From: sparky4 Date: Wed, 24 May 2017 01:03:03 +0000 (-0500) Subject: 16_ca needs huge amounts of work and I should remember what needs to be done soon... X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=commitdiff_plain;h=b5ededfe58e26c2b8e012c7aeac95986b07bf81e 16_ca needs huge amounts of work and I should remember what needs to be done soon[going to port rest of code to borland c some time so we can use the core components of id engine here ][going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed to xcroll][zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM] added 1st scroll back [i work on CA] palette debug show values added wwww and i need to know how to see vrs/vrl imaage data palette index numbers [i am trying to find out how the hell you get the index number values of VRL/VRS] boom has been fixed ^^[CA_CacheMap added seems to be used in start a new game] what is mapsegs? --- diff --git a/src/lib/doslib b/src/lib/doslib index 03c79f45..75ab6832 160000 --- a/src/lib/doslib +++ b/src/lib/doslib @@ -1 +1 @@ -Subproject commit 03c79f455524b97368caf6c27773991a4d217cb2 +Subproject commit 75ab683247b5e6bea1014871737225c3a36c86d3