From: sparky4 Date: Wed, 11 Nov 2015 09:41:55 +0000 (-0600) Subject: added xlib to the project and i gotta convert the damn makefile -.- X-Git-Url: http://4ch.mooo.com/gitweb/?p=16.git;a=commitdiff_plain;h=e43b8a77b54a1a548279640403d56e9588e8dbad added xlib to the project and i gotta convert the damn makefile -.- --- diff --git a/16/xlib/CRISP6X9.FNT b/16/xlib/CRISP6X9.FNT deleted file mode 100755 index 0b8a209b..00000000 Binary files a/16/xlib/CRISP6X9.FNT and /dev/null differ diff --git a/16/xlib/DEMO1.C b/16/xlib/DEMO1.C deleted file mode 100755 index 0ba8c1ae..00000000 --- a/16/xlib/DEMO1.C +++ /dev/null @@ -1,571 +0,0 @@ -/* VERY QUICK AND ULTRA-DIRTY DEMO USING XLIB */ - -/* Simple Demo of MODE X Split screen and panning */ -/* Compile using Turbo C and Tasm */ - -#include -#include -#include -#include -#include -#include -#include "Xlib_all.h" - -#define MAX_OBJECTS 10 - -static char *texttest[6] = - {"This is a demonstration of the fonts ", - "available in XLIB. Notice fixed and ", - "variabe spaced fonts are supported but", - "are limited to a maximum of 8 pixels in", - "width. Height of the characters is ", - "ofcourse unlimited..."}; - -typedef struct { - int X,Y,Width,Height,XDir,YDir,XOtherPage,YOtherPage; - char far * Image; - char far * bg; - char far * bgOtherPage; -} AnimatedObject; - -AnimatedObject objects[MAX_OBJECTS]; -int object_count=0; - -static char bm[] = {4,12, - /* plane 0 */ - 2,2,2,2,2,1,1,1,2,1,1,1,2,3,3,1, - 2,0,0,3,2,0,0,3,2,0,0,3,2,0,0,3, - 2,3,3,1,2,1,1,1,2,1,1,1,2,2,2,2, - /* plane 1 */ - 2,2,2,2,1,1,1,1,1,1,1,1,1,3,3,1, - 1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1, - 1,3,3,1,1,1,1,1,1,1,1,1,2,2,2,2, - /* plane 2 */ - 2,2,2,2,1,1,1,1,1,1,1,1,1,3,3,1, - 1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1, - 1,3,3,1,1,1,1,1,1,1,1,1,2,2,2,2, - /* plane 3 */ - 2,2,2,2,1,1,1,2,1,1,1,2,1,3,3,2, - 3,0,0,2,3,0,0,2,3,0,0,2,3,0,0,2, - 1,3,3,2,1,1,1,2,1,1,1,2,2,2,2,2}; - -static char bm2[] = {4,12, - /* plane 0 */ - 2,2,2,2,2,4,4,4,2,4,4,4,2,2,2,4, - 2,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2, - 2,2,2,4,2,4,4,4,2,4,4,4,2,2,2,2, - /* plane 1 */ - 2,2,2,2,4,4,4,4,4,4,4,4,4,2,2,4, - 4,0,0,4,4,0,0,4,4,0,0,4,4,0,0,4, - 4,2,2,4,4,4,4,4,4,4,4,4,2,2,2,2, - /* plane 2 */ - 2,2,2,2,4,4,4,4,4,4,4,4,4,2,2,4, - 4,0,0,4,4,0,0,4,4,0,0,4,4,0,0,4, - 4,2,2,4,4,4,4,4,4,4,4,4,2,2,2,2, - /* plane 2 */ - 2,2,2,2,4,4,4,2,4,4,4,2,4,2,2,2, - 2,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2, - 4,2,2,2,4,4,4,2,4,4,4,2,2,2,2,2}; - -int textwindow_x=0,textwindow_y=0; -char far * pal,far * pal2; -char palscrolldir=1; -char far * userfnt1; - - - -void drawtext(int height){ - int i; - for (i=0;i<6;i++) - x_printf(textwindow_x+5,50+i*(height+2),VisiblePageOffs,9,texttest[i]); -} - -/* initialize a new object */ -void init_object(int x,int y,int width, int height, int xdir, int ydir, - char far * image){ - int i; - objects[object_count].X = objects[object_count].XOtherPage = x; - objects[object_count].Y = objects[object_count].YOtherPage = y; - objects[object_count].Width = width; - objects[object_count].Height = height; - objects[object_count].XDir = xdir; - objects[object_count].YDir = ydir; - objects[object_count].Image = image; - objects[object_count].bg = (char far *) farmalloc(4*width*height+20); - objects[object_count].bgOtherPage = (char far *) farmalloc(4*width*height+20); - x_get_pbm(x,y,(unsigned)width,height,VisiblePageOffs, - objects[object_count].bg); - x_get_pbm(x,y,(unsigned)width,height,HiddenPageOffs, - objects[object_count].bgOtherPage); - object_count++; -} - -/* Move the specified object, bouncing at the edges of the screen and - remembering where the object was before the move for erasing next time */ -void MoveObject(AnimatedObject * ObjectToMove) { - int X, Y; - char far *cptr; - X = ObjectToMove->X + ObjectToMove->XDir; - Y = ObjectToMove->Y + ObjectToMove->YDir; - if ((X < 0) || (X > (ScrnLogicalPixelWidth-((ObjectToMove->Width)<<2)))) { - ObjectToMove->XDir = -ObjectToMove->XDir; - X = ObjectToMove->X + ObjectToMove->XDir; - } - if ((Y < 0) || (Y > (ScrnLogicalHeight-ObjectToMove->Height))) { - ObjectToMove->YDir = -ObjectToMove->YDir; - Y = ObjectToMove->Y + ObjectToMove->YDir; - } - /* Remember previous location for erasing purposes */ - ObjectToMove->XOtherPage = ObjectToMove->X; - ObjectToMove->YOtherPage = ObjectToMove->Y; - ObjectToMove->X = X; /* set new location */ - ObjectToMove->Y = Y; - cptr = ObjectToMove->bg; - ObjectToMove->bg = ObjectToMove->bgOtherPage; - ObjectToMove->bgOtherPage = cptr; -} - -void animate(void){ - int i; - for(i=object_count-1;i>=0;i--){ - x_put_pbm(objects[i].XOtherPage,objects[i].YOtherPage, - HiddenPageOffs,objects[i].bgOtherPage); - } - for(i=0;i=0;i--){ - x_put_pbm(objects[i].XOtherPage,objects[i].YOtherPage, - HiddenPageOffs,objects[i].bgOtherPage); - } -} - - -void textwindow(int Margin){ - int x0=0+Margin; - int y0=0+Margin; - int x1=ScrnPhysicalPixelWidth-Margin; - int y1=ScrnPhysicalHeight-Margin; - x_rect_fill(x0, y0, x1,y1,VisiblePageOffs,1); - x_line(x0,y0,x1,y0,2,VisiblePageOffs); - x_line(x0,y1,x1,y1,2,VisiblePageOffs); - x_line(x0,y0,x0,y1,2,VisiblePageOffs); - x_line(x1,y0,x1,y1,2,VisiblePageOffs); - x_line(x0+2,y0+2,x1-2,y0+2,2,VisiblePageOffs); - x_line(x0+2,y1-2,x1-2,y1-2,2,VisiblePageOffs); - x_line(x0+2,y0+2,x0+2,y1-2,2,VisiblePageOffs); - x_line(x1-2,y0+2,x1-2,y1-2,2,VisiblePageOffs); - textwindow_x=x0; - textwindow_y=y0; - -} - - -void wait_for_keypress(void){ - x_show_mouse(); - while(kbhit()) getch(); - palscrolldir^=1; - - do { - x_rot_pal_struc(pal,palscrolldir); - MouseFrozen=1; - x_put_pal_struc(pal); - x_update_mouse(); - } while (!kbhit() && !(MouseButtonStatus==LEFT_PRESSED)); - while(MouseButtonStatus==LEFT_PRESSED); - while(kbhit()) getch(); - -} - - -void exitfunc(void){ - x_mouse_remove(); - x_remove_vsync_handler(); - x_text_mode(); - printf("Thanks to everyone who assisted in the development of XLIB.\n"); - printf("\nSpecial thanks to Matthew Mackenzie for contributing \n"); - printf("lots of code, documentation and ideas.\n\n"); - printf("If you make any money using this code and you're the generous\n"); - printf("type please send us some, or at least a copy of your program!\n"); -} - -int terminate(void){ - exit(0); -} - -void intro_1(void){ - x_set_rgb(1,40,40,40); /* BG Gray */ - x_set_rgb(2,63,63,0); /* Bright Yellow */ - x_set_rgb(3,63,0,0); /* Bright Red */ - x_set_rgb(4,0,63,0); /* Bright Green */ - x_set_rgb(5,0,0,63); /* Bright Blue */ - x_set_rgb(6,0,0,28); /* Dark Blue */ - x_set_rgb(7,0,28,0); /* Dark Green */ - x_set_rgb(8,28,0,0); /* Dark red */ - x_set_rgb(9,0,0,38); /* Med Blue */ - - textwindow(20); - x_set_font(1); - x_printf(textwindow_x+54,textwindow_y+4,VisiblePageOffs,6," XLIB Version 6.0"); - x_printf(textwindow_x+53,textwindow_y+3,VisiblePageOffs,2," XLIB Version 6.0"); - x_set_font(0); - x_printf(textwindow_x+24,textwindow_y+18,VisiblePageOffs,6," Not the Unix version"); - x_printf(textwindow_x+23,textwindow_y+17,VisiblePageOffs,2," Not the Unix version"); - - x_printf(textwindow_x+24,168,VisiblePageOffs,6," Press any key to continue"); - x_printf(textwindow_x+23,167,VisiblePageOffs,2," Press any key to continue"); -} - -void subsequent_page(void){ - x_hide_mouse(); - textwindow(20); - x_set_font(1); - x_printf(textwindow_x+54,textwindow_y+4,VisiblePageOffs,6," XLIB Version 6.0"); - x_printf(textwindow_x+53,textwindow_y+3,VisiblePageOffs,2," XLIB Version 6.0"); - x_set_font(0); - x_printf(textwindow_x+24,168,VisiblePageOffs,6," Press any key to continue"); - x_printf(textwindow_x+23,167,VisiblePageOffs,2," Press any key to continue"); -} - -void load_user_fonts(void){ - FILE *f; - f=fopen("var6x8.fnt","rb"); - /* read char by char as fread wont read to far pointers in small model */ - { int i; char c; - for (i=0;i<256*8+4;i++){ - fread(&c,1,1,f); - *(userfnt1+i)=c; - } - } - - fclose(f); - - x_register_userfont(userfnt1); - -} - - - -void main(){ - int i, j, xinc, yinc, Margin; - char ch; - WORD curr_x=0, curr_y=0; - - pal = (char far *) farmalloc(256*3); - pal2 = (char far *) farmalloc(256*3); - userfnt1 = (char far *) farmalloc(256*16+4); - - - /* INITIALIZE XLIB */ - - /* we set up Mode X 360x200x256 with a logical width of ~ 500 */ - /* pixels; we actually get 496 due to the fact that the width */ - /* must be divisible by 8 */ - - x_text_mode(); /* make sure VGA is in color mode, if possible */ - x_set_mode(X_MODE_360x200,500); /* actually is set to 496 */ - x_install_vsync_handler(2); - x_set_splitscreen(ScrnPhysicalHeight-60); /* split screen 60 pixels high */ - x_set_doublebuffer(220); - x_text_init(); - x_hide_splitscreen(); - x_mouse_init(); - MouseColor=2; - atexit(exitfunc); - - /* DRAW BACKGROUND LINES */ - - for(j=0;jScrnPhysicalHeight-60;i--){ - x_adjust_splitscreen(i); - } - x_printf(10,25,SplitScrnOffs,2, " Even better for scrolling games etc."); - - x_cp_vid_rect(0,0,ScrnLogicalPixelWidth,ScrnLogicalHeight,0,0, - VisiblePageOffs,HiddenPageOffs, - ScrnLogicalPixelWidth,ScrnLogicalPixelWidth); - - - x_show_mouse(); - wait_for_keypress(); - - curr_x=curr_y=0; - - - init_object(60,90,4, 12, -1, 1, MK_FP(FP_SEG(bm2),FP_OFF(bm2))); - init_object(30,30,4, 12, 1, 1, MK_FP(FP_SEG(bm),FP_OFF(bm))); - init_object(80,120,4, 12, 2, 1, MK_FP(FP_SEG(bm),FP_OFF(bm))); - init_object(300,200,4, 12, 1, -2, MK_FP(FP_SEG(bm),FP_OFF(bm))); - init_object(360,30,4, 12, -1, -1, MK_FP(FP_SEG(bm),FP_OFF(bm))); - init_object(360,10,4, 12, -2, 2, MK_FP(FP_SEG(bm),FP_OFF(bm))); - - x_hide_mouse(); - - while (!kbhit()&& !(MouseButtonStatus==LEFT_PRESSED)){ - animate(); - if (objects[0].X>=curr_x+ScrnPhysicalPixelWidth-32 && - curr_x < MaxScrollX) curr_x++; - else if (objects[0].X < curr_x+16 && curr_x > 0) curr_x--; - if (objects[0].Y>=curr_y+ScrnPhysicalHeight-92 && - curr_y < MaxScrollY) curr_y++; - else if (objects[0].Y < curr_y+16 && curr_y > 0) curr_y--; - x_page_flip(curr_x,curr_y); - while(StartAddressFlag); - } - while(MouseButtonStatus==LEFT_PRESSED); - while(kbhit()) getch(); - - clear_objects(); - x_page_flip(curr_x,curr_y); - while(StartAddressFlag); - - - x_set_start_addr(0,0); - - - for (j=0;j<4;j++){ - x_hide_splitscreen(); - delay(100); - x_show_splitscreen(); - delay(100); - } - - - for (i=ScrnPhysicalHeight-60;i<=ScrnPhysicalHeight;i++){ - x_adjust_splitscreen(i); - } - - x_hide_mouse(); - subsequent_page(); - x_printf(textwindow_x+24,textwindow_y+18,VisiblePageOffs,6," Palette functions."); - x_printf(textwindow_x+23,textwindow_y+17,VisiblePageOffs,3," Palette functions."); - x_set_font(2); - x_printf(textwindow_x+5,50 ,VisiblePageOffs,9, " A number of palette manipulation functions"); - x_printf(textwindow_x+5,50+8 ,VisiblePageOffs,9, " are provided. You have already seen some of"); - x_printf(textwindow_x+5,50+16,VisiblePageOffs,9, " them in action. Another common operation is"); - x_printf(textwindow_x+5,50+24,VisiblePageOffs,9, " palette fading. "); - - i=0; - ch=255; - while (x_cpcontrast_pal_struc(pal, pal2,ch-=2)){ - x_put_pal_struc(pal2); - x_rot_pal_struc(pal,palscrolldir); - i++; - }; - for (j=0;j -#include -#include -#include -#include -#include -#include "xlib.h" -#include "xcbitmap.h" -#include "xpbitmap.h" -#include "xvbitmap.h" -#include "xbmtools.h" -#include "xtext.h" -#include "xrect.h" -#include "xrect.h" - -/* Macro to make pointer parameters model independent */ -#define FARPTR(x) (MK_FP(FP_SEG(x),FP_OFF(x))) - -char turtle[] = { - 20,30, -/* | . | . | . | . */ - 8,14, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2,14, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2,14, 0, 0,14,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 5, 0, 4, 4, 4, 4,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 2, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 4, 4, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 0, 0, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 4, 0, 4, 4, 4, 0, 0, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 4, 0, 4, 4, 4, 0, 4, 4, 4, 0,14, 0, 0, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 4, 2, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 4, 4, 0, 4, 4, 0, 4,14, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 2, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4,14, 2, 0, 0, 0, 0, - 0, 0, 2, 2, 0, 4, 4, 4, 4, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 0, - 2, 2, 2, 2, 4, 0, 0, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, - 0, 2, 2, 0, 4, 4, 4, 0, 0, 4, 4, 0, 4, 0, 2, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 4, 4, 0, 4, 4, 4, 0, 4, 4, 2,14, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 4, 0, 2, 2,14,14, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4, 4, 2, 2, 2, 2, 2,14, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 2, 2, 2, 2, 2, 5,14, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 0, 0, 2, 2, 2, 0, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 - }; - - -char far *pbm, far *vbm; -char far *newfnt; - -char far * -AllocatedSprite(int width, int height, int logical_width, char far * bitmap) -{ - char far * result; - int size; - - pbm = farmalloc(width * height + 2); - x_bm_to_pbm(bitmap,pbm); - - result = farmalloc((width * height * 7) / 2 + 25); - if (result == 0) - return(0); - size = x_compile_bitmap(logical_width, bitmap, result); - - return farrealloc(result, size); -} - - - -void load_user_fonts(){ - FILE *f; - int i; char c; -// f=fopen("c:\\font.fnt","rb"); - f=fopen("smalbold.fnt","rb"); - newfnt = farmalloc(256*16+4); - for (i=0;i<256*16+4;i++){ - fread(&c,1,1,f); - *(newfnt+i)=c; - } - fclose(f); - x_text_init(); - x_register_userfont(newfnt); - x_set_font(2); -} - -void -main() -{ - int i,j,k; - - double ratio,ratio2; - struct time pbm_t0,pbm_t1,cbm_t0,cbm_t1,vbm_t0,vbm_t1; - long vbm_ticks,pbm_ticks,cbm_ticks; - char far * TurtleSprite; - - x_set_mode(X_MODE_320x240,360); - - TurtleSprite = AllocatedSprite(20, 30, 90,FARPTR(turtle)); - - vbm = x_make_vbm(MK_FP(_DS,turtle),&NonVisual_Offs); - if (!vbm) { - sound(1000); - delay(100); - nosound(); - } - - load_user_fonts(); - x_bgprintf(0,0,0,14,0, - "This is a demo to show the speed difference between"); - x_bgprintf(0,8,0,14,0, - "compiled, planar and video bitmaps. The bitmap:"); - - x_put_cbitmap(140, 18, 0, TurtleSprite); - - x_bgprintf(0,48,0,14,0, - "This demo uses the NON CLIPPED, MASKED versions of"); - x_bgprintf(0,56,0,14,0, - " 'PBM' and VBM' put functions"); - x_bgprintf(0,78,0,14,0, - "Press a key to start with PLANAR BITMAP demo"); - - getch(); - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - - - gettime(&pbm_t0); - for (k=0;k<3;k++) - for (j=0;j<(ScrnPhysicalHeight/30);j++) - for (i=0;i<(ScrnPhysicalPixelWidth/20);i++) - x_put_masked_pbm(i*20, j*30, 0, pbm); - gettime(&pbm_t1); - pbm_ticks = (((long)pbm_t1.ti_hund - +((long)pbm_t1.ti_sec*100) - +((long)pbm_t1.ti_min*6000)) - - (((long)pbm_t0.ti_hund - +((long)pbm_t0.ti_sec*100) - +((long)pbm_t0.ti_min*6000)))); - - - x_bgprintf(0,0,0,14,0, - "Press a key to start with the VIDEO BITMAP demo"); - - getch(); - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - - - gettime(&vbm_t0); - for (k=0;k<3;k++) - for (j=0;j<(ScrnPhysicalHeight/30);j++) - for (i=0;i<(ScrnPhysicalPixelWidth/20);i++) - x_put_masked_vbm(i*20, j*30, 0, vbm); - gettime(&vbm_t1); - vbm_ticks = (((long)vbm_t1.ti_hund - +((long)vbm_t1.ti_sec*100) - +((long)vbm_t1.ti_min*6000)) - - (((long)vbm_t0.ti_hund - +((long)vbm_t0.ti_sec*100) - +((long)vbm_t0.ti_min*6000)))); - - - - - x_bgprintf(0,0,0,14,0, - "Now Press a key to start with COMPILED BITMAP demo"); - - getch(); - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - - gettime(&cbm_t0); - for (k=0;k<3;k++) - for (j=0;j<(ScrnPhysicalHeight/30);j++) - for (i=0;i<(ScrnPhysicalPixelWidth/20);i++) - x_put_cbitmap(i*20, j*30, 0, TurtleSprite); - gettime(&cbm_t1); - cbm_ticks = (((long)cbm_t1.ti_hund - +((long)cbm_t1.ti_sec*100) - +((long)cbm_t1.ti_min*6000)) - - (((long)cbm_t0.ti_hund - +((long)cbm_t0.ti_sec*100) - +((long)cbm_t0.ti_min*6000)))); - if (cbm_ticks==0){ - cbm_ticks=1; - pbm_ticks+=1; - vbm_ticks+=1; - } - ratio = pbm_ticks*(double)1.0/cbm_ticks; - ratio2 = vbm_ticks*(double)1.0/cbm_ticks; - - x_set_font(1); - x_bgprintf(0,ScrnPhysicalHeight-30,0,14,0, - "s/100 PBM=%ld VBM=%ld CBM=%ld - %4.1lf:%4.1lf:1", - pbm_ticks,vbm_ticks,cbm_ticks,ratio,ratio2); - x_set_font(2); - x_bgprintf(0,ScrnPhysicalHeight-16,0,14,0, - "Timing is rough but still, quite impressive ! "); - x_bgprintf(0,ScrnPhysicalHeight-8,0,14,0, - "Clipping slows things down considerably. "); - - - getch(); - x_text_mode(); -} - diff --git a/16/xlib/DEMO2.EXE b/16/xlib/DEMO2.EXE deleted file mode 100755 index d6dfd068..00000000 Binary files a/16/xlib/DEMO2.EXE and /dev/null differ diff --git a/16/xlib/DEMO3.C b/16/xlib/DEMO3.C deleted file mode 100755 index cfc6559e..00000000 --- a/16/xlib/DEMO3.C +++ /dev/null @@ -1,62 +0,0 @@ -#include -#include "xlib.h" -#include "xdetect.h" -int processor; -void main(void){ - printf("Hardware detection demo...\n\n"); - printf("Graphics Card : "); - switch (x_graphics_card()){ - case NoGraphics: printf("None\n"); break; - case MDA: printf("MDA\n"); break; - case CGA: printf("CGA\n"); break; - case EGAMono: printf("EGA Mono\n"); break; - case EGAColor: printf("EGA Color\n"); break; - case VGAMono: printf("VGA Mono\n"); - case VGAColor: printf("VGA Color\n"); break; - case MCGAMono: printf("MCGA mono\n"); break; - case MCGAColor: printf("MCGA Color\n"); break; - }; - printf("Processor : "); - switch (processor=x_processor()){ - case I8086: printf("8088 or 8086\n"); break; - case I80186: printf("80186\n"); break; - case I80286: printf("80286\n"); break; - case I80386SX: printf("80386-SX\n"); break; - case I80386DX: printf("80386-DX\n"); break; - }; - - if (processor==I80486){ - if (x_coprocessor()) printf("80486-DX or 80486-SX+FPU\n"); - else printf("80486-SX\n"); - } else { - printf("Math Co-Processor: "); - switch (x_coprocessor()){ - case 0: printf("8088 Assumed\n"); break; - case 1: switch (processor=x_processor()){ - case I8086: printf("80287 Assumed\n"); break; - case I80186: printf("80187 Assumed\n"); break; - case I80286: printf("0287 Assumed\n"); break; - case I80386SX: - case I80386DX: printf("80387 Assumed\n"); break; - }; - }; - }; - printf("Mouse Driver : "); - switch (x_mousedriver()){ - case 0: printf("not installed\n"); break; - case 1: { - printf("installed (Mouse Driver vers %d.%d)\n", - (MouseVersion>>8),(MouseVersion&0xff)); - printf(" "); - switch (MouseType) { - case BUS_MOUSE: printf("Bus Mouse on IRQ");break; - case SERIAL_MOUSE: printf("Serial Mouse on IRQ ");break; - case INPORT_MOUSE: printf("Inport Mouse on IRQ ");break; - case PS2_MOUSE: printf("PS/2 Mouse on IRQ ");break; - case HP_MOUSE: printf("HP Mouse on IRQ ");break; - default : printf("Unknown Mouse on IRQ ");break; - } - printf("%d with %d buttons.",MouseIRQ, MouseButtonCount); - } - } - } \ No newline at end of file diff --git a/16/xlib/DEMO3.EXE b/16/xlib/DEMO3.EXE deleted file mode 100755 index ef3a06a2..00000000 Binary files a/16/xlib/DEMO3.EXE and /dev/null differ diff --git a/16/xlib/DEMO4.C b/16/xlib/DEMO4.C deleted file mode 100755 index b91a576a..00000000 --- a/16/xlib/DEMO4.C +++ /dev/null @@ -1,170 +0,0 @@ -/************************************************************************* - -DEMO 4 - -Demonstrates RLE encoding to file QUICK and DIRTY -**************************************************************************/ - - - -#include -#include -#include -#include -#include -#include -#include "xlib.h" -#include "xvbitmap.h" -#include "xbmtools.h" -#include "xtext.h" -#include "xrect.h" -#include "xrletool.h" -#include "xfileio.h" -/* Macro to make pointer parameters model independent */ -#define FARPTR(x) (MK_FP(FP_SEG(x),FP_OFF(x))) - -char turtle[] = { - 20,30, -/* | . | . | . | . */ - 8,14, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2,14, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2,14, 0, 0,14,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 5, 0, 4, 4, 4, 4,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 2, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 4, 4, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 0, 0, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 4, 0, 4, 4, 4, 0, 0, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 4, 0, 4, 4, 4, 0, 4, 4, 4, 0,14, 0, 0, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 4, 2, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 4, 4, 0, 4, 4, 0, 4,14, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 2, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4,14, 2, 0, 0, 0, 0, - 0, 0, 2, 2, 0, 4, 4, 4, 4, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 0, - 2, 2, 2, 2, 4, 0, 0, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, - 0, 2, 2, 0, 4, 4, 4, 0, 0, 4, 4, 0, 4, 0, 2, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 4, 4, 0, 4, 4, 4, 0, 4, 4, 2,14, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 4, 0, 2, 2,14,14, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4, 4, 2, 2, 2, 2, 2,14, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 2, 2, 2, 2, 2, 5,14, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 0, 0, 2, 2, 2, 0, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 - }; - - -char far *pbm; -char far *newfnt; -int far *buffsize; - -void error(char * string){ - x_text_mode(); - printf("%s\n",string); - exit(0); -} - -void load_user_fonts(){ - FILE *f; - int i; char c; - f=fopen("var6x8.fnt","rb"); - newfnt = farmalloc(256*16+4); - for (i=0;i<256*16+4;i++){ - fread(&c,1,1,f); - *(newfnt+i)=c; - } - fclose(f); - x_text_init(); - x_register_userfont(newfnt); - x_set_font(2); -} - -void main(){ - int i,j,handle,size,comp_size; - char far * tempbuff,far * diskbuff; - - pbm = farmalloc(20 * 30 + 2); - x_bm_to_pbm( MK_FP(FP_SEG(turtle),FP_OFF(turtle)), pbm); - - x_set_mode(X_MODE_360x240,360); - load_user_fonts(); - - x_bgprintf(0,0,0,14,0, - "This is a demo of RLE compression of 360x240 video screen to "); - x_bgprintf(0,8,0,14,0, - "disk. Uncompressed, this screen requires a file of size "); - x_bgprintf(0,16,0,14,0,"86400 (360x240) bytes."); - x_bgprintf(0,48,0,14,0, - "Press a key to draw the image and save it to screen:"); - - getch(); - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - - for (j=0;j<(ScrnPhysicalHeight/30);j++) - for (i=0;i<(ScrnPhysicalPixelWidth/20);i++) - x_put_masked_pbm(i*20, j*30, 0, pbm); - - x_set_start_addr(0,240); - - x_bgprintf(0,0,240*90,14,0, - "Now compressing and writing to file 'screen.dat'."); - x_bgprintf(0,8,240*90,14,0,"Please wait... "); - - - if((handle=f_open("screen.dat",F_WRONLY))==FILE_ERR) - error("Unable to open 'screen.dat' for writing."); - size=0; - tempbuff=farmalloc(90*240); - diskbuff=farmalloc(90*240); - buffsize=(int far *)farmalloc(2); - - for (i=0;i<4;i++){ - x_select_default_plane(i); - if (!(j=x_buff_RLEncode(MK_FP(0xA000,0),tempbuff,90*240))) - error("Error buff compressing"); - *buffsize=j; - f_writefar(handle,(char far *)buffsize,2); - f_writefar(handle,tempbuff,j); - size+=j; - } - comp_size=size; - f_close(handle); - - if((handle=f_open("screen.raw",F_WRONLY))==FILE_ERR) - error("Unable to open 'screen.dat' for writing."); - for (i=0;i<4;i++){ - x_select_default_plane(i); - f_writefar(handle,MK_FP(0xA000,0),90*240); - } - f_close(handle); - - x_bgprintf(0,8,240*90,14,0,"Done. Press a key to restore."); - getch(); - - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - x_set_start_addr(0,0); - - if((handle=f_open("screen.dat",F_RDONLY))==FILE_ERR) - error("Unable to open 'screen.dat' for reading."); - - size=0; - for (i=0;i<4;i++){ - x_select_default_plane(i); - f_readfar(handle,(char far *)buffsize,2); - f_readfar(handle,diskbuff,*buffsize); - j=x_buff_RLDecode(diskbuff,MK_FP(0xA000,0)); - size+=j; - } - f_close(handle); - - getch(); - x_text_mode(); - printf("screen size = 86400 compressed = %u",comp_size); -} - - \ No newline at end of file diff --git a/16/xlib/DEMO4.EXE b/16/xlib/DEMO4.EXE deleted file mode 100755 index 54c567da..00000000 Binary files a/16/xlib/DEMO4.EXE and /dev/null differ diff --git a/16/xlib/DEMO5.C b/16/xlib/DEMO5.C deleted file mode 100755 index 6bc35d5f..00000000 --- a/16/xlib/DEMO5.C +++ /dev/null @@ -1,148 +0,0 @@ -/************************************************************************* - -DEMO 5 - -Demonstrates Planar Bitmap Clipping Functions - -Themie Gouthas -**************************************************************************/ - - - -#include -#include -#include -#include -#include -#include -#include "xlib.h" -#include "xpbitmap.h" -#include "xpbmclip.h" -#include "xrect.h" -#include "xbmtools.h" -#include "xline.h" -#include "xtext.h" -/* Macro to make pointer parameters model independent */ -#define FARPTR(x) (MK_FP(FP_SEG(x),FP_OFF(x))) - -int i,j; - -char turtle[] = { - 20,30, -/* | . | . | . | . */ - 8,14, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2,14, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2,14, 0, 0,14,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 5, 0, 4, 4, 4, 4,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 2, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 4, 4, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 0, 0, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 4, 0, 4, 4, 4, 0, 0, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 4, 0, 4, 4, 4, 0, 4, 4, 4, 0,14, 0, 0, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 4, 2, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 4, 4, 0, 4, 4, 0, 4,14, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 2, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4,14, 2, 0, 0, 0, 0, - 0, 0, 2, 2, 0, 4, 4, 4, 4, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 0, - 2, 2, 2, 2, 4, 0, 0, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, - 0, 2, 2, 0, 4, 4, 4, 0, 0, 4, 4, 0, 4, 0, 2, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 4, 4, 0, 4, 4, 4, 0, 4, 4, 2,14, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 4, 0, 2, 2,14,14, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4, 4, 2, 2, 2, 2, 2,14, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 2, 2, 2, 2, 2, 5,14, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 0, 0, 2, 2, 2, 0, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 - }; - - -char far *vbm; - -void error(char * string){ - x_text_mode(); - printf("%s\n",string); - exit(0); -} - -typedef struct { - unsigned int size; /* valid only for the first header */ - unsigned char ImageWidth; - unsigned char ImageHeight; - unsigned int ImagePtr; - unsigned int MaskPtr; -} alignment_header; - - -void main(){ - int i,j,k,handle,size,comp_size; - char far *bm; - - alignment_header far * tempbuff; - x_set_mode(X_MODE_360x240,360); - ;NonVisual_Offs=16384; - - x_text_init(); - x_set_font(FONT_8x15); - x_bgprintf(0,0,0,14,0," This is a demo of PBM clipping."); - getch(); - - bm=farmalloc(20*30+2); - x_bm_to_pbm(MK_FP(_DS,turtle),bm); - - x_set_cliprect(4,5,50,150); - - x_line(0,TopClip-1,320,TopClip-1,23,0); - x_line(0,BottomClip+1,320,BottomClip+1,23,0); - x_line((LeftClip<<2)-1,0,(LeftClip<<2)-1,200,23,0); - x_line((RightClip<<2)+4,0,(RightClip<<2)+4,200,23,0); - - for (k=0;k<8;k++){ - for (j=1;j=0;k--){ - for (j=1;j=0;k--){ - for (j=1;j - -#include "xlib.h" -#include "xcircle.h" - -void main(void) -{ - int i; - - x_set_mode(1, 320); - for (i = 0; i < 120; i++) { - x_circle(0, 0, i, 121 - i, 0); - x_circle(319 - i, 0, i, i - 20, 0); - x_circle(0, 239 - i, i, i - 20, 0); - x_circle(319 - i, 239 - i, i, 121 - i, 0); - x_filled_circle(40 + i, i, 241 - (i << 1), i+1, 0); - } - getch(); - - x_text_mode(); -} - \ No newline at end of file diff --git a/16/xlib/DEMO6.EXE b/16/xlib/DEMO6.EXE deleted file mode 100755 index 7e26f1f6..00000000 Binary files a/16/xlib/DEMO6.EXE and /dev/null differ diff --git a/16/xlib/DEMO7.C b/16/xlib/DEMO7.C deleted file mode 100755 index e5cce457..00000000 --- a/16/xlib/DEMO7.C +++ /dev/null @@ -1,38 +0,0 @@ -/* Program to demonstrate Bezier curves */ - -#include - -#include "xlib.h" -#include "xbezier.h" -#include "xpal.h" - -void main(void) -{ - int i, r, g, b; - - x_set_mode(X_MODE_360x480, 360); - - for (b = 0; b < 6; b++) - for (g = 0; g < 6; g++) - for (r = 0; r < 6; r++) - x_set_rgb(b + 6 * g + 36 * r, - 12 * b + 3, 12 * g + 3, 12 * r + 3); - for (i = 216; i < 256; i++) - x_set_rgb(i, i - 193, i - 193, 279 - i); - - for (i = 0; i <= 1080; i++) { - x_bezier(i, 240, 90, i, 270, 479-i, 359 - i, 240, - 6, i ,0); - } - for (i = 720; i >= 0; i--) { - x_bezier(360 - i, i/3, 360 - i, i, i, i, i, i/3, - 4, i ,0); - x_bezier(360 - i, 479-i/3, 360 - i, 479-i, i, 479-i, i, 479-i/3, - 4, i ,0); - } - - getch(); - - x_text_mode(); -} - diff --git a/16/xlib/DEMO7.EXE b/16/xlib/DEMO7.EXE deleted file mode 100755 index 3762184b..00000000 Binary files a/16/xlib/DEMO7.EXE and /dev/null differ diff --git a/16/xlib/DEMO8.C b/16/xlib/DEMO8.C deleted file mode 100755 index 5241eed3..00000000 --- a/16/xlib/DEMO8.C +++ /dev/null @@ -1,154 +0,0 @@ -/************************************************************************* - -DEMO 2 - -Demonstrates the speed difference between compiled bitmap, conventional -masked planar bitmap, and video bitmap blits. - -**************************************************************************/ - - - -#include -#include -#include -#include -#include -#include -#include -#include - -#include "xlib.h" -#include "xtext.h" -#include "xrect.h" - -/* Macro to make pointer parameters model independent */ -#define FARPTR(x) (MK_FP(FP_SEG(x),FP_OFF(x))) - -char *swidth[10]={"0","1","2","3","4","5","6","7","8","9"}; -char far *fonts[20]; -char names[20][20]; -int i,fcount=0; - char c; - -typedef struct { - int dummy; - char height; - char width; -} header; - -void load_user_fonts(){ - FILE *f; - long len; - struct ffblk ffblock; - - if(findfirst("*.fnt",&ffblock,0)!=0){ - printf("No Fonts found in current directory!\n"); - exit(0); - }; - do { - printf("Loading font \"%s\"...\n",ffblock.ff_name); - strncpy(names[fcount],ffblock.ff_name,14); - - f=fopen(ffblock.ff_name,"rb"); - - fseek(f,0,SEEK_END); - len=ftell(f); - fseek(f,0,SEEK_SET); - - fonts[fcount] = farmalloc(len); - if (!fonts[fcount]){ - printf("Out of memory"); - if (fcount!=0){ - printf("- No more fonts can be loaded\n"); - fclose(f); - goto NoMoreFonts; - } else printf("\n"); - - exit(0); - }; - - for (i=0;i?,./ ", - NULL}; - - - - - -void main(){ - int textline; - int strindex; - int height; - load_user_fonts(); - - - - for (i=0;i 64k - XDETECT: added numeric co-pro detection - added mouse driver detection - XMAIN : added new resolution tweaks - added clipping rectangle setting proc and vars - further bug fixes (I can't remember exactly what) - XCBITMAP:Improved performance of compilation and compiled bitmaps - and added a function to calculate mem required for - a bitmap compilation - XPBITMAP:Improved performance of planar bitmaps - XRECT :Added "x_shift_rect" function - XPBMTOOL:Added several utility macros - - New Modules - ----------- - XPBMCLIP:Implements clipping versions of functions in XPBITMAP - XVBITMAP:Video based masked bitmap functions. Contains standard - and clipping versions of all functions. - XMAKEVBM:Support module for XVBITMAP - XMOUSE :Basic mouse support module - XBEZIER :Fast Bezier curves (For scalable fonts etc..) - - -Xlib version 4b modifications - -10-12-92 BUG FIX RELEASE - - Files Modified - -------------- - - XMAIN.* - XPBMCLIP.* - XVBMCLIP.* - XCLIPPBM.