_GAME.C:       text = (char _seg *)grsegs[LEVEL1TEXT+mapon];\r
-16/Catacomb3D/C3_GAME.C:       src = (byte _seg *)grsegs[STARTTILE8];\r
-16/Catacomb3D/C3_GAME.C:       src = (byte _seg *)grsegs[STARTTILE16];\r
-16/Catacomb3D/C3_GAME.C:               src = (byte _seg *)grsegs[STARTTILE16+i];\r
-16/Catacomb3D/C3_SCALE.C:t_compscale _seg *scaledirectory[MAXSCALE+1];\r
-16/Catacomb3D/C3_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS];\r
-16/Catacomb3D/C3_SCALE.C:      plane0 = (byte _seg *)grsegs[picnum];\r
-16/Catacomb3D/C3_SCALE.C:      t_compscale     _seg *work;\r
-16/Catacomb3D/C3_SCALE.C:      _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
-16/Catacomb3D/C3_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot)\r
-16/Catacomb3D/C3_SCALE.C:      t_compshape     _seg *work;\r
-16/Catacomb3D/C3_SCALE.C:      work = (t_compshape _seg *)(0xa000+(buff+15)/16);\r
-16/Catacomb3D/C3_SCALE.C:      _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
-16/Catacomb3D/C3_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale)\r
-16/Catacomb3D/C3_SCALE.C:      t_compscale _seg *comptable;\r
-16/Catacomb3D/C3_WIZ.C:        text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number];\r
-16/Catacomb3D/ID_CA.C:byte             _seg    *tinf;\r
-16/Catacomb3D/ID_CA.C:unsigned _seg    *mapsegs[3];\r
-16/Catacomb3D/ID_CA.C:maptype          _seg    *mapheaderseg[NUMMAPS];\r
-16/Catacomb3D/ID_CA.C:byte             _seg    *audiosegs[NUMSNDCHUNKS];\r
-16/Catacomb3D/ID_CA.C:void             _seg    *grsegs[NUMCHUNKS];\r
-16/Catacomb3D/ID_CA.C:long             _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
-16/Catacomb3D/ID_CA.C:long             _seg *audiostarts;      // array of offsets in audio / audiot\r
-16/Catacomb3D/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead);\r
-16/Catacomb3D/ID_CA.C: grstarts = (long _seg *)FP_SEG(&CGAhead);\r
-16/Catacomb3D/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead);\r
-16/Catacomb3D/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead);\r
-16/Catacomb3D/ID_CA.C: spritetype _seg *dest;\r
-16/Catacomb3D/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];\r
-16/Catacomb3D/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];\r
-16/Catacomb3D/ID_CA.C:         pos = ((mapfiletype     _seg *)tinf)->headeroffsets[mapnum];\r
-16/Catacomb3D/ID_CA.C:         ((mapfiletype _seg *)tinf)->RLEWtag);\r
-16/Catacomb3D/ID_CA.C:         ((mapfiletype _seg *)tinf)->RLEWtag);\r
-16/Catacomb3D/ID_CA.C:                                 source = (byte _seg *)bufferseg+(pos-bufferstart);\r
-16/Catacomb3D/ID_IN.C:         byte _seg       *DemoBuffer;\r
-16/Catacomb3D/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize)\r
-16/Catacomb3D/ID_RF.C: spritetype _seg *block;\r
-16/Catacomb3D/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];\r
-16/Catacomb3D/ID_RF.C: spritetype _seg *block;\r
-16/Catacomb3D/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];\r
-16/Catacomb3D/ID_SD.C: word            *SoundTable;    // Really * _seg *SoundTable, but that don't work\r
-16/Catacomb3D/ID_VW.C:pictabletype     _seg *pictable;\r
-16/Catacomb3D/ID_VW.C:pictabletype     _seg *picmtable;\r
-16/Catacomb3D/ID_VW.C:spritetabletype _seg *spritetable;\r
-16/Catacomb3D/ID_VW.C:         fontstruct _seg *font);\r
-16/Catacomb3D/ID_VW.C: spritetype _seg *block;\r
-16/Catacomb3D/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];\r
-16/Catacomb3D/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font)\r
-16/Catacomb3D/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);\r
-16/Catacomb3D/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);\r
-16/Catacomb3D/ID_VW.C: spritetype _seg *block;\r
-16/Catacomb3D/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];\r
-16/CatacombApocalypse/C6_GAME.C:       text = (char _seg *)grsegs[LEVEL1TEXT+mapon];\r
-16/CatacombApocalypse/C6_GAME.C:       src = (byte _seg *)grsegs[STARTTILE8];\r
-16/CatacombApocalypse/C6_GAME.C:       src = (byte _seg *)grsegs[STARTTILE16];\r
-16/CatacombApocalypse/C6_GAME.C:               src = (byte _seg *)grsegs[STARTTILE16+i];\r
-16/CatacombApocalypse/C6_SCALE.C:t_compscale _seg *scaledirectory[NUMSCALEPICS];\r
