From: sparky4 Date: Sun, 13 Mar 2016 05:42:26 +0000 (-0600) Subject: pdir printf(%c%d %c%d %c%d %c%dn, dirchar(0), inpu.Keyboard[def->up], dirchar(4)... X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=commitdiff_plain;h=d46892823ee9473aa8d5579869a095eb6e35f6e7 pdir printf(%c%d %c%d %c%d %c%dn, dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]); --- diff --git a/src/lib/16_in.c b/src/lib/16_in.c index 7d4b32d9..40705855 100755 --- a/src/lib/16_in.c +++ b/src/lib/16_in.c @@ -855,18 +855,19 @@ register KeyboardDef *def; else if (Keyboard[def->downright]) mx = motion_Right,my = motion_Down;*/ if(DIRECTIONIFELSEGFXTEST) - if(!inpu.Keyboard[def->left] && !inpu.Keyboard[def->right]){ + { +// if(!inpu.Keyboard[def->left] && !inpu.Keyboard[def->right]){ // if(testcontrolnoisy > 0){ printf("ud "); printf("%u ", inpu.Keyboard[def->up]); printf("%u ", inpu.Keyboard[def->down]);} - if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]) || player[pn].pdir == 0) - my = motion_Up; - if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up]) || player[pn].pdir == 4) - my = motion_Down; - }else if(!inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]){ + if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]))// || player[pn].pdir != 4) + my = motion_Up; + if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up]))// || player[pn].pdir != 0) + my = motion_Down; +// }else if(!inpu.Keyboard[def->up] && !inpu.Keyboard[def->down]){ // if(testcontrolnoisy > 0){ printf("lr "); printf("%u ", inpu.Keyboard[def->left]); printf("%u ", inpu.Keyboard[def->right]); } - if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right]) || player[pn].pdir == 1) - mx = motion_Left; - if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left]) || player[pn].pdir == 3) - mx = motion_Right; + if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right]))// || player[pn].pdir != 3) + mx = motion_Left; + if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left]))// || player[pn].pdir != 1) + mx = motion_Right; } //input from player if (inpu.Keyboard[def->button0]) @@ -919,7 +920,7 @@ register KeyboardDef *def; player[pn].info.dir = DirTable[conpee]; //TODO: overwriting direction must be added - if(player[pn].d==2) player[pn].pdir=DirTable[conpee]; + if(DirTable[conpee]!=2) player[pn].pdir=DirTable[conpee]; if(player[pn].q==1 && (mx!=motion_None || my!=motion_None)) { player[pn].d = player[pn].info.dir; @@ -958,7 +959,7 @@ if((inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->lef printf("cpee=%c ", dirchar(conpee)); //printf("(mx)=%d ", mx); //printf("(my)=%d ", my); - printf("pdir=%c d=%c dir=%c", dirchar(player[pn].pdir), dirchar(player[pn].d), dirchar(player[pn].info.dir)); + printf("pdir=%c d=%c dir=%c ", dirchar(player[pn].pdir), dirchar(player[pn].d), dirchar(player[pn].info.dir)); printf("%c%d %c%d %c%d %c%d\n", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]); } //#endif