* - - Modifications/Additions - ------------------------ - Some minor fixes and modifications in xmain.asm - fixed the split screen starting scan line problem - - This fix is a cludge - Sam Thompson has suggested a more - elegant fix but I just dont have much time these days - - changed mode setting code to allow 320x200 mode to have same - aspect ratio as mode 13h - - The clipped functions were modified to return 1 if the image being - clipped was completely off the logical screen. - Minor clipping bugs which gave inconsistent results when clipping - to the left and right screen borders were fixed in the XPBMCLIP & - VBMCLIP modules. - A bug in demo 2 which caused crashing on 486 machines was also - fixed. (The speed of the 486 resulted in 0 time delay which inturn - caused a division by zero error) - -28-12-92 Modified PEL panning code to be smoother on snail paced PC's - Added quick & dirty planar bitmap compiler - - -15-2-93 Converted text module to allow variable width user fonts - - Added a function x_get_char_width in module xtext - Added fonts var6x8.fnt varswisl.fnt varswisb.fnt - Clened up virt screen start address setting code in xmain.asm - - Added demo 8 to preview user defined fonts - - Added x_wait_vsync in module xmain - - Fixed a bug with mode sets on some VGA bios'es that dont - preserve CX on an int 10h - -18-8-93 XLIB05 Final Release - ----------------------------------------------- - - GENERAL: - Added C++ compatability in header files - Added new fonts - XDETECT: now can differentiate between 386sx 386dx and 486 - (486sx can be verified by absence of FPU) - XMOUSE: - Fixed x_mouse_position bug and general xmouse improvements - Added x_mouse_window function - XFILEIO: - Modified f_read and f_write functions xfileio module - f_read - now reads into near buffer reguardless of model - f_readfar " " " far " " " " - f_write " writes " near " " " " - f_writefar " " " far " " " " - Added f_tell function to get file position. I beleive I - improved the error handling a little but I cant remember - for sure. - XMAIN: - Added 2 new resolutions 256x200 & 256x240. - I dont know why you'd want them but theyre there if you do. - These came from Draeden of VLA (Did you write them Ben ?) - I think they may have originally been posted on R.G.P ??? - XRECT: - Added x_rect_fill_clipped & x_rect_pattern_clipped, probably - useless but what the heck! - XPOLYGON: - New function x_triangle - a fast clipped and filled trinagle - function ideal for 3D work. - x_polygon - a clipped and filled polygon function (convex - polygons only). This one's not the fastest - it splits - polygons into component triangles and uses the above - triangle routine to draw them, but still it should - perform fast enough for most 3D applications. - MISCELLANEOUS: - xdiscuss.zip: Included Robert Schmidt's excellent mode X article - for those interested in the hows and why's of Mode X progamming - xlibtl02.zip: Some bitmap conversion code and a TSR bitmap - capture program. - - - Aknowledgements - --------------- - Gerald Dalley - For getting me off my butt and doing - this release. - - Steve Dollins - Never returned my mail asking for - permission to use his code so I - assumed it'd be OK ;) - - Christian Harms - For suggesting xdetect improvements and - promising to make XLIB for T.P. freeware - when its complete. good on ya mate! - - Jason Truong - For spotting the bug in xmouse and - general suggestions for improvements - - Chris Kirby - For suggestion to make .h files C++ - compliant - - Robert Scmidt - For his mode X article. - - jeremi@ee.ualberta.ca - Thanks for the xtext suggestions - (name unknown) even if they didnt make this release - - And others whom I may have forgotten. - - Also Greetings to my internet pals, - Mat Mackenzie, Jari Karjala, Draeden, Victor Putz, - Josh Jensen, Chicken and the rest of you dudes... - Thanks for helping my productivity live up to - "Public Servant" standards ;-)) - -5-10-93 - ----------------------------------------------- - XCBITM32: - 32 bit compiled bitmaps, originally developed by Matthew - Mackenzie for our game. NOTE: The compiler is written in C - - conversion to assembler is left as an excersise for the user :-) - - XMOUSE: Finished x_mouse_window this time. I had overlooked - its semi-completed x_mouse_window function in the last release. - - XPBITMAP: - Added x_flip_pbm and x_flip_masked_pbm - Identical to x_put_pbm and x_put_masked_pbm but have an - extra parameter which indicates whether the bitmap is flipped - from left to right as drawn or not - Ideal for saving bitmap - memory. - - XFILL: - Added a new module containing 2 flood fill variants. Both return - the number of pixels filled. - - XVSYNC: - New module to synchronise timer 0 to the vertical retrace. This - allows for smoother animation due to the elimination of - unnecessary vsync waiting. - - XMAIN: - Modifications to allow standard vsync polling or optional - timer0/vsync synchronization and new support for tripple - buffering for super-smooth animation. This stuff's way cool! - - BUGS: - fixed the odd bug here and there - nothing too serious. - - - Aknowledgements: - - Tiaan A Geldenhuys - for pointing out that I forgot to finish - some code in xmouse.asm, for the new cursor shape and stuff. - - Thanks to Tore Jahn Bastiansen (toreba@ifi.uio.no) for the - tripple buffering extensions to XMAIN and the excellent - Timer vsync sunchronization which is the highlight of this - release. This module is a "MUST HAVE" if youre going to do - any animation. - - Also thanks to any others, whom I may have lost track of, - for bug fixes'n stuff. - - Apologies to the person who sent me the pbm flipping code. diff --git a/16/xlib/VAR6X8.FNT b/16/xlib/VAR6X8.FNT deleted file mode 100755 index 6cd3b0d6..00000000 Binary files a/16/xlib/VAR6X8.FNT and /dev/null differ diff --git a/16/xlib/VARSWISB.FNT b/16/xlib/VARSWISB.FNT deleted file mode 100755 index a4a357b9..00000000 Binary files a/16/xlib/VARSWISB.FNT and /dev/null differ diff --git a/16/xlib/VARSWISL.FNT b/16/xlib/VARSWISL.FNT deleted file mode 100755 index d1b2e565..00000000 Binary files a/16/xlib/VARSWISL.FNT and /dev/null differ diff --git a/16/xlib/XBEZIER.ASM b/16/xlib/XBEZIER.ASM deleted file mode 100755 index cc16fb2a..00000000 --- a/16/xlib/XBEZIER.ASM +++ /dev/null @@ -1,675 +0,0 @@ - -;----------------------------------------------------------------------- -; MODULE XBEZIER -; -; -; Compile with TASM. -; C near-callable. -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -;----------------------------------------------------------------------- -include xlib.inc -include xbezier.inc - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_bezier -; -; Plot a Bezier curve, which is described by a box of two endpoints -; and two control points: -; C1--------C2 -; / \ -; / \ -; E1..............E2 -; -; All coordinates must be in the range -1024 to 3071. -; No clipping is performed. -; -; C near-callable as: -; x_bezier (int E1x, int E1y, int C1x, int C1y, int C2x, int C2y, -; int E2x, int E2y, int levels, char color, -; unsigned int PageOffset); -; -; All four main registers are totaled. -; This function may use as many as 162 bytes of stack space. - -; Bezier curves need 32-bit precision, so we'll define macros and -; constants for operations on 32-bit virtual registers V0, V1, and V2. -; V0 is made up of DI and AX, V1 of SI and BX, and V2 of CX and DX. - -LowWord equ 0 -HighWord equ 2 - -; to load data -- - -LoadV0 macro loc, field - mov ax, word ptr [bp + loc + field + LowWord] - mov di, word ptr [bp + loc + field + HighWord] - endm - -LoadV1 macro loc, field - mov bx, word ptr [bp + loc + field + LowWord] - mov si, word ptr [bp + loc + field + HighWord] - endm - -LoadV2 macro loc, field - mov dx, word ptr [bp + loc + field + LowWord] - mov cx, word ptr [bp + loc + field + HighWord] - endm - -; to store data -- - -StoreV0 macro loc, field - mov word ptr [bp + loc + field + LowWord], ax - mov word ptr [bp + loc + field + HighWord], di - endm - -StoreV1 macro loc, field - mov word ptr [bp + loc + field + LowWord], bx - mov word ptr [bp + loc + field + HighWord], si - endm - - -; to take the average of two registers (result is in first register) -- - -AverageV0nV1 macro - add ax, bx - adc di, si - shr di, 1 - rcr ax, 1 - endm - -AverageV0nV2 macro - add ax, dx - adc di, cx - shr di, 1 - rcr ax, 1 - endm - -AverageV1nV2 macro - add bx, dx - adc si, cx - shr si, 1 - rcr bx, 1 - endm - - -; to take the average of a register and data -- - -AverageV1nData macro loc, field - add bx, word ptr [bp + loc + field + LowWord] - adc si, word ptr [bp + loc + field + HighWord] - shr si, 1 - rcr bx, 1 - endm - -AverageV2nData macro loc, field - add dx, word ptr [bp + loc + field + LowWord] - adc cx, word ptr [bp + loc + field + HighWord] - shr cx, 1 - rcr dx, 1 - endm - - -; to turn a 32-bit fixed point data into a regular integer -- - -Extract macro reg, source, field - mov reg, word ptr [bp + source + field + HighWord] - shr reg, 3 - adc reg, 0 ; round - endm - - -; to turn an integer argument into a 32-bit fixed point number -; and store it as local data -- - -Convert macro source, dest, field - mov ax, source - add ax, 1024 - shl ax, 3 - push ax - push 0 - endm - - -; useful numbers for dealing with Bezier boxes (sets of four points) -- - -XCoord equ 4 -YCoord equ 0 - -; stack offsets for splitting boxes -E1Src equ 48 -C1Src equ 40 -C2Src equ 32 -E2Src equ 24 - -E1Dest equ 48 -P1Dest equ 40 -P4Dest equ 32 -P6Dest equ 24 -P5Dest equ 16 -P2Dest equ 8 -E2Dest equ 0 - -; stack offsets for drawing boxes -E1Draw equ 24 -C1Draw equ 16 -C2Draw equ 8 -E2Draw equ 0 - - .data - - align 2 - -; depth of recursion at which to plot -WhenToDraw label byte - db 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 - db 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5 - - -; since we'll be moving bp and sp in our recursion, -; we need to put local storage in the data segment -level dw (?) -gencount dw (?) -AdjustedOffs dw (?) -p1xt dw (?) -p1yt dw (?) -p2xt dw (?) -p2yt dw (?) -p4xt dw (?) -p4yt dw (?) -p5xt dw (?) -p5yt dw (?) -c1xt dw (?) -c1yt dw (?) -c2xt dw (?) -c2yt dw (?) -xdiff dw (?) -ydiff dw (?) -moveline dw (?) -stepper dw (?) -bptemp dw (?) - -; by the same token we need a copy of this argument -Colort dw (?) - - -ColumnMasks label byte - db 011h, 022h, 044h, 088h - - .code - - align 2 -_x_bezier proc -ARG E1x, E1y, C1x, C1y, C2x, C2y, E2x, E2y, Levels, Color, PageOffs:word - - push bp - mov bp, sp ; caller's stack frame - push si - push di - push es - - ; set local variables - mov ax, -1024 ; 1024 rows - imul [_ScrnLogicalByteWidth] - add ax, PageOffs - sub ax, 256 ; 1024 columns - mov AdjustedOffs, ax ; subtract 1024 rows and 1024 columns - -; copy color into data segment so we can change bp & sp - mov ax, Color - mov Colort, ax - - mov cx, Levels - dec cx ; gencount (number of boxes we will actually plot) = - mov ax,1 ; 2^(Levels - 1) - shl ax,cl - dec ax - mov gencount, ax - - mov [level], 0 ; variable to tell us where we are in the stack - mov bptemp, bp ; when the dust settles at the end - -; translate coordinates for adjusted offset, convert 'em to fixed-point -; with 13 bits for the integer part and 19 for the fractional part, -; and push them onto the stack in the right order to for a Bezier box - - Convert E2x - Convert E2y - - Convert C2x - Convert C2y - - Convert C1x - Convert C1y - - Convert E1x - Convert E1y - - mov bp, sp ; we are using them as basically one pointer - - mov ax, 0a000h ; point extra segment to VGA memory - mov es, ax - - mov dx, SC_INDEX - mov al, MAP_MASK - out dx, al - -MainLoop: - mov si, gencount - mov ax, 0 - mov al, WhenToDraw[si] - cmp ax, level ; are we at a terminal curve? - jne Recurse - jmp PlotCurve - -Recurse: -; not at a terminal -- so expand this curve into two more and recurse - -; start with: -; C1___C2 -; | | -; E1...E2 -; -; stack looks like: E1 C1 C2 E2 - -; expand like this: -; C1.....P3.....C2 -; . . . . -; . _P4_P6__P5_ . -; P1- .. .. P2 -; | .. .. | -; |.. ..| -; E1............E2 -; -; stack looks like: E1 P1 P4 P6 P5 P2 E2 -; Since P6 is part of both new boxes, we use it twice. - - sub sp, 24 - sub bp, 24 - -; new points for X -- - LoadV0 E1Src, XCoord - LoadV1 E2Src, XCoord - StoreV1 E2Dest, XCoord - LoadV2 C1Src, XCoord - AverageV0nV2 - StoreV0 P1Dest, XCoord - AverageV1nData C2Src, XCoord - StoreV1 P2Dest, XCoord - AverageV2nData C2Src, XCoord - AverageV0nV2 - StoreV0 P4Dest, XCoord - AverageV1nV2 - StoreV1 P5Dest, XCoord - AverageV0nV1 - StoreV0 P6Dest, XCoord - -; same thing for Y -- - LoadV0 E1Src, YCoord - LoadV1 E2Src, YCoord - StoreV1 E2Dest, YCoord - LoadV2 C1Src, YCoord - AverageV0nV2 - StoreV0 P1Dest, YCoord - AverageV1nData C2Src, YCoord - StoreV1 P2Dest, YCoord - AverageV2nData C2Src, YCoord - AverageV0nV2 - StoreV0 P4Dest, YCoord - AverageV1nV2 - StoreV1 P5Dest, YCoord - AverageV0nV1 - StoreV0 P6Dest, YCoord - - inc level ; one level further into stack - jmp MainLoop - -PlotCurve: -; pull 16-bit coordinates back out of 32-bit fixed-point coordinates; -; integer part is highest 13 bits - - Extract cx, C1Draw, XCoord - Extract di, E1Draw, XCoord - mov c1xt, cx - add cx, di - shr cx, 1 - mov p1xt, cx - - Extract ax, C1Draw, YCoord - Extract si, E1Draw, YCoord - mov c1yt, ax - add ax, si - shr ax, 1 - mov p1yt, ax - call ShortLine ; line from P1 to E1 - - Extract cx, E2Draw, XCoord - Extract di, C2Draw, XCoord - mov c2xt, di - add di, cx - shr di, 1 - mov p2xt, di - - Extract ax, E2Draw, YCoord - Extract si, C2Draw, YCoord - mov c2yt, si - add si, ax - shr si, 1 - mov p2yt, si - call ShortLine ; line from E2 to P2 - -; P3 is not in any line we draw, so we'll use it now to find both P5 -; for the line after this on, and P4 for this line, then discard it -- - mov bx, c1xt - add bx, c2xt - shr bx, 1 - mov dx, c1yt - add dx, c2yt - shr dx, 1 - -; find P5 x and save for later lines - mov cx, p2xt - add cx, bx - shr cx, 1 - mov p5xt, cx -; find P4 x for this line - mov cx, p1xt - add cx, bx - shr cx, 1 - mov p4xt, cx - mov di, p1xt - -; find P5 y and save for later lines - mov ax, p2yt - add ax, dx - shr ax, 1 - mov p5yt, ax -; find P4 y for this line - mov ax, p1yt - add ax, dx - shr ax, 1 - mov p4yt, ax - mov si, p1yt - call ShortLine ; line from P4 to P1 -- finally! - -; we've already done all the work for these last two -- - mov cx, p2xt - mov di, p5xt - mov ax, p2yt - mov si, p5yt - call ShortLine ; line from P2 to P5 - - mov cx, p5xt - mov di, p4xt - mov ax, p5yt - mov si, p4yt - call ShortLine ; line from P5 to P4 - -; we've drawn our five lines; this bezier box -; can be dropped off the stack - add bp, 24 - add sp, 24 - - dec gencount - mov cx, gencount - cmp cx, -1 - - je WrapUp ; if we've generated all the terminal nodes we - ; are supposed to, we pack our bags and go. - dec level - jmp MainLoop - -WrapUp: -; plot the final point, which is simply the original E1 - - mov bp, bptemp ; back where we started - mov ax, E1y - add ax, 1024 - mul [_ScrnLogicalByteWidth] - mov di, E1x - add di, 1024 - mov si, di - shr di, 2 - add di, ax - add di, AdjustedOffs - and si, 3 - mov al, ColumnMasks[si] - mov ah, byte ptr Color - mov dx, SC_INDEX + 1 - out dx, al - mov es:[di], ah - - pop es - pop di - pop si - mov sp, bp - pop bp - ret ; git - -; ShortLine subfunction -- -; -; This is designed for short line segments. For longer lines, -; especially horizontal ones, the x_line routine in the XLINE module -; would be faster. But calling that from here it would be a lot of -; extra complication. This is part of the x_bezier routine because -; it has no particular outside use, and we can call it much faster -; through registers than through the stack. -; -; Since our line segments overlap, the second endpoint is not drawn. -; These routines are all out of order for the sake of conditional jumps. - -LRHorz: - dec di -LRHorzLoop: - rol al, 1 - adc bx, 0 - out dx, al - mov es:[bx], ah - sub di, 1 - jg LRHorzLoop - retn - -; You are in a maze of little subroutines, all alike... - - -LR45Deg: - dec si -LR45DegLoop: - add bx, cx - rol al, 1 - adc bx, 0 - out dx, al - mov es:[bx], ah - sub si, 1 - jg LR45DegLoop - retn - - -LRXMajor: - mov cx, di - dec cx - shr di, 1 -LRXMajorLoop: - sub di, si - jge LRXMajorIterate - add di, xdiff - add bx, moveline -LRXMajorIterate: - rol al, 1 - adc bx, 0 - out dx, al - mov es:[bx], ah - sub cx, 1 - jg LRXMajorLoop - retn - - -LeftToRight: - mov xdiff, di ; store distance across line - - mov cx, [_ScrnLogicalByteWidth] - cmp si, 0 ; check if height is positive, negative, or zero - je LRHorz - jg LRTopToBottom - neg si - neg cx -LRTopToBottom: - mov ydiff, si - mov moveline, cx - cmp di, si - jg LRXMajor - je LR45Deg - - -LRYMajor: - mov cx, si - dec cx - shr si, 1 -LRYMajorLoop: - add bx, moveline - sub si, di - jge LRYMajorIterate - add si, ydiff - rol al, 1 - adc bx, 0 -LRYMajorIterate: - out dx, al - mov es:[bx], ah - sub cx, 1 - jg LRYMajorLoop - retn - - -; This is the actual starting point. -; On entry, registers look like this: -; X1: cx -; Y1: ax -; X2: di -; Y2: si -ShortLine: - sub si, ax ; height goes out in si - sub di, cx ; width goes out in di - - mul [_ScrnLogicalByteWidth] - mov dx, cx - shr dx, 2 - add ax, dx - add ax, AdjustedOffs - mov bx, ax ; starting byte of X1, Y1 goes out in bx - and cx, 3 - mov ax, 011h - shl al, cl ; column mask goes out in al - mov dx, SC_INDEX + 1 - mov ah, byte ptr Colort; color goes out in ah - out dx, al - mov es:[bx], ah ; plot first point - - cmp di, 0 - - jg LeftToRight - je VerticalLine - - -RightToLeft: - neg di ; much more useful this way - mov xdiff, di - - mov cx, [_ScrnLogicalByteWidth] - cmp si, 0 ; check if height is positive, negative, or zero - je RLHorz - jg RLTopToBottom - neg si - neg cx -RLTopToBottom: - mov ydiff, si - mov moveline, cx - cmp di, si - jg RLXMajor - je RL45Deg - - -RLYMajor: - mov cx, si - dec cx - shr si, 1 -RLYMajorLoop: - add bx, moveline - sub si, di - jge RLYMajorIterate - add si, ydiff - ror al, 1 - sbb bx, 0 -RLYMajorIterate: - out dx, al - mov es:[bx], ah - sub cx, 1 - jg RLYMajorLoop - retn - - -VerticalLine: - mov cx, [_ScrnLogicalByteWidth] - cmp si, 0 ; check if height is positive - jg VTopToBottom - neg si - neg cx -VTopToBottom: - dec si -VLoop: - add bx, cx - mov es:[bx], ah - sub si, 1 - jg VLoop - retn - - -RLHorz: - dec di -RLHorzLoop: - ror al, 1 - sbb bx, 0 - out dx, al - mov es:[bx], ah - sub di, 1 - jg RLHorzLoop - retn - - -RL45Deg: - dec si -RL45DegLoop: - add bx, cx - ror al, 1 - sbb bx, 0 - out dx, al - mov es:[bx], ah - sub si, 1 - jg RL45DegLoop - retn - - -RLXMajor: - mov cx, di - dec cx - shr di, 1 -RLXMajorLoop: - sub di, si - jge RLXMajorIterate - add di, xdiff - add bx, moveline -RLXMajorIterate: - ror al, 1 - sbb bx, 0 - out dx, al - mov es:[bx], ah - sub cx,1 - jg RLXMajorLoop - retn - - -_x_bezier endp - - end - diff --git a/16/xlib/XBEZIER.H b/16/xlib/XBEZIER.H deleted file mode 100755 index cb7818da..00000000 --- a/16/xlib/XBEZIER.H +++ /dev/null @@ -1,25 +0,0 @@ -/*********************************************************************\ -| XBEZIER header file -| -| -| This module was written by Matthew MacKenzie -| matm@eng.umd.edu -\*********************************************************************/ - -#ifndef _XBEZIER_H_ -#define _XBEZIER_H_ -#ifdef __cplusplus - -extern "C" { -#endif - -void x_bezier (int E1x, int E1y, int C1x, int C1y, int C2x, int C2y, - int E2x, int E2y, int levels, char color, - unsigned PageOffset); - -#ifdef __cplusplus -} -#endif - -#endif - diff --git a/16/xlib/XBEZIER.INC b/16/xlib/XBEZIER.INC deleted file mode 100755 index 274a1c81..00000000 --- a/16/xlib/XBEZIER.INC +++ /dev/null @@ -1,10 +0,0 @@ -;----------------------------------------------------------------------- -; XBEZIER include file -; -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -;----------------------------------------------------------------------- - -global _x_bezier : proc - diff --git a/16/xlib/XBMTOOLS.ASM b/16/xlib/XBMTOOLS.ASM deleted file mode 100755 index 4638d42a..00000000 --- a/16/xlib/XBMTOOLS.ASM +++ /dev/null @@ -1,195 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XBMTOOLS -; -; Bitmap conversion / manipulation tools -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -COMMENT $ - - This module implements a set of functions to manipulate both planar - bitmaps and linear bitmaps (as used by x_compile_bitmap): - - PLANAR BITMAPS - - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - LINEAR BITMAPS - - Linear bitmaps have the following structure: - - BYTE 0 The bitmap width in pixels range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n The width*height bytes of the bitmap - - - -$ - -LOCALS -.286 - -include model.inc -include xbmtools.inc - - .code - - - -;----------------------------------------------------------------------- -; x_pbm_to_bm -; -; This function converts a bitmap in the planar format to the linear format -; as used by x_compile_bitmap. -; -; WARNING: the source and destination bitmaps must be pre - allocated -; -; NOTE: This function can only convert planar bitmaps that are suitable. -; If the source planar bitmap's width (per plane) is >= 256/4 -; it cannot be converted. In this situation an error code -; BM_WIDTH_ERROR. On successful conversion 0 is returned. -; -; C callable as: -; int x_pbm_to_bm(char far * source_pbm, char far * dest_bm); -; -; Written By Themie Gouthas - -proc _x_pbm_to_bm -ARG src_pbm:dword,dest_bm:dword - push bp ; Preserve caller's stack frame - mov bp,sp - push ds - push di - push si - - les di,[dest_bm] ; es:di -> destination bitmap - lds si,[src_pbm] ; ds:si -> source planar bitmap - lodsb ; load AL with source pbm pixel width per plane - mov bl,al ; save in CL - xor ah,ah ; convert to word - shl ax,2 ; mult by 4 giving source image width - cmp ax,255 ; if the result > 255 then we have exceeded - ja @@WidthError ; the max width of linear bm. - - stosb ; write do dest_bm - - lodsb ; tranfer source pbm height in pixels to - stosb ; dest_bm - - xor ah,ah ; convert to word - mul bl ; AX = AX * BL ie. total no. pixels per plane - mov dx,di ; save DI, the pointer to the destination bm - mov bl,3 ; set plane loop counter (BL) - -@@PlaneLoop: - mov cx,ax ; set CX to total number of pixels per plane - -@@PixelLoop: - movsb ; transfer pixel - add di,3 ; increment destination to compensate for plane - loop @@PixelLoop - - inc dx ; increment original di for next pixel plane - mov di,dx ; and restore di from incremented original - dec bl ; decrement plane counter - jns @@PlaneLoop ; loop if more planes left - xor ax,ax - jmp short @@Done -@@WidthError: - mov ax,1 - -@@Done: - pop si - pop di - pop ds - pop bp ;restore caller's stack frame - ret -_x_pbm_to_bm endp - - -;----------------------------------------------------------------------- -; x_bm_to_pbm -; -; This function converts a bitmap in the linear format as used by -; x_compile_bitmap to the planar formap. -; -; WARNING: the source and destination bitmaps must be pre - allocated -; -; NOTE: This function can only convert linear bitmaps that are suitable. -; If the source linear bitmap's width is not a multiple of 4 -; it cannot be converted. In this situation an error code -; BM_WIDTH_ERROR. On successful conversion 0 is returned. -; -; -; C callable as: -; int x_bm_to_pbm(char far * source_pbm, char far * dest_bm); -; -; Written By Themie Gouthas - -proc _x_bm_to_pbm -ARG src_bm:dword,dest_pbm:dword - push bp ; Preserve caller's stack frame - mov bp,sp - push ds - push di - push si - - les di,[dest_pbm] ; es:di -> destination planar bitmap - lds si,[src_bm] ; ds:si -> source bitmap - lodsb ; load AX with source bitmap width - test al,03h ; Check that width is a multiple of 4 - jnz @@WidthIncompatible - shr al,2 ; divide by 4 giving width of plane - stosb ; store destination planar bitmap width - mov bl,al ; and copy to bl - lodsb - stosb ; Transfer source bitmap height to dest pbm - xor ah,ah ; Conver height to word - mul bl ; calculate the total no. of pixels / plane - mov dx,si ; save source offset - mov bl,3 - -@@PlaneLoop: - mov cx,ax ; set CX to total number of pixels per plane - -@@PixelLoop: - movsb ; transfer pixel - add si,3 ; increment src offset to compensate for plane - loop @@PixelLoop - - inc dx ; increment original si for next pixel plane - mov si,dx ; and restore si from incremented original - dec bl ; decrement plane counter - jns @@PlaneLoop ; loop if more planes left - xor ax,ax - jmp short @@Done -@@WidthIncompatible: - mov ax,1 - -@@Done: - pop si - pop di - pop ds - pop bp ;restore caller's stack frame - ret -_x_bm_to_pbm endp - - - end - diff --git a/16/xlib/XBMTOOLS.H b/16/xlib/XBMTOOLS.H deleted file mode 100755 index 3007d1f4..00000000 --- a/16/xlib/XBMTOOLS.H +++ /dev/null @@ -1,63 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPOINT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; Macros written by Mathew Mackenzie -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XBMTOOLS_H_ -#define _XBMTOOLS_H_ - -#define BM_WIDTH_ERROR 1 - -#define LBMHeight(lbitmap) lbitmap[1] -#define LBMWidth(lbitmap) lbitmap[0] -#define PBMHeight(pbitmap) pbitmap[1] -#define PBMWidth(pbitmap) (pbitmap[0]<<2) -#define PBMByteWidth(pbitmap) pbitmap[0] - -#define LBMPutPix(x,y,lbitmap,color) \ - lbitmap[2 + (x) + (y) * LBMWidth(lbitmap)] = color - -#define LBMGetPix(x,y,lbitmap) \ - (lbitmap[2 + (x) + (y) * LBMWidth(lbitmap)]) - - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - int x_pbm_to_bm( /* Convert from planar bitmap to linear */ - char far * source_pbm, - char far * dest_bm); - - int x_bm_to_pbm( /* Convert from linear bitmap to planar */ - char far * source_pbm, - char far * dest_bm); - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/XBMTOOLS.INC b/16/xlib/XBMTOOLS.INC deleted file mode 100755 index fe5415c6..00000000 --- a/16/xlib/XBMTOOLS.INC +++ /dev/null @@ -1,20 +0,0 @@ -;----------------------------------------------------------------------- -; -; XBMTOOLS - Include file -; -; XBMTOOLS.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_pbm_to_bm :proc - global _x_bm_to_pbm :proc - \ No newline at end of file diff --git a/16/xlib/XCBITM32.C b/16/xlib/XCBITM32.C deleted file mode 100755 index 1d70e6a0..00000000 --- a/16/xlib/XCBITM32.C +++ /dev/null @@ -1,188 +0,0 @@ -#include "xbmtools.h" - -/* these are here instead of the header file because they're not part - of the library interface */ - -// rol al -#define ROL_AL 0xc0d0 -// mov [si + disp8], imm8 -#define SHORT_STORE_8 0x44c6 -// mov [si + disp16], imm8 -#define STORE_8 0x84c6 -// mov [si + disp8], imm16 -#define SHORT_STORE_16 0x44c7 -// mov [si + disp16], imm16 -#define STORE_16 0x84c7 -// adc si, imm8 -#define ADC_SI_IMMED 0xd683 -// out dx, al -#define OUT_AL 0xee -// ret -#define RETURN 0xcb -// 32-bit prefix -#define DWORD_PREFIX 0x66 - -#define Emitb(x) *(output + output_used) = (x); output_used++ - -#define Emitw(x) *(output + output_used) = (x) & 255; \ - *(output + output_used + 1) = (x) >> 8; \ - output_used += 2 - - -int x_compile_bitmap_32 (int logical_screen_width, char far * bitmap, - char far * output) -{ - int pix0, pix1, pix2, pix3, numpix, pos; - int column = 0, set_column = 0; - int scanx = 0, scany = 0; - int output_used = 0; - - int height = LBMHeight(bitmap); - int width = LBMWidth(bitmap); - int margin = width - 1; - int margin2 = margin - 4; - int margin4 = margin - 12; - - while (column < 4) { - numpix = 1; - pix0 = LBMGetPix(scanx, scany, bitmap); - if (pix0 != 0) { - if (set_column != column) { - do { - Emitw (ROL_AL); - Emitw (ADC_SI_IMMED); - Emitb (0); - set_column++; - } while (set_column != column); - Emitb (OUT_AL); - } - if (scanx <= margin2) { - pix1 = LBMGetPix(scanx + 4, scany, bitmap); - if ((pix1 != 0) - &&(scanx <= margin4)) { - numpix = 2; - pix2 = LBMGetPix(scanx + 8, scany, bitmap); - pix3 = LBMGetPix(scanx + 12, scany, bitmap); - if ((pix2 != 0) && (pix3 != 0)) { - numpix = 4; - Emitb (DWORD_PREFIX); - } - } - } - pos = (scany * logical_screen_width) + (scanx >> 2) - 128; - if ((pos >= -128) && (pos <= 127)) { - if (numpix == 1) { - Emitw (SHORT_STORE_8); - Emitb (pos); - Emitb (pix0); - } else { - Emitw (SHORT_STORE_16); - Emitb (pos); - Emitb (pix0); - Emitb (pix1); - if (numpix == 4) { - Emitb (pix2); - Emitb (pix3); - } - } - } else { - if (numpix == 1) { - Emitw (STORE_8); - Emitw (pos); - Emitb (pix0); - } else { - Emitw (STORE_16); - Emitw (pos); - Emitb (pix0); - Emitb (pix1); - if (numpix == 4) { - Emitb (pix2); - Emitb (pix3); - } - } - } - } - scanx += (numpix << 2); - if (scanx > margin) { - scanx = column; - scany++; - if (scany == height) { - scany = 0; - column++; - } - } - } - Emitb(RETURN); - return(output_used); -} - - -int x_sizeof_cbitmap_32 (int logical_screen_width, char far * bitmap) -{ - int pix0, pix1, pix2, pix3, numpix, pos; - int column = 0, set_column = 0; - int scanx = 0, scany = 0; - int output_used = 1; - - int height = LBMHeight(bitmap); - int width = LBMWidth(bitmap); - int margin = width - 1; - int margin2 = margin - 4; - int margin4 = margin - 12; - - while (column < 4) { - numpix = 1; - pix0 = LBMGetPix(scanx, scany, bitmap); - if (pix0 != 0) { - if (set_column != column) { - do { - output_used += 5; - set_column++; - } while (set_column != column); - output_used++; - } - if (scanx <= margin2) { - pix1 = LBMGetPix(scanx + 4, scany, bitmap); - if ((pix1 != 0) - &&(scanx <= margin4)) { - numpix = 2; - pix2 = LBMGetPix(scanx + 8, scany, bitmap); - pix3 = LBMGetPix(scanx + 12, scany, bitmap); - if ((pix2 != 0) && (pix3 != 0)) { - numpix = 4; - output_used++; - } - } - } - pos = (scany * logical_screen_width) + (scanx >> 2) - 128; - if ((pos >= -128) && (pos <= 127)) { - if (numpix == 1) { - output_used += 4; - } else { - output_used += 5; - if (numpix == 4) - output_used += 2; - } - } else { - if (numpix == 1) { - output_used += 5; - } else { - output_used += 6; - if (numpix == 4) - output_used += 2; - } - } - } - scanx += (numpix << 2); - if (scanx > margin) { - scanx = column; - scany++; - if (scany == height) { - scany = 0; - column++; - } - } - } - return(output_used); -} - diff --git a/16/xlib/XCBITM32.H b/16/xlib/XCBITM32.H deleted file mode 100755 index f43c5946..00000000 --- a/16/xlib/XCBITM32.H +++ /dev/null @@ -1,34 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XCBITM32 - header file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -;----------------------------------------------------------------------*/ -/* Notice that there is no function in this module to plot a - compiled bitmap. Use x_put_cbitmap in module XCBITMAP. */ - -/* This module is only for 386+ class computers. */ - -#ifndef _XCBITM32_H_ -#define _XCBITM32_H_ - -extern int x_compile_bitmap_32 ( /* Compile a linear bitmap to generate */ - WORD logical_screen_width, /* machine code to plot it at any */ - char far * bitmap, /* required screen coordinates FAST. */ - char far * output); - -extern int x_sizeof_cbitmap_32 ( /* Find the size of the code which a */ - WORD logical_screen_width, /* bitmap would result in, if it */ - char far * bitmap); /* were compiled (used for allocation). */ - -#endif diff --git a/16/xlib/XCBITMAP.ASM b/16/xlib/XCBITMAP.ASM deleted file mode 100755 index 2fbc84b9..00000000 --- a/16/xlib/XCBITMAP.ASM +++ /dev/null @@ -1,422 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XCBITMAP -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; Compiled bitmap functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; ****** Aeronautical Research Laboratory **************** -; ****** Defence Science and Technology Organisation **************** -; ****** Australia **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -include xlib.inc -include xcbitmap.inc - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_compile_bitmap -; -; Compile a linear bitmap to generate machine code to plot it -; at any required screen coordinates FAST. Faster than blits -; using planar bitmaps as in module XPBIITMAP -; -; C near-callable as: -; int x_compile_bitmap (WORD logical_screen_width, -; char far * bitmap, char far * output); -; -; The logical width is in bytes rather than pixels. -; -; All four main registers are totaled. -; -; The source linear bitmaps have the following structure: -; -; BYTE 0 The bitmap width in pixels range 1..255 -; BYTE 1 The bitmap height in rows range 1..255 -; BYTE 2..n The width*height bytes of the bitmap in -; cloumn row order -; -; The returned value is the size of the compiled bitmap, in bytes. - - -; accessory macros to save typing (what else?) -Emitb macro arg - mov byte ptr es:[di],&arg& - inc di - endm - -Emitw macro arg - mov word ptr es:[di],&arg& - add di,2 - endm - -; opcodes emitted by _x_compile_sprite -ROL_AL equ 0c0d0h ; rol al -SHORT_STORE_8 equ 044c6h ; mov [si]+disp8, imm8 -STORE_8 equ 084c6h ; mov [si]+disp16, imm8 -SHORT_STORE_16 equ 044c7h ; mov [si]+disp8, imm16 -STORE_16 equ 084c7h ; mov [si]+disp16, imm16 -ADC_SI_IMMED equ 0d683h ; adc si,imm8 -OUT_AL equ 0eeh ; out dx,al -RETURN equ 0cbh ; ret - - -.data - -align 2 -ColumnMask db 011h,022h,044h,088h - - -.code - - align 2 -_x_compile_bitmap proc -ARG logical_width:word,bitmap:dword,output:dword -LOCAL bwidth,scanx,scany,outputx,outputy,column,set_column,input_size:word=LocalStk - push bp - mov bp, sp ; caller's stack frame - sub sp,LocalStk ; local space - push si - push di - push ds - - mov word ptr [scanx],0 - mov word ptr [scany],0 - mov word ptr [outputx],0 - mov word ptr [outputy],0 - mov word ptr [column],0 - mov word ptr [set_column],0 - - lds si,[bitmap] ; 32-bit pointer to source bitmap - - les di,[output] ; 32-bit pointer to destination stream - - lodsb ; load width byte - xor ah, ah ; convert to word - mov [bwidth], ax ; save for future reference - mov bl, al ; copy width byte to bl - lodsb ; load height byte -- already a word since ah=0 - mul bl ; mult height word by width byte - mov [input_size], ax; to get pixel total - -@@MainLoop: - mov bx, [scanx] ; position in original bitmap - add bx, [scany] - - mov al, [si+bx] ; get pixel - or al, al ; skip empty pixels - jnz @@NoAdvance - jmp @@Advance -@@NoAdvance: - - mov dx, [set_column] - cmp dx, [column] - je @@SameColumn -@@ColumnLoop: - Emitw ROL_AL ; emit code to move to new column - Emitw ADC_SI_IMMED - Emitb 0 - - inc dx - cmp dx, [column] - jl @@ColumnLoop - - Emitb OUT_AL ; emit code to set VGA mask for new column - mov [set_column], dx -@@SameColumn: - mov dx, [outputy] ; calculate output position - add dx, [outputx] - sub dx, 128 - - add word ptr [scanx], 4 - mov cx, [scanx] ; within four pixels of right edge? - cmp cx, [bwidth] - jge @@OnePixel - - inc word ptr [outputx] - mov ah, [si+bx+4] ; get second pixel - or ah, ah - jnz @@TwoPixels -@@OnePixel: - cmp dx, 127 ; can we use shorter form? - jg @@OnePixLarge - cmp dx, -128 - jl @@OnePixLarge - Emitw SHORT_STORE_8 - Emitb dl ; 8-bit position in output - jmp @@EmitOnePixel -@@OnePixLarge: - Emitw STORE_8 - Emitw dx ; position in output -@@EmitOnePixel: - Emitb al - jmp short @@Advance -@@TwoPixels: - cmp dx, 127 - jg @@TwoPixLarge - cmp dx, -128 - jl @@TwoPixLarge - Emitw SHORT_STORE_16 - Emitb dl ; 8-bit position in output - jmp @@EmitTwoPixels -@@TwoPixLarge: - Emitw STORE_16 - Emitw dx ; position in output -@@EmitTwoPixels: - Emitw ax - -@@Advance: - inc word ptr [outputx] - mov ax, [scanx] - add ax, 4 - cmp ax, [bwidth] - jl @@AdvanceDone - mov dx, [outputy] - add dx, [logical_width] - mov cx, [scany] - add cx, [bwidth] - cmp cx, [input_size] - jl @@NoNewColumn - inc word ptr [column] - mov cx, [column] - cmp cx, 4 - je @@Exit ; Column 4: there is no column 4. - xor cx, cx ; scany and outputy are 0 again for - mov dx, cx ; the new column -@@NoNewColumn: - mov [outputy], dx - mov [scany], cx - mov word ptr [outputx], 0 - mov ax,[column] -@@AdvanceDone: - mov [scanx], ax - jmp @@MainLoop - -@@Exit: - Emitb RETURN - mov ax,di - sub ax,word ptr [output] ; size of generated code - - pop ds - pop di - pop si - mov sp, bp - pop bp - - ret -_x_compile_bitmap endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_sizeof_cbitmap -; -; This function follows the same algorithm as the one above, -; but does not generate a new object. Its sole purpose is to -; determine how much space the compiled bitmap will require. -; -; C near-callable as: -; int x_sizeof_cbitmap (WORD logical_screen_width, -; char far * bitmap); -; -; The logical width is in bytes rather than pixels. -; -; All four main registers are totaled. -; -; The source linear bitmaps have the following structure: -; -; BYTE 0 The bitmap width in pixels range 1..255 -; BYTE 1 The bitmap height in rows range 1..255 -; BYTE 2..n The width*height bytes of the bitmap in -; cloumn row order -; -; The returned value is the size of the compiled bitmap, in bytes. - - - align 2 -_x_sizeof_cbitmap proc -ARG logical_width:word,bitmap:dword -LOCAL bwidth,scanx,scany,outputx,outputy,column,set_column,input_size:word=LocalStk - push bp - mov bp, sp ; caller's stack frame - sub sp,LocalStk ; local space - push si - push di - push ds - - mov word ptr [scanx], 0 - mov word ptr [scany], 0 - mov word ptr [outputx], 0 - mov word ptr [outputy], 0 - mov word ptr [column], 0 - mov word ptr [set_column], 0 - - lds si,[bitmap] ; 32-bit pointer to source bitmap - - mov di, 1 ; initial size is just the size of the far RET - - lodsb ; load width byte - xor ah, ah ; convert to word - mov [bwidth], ax ; save for future reference - mov bl, al ; copy width byte to bl - lodsb ; load height byte -- already a word since ah=0 - mul bl ; mult height word by width byte - mov [input_size], ax; to get pixel total - -@@MainLoop: - mov bx, [scanx] ; position in original bitmap - add bx, [scany] - - mov al, [si+bx] ; get pixel - or al, al ; skip empty pixels - jnz @@NoAdvance - jmp @@Advance -@@NoAdvance: - - mov dx, [set_column] - cmp dx, [column] - je @@SameColumn -@@ColumnLoop: - add di, 5 ; size of code to move to new column - inc dx - cmp dx,[column] - jl @@ColumnLoop - - inc di ; size of code to set VGA mask - mov [set_column], dx -@@SameColumn: - mov dx, [outputy] ; calculate output position - add dx, [outputx] - sub dx, 128 - - add word ptr [scanx], 4 - mov cx, [scanx] ; within four pixels of right edge? - cmp cx, [bwidth] - jge @@OnePixel - - inc word ptr [outputx] - mov ah,[si+bx+4] ; get second pixel - or ah, ah - jnz @@TwoPixels -@@OnePixel: - cmp dx, 127 ; can we use shorter form? - jg @@OnePixLarge - cmp dx, -128 - jl @@OnePixLarge - add di, 4 ; size of 8-bit position in output plus one pixel - jmp @@EmitOnePixel -@@OnePixLarge: - add di, 5 ; size of position in output plus one pixels -@@EmitOnePixel: - jmp short @@Advance -@@TwoPixels: - cmp dx, 127 - jg @@TwoPixLarge - cmp dx, -128 - jl @@TwoPixLarge - add di, 5 ; size of 8-bit position in output plus two pixels - jmp @@EmitTwoPixels -@@TwoPixLarge: - add di, 6 ; size of 16-bit position in output plus two pixels -@@EmitTwoPixels: - -@@Advance: - inc word ptr [outputx] - mov ax, [scanx] - add ax,4 - cmp ax, [bwidth] - jl @@AdvanceDone - mov dx, [outputy] - add dx, [logical_width] - mov cx, [scany] - add cx, [bwidth] - cmp cx, [input_size] - jl @@NoNewColumn - inc word ptr [column] - mov cx, [column] - cmp cx, 4 - je @@Exit ; Column 4: there is no column 4. - xor cx,cx ; scany and outputy are 0 again for - mov dx,cx ; the new column -@@NoNewColumn: - mov [outputy], dx - mov [scany], cx - mov word ptr [outputx], 0 - mov ax,[column] -@@AdvanceDone: - mov [scanx], ax - jmp @@MainLoop - -@@Exit: - mov ax, di ; size of generated code - - pop ds - pop di - pop si - mov sp,bp - pop bp - - ret -_x_sizeof_cbitmap endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_put_cbitmap -; -; Displays a compiled bitmap generated by x_compile_bitmap at given -; coordinates, on a given screen page. -; -; C near-callable as: -; void x_put_cbitmap (int XPos, int YPos, -; unsigned int PageOffset, char far * Sprite); -; ax, bx, cx, and dx are squashed like insignificant insects. - - align 2 -_x_put_cbitmap proc -ARG XPos:word,YPos:word,PageOffset:word,Sprite:dword - - push bp - mov bp, sp - push si - push ds - - mov ax, [_ScrnLogicalByteWidth] ; global Xlib variable - mul word ptr [YPos] ; height in bytes - mov si, [XPos] - mov bx, si - sar si, 2 ; width in bytes - add si, ax - add si, [PageOffset]; (YPos * screen width) + - add si, 128 ; (Xpos / 4) + page base + 128 ==> starting pos - - and bx, 3 - mov ah, ColumnMask[bx] - - mov dx, SC_INDEX - mov al, MAP_MASK - out dx, ax - inc dx ; ready to send out other masks as bytes - mov al, ah - - mov bx, SCREEN_SEG - mov ds, bx ; We do this so the compiled shape won't need - ; segment overrides. - - call dword ptr [Sprite] ; the business end of the routine - - pop ds - pop si - pop bp - - ret -_x_put_cbitmap endp - -end - diff --git a/16/xlib/XCBITMAP.H b/16/xlib/XCBITMAP.H