From: sparky4 Date: Fri, 6 Jan 2017 17:49:08 +0000 (-0600) Subject: makefile polished!! X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=commitdiff_plain;h=323dbf8f80b64f2966bef4da227fc0d6292c3869 makefile polished!! --- diff --git a/src/lib/16_tdef.h b/src/lib/16_tdef.h index dc58fc81..6f15b7cc 100755 --- a/src/lib/16_tdef.h +++ b/src/lib/16_tdef.h @@ -67,33 +67,36 @@ typedef struct { typedef struct { /*nibble*/word id; /* the Identification number of the page~ For layering~ */ byte far* data; /* the data for the page */ - word dx; /* col we are viewing on the virtual screen */ - word dy; /* row we are viewing on the virtual screen */ - word sw; /* screen width */ - word sh; /* screen heigth */ + word dx; /* col we are viewing on the virtual screen */ /* off screen buffer on the left size */ + word dy; /* row we are viewing on the virtual screen */ /* off screen buffer on the top size */ + word sw; /* screen width */ /* resolution */ + word sh; /* screen heigth */ /* resolution */ word tw; /* screen width in tiles */ word th; /* screen height in tiles */ word width; /* virtual width of the page */ word height; /* virtual height of the page */ word tilesw; /* virtual screen width in tiles */ word tilesh; /* virtual screen height in tiles */ - sword tilemidposscreenx; /* middle tile position */ - sword tilemidposscreeny; /* middle tile position */ - sword tileplayerposscreenx; /* player position on screen */ - sword tileplayerposscreeny; /* player position on screen */ - word stridew; /*width/4*/ + sword tilemidposscreenx; /* middle tile x position */ /* needed for scroll system to work accordingly */ + sword tilemidposscreeny; /* middle tile y position */ /* needed for scroll system to work accordingly */ + sword tileplayerposscreenx; /* player position on screen */ /* needed for scroll and map system to work accordingly */ + sword tileplayerposscreeny; /* player position on screen */ /* needed for scroll and map system to work accordingly */ + word stridew; /* width/4 */ /* VGA */ word pagesize; /* page size */ - word pi; /* incremention page by this much to preserve location */ + word pi; /* increment page by this much to preserve location */ +//newer vars +//TODO: find where they are used sword delta; // How much should we shift the page for smooth scrolling - //enum direction d; // Direction we should shift the page } page_t; +//TODO: MAKE THIS WWWW typedef struct { //sprite .... boolean wwww; } spri_t; +//TODO: MAKE THIS TO WWWW typedef struct { //vrs with sprite .... @@ -102,7 +105,7 @@ typedef struct typedef struct { - int profilehandle,debughandle,showmemhandle; + int profilehandle,debughandle,showmemhandle; int heaphandle; } loghandle_t;