-16/CatacombApocalypse/C6_SCALE.C:t_compshape _seg *shapedirectory[NUMSCALEPICS];\r
-16/CatacombApocalypse/C6_SCALE.C:      plane0 = (byte _seg *)grsegs[picnum];\r
-16/CatacombApocalypse/C6_SCALE.C:      t_compscale     _seg *work;\r
-16/CatacombApocalypse/C6_SCALE.C:      _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
-16/CatacombApocalypse/C6_SCALE.C:unsigned BuildCompShape (t_compshape _seg **finalspot)\r
-16/CatacombApocalypse/C6_SCALE.C:      t_compshape     _seg *work;\r
-16/CatacombApocalypse/C6_SCALE.C:      work = (t_compshape _seg *)(0xa000+(buff+15)/16);\r
-16/CatacombApocalypse/C6_SCALE.C:      _fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);\r
-16/CatacombApocalypse/C6_SCALE.C:void ScaleShape (int xcenter, t_compshape _seg *compshape, unsigned scale)\r
-16/CatacombApocalypse/C6_SCALE.C:      t_compscale _seg *comptable;\r
-16/CatacombApocalypse/C6_WIZ.C:        text = (char _seg *)grsegs[LEVEL1TEXT+mapon]+textstarts[number];\r
-16/CatacombApocalypse/C6_WIZ.C:        txt = (char _seg *)grsegs[SCROLLTEXT];\r
-16/CatacombApocalypse/C6_WIZ.C:        txt = (char _seg *)grsegs[SCROLLTEXT]+ofset;\r
-16/CatacombApocalypse/GELIB.C: fontstruct _seg *font = (fontstruct _seg *)grsegs[STARTFONT];\r
-16/CatacombApocalypse/ID_CA.C:byte             _seg    *tinf;\r
-16/CatacombApocalypse/ID_CA.C:unsigned _seg    *mapsegs[3];\r
-16/CatacombApocalypse/ID_CA.C:maptype          _seg    *mapheaderseg[NUMMAPS];\r
-16/CatacombApocalypse/ID_CA.C:byte             _seg    *audiosegs[NUMSNDCHUNKS];\r
-16/CatacombApocalypse/ID_CA.C:void             _seg    *grsegs[NUMCHUNKS];\r
-16/CatacombApocalypse/ID_CA.C:long             _seg *grstarts; // array of offsets in egagraph, -1 for sparse\r
-16/CatacombApocalypse/ID_CA.C:long             _seg *audiostarts;      // array of offsets in audio / audiot\r
-16/CatacombApocalypse/ID_CA.C: grstarts = (long _seg *)FP_SEG(&EGAhead);\r
-16/CatacombApocalypse/ID_CA.C: grstarts = (long _seg *)FP_SEG(&CGAhead);\r
-16/CatacombApocalypse/ID_CA.C: tinf = (byte _seg *)FP_SEG(&maphead);\r
-16/CatacombApocalypse/ID_CA.C: audiostarts = (long _seg *)FP_SEG(&audiohead);\r
-16/CatacombApocalypse/ID_CA.C: spritetype _seg *dest;\r
-16/CatacombApocalypse/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];\r
-16/CatacombApocalypse/ID_CA.C: dest = (spritetype _seg *)grsegs[chunk];\r
-16/CatacombApocalypse/ID_CA.C:         pos = ((mapfiletype     _seg *)tinf)->headeroffsets[mapnum];\r
-16/CatacombApocalypse/ID_CA.C:         ((mapfiletype _seg *)tinf)->RLEWtag);\r
-16/CatacombApocalypse/ID_CA.C:         ((mapfiletype _seg *)tinf)->RLEWtag);\r
-16/CatacombApocalypse/ID_CA.C:                                 source = (byte _seg *)bufferseg+(pos-bufferstart);\r
-16/CatacombApocalypse/ID_IN.C://               byte _seg       *DemoBuffer;\r
-16/CatacombApocalypse/ID_IN.C:IN_StartDemoPlayback(byte _seg *buffer,word bufsize)\r
-16/CatacombApocalypse/ID_RF.C: spritetype _seg *block;\r
-16/CatacombApocalypse/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];\r
-16/CatacombApocalypse/ID_RF.C: spritetype _seg *block;\r
-16/CatacombApocalypse/ID_RF.C: block = (spritetype _seg *)grsegs[spritenumber];\r
-16/CatacombApocalypse/ID_SD.C: word            *SoundTable;    // Really * _seg *SoundTable, but that don't work\r
-16/CatacombApocalypse/ID_VW.C:pictabletype     _seg *pictable;\r
-16/CatacombApocalypse/ID_VW.C:pictabletype     _seg *picmtable;\r
-16/CatacombApocalypse/ID_VW.C:spritetabletype _seg *spritetable;\r
-16/CatacombApocalypse/ID_VW.C:         fontstruct _seg *font);\r
-16/CatacombApocalypse/ID_VW.C: spritetype _seg *block;\r
-16/CatacombApocalypse/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];\r
-16/CatacombApocalypse/ID_VW.C:VWL_MeasureString (char far *string, word *width, word *height, fontstruct _seg *font)\r
-16/CatacombApocalypse/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONT+fontnumber]);\r
-16/CatacombApocalypse/ID_VW.C: VWL_MeasureString(string,width,height,(fontstruct _seg *)grsegs[STARTFONTM+fontnumber]);\r
-16/CatacombApocalypse/ID_VW.C: spritetype _seg *block;\r
-16/CatacombApocalypse/ID_VW.C: block = (spritetype _seg *)grsegs[chunknum];\r