deleted file mode 100755 index dd747ce9..00000000 --- a/16/xlib/XCBITMAP.H +++ /dev/null @@ -1,47 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XCBITMAP - header file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -;----------------------------------------------------------------------*/ - -#ifndef _XCBITMAP_H_ -#define _XCBITMAP_H_ - -#ifdef __cplusplus -extern "C" { -#endif - - - - int x_compile_bitmap ( /* Compile a linear bitmap to generate */ - WORD logical_screen_width, /* machine code to plot it at any */ - char far * bitmap, /* required screen coordinates FAST. */ - char far * output); - - int x_sizeof_cbitmap ( /* Find the size of the code which a */ - WORD logical_screen_width, /* bitmap would result in, if it */ - char far * bitmap); /* were compiled (used for allocation). */ - - void x_put_cbitmap ( /* Displays a compiled bitmap generated */ - WORD XPos, /* by x_compile_bitmap. */ - WORD YPos, - WORD PageOffset, - char far * CompiledBitmap); - -#ifdef __cplusplus -} -#endif - - -#endif diff --git a/16/xlib/XCBITMAP.INC b/16/xlib/XCBITMAP.INC deleted file mode 100755 index b9c9568d..00000000 --- a/16/xlib/XCBITMAP.INC +++ /dev/null @@ -1,21 +0,0 @@ -;----------------------------------------------------------------------- -; -; XCBITMAP - Include file -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; XCBITMAP.ASM export functions -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -global _x_compile_bitmap : proc -global _x_sizeof_cbitmap : proc -global _x_put_cbitmap : proc - - \ No newline at end of file diff --git a/16/xlib/XCIRCLE.ASM b/16/xlib/XCIRCLE.ASM deleted file mode 100755 index 4e750313..00000000 --- a/16/xlib/XCIRCLE.ASM +++ /dev/null @@ -1,710 +0,0 @@ -;----------------------------------------------------------------------- -; -; MODULE XCIRCLE -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; Circles, full and empty. -; -; Compile with Tasm. -; C callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -include xlib.inc -include xcircle.inc - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_circle -; -; Draw a circle. -; -; C near-callable as: -; int x_circle (WORD Left, WORD Top, WORD Diameter, -; WORD Color, WORD ScreenOffs); -; -; No clipping is performed. -; -; ax, bx, cx, and dx bite the dust, as Homer would say. - -; we plot into eight arcs at once: -; 4 0 -; 6 \|/ 2 -; --*-- -; 7 /|\ 3 -; 5 1 -; -; 0, 1, 4, and 5 are considered x-major; the rest, y-major. -; -; The x-major plots grow out from the top and bottom of the circle, -; while the y-major plots start at the left and right edges. - - .data - - align 2 - -ColumnMask db 011h,022h,044h,088h - - .code - - public _x_circle - align 2 -_x_circle proc -ARG Left:word, Top:word, Diameter:word, Color:word, ScreenOffs:word -LOCAL offset0,offset1,offset2,offset3,offset4,offset5,offset6,offset7,mask0n1,mask2n3,mask4n5,mask6n7,shrunk_radius,diameter_even,error:word=LocalStk -; Tasm 1.0 does not allow the \ line continuation -;LOCAL offset0:word, offset1:word, offset2:word, offset3:word, \ -; offset4:word, offset5:word, offset6:word, offset7:word, \ -; mask0n1:word, mask2n3:word, mask4n5:word, mask6n7:word, \ -; shrunk_radius:word, diameter_even:word, error:word=LocalStk - - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - push ds - -; find starting locations of plots 2, 3, 6, and 7 - mov di, _ScrnLogicalByteWidth - xor dx, dx - - mov ax, Diameter ; find vertical midpoint - dec ax - shr ax, 1 - adc dx, 0 ; remember if it's rounded - mov shrunk_radius, ax ; radius, rounded down for adding - mov diameter_even, dx ; (diameter - 1) & 1, effectively - add ax, Top - mul di ; vertical midpoint in bytes - add ax, ScreenOffs - - mov bx, Left - mov cx, bx ; save for later - mov si, bx - shr si, 2 - add si, ax - mov offset6, si - and bx, 3 ; column of left side - mov bl, ColumnMask[bx] - mov mask6n7, bx - - add cx, Diameter - dec cx - mov bx, cx - shr cx, 2 - add cx, ax - mov offset2, cx - and bx, 3 ; column of right side - mov bl, ColumnMask[bx] - mov mask2n3, bx - - cmp diameter_even, 1 - jne @@MiddlePlotsOverlap - add si, di - add cx, di -@@MiddlePlotsOverlap: - mov offset7, si - mov offset3, cx - -; starting locations of 0, 1, 4, and 5 - mov bx, Left - add bx, shrunk_radius ; find horizontal midpoint - - mov ax, Top ; top in bytes - mul di - add ax, ScreenOffs - mov si, ax - - mov ax, Diameter ; bottom in bytes - dec ax - mul di - add ax, si - - mov di, bx ; horizontal midpoint in bytes - shr di, 2 - add si, di ; top midpoint in bytes - mov offset4, si - add di, ax ; bottom midpoint in bytes - mov offset5, di - and bx, 3 ; column of horizontal midpoint - mov bl, ColumnMask[bx] - mov mask4n5, bx - - cmp diameter_even, 1 - jne @@TopAndBottomPlotsOverlap - rol bl, 1 - jnc @@TopAndBottomPlotsOverlap - inc si - inc di -@@TopAndBottomPlotsOverlap: - mov offset0, si - mov offset1, di - mov mask0n1, bx - -; we've got our eight plots in their starting positions, so -; it's time to sort out the registers - mov bx, _ScrnLogicalByteWidth - - mov dx, SCREEN_SEG - mov ds, dx - - mov dx, SC_INDEX ; set VGA to accept column masks - mov al, MAP_MASK - out dx, al - inc dx ; gun the engine... - - mov si, Diameter ; initial y is radius -- 2 #s per pixel - inc si - - mov cx, si - neg cx - add cx, 2 - mov error, cx ; error = -y + one pixel since we're a step ahead - - xor cx, cx ; initial x = 0 - mov ah, byte ptr Color - jmp @@CircleCalc ; let's actually put something on the screen! - -; move the x-major plots horizontally and the y-major plots vertically -@@NoAdvance: - mov al, byte ptr mask0n1 - out dx, al - mov di, offset0 ; plot 0 - mov [di], ah - rol al, 1 ; advance 0 right - mov byte ptr mask0n1, al - adc di, 0 - mov offset0, di - mov di, offset1 - mov [di], ah ; plot 1 - ror al, 1 ; what was that bit again? - adc di, 0 ; advance 1 right - mov offset1, di - - mov al, byte ptr mask2n3 - out dx, al - mov di, offset2 - mov [di], ah ; plot 2 - sub di, bx ; advance 2 up - mov offset2, di - mov di, offset3 - mov [di], ah ; plot 3 - add di, bx ; advance 3 down - mov offset3, di - - mov al, byte ptr mask4n5 - out dx, al - mov di, offset4 - mov [di], ah - ror al, 1 - mov byte ptr mask4n5, al - sbb di, 0 - mov offset4, di - mov di, offset5 - mov [di], ah - rol al, 1 - sbb di, 0 - mov offset5, di - - mov al, byte ptr mask6n7 - out dx, al - mov di, offset6 - mov [di], ah - sub di, bx - mov offset6, di - mov di, offset7 - mov [di], ah - add di, bx - mov offset7, di - - jmp @@CircleCalc - -; move all plots diagonally -@@Advance: - mov al, byte ptr mask0n1 - out dx, al - mov di, offset0 - mov [di], ah ; plot 0 - rol al, 1 ; advance 0 right and down - mov byte ptr mask0n1, al - adc di, bx - mov offset0, di - mov di, offset1 - mov [di], ah ; plot 1 - ror al, 1 ; what was that bit again? - adc di, 0 ; advance 1 right and up - sub di, bx - mov offset1, di - - mov al, byte ptr mask2n3 - out dx, al - mov di, offset2 - mov [di], ah ; plot 2 - ror al, 1 ; advance 2 up and left - mov byte ptr mask2n3, al - sbb di, bx - mov offset2, di - mov di, offset3 - mov [di], ah ; plot 3 - rol al, 1 - sbb di, 0 ; advance 3 down and left - add di, bx - mov offset3, di - - mov al, byte ptr mask4n5 - out dx, al - mov di, offset4 - mov [di], ah - ror al, 1 - mov byte ptr mask4n5, al - sbb di, 0 - add di, bx - mov offset4, di - mov di, offset5 - mov [di], ah - rol al, 1 - sbb di, bx - mov offset5, di - - mov al, byte ptr mask6n7 - out dx, al - mov di, offset6 - mov [di], ah - rol al, 1 - mov byte ptr mask6n7, al - adc di, 0 - sub di, bx - mov offset6, di - mov di, offset7 - mov [di], ah - ror al, 1 - adc di, bx - mov offset7, di - -; do you realize the entire function has been set up for this little jot? -; keep in mind that radii values are 2 per pixel -@@CircleCalc: - add cx, 2 ; x += 1 - mov di, error - add di, cx ; error += (2 * x) + 1 - inc di - jl @@CircleNoError - cmp cx, si ; x > y? - ja @@FleeFlyFlowFum - sub si, 2 ; y -= 1 - sub di, si ; error -= (2 * y) - mov error, di - jmp @@Advance -@@CircleNoError: - mov error, di - jmp @@NoAdvance - -@@FleeFlyFlowFum: - pop ds - pop di - pop si - mov sp,bp - pop bp - - ret - -_x_circle endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_filled_circle -; -; Draw a disc. -; -; C near-callable as: -; int x_filled_circle (WORD Left, WORD Top, WORD Diameter, -; WORD Color, WORD ScreenOffs); -; -; No clipping is performed. -; -; ax, bx, cx, dx, and es bite the dust, as Homer would say. -; DF is set to 0 (strings go forward). - - .data - - align 2 - -; the only entries of these tables which are used are positions -; 1, 2, 4, and 8 -LeftMaskTable db 0, 0ffh, 0eeh, 0, 0cch, 0, 0, 0, 088h -RightMaskTable db 0, 011h, 033h, 0, 077h, 0, 0, 0, 0ffh - - .code - - public _x_filled_circle - align 2 -_x_filled_circle proc -ARG Left:word, Top:word, Diameter:word, Color:word, ScreenOffs:word -; Tasm 1.0 does not allow the \ line continuation -;LOCAL offset0:word, offset1:word, offset2:word, offset3:word, \ -; offset4:word, offset5:word, offset6:word, offset7:word, \ -; mask0n1:word, mask2n3:word, mask4n5:word, mask6n7:word, \ -; shrunk_radius:word, diameter_even:word, error:word, \ -; jump_vector:word=LocalStk -LOCAL offset0,offset1,offset2,offset3,offset4,offset5,offset6,offset7,mask0n1,mask2n3,mask4n5,mask6n7,shrunk_radius,diameter_even,error,jump_vector:word=LocalStk - - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - - cld ; strings march forward - -; this first part is identical to the other function -- -; the only differences, in fact, are in the drawing and moving around - -; find starting locations of plots 2, 3, 6, and 7 - mov di, _ScrnLogicalByteWidth - xor dx, dx - - mov ax, Diameter ; find vertical midpoint - dec ax - shr ax, 1 - adc dx, 0 ; remember if it's rounded - mov shrunk_radius, ax ; radius, rounded down for adding - mov diameter_even, dx ; (diameter - 1) & 1, effectively - add ax, Top - mul di ; vertical midpoint in bytes - add ax, ScreenOffs - - mov bx, Left - mov cx, bx ; save for later - mov si, bx - shr si, 2 - add si, ax - mov offset6, si - and bx, 3 ; column of left side - mov bl, ColumnMask[bx] - mov mask6n7, bx - - add cx, Diameter - dec cx - mov bx, cx - shr cx, 2 - add cx, ax - mov offset2, cx - and bx, 3 ; column of right side - mov bl, ColumnMask[bx] - mov mask2n3, bx - - cmp diameter_even, 1 - jne @@MiddlePlotsOverlap - add si, di - add cx, di -@@MiddlePlotsOverlap: - mov offset7, si - mov offset3, cx - -; starting locations of 0, 1, 4, and 5 - mov bx, Left - add bx, shrunk_radius ; find horizontal midpoint - - mov ax, Top ; top in bytes - mul di - add ax, ScreenOffs - mov si, ax - - mov ax, Diameter ; bottom in bytes - dec ax - mul di - add ax, si - - mov di, bx ; horizontal midpoint in bytes - shr di, 2 - add si, di ; top midpoint in bytes - mov offset4, si - add di, ax ; bottom midpoint in bytes - mov offset5, di - and bx, 3 ; column of horizontal midpoint - mov bl, ColumnMask[bx] - mov mask4n5, bx - - cmp diameter_even, 1 - jne @@TopAndBottomPlotsOverlap - rol bl, 1 - jnc @@TopAndBottomPlotsOverlap - inc si - inc di -@@TopAndBottomPlotsOverlap: - mov offset0, si - mov offset1, di - mov mask0n1, bx - -; we've got our eight plots in their starting positions, so -; it's time to sort out the registers - mov bx, _ScrnLogicalByteWidth - - mov dx, SCREEN_SEG - mov es, dx - - mov dx, SC_INDEX ; set VGA to accept column masks - mov al, MAP_MASK - out dx, al - inc dx ; gun the engine... - - mov si, Diameter ; initial y is radius -- 2 #s per pixel - inc si - - mov cx, si - neg cx - add cx, 2 - mov error, cx ; error = -y + one pixel since we're a step ahead - - xor cx, cx ; initial x = 0 - mov ah, byte ptr Color - jmp @@FilledCircleCalc ; let's actually put something on the screen! - - -; plotting is completely different from in the other function (naturally) -@@PlotLines: - push cx ; we'll need cx for string stores - -; draw x-major horz. lines, from plot 4 to plot 0 and from plot 5 to plot 1 - mov di, mask0n1 - and di, 0000fh ; we only want the lower nybble for the mask table - mov al, RightMaskTable[di] - mov di, offset0 ; left and right offsets the same? - cmp di, offset4 - jne @@PlotXMajorNontrivial ; try and say this one 10 times fast! - mov di, mask4n5 - and di, 0000fh - and al, LeftMaskTable[di] ; intersection of left & right masks - out dx, al ; set mask - mov di, offset4 - mov es:[di], ah - mov di, offset5 - mov es:[di], ah - jmp @@PlotYMajor -@@PlotXMajorNontrivial: - out dx, al ; draw right edge - mov es:[di], ah - mov di, offset1 - mov es:[di], ah - - mov di, mask4n5 ; draw left edge - and di, 0000fh - mov al, LeftMaskTable[di] - out dx, al - mov di, offset4 - mov es:[di], ah - mov di, offset5 - mov es:[di], ah - - mov al, 0ffh ; set mask for middle chunks - out dx, al - mov al, ah ; ready to store two pixels at a time - inc di ; move string start past left edge - mov cx, offset1 ; store line from plot 5 to plot 1, exclusive - sub cx, di ; width of section in bytes - push cx - shr cx, 1 ; draw midsection eight pixels at a time - rep stosw - adc cx, 0 ; draw last four pixels, if such there are - rep stosb - - mov di, offset4 ; draw line from plot 4 to plot 0 - inc di ; move past left edge - pop cx - shr cx, 1 - rep stosw - adc cx, 0 - rep stosb - -@@PlotYMajor: -; draw y-major horz. lines, from plot 6 to plot 2 and from plot 7 to plot 3 - mov di, mask2n3 - and di, 0000fh ; we only want the lower nybble for the mask table - mov al, RightMaskTable[di] - mov di, offset2 ; left and right offsets the same? - cmp di, offset6 - jne @@PlotYMajorNontrivial ; try and say this one 10 times fast! - mov di, mask6n7 - and di, 0000fh - and al, LeftMaskTable[di] ; intersection of left & right masks - out dx, al ; set mask - mov di, offset6 - mov es:[di], ah - mov di, offset7 - mov es:[di], ah - jmp @@ClimaxOfPlot -@@PlotYMajorNontrivial: - out dx, al ; draw right edge - mov es:[di], ah - mov di, offset3 - mov es:[di], ah - - mov di, mask6n7 ; draw left edge - and di, 0000fh - mov al, LeftMaskTable[di] - out dx, al - mov di, offset6 - mov es:[di], ah - mov di, offset7 - mov es:[di], ah - - mov al, 0ffh ; set mask for middle chunks - out dx, al - mov al, ah ; ready to store two pixels at a time - - inc di ; move string start past left edge - mov cx, offset3 ; draw line from plot 7 to plot 3, exclusive - sub cx, di ; width of section in bytes - push cx - shr cx, 1 ; store midsection - rep stosw - adc cx, 0 - rep stosb - - mov di, offset6 ; draw line from plot 6 to plot 2 - inc di ; move past left edge - pop cx - shr cx, 1 - rep stosw - adc cx, 0 - rep stosb - -@@ClimaxOfPlot: - pop cx - jmp [jump_vector] ; either @@Advance or @@NoAdvance - - -; unlike their counterparts in the other function, these do not draw -- -; they only move the eight pointers - -; move the x-major plots horizontally and the y-major plots vertically -@@NoAdvance: - mov al, byte ptr mask0n1 ; advance left x-major plots - mov di, offset0 - rol al, 1 ; advance 0 right - mov byte ptr mask0n1, al - adc di, 0 - mov offset0, di - mov di, offset1 - ror al, 1 ; what was that bit again? - adc di, 0 ; advance 1 right - mov offset1, di - - mov al, byte ptr mask4n5 ; advance left x-major plots - mov di, offset4 - ror al, 1 - mov byte ptr mask4n5, al - sbb di, 0 - mov offset4, di - mov di, offset5 - rol al, 1 - sbb di, 0 - mov offset5, di - - mov al, byte ptr mask2n3 - mov di, offset2 - sub di, bx ; advance 2 up - mov offset2, di - mov di, offset3 - add di, bx ; advance 3 down - mov offset3, di - - mov al, byte ptr mask6n7 - mov di, offset6 - sub di, bx - mov offset6, di - mov di, offset7 - add di, bx - mov offset7, di - - jmp @@FilledCircleCalc - -; move all plots diagonally -@@Advance: - mov al, byte ptr mask0n1 - mov di, offset0 - rol al, 1 ; advance 0 right and down - mov byte ptr mask0n1, al - adc di, bx - mov offset0, di - mov di, offset1 - ror al, 1 ; what was that bit again? - adc di, 0 ; advance 1 right and up - sub di, bx - mov offset1, di - - mov al, byte ptr mask2n3 - mov di, offset2 - ror al, 1 ; advance 2 up and left - mov byte ptr mask2n3, al - sbb di, bx - mov offset2, di - mov di, offset3 - rol al, 1 - sbb di, 0 ; advance 3 down and left - add di, bx - mov offset3, di - - mov al, byte ptr mask4n5 - mov di, offset4 - ror al, 1 - mov byte ptr mask4n5, al - sbb di, 0 - add di, bx - mov offset4, di - mov di, offset5 - rol al, 1 - sbb di, bx - mov offset5, di - - mov al, byte ptr mask6n7 - mov di, offset6 - rol al, 1 - mov byte ptr mask6n7, al - adc di, 0 - sub di, bx - mov offset6, di - mov di, offset7 - ror al, 1 - adc di, bx - mov offset7, di - -; do you realize the entire function has been set up around this little jot? -; keep in mind that radii values are 2 per pixel -@@FilledCircleCalc: - add cx, 2 ; x += 1 - mov di, error - add di, cx ; error += (2 * x) + 1 - inc di - jl @@FilledCircleNoError - cmp cx, si ; x > y? - ja @@FleeFlyFlowFum - sub si, 2 ; y -= 1 - sub di, si ; error -= (2 * y) - mov error, di - mov jump_vector, offset @@Advance - jmp @@PlotLines -@@FilledCircleNoError: - mov error, di - mov jump_vector, offset @@NoAdvance - jmp @@PlotLines - -@@FleeFlyFlowFum: - pop di - pop si - mov sp,bp - pop bp - - ret - -_x_filled_circle endp - - end - diff --git a/16/xlib/XCIRCLE.H b/16/xlib/XCIRCLE.H deleted file mode 100755 index 1826377a..00000000 --- a/16/xlib/XCIRCLE.H +++ /dev/null @@ -1,39 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XCIRCLE - header file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -;----------------------------------------------------------------------*/ - -#ifndef _XCIRCLE_H_ -#define _XCIRCLE_H_ - -#ifdef __cplusplus -extern "C" { -#endif - - - void x_circle (WORD Left, WORD Top, WORD Diameter, - WORD Color, WORD ScreenOffs); - - void x_filled_circle (WORD Left, WORD Top, WORD Diameter, - WORD Color, WORD ScreenOffs); - - -#ifdef __cplusplus -} -#endif - - -#endif - diff --git a/16/xlib/XCIRCLE.INC b/16/xlib/XCIRCLE.INC deleted file mode 100755 index 3b49d7c3..00000000 --- a/16/xlib/XCIRCLE.INC +++ /dev/null @@ -1,21 +0,0 @@ -;----------------------------------------------------------------------- -; -; XCIRCLE - Include file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; XCIRCLE.ASM export functions -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_circle : proc - global _x_filled_circle : proc - - \ No newline at end of file diff --git a/16/xlib/XCLIPPBM.ASM b/16/xlib/XCLIPPBM.ASM deleted file mode 100755 index bbe50b53..00000000 --- a/16/xlib/XCLIPPBM.ASM +++ /dev/null @@ -1,507 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XCLIPPBM -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; Clipped transfer of planar bitmaps from system memory to video memory. -; -; Compile with TASM. -; C near-callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -include xlib.inc -include xclippbm.inc - - - .data - - align 2 - -; global clipping variables -_TopBound dw (?) -_BottomBound dw (?) -_LeftBound dw (?) -_RightBound dw (?) - -; VGA plane masks -ColumnMask db 011h,022h,044h,088h - -; bit delay timers -LeftDelay db 0, 1, 2, 4 -RightDelay db 0, 4, 2, 1 - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_clip_pbm -; -; C near-callable as: -; -; void x_clip_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); -; -; Bitmap is a planar bitmap, in the regular Xlib format. -; -; ax, bx, cx, and dx go south. - - .code - - public _x_clip_pbm - align 2 -_x_clip_pbm proc -ARG X:word, Y:word, ScreenOffs:word, Bitmap:dword -LOCAL left_counter, right_counter,column,clipped_height,clipped_width,screen_pos,bitmap_pos,bitmap_size,VGA_mask,width_copy,height_temp,screen_width:word=LocalStk -; Tasm 1.0 does not allow the \ line continuation -;LOCAL left_counter:word, right_counter:word, \ -; column:word, clipped_height:word, clipped_width:word, \ -; screen_pos:word, bitmap_pos:word, bitmap_size:word, \ -; VGA_mask:word, width_copy, height_temp:word, \ -; screen_width:word=LocalStk - - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - push ds - -; sociopathic cases: are the clipping bounds out of order? - mov ax, _TopBound - cmp ax, _BottomBound - jg @@GetOut - mov ax, _LeftBound - cmp ax, _RightBound - jle @@ReasonableAndProper -@@GetOut: ; return a 1 -- no image drawn - pop ds - pop di - pop si - mov ax, 1 - mov sp, bp - pop bp - ret - -@@ReasonableAndProper: - -; we need to use both the tables in ds and the height and width of the bitmap - les si, Bitmap - -; vertical position - xor cx, cx - mov cl, byte ptr es:[si + 1] ; height of bitmap - xor ax, ax - mov al, byte ptr es:[si] ; width of bitmap - mul cx - mov bitmap_size, ax - mov ax, Y - cmp ax, _BottomBound ; top edge below clipping box? - jg @@GetOut - - mov bx, cx - add bx, ax - dec bx ; bottom edge = Y + height - 1 - cmp bx, _TopBound - jl @@GetOut - sub bx, _BottomBound ; bottom margin = bottom edge - BottomBound - jle @@NoBottomBound - sub cx, bx ; clip bottom margin from height -@@NoBottomBound: - mov bx, _TopBound - sub bx, ax ; top margin = TopBound - Y - jle @@NoTopBound - add ax, bx ; top edge = Y + top margin - sub cx, bx ; clip top margin from height - jmp @@KeepMargin -@@NoTopBound: - xor bx, bx -@@KeepMargin: - mov clipped_height, cx - - mul _ScrnLogicalByteWidth - mov di, ax - add di, ScreenOffs ; row of upper-left corner of blit - - mov cl, byte ptr es:[si] ; width of bitmap (ch is still 0 from height) - mov ax, cx - mul bx - add si, ax - add si, 2 ; starting position in bitmap - -; horizontal position - mov width_copy, cx - mov dx, X - cmp dx, _RightBound - jg @@GetOut - mov dx, 0 ; unclipped value for right delay - - mov ax, cx - shl ax, 2 ; width in pixels - add ax, X - dec ax ; right edge = X + width in pixels - 1 - cmp ax, _LeftBound - jl @@GetOut - sub ax, _RightBound ; right margin = right edge - RightBound - jle @@NoRightBound - mov bx, ax - and bx, 3 - mov dl, RightDelay[bx] - shr ax, 2 - sub cx, ax ; subtract clipped bytes from width -@@NoRightBound: - mov right_counter, dx - mov dx, 0 ; unclipped value for left delay - mov ax, _LeftBound - sub ax, X ; left margin = LeftBound - X - jle @@NoLeftBound - mov bx, ax - and bx, 3 - mov dl, LeftDelay[bx] - add ax, 3 - shr ax, 2 ; left margin/4, rounded up - sub cx, ax ; subtract clipped bytes from width - add si, ax ; move starting position in bitmap past margin - add di, ax ; move starting position on screen past margin -@@NoLeftBound: - mov left_counter, dx - mov clipped_width, cx - - mov ax, X ; add x coordinate to screen position - mov bx, ax - sar ax, 2 - add di, ax - - mov dx, SC_INDEX - mov al, MAP_MASK - out dx, al - inc dx - - and bx, 3 ; initial mask - xor ax, ax - mov al, ColumnMask[bx] - mov VGA_mask, ax - out dx, al ; initial mask - - mov column, 4 - mov bitmap_pos, si - mov screen_pos, di - mov ax, _ScrnLogicalByteWidth - mov screen_width, ax ; since we move ds - -; we've used all our tables, so we can change ds to point to the bitmap, -; and es to point to the screen - mov ds, word ptr [Bitmap + 2] - mov ax, SCREEN_SEG - mov es, ax - - cld ; strings go forward - mov bx, width_copy - sub bx, clipped_width ; bytes to advance one line in bitmap - -; let's actually draw something for a change -@@WritePlane: - mov ax, clipped_height - mov height_temp, ax - mov dx, screen_width - sub dx, clipped_width ; bytes to advance one line across screen - -@@WriteLine: - mov cx, clipped_width - shr cx, 1 - rep movsw ; in they went, two by two... - adc cx, 0 - rep movsb ; catch stray last byte, if it's there - add si, bx ; advance one bitmap line - add di, dx ; advance one screen line - - dec height_temp - jnz @@WriteLine - - dec column - jz @@OuttaHere ; only four columns per customer, please - mov dx, SC_INDEX + 1 - rol byte ptr VGA_mask, 1 - adc screen_pos, 0 ; add to location if we've wrapped to plane 0 - mov al, byte ptr VGA_mask - out dx, al ; set VGA for next column - - shr right_counter, 1 - jnc @@NoRightCounter - dec clipped_width ; cut off right edge for later planes - inc bx -@@NoRightCounter: - shr left_counter, 1 - jnc @@NoLeftCounter - inc clipped_width ; add to left edge for later planes - dec bx - dec bitmap_pos - dec screen_pos -@@NoLeftCounter: - mov si, bitmap_pos - add si, bitmap_size - mov bitmap_pos, si - mov di, screen_pos - jmp @@WritePlane - -@@OuttaHere: ; return a 0 -- something was inside the boundary - pop ds - pop di - pop si - mov ax, 0 - mov sp, bp - pop bp - ret -_x_clip_pbm endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_clip_masked_pbm -; -; C near-callable as: -; -; void x_clip_masked_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); -; -; Bitmap is a planar bitmap, in the regular Xlib format. -; The width of the bitmap cannot be greater than 90 bytes, however. -; Ain't that just criminal? -; -; ax, bx, cx, and dx go south. - - -; one branch per pixel is more than enough -- we'll unroll the line-writing -; loop all the way to try to get a little speed (at the expense, as usual, -; of a chunk of memory) - -MaskedPoint macro offset - mov al, [si + offset] - or al, al - jz $+6 - mov es:[di + offset], al - endm - -MaskedPointSize equ 11 - - public _x_clip_masked_pbm - align 2 -_x_clip_masked_pbm proc -ARG X:word, Y:word, ScreenOffs:word, Bitmap:dword -; Tasm 1.0 does not allow the \ line continuation -LOCAL left_counter,right_counter,column:word,clipped_height,screen_pos,bitmap_pos,bitmap_size,VGA_mask,width_copy,height_temp,screen_width:word=LocalStk -;LOCAL left_counter:word, right_counter:word, \ -; column:word, clipped_height:word, \ -; screen_pos:word, bitmap_pos:word, bitmap_size:word, \ -; VGA_mask:word, width_copy, height_temp:word, \ -; screen_width:word=LocalStk - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - push ds - -; sociopathic cases: are the clipping bounds out of order? - mov ax, _TopBound - cmp ax, _BottomBound - jg @@GetOut - mov ax, _LeftBound - cmp ax, _RightBound - jle @@ReasonableAndProper -@@GetOut: ; return a 1 -- no image drawn - pop ds - pop di - pop si - mov ax, 1 - mov sp, bp - pop bp - ret - -@@ReasonableAndProper: - -; we need to use both the tables in ds and the height and width of the bitmap - les si, Bitmap - -; vertical position - xor cx, cx - mov cl, byte ptr es:[si + 1] ; height of bitmap - xor ax, ax - mov al, byte ptr es:[si] ; width of bitmap - mul cx - mov bitmap_size, ax - mov ax, Y - cmp ax, _BottomBound ; top edge below clipping box? - jg @@GetOut - - mov bx, cx - add bx, ax - dec bx ; bottom edge = Y + height - 1 - cmp bx, _TopBound - jl @@GetOut - sub bx, _BottomBound ; bottom margin = bottom edge - BottomBound - jle @@NoBottomBound - sub cx, bx ; clip bottom margin from height -@@NoBottomBound: - mov bx, _TopBound - sub bx, ax ; top margin = TopBound - Y - jle @@NoTopBound - add ax, bx ; top edge = Y + top margin - sub cx, bx ; clip top margin from height - jmp @@KeepMargin -@@NoTopBound: - xor bx, bx -@@KeepMargin: - mov clipped_height, cx - - mul _ScrnLogicalByteWidth - mov di, ax - add di, ScreenOffs ; row of upper-left corner of blit - - mov cl, byte ptr es:[si] ; width of bitmap (ch is still 0 from height) - mov ax, cx - mul bx - add si, ax - add si, 2 ; starting position in bitmap - -; horizontal position - mov width_copy, cx - mov dx, X - cmp dx, _RightBound - jg @@GetOut - mov dx, 0 ; unclipped value for right delay - - mov ax, cx - shl ax, 2 ; width in pixels - add ax, X - dec ax ; right edge = X + width in pixels - 1 - cmp ax, _LeftBound - jl @@GetOut - sub ax, _RightBound ; right margin = right edge - RightBound - jle @@NoRightBound - mov bx, ax - and bx, 3 - mov dl, RightDelay[bx] - shr ax, 2 - sub cx, ax ; subtract clipped bytes from width -@@NoRightBound: - mov right_counter, dx - mov dx, 0 ; unclipped value for left delay - mov ax, _LeftBound - sub ax, X ; left margin = LeftBound - X - jle @@NoLeftBound - mov bx, ax - and bx, 3 - mov dl, LeftDelay[bx] - add ax, 3 - shr ax, 2 ; left margin/4, rounded up - sub cx, ax ; subtract clipped bytes from width - add si, ax ; move starting position in bitmap past margin - add di, ax ; move starting position on screen past margin -@@NoLeftBound: - mov left_counter, dx - mov ax, cx - imul ax, (-1 * MaskedPointSize) - add ax, offset @@LineDone + 2 - mov cx, ax ; jump offset for plotting - - mov ax, X ; add x coordinate to screen position - mov bx, ax - shr ax, 2 - add di, ax - - mov dx, SC_INDEX - mov al, MAP_MASK - out dx, al - inc dx - - and bx, 3 ; initial mask - xor ax, ax - mov al, ColumnMask[bx] - mov VGA_mask, ax - out dx, al - - mov column, 4 - mov bitmap_pos, si - mov screen_pos, di - mov ax, _ScrnLogicalByteWidth - mov screen_width, ax ; since we move ds - -; we've used all our tables, so we can change ds to point to the bitmap, -; and es to point to the screen - mov ds, word ptr [Bitmap + 2] - mov ax, SCREEN_SEG - mov es, ax - - mov bx, width_copy - -; let's actually draw something for a change - mov ax, clipped_height - mov height_temp, ax - mov dx, screen_width - jmp cx - -; 90 bottles of beer on the wall... - PointLoop = 89 - rept 89 - MaskedPoint PointLoop - PointLoop = PointLoop - 1 - endm -; one bottle of beer... - -; final point needs a different branch offset, so we don't use MaskedPoint - mov al, [si] - or al, al - jz @@LineDone - mov es:[di], al - -@@LineDone: - add si, bx ; advance one bitmap line - add di, dx ; advance one screen line - dec height_temp - jz @@PlaneDone - jmp cx - -@@PlaneDone: - dec column - jz @@OuttaHere ; only four columns per customer, please - mov dx, SC_INDEX + 1 - rol byte ptr VGA_mask, 1 - adc screen_pos, 0 ; move to new column if we've wrapped to plane 0 - mov al, byte ptr VGA_mask - out dx, al ; set VGA for next column - - shr right_counter, 1 - jnc @@NoRightCounter - add cx, MaskedPointSize ; cut off right edge for later planes -@@NoRightCounter: - shr left_counter, 1 - jnc @@NoLeftCounter - sub cx, MaskedPointSize ; add to left edge for later planes - dec bitmap_pos - dec screen_pos -@@NoLeftCounter: - mov si, bitmap_pos - add si, bitmap_size - mov bitmap_pos, si - mov di, screen_pos - - mov ax, clipped_height - mov height_temp, ax - mov dx, screen_width - jmp cx - -@@OuttaHere: ; return a 0 -- something was inside the boundary - pop ds - pop di - pop si - mov ax, 0 - mov sp, bp - pop bp - ret -_x_clip_masked_pbm endp - - end - diff --git a/16/xlib/XCLIPPBM.H b/16/xlib/XCLIPPBM.H deleted file mode 100755 index c66b433c..00000000 --- a/16/xlib/XCLIPPBM.H +++ /dev/null @@ -1,56 +0,0 @@ -/*----------------------------------------------------------------------- -; MODULE XCLIPPBM -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; Clipped transfer of planar bitmaps from system memory to video memory. -; -; Compile with TASM. -; C near-callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XCLIPPBM_H_ -#define _XCLIPPBM_H_ - -/* unlike most global variables in Xlib, these are meant to be written to; - in fact they start off uninitialized -- all values are in pixels */ -extern int TopBound; -extern int BottomBound; -extern int LeftBound; -extern int RightBound; - -#ifdef __cplusplus -extern "C" { -#endif - - -/* for both functions, a return value of 1 indicates that the entire -bitmap was outside the bounding box, while a value of 0 means that -something may have ended up on the screen */ - -/* copies a planar bitmap from SRAM to VRAM, with clipping */ - - int x_clip_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); - -/* copies a planar bitmap from SRAM to VRAM, with clipping -- 0 bytes - in the bitmap are not copied */ - - int x_clip_masked_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); - -#ifdef __cplusplus -} -#endif - - -#endif diff --git a/16/xlib/XCLIPPBM.INC b/16/xlib/XCLIPPBM.INC deleted file mode 100755 index f9d75864..00000000 --- a/16/xlib/XCLIPPBM.INC +++ /dev/null @@ -1,26 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPBITMAP - Include file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; XPBITMAP.ASM export functions -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_clip_masked_pbm :proc - global _x_clip_pbm :proc - - global _LeftBound :word - global _RightBound :word - global _TopBound :word - global _BottomBound :word - - \ No newline at end of file diff --git a/16/xlib/XCOMPPBM.ASM b/16/xlib/XCOMPPBM.ASM deleted file mode 100755 index b3ff621c..00000000 --- a/16/xlib/XCOMPPBM.ASM +++ /dev/null @@ -1,322 +0,0 @@ -;----------------------------------------------------------------------- -; module XCOMPPBM -; -; This module contains only the compiler and sizeof routines -- -; use the plotter from XCBITMAP. -; -;----------------------------------------------------------------------- - -include xlib.inc -include xcomppbm.inc - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_compile_pbm -; -; I only changed five instructions, instead of rewriting this -; for PBMs. So it is amazingly inefficient. But, what the hell, -; It's only a game :). -; - -; accessory macros to save typing (what else?) -Emitb macro arg - mov byte ptr es:[di],&arg& - inc di - endm - -Emitw macro arg - mov word ptr es:[di],&arg& - add di,2 - endm - -; opcodes emitted by _x_compile_pbm -ROL_AL equ 0c0d0h ; rol al -SHORT_STORE_8 equ 044c6h ; mov [si]+disp8, imm8 -STORE_8 equ 084c6h ; mov [si]+disp16, imm8 -SHORT_STORE_16 equ 044c7h ; mov [si]+disp8, imm16 -STORE_16 equ 084c7h ; mov [si]+disp16, imm16 -ADC_SI_IMMED equ 0d683h ; adc si,imm8 -OUT_AL equ 0eeh ; out dx,al -RETURN equ 0cbh ; ret - - -.data - -align 2 -ColumnMask db 011h,022h,044h,088h - - -.code - - align 2 -_x_compile_pbm proc -ARG logical_width:word,bitmap:dword,output:dword -LOCAL bwidth,scanx,scany,outputx,outputy,column,set_column,input_size:word=LocalStk - push bp - mov bp, sp ; caller's stack frame - sub sp,LocalStk ; local space - push si - push di - push ds - - mov word ptr [scanx],0 - mov word ptr [scany],0 - mov word ptr [outputx],0 - mov word ptr [outputy],0 - mov word ptr [column],0 - mov word ptr [set_column],0 - - lds si,[bitmap] ; 32-bit pointer to source bitmap - - les di,[output] ; 32-bit pointer to destination stream - - lodsb ; load width byte - xor ah, ah ; convert to word - mov [bwidth], ax ; save for future reference - mov bl, al ; copy width byte to bl - lodsb ; load height byte -- already a word since ah=0 - mul bl ; mult height word by width byte - mov [input_size], ax; to get pixel total - -@@MainLoop: - mov bx, [scanx] ; position in original bitmap - add bx, [scany] - - mov al, [si+bx] ; get pixel - or al, al ; skip empty pixels - jnz @@NoAdvance - jmp @@Advance -@@NoAdvance: - - mov dx, [set_column] - cmp dx, [column] - je @@SameColumn -@@ColumnLoop: - Emitw ROL_AL ; emit code to move to new column - Emitw ADC_SI_IMMED - Emitb 0 - - inc dx - cmp dx, [column] - jl @@ColumnLoop - - Emitb OUT_AL ; emit code to set VGA mask for new column - mov [set_column], dx -@@SameColumn: - mov dx, [outputy] ; calculate output position - add dx, [outputx] - sub dx, 128 - - inc word ptr [scanx] - mov cx, [scanx] ; within four pixels of right edge? - cmp cx, [bwidth] - jge @@OnePixel - - inc word ptr [outputx] - mov ah, [si+bx+1] ; get second pixel - or ah, ah - jnz @@TwoPixels -@@OnePixel: - cmp dx, 127 ; can we use shorter form? - jg @@OnePixLarge - cmp dx, -128 - jl @@OnePixLarge - Emitw SHORT_STORE_8 - Emitb dl ; 8-bit position in output - jmp @@EmitOnePixel -@@OnePixLarge: - Emitw STORE_8 - Emitw dx ; position in output -@@EmitOnePixel: - Emitb al - jmp short @@Advance -@@TwoPixels: - cmp dx, 127 - jg @@TwoPixLarge - cmp dx, -128 - jl @@TwoPixLarge - Emitw SHORT_STORE_16 - Emitb dl ; 8-bit position in output - jmp @@EmitTwoPixels -@@TwoPixLarge: - Emitw STORE_16 - Emitw dx ; position in output -@@EmitTwoPixels: - Emitw ax - -@@Advance: - inc word ptr [outputx] - mov ax, [scanx] - inc ax - cmp ax, [bwidth] - jl @@AdvanceDone - mov dx, [outputy] - add dx, [logical_width] - mov cx, [scany] - add cx, [bwidth] - cmp cx, [input_size] - jl @@NoNewColumn - inc word ptr [column] - mov cx, [column] - cmp cx, 4 - je @@Exit ; Column 4: there is no column 4. - xor cx, cx ; scany and outputy are 0 again for - mov dx, cx ; the new column - add si, [input_size] -@@NoNewColumn: - mov [outputy], dx - mov [scany], cx - xor ax, ax - mov word ptr [outputx], 0 -@@AdvanceDone: - mov [scanx], ax - jmp @@MainLoop - -@@Exit: - Emitb RETURN - mov ax,di - sub ax,word ptr [output] ; size of