From: sparky4 Date: Fri, 10 Mar 2017 20:18:47 +0000 (-0600) Subject: __seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd... X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=commitdiff_plain;h=bb9d5bf711b1b19b8f4b3d2592e3569858c70a43 __seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine ][ added 1.9 support wwww and fixed 16_vlpal.obj compile error\~ [it was a 8.3 file name extention error it was a simple issue wwww] [going to work on more on 16_in.c] --- diff --git a/src/lib/16_tail.c b/src/lib/16_tail.c index c1cef87d..7b5fdcb4 100755 --- a/src/lib/16_tail.c +++ b/src/lib/16_tail.c @@ -57,10 +57,10 @@ void Startup16(global_game_variables_t *gvar) return; } // hardware must be VGA or higher! -// if (!(vga_state.vga_flags & VGA_IS_VGA)) { -// printf("This program requires VGA or higher graphics hardware\n"); -// return; -// } + if (!(vga_state.vga_flags & VGA_IS_VGA)) { + printf("This program requires VGA or higher graphics hardware\n"); + return; + } if (_DEBUG_INIT() == 0) { #ifdef DEBUGSERIAL