From: sparky4 Date: Sat, 27 May 2017 02:58:21 +0000 (-0500) Subject: 16_ca needs huge amounts of work and I should remember what needs to be done soon... X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=commitdiff_plain;h=a9fe632397649ac62b1d7febda9a62bc517c5c53 16_ca needs huge amounts of work and I should remember what needs to be done soon[going to port rest of code to borland c some time so we can use the core components of id engine here ][going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed to xcroll][zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM] added 1st scroll back [i work on CA] palette debug show values added wwww and i need to know how to see vrs/vrl imaage data palette index numbers [i am trying to find out how the hell you get the index number values of VRL/VRS] boom has been fixed ^^[CA_CacheMap added seems to be used in start a new game] what is mapsegs? --- diff --git a/makefile b/makefile index 99d8ae27..b3d013fe 100755 --- a/makefile +++ b/makefile @@ -605,6 +605,9 @@ initlibs: .symbolic @git clone https://github.com/keendreams/keen.git @git clone https://github.com/FlatRockSoft/Catacomb3D.git @git clone https://github.com/joncampbell123/shitman.git + @cd 16/shitman + @$(REMOVECOMMAND) -rf doslib + @git clone https://github.com/joncampbell123/doslib.git @cd $(BUILD_ROOT) @$(COPYCOMMAND) $(DOSLIBDIR)/make-lowercase .