generated code - - pop ds - pop di - pop si - mov sp, bp - pop bp - - ret -_x_compile_pbm endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_sizeof_cpbm -; - - - align 2 -_x_sizeof_cpbm proc -ARG logical_width:word,bitmap:dword -LOCAL bwidth,scanx,scany,outputx,outputy,column,set_column,input_size:word=LocalStk - push bp - mov bp, sp ; caller's stack frame - sub sp,LocalStk ; local space - push si - push di - push ds - - mov word ptr [scanx], 0 - mov word ptr [scany], 0 - mov word ptr [outputx], 0 - mov word ptr [outputy], 0 - mov word ptr [column], 0 - mov word ptr [set_column], 0 - - lds si,[bitmap] ; 32-bit pointer to source bitmap - - mov di, 1 ; initial size is just the size of the far RET - - lodsb ; load width byte - xor ah, ah ; convert to word - mov [bwidth], ax ; save for future reference - mov bl, al ; copy width byte to bl - lodsb ; load height byte -- already a word since ah=0 - mul bl ; mult height word by width byte - mov [input_size], ax; to get pixel total - -@@MainLoop: - mov bx, [scanx] ; position in original bitmap - add bx, [scany] - - mov al, [si+bx] ; get pixel - or al, al ; skip empty pixels - jnz @@NoAdvance - jmp @@Advance -@@NoAdvance: - - mov dx, [set_column] - cmp dx, [column] - je @@SameColumn -@@ColumnLoop: - add di, 5 ; size of code to move to new column - inc dx - cmp dx,[column] - jl @@ColumnLoop - - inc di ; size of code to set VGA mask - mov [set_column], dx -@@SameColumn: - mov dx, [outputy] ; calculate output position - add dx, [outputx] - sub dx, 128 - - inc word ptr [scanx] - mov cx, [scanx] ; within four pixels of right edge? - cmp cx, [bwidth] - jge @@OnePixel - - inc word ptr [outputx] - mov ah,[si+bx+1] ; get second pixel - or ah, ah - jnz @@TwoPixels -@@OnePixel: - cmp dx, 127 ; can we use shorter form? - jg @@OnePixLarge - cmp dx, -128 - jl @@OnePixLarge - add di, 4 ; size of 8-bit position in output plus one pixel - jmp @@EmitOnePixel -@@OnePixLarge: - add di, 5 ; size of position in output plus one pixels -@@EmitOnePixel: - jmp short @@Advance -@@TwoPixels: - cmp dx, 127 - jg @@TwoPixLarge - cmp dx, -128 - jl @@TwoPixLarge - add di, 5 ; size of 8-bit position in output plus two pixels - jmp @@EmitTwoPixels -@@TwoPixLarge: - add di, 6 ; size of 16-bit position in output plus two pixels -@@EmitTwoPixels: - -@@Advance: - inc word ptr [outputx] - mov ax, [scanx] - inc ax - cmp ax, [bwidth] - jl @@AdvanceDone - mov dx, [outputy] - add dx, [logical_width] - mov cx, [scany] - add cx, [bwidth] - cmp cx, [input_size] - jl @@NoNewColumn - inc word ptr [column] - mov cx, [column] - cmp cx, 4 - je @@Exit ; Column 4: there is no column 4. - xor cx,cx ; scany and outputy are 0 again for - mov dx,cx ; the new column - add si, [input_size] -@@NoNewColumn: - mov [outputy], dx - mov [scany], cx - xor ax, ax - mov word ptr [outputx], ax -@@AdvanceDone: - mov [scanx], ax - jmp @@MainLoop - -@@Exit: - mov ax, di ; size of generated code - - pop ds - pop di - pop si - mov sp,bp - pop bp - - ret -_x_sizeof_cpbm endp - -end - diff --git a/16/xlib/XCOMPPBM.H b/16/xlib/XCOMPPBM.H deleted file mode 100755 index 11db9aad..00000000 --- a/16/xlib/XCOMPPBM.H +++ /dev/null @@ -1,23 +0,0 @@ -#ifndef _XCOMPPBM_H_ -#define _XCOMPPBM_H_ - -#ifdef __cplusplus -extern "C" { -#endif - - - int x_compile_pbm ( /* Compile a planar bitmap to generate */ - WORD logical_screen_width, /* machine code to plot it at any */ - char far * bitmap, /* required screen coordinates FAST. */ - char far * output); - - int x_sizeof_cpbm ( /* Find the size of the code which a */ - WORD logical_screen_width, /* pbm would result in, if it */ - char far * bitmap); /* were compiled (used for allocation). */ - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/16/xlib/XCOMPPBM.INC b/16/xlib/XCOMPPBM.INC deleted file mode 100755 index f2602059..00000000 --- a/16/xlib/XCOMPPBM.INC +++ /dev/null @@ -1,2 +0,0 @@ -global _x_compile_pbm : proc -global _x_sizeof_cpbm : proc diff --git a/16/xlib/XDETECT.ASM b/16/xlib/XDETECT.ASM deleted file mode 100755 index 4b921682..00000000 --- a/16/xlib/XDETECT.ASM +++ /dev/null @@ -1,269 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XDETECT -; -; Hardware detection module -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -LOCALS -.286 - -include model.inc -include xdetect.inc - - .data - -_MouseButtonCount dw 0 -_MouseVersion dw 0 -_MouseType db 0 -_MouseIRQ db 0 - - .code - - -i86 equ 0 -i186 equ 1 -i286 equ 2 -i386sx equ 3 -i386dx equ 4 -i486 equ 5 - - -NONE equ 0 -MDA equ 1 -CGA equ 2 -EGAMono equ 3 -EGAColor equ 4 -VGAMono equ 5 -VGAColor equ 6 -MCGAMono equ 7 -MCGAColor equ 8 - -PS2_CARDS db 0,1,2,2,4,3,2,5,6,2,8,7,8 - - -;----------------------------------------------------------------------- -; PC Graphics detection routine. Returns graphics card type -; -; C callable as: -; unsigned int x_graphics_card(); -; -; - -proc _x_graphics_card - push bp ; Preserve caller's stack frame - mov bp,sp - mov ax,1A00h ; Try calling VGA Identity Adapter function - int 10h - cmp al,1Ah ; Do we have PS/2 video bios ? - jne @@not_PS2 ; No! - - cmp bl,0Ch ; bl > 0Ch => CGA hardware - jg @@is_CGA ; Jump if we have CGA - xor bh,bh - xor ah,ah - mov al,cs:PS2_CARDS[bx] ; Load ax from PS/2 hardware table - jmp short @@done ; return ax -@@is_CGA: - mov ax,CGA ; Have detected CGA, return id - jmp short @@done -@@not_PS2: ; OK We don't have PS/2 Video bios - mov ah,12h ; Set alternate function service - mov bx,10h ; Set to return EGA information - int 10h ; call video service - cmp bx,10h ; Is EGA there ? - je @@simple_adapter ; Nop! - mov ah,12h ; Since we have EGA bios, get details - mov bl,10h - int 10h - or bh,bh ; Do we have colour EGA ? - jz @@ega_color ; Yes - mov ax,EGAMono ; Otherwise we have Mono EGA - jmp short @@done -@@ega_color: - mov ax,EGAColor ; Have detected EGA Color, return id - jmp short @@done -@@simple_adapter: - int 11h ; Lets try equipment determination service - and al,30h - shr al,4 - xor ah,ah - or al,al ; Do we have any graphics card at all ? - jz @@done ; No ? This is a stupid machine! - cmp al,3 ; Do We have a Mono adapter - jne @@is_CGA ; No - mov ax,MDA ; Have detected MDA, return id -@@done: - pop bp ;restore caller's stack frame - ret -_x_graphics_card endp - - -;----------------------------------------------------------------------- -; PC Processor detection routine -; -; C callable as: -; unsigned int x_processor(); -; -; -proc _x_processor - push bp - mov bp,sp - pushf ; Save flags - xor ax,ax ; Clear AX - push ax ; Push it on the stack - popf ; Zero the flags - pushf ; Try to zero bits 12-15 - pop ax ; Recover flags - and ax,0F000h ; If bits 12-15 are 1 => i86 or i286 - cmp ax,0F000h - jne @@1 - - push cx ; save CX - mov ax,0FFFFh ; Set all AX bits - mov cl,33 ; Will shift once on 80186 - shl ax,cl ; or 33 x on 8086 - pop cx - mov ax,i186 - jnz @@done - mov ax,i86 ; 0 => 8086/8088 - jmp short @@done - -@@1: - mov ax,07000h ; Try to set bits 12-14 - push ax - popf - pushf - pop ax - and ax,07000h ; If bits 12-14 are 0 => i286 - mov ax,i286 - jz @@done - - ;; 386/486 resolution code taken from WHATCPU.ASM by - ;; Dave M. Walker - - - P386 - mov eax,cr0 - mov ebx,eax ;Original CR0 into EBX - or al,10h ;Set bit - mov cr0,eax ;Store it - mov eax,cr0 ;Read it back - mov cr0,ebx ;Restore CR0 - test al,10h ;Did it set? - mov ax,i386sx - jz @@done ;Jump if 386SX - - ;*** Test AC bit in EFLAGS (386DX won't change) - mov ecx,esp ;Original ESP in ECX - pushfd ;Original EFLAGS in EBX - pop ebx - and esp,not 3 ;Align stack to prevent 486 - ; fault when AC is flipped - mov eax,ebx ;EFLAGS => EAX - xor eax,40000h ;Flip AC flag - push eax ;Store it - popfd - pushfd ;Read it back - pop eax - push ebx ;Restore EFLAGS - popfd - mov esp,ecx ;Restore ESP - cmp eax,ebx ;Compare old/new AC bits - mov ax,i386dx - je @@done -is_486: ;Until the Pentium appears... - mov ax,i486 -@@done: - popf - .286 - pop bp - ret -_x_processor endp - -.8086 -;----------------------------------------------------------------------- -; PC Numeric coprocessor detection routine -; -; C callable as: -; unsigned int x_coprocessor(); -; -; Based on an article in PC Tech Journal, Aug 87 by Ted Forgeron -; -; Returns 1 if coprocessor found, zero otherwise - -_x_coprocessor proc -ARG control:word=StkSize - push bp - mov bp,sp - sub sp,StkSize - - fninit ; try to initialize the copro. - mov [control],0 ; clear control word variable - fnstcw control ; put control word in memory - mov ax,[control] ; - cmp ah,03h ; do we have a coprocessor ? - je @@HaveCopro ; jump if yes! - xor ax,ax ; return 0 since nothing found - jmp short @@done -@@HaveCopro: - mov ax,1 -@@done: - mov sp,bp - pop bp - ret -_x_coprocessor endp - - -;----------------------------------------------------------------------- -; PC Mouse Driver detection routine -; -; C callable as: -; unsigned int x_mousedriver(); -; -; -; Returns 1 if mouse driver found, zero otherwise -_x_mousedriver proc - push bp - mov bp,sp - mov ax,3533h ; Get int 33 interrupt vector - int 21h ; Call dos - xor cx,cx ; Clear "found" flag - mov ax,es ; Is the vector null (ES==0 && BX==0) ? - or bx,ax - jz @@NoMouseDriver ; Yes! No mouse driver installed - Jump - - ; Just make absolutely sure the vector points to the mouse - ; driver (just in case) - - xor ax,ax ; FUNC 0: Mouse Initialization - int 33h - or ax,ax ; Do we have an installed mouse driver ? - jz @@NoMouseDriver; No ? - mov [_MouseButtonCount],bx - - mov ax,24h - int 33h - mov [_MouseVersion],bx - mov [_MouseType],ch - mov [_MouseIRQ],cl - - mov cx,1 ; Yes! set flag - -@@NoMouseDriver: - mov ax,cx ; Return "found" flag - pop bp - ret -_x_mousedriver endp - - -end \ No newline at end of file diff --git a/16/xlib/XDETECT.H b/16/xlib/XDETECT.H deleted file mode 100755 index 2687a180..00000000 --- a/16/xlib/XDETECT.H +++ /dev/null @@ -1,71 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XDETECT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XDETECT_H_ -#define _XDETECT_H_ - -#define I8086 0 -#define I80186 1 -#define I80286 2 -#define I80386SX 3 -#define I80386DX 4 -#define I80486 5 - -#define NoGraphics 0 -#define MDA 1 -#define CGA 2 -#define EGAMono 3 -#define EGAColor 4 -#define VGAMono 5 -#define VGAColor 6 -#define MCGAMono 7 -#define MCGAColor 8 - -#define BUS_MOUSE 1 -#define SERIAL_MOUSE 2 -#define INPORT_MOUSE 3 -#define PS2_MOUSE 4 -#define HP_MOUSE 5 - -/* VARIABLES =========================================================== */ - -extern WORD MouseButtonCount; /* number of mouse buttons */ -extern WORD MouseVersion; /* mouse driver version */ -extern WORD MouseType; /* mouse type */ -extern WORD MouseIRQ; /* mouse IRQ number */ - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - int x_graphics_card(void); /* Detect installed Graphics card type */ - int x_processor(void); /* Detect processor type */ - int x_coprocessor(void); /* Detect math co-processor type */ - int x_mousedriver(void); /* Detect math co-processor type */ - -#ifdef __cplusplus -} -#endif - -#endif - - diff --git a/16/xlib/XDETECT.INC b/16/xlib/XDETECT.INC deleted file mode 100755 index 8c0a72ae..00000000 --- a/16/xlib/XDETECT.INC +++ /dev/null @@ -1,26 +0,0 @@ -;----------------------------------------------------------------------- -; -; XDETECT - Include file -; -; XDETECT.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - global _MouseButtonCount :word - global _MouseVersion :word - global _MouseType :byte - global _MouseIRQ :byte - - - global _x_graphics_card :proc - global _x_processor :proc - global _x_coprocessor :proc - global _x_mousedriver :proc - diff --git a/16/xlib/XFILEIO.ASM b/16/xlib/XFILEIO.ASM deleted file mode 100755 index 08546127..00000000 --- a/16/xlib/XFILEIO.ASM +++ /dev/null @@ -1,433 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XFILEIO -; -; Sequential binary file I/O functions -; -; Some functions based on a r.g.p post by Joshua Jensen -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -COMMENT $ - - -$ - -LOCALS -.286 - -include model.inc -include xfileio.inc - .data - - _file_err dw (?) ; error value - - .code - -PUSH_DS macro - IFNDEF s - push ds - ENDIF - endm - -POP_DS macro - IFNDEF s - pop ds - ENDIF - endm - -LDS_M macro arg1,arg2 - IFNDEF s - lds &arg1&,&arg2& - ELSE - mov &arg1&,word ptr &arg2& - ENDIF - endm - - - -;**************************************************************** -; -; name: f_open -; -; C Prototype: -; -; extern int f_open(char * filename, char access) -; -; Opens a file according to the access char: -; -; 0 = read only - If doesnt exist return error -; 1 = write only - If doesnt exist create it otherwise clear it -; 2 = read/write - If doesnt exist create it -; -; Returns the file handle on success, -1 on failure -; -; -proc _f_open -IFNDEF s - ARG filename:dword,access:byte -ELSE - ARG filename:word,access:byte -ENDIF - push bp ; Preserve caller's stack frame - mov bp,sp - PUSH_DS - LDS_M dx,[filename] ; point DS:DX to file name string - mov [_file_err],0 - cmp [access],1 - je @@creat - - mov ah,3dh ; select "open file" DOS service - mov al,[access] ; select access type code - int 21h ; call DOS service - jnb @@Done ; If carry flag set we have failed - - - cmp [access],2 - jne @@error -@@creat: - mov ah,3ch ; select "creat file" DOS service - mov cx,0 - int 21h ; call DOS service - jnb @@Done ; If carry flag set we have failed -@@error: - mov [_file_err],ax - mov ax,-1 ; indicate failure -@@Done: ; otherwise return file handle - POP_DS - pop bp ;restore caller's stack frame - ret -_f_open endp - - -;**************************************************************** -; -; name: f_close -; -; C Prototype: -; -; extern int f_close(int handle) -; -; Closes the file associated with the specified handle -; -; Returns 0 on success, -1 on failure -; -proc _f_close -ARG handle:word - push bp ; Preserve caller's stack frame - mov bp,sp - - mov [_file_err],0 ; Clear error - mov ah,3eh ; select "close file handle" DOS service - mov bx,[handle] ; select handle of file to close - int 21h ; call DOS service - jnb @@Fix ; failed if carry flag set - mov [_file_err],ax; - mov ax,-1 ; return error - jmp short @@Done -@@Fix: ; otherwise - xor ax,ax ; return 0 -@@Done: - pop bp ;restore caller's stack frame - ret -_f_close endp - - -;**************************************************************** -; -; name: f_read -; -; C Prototype: -; -; extern int f_read(int handle, char *buffer, int count) -; -; Reads a block of count bytes from the file specified by the handle -; into the buffer -; -; Returns count on success, failure is detectable via _file_err -; -proc _f_read -IFNDEF s - ARG handle:word,buffer:dword,count:word -ELSE - ARG handle:word,buffer:word,count:word -ENDIF - push bp ; Preserve caller's stack frame - mov bp,sp - PUSH_DS - - mov [_file_err],0 ; Clear error - mov ah,3fh ; select "read from file or device" DOS service - mov bx,[handle] ; select handle of file to close - mov cx,[count] - LDS_M dx,[buffer] - int 21h ; call DOS service - jnb @@Done ; failed if carry flag set - mov [_file_err],ax - xor ax,ax ; return error - jmp short @@Done -@@Done: - POP_DS - pop bp ;restore caller's stack frame - ret -_f_read endp - -;**************************************************************** -; -; name: f_write -; -; C Prototype: -; -; extern int f_write(int handle, char *buffer, int count) -; -; Writes a block of count bytes to the file specified by the handle -; from the buffer -; -; Returns count on success, error is indicated by _file_err iff count = 0 -; -proc _f_write -IFNDEF s - ARG handle:word,buffer:dword,count:word -ELSE - ARG handle:word,buffer:word,count:word -ENDIF - push bp ; Preserve caller's stack frame - mov bp,sp - PUSH_DS - - mov [_file_err],0 ; Clear error - mov ah,40h ; select "write to file or device" DOS service - mov bx,[handle] ; select handle of file to write - mov cx,[count] - LDS_M dx,[buffer] - int 21h ; call DOS service - jnb @@Done ; has the function failed ? - mov [_file_err],ax - xor ax,ax ; yes, return error - jmp short @@Done -@@Done: ; otherwise return bytes written - POP_DS - pop bp ; restore caller's stack frame - ret -_f_write endp - -;**************************************************************** -; -; name: f_readfar -; -; C Prototype: -; -; extern int f_readfar(int handle, char far * buffer, int count) -; -; Reads a block of count bytes from the file specified by the handle -; into the buffer -; -; Returns count on success, failure is detectable via _file_err -; -proc _f_readfar -ARG handle:word,buffer:dword,count:word - push bp ; Preserve caller's stack frame - mov bp,sp - push ds - - mov [_file_err],0 ; Clear error - mov ah,3fh ; select "read from file or device" DOS service - mov bx,[handle] ; select handle of file to close - mov cx,[count] - lds dx,[buffer] - int 21h ; call DOS service - jnb @@Done ; failed if carry flag set - mov [_file_err],ax - xor ax,ax ; return error - jmp short @@Done -@@Done: - pop ds - pop bp ;restore caller's stack frame - ret -_f_readfar endp - -;**************************************************************** -; -; name: f_writefar -; -; C Prototype: -; -; extern int f_writefar(int handle, char far * buffer, int count) -; -; Writes a block of count bytes to the file specified by the handle -; from the buffer -; -; Returns count on success, error is indicated by _file_err iff count = 0 -; -proc _f_writefar -ARG handle:word,buffer:dword,count:word - push bp ; Preserve caller's stack frame - mov bp,sp - push ds - - mov [_file_err],0 ; Clear error - mov ah,40h ; select "write to file or device" DOS service - mov bx,[handle] ; select handle of file to write - mov cx,[count] - lds dx,[buffer] - int 21h ; call DOS service - jnb @@Done ; has the function failed ? - mov [_file_err],ax - xor ax,ax ; yes, return error - jmp short @@Done -@@Done: ; otherwise return bytes written - pop ds - pop bp ; restore caller's stack frame - ret -_f_writefar endp - - - -;**************************************************************** -; -; name: f_seek -; -; C Prototype: -; -; extern long int f_seek(int handle, long int position, char method_code) -; -; Moves the file pointer according to the position and method code -; -; Returns file pointer position on success, -1 on failure -; -proc _f_seek -ARG handle:word,position:dword,method_code:byte - push bp ; Preserve caller's stack frame - mov bp,sp - - mov [_file_err],0 ; Clear error - mov ah,42h ; select "move file pointer" DOS service - mov bx,[handle] ; select handle of file to close - mov al,[method_code] - mov cx,word ptr [position+2] - mov dx,word ptr [position] - int 21h ; call DOS service - jnb @@Done ; has the function failed ? - mov [_file_err],ax - mov ax,-1 ; yes, return error - mov dx,-1 ; - jmp short @@Done -@@Done: ; otherwise return bytes written - pop bp ; restore caller's stack frame - ret -_f_seek endp - -;**************************************************************** -; -; name: f_tell -; -; C Prototype: -; -; extern long int f_tell(int handle) -; -; Returns file pointer position on success, -1 on failure -; -proc _f_tell -ARG handle:word,position:dword,method_code:byte - push bp ; Preserve caller's stack frame - mov bp,sp - - mov [_file_err],0 ; Clear error - mov ah,42h ; select "move file pointer" DOS service - mov bx,[handle] ; select handle of file to close - xor dx,dx - mov cx,dx - int 21h - jnb @@Done - mov [_file_err],ax - mov ax,-1 ; yes, return error - mov dx,-1 ; - jmp short @@Done -@@Done: ; otherwise return bytes written - pop bp ; restore caller's stack frame - ret -_f_tell endp - - -;**************************************************************** -; -; name: f_filelength -; -; C Prototype: -; -; extern long int f_filelength(int handle) -; -; Returns the length of the file associated with the specified handle -; -; Returns file length on success, -1 on failure -; -proc _f_filelength -ARG handle:word -LOCAL low:word,high:word=LocalStk - push bp ; Preserve caller's stack frame - mov bp,sp - sub sp,LocalStk - - mov [_file_err],0 ; Clear error - - ; Get ptr's current location in file and save it - - mov ah,42h ; select "move file pointer" DOS service - mov al,1 ; select "from current location" method - mov bx,[handle] ; select handle of file to close - xor cx,cx - xor dx,dx - int 21h - jb @@Error - mov [low],ax - mov [high],dx - - ; Get ptr's value at end of file - - mov ah,42h ; select "move file pointer" DOS service - mov al,2 ; select "from end of file" method - mov bx,[handle] ; select handle of file to close - xor cx,cx - xor dx,dx - int 21h - jb @@Error - - ; Save the results while returning pointer to its previous location - - push ax - push dx - - mov ah,42h ; select "move file pointer" DOS service - mov al,0 ; select "from start of file" method - mov bx,[handle] ; select handle of file to close - mov cx,[high] - mov dx,[low] - int 21h - - ; restore resultant length - - pop dx - pop ax - - jnb @@Done ; Was the operation a success ? -@@Error: - mov [_file_err],ax - mov ax,-1 ; no, return error - mov dx,-1 ; -@@Done: ; otherwise return bytes written - mov sp,bp - pop bp ; restore caller's stack frame - ret -_f_filelength endp - - - end - diff --git a/16/xlib/XFILEIO.H b/16/xlib/XFILEIO.H deleted file mode 100755 index 9b98fb0e..00000000 --- a/16/xlib/XFILEIO.H +++ /dev/null @@ -1,96 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XFILEIO - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XFILEIO_H_ -#define _XFILEIO_H_ - -#define F_RDONLY 0 -#define F_WRONLY 1 -#define F_RDWR 2 - -#define SEEK_START 0 -#define SEEK_CURR 1 -#define SEEK_END 2 - -#define FILE_ERR -1 - -#define FIO_INVALID_METHOD 1 -#define FIO_FILE_NOT_FOUND 2 -#define FIO_PATH_NOT_FOUND 3 -#define FIO_HANDLE_UNAVAIL 4 -#define FIO_ACCESS_DENIED 5 -#define FIO_INVALID_HANDLE 6 - -extern int file_err; - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - int f_open( /* Open a file returning its handle */ - char * filename, - char access); - - int f_close( /* Close a file */ - int handle); - - int f_read( /* Read a block of data from a file */ - int handle, - char * buffer, - int count); - - int f_write( /* Write a block of data to a file */ - int handle, - char * buffer, - int count); - - int f_readfar( /* Read a block of data from a file */ - int handle, - char far * buffer, - int count); - - int f_writefar( /* Write a block of data to a file */ - int handle, - char far * buffer, - int count); - - long int f_seek( /* Position the file pointer */ - int handle, - long int position, - char method_code); - - long int f_tell( /* return position the file pointer */ - int handle); - - long int f_filelength( /* Return the length of the file */ - int handle); - - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/XFILEIO.INC b/16/xlib/XFILEIO.INC deleted file mode 100755 index 1a38b739..00000000 --- a/16/xlib/XFILEIO.INC +++ /dev/null @@ -1,27 +0,0 @@ -;----------------------------------------------------------------------- -; -; XFILEIO - Include file -; -; XFILEIO.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _f_open :proc - global _f_close :proc - global _f_read :proc - global _f_write :proc - global _f_readfar :proc - global _f_writefar :proc - global _f_seek :proc - global _f_tell :proc - global _f_filelength :proc - - global _file_err :word \ No newline at end of file diff --git a/16/xlib/XFILL.ASM b/16/xlib/XFILL.ASM deleted file mode 100755 index af3943c7..00000000 --- a/16/xlib/XFILL.ASM +++ /dev/null @@ -1,533 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XFILL -; -; Point functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -COMMENT $ - - This code is my interpretation of a simple "C" flood filling algorithm - titled: - - * A Seed Fill Algorithm - * by Paul Heckbert - * from "Graphics Gems", Academic Press, 1990 - - The original C source is readily available at numerous internet archive - sites. - - Its been modified and optimized for tweaked 13h modes (Mode X derrivatives). - The most fundamental change is that it fills a column at a time rather - than a row at a time to minimize the number of plane setting "out"s. - And of course the border fill variant was a logical and useful further - modification. - - Both functions return the number of pixels filled.. - - WARNING: These fill functions make heavy use of the stack and no stack - checking is performed, so caution is advised. - -$ - - -include xlib.inc -include xfill.inc - - .code - -_x_flood_fill proc - ARG X:word,Y:word,PgOfs:word,Color:word - LOCAL len:word,y1:word,y2:word,deltax:word,floodval:word,\ - stackptr:word,FillCount:word=STK - push bp - mov bp,sp - sub sp,STK - mov [FillCount],0 - push di si - mov si,[Y] - mov ax,[_ScrnLogicalByteWidth] - mul si ;offset of pixel's scan line in page - mov di,[X] - mov bx,di - shr di,2 ;X/4 = offset of pixel in scan line - add di,ax ;offset of pixel in page - add di,[PgOfs] ;offset of pixel in display memory - mov ax,SCREEN_SEG - mov es,ax ;point ES:DI to the pixel's address - - ;---- Select read plane ------ - - mov ah,bl - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - - mov al,es:[di] ;read the pixel's color - cmp al,byte ptr Color ;Is dest pixel the same color as the flood? - je @@Done2 ; if it is abort. - - mov cx,_LeftClip ; Is the dest. pixel out of the clipping window? - sal cx,2 ; if not abort. - cmp bx,cx - jl @@Done2 - - mov cx,_RightClip - sal cx,2 - cmp bx,cx - jg @@Done2 - - mov floodval,ax ; store the color to flood - - ;-- Push fill segment --- - - push bx ; X - push si ; Y - push si ; Y - mov cx,1 ; deltaX (either 1 or -1 indicating direction) - push cx - mov stackptr,1 - - mov deltax,-1 ; Initialize first column scan - mov y1,si ; then bypass some of the preliminary crap in - mov y2,si ; the main fill loop - jmp short @@entry - -@@Done2:mov ax,[FillCount] - pop si di - mov sp,bp - pop bp - ret - -@@NextScanCol: - dec stackptr - js @@Done2 - -@@WhileLoop: - pop cx ; get fill segment from stack - mov deltax,cx ; ie deltaX, Y1, Y2, X - pop ax - mov y2,ax - pop si - mov y1,si - pop bx - - sub ax,si ; Acculmulate number of filled pixels - jns @@PositiveY - neg ax -@@PositiveY: - add FillCount,ax - - - add bx,cx ; move to new column according to deltaX - - mov ax,bx ; Make sure the column is within the clipping - sar ax,2 ; rectangle - cmp ax,_LeftClip - jl @@NextScanCol - - cmp ax,_RightClip - jg @@NextScanCol - - - ;---- Select read plane ------ - - mov ah,bl - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - -@@entry: - - ;---- Select write plane ------ - - mov cl,bl - and cl,011b ;CL = pixel's plane - mov ax,0100h + MAP_MASK ;AL = index in SC of Map Mask reg - shl ah,cl ;set only the bit for the pixel's - ; plane to 1 - mov dx,SC_INDEX ;set the Map Mask to enable only the - out dx,ax ; pixel's plane - - mov ax,_ScrnLogicalByteWidth ; store logical width in CX - mov cx,ax ; get offset of scan row - mul si ; set ES:DI -> - mov di,bx ; address of pixel at x,y1 - shr di,2 - add di,ax - add di,PgOfs ;ES:DI->first pixel of column segment to fill - mov dx,di ; save y1 offset for after upward fill - - mov al,byte ptr Color - mov ah,byte ptr floodval - -@@FillColUpward: - cmp si,_TopClip ; Dont fill beyond clip boundaries - jl @@UpwardFillDone - - cmp es:[di],ah ; if flood pixel color then replace - jne @@UpwardFillDone ; with new color otherwise column is done - - mov es:[di],al - sub di,cx - dec si - jmp short @@FillColUpward - -@@UpwardFillDone: - cmp si,y1 - jge @@Skip - - inc si - mov len,si - - cmp si,y1 - jge @@AtColumnTop - - push bx ; queue an upward leak check - push si - mov ax,y1 - dec ax - push ax - mov ax,deltax - neg ax - push ax - inc stackptr - -@@AtColumnTop: - mov si,y1 - mov di,dx - add di,cx - inc si - - -@@ColumnLoop: - mov ah,byte ptr floodval - mov al,byte ptr Color - -@@DownwardFill: - cmp si,_BottomClip - jg @@DownwardFillDone - cmp es:[di],ah - jne @@DownwardFillDone - mov es:[di],al - add di,cx - inc si - jmp short @@DownwardFill - -@@DownwardFillDone: - - push bx ; queue an upward leak check - mov ax,len - push ax - mov ax,si - dec ax - push ax - mov ax,deltax - push ax - inc stackptr - - mov ax,y2 - inc ax - cmp si,ax - jle @@Skip - - push bx ; queue a downward leak check - push ax - mov ax,si - dec ax - push ax - mov ax,deltax - neg ax - push ax - inc stackptr - -@@Skip: - mov ah,byte ptr floodval - mov dx,y2 - -@@Backtrack: - add di,cx - inc si - cmp si,dx - jg @@BacktrackDone - - cmp byte ptr es:[di],ah - jne @@Backtrack - -@@BacktrackDone: - mov len,si - cmp si,dx - jle @@ColumnLoop - - dec stackptr - js @@Done - jmp @@WhileLoop -@@Done: - mov ax,[FillCount] - pop si di - mov sp,bp - pop bp - ret -_x_flood_fill endp - - -_x_boundary_fill proc - ARG X:word,Y:word,PgOfs:word,BoundaryColor:word,Color:word - LOCAL len:word,y1:word,y2:word,deltax:word,y1_offs:word,\ - stackptr:word,FillCount:word=STK - push bp - mov bp,sp - sub sp,STK - mov [FillCount],0 - push di si - mov si,[Y] - mov ax,[_ScrnLogicalByteWidth] - mul si ;offset of pixel's scan line in page - mov di,[X] - mov bx,di - shr di,2 ;X/4 = offset of pixel in scan line - add di,ax ;offset of pixel in page - add di,[PgOfs] ;offset of pixel in display memory - mov ax,SCREEN_SEG - mov es,ax ;point ES:DI to the pixel's address - - ;---- Select read plane ------ - - mov ah,bl - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - - mov al,es:[di] ;read the pixel's color - cmp al,byte ptr Color ;Is dest pixel the same color as the flood? - je @@Done2 - - cmp al,byte ptr BoundaryColor ;Is dest pixel the same color - je @@Done2 ; as the boundary color? - - - mov cx,_LeftClip ; Is the dest. pixel out of the clipping window? - sal cx,2 - cmp bx,cx - jl @@Done2 - - mov cx,_RightClip - sal cx,2 - cmp bx,cx - jg @@Done2 - - push bx ; X - push si ; Y - push si ; Y - mov cx,1 ; DX - push cx - mov stackptr,1 - mov al,byte ptr BoundaryColor - mov byte ptr [Color+1],al - - mov deltax,-1 - mov y1,si - mov y2,si - jmp short @@entry - -@@Done2:mov ax,[FillCount] - pop si di - mov sp,bp - pop bp - ret - -@@NextScanCol: - dec stackptr - js @@Done2 - -@@WhileLoop: - pop cx - mov deltax,cx - pop ax - mov y2,ax - pop si - mov y1,si - pop bx - add bx,cx ; bx = X - - sub ax,si ; Acculmulate number of filled pixels - jns @@PositiveY - neg ax -@@PositiveY: - add FillCount,ax - - - - mov ax,bx ; Make sure the column is within the clipping - sar ax,2 ; rectangle - cmp ax,_LeftClip - jl @@NextScanCol - cmp ax,_RightClip - jg @@NextScanCol - - - ;---- Select read plane ------ - - mov ah,bl - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - -@@entry: - - ;---- Select write plane ------ - - mov cl,bl - and cl,011b ;CL = pixel's plane - mov ax,0100h + MAP_MASK ;AL = index in SC of Map Mask reg - shl ah,cl ;set only the bit for the pixel's - ; plane to 1 - mov dx,SC_INDEX ;set the Map Mask to enable only the - out dx,ax ; pixel's plane - - mov ax,_ScrnLogicalByteWidth ; store logical width in CX - mov cx,ax ; get offset of scan row - mul si ; set ES:DI -> - mov di,bx ; address of pixel at x,y1 - shr di,2 - add di,ax - add di,PgOfs - mov y1_offs,di ; save y1 offset for after upward fill - - mov ax,Color ; al = Color ah = BoundaryColor - -@@FillColUpward: - cmp si,_TopClip ; Dont fill beyond clip boundaries - jl @@UpwardFillDone - - mov dl,es:[di] - cmp dl,ah - je @@UpwardFillDone - - cmp dl,al - je @@UpwardFillDone - - mov es:[di],al - sub di,cx - dec si - jmp short @@FillColUpward - -@@UpwardFillDone: - cmp si,y1 - jge @@Skip - - inc si - mov len,si - - cmp si,y1 - jge @@AtColumnTop - - push bx ; queue an upward leak check - push si - mov ax,y1 - dec ax - push ax - mov ax,deltax - neg ax - push ax - inc stackptr - -@@AtColumnTop: - mov si,y1 - mov di,y1_offs - add di,cx - inc si - - -@@ColumnLoop: - mov ax,Color ; al = Color ah = BoundaryColor - -@@DownwardFill: - cmp si,_BottomClip - jg @@DownwardFillDone - - cmp es:[di],ah - je @@DownwardFillDone - - cmp es:[di],al - je @@DownwardFillDone - - mov es:[di],al - add di,cx - inc si - jmp short @@DownwardFill - -@@DownwardFillDone: - - push bx ; queue an upward leak check - mov ax,len - push ax - mov ax,si - dec ax - push ax - mov ax,deltax - push ax - inc stackptr - - mov ax,y2 - inc ax - cmp si,ax - jle @@Skip - - push bx ; queue a downward leak check - push ax - mov ax,si - dec ax - push ax - mov ax,deltax - neg ax - push ax - inc stackptr - -@@Skip: - mov ax,Color ; al = Color ah = BoundaryColor - -@@Backtrack: - add di,cx - inc si - cmp si,y2 - jg @@BacktrackDone - - mov dl,byte ptr es:[di] - cmp dl,al - je @@Backtrack - - cmp dl,ah - je @@Backtrack - -@@BacktrackDone: - mov len,si - cmp si,y2 - jle @@ColumnLoop - - dec stackptr - js @@Done - jmp @@WhileLoop -@@Done: - mov ax,[FillCount] - pop si di - mov sp,bp - pop bp - ret -_x_boundary_fill endp - -end diff --git a/16/xlib/XFILL.H b/16/xlib/XFILL.H deleted file mode 100755 index 3517b404..00000000 --- a/16/xlib/XFILL.H +++ /dev/null @@ -1,51 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XFILL - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XFILL_H_ -#define _XFILL_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - -int x_flood_fill(int x, - int y, - unsigned ofs, - int color - ); - -int x_boundary_fill(int x, - int y, - unsigned ofs, - int boundary, - int color - ); - - -#ifdef __cplusplus -} -#endif - -#endif - - diff --git a/16/xlib/XFILL.INC b/16/xlib/XFILL.INC deleted file mode 100755 index 6870b464..00000000 --- a/16/xlib/XFILL.INC +++ /dev/null @@ -1,2 +0,0 @@ -global _x_flood_fill:proc -global _x_boundary_fill:proc \ No newline at end of file diff --git a/16/xlib/XLIB.H b/16/xlib/XLIB.H deleted file mode 100755 index 8249e8c8..00000000 --- a/16/xlib/XLIB.H +++ /dev/null @@ -1,160 +0,0 @@ -/*---------------------------------------------------------------------- -; -; XLIB - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Header file contributed by Darren Lyon (darren@nicky.DIALix.oz.au) -; -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XLIB_H_ -#define _XLIB_H_ - -#define BYTE unsigned char -#define WORD unsigned int - - -#define X_MODE_320x200 0 -#define X_MODE_320x240 1 -#define X_MODE_360x200 2 -#define X_MODE_360x240 3 -#define X_MODE_376x282 4 -#define X_MODE_320x400 5 -#define X_MODE_320x480 6 -#define X_MODE_360x400 7 -#define X_MODE_360x480 8 -#define X_MODE_360x360 9 -#define X_MODE_376x308 10 -#define X_MODE_376x564 11 -#define X_MODE_256x400 12 -#define X_MODE_256x480 13 - - -#define BACKWARD 0 -#define FORWARD 1 - -#define X_MODE_INVALID -1 -#define ERROR 1 -#define OK 0 - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - WORD x_set_mode( - WORD mode, /* Initialize x mode */ - WORD WidthInPixels); - - void x_select_default_plane( /*Enables Read/Write access to a */ - BYTE plane); /* a specified plane */ - - void x_set_splitscreen( /* set the split screen start */ - WORD line); /*scan line (initialize) */ - - void x_set_start_addr( - WORD X, /* Set the screen start */ - WORD Y); /* address in video ram */ - - void x_hide_splitscreen(void); /* Disable the split screen (Split */ - /* Screen RAM remains reserved) */ - - void x_show_splitscreen(void); /* Enable the split screen (given it */ - /* was previously "hidden") */ - - - void x_adjust_splitscreen( /* Adjust the start scan line of the */ - WORD line); /* split screen */ - - - WORD x_set_doublebuffer( /* Enable double buffering with a */ - WORD PageHeight); /* specified page height */ - - WORD x_set_tripplebuffer( /* Enable tripple buffering with a */ - WORD PageHeight); /* specified page height */ - - - void x_page_flip( /* Swap visible page (only when double */ - WORD X, /* buffering is active) & sets virt start*/ - WORD Y); - - void x_set_cliprect( /* Define the clipping rectangle */ - WORD left, /* NOTE: left and right are in bytes */ - WORD top, - WORD righ, - WORD bottom); - - void x_text_mode(void); /* return to text mode */ - void x_wait_vsync(void); /* wait for vsync */ - -#ifdef __cplusplus -} -#endif - - -/* VARIABLES =========================================================== */ - -extern BYTE InGraphics; /* non zero if in X graphics mode */ -extern WORD CurrXMode; /* contains current X graphics mode id */ -extern WORD ScrnPhysicalByteWidth; /* Physical screen width in bytes */ -extern WORD ScrnPhysicalPixelWidth; /* Physical screen width in pixels */ -extern