From: sparky4 Date: Mon, 13 Mar 2017 18:38:43 +0000 (-0500) Subject: __seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd... X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=commitdiff_plain;h=e08355e15caf3345f9dc41411b3d0733175a93bb __seguse.txt added to show _seg usage also OpenVGMFile needs to be ported to 16_snd.c so we can use CA MM and PM ][ ca needs huge amounts of work and i should remember what needs to be done soon also i should reverify 16_in.c to make sure it can work with other code of id engine] fixed the glitch] i need the sprite stuff to use the memory manager --- diff --git a/src/lib/16_map.c b/src/lib/16_map.c index de168acf..c20ab03b 100755 --- a/src/lib/16_map.c +++ b/src/lib/16_map.c @@ -203,9 +203,9 @@ int newloadmap(char *mn, map_t *map) { else if(status != tokcount) { printf("Warning: used %d tok\n", status);} extract_map(js, tok, tokcount, map); - free(js); - free(tok); - fclose(fh); + free(js); //TODO: USE MM_ CA_ AND PM_ + free(tok); //TODO: USE MM_ CA_ AND PM_ + fclose(fh); //TODO: USE MM_ CA_ AND PM_ return 0; } @@ -230,7 +230,7 @@ int CA_loadmap(char *mn, map_t *map, global_game_variables_t *gvar) file_s = filesize(fh); CA_LoadFile(mn, &MAPBUFINLM, gvar); tokcount = jsmn_parse(&p, MAPBUFINLM, file_s, NULL, 0); - tok = malloc(tokcount*sizeof(jsmntok_t)); + tok = malloc(tokcount*sizeof(jsmntok_t));//TODO: USE MM_ CA_ AND PM_ // printf("Allocated %d tokens", tokcount); jsmn_init(&p); if((status = jsmn_parse(&p, MAPBUFINLM, file_s, tok, tokcount)) < 0) @@ -241,8 +241,8 @@ int CA_loadmap(char *mn, map_t *map, global_game_variables_t *gvar) else if(status != tokcount) { printf("Warning: used %d tok\n", status);} extract_map(MAPBUFINLM, tok, tokcount, map); - free(tok); - fclose(fh); + free(tok); //TODO: USE MM_ CA_ AND PM_ + fclose(fh); //TODO: USE MM_ CA_ AND PM_ return 0; } diff --git a/src/lib/16_spri.c b/src/lib/16_spri.c index f4c79537..cde64ac6 100755 --- a/src/lib/16_spri.c +++ b/src/lib/16_spri.c @@ -25,7 +25,7 @@ char* get_curr_anim_name(struct sprite *spri) { // Retrive animation name list - struct vrs_header far *vrs = spri->spritesheet->vrs_hdr; + struct vrs_header far *vrs = spri->spritesheet.vrs_hdr; uint32_t far *anim_names_offsets = (uint32_t far *) ((byte far *)vrs + vrs->offset_table[VRS_HEADER_OFFSET_ANIMATION_NAME_LIST]); @@ -35,7 +35,7 @@ char* get_curr_anim_name(struct sprite *spri) void init_anim(struct sprite *spri, int anim_index) { - struct vrs_header far *vrs = spri->spritesheet->vrs_hdr; + struct vrs_header far *vrs = spri->spritesheet.vrs_hdr; uint32_t far *anim_lists_offsets = (uint32_t far *) ((byte far *)vrs + vrs->offset_table[VRS_HEADER_OFFSET_ANIMATION_LIST]); @@ -56,7 +56,7 @@ int set_anim_by_id(struct sprite *spri, int anim_id) { int new_anim_index = 0; int iter_id; - struct vrs_header far *vrs = spri->spritesheet->vrs_hdr; + struct vrs_header far *vrs = spri->spritesheet.vrs_hdr; // Retruve animation ids list uint16_t far *anim_ids = (uint16_t far *) ((byte far *)vrs + @@ -80,7 +80,7 @@ void print_anim_ids(struct sprite *spri) { int new_anim_index = 0; int iter_id; - struct vrs_header far *vrs = spri->spritesheet->vrs_hdr; + struct vrs_header far *vrs = spri->spritesheet.vrs_hdr; // Retruve animation ids list uint16_t far *anim_ids = (uint16_t far *) ((byte far *)vrs + @@ -148,7 +148,7 @@ void animate_spri(entity_t *enti, video_t *video) // Draw sprite - j = get_vrl_by_id(enti->spri.spritesheet, enti->spri.curr_spri_id, enti->spri.sprite_vrl_cont); + j = get_vrl_by_id(&enti->spri.spritesheet, enti->spri.curr_spri_id, &enti->spri.sprite_vrl_cont); if(j < 0) { //Quit (gv, "Error retriving required sprite"); @@ -162,8 +162,8 @@ void animate_spri(entity_t *enti, video_t *video) else rx = -(video->page[0].dx); if (y >= enti->overdrawh) ry = (y - enti->overdrawh); else ry = -(video->page[0].dy); - h = enti->spri.sprite_vrl_cont->vrl_header->height + enti->overdrawh + y - ry; - w = (x + enti->spri.sprite_vrl_cont->vrl_header->width + (enti->overdraww*2) + 3 - rx) & (~3) - enti->overdraww;//round up + h = enti->spri.sprite_vrl_cont.vrl_header->height + enti->overdrawh + y - ry; + w = (x + enti->spri.sprite_vrl_cont.vrl_header->width + (enti->overdraww*2) + 3 - rx) & (~3) - enti->overdraww;//round up if ((rx+w) > video->page[0].width) w = video->page[0].width-rx; if ((ry+h) > video->page[0].height) h = video->page[0].height-ry; @@ -190,10 +190,10 @@ void animate_spri(entity_t *enti, video_t *video) draw_vrl1_vgax_modex( x-rx, y-ry, - enti->spri.sprite_vrl_cont->vrl_header, - enti->spri.sprite_vrl_cont->line_offsets, - enti->spri.sprite_vrl_cont->buffer + sizeof(struct vrl1_vgax_header), - enti->spri.sprite_vrl_cont->data_size + enti->spri.sprite_vrl_cont.vrl_header, + enti->spri.sprite_vrl_cont.line_offsets, + enti->spri.sprite_vrl_cont.buffer + sizeof(struct vrl1_vgax_header), + enti->spri.sprite_vrl_cont.data_size ); #endif if(!video->rss) diff --git a/src/lib/16_tdef.h b/src/lib/16_tdef.h index e059fedf..2d027f61 100755 --- a/src/lib/16_tdef.h +++ b/src/lib/16_tdef.h @@ -66,12 +66,38 @@ typedef struct { //from 16_sprit.h #ifdef __WATCOMC__ +#include + +typedef struct vrs_container{ + // Size of a .vrs blob in memory + // minus header + dword data_size; + union{ + byte far *buffer; + struct vrs_header far *vrs_hdr; + }; + // Array of corresponding vrl line offsets + vrl1_vgax_offset_t **vrl_line_offsets; +} vrs_container_t; + +typedef struct vrl_container{ + // Size of a .vrl blob in memory + // minus header + dword data_size; + union{ + byte far *buffer; + struct vrl1_vgax_header far *vrl_header; + }; + // Pointer to a corresponding vrl line offsets struct + vrl1_vgax_offset_t *line_offsets; +} vrl_container_t; + typedef struct sprite { // VRS container from which we will extract animation and image data - struct vrs_container *spritesheet; + vrs_container_t spritesheet; // Container for a vrl sprite - struct vrl_container *sprite_vrl_cont; + vrl_container_t sprite_vrl_cont; // Current sprite id int curr_spri_id; // Index of a current sprite in an animation sequence diff --git a/src/lib/16_vrs.c b/src/lib/16_vrs.c index efb62ba8..07c3bd5d 100755 --- a/src/lib/16_vrs.c +++ b/src/lib/16_vrs.c @@ -25,8 +25,6 @@ void VRS_ReadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){ void VRS_LoadVRS(char *filename, entity_t *enti, global_game_variables_t *gvar){ VRS_OpenVRS(filename, enti, 0, gvar); } void VRS_OpenVRS(char *filename, entity_t *enti, boolean rlsw, global_game_variables_t *gvar) { - //memptr big buffer; - static struct vrs_container vrs; vrl1_vgax_offset_t **vrl_line_offsets; uint16_t far *vrl_id_iter; uint32_t far *vrl_headers_offsets; @@ -46,21 +44,21 @@ void VRS_OpenVRS(char *filename, entity_t *enti, boolean rlsw, global_game_varia } // Insert sanity cheks later - vrs.buffer = gvar->ca.spribuff; - vrs.data_size = size - sizeof(struct vrl1_vgax_header); + enti->spri.spritesheet.buffer = gvar->ca.spribuff; + enti->spri.spritesheet.data_size = size - sizeof(struct vrl1_vgax_header); num_of_vrl = 0; - vrl_id_iter = (uint16_t far *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); + vrl_id_iter = (uint16_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST]); while(vrl_id_iter[num_of_vrl]){ num_of_vrl++; } // Allocate memory for vrl line offsets table - vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl); + vrl_line_offsets = malloc(sizeof(vrl1_vgax_offset_t *)*num_of_vrl);//TODO: USE MM_ CA_ AND PM_ - vrl_headers_offsets = (uint32_t far *)(vrs.buffer + vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); + vrl_headers_offsets = (uint32_t far *)(enti->spri.spritesheet.buffer + enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_VRS_LIST]); // Calculate line offsets for each vrl for(i = 0; i < num_of_vrl; i++){ - curr_vrl = (struct vrl1_vgax_header far *)(vrs.buffer + vrl_headers_offsets[i]); + curr_vrl = (struct vrl1_vgax_header far *)(enti->spri.spritesheet.buffer + vrl_headers_offsets[i]); // Calc. vrl size as (next_offset - curr_offset) if (i != num_of_vrl - 1){ @@ -68,14 +66,12 @@ void VRS_OpenVRS(char *filename, entity_t *enti, boolean rlsw, global_game_varia } // If it's the last vrl, size is (next_vrs_struct_offset - curr_offset) else{ - vrl_size = vrs.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); + vrl_size = enti->spri.spritesheet.vrs_hdr->offset_table[VRS_HEADER_OFFSET_SPRITE_ID_LIST] - vrl_headers_offsets[i] - sizeof(struct vrl1_vgax_header); } vrl_line_offsets[i] = vrl1_vgax_genlineoffsets(curr_vrl, (byte *)curr_vrl + sizeof(struct vrl1_vgax_header), vrl_size); } - vrs.vrl_line_offsets = vrl_line_offsets; - - enti->spri.spritesheet = &vrs; - enti->spri.sprite_vrl_cont = malloc(sizeof(struct vrl_container)); + enti->spri.spritesheet.vrl_line_offsets = vrl_line_offsets; + free(vrl_line_offsets);//TODO: USE MM_ CA_ AND PM_ } // Seek and return a specified .vrl blob from .vrs blob in far memory diff --git a/src/lib/16_vrs.h b/src/lib/16_vrs.h index 9a089f47..07e75321 100755 --- a/src/lib/16_vrs.h +++ b/src/lib/16_vrs.h @@ -28,7 +28,7 @@ //#include #include #include "src/lib/16_ca.h" - +/* struct vrs_container{ // Size of a .vrs lob in memory // minus header @@ -40,7 +40,7 @@ struct vrs_container{ // Array of corresponding vrl line offsets vrl1_vgax_offset_t **vrl_line_offsets; }; - +*//* struct vrl_container{ // Size of a .vrl blob in memory // minus header @@ -52,7 +52,7 @@ struct vrl_container{ // Pointer to a corresponding vrl line offsets struct vrl1_vgax_offset_t *line_offsets; }; - +*/ /* Read .vrs file into memory * In: * + char *filename - name of the file to load diff --git a/src/lib/scroll16.c b/src/lib/scroll16.c index be058acb..0e73d83b 100755 --- a/src/lib/scroll16.c +++ b/src/lib/scroll16.c @@ -576,8 +576,8 @@ mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y) modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, 1); //currently the over scan color! break; default: - rx = (((i-1) % ((t->spri->sprite_vrl_cont->vrl_header->width)/t->tileWidth)) * t->tileWidth); - ry = (((i-1) / ((t->spri->sprite_vrl_cont->vrl_header->height)/t->tileHeight)) * t->tileHeight); + rx = (((i-1) % ((t->spri->sprite_vrl_cont.vrl_header->width)/t->tileWidth)) * t->tileWidth); + ry = (((i-1) / ((t->spri->sprite_vrl_cont.vrl_header->height)/t->tileHeight)) * t->tileHeight); #ifndef TILERENDER if(!pagenorendermap) modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, i+1); #else diff --git a/src/vrstest.c b/src/vrstest.c index 9e3a9ae1..69ee777a 100755 --- a/src/vrstest.c +++ b/src/vrstest.c @@ -154,8 +154,6 @@ void main() MM_DumpData(&gvar); MM_Report_(&gvar); Shutdown16(&gvar); - free(enti.spri.sprite_vrl_cont); - free(enti.spri.spritesheet->vrl_line_offsets); MM_FreePtr(&bigbuffer, &gvar); //MM_FreePtr(&((void __based(sega)*)enti.spri.spritesheet->buffer), &mm); //printf("CPU to VGA: %f\n", t1);