WORD ScrnPhysicalHeight; /* Physical screen height in pixels */ -extern WORD ErrorValue; /* Error return value */ -extern WORD SplitScrnOffs; /* Offset in VRAM of split screen */ -extern WORD SplitScrnScanLine; /* Scan line split screen starts at */ - /* initially. Resizing the split scrn */ - /* using the other functions does not */ - /* change this value */ -extern WORD SplitScrnVisibleHeight; /* Height of the visible portion of the*/ - /* split screen. */ -extern WORD Page0_Offs; /* Offset in VRAM of main virt. screen */ -extern WORD Page1_Offs; /* Offset in VRAM of 2nd virt. screen */ -extern WORD Page2_Offs; /* Offset in VRAM of 3rd virt. screen */ -extern WORD ScrnLogicalByteWidth; /* Virtual screen width in bytes */ -extern WORD ScrnLogicalPixelWidth; /* Virtual screen width in pixels */ -extern WORD ScrnLogicalHeight; /* Virtual screen height in pixels */ -extern WORD MaxScrollX; /* Max X position of physical screen */ - /* within virtual screen */ -extern WORD MaxScrollY; /* Max Y position of physical screen */ - /* within virtual screen */ -extern WORD DoubleBufferActive; /* Indicates whether double buffering */ - /* is active */ -extern WORD TrippleBufferActive; /* Indicates whether tripple */ - /* buffering is active */ -extern WORD VisiblePageIdx; /* Index number of visible page 0 or 1 */ -extern WORD HiddenPageOffs; /* Offset of Hidden Pg | only valid */ -extern WORD VisiblePageOffs; /* Offset of Visible Pg| for D.B. mode */ -extern WORD WaitingPageOffs; /* Offset of Waiting Pg| for T.B. mode */ -extern WORD NonVisual_Offs; /* Offset of first non-visible VRAM */ - -extern WORD StartAddressFlag; - -extern WORD TopClip; /* Clipping rectangle */ -extern WORD BottomClip; -extern WORD LeftClip; -extern WORD RightClip; - -extern WORD PhysicalStartPixelX; /* Coordinates of physical (visible) */ -extern WORD PhysicalStartByteX; /* screen relative to the virtual */ -extern WORD PhysicalStartY; /* screen's U.L. corner */ - -extern char* VsyncPaletteBuffer; - -#endif - - diff --git a/16/xlib/XLIB.INC b/16/xlib/XLIB.INC deleted file mode 100755 index 58e256dd..00000000 --- a/16/xlib/XLIB.INC +++ /dev/null @@ -1,166 +0,0 @@ -;----------------------------------------------------------------------- -; -; XLIB - Include file -; -; Global equates and variables -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; MODIFICATIONS: -; 26-9-92 : Pel panning code added -; 23-10-92: Added clip rectangle code -;----------------------------------------------------------------------- - -; - -LOCALS -.286 - -; First lets find out what memory model to use - -include model.inc - - -AC_INDEX equ 03c0h ;Attribute controller index register -MISC_OUTPUT equ 03c2h ;Miscellaneous Output register -SC_INDEX equ 03c4h ;Sequence Controller Index -GC_INDEX equ 03ceh ; Graphics controller Index -CRTC_INDEX equ 03d4h ;CRT Controller Index -DAC_READ_INDEX equ 03c7h ; -DAC_WRITE_INDEX equ 03c8h ; -DAC_DATA equ 03c9h ; -INPUT_STATUS_0 equ 03dah ;Input status 0 register - - -SCREEN_SEG equ 0a000h ;segment of display memory in mode X - -MAP_MASK equ 02h ;index in SC of Map Mask register -READ_MAP equ 04h ;index in GC of the Read Map register -BIT_MASK equ 08h ;index in GC of Bit Mask register - -OVERFLOW equ 07h ; CRTC overflow register index -MAX_SCAN_LINE equ 09h ; CRTC maximum scan line register index -ADDR_HIGH equ 0ch ;Index of Start Address High reg in CRTC -ADDR_LOW equ 0dh ; Low -CRTC_OFFSET equ 13h ; CRTC offset register index -UNDERLINE equ 14h ; CRTC underline location register index -MODE_CONTROL equ 17h ; CRTC mode control register index -LINE_COMPARE equ 18h ; CRTC line compare reg. index (bits 0-7 of - ; split screen scan line - -AC_MODE_CONTROL equ 10h ; Index of Mode COntrol register in AC -PEL_PANNING equ 13h ; Pel panning register index in AC - -PATTERN_BUFFER equ 0fffch ;offset in screen memory of pattern buffer - -TRUE equ 1 -FALSE equ 0 - - -OK equ 0 -ERROR equ 1 - - -;----------------------------------------------------------------------- -; Macro to wait for the vertical retrace leading edge - -WaitVsyncStart macro - LOCAL WaitNotVsync,WaitVsync - mov dx,INPUT_STATUS_0 -WaitNotVsync: - in al,dx - test al,08h - jnz WaitNotVsync -WaitVsync: - in al,dx - test al,08h - jz WaitVsync - endm - -;----------------------------------------------------------------------- -; Macro to wait for the vertical retrace trailing edge - -WaitVsyncEnd macro - LOCAL WaitNotVsync,WaitVsync - mov dx,INPUT_STATUS_0 -WaitVsync2: - in al,dx - test al,08h - jz WaitVsync2 -WaitNotVsync2: - in al,dx - test al,08h - jnz WaitNotVsync2 - endm - -;--- Word out macro ------------------------------------------ - - WORDOUT macro - IFDEF nw - out dx,al - inc dx - xchg al,ah - out dx,al - xchg al,ah - dec dx - ELSE - out dx,al - ENDIF - endm - -;------------------------------------------------------------------------ -; Global variables - XMAIN exports -; - global _InGraphics :byte - global _CurrXMode :word - global _ScrnPhysicalByteWidth :word - global _ScrnPhysicalPixelWidth :word - global _ScrnPhysicalHeight :word - global _ErrorValue :byte - - global _SplitScrnOffs :word - global _SplitScrnScanLine :word - global _SplitScrnVisibleHeight :word - global _Page0_Offs :word - global _Page1_Offs :word - global _Page2_Offs :word - global _ScrnLogicalByteWidth :word - global _ScrnLogicalPixelWidth :word - global _ScrnLogicalHeight :word - - global _MaxScrollX :word - global _MaxScrollY :word - global _DoubleBufferActive :word - global _TrippleBufferActive :word - global _VisiblePageIdx :word - global _VisiblePageOffs :word - global _HiddenPageOffs :word - global _WaitingPageOffs :word - global _NonVisual_Offs :word - global _TopClip :word - global _BottomClip :word - global _LeftClip :word - global _RightClip :word - - global _PhysicalStartByteX :word - global _PhysicalStartPixelX :word - global _PhysicalStartY :word - - global _VsyncHandlerActive :word - global _MouseRefreshFlag :word - global _MouseVsyncHandler :dword - global _StartAddressFlag :word - global _WaitingStartLow :word - global _WaitingStartHigh :word - global _WaitingPelPan :word - global _VsyncPaletteStart :word - global _VsyncPaletteCount :word - global _VsyncPaletteBuffer :byte - - diff --git a/16/xlib/XLIBREF1.DOC b/16/xlib/XLIBREF1.DOC deleted file mode 100755 index 0c363e34..00000000 --- a/16/xlib/XLIBREF1.DOC +++ /dev/null @@ -1,1655 +0,0 @@ -PART 1 of 2 ------------------------------------------------------------------------------ - - ********* XLIB - Mode X graphics library **************** - ********* **************** - ********* Written By Themie Gouthas **************** - ********* **************** - ********* egg@dstos3.dsto.gov.au **************** - ********* teg@bart.dsto.gov.au **************** - - Some of the code in this library has been contributed by : - - Matthew MacKenzie - matm@eng.umd.edu - - and others. See individual modules. - - I informally reserve all rights to the code in XLIB - Rights to contributed code is also assumed to be reserved by - the original authors. ------------------------------------------------------------------------------ - -DISCLAIMER - - This library is distributed AS IS. The author/s specifically disclaim - any responsibility for any loss of profit or any incidental, consequen- - tial or other damages. - ---------------------------------------------------------------------------- -INTRODUCTION ---------------------------------------------------------------------------- - -XLIB is a "user supported freeware" graphics library specifically designed -with game programming in mind. - -It has been placed in the public domain for the benefit of all, and -represents *MANY* hours of work so it is requested that all users comply -with the the wishes of the author/s as specified in the individual modules -and: -a) To leave the code in the public domain -b) Not distribute any modified or incomplete versions of this library - -New contribution and comments are welcome and hopefully there will be -more releases as the code evolves. - -Finally, do not trust this excuse for a manual if in doubt, as this code has -undergone several revisions. The place to get the answers is in the code -itself. - -REQUIREMENTS - -Minimum requirements - 286 processor, - Turbo C 2.0 or higher, or BORLANDC - MAKE 2.0 or higher - TLIB 2.0 or higher - Turbo Assembler 1.01 or higher - - -GENERAL FEATURES - - Support for a number of 256 colour tweaked graphics mode resolutions - 320x200 320x240 360x200 360x240 376x282 320x400 320x480 360x400 360x480 - 360x360 376x308 376x564 - - Please note that some of the new resolutions best suit monitors with - adjustable vertical height. - - Virtual screens larger than the physical screen (memory - permitting) that can be panned at pixel resolution in all directions - - A split screen capability for status displays etc. - - Text functions supporting 8x8 and 8x14 ROM fonts and user defined fonts - - Support for page flipping - - Graphics primitives such as line and rectangle drawing functions and - of course bit block manipulation functions - -MODULES COMPRISING XLIB - XMAIN - Main module containig mode setting code and basic functions - XPOINT - Pixel functions - XRECT - Filled Rectangle and VRAM to VRAM block move functions - XPAL - Palette functions - XLINE - Line Functions - XTEXT - Text and Font Functions - XPRINTF - Printf style string output - XPBITMAP - Planar Bitmap functions - XCBITMAP - Compiled Bitmap functions - XVBITMAP - Video Bitmap functions - XPBMCLIP - Clipped Planar Bitmap functions - XMAKEVBM - Support module for video bitmaps - XBMTOOLS - Bitmap format conversion tools - XDETECT - Hardware detection module - XFILEIO - File I/O functions - XRLETOOL - RLE encoding/decoding functions - XMOUSE - Mouse functions - XBEZIER - Bezier curve drawing - -------------------------------------------------------------------------- -BUILDING THE LIBRARIES -------------------------------------------------------------------------- - -Building the library had been made simple through the use of make. - -To build and examples for one of the two models: - -a) edit the makefile for the apropriate model (see note in the makefile) -b) edit the makefile for the apropriate compiler (again see note in the - makefile) -c) type "make" at the dos prompt. - -It should be as simple as that. If problems are encountered then check -to see if tasm, make, tlib, link and bcc (or tcc) are withinin your path. -If not either change your path or specify the full path for these programs -in the makefile. It is preferrable to have your path set correctly. - -Individual Compilation ----------------------- - -each ASM module can be compiled with the following commandline: - -tasm /ml /d - -where is s c or l. Where s = small model, c = compact model and -l = large model. - -The resulting libraries are: - - xlibs.lib - small model library - xlibc.lib - large model library - xlibl.lib - large model library - -To link the library with your programs just include the apropriate .lib -file in your project file or on the BCC or TCC command line. - -Using the library with your programs ------------------------------------- - -Using the XLIB library in your programs is simple. Knowing the particular -modules you require, just include the associated header files in your program -and link your program modules with the library. If you don't want to wory -about selecting the apropriate header file then just include "XLIB_ALL.H" -which automatically includes all XLIB header files in your program. - -For example compilations see the supplied makefile. - --------------------------------------------------------------------------- -GLOBAL DEFINES (xlib.inc) --------------------------------------------------------------------------- - -Types - - BYTE unsigned char - WORD unsigned int - -Available X mode resolutions - - X_MODE_320x200 0 - X_MODE_320x240 1 - X_MODE_360x200 2 - X_MODE_360x240 3 - X_MODE_360x282 4 - X_MODE_320x400 5 - X_MODE_320x480 6 - X_MODE_360x400 7 - X_MODE_360x480 8 - X_MODE_360x360 9 - X_MODE_376x308 10 - X_MODE_376x564 11 - -Palette rotation direction directiion - - BACKWARD 0 - FORWARD 1 - - - X_MODE_INVALID -1 - ERROR 1 - OK 0 - - --------------------------------------------------------------------------- -MODULE XMAIN --------------------------------------------------------------------------- - -The Xmain module is the base module of the XLIB library. It contains the -essential functions that initialize and customize the graphic environment. - - -ASM SOURCES - - xmain.asm xmain.inc xlib.inc model.inc - -C HEADER FILE - - xlib.h - -EXPORTED VARIABLES - - NOTE: All variables are read only unless otherwise specified. If you modify - them manually, the results may be unpredictable. - - InGraphics - BYTE - Flag indicating that the xlib graphics system is - active. Set by function "x_set_mode". - - CurrXMode - WORD - If the xlib graphics system is active, contains the id - of the x mode. Set by function "x_set_mode". - See also defines (ie X_MODE_320x200 ... ) - - ScrnPhysicalByteWidth - WORD - Physical screen width in bytes. Set by - function "x_set_mode" - - ScrnPhysicalPixelWidth - WORD - Physical screen width in pixels. Set by - function "x_set_mode" - - ScrnPhysicalHeight - WORD - Physical screen height in pixels. Set by - function "x_set_mode". - - ErrorValue - WORD - Contains error value. General use variable to - communicate the error status from several functions. The value - in this variable usually is only valid for the the last - function called that sets it. - - SplitScrnOffs - WORD - Offset in video ram of split screen. Set by - function "x_set_splitscrn". The value is only valid if a split - screen is active. See also global variable "SplitScrnActive". - - SplitScrnScanLine - WORD - Screen Scan Line the Split Screen starts at - initially when set by function "x_set_splitscrn". The value is only - valid if a split screen is active. See also global variable - "SplitScrnActive".This variable is not updated by "x_hide_splitscrn", - "x_adjust_splitscrn". - - SplitScrnVisibleHeight - WORD - The number of rows of the initial split - screen which are currently displayed. Modified by "x_hide_splitscrn", - "x_adjust_splitscrn" and "x_show_splitscrn". - - Page0_Offs - WORD - Offset in video ram of main virtual screen. Initially - set by function "x_set_mode" but is updated by functions - "x_set_splitscrn" and "x_set_doublebuffer". - - Page1_Offs - WORD - Offset in video ram of second virtual screen. Set by - and only is valid after a call to "x_set_doublebuffer". - - ScrnLogicalByteWidth - WORD - Virtual screen width in bytes. Set by - function "x_set_mode". - - ScrnLogicalPixelWidth - WORD - Virtual screen width in pixels. Set - by function "x_set_mode". - - ScrnLogicalHeight - WORD - Virtual screen height in pixels. Set - initially by function "x_set_mode" but is updated by functions - "x_set_splitscrn" and "x_set_doublebuffer". - - MaxScrollX - WORD - Max X pixel position of physical screen within - virtual screen. Set by function "x_set_mode". - - MaxScrollY - WORD - Max Y position of physical screen within virtual - screen. Set initially by function "x_set_mode" but is updated by - functions "x_set_splitscrn" and "x_set_doublebuffer". - - DoubleBufferActive - WORD - Indicates whether double-buffering is on. Set - by function "x_set_doublebuffer". - - VisiblePageIdx - WORD - Index number of current visible page. Initially - set by function "x_set_doublebuffer" but is updated by "x_page_flip". - This variable is only used while double buffering is on. - - HiddenPageOffs - WORD - Offset of hidden page. Initially set by function - "x_set_doublebuffer" but is updated by "x_page_flip". This variable - is only used while double buffering is on. - - VisiblePageOffs - WORD - Offset of visible page. Initially set by function - "x_set_doublebuffer" but is updated by "x_page_flip". This variable - is only used while double buffering is on. - - NonVisual_Offs - WORD - Offset of first byte of non-visual ram, the ram - that is available for bitmap storage etc. Set initially by function - "x_set_mode" but is updated by functions "x_set_splitscrn" and - "x_set_doublebuffer". - - TopClip, BottomClip, LeftClip RightClip - WORD - Define the clipping - rectangle for Linear and Video clipped bitmap put functions. Set - either manually or by "x_set_cliprect". Note X coordinates are in - bytes as all clip functions clip to byte boundaries. - - PhysicalStartPixelX - WORD - X pixel Offset of physical (visible) screen - relative to the upper left hand corner (0,0) of the virtual screen. - - PhysicalStartByteX - WORD - X byte Offset of physical (visible) screen - relative to the upper left hand corner (0,0) of the virtual screen. - - PhysicalStartY - WORD - Y pixel Offset of physical (visible) screen - relative to the upper left hand corner (0,0) of the virtual screen. - -EXPORTED FUNCTIONS - - x_set_mode - ---------- - C Prototype: extern WORD x_set_mode(WORD mode,WORD WidthInPixels); - - mode - The required mode as defined by the "Available X Mode - resolutions" set of defines in the xlib.h header file. - WidthInPixels - The required virtual screen width. - Returns - The actual width in pixels of the allocated virtual - screen - - This function initialises the graphics system, setting the apropriate - screen resolution and allocating a virtual screen. The virtual screen - allocated may not necessarily be of the same size as specified in the - "WidthInPixels" parameter as it is rounded down to the nearest - multiple of 4. - - The function returns the actual width of the allocated virtual screen - in pixels if a valid mode was selected otherwise returns - X_MODE_INVALID. - - Saves virtual screen pixel width in "ScrnLogicalPixelWidth". - Saves virtual screen byte width in "ScrnLogicalByteWidth". - Physical screen dimensions are set in "ScrnPhysicalPixelWidth". - "ScrnPhysicalByteWidth" and "ScrnPhysicalHeight". Other global - variables set are "CurrXMode","MaxScrollX", "MaxScrollY", - "InGraphics". The variable "SplitScrnScanline" is also initialized - to zero. - - See also: - Available X Mode resolutions - What is Mode X - - x_select_default_plane - ---------------------- - - C Prototype: void x_select_default_plane(BYTE plane); - - Enables default Read/Write access to a specified plane - - - x_set_splitscreen - ----------------- - - C Prototype: extern void x_set_splitscreen(WORD line); - - line - The starting scan line of the required split screen. - - This function activates Mode X split screen and sets starting scan - line. The split screen resides on the bottom half of the screen and has - a starting address of A000:0000 in video RAM. - - It also Updates Page0_Offs to reflect the existence of the split screen - region ie "MainScrnOffset" is set to the offset of the first pixel - beyond the split screen region. Other variable set are "Page1_Offs" which - is set to the same value as "Page0_Offs" (see graphics call sequence - below), "ScrnLogicalHeight","ScrnPhysicalHeight", "SplitScrnScanLine" and - "MaxScrollY". - - This function cannot be called after double buffering has been activated, - it will return an error. To configure your graphics environment the - sequence of graphics calls is as follows although either or both steps b - and c may be omitted: - a) x_set_mode - b) x_set_splitscreen - c) x_set_doublebuffer - Thus when you call this function successfully, double buffering is not - active so "Page1_Offs" is set to the same address as "Page0_Offs". - - WARNING: If you use one of the high resolution modes (376x564 as an - extreme example) you may not have enough video ram for split screen - and double buffering options since VGA video RAM is restricted to - 64K. - - See Also: - What is a Split Screen ? - What is double buffering ? - - x_set_doublebuffer - ------------------ - - C Prototype: extern WORD x_set_doublebuffer(WORD PageHeight); - - PageHeight - The height of the two double buffering virtual screens. - Returns - The closest possible height to the specified. - - This function sets up two double buffering virtual pages. 'ErrorValue" - is set according to the success or failure of this command. - - Other variables set are: - - _Page1_Offs Offset of second virtual page - _NonVisual_Offs Offset of first non visible video ram byte - _DoubleBufferActive Flag - _PageAddrTable Table of Double buffering pages start offsets - _ScrnLogicalHeight Logical height of the double buffering pages - _MaxScrollY Max vertical start address of physical screen - within the virtual screen - - WARNING: If you use one of the high resolution modes (376x564 as an - extreme example) you may not have enough video ram for split screen - and double buffering options since VGA video RAM is restricted to - 64K. - - See Also: - What is double buffering ? - - x_hide_splitscreen - ------------------ - - C Prototype: extern void x_hide_splitscreen(void); - - - This function hides an existing split screen by setting its starting - scan line to the last physical screen scan line. - "ScreenPhysicalHeight" is adjusted but the "SplitScreenScanLine" is not - altered as it is required for restoring the split screen at a later stage. - - WARNING: Only to be used if SplitScrnLine has been previously called - Disabled for mode 5-11 (320x400-376x564). The memory for - the initial split screen is reserved and the size limitations - of these modes means any change in the split screen scan line - will encroach on the split screen ram - Update: Now disabled for these modes - - See Also: - - What is a split screen ? - - x_show_splitscreen - ------------------ - - C Prototype: extern void x_show_splitscreen(void); - - Restores split screen start scan line to the initial split screen - starting scan line as set by "SplitScrnScanLine". - "ScreenPhysicalHeight" is adjusted. - - WARNING: Only to be used if SplitScrnLine has been previously called - Disabled for mode 4-10 (320x400-376x564). The memory for - the initial split screen is reserved and the size limitations - of these modes means any change in the split screen scan line - will encroach on the split screen ram - - - x_adjust_splitscreen - -------------------- - - C Prototype: extern void x_adjust_splitscreen(WORD line); - - line - The scan line at which the split screen is to start. - - Sets the split screen start scan line to a new scan line. Valid scan lines - are between the initial split screen starting scan line and the last - physical screen scan line. "ScreenPhysicalHeight" is also adjusted. - - WARNING: Only to be used if SplitScrnLine has been previously called - Disabled for mode 4-10 (320x400-376x564). The memory for - the initial split screen is reserved and the size limitations - of these modes means any change in the split screen scan line - will encroach on the split screen ram - - x_set_start_addr - ---------------- - - C Prototype: extern void x_set_start_addr(WORD X,WORD Y); - - X,Y - coordinates of top left corner of physical screen within current - virtual screen. - - Set Mode X non split screen physical start address within current virtual - page. - - X must not exceed (Logical screen width - Physical screen width) - ie "MaxScrollX" and Y must not exceed (Logical screen height - - Physical screen height) ie "MaxScrollY" - - x_page_flip - ----------- - - C Prototype: extern void x_page_flip(WORD X,WORD Y); - - X,Y - coordinates of top left corner of physical screen within the - the hidden virtual screen if double buffering is active, or - the current virtual screen otherwise. - - Sets the physical screen start address within currently hidden virtual - page and then flips pages. If double buffering is not active then this - function is functionally equivalent to "x_set_start_addr". - - X must not exceed (Logical screen width - Physical screen width) - ie "MaxScrollX" and Y must not exceed (Logical screen height - - Physical screen height) ie "MaxScrollY" - - x_text_mode - ----------- - - C Prototype: extern void x_text_mode(void); - - Disables graphics mode. - - x_set_cliprect - -------------- - - C Prototype: extern void x_set_cliprect(WORD left,WORD top,WORD right, - WORD bottom); - - Defines the clipping rectangle for clipping versions of planar and video - bitmap puts. - - NOTE: Compiled bitmaps cannot be clipped. - - --------------------------------------------------------------------------- -MODULE XPOINT --------------------------------------------------------------------------- - - Point functions all MODE X 256 Color resolutions - - ASM SOURCES - - xpoint.asm xpoint.inc xlib.inc model.inc - - C HEADER FILE - - xpoint.h - - EXPORTED FUNCTIONS - - x_put_pix - --------- - - C Prototype: extern void x_put_pix(WORD X,WORD Y,WORD PageOffset, - WORD Color); - - Draw a point of specified colour at coordinates X,Y - within the virtual page starting at offset PageOffset. - - x_get_pix - --------- - - C Prototype: extern WORD x_get_pix(WORD X, WORD Y, WORD PageBase); - - Read a point of at coordinates X,Y within the virtual page starting - at offset PageOffset. - - --------------------------------------------------------------------------- -MODULE XRECT --------------------------------------------------------------------------- - - Screen rectangle display and manipulation functions - - ASM SOURCES - - xrect.asm xrect.inc xlib.inc model.inc - - C HEADER FILE - - xrect.h - - - EXPORTED FUNCTIONS - - x_rect_pattern - -------------- - - C Prototype: extern void x_rect_pattern(WORD StartX, WORD StartY, - WORD EndX, WORD EndY, - WORD PageBase,BYTE far *Pattern); - - StartX,StartY - Coordinates of upper left hand corner of rectangle - EndX,EndY - Coordinates of lower right hand corner of rectangle - PageBase - Offset of virtual screen - *Pattern - Pointer to the user defined pattern (16 bytes) - - - Mode X rectangle 4x4 pattern fill routine. - - Upper left corner of pattern is always aligned to a multiple-of-4 - row and column. Works on all VGAs. Uses approach of copying the - pattern to off-screen display memory, then loading the latches with - the pattern for each scan line and filling each scan line four - pixels at a time. Fills up to but not including the column at EndX - and the row at EndY. No clipping is performed. - - Based on code originally published in DDJ Mag by M. Abrash - - Warning the VGA memory locations PATTERN_BUFFER (A000:FFFc) to - A000:FFFF are reserved for the pattern buffer - - - See Also: - Doctor Dobbs Journal references. - - - x_rect_pattern_clipped - ---------------------- - - As above but clipped. - - x_rect_fill - ----------- - - C Prototype: extern void x_rect_fill(WORD StartX,WORD StartY, - WORD EndX,WORD EndY, - WORD PageBase,WORD color); - - StartX,StartY - Coordinates of upper left hand corner of rectangle - EndX,EndY - Coordinates of lower right hand corner of rectangle - PageBase - Offset of virtual screen - Color -color to use for fill - - Mode X rectangle solid color fill routine. - Based on code originally published in DDJ Mag by M. Abrash - - See Also: - Doctor Dobbs Journal references. - - x_rect_fill_clipped - ------------------- - - as above but clipped. - - - x_cp_vid_rect - ------------- - - C Prototype: extern void x_cp_vid_rect(WORD SourceStartX,WORD SourceStartY, - WORD SourceEndX,WORD SourceEndY, - WORD DestStartX,WORD DestStartY, - WORD SourcePageBase,WORD DestPageBase, - WORD SourceBitmapWidth,WORD DestBitmapWidth); - - StartX,StartY- Coordinates of upper left hand corner of source rectangle - EndX,EndY - Coordinates of lower right hand corner of source rectangle - DestStartX,DestStartY - Coordinates of rectangle destination - SourcePageBase - source rectangle page offset - DestPageBase - destination rectangles page offset - SourceBitmapWidth - width of bitmap within the source virtual screen - containing the source rectangle - DestBitmapWidth - width of bitmap within the dest. virtual screen - containing the destination rectangle - - Mode X display memory to display memory copy - routine. Left edge of source rectangle modulo 4 must equal left edge - of destination rectangle modulo 4. Works on all VGAs. Uses approach - of reading 4 pixels at a time from the source into the latches, then - writing the latches to the destination. Copies up to but not - including the column at SrcEndX and the row at SrcEndY. No - clipping is performed. Results are not guaranteed if the source and - destination overlap. - - - Based on code originally published in DDJ Mag by M. Abrash - - See Also: - Doctor Dobbs Journal references. - - x_shift_rect - ------------ - - C Prototype: - extern void x_shift_rect (WORD SrcLeft, WORD SrcTop, - WORD SrcRight, WORD SrcBottom, - WORD DestLeft, WORD DestTop, WORD ScreenOffs); - - SrcLeft, SrcTop - Coordinates of upper left hand corner of rectangle - SrcRight, SrcBottom - Coordinates of lower right hand corner of rectangle - DestLeft, DestTop - Coordinates of upper left corner of destination - ScreenOffs - Offset of virtual screen - - This function copies a rectangle of VRAM onto another area of VRAM, - even if the destination overlaps with the source. It is designed - for scrolling text up and down, and for moving large areas of screens - around in tiling systems. It rounds all horizontal coordinates to - the nearest byte (4-column chunk) for the sake of speed. This means - that it can NOT perform smooth horizontal scrolling. For that, - either scroll the whole screen (minus the split screen), or copy - smaller areas through system memory using the functions in the - XPBITMAP module. - - SrcRight is rounded up, and the left edges are rounded down, to - ensure that the pixels pointed to by the arguments are inside the - the rectangle. That is, SrcRight is treated as (SrcRight+3) >> 2, - and SrcLeft as SrcLeft >> 2. - - The width of the rectangle in bytes (width in pixels / 4) - cannot exceed 255. - ---------------------------------------------------------------------------- -MODULE XPAL ---------------------------------------------------------------------------- - - Palette functions for VGA 256 color modes. - - All the functions in this module operate on two variations of the - pallete buffer, the raw and annotated buffers. - - All those functions ending in "raw" operate on the following palette - structure: - - BYTE:r0,g0,b0,r1,g1,b1,...rn,gn,bn - - No reference to the starting colour index or number of colours stored - is contained in the structure. - - All those functions ending in "struc" operate on the following palette - structure: - - BYTE:c,BYTE:n,BYTE:r0,g0,b0,r1,g1,b1,...rn,gn,bn - - where c is the starting colour and n is the number of colours stored - - - WARNING: There is no validity checking in these functions. The onus is - on the user to supply valid parameters to the functions. - - - ASM SOURCES - - xpal.asm xpal.inc xlib.inc model.inc - - C HEADER FILE: - - xpal.h - - EXPORTED FUNCTIONS - - x_get_pal_raw - ------------- - - C Prototype: extern void x_get_pal_raw(BYTE far * pal,WORD num_colrs, - WORD start_index); - - Read DAC palette into raw buffer with interrupts disabled - ie BYTE r1,g1,b1,r1,g2,b2...rn,gn,bn - - WARNING: Memory for the palette buffers must all be pre-allocated. - - x_get_pal_struc - --------------- - - C Prototype: extern void x_get_pal_struc(BYTE far * pal,WORD num_colrs, - WORD start_index); - - Read DAC palette into annotated type buffer with interrupts disabled - ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn - - WARNING: memory for the palette buffers must all be pre-allocated - - x_put_pal_raw - ------------- - - C Prototype: extern void x_put_pal_raw(BYTE far * pal,WORD num_colrs, - WORD start_index); - - Write DAC palette from raw buffer with interrupts disabled - ie BYTE r1,g1,b1,r1,g2,b2...rn,gn,bn - - x_put_pal_struc - -------------- - - C Prototype: extern void x_put_pal_struc(BYTE far * pal); - - Write DAC palette from annotated type buffer with interrupts disabled - ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn - - x_set_rgb - --------- - - C Prototype: extern x_set_rgb(BYTE color,BYTE red_c,BYTE green_c, - BYTE blue_c); - - Set the RGB components of a vga color - - x_rot_pal_struc - --------------- - - C Prototype: extern void x_rot_pal_struc(BYTE far * pal,WORD direction); - - Rotate annotated palette buffer entries. Direction 0 = backward, - 1 = forward. - - x_rot_pal_raw - ------------- - - C Prototype: extern x_rot_pal_raw(BYTE far * pal,WORD direction, - WORD num_colrs); - - Rotate a raw palette buffer. Direction 0 = backward, - 1 = forward. - - x_put_contrast_pal_struc - ------------------------ - - C Prototype: extern void x_put_contrast_pal_struc(BYTE far * pal, - BYTE intensity); - - Write DAC palette from annotated type buffer with specified intensity - adjustment (ie palette entries are decremented where possible by - "intensity" units). - - Designed for fading in or out a palette without using an intermediate - working palette buffer ! (Slow but memory efficient ... OK for small - pal strucs} - - - x_transpose_pal_struc - --------------------- - - C Prototype: extern void x_transpose_pal_struc(BYTE far * pal, - WORD StartColor); - - Write DAC palette from annotated type buffer with interrupts disabled - starting at a new palette index. - - - x_cpcontrast_pal_struc - ---------------------- - - C Prototype: extern WORD x_cpcontrast_pal_struc(BYTE far *src_pal, - BYTE far *dest_pal,BYTE Intensity); - - Copy one annotated palette buffer to another making the intensity - adjustment. Used in fading in and out fast and smoothly. - ---------------------------------------------------------------------------- -MODULE XLINE ---------------------------------------------------------------------------- - - Line Drawing functions. - - ASM SOURCES - - xline.asm xline.inc xlib.inc model.inc - - C HEADER FILE - - xline.h - - EXPORTED FUNCTIONS - - x_line - ------ - - C Prototype: extern void x_line(WORD x0,WORD y0,WORD x1,WORD y1, - WORD color,WORD PageBase); - - Draw a line with the specified end points in the page starting at - offset "PageBase". - - No Clipping is performed. - ---------------------------------------------------------------------------- -MODULE XTEXT ---------------------------------------------------------------------------- - - ASM SOURCES - - xtext.asm xtext.inc xlib.inc model.inc - - C HEADER FILE - - xtext.h - - MACROS - - FONT_8x8 0 - FONT_8x15 1 - FONT_USER 2 - - EXPORTED VARIABLES - - NOTE: All variables are read only. I you modify them the results may - be unpredictable. - - CharHeight - BYTE - Height of current inbuilt character set - - CharWidth - BYTE - Width of current inbuilt character set - - FirstChar - BYTE - First character of current inbuilt character set - - UserCharHeight - BYTE - Height of current user character set - - UserCharWidth - BYTE - Width of current user character set - - UserFirstCh - BYTE - First character of current user character set - - - EXPORTED FUNCTIONS - - x_text_init - ----------- - - C Prototype: extern WORD x_text_init(void); - - Initializes the Mode X text driver and sets the default font (VGA ROM 8x8) - - x_set_font - ---------- - - C Prototype: extern void x_set_font(WORD FontId); - - Select the working font where 0 = VGA ROM 8x8, 1 = VGA ROM 8x14 - 2 = User defined bitmapped font. - - WARNING: A user font must be registered before setting FontID 2 - - See Also: - - Defines for this module - - x_register_userfont - ------------------- - - C Prototype: extern void x_register_userfont(char far *UserFontPtr); - - - Register a user font for later selection. Only one user font can be - registered at any given time. Registering a user font deregisters the - previous user font. User fonts may be at most 8 pixels wide. - - USER FONT STRUCTURE - - Word: ascii code of first char in font - Byte: Height of chars in font - Byte: Width of chars in font - n*h*Byte: the font data where n = number of chars and h = height - of chars - - WARNING: The onus is on the program to ensure that all characters - drawn whilst this font is active, are within the range of - characters defined. - - x_put_char - ---------- - - C Prototype: extern void x_put_char(char ch,WORD X,WORD Y,WORD PgOffs, - WORD Color); - - Draw a text character at the specified location with the specified - color. - - ch - char to draw - x,y - screen coords at which to draw ch - ScrnOffs - Starting offset of page on whih to draw - Color - Color of the text - - WARNING: InitTextDriver must be called before using this function - - - **** NOTE **** - - The file "xprintf.c" implements a printf style formatted output function - - x_printf - -------- - - C Prototype: void x_printf(int x,int y,unsigned ScrnOffs,int color, - char *ln,...); - - x,y - screen coords at which to draw ch - ScrnOffs - Starting offset of page on whih to draw - Color - Color of the text - - Parameters beyond Color conform to the standard printf parameters. - - x_bgprintf - ---------- - - C Prototype: void x_bgprintf(int x,int y,unsigned ScrnOffs,int fgcolor, - int bgcolor, char *ln,...); - - x,y - screen coords at which to draw ch - ScrnOffs - Starting offset of page on whih to draw - fgcolor - Color of the text foreground - bgcolor - Color of the text background - - Parameters beyond bgolor conform to the standard printf parameters. - - - x_get_char_width - ---------------- - - C Prototype: unsigned int x_get_char_width(char ch) - - ch - character to get width of - --------------------------------------------------------------------------- -MODULE XPBITMAP --------------------------------------------------------------------------- - - This module implements a set of functions to operate on planar bitmaps. - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - These functions provide the fastest possible bitmap blts from system ram to - to video and further, the single bitmap is applicable to all pixel - allignments. The masked functions do not need separate masks since all non - zero pixels are considered to be masking pixels, hence if a pixel is 0 the - corresponding screen destination pixel is left unchanged. - - - ASM SOURCES - - xpbitmap.asm xpbitmap.inc xlib.inc model.inc - - C HEADER FILE - - xpbitmap.h - - EXPORT FUNCTIONS - - x_put_masked_pbm - ---------------- - - C Prototype: extern void x_put_masked_pbm(WORD X,WORD Y,WORD ScrnOffs, - BYTE far * Bitmap); - - Mask write a planar bitmap from system ram to video ram. All zero source - bitmap bytes indicate destination byte to be left unchanged. - - Source Bitmap structure: - - Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., - Bitmap data (plane 2)..,Bitmap data (plane 3).. - - NOTE: width is in bytes ie lots of 4 pixels - - LIMITATIONS: No clipping is supported - Only supports bitmaps with widths which are a multiple of - 4 pixels - - See Also: XBMTOOLS module for linear <-> planar bitmap conversion - functions. - - x_put_pbm - --------- - - C Prototype: extern void x_put_pbm(WORD X, WORD Y, WORD ScrnOffs, - BYTE far * Bitmap); - - Write a planar bitmap from system ram to video ram. - - Source Bitmap structure: - - Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., - Bitmap data (plane 2)..,Bitmap data (plane 3).. - - NOTE: width is in bytes ie lots of 4 pixels - - LIMITATIONS: No clipping is supported - Only supports bitmaps with widths which are a multiple of - 4 pixels - - - See Also: XBMTOOLS module for linear <-> planar bitmap conversion - functions. - - x_get_pbm - --------- - - C Prototype: extern void x_get_pbm(WORD X, WORD Y,BYTE Bw,BYTE Bh, - WORD ScrnOffs, BYTE far * Bitmap); - - Read a planar bitmap to system ram from video ram. - - Source Bitmap structure: - - Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., - Bitmap data (plane 2)..,Bitmap data (plane 3).. - - NOTE: width is in bytes ie lots of 4 pixels - - LIMITATIONS: No clipping is supported - Only supports bitmaps with widths which are a multiple of - 4 pixels - - - See Also: XBMTOOLS module for linear <-> planar bitmap conversion - functions. - --------------------------------------------------------------------------- -MODULE XPBMCLIP --------------------------------------------------------------------------- - - This module implements a similar set of functions to operate on planar - bitmaps as "XPBITMAP" but incorporates clipping to a user defined - clipping rectangle (which is set by "x_set_cliprect" in module xmain). - - The planar bitmap format is identical to the above module - - There are three variations of the functions in XPBITMAP in this module - identified by the three function name extensions: _clipx, _clipy _clipxy. - Because speed is critical in games programming you do not want to be - checking for clipping if not necessary thus for sprites that move only - horizontally you would use the _clipx version of the put function, - for sprites that move vertically you would use the _clipy version and for - sprites that move both directions you would use the clipxy version. - Keep in mind also that the clipping components of these functions assume - that the clipping rectangle is equal to or larger than the size of the - bitmap ie. if a bitmap is top clipped, it is assumed that the bitmap's - bottom is not also clipped. Similarly with horizontal clipping. - - Note: performance in decreasing order is as follows. - _clipy,_clipx,_clipxy with masked puts being slower than unmasked - puts - - Horizontal clipping is performed to byte boundaries (4 pixels) rather than - pixels. This allows for the fastest implementation of the functions. It is - not such a handicap because for one, your screen width a multiple of 4 - pixels wide and for most purposes it is the screen edges that form the - clipping rectangle. - - Following is an example of setting a clipping rectangle to the logical - screen edges: - - x_set_cliprect(0,0,ScrnLogicalByteWidth,ScrnLogicalHeight) - - NOTE: the functions now return a value; - 1 if clipped image is fully clipped (ie no portion of it - appears on the screen) otherwise it returns 0 - - - ASM SOURCES - - xpbmclip.asm xpbmclip.inc xlib.inc model.inc - - C HEADER FILE - - xpbmclip.h - - EXPORT FUNCTIONS - - x_put_pbm_clipx - --------------- - x_put_pbm_clipy - --------------- - x_put_pbm_clipxy - ---------------- - x_put_masked_pbm_clipx - ---------------------- - x_put_masked_pbm_clipy - ---------------------- - x_put_masked_pbm_clipxy - ----------------------- - - For a detailed description of parameters etc. see equivalent functions - in module "XPBITMAP". - - --------------------------------------------------------------------------- -MODULE XCBITMAP --------------------------------------------------------------------------- - - XCBITMAP: - The Care and Feeding of Compiled Masked Blits - by Matthew MacKenzie - -The XCBITMAP module of the Xlib library is made up of the files -XCBITMAP.ASM, XCBITMAP.INC, and XCBITMAP.H. - -The XCBITMAP module is small, containing only three procedures: - o x_compile_bitmap compiles your bitmap into native code which writes - to the VGA screen in an X mode. - o x_put_cbitmap converts X and Y coordinates into a location on the - screen, sets up the necessary VGA registers, and executes the compiled - bitmap as a subroutine. - o x_sizeof_cbitmap takes a planar bitmap and returns an integer equal to - the size of the compiled bitmap which the planar bitmap would produce. - It is essentially a lobotomized version of x_compile_bitmap, with all - the code generation replaced with a size counter. - - x_compile_bitmap scans through a source bitmap and generates 8086 -instructions to plot every nonzero pixel. It is designed to be used -before the action begins rather than on-the-fly. The compiled bitmap -contains no branches, and no reference to the zero (transparent) pixels. -Where two pixels are exactly four columns apart they are plotted with a -single 16-bit store, and the VGA MAP_MASK register will be set at most -four times. As a result your bitmap may run several times faster than a -traditional memory-to-VGA masked blit routine. - There is no way to perform clipping on these bitmaps, or to plot a -pixel of color zero. - x_compile_bitmap works with bitmaps in the standard Xlib planar bitmap -format. On a time scale of 60 frames per second, it is actually relatively -slow. Since a compiled bitmap is relocatable you may just want to have it -saved to disk, and not include the source bitmap in your program at all. - The source bitmap format is an array of bytes, a little like this: - -char eye[] ={4, 7, /* four byte columns across, seven rows tall */ - 0, 0, 0, 0, 9, 1, 1, 1, 9, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 9, 9, 1, 1, 1, 4, 4, 9, 9, 0, 0, 0, 0, 0, - 0, 9, 9, 1, 2, 0, 0, 4, 4, 1, 9, 9, 0, 0, 0, 0, - 9, 9, 9, 1, 0, 0, 0, 0, 1, 1, 9, 9, 9, 0, 0, 0, - 0, 9, 9, 1, 2, 0, 0, 2, 1, 1, 9, 9, 0, 0, 0, 0, - 0, 0, 9, 9, 1, 1, 1, 1, 1, 9, 9, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 9, 1, 1, 1, 9, 0, 0, 0, 0, 0, 0, 0}; - - This is actually a linear bitmap, which is the wrong format for -compilation, but is easier on human eyes. Use the module XBMTOOLS to -convert linear bitmaps into planar bitmaps, and vice-versa. - To compile this image for a mode 360 pixels (90 byte columns) across: - -char planar_eye[4*7 + 2]; -char far * EyeSize; - -(void) x_bm_to_pbm((char far *) eye, (char far *) planar_eye); -EyeSize = x_sizeof_cbitmap((far char *) planar_eye); -CompiledEye = farmalloc(EyeSize); -(void) x_compile_bitmap(90, (far char *) planar_eye, CompiledEye); - - Notice that both buffers must exist beforehand. Since x_compile_bitmap -returns the size of the compiled code, in bytes, you can reallocate the -bitmap immediately to the right size if using x_sizeof_xbitmap seems -inconvenient (reallocation may even be faster, though using the function is -cleaner). The pointers are 32-bit because compiled bitmaps take so much -space: they are at one end of the speed-versus-memory spectrum. A good -rule of thumb is to allocate (3.5 x buffer-height x buffer-width) + 25 -bytes (rounding up ;-), then pare your bitmap down when you find out how -much space you've actually used. - Since the compiled bitmap has to fit within one segment of memory, it -cannot contain more than about 19,000 pixels. This will not be a -limitation for most sane programmers. If you are not a sane programmer try -splitting your huge, unwieldy image up into smaller parts -- you can use -the same gigantic bitmap if you divide it into horizontal slices for -compilation. For that matter, dividing the source up that way will let -you use a source bitmap large than 64K, which is an even sicker idea... - Back to business. A bitmap is compiled for only one width of screen. -If you are using a logical screen larger than your physical screen, call -the bitmap compiler with the logical width -- the important thing is the -number of bytes per line. Notice that you do not have to be in a graphics -mode to use this routine. This allows you to develop and compile bitmaps -separately, with whatever utility programs you might cook up. - - The final function is x_put_cbitmap. To plot our eye at (99,4), on -the page which starts at location 0: -x_put_cbitmap(99, 4, 0, CompiledEye); - This function depends on the global variable ScrnLogicalByteWidth from -the module XMAIN, which should be the same number as the column parameter -you used to compile your bitmap. - The XCBITMAP module supports memory-to-VGA blits only. Xlib also -includes non-masking routines which can quickly save and restore the -background screen behind your bitmap, using fast string operations. - - This module is part of the Xlib package, and is in the public domain. -If you write something which uses it, though, please send me a copy as a -courtesy -- if for no other reason so I can tilt my chair back and reflect -that it may have been worth the trouble after all. - -The included program DEMO2.C demonstrates the performance difference -between planar bitmap masked blits and compiled bitmap blits. - --------------------------------------------------------------------------- -MODULE XCOMPPBM --------------------------------------------------------------------------- - -Identical to XCBITMAP except that the source bitmaps are the PBM form -rather than LBM. - -FUNCTIONS - -x_compile_pbm -------------- -x_sizeof_cpbm -------------- - -See XCBITMAP module - --------------------------------------------------------------------------- -MODULE XVBITMAP --------------------------------------------------------------------------- - -The XVBITMAP module implements yet another type of bitmap to complement -planar and compiled bitmaps, VRAM based bitmaps. If a 4 cylinder car is -analagous to planar bitmaps, that is thrifty on memory consumption but low -performance and and a V8 is analagous to Compiled bitmaps, memory guzzlers -that really fly, then VRAM based bitmaps are the 6 cylinder modest performers -with acceptable memory consumption. - -To summarise their selling points, VBM's are moderately fast with fair memory -consumption, and unlike compiled bitmaps, can be clipped. The disadvantages -are that they are limited by the amount of free video ram and have a complex -structure. - -The VRAM bitmap format is rather complex consisting of components stored in -video ram and components in system ram working together. This complexity -necessitates the existence of a creation function "x_make_vbm" which takes -an input linear bitmap and generates the equivalent VBM (VRAM Bit Map). - -VBM structure: - - WORD 0 Size Total size of this VBM structure in bytes - WORD 1 ImageWidth Width in bytes of the image (for all alignments) - WORD 2 ImageHeight Height in scan lines of the image - - WORD 3 Alignment 0 ImagePtr Offset in VidRAM of this aligned image - +--WORD 4 MaskPtr Offset (within this structure's DS) of - | . alignment masks - | . - | . - | WORD 9 Alignment 3 ImagePtr Offset in VidRAM of this aligned image - +|--WORD 10 MaskPtr Offset (within this structure's DS) of - || alignment masks - || - |+->BYTE 21 (WORD 11) -------+-- Image masks for alignment 0 - | . | - | . | - | BYTE 21 + ImageWidth*ImageHeight -----+ - | - | . - | . (similaly for alignments 1 - 2 ) - | . - | - +-->BYTE 21 + 3*ImageWidth*ImageHeight + 1-+-- Image masks for alignment 3 - . | - . | - BYTE 21 + 4*(ImageWidth*ImageHeight) --+ - - . - . - << Similarly for alignments 2 and 3 >> - . - . - BYTE 21 + 4*(ImageWidth*ImageHeight) - ------------- - - (And dont forget the corresponding data in video ram) - -You can see for yourself the complexity of this bitmap format. The image -is stored in video ram in its 4 different alignments with pointers to these -alignments in the VBM. Similarly there are 4 alignments of the corresponding -masks within the VBM itself (towards the end). The mask bytes contain the -plane settings for the corresponding video bytes so that one memory move can -move up to 4 pixels at a time (depending on the mask settings) using the -VGA's latches, theoretically giving you a 4x speed improvement over -conventional blits like the ones implemented in "XPBITMAP". In actual fact -its anywhere between 2 and 3 due to incurred overheads. - -These bitmaps are more difficult to store in files than PBM'S and CBM's but -still posible with a bit of work, so do not dismiss these as too difficult -to use. Consider all the bitmap formats carefully before deciding on which -to use. There may even be situations that a careful application of all three -types would be most effective ie. compiled bitmaps for Background tiles and -the main game character (which never need clipping), VRAM based bitmaps for -the most frequently occuring (oponent, alien etc) characters which get -clipped as they come into and leave your current location and planar bitmaps -for smaller or less frequently encountered characters. - -ASM SOURCES - - xvbitmap.asm xvbitmap.inc xlib.inc model.inc - xmakevbm.c - Additional C module implementing creation function - - C HEADER FILE - - xvbitmap.h - - EXPORTED FUNCTIONS - - x_make_vbm - ---------- - - C Prototype: extern char far * x_make_vbm(char far *lbm, WORD *VramStart); - - Create the VBM from the given linear bitmap and place the image alignments - in video ram starting at the offset in the variable pointed to by - "VramStart". "VramStart" is then updated to point to the next free VRAM byte - (just after the last byte of the image alignments). Usually you will point - "VramStart" to "NonVisual_Offs". - - lbm Pointer to the input linear bitmap - VramStart Pointer to variable containing Offset of first free VRAM byte - - x_put_masked_vbm - ---------------- - - C Prototype: extern int x_put_masked_vbm(int X, int Y, WORD ScrnOffs, - BYTE far * VBitmap); - - Draw a VRAM based bitmap at (X,Y) relative to the screen with starting - offset "ScrnOffs". - - Returns 1 if clipped image is fully clipped (ie no portion of it - appears on the screen) otherwise it returns 0 - - x_put_masked_vbm_clipx - ---------------------- - x_put_masked_vbm_clipy - ---------------------- - x_put_masked_vbm_clipxy - ----------------------- - - Clipping versions of "x_put_masked_vbm". - - See XPBMCLIP for more details on the type of clipping used as it is - identical to XVBITMAP. - --------------------------------------------------------------------------- -MODULE XMOUSE --------------------------------------------------------------------------- -The XMOUSE module implements very basic mouse handling functions. The way -in which it operates is by installing an event handler function during -initialization which subsequently intercepts and processes mouse events and -automatically updates status variables such as mouse position and button -pressed status. It does not support the full functionality of: - - SPLIT SCREENS - SCROLLED WINDOWS - VIRTUAL WINDOWS - -This was done to primarily prevent unecessary impedences to performance, -since the mouse handler function has the potential to degrade performance. -It also saves me alot of coding which I was too lazy to do. - -Programs communicate with the mouse driver as with other devices, through -an interrupt vector namely 33h. On generating an interrupt, the mouse driver -expects a function number in AX and possibly other parameters in other -registers and returns information via the registers. A brief description -of the mouse functions follows: - - -------------------------------------- - - MS Mouse Driver Functions - - Mouse Initialization 0 - Show Cursor 1 - Hide Cursor 2 - Get Mouse Position & Button Status 3 - Set Mouse Cursor Position 4 - Get Button Press Information 5 - Get Button Release Information 6 - Set Min/Max Horizontal Position 7 - Set Min/Max Vertical Position 8 - Define Graphics Cursor Block 9 - Define Text Cursor 10 - Read Mouse Motion Counters 11 - Define Event Handler 12 - Light Pen Emulation Mode ON 13 - Light Pen Emulation Mode OFF 14 - Set Mouse Mickey/Pixel Ratio 15 - Conditional Hide Cursor 16 - Set Double-Speed Threshold 19 - -------------------------------------- - -In practice only afew of these functions are used and even fewer when the -mouse status is monitored by an event handler function such as is used in -this module. - -The most important thing to note when using the mouse module is that the -mouse event handler must be removed before exiting the program. It is a good -idea to have an exit function (see the C "atexit" function) and include the -line "x_mouse_remove();" along with any other pre-exit cleanup code. - - - ASM SOURCES - - xmouse.asm xlib.inc model.inc - - C HEADER FILE - - xmouse.h - - EXPORTED VARIABLES - - MouseInstalled - WORD - Indicates whether mouse handler installed - MouseHidden - WORD - Indicates whether mouse cursor is hidden - MouseButtonStatus - WORD - Holds the mouse button status - MouseX - WORD - Current X position of mouse cursor - MouseY - WORD - Current Y position of mouse cursor - MouseFrozen - WORD - Disallows position updates if TRUE - MouseColor - BYTE - The mouse cursors colour - - EXPORTED FUNCTIONS - - x_mouse_init - ------------ - - C Prototype: int x_mouse_init() - - Initialize the mouse driver functions and install the mouse event handler - function. This is the first function you must call before using any of the - mouse functions. This mouse code uses the fastest possible techniques to - save and restore mouse backgrounds and to draw the mouse cursor. - - WARNING: This function uses and updates "NonVisual_Offset" to allocate - video ram for the saved mouse background. - - LIMITATIONS: No clipping is supported horizontally for the mouse cursor - No validity checking is performed for NonVisual_Offs - - **WARNING** You must Hide or at least Freeze the mouse cursor while drawing - using any of the other XLIB modules since the mouse handler may - modify vga register settings at any time. VGA register settings - are not preserved which will result in unpredictable drawing - behavior. If you know the drawing will occur away from the - mouse cursor set MouseFrozen to TRUE (1), do your drawing - then set it to FALSE (0). Alternatively call "x_hide_mouse", - perform your drawing and then call "x_show_mouse". Another - alternative is to disable interrupts while drawing but usually - drawing takes up alot of time and having interrupts disabled - for too long is not a good idea. - - x_define_mouse_cursor - --------------------- - - C Prototype: - void x_define_mouse_cursor(char far *MouseDef, unsigned char MouseColor) - - MouseDef - a pointer to 14 characters containing a bitmask for all the - cursor's rows. - MouseColor - The colour to use when drawing the mouse cursor. - - Define a mouse cursor shape for use in subsequent cursor redraws. XMouse - has a hardwired mouse cursor size of 8 pixels across by 14 pixels down. - - WARNING: This function assumes MouseDef points to 14 bytes. - - Note: Bit order is in reverse. ie bit 7 represents pixel 0 .. - bit 0 represents pixel 7 in each "MouseDef" byte. - - x_show_mouse - ------------ - - C Prototype: void x_show_mouse() - - Makes the cursor visible if it was previously hidden. - See Also: "x_hide_mouse". - - x_hide_mouse - ------------ - - C Prototype: void x_hide_mouse() - - Makes the cursor hidden if it was previously visible. - See Also: "x_show_mouse". - - x_mouse_remove - -------------- - - C Prototype: void x_mouse_remove() - - Stop mouse event handling and remove the mouse handler. - - NOTE: This function MUST be called before quitting the program if - a mouse handler has been installed - - x_position_mouse - ---------------- - - C Prototype void x_position_mouse(int x, int y) - - Positions the mouse cursor at the specified location - - x_mouse_window - ------------ - - C Prototype: void x_mouse_window(int x0, int y0, int x1, int y1) - - Defines a mouse window. - - x_update_mouse - -------------- - - C Prototype: void x_update_mouse() - - Forces the mouse position to be updated and cursor to be redrawn. - Note: this function is useful when you have set "MouseFrozen" to true. - Allows the cursor position to be updated manually rather than - automatically by the installed handler. - - --------------------------------------------------------------------------- -MODULE XBMTOOLS --------------------------------------------------------------------------- - - This module implements a set of functions to convert between planar - bitmaps and linear bitmaps. - - PLANAR BITMAPS - - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - as used by x_put_pbm, x_get_pbm, x_put_masked_pbm. - - LINEAR BITMAPS - - Linear bitmaps have the following structure: - - BYTE 0 The bitmap width in pixels range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n The width*height bytes of the bitmap - - ASM SOURCES - - xbmtools.asm xpbmtools.inc model.inc - - C HEADER FILE - - xbmtools.h - - MACROS - - BM_WIDTH_ERROR - - LBMHeight(lbitmap) - Height of linear bitmap "lbitmap" - LBMWidth(lbitmap) - Width of linear bitmap "lbitmap" - PBMHeight(pbitmap) - Height of planar bitmap "pbitmap" - PBMWidth(pbitmap) - Width of planar bitmap "pbitmap" - - LBMPutPix(x,y,lbitmap,color) - set pixel (x,y) colour in linear bitmap - LBMGetPix(x,y,lbitmap) - colour of pixel (x,y) in linear bitmap - - EXPORT FUNCTIONS - - x_pbm_to_bm - ------------ - C Prototype: extern int x_pbm_to_bm(char far * source_pbm, - char far * dest_bm); - - This function converts a bitmap in the planar format to the linear format - as used by x_compile_bitmap. - - WARNING: the source and destination bitmaps must be pre - allocated - - NOTE: This function can only convert planar bitmaps that are suitable. - If the source planar bitmap's width (per plane) is >= 256/4 - it cannot be converted. In this situation an error code - BM_WIDTH_ERROR. On successful conversion 0 is returned. - - x_bm_to_pbm - ------------ - C Prototype: extern int x_bm_to_pbm(char far * source_pbm, - char far * dest_bm); - - This function converts a bitmap in the linear format as used by - x_compile_bitmap to the planar formap. - - WARNING: the source and destination bitmaps must be pre - allocated - - NOTE: This function can only convert linear bitmaps that are suitable. - If the source linear bitmap's width is not a multiple of 4 - it cannot be converted. In this situation an error code - BM_WIDTH_ERROR. On successful conversion 0 is returned. - diff --git a/16/xlib/XLIBREF2.DOC b/16/xlib/XLIBREF2.DOC deleted file mode 100755 index c8aea802..00000000 --- a/16/xlib/XLIBREF2.DOC +++ /dev/null @@ -1,1097 +0,0 @@ -PART 2 of 2 ------------------------------------------------------------------------------ - - ********* XLIB - Mode X graphics library **************** - ********* **************** - ********* Written By Themie Gouthas **************** - ********* **************** - ********* egg@dstos3.dsto.gov.au **************** - ********* teg@bart.dsto.gov.au **************** - - Some of the code in this library has been contributed by : - - Matthew MacKenzie - matm@eng.umd.edu - - and others. See individual modules. - - I informally reserve all rights to the code in XLIB - Rights to contributed code is also assumed to be reserved by - the original authors. ------------------------------------------------------------------------------ -MODULE XCLIPPBM note: VERY SIMILAR to XPBMCLIP -This module implements blits of clipped planar bitmaps. Blits are -clipped to pixels, both horizontally. This makes the unmasked blit -function here slightly slower than the equivalent functions in the -XPBMCLIP module. --------------------------------------------------------------------------- - XCLIPPBM: - Blits and Pieces - by Matthew MacKenzie - -The XCLIPPBM module contains clipping versions of two of the three routines -in the XPBITMAP module: - o x_clip_pbm transfers a planar bitmap to the screen, clipping off any - part outside a bounding box. - o x_clip_masked_pbm does the same thing, but transfers only nonzero - pixels. - - The planar bitmap format is described elsewhere. Here we will look at -the clipping itself, since it is the only distinguishing feature of this -module. - The bounding box is made up of four integers, TopBound, BottomBound, -LeftBound, and RightBound. Unlike most global variables in Xlib, these are -meant to be written to. In fact, they start out uninitialized. Be sure to -set them before you try plotting any clipped bitmaps. - Note that these are not the same variables which are used in the other -clipping modules in Xlib. This is because the two systems are incompatible: -the other modules clip horizontally to columns while this one clips to -pixels. As you might have guessed, those functions and these were developed -in different hemispheres of the planet... - If it's any consolation, this does give you two independent -bounding boxes to futz with, should the mood visit you. - Bitmaps cannot go outside the perimeter of the bounding box, but they -can overlap it. If TopBound equals BottomBound, for example, a horizontal -slice of a bitmap may still be plotted. It is safe to turn the box "inside -out" to make sure nothing will be plotted -- this is the first thing each -routine checks for. - To plot a bitmap, minus its zero pixels, minus anything outside the -bounding box: - -x_clip_masked_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); - - The arguments are in the same order as those for x_put_masked_pbm in -the module XPBITMAP. The bounding box is relative to the given -ScreenOffs(et). This lets you perform page flipping without worrying about -what screen you are clipping to -- it's always the current screen. The -bitmap itself, of course, is not affected; clipping is performed on-the- -fly. Both functions return an integer which indicates whether any part -of the bitmap was inside the bounding box. If the entire bitmap was -outside, a 1 is returned; otherwise, a 0. - The third function in XPBITMAP, for which this module has no -equivalent, copies from video RAM to system RAM. The absence of such a -routine may seem at first like a disadvantage -- but this, like so many -things in this life, is an illusion. You can use the unclipped routine, -and clip the bitmap when you want to plot it back onto the screen. - - ASM SOURCES - - xclippbm.asm xclippbm.inc xlib.inc model.inc - - C HEADER FILE - - xclippbm.h - - EXPORTED VARIABLES - - TopBound - int - BottomBound - int - LeftBound - int - RightBound - int - - EXPORTED FUNCTIONS - - x_clip_pbm - ---------- - C Prototype: extern int x_clip_pbm (int X, int Y, int ScreenOffs, char - far * Bitmap); - - Copies a planar bitmap from SRAM to VRAM, with clipping. If the entire - bitmap turns out to be outside the bounding box, this function returns - a 1; otherwise it returns a 0. - - x_clip_masked_pbm - ----------------- - C Prototype: extern int x_clip_masked_pbm (int X, int Y, - int ScreenOffs, char far * Bitmap); - - Copies a planar bitmap from SRAM to VRAM, with clipping -- 0 bytes - in the bitmap are not copied. If the entire bitmap turns out to be - outside the bounding box, this function returns a 1; otherwise, - it returns a 0. - - --------------------------------------------------------------------------- -MODULE XMOUSE --------------------------------------------------------------------------- -The XMOUSE module implements very basic mouse handling functions. The way -in which it operates is by installing an event handler function during -initialization which subsequently intercepts and processes mouse events and -automatically updates status variables such as mouse position and button -pressed status. It does not support the full functionality of: - - SPLIT SCREENS - SCROLLED WINDOWS - VIRTUAL WINDOWS - -This was done to primarily prevent unecessary impedences to performance, -since the mouse handler function has the potential to degrade performance. -It also saves me alot of coding which I was too lazy to do. - -Programs communicate with the mouse driver as with other devices, through -an interrupt vector namely 33h. On generating an interrupt, the mouse driver -expects a function number in AX and possibly other parameters in other -registers and returns information via the registers. A brief description -of the mouse functions follows: - - -------------------------------------- - - MS Mouse Driver Functions - - Mouse Initialization 0 - Show Cursor 1 - Hide Cursor 2 - Get Mouse Position & Button Status 3 - Set Mouse Cursor Position 4 - Get Button Press Information 5 - Get Button Release Information 6 - Set Min/Max Horizontal Position 7 - Set Min/Max Vertical Position 8 - Define Graphics Cursor Block 9 - Define Text Cursor 10 - Read Mouse Motion Counters 11 - Define Event Handler 12 - Light Pen Emulation Mode ON 13 - Light Pen Emulation Mode OFF 14 - Set Mouse Mickey/Pixel Ratio 15 - Conditional Hide Cursor 16 - Set Double-Speed Threshold 19 - -------------------------------------- - -In practice only afew of these functions are used and even fewer when the -mouse status is monitored by an event handler function such as is used in -this module. - -The most important thing to note when using the mouse module is that the -mouse event handler must be removed before exiting the program. It is a good -idea to have an exit function (see the C "atexit" function) and include the -line "x_mouse_remove();" along with any other pre-exit cleanup code. - -See also: XDETECT for mouse detection. - - ASM SOURCES - - xmouse.asm xlib.inc model.inc - - C HEADER FILE - - xmouse.h - - EXPORTED VARIABLES - - MouseInstalled - WORD - Indicates whether mouse handler installed - MouseHidden - WORD - Indicates whether mouse cursor is hidden - MouseButtonStatus - WORD - Holds the mouse button status - MouseX - WORD - Current X position of mouse cursor - MouseY - WORD - Current Y position of mouse cursor - MouseFrozen - WORD - Disallows position updates if TRUE - MouseColor - BYTE - The mouse cursors colour - - EXPORTED FUNCTIONS - - x_mouse_init - ------------ - - C Prototype: int x_mouse_init() - - Initialize the mouse driver functions and install the mouse event handler - function. This is the first function you must call before using any of the - mouse functions. This mouse code uses the fastest possible techniques to - save and restore mouse backgrounds and to draw the mouse cursor. - - WARNING: This function uses and updates "NonVisual_Offset" to allocate - video ram for the saved mouse background. - - LIMITATIONS: No clipping is supported horizontally for the mouse cursor - No validity checking is performed for NonVisual_Offs - - **WARNING** You must Hide or at least Freeze the mouse cursor while drawing - using any of the other XLIB modules since the mouse handler may - modify vga register settings at any time. VGA register settings - are not preserved which will result in unpredictable drawing - behavior. If you know the drawing will occur away from the - mouse cursor set MouseFrozen to TRUE (1), do your drawing - then set it to FALSE (0). Alternatively call "x_hide_mouse", - perform your drawing and then call "x_show_mouse". Another - alternative is to disable interrupts while drawing but usually - drawing takes up alot of time and having interrupts disabled - for too long is not a good idea. - - x_define_mouse_cursor - --------------------- - - C Prototype: - void x_define_mouse_cursor(char far *MouseDef, unsigned char MouseColor) - - MouseDef - a pointer to 14 characters containing a bitmask for all the - cursor's rows. - MouseColor - The colour to use when drawing the mouse cursor. - - Define a mouse cursor shape for use in subsequent cursor redraws. XMouse - has a hardwired mouse cursor size of 8 pixels across by 14 pixels down. - - WARNING: This function assumes MouseDef points to 14 bytes. - - Note: Bit order is in reverse. ie bit 7 represents pixel 0 .. - bit 0 represents pixel 7 in each "MouseDef" byte. - - x_show_mouse - ------------ - - C Prototype: void x_show_mouse() - - Makes the cursor visible if it was previously hidden. - See Also: "x_hide_mouse". - - x_hide_mouse - ------------ - - C Prototype: void x_hide_mouse() - - Makes the cursor hidden if it was previously visible. - See Also: "x_show_mouse". - - x_remove_mouse - -------------- - - C Prototype: void x_remove_mouse() - - Stop mouse event handling and remove the mouse handler. - - NOTE: This function MUST be called before quitting the program if - a mouse handler has been installed - - x_position_mouse - ---------------- - - C Prototype void x_position_mouse(int x, int y) - - Positions the mouse cursor at the specified location - - x_update_mouse - -------------- - - C Prototype: void x_update_mouse() - - Forces the mouse position to be updated and cursor to be redrawn. - Note: this function is useful when you have set "MouseFrozen" to true. - Allows the cursor position to be updated manually rather than - automatically by the installed handler. - --------------------------------------------------------------------------- -MODULE XCIRCLE --------------------------------------------------------------------------- - XCIRCLE: - Wheel Have to See About That - by Matthew MacKenzie - -The XCIRCLE module contains two functions, neither of which should be -a big mystery: - o x_circle, oddly enough, draws a circle. - o x_filled_circle does too, only the circle is filled (in some - libraries this is called a disc). - - The word `circle' here refers to a round thing which is as many -pixels tall as across. It only looks like a circle in 320x240 mode -- -the original mode X -- and in 376x282 mode. - In both functions, the circle is specified by the coordinates of the -upper-left-hand corner of the smallest box which holds it, and the -diameter. Some circle functions have you specify a center point; -this system is kind of odd because a circle with an even diameter does -not have a particular pixel for a center. Every circle, on the other -hand, has a box with an upper-left corner. - No bounds are checked. A diameter of zero will draw nothing, and -a negative diameter will blow your VGA board into hundreds of thousands -of tiny little smoldering fragments. Neither function supports clipping. - The calculation of the circle is based on an algorithm described -by Michael P. Lindner in a letter to the editor on page 8 of Dr. Dobb's -Journal #169 (October 1990). The algorithm has been rearranged to -allow drawing and moving the plots in the eight octants to be performed -in one step, so that each pixel does not have to be loaded into the CPU -twice. x_filled_circle does not take advantage of this optimization -because it handles different parts of each plot at different times. - - ASM SOURCES - - xcircle.asm xcircle.inc xlib.inc model.inc - - C HEADER FILE - - xcircle.h - - EXPORTED FUNCTIONS - - x_circle - -------- - C Prototype: extern void x_circle (WORD Left, WORD Top, WORD Diameter, - WORD Color, WORD ScreenOffs); - - Draws a circle with the given upper-left-hand corner and diameter, - which are given in pixels. - - - x_filled_circle - --------------- - C Prototype: extern void x_filled_circle (WORD Left, WORD Top, - WORD Diameter, WORD Color, WORD ScreenOffs); - - Draws a filled circle with the given upper-left-hand corner and - diameter. - - --------------------------------------------------------------------------- -MODULE XDETECT --------------------------------------------------------------------------- - - This module implements a set of functions to detect the PC's hardware - configuration. - - ASM SOURCES - - xdetect.asm xdetect.inc model.inc - - C HEADER FILE - - xdetect.h - - EXPORTED MACROS - - I8086 0 - I80186 1 - I80286 2 - I80386 3 - - NoGraphics 0 - MDA 1 - CGA 2 - EGAMono 3 - EGAColor 4 - VGAMono 5 - VGAColor 6 - MCGAMono 7 - MCGAColor 8 - - BUS_MOUSE 1 - SERIAL_MOUSE 2 - INPORT_MOUSE 3 - PS2_MOUSE 4 - HP_MOUSE 5 - - - EXPORT VARIABLES - - MouseButtonCount - WORD - The number of buttons on the detected mouse - MouseVersion - WORD - Mouse driver version (High byte = Major version - Low byte = minor version) - MouseType - BYTE - The mouse type - MouseIRQ - BYTE - The IRQ number used by the mouse driver - - EXPORT FUNCTIONS - - - x_graphics_card - --------------- - C Prototype: extern int x_graphics_card(); - - This function returns the type of graphics card installed. See defines - above. - - x_processor - ----------- - C Prototype: extern int x_processor(); - - This function returns the type of processor installed. A 486 registers - as a 386. See defines above. - - x_coprocessor - ------------- - C Prototype: extern int x_coprocessor(); - - This function returns 1 of a numeric co-processor is present, 0 if not. - The type is not detected but it's mnot really necessary as the processor - type usually determines the numeric coprocessor type - - x_mousedriver - ------------- - C Prototype: extern int x_mousedriver(); - - This function returns 1 of a mouse driver is installed, 0 otherwise. - If a mouse driver is detected the mouse related variable (above) are - set accordingly. - --------------------------------------------------------------------------- -MODULE XFILEIO --------------------------------------------------------------------------- - - Handle based file I/O functions. - - See any good DOS programming reference for more information on int 21h - DOS services. - - ASM SOURCES - - xfileio.asm xfileio.inc model.inc - - C HEADER FILE - - xfileio.h - - EXPORTED MACROS - - file access modes - - F_RDONLY - F_WRONLY - F_RDWR - - seek codes - - SEEK_START - SEEK_CURR - SEEK_END - - file error value - - FILE_ERR - - EXPORT FUNCTIONS - - f_open - ------ - C Prototype: extern int f_open(char * filename, char access); - - Opens a file according to the access char: - - F_RDONLY = read only - If doesnt exist return error - F_WRONLY = write only - If doesnt exist create it otherwise clear it - F_RDWR = read/write - If doesnt exist create it - - Returns the file handle on success, FILE_ERR on failure - - - f_close - ------- - - C Prototype: extern int f_close(int handle); - - Closes the file associated with the specified handle - - Returns 0 on success, FILE_ERR on failure - - - f_read - ------ - - C Prototype: - - extern int f_read(int handle,char near * buffer, int count); - - Reads a block of count bytes from the file specified by the handle - into the near buffer - - Returns count on success, FILE_ERR on failure - - f_readfar - --------- - - C Prototype: - - extern int f_readfar(int handle,char far * buffer, int count); - - Reads a block of count bytes from the file specified by the handle - into the far buffer - - Returns count on success, FILE_ERR on failure - - - f_write - ------- - - C Prototype: extern int f_write(int handle, char near * buffer, int count); - - Writes a block of count bytes to the file specified by the handle - from the near buffer - - Returns count on success, FILE_ERR on failure - - f_writefar - ---------- - - C Prototype: extern int f_write(int handle, char far * buffer, int count); - - Writes a block of count bytes to the file specified by the handle - from the far buffer - - Returns count on success, FILE_ERR on failure - - - f_seek - ------ - - C Prototype: extern long int f_seek(int handle, long int position, - char method_code) - - Moves the file pointer according to the position and method code - - Returns file pointer position on success, FILE_ERR on failure - - - f_filelength - ------------ - - C Prototype: - - extern long int f_filelength(int handle) - - Returns the length of the file associated with the specified handle - - Returns file length on success, FILE_ERR on failure - - - f_tell - ------ - - C Prototype: - - extern long int f_tell(int handle) - - - Returns file pointer position on success, FILE_ERR on failure - --------------------------------------------------------------------------- -MODULE XRLETOOL --------------------------------------------------------------------------- - -This module implements a number of functions comprising an RLE encoding -decoding system. - -RLE stands for RUN LENGTH ENCODING. It is a quick simple data compression -scheme which is commonly used for image data compression or compression -of any data. Although not the most efficient system, it is fast, which is -why it is used in image storage systems like PCX. This implementation is -more efficient than the one used in PCX files because it uses 1 bit to -identify a Run Length byte as opposed to two in PCX files, but more on this -later. - -This set of functions can be used to implement your own compressed image -file format or for example compress game mapse for various levels etc. -The uses are limited by your imagination. - -I opted for trading off PCX RLE compatibility for the improved compression -efficiency. - -Here is how the data is un-compressed to give an idea of its structure. - - -STEP 1 read a byte from the RLE compressed source buffer. - -STEP 2 if has its high bit is set then the lower 7 bits represent the number - of times the next byte is to be repeated in the destination buffer. - if the count (lower 7 bits) is zero then - we have finished decoding goto STEP 5 - else goto STEP 4 - -STEP 3 Read a data from the source buffer and copy it directly to the - destination buffer. - goto STEP 1 - -STEP 4 Read a data byte from the source buffer and copy it to the destination - buffer the number of times specified by step 2. - goto STEP 1 - -STEP 5 Stop, decoding done. - -If the byte does not have the high bit set then the byte itself is transfered - to the destination buffer. - -Data bytes that have the high bit already set and are unique in the input - stream are represented as a Run Length of 1 (ie 81 which includes high bit) - followed by the data byte. - -If your original uncompressed data contains few consecutive bytes and most -have high bit set (ie have values > 127) then your so called -compressed data would require up to 2x the space of the uncompressed data, -so be aware that the compression ratio is extremely variable depending on the -type of data being compressed. - -Apologies for this poor attempt at a description, but you can look up -RLE in any good text. Alternatively, any text that describes the PCX file -structure in any depth should have a section on RLE compression. - - - - ASM SOURCES - - xrletool.asm xrletool.inc model.inc - - C HEADER FILE - - xrletool.h - - EXPORTED MACROS - - - EXPORT FUNCTIONS - - x_buff_RLDecode - --------------- - - Expands an RLE compresses source buffer to a destination buffer. - returns the size of the resultant uncompressed data. - - C PROTOTYPE: - - extern unsigned int x_buff_RLDecode(char far * source_buff, - char far * dest_buff); - - source_buff - The buffer to compress - dest_buff - The destination buffer - - WARNING: buffers must be pre allocated. - - - x_buff_RLEncode - --------------- - - RLE Compresses a source buffer to a destination buffer and returns - the size of the resultant compressed data. - - C PROTOTYPE: - - extern unsigned int x_buff_RLEncode(char far * source_buff, - char far * dest_buff,unsigned int count); - - source_buff - The buffer to compress - dest_buff - The destination buffer - count - The size of the source data in bytes - - WARNING: buffers must be pre allocated. - - x_buff_RLE_size - --------------- - - Returns the size the input data would compress to. - - C PROTOTYPE: - - extern unsigned int x_buff_RLE_size(char far * source_buff, - unsigned int count); - - source_buff - The uncompressed data buffer - count - The size of the source data in bytes - - - x_file_RLEncode - --------------- - - RLE Compresses a source buffer to an output file returning - the size of the resultant compressed data or 0 if it fails. - - C PROTOTYPE: - - extern unsigned int x_file_RLEncode(int handle, - char far * source_buff,unsigned int count); - - source_buff - The buffer to compress - handle - The file handler - count - The size of the source data in bytes - - x_file_RLDecode - --------------- - - Expands an RLE compresses file to a destination RAM buffer. - returns the size of the resultant uncompressed data. - - C PROTOTYPE: - - extern unsigned int x_buff_RLDecode(int handle, - char far * dest_buff); - - handle - Input file handle - dest_buff - The destination buffer - - - - --------------------------------------------------------------------------- -MODULE XPOLYGON --------------------------------------------------------------------------- - - This module implements eneral filled convex polygon and triangle - functions - - C HEADER FILE - - xpolygon.h - - TYPE DEFS - - typedef struct { - int X; - int Y; - } far VERTEX; - - - - EXPORT FUNCTIONS - - - x_triangle - ------------ - C Prototype: - - void x_triangle(int x0, int y0, int x1, int y1, int x2, int y2, - WORD color, WORD PageBase); - - This function draws a filled triangle which is clipped to the current - clipping window defined by TopClip,BottomClip,LeftClip,RightClip. - Remember: the X clipping variable are in BYTES not PIXELS so you - can only clip to 4 pixel byte boundaries. - - - x_polygon - --------- - - C Prototype: - - void x_polygon(VERTEX *vertices, int num_vertices, - WORD color, WORD PageBase); - - This function is similar to the triangle function but draws - convex polygons. The vertices are supplied in the form of a FAR - pointer. - - NOTE: a convex polygon is one such that if you draw a line from - any two vertices, every point on that line will be within the - polygon. - - This function works by splitting up a polygon into its component - triangles and calling the triangle routine above to draw each one. - Performance is respectable but a custom polygon routine might be - faster. - - --------------------------------------------------------------------------- -MODULE XFILL --------------------------------------------------------------------------- - - This module implements a couple of general purpose flood fill functions - functions - - C HEADER FILE - - xfill.h - - - EXPORT FUNCTIONS - - - x_flood_fill - ------------ - C Prototype: - - int x_flood_fill(int x, int y, unsigned ofs, int color); - - This function performs the familiar flood filling used by many - paint programs and of course the Borland BGI's flood fill function. - The pixel at x,y and all adjacent pixels of the same color are filled - to the new color. Filling stops when there are no more adjacent pixels - of the original pixel's color. The function returns the number of - pixels that have been filled. - - x_boundary_fill - ------------ - C Prototype: - - - int x_boundary_fill(int x,int y,unsigned ofs,int boundary,int color); - - This function is a variant of the flood fill described above. This - function, unlike the above function, can fill across color boundaries. - Filling stops when the area being filled is fully enclosed by pixels - of the color "boundary". Again, this function returns the number of - pixels filled. - -------------------------------------------------------------------------------- -MODULE VSYNC -------------------------------------------------------------------------------- - - VSYNC - - Simulated Vertical Retrace Interrupt Module - - by Tore Jahn Bastiansen - - Inspired by REND386 v3.01 by Dave Stampe and Bernie Roehl - -The xvsync module uses timer 0 to simulate a vertical retrace interrupt. -It's designed to significantly reduce the idle waiting time in Xlib. -Why simulate the VRT interrupt ? Simply because a true VRT interrupt is -not implemented on many VGA cards. Using a VRT interrupt as opposed to -polling, can result in huge performance improvements for your code and -help make animation much smoother than it would be using polling. - -Normally xlib waits for vsync when x_page_flip, x_set_start_address or -x_put_pal_??? is called. This waiting period could be better utilized to do -housekeeping calculations or whatever. The x_put_pal_??? functions also -doesn't work very smoothly in conjunction with other functions that wait for -the vertical retrace since each function introduces its own VRT delay. - -When using the vsync handler, the VRT delay is reduced to the absolute -minumum which can result in a huge performance boost for your programs. - -When using double buffering, you may still have to wait before drawing, -but you could do as much other work as possible, like this: - - x_page_flip(...) - ... - - - - ... - x_wait_start_address(); (Not needed with triple buffering) - ... - - ... - -ASM SOURCES - - xvsync.asm xmain.asm xvsync.inc xmain.inc - -C HEADER FILE - - xvsync.h - -EXPORTED VARIABLES - -VsyncPeriod - WORD -time in 1.193 us between two vsyncs - -TicksPerSecond - WORD - number of vsyncs per second - -VsyncTimerInt - long - number of vsyncs since x_install_vsync_handler was - called. Nice for game timing. - -EXPORTED FUNCTIONS - -x_install_vsync_handler ------------------------ - -C Prototype: void x_install_vsync_handler(int VrtsToSkip); - -This function installs the vsync handler using timer 0. It's called -about 100 microseconds before every vertical retrace. - -The VrtsToSkip value (>=1) defines the delay in VRT's between consecutive -physical screen start address changes, thus allowing you to limit the -maximum frame rate for page flips in animation systems. The frame rate -is calculated as Vertical refresh rate / VrtsToSkip, eg for -320x240 mode which refreshes at 60Hz a VrtsToSkip value of 3 will result -in a maximum page flipping rate of 20Hz (frames per second) - -WARNING: Be sure to remove it before exiting. - When used with a debugger, the system clock may speed up. - -x_remove_vsync_handler ----------------------- - -C Prototype: void x_remove_vsync_handler - -This routine _MUST_ be called before exiting (or aborting) the program, -or your system will crash. - -x_set_user_vsync_handler ------------------------- - -C Prototype: void x_set_user_vsync_handler(void far (*f)()); - -Installs a user routine to be called once each vertical retrace. The user -handler have its own stack of 256 bytes , so be careful with the stack -checking option in BC. -WARNING: This installs an interrupt driven handler, beware of the following: - Only 8086 registers are preserved. If you're using 386 code, save - all the 386 regs. - Don't do any drawing. - Don't call any DOS functions. - -So why use it? -Well, you can update global variables if you're careful. And it's nice for -palette animation. You can even do fades while loading from disk. You -should use this instead of installing your own int08h routine and chain -to the original. - -x_wait_start_addr ------------------ - -C Prototype: void x_wait_start_addr(void) - -You must call this function before drawing after a call to x_set_start_addr -or x_page_flip when you are using the vsync handler and not using -triple buffering. - -MODULE XMAIN additions - -EXPORTED VARIABLES - -Page2_Offs - WORD - Offset in video ram of third virtual screen. Set by - x_triple_buffer. - -WaitingPageOffs - WORD - Offset of page waiting to be invisible. Initially - set by x_set_triple_buffer but is updated by x_page_flip. This - variable is only used while triple buffering is on. - -VsyncHandlerActive - WORD - Indicates whether the vsync handler is installed. - -TripleBufferActive - WORD - Indicates whether triple-buffering is on. - Set by x_triple_buffer. - -StartAddressFlag - WORD - This flag is set if there is a new start - address waiting to be set by the vsync handler. - -WaitingStartLow - WORD - Needed by vsync handler. Keep off. -WaitingStartHigh - WORD - Needed by vsync handler. Keep off. -WaitingPelPan - WORD - Needed by vsync handler. Keep off. - -VsyncPaletteStart - WORD - Start index of video DAC register to be - updated next vsync. Set by palette functions. - -VsyncPaletteCount - WORD - Number of palette entries to be outed next - vsync. Set by palette functions. - -VsyncPaletteBuffer - BYTE[768] - Buffer containing values for the next - update of the DAC. - -EXPORTED FUNCTIONS - -x_triple_buffer ----------------- - -C Prototype: void x_triple_buffer(WORD PageHeight); - -This function behaves like x_double_buffer, but when used with -x_install_vsync_handler you can draw immediately after a page flip. -When x_page_flip is called, VisiblePageOffs is set to the page that -will be display next vsync. Until then, WaitingPageOffs will be displayed. -You can draw to HiddenPageOffs . - - - - --------------------------------------------------------------------- -REFERENCE SECTION --------------------------------------------------------------------- - - -REFERENCES ----------- - -In my opinion Doctor Dobbs Journal is the best reference text for -VGA Mode X graphics: - -Issue 178 Jul 1991 : First reference to Mode X -Article Abstract : VGA's undocumented Mode X supports page flipping, - makes off screen memory available, has square pixels, - and increases performance by as muck as 4 times. - -Issue 179 Aug 1991 : Continuation -Article Abstract : Michael discusses latches and VGA's undoccumented - Mode X. - -Issue 181 Sep 1991 : Continuation -Article Abstract : Michael puts the moves on animation using VGA's 256 - colors. - -Issue 184 Oct 1991 : First of a continuing series covering 3-D animation - using VGA's Mode X. This series is still ongoing - (October 1992) -Article Abstract : Michael moves into 3-D animation, starting with basic - polygon fills and page flips. - - -WHAT IS MODE X ? ----------------- - -Mode X is a derrivative of the VGA's standard mode 13h (320x200 256 color). -It is a (family) of undocumented video modes that are created by tweaking -the VGA's registers. The beauty of mode X is that it offers several -benefits to the programmer: - - Multiple graphice pages where mode 13h doesn't allowing for page flipping - (also known as double buffering) and storage of images and data in - offscreen video memory - - A planar video ram organization which although more difficult to program, - allows the VGA's plane-oriented hardware to be used to process pixels in - parallel, improving performance by up to 4 times over mode 13h - - See issue 178-179 of D.D.J. for a full description of VGA's Mode X. - -WHAT IS A SPLIT SCREEN ? ------------------------- - -A split screen is a neat hardware feature offered by the EGA and VGA video -cards. A split screen is a mode of graphics operationin which the Hardware -splits the visual graphics screen horizontally and treats both halves as -individual screens each starting at different locations in video RAM. - -The bottom half (which is usually referred to as the split screen) always -starts at address A000:0000 but the top half's starting address is user -definable. - -The most common application of split screens in games is the status display -in scrolling games. Split screens make this sort of game simpler to program -because when the top half window is scrolled the programmer does not have to -worry about redrawing the bottom half. - -WHAT IS DOUBLE BUFFERING ? --------------------------- - -Double buffering (also known as page flipping) is the technique most often -used to do animation. it requires hardware that is capable of displaying -multiple graphics pages (or at least 2). Animation is achieved by drawing -an image in the non visible screen and then displaying the non visible -screen. Once the page has been flipped the process starts again. The next -frame of the animation is drawn on the non visible screen, the page is -flipped again etc. - - -WHAT IS TRIPPLE BUFFERING ? --------------------------- - -Triple buffering is similar to double buffering in many ways, but it -relies on 3 pages being defined for animation. The main selling point -of triple buffering is that it eliminates the need to wait for the -vertical retrace to flip pages before drawing on the new page thus -alowing the programmer to start building the next animation frame -immediately after completing the current one. Heres how it works: - -With double buffering, once you complete drawing the hidden page and -youre ready to flip pages, you have to wait for the VGA hardware to -actually flip the page (during the vertical retrace) before you start -drawing the next page otherwise you will be drawing on the visible page. - -With triple buffering you cycle between three pages, thus the page you -draw on is guaranteed not to be visible. I know this is a poor -description but it really is quite simple - -Triple buffering can acheive the fastest possible animation under the -right conditions but the draw back is that more video RAM is required. If -you wish to store bitmaps in video ram such as background tiles, double -buffering would be the better alternative. - - -WHAT IS MODE X ? ----------------- - -Mode X is a derrivative of the VGA's standard mode 13h (320x200 256 color). -It is a (family) of undocumented video modes that are created by tweaking -the VGA's registers. The beauty of mode X is that it offers several -benefits to the programmer: - - Multiple graphice pages where mode 13h doesn't allowing for page flipping - (also known as double buffering) and storage of images and data in - offscreen video memory - - A planar video ram organization which although more difficult to program, - allows the VGA's plane-oriented hardware to be used to process pixels in - parallel, improving performance by up to 4 times over mode 13h - - Again see D.D.J. for an in depth discussion of animation using Mode X. - - ----------------------------------------------------------------------- - - diff --git a/16/xlib/XLIB_ALL.H b/16/xlib/XLIB_ALL.H deleted file mode 100755 index 9fca71f1..00000000 --- a/16/xlib/XLIB_ALL.H +++ /dev/null @@ -1,42 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XLIB_ALL - header file -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#include "XLIB.H" -#include "XPOINT.H" -#include "XRECT.H" -#include "XLINE.H" -#include "XPAL.H" -#include "XTEXT.H" -#include "XPBITMAP.H" -#include "XCBITMAP.H" -#include "XDETECT.H" -#include "XBMTOOLS.H" -#include "XFILEIO.H" -#include "XRLETOOL.H" -#include "XBEZIER.H" -#include "XVBITMAP.H" -#include "XMOUSE.H" -#include "XPBMCLIP.H" -#include "XCIRCLE.H" -#include "XCLIPPBM.H" -#include "XPOLYGON.H" -#include "XVSYNC.H" -#include "XFILL.H" -#include "XCBITM32.H" diff --git a/16/xlib/XLINE.ASM b/16/xlib/XLINE.ASM deleted file mode 100755 index 6c9c5c56..00000000 --- a/16/xlib/XLINE.ASM +++ /dev/null @@ -1,317 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XLINE -; -; Line drawing functions. -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -include xlib.inc -include xline.inc - - .code - - -ModeXAddr macro - mov cl,bl - push dx - mov dx,[_ScrnLogicalByteWidth] - mul dx - pop dx - shr bx,2 - add bx,ax - add bx,[PgOffs] - and cl,3 - endm - - -;----------------------------------------------------------------------- -; _x_line -; -; Line drawing function for all MODE X 256 Color resolutions -; Based on code from "PC and PS/2 Video Systems" by Richard Wilton. -; -; Compile with Tasm. -; C callable. -; - -_x_line proc -ARG x1:word,y1:word,x2:word,y2:word,Color:word,PgOffs:word -LOCAL vertincr:word,incr1:word,incr2:word,routine:word=LocalStk - push bp ; Set up stack frame - mov bp,sp - sub sp,LocalStk - push si - push di - - mov ax,0a000h - mov es,ax - - mov dx,SC_INDEX ; setup for plane mask access - -; check for vertical line - - mov si,[_ScrnLogicalByteWidth] - mov cx,[x2] - sub cx,[x1] - jz VertLine - -; force x1 < x2 - - jns L01 - - neg cx - - mov bx,[x2] - xchg bx,[x1] - mov [x2],bx - - mov bx,[y2] - xchg bx,[y1] - mov [y2],bx - -; calc dy = abs(y2 - y1) - -L01: - mov bx,[y2] - sub bx,[y1] - jnz short skip - jmp HorizLine -skip: jns L03 - - neg bx - neg si - -; select appropriate routine for slope of line - -L03: - mov [vertincr],si - mov [routine],offset LoSlopeLine - cmp bx,cx - jle L04 - mov [routine],offset HiSlopeLine - xchg bx,cx - -; calc initial decision variable and increments - -L04: - shl bx,1 - mov [incr1],bx - sub bx,cx - mov si,bx - sub bx,cx - mov [incr2],bx - -; calc first pixel address - - push cx - mov ax,[y1] - mov bx,[x1] - ModeXAddr - mov di,bx - mov al,1 - shl al,cl - mov ah,al ; duplicate nybble - shl al,4 - add ah,al - mov bl,ah - pop cx - inc cx - jmp [routine] - -; routine for verticle lines - -VertLine: - mov ax,[y1] - mov bx,[y2] - mov cx,bx - sub cx,ax - jge L31 - neg cx - mov ax,bx - -L31: - inc cx - mov bx,[x1] - push cx - ModeXAddr - - mov ah,1 - shl ah,cl - mov al,MAP_MASK - out dx,ax - pop cx - mov ax, word ptr [Color] - -; draw the line - -L32: - mov es:[bx],al - add bx,si - loop L32 - jmp Lexit - -; routine for horizontal line - -HorizLine: - push ds - - mov ax,[y1] - mov bx,[x1] - ModeXAddr - - mov di,bx ; set dl = first byte mask - mov dl,00fh - shl dl,cl - - mov cx,[x2] ; set dh = last byte mask - and cl,3 - mov dh,00eh - shl dh,cl - not dh - -; determine byte offset of first and last pixel in line - - mov ax,[x2] - mov bx,[x1] - - shr ax,2 ; set ax = last byte column - shr bx,2 ; set bx = first byte column - mov cx,ax ; cx = ax - bx - sub cx,bx - - mov ax,dx ; mov end byte masks to ax - mov dx,SC_INDEX ; setup dx for VGA outs - mov bx, [Color] - -; set pixels in leftmost byte of line - - or cx,cx ; is start and end pt in same byte - jnz L42 ; no ! - and ah,al ; combine start and end masks - jmp short L44 - -L42: push ax - mov ah,al - mov al,MAP_MASK - out dx,ax - mov al,bl - stosb - dec cx - -; draw remainder of the line - -L43: - mov ah,0Fh - mov al,MAP_MASK - out dx,ax - mov al,bl - rep stosb - pop ax - -; set pixels in rightmost byte of line - -L44: - mov al,MAP_MASK - out dx, ax - mov byte ptr es:[di],bl - pop ds - jmp short Lexit - - -; routine for dy >= dx (slope <= 1) - -LoSlopeLine: - mov al,MAP_MASK - mov bh,byte ptr [Color] -L10: - mov ah,bl - -L11: - or ah,bl - rol bl,1 - jc L14 - -; bit mask not shifted out - - or si,si - jns L12 - add si,[incr1] - loop L11 - - out dx,ax - mov es:[di],bh - jmp short Lexit - -L12: - add si,[incr2] - out dx,ax - mov es:[di],bh - add di,[vertincr] - loop L10 - jmp short Lexit - -; bit mask shifted out - -L14: out dx,ax - mov es:[di],bh - inc di - or si,si - jns L15 - add si,[incr1] - loop L10 - jmp short Lexit - -L15: - add si,[incr2] - add di,[vertincr] - loop L10 - jmp short Lexit - -; routine for dy > dx (slope > 1) - -HiSlopeLine: - mov bx,[vertincr] - mov al,MAP_MASK -L21: out dx,ax - push ax - mov ax,[Color] - mov es:[di],al - pop ax - add di,bx - -L22: - or si,si - jns L23 - - add si,[incr1] - loop L21 - jmp short Lexit - -L23: - add si,[incr2] - rol ah,1 - adc di,0 -lx21: loop L21 - -; return to caller - -Lexit: - pop di - pop si - mov sp,bp - pop bp - ret - -_x_line endp - -end - \ No newline at end of file diff --git a/16/xlib/XLINE.H b/16/xlib/XLINE.H deleted file mode 100755 index c8688a42..00000000 --- a/16/xlib/XLINE.H +++ /dev/null @@ -1,46 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XLINE - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XLINE_H_ -#define _XLINE_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - -extern void x_line( /* Draw a line, what else */ - WORD x0, - WORD y0, - WORD x1, - WORD y1, - WORD color, - WORD PageBase); - - -#ifdef __cplusplus -} -#endif - -#endif - - diff --git a/16/xlib/XLINE.INC b/16/xlib/XLINE.INC deleted file mode 100755 index 2e92d7ee..00000000 --- a/16/xlib/XLINE.INC +++ /dev/null @@ -1,19 +0,0 @@ -;----------------------------------------------------------------------- -; -; XLINE - Include file -; -; XLINE.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_line :proc - \ No newline at end of file diff --git a/16/xlib/XMAIN.ASM b/16/xlib/XMAIN.ASM deleted file mode 100755 index a8fd4184..00000000 --- a/16/xlib/XMAIN.ASM +++ /dev/null @@ -1,1539 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XMAIN -; -; Initialization, panning and split screen functions for all MODE X 256 -; Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; MODIFICATIONS: -; 26-9-92: Pel panning code added -; Dates forgotten: Numerous ;^) -; 05-10-93: Timer synchronized vsync handling extensions -; and tripple buffering - Tore Jahn Bastiansen -; (toreba@ifi.uio.no) for the -;----------------------------------------------------------------------- - - -include xlib.inc -include xmain.inc - - - .data - - -; Mode X CRTC register tweaks for various resolutions - - -LABEL X256Y200 word - db 0e3h ; dot clock - db 8 ; Number of CRTC Registers to update - dw 05f00h ; horz total - dw 03f01h ; horz displayed - dw 04202h ; start horz blanking - dw 09f03h ; end horz blanking - dw 04c04h ; start h sync - dw 00005h ; end h sync - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 256 - dw 200 - - -LABEL X256Y240 word - db 0e3h ; dot clock - db 16 ; Number of CRTC Registers to update - dw 05f00h ; horz total - dw 03f01h ; horz displayed - dw 04202h ; start horz blanking - dw 09f03h ; end horz blanking - dw 04c04h ; start h sync - dw 00005h ; end h sync - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04109h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 256 - dw 240 - - -X320Y200 label word - db 00 ; 0e3h ; dot clock - db 02 ; Number of CRTC Registers to update - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 320 ; width - dw 200 ; height - -X320Y240 label word - db 0e3h ; dot clock - db 10 ; Number of CRTC Registers to update - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04109h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 320 ; width - dw 240 ; height - -X360Y200 label word - db 0e7h ; dot clock - db 08 ; Number of CRTC Registers to update - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 360 ; width - dw 200 ; height - -X360Y240 label word - db 0e7h ; dot clock - db 17 ; Number of CRTC Registers to update - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04109h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 02d13h ; offset; - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 360 - dw 240 - -X376Y282 label word - db 0e7h - db 18 - dw 06e00h ; horz total - dw 05d01h ; horz displayed - dw 05e02h ; start horz blanking - dw 09103h ; end horz blanking - dw 06204h ; start h sync - dw 08f05h ; end h sync - dw 06206h ; vertical total - dw 0f007h ; overflow - dw 06109h ; cell height - dw 0310fh ; - dw 03710h ; v sync start - dw 08911h ; v sync end and protect cr0-cr7 - dw 03312h ; vertical displayed - dw 02f13h ; offset - dw 00014h ; turn off dword mode - dw 03c15h ; v blank start - dw 05c16h ; v blank end - dw 0e317h ; turn on byte mode - dw 376 - dw 282 - -LABEL X256Y400 word - db 0e3h ; dot clock - db 8 ; Number of CRTC Registers to update - dw 05f00h ; horz total - dw 03f01h ; horz displayed - dw 04202h ; start horz blanking - dw 09f03h ; end horz blanking - dw 04c04h ; start h sync - dw 00005h ; end h sync - dw 04009h ; cell height - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 256 - dw 400 - - -LABEL X256Y480 word - db 0e3h ; dot clock - db 16 ; Number of CRTC Registers to update - dw 05f00h ; horz total - dw 03f01h ; horz displayed - dw 04202h ; start horz blanking - dw 09f03h ; end horz blanking - dw 04c04h ; start h sync - dw 00005h ; end h sync - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04009h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 256 - dw 480 - - - -X320Y400 label word - db 0e3h ; dot clock - db 03 ; Number of CRTC Registers to update - dw 04009h ; cell height - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 320 ; width - dw 400 ; height - -X320Y480 label word - db 0e3h ; dotclock - db 10 ; Number of CRTC Registers to update - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04009h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 320 ; width - dw 480 ; height - -X360Y400 label word - db 0e7h ; dot clock - db 09 ; Number of CRTC Registers to update - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 04009h ; cell height - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 360 ; width - dw 400 ; height - - - -X360Y480 label word - db 0e7h - db 17 - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 00d06h ; vertical total - dw 03e07h ; overflow - dw 04009h ; cell height - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 02d13h ; offset - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 360 - dw 480 - -X360Y360 label word - db 0e7h - db 15 - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 04009h ; cell height - dw 08810h ; v sync start - dw 08511h ; v sync end and protect cr0-cr7 - dw 06712h ; vertical displayed - dw 02d13h ; offset - dw 00014h ; turn off dword mode - dw 06d15h ; v blank start - dw 0ba16h ; v blank end - dw 0e317h ; turn on byte mode - dw 360 - dw 360 - - -X376Y308 label word - db 0e7h - db 18 - dw 06e00h ; horz total - dw 05d01h ; horz displayed - dw 05e02h ; start horz blanking - dw 09103h ; end horz blanking - dw 06204h ; start h sync - dw 08f05h ; end h sync - dw 06206h ; vertical total - dw 00f07h ; overflow - dw 04009h ; - dw 0310fh ; - dw 03710h ; v sync start - dw 08911h ; v sync end and protect cr0-cr7 - dw 03312h ; vertical displayed - dw 02f13h ; offset - dw 00014h ; turn off dword mode - dw 03c15h ; v blank start - dw 05c16h ; v blank end - dw 0e317h ; turn on byte mode - dw 376 - dw 308 - -X376Y564 label word - db 0e7h - db 18 - dw 06e00h ; horz total - dw 05d01h ; horz displayed - dw 05e02h ; start horz blanking - dw 09103h ; end horz blanking - dw 06204h ; start h sync - dw 08f05h ; end h sync - dw 06206h ; vertical total - dw 0f007h ; overflow - dw 06009h ; - dw 0310fh ; - dw 03710h ; v sync start - dw 08911h ; v sync end and protect cr0-cr7 - dw 03312h ; vertical displayed - dw 02f13h ; offset - dw 00014h ; turn off dword mode - dw 03c15h ; v blank start - dw 05c16h ; v blank end - dw 0e317h ; turn on byte mode - dw 376 - dw 564 - -LAST_X_MODE equ 13 -ModeTable label word ; Mode X tweak table - dw offset X320Y200 - dw offset X320Y240 - dw offset X360Y200 - dw offset X360Y240 - dw offset X376Y282 - dw offset X320Y400 - dw offset X320Y480 - dw offset X360Y400 - dw offset X360Y480 - dw offset X360Y360 - dw offset X376Y308 - dw offset X376Y564 - dw offset X256Y200 - dw offset X256Y240 - - -PARAMS label byte - - _CurrXMode dw 0 ; Current graphics mode index - _InGraphics db 0 ; Flag indicating graphics activity - _ScrnPhysicalByteWidth dw 0 ; Physical width in bytes of screen - _ScrnPhysicalPixelWidth dw 0 ; Physical width in pixels of screen - _ScrnPhysicalHeight dw 0 ; Physical Height of screen - _ErrorValue db 0 ; Set after function calls - - - _SplitScrnActive db 0 ; Flag indicating Split scrn activity - _DoubleBufferActive dw 0 ; Flag indicating double buffering - _TrippleBufferActive dw 0 ; Flag indicating tripple buffering - - _SplitScrnScanLine dw 0 ; Split Screen's starting scan line - _SplitScrnVisibleHeight dw 0 ; Split Screen's height on screen - - _SplitScrnOffs dw 0 ; Offset in video ram of Split Screen - ; always = 0 - _Page0_Offs dw 0 ; Ofset in video ram of Main virtual - ; screen ( = 0 if no split screen - ; otherwise = offset of first byte - ; after split screen - _Page1_Offs dw 0 ; Ofset in video ram of Second virtual - ; screen ( = 0 if no split screen - ; otherwise = offset of first byte - ; after split screen - ; = Page0_Offs if Doubble buffering - ; not enabled - _Page2_Offs dw 0 - - _NonVisual_Offs dw 0 ; Ofset in video ram of first byte - ; of non visible ram - _ScrnLogicalByteWidth dw 0 ; Logical width in bytes of screen - _ScrnLogicalPixelWidth dw 0 ; Logical width in pixels of screen - _ScrnLogicalHeight dw 0 ; Logical Height of screen - - _MaxScrollX dw 0 ; Max X start position of Physical - ; screen within virtual screen (in - ; bytes) - _MaxScrollY dw 0 ; Max Y start position of Physical - ; screen within virtual screen - - _VisiblePageIdx dw 0 ; Index of currently visible D.B. - ; page - - PageAddrTable label word - _VisiblePageOffs dw 0 ; Table containing starting offsets - _HiddenPageOffs dw 0 ; of the double buffer pages - _WaitingPageOffs dw 0 - - _TopClip dw 0 ; Clipping Rectangle - _BottomClip dw 0 ; - _LeftClip dw 0 ; Left/Right coordinates in bytes - _RightClip dw 0 ; - _PhysicalStartByteX dw 0 ; X byte coord of physical screen - ; relative to virtual virtual screen - _PhysicalStartPixelX dw 0 ; X pixel coord of physical screen - ; relative to virtual screen - _PhysicalStartY dw 0 ; Y pixel coord of physical screen - ; relative to virtual screen - -; NEW - _VsyncHandlerActive dw 0 - _MouseRefreshFlag dw 0 - _MouseVsyncHandler dd 0 - _StartAddressFlag dw 0 - _WaitingStartLow dw 0 - _WaitingStartHigh dw 0 - _WaitingPelPan dw 0 - _VsyncPaletteStart dw 0 - _VsyncPaletteCount dw 0 - _VsyncPaletteBuffer label byte - db 768 dup(?) - - -PARAMS_END label byte - -PARAM_COUNT equ ($-PARAMS) - - -; Index/data pairs for CRT Controller registers that differ between -; mode 13h and mode X. - - ;Pelpan values for 0,1,2,3 pixel panning to the left, respectively - PelPanMask db 000h,002h,004h,006h - -DoubleScanFlag db ? ; Flag to indicate double scanned mode - - .code - -;------------------------------------------------------------------------- -; Local Logical Screen Width setting function -; cx = Requitrd Logical Width -; -; WARNING: no registers are preserved - -SetLogicalScrWidth proc - mov dx,CRTC_INDEX - mov al,CRTC_OFFSET - out dx,al - inc dx - - mov ax,cx - cmp ax,[_ScrnPhysicalPixelWidth]; Is logical width >= physical width - jge @@ValidLogicalWidth ; yes - continue - mov ax,bx ; no - set logical width = physical - -@@ValidLogicalWidth: - shr ax,3 - out dx,al - - ; The EXACT logical pixel width may not have been possible since - ; it should be divisible by 8. Round down to the closest possible - ; width and update the status variables - - shl ax,1 - mov bx,ax - mov [_ScrnLogicalByteWidth],ax ; Store the byte width of virtual - mov [_RightClip],ax ; Set default Right clip column - ; screen - sub ax,[_ScrnPhysicalByteWidth] ; Calculate and store Max X position - shl ax,2 ; of physical screen in virtual - mov [_MaxScrollX],ax ; screen in pixels - mov ax,bx ; set ax to byte width of virt scrn - shl ax,2 ; convert to pixels - mov [_ScrnLogicalPixelWidth],ax ; store virt scrn pixel width - mov cx,ax ; save ax (return value) - - ; calculate no. non split screen rows in video ram - - mov ax,0ffffh ; cx = Maximum video ram offset - sub dx,dx ; DX:AX is divide operand, set DX = 0 - div bx ; divide ax by ScrnLogicalByteWidth - mov [_ScrnLogicalHeight],ax ; Save Screen Logical Height - mov [_BottomClip],ax ; Set default bottom clip row - sub ax,[_ScrnPhysicalHeight] ; Update the maximum Y position of - mov [_MaxScrollY],ax ; Physical screen in logical screen - mov ax,cx ; restore ax (return value) - - ; calculate initial NonVisual - mov ax,[_ScrnLogicalByteWidth] - mul [_ScrnPhysicalHeight] - mov [_NonVisual_Offs],ax - -@@Done: ret -SetLogicalScrWidth endp - -clear_vram proc - push di - mov dx,SC_INDEX - mov ax,0f02h - out dx,ax ; enable writes to all four planes - mov ax,SCREEN_SEG ; now clear all display memory, 8 pixels - mov es,ax ; at a time - sub di,di ; point ES:DI to display memory - - WaitVsyncEnd - - sub ax,ax ; clear to zero-value pixels - mov cx,0FFFFh ; # of words in display memory - rep stosw ; clear all of display memory - pop di - ret -clear_vram endp - - - -;----------------------------------------------------------------------- -; Mode X graphics mode set with a virtual screen -; logical screen width. -; C near-callable as: -; -; int x_set_mode(unsigned int mode,unsigned int WidthInPixels); -; -; returns the actual width of the allocated virtual screen in pixels -; if a valid mode was selected otherwise returns -1 -; -; Saves virtual screen pixel width in _ScrnLogicalPixelWidth. -; Saves virtual screen byte width in _ScrnLogicalByteWidth. -; Physical screen dimensions are set in _ScrnPhysicalPixelWidth, -; _ScrnPhysicalByteWidth and _ScrnPhysicalHeight -; -; -; Modes: 0 = 320 x 200 (256 color) NOTE: Some of these modes require -; 1 = 320 x 240 (256 color) vertical size adjustment. -; 2 = 360 x 200 (256 color) -; 3 = 360 x 240 (256 color) -; 4 = 320 x 400 (256 color) -; 5 = 320 x 480 (256 color) -; 6 = 360 x 200 (256 color) -; 7 = 360 x 480 (256 color) -; 8 = 360 x 360 (256 color) -; 9 = 376 x 308 (256 color) -; 10 = 376 x 564 (256 color) -; -; Written by Themie Gouthas, -; parts adapted from M. Abrash code. -;------------------------------------------------------------------------ -_x_set_mode proc - ARG mode:word,logicalscrwidth:word - push bp ;preserve caller's stack frame - mov bp,sp - - push si ;preserve C register vars - push di ; (don't count on BIOS preserving anything) - - cld - mov ax,ds - mov es,ax - mov di,offset PARAMS - xor ax,ax - mov cx,PARAM_COUNT - rep stosb - - mov cx,[mode] - cmp cx,LAST_X_MODE ; have we selected a valid mode - jle @@ValidMode ; Yes ! - - mov [_InGraphics],FALSE ; No return -1 - mov ax,-1 - pop di - pop si - pop bp - ret - -@@ValidMode: - - mov [_CurrXMode],cx - mov [_InGraphics],TRUE - - xor al,al - cmp cx,3 - jg @@SetDoubleScanFlag - mov al,TRUE -@@SetDoubleScanFlag: - mov [DoubleScanFlag],al - push cx ; some bios's dont preserve cx - - call clear_vram - - mov ax,13h ; let the BIOS set standard 256-color - int 10h ; mode (320x200 linear) - - - pop cx - - mov dx,SC_INDEX - mov ax,0604h - out dx,ax ; disable chain4 mode - mov ax,0100h - out dx,ax ; synchronous reset while setting Misc - ; Output for safety, even though clock - ; unchanged - - mov bx,offset ModeTable - shl cx,1 - add bx,cx - mov si, word ptr [bx] - lodsb - - or al,al - jz @@DontSetDot - mov dx,MISC_OUTPUT - out dx,al ; select the dot clock and Horiz - ; scanning rate -@@DontSetDot: - mov dx,SC_INDEX - mov ax,0300h - out dx,ax ; undo reset (restart sequencer) - - - mov dx,CRTC_INDEX ; reprogram the CRT Controller - mov al,11h ; VSync End reg contains register write - out dx,al ; protect bit - inc dx ; CRT Controller Data register - in al,dx ; get current VSync End register setting - and al,07fh ; remove write protect on various - out dx,al ; CRTC registers - dec dx ; CRT Controller Index - cld - xor cx,cx - lodsb - mov cl,al - -@@SetCRTParmsLoop: - lodsw ; get the next CRT Index/Data pair - out dx,ax ; set the next CRT Index/Data pair - loop @@SetCRTParmsLoop - - mov dx,SC_INDEX - mov ax,0f02h - out dx,ax ; enable writes to all four planes - mov ax,SCREEN_SEG ; now clear all display memory, 8 pixels - mov es,ax ; at a time - sub di,di ; point ES:DI to display memory - sub ax,ax ; clear to zero-value pixels - mov cx,8000h ; # of words in display memory - rep stosw ; clear all of display memory - - ; Set pysical screen dimensions - - lodsw ; Load scrn pixel width - mov [_ScrnPhysicalPixelWidth],ax ; from tweak table and store - mov [_SplitScrnScanLine],ax ; No splitscrn == - ; splitscrn=PhysicalscrnHeight - mov bx,ax ; Copy width for later use - shr ax,2 ; Convert to byte width - mov [_ScrnPhysicalByteWidth],ax ; Store for later use - lodsw ; Load Screen Phys. Height - mov [_ScrnPhysicalHeight],ax ; Store for later use - - - ; Mode X is set, now set the required logical page width. - - mov cx,[logicalscrwidth] - - call SetLogicalScrWidth - - pop di ;restore C register vars - pop si - pop bp ;restore caller's stack frame - ret -_x_set_mode endp - -;---------------------------------------------------------------------- -; Mode X (256 color mode) set default access video plane -; -; C near-callable as: -; void x_select_default_plane(unsigned char plane); -; -; Enables Read/Write access to a plane using general memory access -; methods -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_select_default_plane proc -ARG Plane:byte - push bp - mov bp,sp ; set up stack frame - mov cl,byte ptr [Plane] - - ; SELECT WRITE PLANE - and cl,011b ;CL = plane - mov ax,0100h + MAP_MASK ;AL = index in SC of Map Mask reg - shl ah,cl ;set only the bit for the required - ; plane to 1 - mov dx,SC_INDEX ;set the Map Mask to enable only the - out dx,ax ; pixel's plane - - ; SELECT READ PLANE - mov ah,cl ;AH = plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - - pop bp - ret -_x_select_default_plane endp - - -;---------------------------------------------------------------------- -; Mode X (256 color mode) Set Mode X split screen starting row -; The split screen resides on the bottom half of the screen and has a -; starting address of A000:0000 -; -; C near-callable as: -; void x_set_splitscreen(unsigned int line); -; -; Updates _Page0_Offs to reflect the existence of the split screen region -; ie _MainScrnOffset is set to the offset of the first pixel beyond the split -; screen region -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_set_splitscreen proc - ARG Line:word - push bp - mov bp,sp ; set up stack frame - push si - - xor si,si ; si=0 -> x virtual page start coord - - cmp [_DoubleBufferActive],0 - jne @@error - - cmp [_SplitScrnActive],0 - je @@NotPreviouslyCalled - -@@error: - mov [_ErrorValue],ERROR - pop si - pop bp ; Return if previously called - ret - -@@NotPreviouslyCalled: - - ; Turn on split screen pal pen suppression, so the split screen - ; wo'nt be subject to pel panning as is the non split screen portion. - - mov dx,INPUT_STATUS_0 - in al,dx ; Reset the AC Index/Data toggle to - ; index state - mov al,AC_MODE_CONTROL+20h ; Bit 5 set to prevent screen blanking - mov dx,AC_INDEX ; Point AC to Index/Data register - out dx,al - inc dx ; Point to AC Data reg (for reads only) - in al,dx ; Get the current AC Mode Control reg - or al,20h ; Enable split scrn Pel panning suppress. - dec dx ; Point to AC Index/Data reg (for writes only) - out dx,al ; Write the new AC Mode Control setting - ; with split screen pel panning - ; suppression turned on - - mov [_PhysicalStartByteX],ax ; Set the Phisical screen start - mov [_PhysicalStartPixelX],ax ; offset within virtual screen - mov [_PhysicalStartY],ax - mov [_SplitScrnActive],TRUE - mov ax,[Line] - jns @@NotNeg ; Check that Split Scrn start scan line is +ve - - mov ax,0 ; Since -ve set to 0 - -@@NotNeg: - mov [_SplitScrnScanLine],ax ; save the scanline - - - - or [DoubleScanFlag],0 - jz @@NotDoubleScanned - shl ax,1 - dec ax -@@NotDoubleScanned: - ;mov cl,[DoubleScanFlag] - ;shl ax,cl ; Mode X 200 and 240 line modes are actually - ; 400 and 480 lines that are double scanned - ; so for start scanline multiply required ModeX - ; scan line by 2 if its a double scanned mode - - - mov bx,ax ; save the scanline - - - WaitVsyncStart ; wait for vertical retrace - - cli ; Dont allow register setting to be interrupted - mov dx,CRTC_INDEX - mov ah,bl - mov al,LINE_COMPARE - out dx,ax ; Bits 7-0 of the split screen scan line - - mov ah,bh - and ah,1 - shl ah,4 - mov al,OVERFLOW ; Bit 4 of overflow register = Bit 8 of split - out dx,al ; screen scan line, - inc dx ; So using readability of VGA registers - in al,dx ; Read the OVERFLOW register, and set the - and al, not 10h ; bit corresponding to Bit 8 (above) - or al,ah - out dx,al - - dec dx - mov ah,bh - and ah,2 - ror ah,3 - mov al,MAX_SCAN_LINE ; Bit 6 of max scan line register = - out dx,al ; Bit 9 of split screen scan line - inc dx ; As we did before, update the apropriate - in al,dx ; bit without disturbing the rest - and al, not 40h - or al,ah - out dx,al - sti ; Registers are set, so interrupts are safe - - mov ax,[_ScrnPhysicalHeight] ; Determine where the first byte - sub ax,[_SplitScrnScanLine] ; of the non split screen video ram - mov [_SplitScrnVisibleHeight],ax ; starts and store it for reference - - mov bx,[_ScrnLogicalByteWidth] - mul bx - mov [_Page0_Offs],ax - mov [_Page1_Offs],ax - mov [_Page2_Offs],ax - - ; calculate no. non split screen rows in video ram - mov cx,0ffffh ; cx = Maximum video ram offset - sub cx,ax ; cx = cx - _Page0_Offs - xchg cx,ax ; swap cx and ax - sub dx,dx ; DX:AX is divide operand, set DX = 0 - div bx ; divide ax (prev cx) by - ; ScrnLogicalByteWidth - - mov [_ScrnLogicalHeight],ax ; Save Screen Logical Height - cmp ax,[_BottomClip] - jle @@BottomClipOK ; Adjust Clip Rectangle if necessary - mov [_BottomClip],ax -@@BottomClipOK: - sub ax,[_SplitScrnScanLine] ; Update the maximum Y position of - mov [_MaxScrollY],ax ; Physical screen in logical screen - - xchg cx,ax ; restore original ax (MainScrnOfs) - mov bh,al ; Set the visible screen start address - mov ch,ah ; to the top left corner of the virtual - jmp StartAddrEntry ; screen -_x_set_splitscreen endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Page flip primer -; No clipping is performed. -; C near-callable as: -; -; void x_page_flip(unsigned int x, unsigned int y); -; -; Swaps visible and hidden page offsets and then executes the SetStartAddr -; to achieve a page flip. -; -; SEE x_set_start_addr below -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - -_x_page_flip proc - ARG x:word,y:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push si - - mov si,[x] - mov ax,[_ScrnLogicalByteWidth] ; Calculate Offset increment - mov cx,[y] - mul cx ; for Y - cmp [_DoubleBufferActive],TRUE ; Do we have double buffering ? - je @@DoubleBuffer - cmp [_TrippleBufferActive],TRUE - jne PageFlipEntry1 - -; TrippleBuffer - mov bx,[_HiddenPageOffs] - xchg bx,[_VisiblePageOffs] - xchg bx,[_WaitingPageOffs] - mov [_HiddenPageOffs],bx - mov bx,[_VisiblePageIdx] - inc bx - cmp bx,3 - jne @@IdxOk - xor bx,bx -@@IdxOk: - mov [_VisiblePageIdx],bx - jmp short PageFlipEntry2 -@@DoubleBuffer: - mov bx,[_HiddenPageOffs] - xchg bx,[_VisiblePageOffs] ; Swap the Page Offsete - xchg [_HiddenPageOffs],bx - xor [_VisiblePageIdx],01h ; Set the Visible page index - jmp short PageFlipEntry2 -_x_page_flip endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Set Mode X non split screen start address -; of logical screen. -; C near-callable as: -; -; void x_set_start_addr(unsigned int x, unsigned int y); -; -; Params: StartOffset is offset of first byte of logical screen ram -; (Useful if you want to double buffer by splitting your non -; split screen video ram into 2 pages) -; X,Y coordinates of the top left hand corner of the physical screen -; within the logical screen -; X must not exceed (Logical screen width - Physical screen width) -; Y must not exceed (Logical screen height - Physical screen height) -; -; -; Written by Themie Gouthas, -; Parts addapted from M. Abrash code published in DDJ Mag. -;------------------------------------------------------------------------ -_x_set_start_addr proc - ARG x:word,y:word - push bp - mov bp,sp - push si - - mov si,[x] - mov ax,[_ScrnLogicalByteWidth] ; Calculate Offset increment - mov cx,[y] ; for Y - mul cx - cmp [_DoubleBufferActive],TRUE ; Do we have double buffering ? - je @@PageResolution - cmp [_TrippleBufferActive],TRUE - je @@PageResolution -PageFlipEntry1: - add ax,[_Page0_Offs] ; no - add page 0 offset - jmp short @@AddColumn - -PageFlipEntry2: - - mov [_PhysicalStartPixelX],si - mov [_PhysicalStartY],cx - -@@PageResolution: - add ax,[_VisiblePageOffs] ; Add visible page offset - -@@AddColumn: - mov cx,si - shr cx,2 - mov [_PhysicalStartByteX],cx - add ax,cx ; add the column offset for X - mov bh,al ; setup CRTC start addr regs and - ; values in word registers for - mov ch,ah ; fast word outs - -StartAddrEntry: - mov bl,ADDR_LOW - mov cl,ADDR_HIGH - and si,0003h ; select pel pan register value for the - mov ah,PelPanMask[si] ; required x coordinate - mov al,PEL_PANNING+20h - mov si,ax - - cmp [_VsyncHandlerActive],TRUE - jne @@NoVsyncHandler -; NEW STUFF -@@WaitLast: - cmp [_StartAddressFlag],0 - jne @@WaitLast - cli - mov [_WaitingStartLow],bx - mov [_WaitingStartHigh],cx - mov [_WaitingPelPan],si - mov [_StartAddressFlag],1 - sti - jmp short @@Return - -@@NoVsyncHandler: - mov dx,INPUT_STATUS_0 ;Wait for trailing edge of Vsync pulse -@@WaitDE: - in al,dx - test al,01h - jnz @@WaitDE ;display enable is active low (0 = active) - - mov dx,CRTC_INDEX - mov ax,bx - cli - out dx,ax ;start address low - mov ax,cx - out dx,ax ;start address high - sti - -; Now wait for vertical sync, so the other page will be invisible when -; we start drawing to it. - mov dx,INPUT_STATUS_0 ;Wait for trailing edge of Vsync pulse -@@WaitVS: - in al,dx - test al,08h - jz @@WaitVS ;display enable is active low (0 = active) - - - mov dx,AC_INDEX - mov ax,si ; Point the attribute controller to pel pan - cli - out dx,al ; reg. Bit 5 also set to prevent blanking - mov al,ah - out dx,al ; load new Pel Pan setting. - sti - -@@Return: - mov [_ErrorValue],OK - pop si - pop bp - ret -_x_set_start_addr endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Mode X split screen hide -; C near-callable as: -; -; void x_hide_splitscreen() -; -; Hides an existing split screen by setting its starting scan line to -; the last physical screen scan line -; -; WARNING: Only to be used if SplitScrnLine has been previously called -; WARNING: DO NOT USE with mode 5-11 (320x400-376x564). The memory for -; the initial split screen is reserved and the size limitations -; of these modes means any change in the split screen scan line -; will encroach on the split screen ram -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - -_x_hide_splitscreen proc - push bp - mov bp,sp - - cmp [_SplitScrnActive],TRUE - je @@SplitScreenEnabled - -@@error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@SplitScreenEnabled: - cmp [_CurrXMode],4 ; Do nothing for Modes > 2 - jg @@error - mov bx,[_ScrnPhysicalHeight] - - mov ax,[_ScrnLogicalHeight] - sub ax,bx - mov [_MaxScrollY],ax - xor ax,ax - mov [_SplitScrnVisibleHeight],ax - - or [DoubleScanFlag],0 - jz @@NotDoubleScanned - shl bx,1 - dec bx -@@NotDoubleScanned: - ;mov cl,[DoubleScanFlag] ; Compensate for double scanned modes - ;shl bx,cl - - WaitVsyncStart ; wait for vertical retrace - - cli ; Dont allow register setting to be interrupted - mov dx,CRTC_INDEX - mov ah,bl - mov al,LINE_COMPARE - out dx,ax ; Bits 7-0 of the split screen scan line - - mov ah,bh - and ah,1 - shl ah,4 - mov al,OVERFLOW ; Bit 4 of overflow register = Bit 8 of split - out dx,al ; screen scan line, - inc dx ; So using readability of VGA registers - in al,dx ; Read the OVERFLOW register, and set the - and al, not 10h ; bit corresponding to Bit 8 (above) - or al,ah - out dx,al - - dec dx - mov ah,bh - and ah,2 - ror ah,3 - mov al,MAX_SCAN_LINE ; Bit 6 of max scan line register = - out dx,al ; Bit 9 of split screen scan line - inc dx ; As we did before, update the apropriate - in al,dx ; bit without disturbing the rest - and al, not 40h - or al,ah - out dx,al - sti ; Registers are set, so interrupts are safe - -@@done: - - mov [_ErrorValue],OK - pop bp - ret -_x_hide_splitscreen endp - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Mode X split screen show -; C near-callable as: -; -; void x_show_splitscreen() -; -; Restores split screen start scan line to the initial split screen -; starting scan line as set by SplitScrnLine. -; -; WARNING: Only to be used if SplitScrnLine has been previously called -; WARNING: DO NOT USE with mode 5-11 (320x400-376x564). The memory for -; the initial split screen is reserved and the size limitations -; of these modes means any change in the split screen scan line -; will encroach on the split screen ram -; Update: Now disabled for these modes -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - - -_x_show_splitscreen proc - push bp - mov bp,sp - - cmp [_SplitScrnActive],TRUE - je @@SplitScreenEnabled - -@@error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@SplitScreenEnabled: - cmp [_CurrXMode],4 ; Do nothing for Modes > 2 - jg @@error - - mov bx,[_SplitScrnScanLine] - mov ax,[_ScrnLogicalHeight] ; Update Max Scroll Y - sub ax,bx - mov [_MaxScrollY],ax - - mov ax,[_ScrnPhysicalHeight] - sub ax,bx - mov [_SplitScrnVisibleHeight],ax - - or [DoubleScanFlag],0 - jz @@NotDoubleScanned - shl bx,1 - dec bx -@@NotDoubleScanned: - ;mov cl,[DoubleScanFlag] ; Compensate for double scanned modes - ;shl bx,cl - WaitVsyncStart ; wait for vertical retrace - - cli ; Dont allow register setting to be interrupted - mov dx,CRTC_INDEX - mov ah,bl - mov al,LINE_COMPARE - out dx,ax ; Bits 7-0 of the split screen scan line - - mov ah,bh - and ah,1 - shl ah,4 - mov al,OVERFLOW ; Bit 4 of overflow register = Bit 8 of split - out dx,al ; screen scan line, - inc dx ; So using readability of VGA registers - in al,dx ; Read the OVERFLOW register, and set the - and al, not 10h ; bit corresponding to Bit 8 (above) - or al,ah - out dx,al - - dec dx - mov ah,bh - and ah,2 - ror ah,3 - mov al,MAX_SCAN_LINE ; Bit 6 of max scan line register = - out dx,al ; Bit 9 of split screen scan line - inc dx ; As we did before, update the apropriate - in al,dx ; bit without disturbing the rest - and al, not 40h - or al,ah - out dx,al - sti ; Registers are set, so interrupts are safe - -@@Done: - mov [_ErrorValue],0 - pop bp - ret -_x_show_splitscreen endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Modify Mode X split screen starting scan line -; C near-callable as: -; -; void x_adjust_splitscreen(unsigned int ScanLine) -; -; Sets the split screen start scan line to a new scan line. Valid scan lines -; are between the initial split screen starting scan line and the last -; physical screen scan line. -; -; WARNING: Only to be used if SplitScrnLine has been previously called -; WARNING: DO NOT USE with mode 5-11 (320x400-376x564). The memory for -; the initial split screen is reserved and the size limitations -; of these modes means any change in the split screen scan line -; will encroach on the split screen ram -; Update: Now disabled for these modes -; -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - - -_x_adjust_splitscreen proc - ARG ScanLine - push bp - mov bp,sp - - cmp [_SplitScrnActive],TRUE - je @@SplitScreenEnabled - -@@error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@SplitScreenEnabled: - cmp [_CurrXMode],4 ; Do nothing for Modes > 2 - jg @@error - mov bx,[ScanLine] ; Is the required starting scan line - cmp bx,[_SplitScrnScanLine] ; valid ? - js @@Done ; No - Then do nothing - -@@ValidScanLine: - - mov ax,[_ScrnLogicalHeight] ; Update Max Scroll Y - sub ax,bx - mov [_MaxScrollY],ax - - mov ax,[_ScrnPhysicalHeight] - sub ax,bx - mov [_SplitScrnVisibleHeight],ax - - or [DoubleScanFlag],0 - jz @@NotDoubleScanned - shl bx,1 - dec bx -@@NotDoubleScanned: - ;mov cl,[DoubleScanFlag] ; Compensate for double scanned modes - ;shl bx,cl - - WaitVsyncStart ; wait for vertical retrace - - cli ; Dont allow register setting to be interrupted - - mov dx,CRTC_INDEX - mov ah,bl - mov al,LINE_COMPARE - out dx,ax ; Bits 7-0 of the split screen scan line - - mov ah,bh - and ah,1 - shl ah,4 - mov al,OVERFLOW ; Bit 4 of overflow register = Bit 8 of split - out dx,al ; screen scan line, - inc dx ; So using readability of VGA registers - in al,dx ; Read the OVERFLOW register, and set the - and al, not 10h ; bit corresponding to Bit 8 (above) - or al,ah - out dx,al - - dec dx - mov ah,bh - and ah,2 - ror ah,3 - mov al,MAX_SCAN_LINE ; Bit 6 of max scan line register = - out dx,al ; Bit 9 of split screen scan line - inc dx ; As we did before, update the apropriate - in al,dx ; bit without disturbing the rest - and al, not 40h - or al,ah - out dx,al - sti ; Registers are set, so interrupts are safe -@@Done: - mov [_ErrorValue],OK - pop bp - ret -_x_adjust_splitscreen endp - - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Enable DoubleBuffering on non split screen area -; C near-callable as: -; -; int x_set_doublebuffer(unsigned int PageHeight); -; -; Params: PageHeight is the height of the virtual screen to double buffer -; Returns the closest possible height to the specified. -; -; Sets up two double buffering virtual pages -; GLOBAL variables set: -; -; _Page1_Offs Offset of second virtual page -; _NonVisual_Offs Offset of first non visible video ram byte -; _DoubleBufferActive Flag -; _PageAddrTable Table of Double buffering pages start offsets -; _ScrnLogicalHeight Logical height of the double buffering pages -; -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - - -_x_set_doublebuffer proc - ARG PageHeight:word - push bp - mov bp,sp - - cmp [_DoubleBufferActive],0 - je @@OkToContinue -@error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@OkToContinue: - mov [_VisiblePageIdx],0 ; Set visible Page to 0 - mov ax,[_ScrnLogicalHeight] ; Set Maximum D.B. Page height to - shr ax,1 ; _ScrnLogicalHeight / 2 - - mov bx,[PageHeight] ; Is the require D.B. Page Height - cmp ax,bx ; > the Maximum D.B. Page Height ? - - js @@InvalidHeight ; no - jump - mov ax,bx ; yes - Set the D.B. Page height to - ; to the maximum allowed. - -@@InvalidHeight: - mov [_ScrnLogicalHeight],ax ; Update logical screen height to - ; reflect the height of a D.B. page - cmp ax,[_BottomClip] - jle @@BottomClipOK ; Adjust Clip Rectangle if necessary - mov [_BottomClip],ax -@@BottomClipOK: - push ax - mul [_ScrnLogicalByteWidth] ; Calculate the offset of the second - mov cx,ax ; D.B. Page in video ram - mov bx,[_Page0_Offs] - mov [_VisiblePageOffs],bx - - add ax,bx - mov [_Page1_Offs],ax ; Save it - mov [_HiddenPageOffs],ax - - add ax,cx ; Calculate the offset of first byte - mov [_NonVisual_Offs],ax ; beyond the D.B. pages and save it - mov [_DoubleBufferActive],TRUE ; Set flag indicating D.B'ing mode on - - pop ax - sub ax,[_ScrnPhysicalHeight] - add ax,[_SplitScrnVisibleHeight] - mov [_MaxScrollY],ax - - mov ax,dx ; return the D.B. pages' height - mov [_ErrorValue],OK - pop bp - ret -_x_set_doublebuffer endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Enable TrippleBuffering on non split screen area -; C near-callable as: -; -; int x_set_tripplebuffer(unsigned int PageHeight); -; -; Params: PageHeight is the height of the virtual screen to tripple buffer -; Returns the closest possible height to the specified. -; -; Sets up two tripple buffering virtual pages -; GLOBAL variables set: -; -; _Page1_Offs Offset of second virtual page -; _Page2_Offs Offset of third virtual page -; _NonVisual_Offs Offset of first non visible video ram byte -; _DoubleBufferActive Flag -; _PageAddrTable Table of Double buffering pages start offsets -; _ScrnLogicalHeight Logical height of the double buffering pages -; -; -; Almost written by Tore Bastiansen (cut & paste from _x_set_doublebuffer) -;------------------------------------------------------------------------ - -_x_set_tripplebuffer proc - ARG PageHeight:word - push bp - mov bp,sp - - cmp [_DoubleBufferActive],0 - jne @@Error - cmp [_TrippleBufferActive],0 - je @@OkToContinue -@@Error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@OkToContinue: - mov [_VisiblePageIdx],0 ; Set visible Page to 0 - mov ax,[_ScrnLogicalHeight] ; Set Maximum T.B. Page height to - mov bx,3 - xor dx,dx - idiv bx ; _ScrnLogicalHeight / 3 - - mov bx,[PageHeight] ; Is the require T.B. Page Height - cmp ax,bx ; > the Maximum T.B. Page Height ? - - js @@InvalidHeight ; no - jump - mov ax,bx ; yes - Set the T.B. Page height to - ; to the maximum allowed. - -@@InvalidHeight: - mov [_ScrnLogicalHeight],ax ; Update logical screen height to - ; reflect the height of a T.B. page - cmp ax,[_BottomClip] - jle @@BottomClipOK ; Adjust Clip Rectangle if necessary - mov [_BottomClip],ax -@@BottomClipOK: - push ax - mul [_ScrnLogicalByteWidth] ; Calculate the offset of the second - mov cx,ax ; D.B. Page in video ram - mov bx,[_Page0_Offs] - mov [_VisiblePageOffs],bx - - add ax,bx - mov [_Page1_Offs],ax ; Save it - mov [_HiddenPageOffs],ax - - add ax,cx - mov [_Page2_Offs],ax ; Save the other it ? - mov [_WaitingPageOffs],ax - - add ax,cx ; Calculate the offset of first byte - mov [_NonVisual_Offs],ax ; beyond the D.B. pages and save it - mov [_TrippleBufferActive],TRUE ; Set flag indicating T.B'ing mode on - - pop ax - sub ax,[_ScrnPhysicalHeight] - add ax,[_SplitScrnVisibleHeight] - mov [_MaxScrollY],ax - - mov ax,dx ; return the D.B. pages' height - mov [_ErrorValue],OK - pop bp - ret -_x_set_tripplebuffer endp - - -;----------------------------------------------------------------------- -; Set Clipping rectangle -; C callable as: -; -; -; int x_set_cliprect(WORD left,WORD top, WORD right, WORD bottom); -; -; -; NOTE clipping is byte oriented. "left" and "right" are in bytes not pixels. -; Only selected functions perform any clipping at all. -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - -_x_set_cliprect proc -ARG left:word,top:word,right:word,bottom:word - push bp - mov bp,sp - mov ax,[left] - mov bx,[right] - cmp bx,ax - jns @@CorrectXOrder - xchg bx,ax -@@CorrectXOrder: - mov [_LeftClip],ax - mov [_RightClip],bx - mov ax,[top] - mov bx,[bottom] - cmp bx,ax - jns @@CorrectYOrder - xchg bx,ax -@@CorrectYOrder: - mov [_TopClip],ax - mov [_BottomClip],bx - pop bp - ret -_x_set_cliprect endp - - -;---------------------------------------------------------------------- -; Return to text mode -; -_x_text_mode proc - push bp - call clear_vram - mov ax,03h ; Restore Text Mode - int 10h - - pop bp - ret -_x_text_mode endp - -;----------------------------------------------------------------------- -; Wait for Vertical sync -_x_wait_vsync proc - push bp - WaitVsyncStart - pop bp - ret -_x_wait_vsync endp - - - end diff --git a/16/xlib/XMAIN.INC b/16/xlib/XMAIN.INC deleted file mode 100755 index 44b40fc2..00000000 --- a/16/xlib/XMAIN.INC +++ /dev/null @@ -1,31 +0,0 @@ -;----------------------------------------------------------------------- -; -; XMAIN - Include file -; -; XMAIN.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_set_mode :proc - global _x_page_flip :proc - global _x_set_start_addr :proc - global _x_set_splitscreen :proc - global _x_text_mode :proc - global _x_set_mode :proc - global _x_select_default_plane :proc - global _x_hide_splitscreen :proc - global _x_show_splitscreen :proc - global _x_adjust_splitscreen :proc - global _x_set_doublebuffer :proc - global _x_set_tripplebuffer :proc - global _x_set_cliprect :proc - global _x_wait_vsync :proc \ No newline at end of file diff --git a/16/xlib/XMAKEVBM.C b/16/xlib/XMAKEVBM.C deleted file mode 100755 index 58a9d99d..00000000 --- a/16/xlib/XMAKEVBM.C +++ /dev/null @@ -1,205 +0,0 @@ -/*---------------------------------------------------------------------- -; MODULE XMAKEVBM -; -; Implements function to generate a Video bitmap (VBM) from a linear bitmap -; (LBM) -; -; Compile with Tasm. -; C callable. -; -; -; Based on "CreateMaskedAlignedImage" published in Dr Dobbs Journal -; by Michael Abrash (Jul - Aug 1991) -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; ****** Aeronautical Research Laboratory **************** -; ****** Defence Science and Technology Organisation **************** -; ****** Australia **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;-----------------------------------------------------------------------*/ -/* - Here is an outline of the XLIB image formats - - - PLANAR BITMAPS - -------------- - - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - LINEAR BITMAPS - -------------- - - Linear bitmaps have the following structure: - - BYTE 0 The bitmap width in pixels range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n The width*height bytes of the bitmap - - - VIDEO BITMAPS - ------------- - - WORD 0 Size Total size of this VBM structure in bytes - WORD 1 ImageWidth Width in bytes of the image (for all alignments) - WORD 2 ImageHeight Height in scan lines of the image - - WORD 3 Alignment 0 ImagePtr Offset in VidRAM of this aligned image - +--WORD 4 MaskPtr Offset (within this structure's DS) of - | . alignment masks - | . - | . - | WORD 9 Alignment 3 ImagePtr Offset in VidRAM of this aligned image - +|--WORD 10 MaskPtr Offset (within this structure's DS) of - || alignment masks - || - |+->BYTE 21 (WORD 11) -------+-- Image masks for alignment 0 - | . | - | . | - | BYTE 21 + ImageWidth*ImageHeight -----+ - | - | . - | . (similaly for alignments 1 - 2 ) - | . - | - +-->BYTE 21 + 3*ImageWidth*ImageHeight + 1-+-- Image masks for alignment 3 - . | - . | - BYTE 21 + 4*(ImageWidth*ImageHeight) --+ - - . - . - << Similarly for alignments 2 and 3 >> - . - . - BYTE 21 + 4*(ImageWidth*ImageHeight) - ------------- - - (And dont forget the corresponding data in video ram) - - -*/ - - - -#include -#include - -/* function to store the linear bitmap in the required video RAM offset */ -/* and in the required alignment */ - -extern unsigned int x_store_vbm_image(unsigned int, int, char far *); - - -/* Alignment structures, 4 of which make up the header section of the */ -/* video bitmap */ - -typedef struct { - unsigned int size; - unsigned int ImageWidth; - unsigned int ImageHeight; - struct { - unsigned int ImagePtr; - unsigned int MaskPtr; - } alignments[4]; -} alignment_header; - -/* Structure to extract width/height frol LBM (linear bit map) */ - -typedef struct { - unsigned char width; - unsigned char height; -} lbm_header; - - -/*************************************************************************/ -/* */ -/* Generates all four possible mode X image/mask alignments, stores */ -/* image alignments in display memory, allocates memory for and generates*/ -/* mask alignments, and fills out a VBM aligned masked image structure. */ -/* Each non-zero byte in source bitmap corresponds to image pixel to be */ -/* drawn. */ -/* On success returns a far pointer to the new VBM structure otherwise */ -/* it returns NULL */ -/* */ -/* Source Language: C */ -/* */ -/* Parameters: */ -/* lbm pointer to linear bitmap */ -/* vramStart contains the next available video offset which is */ -/* also updated after calling this function */ -/* */ -/*************************************************************************/ - -char far *x_make_vbm(char far *lbm, unsigned int *VramStart) -{ - - lbm_header far *lbm_headr; - alignment_header far *vbm_headr; - char far *vbm_mask_ptr,*p; - char far *lbm_pixel_ptr; - int align,BitNum,TempImageWidth; - unsigned int TempWidth,TempHeight,TempSize,MaskSize,VramOffs,MaskSpace=0; - int scanline; - unsigned char MaskTemp; - - VramOffs = *VramStart; - lbm_headr = (lbm_header far *) lbm; - - TempWidth = (lbm_headr->width+3)/4+1; - TempHeight = lbm_headr->height; - TempSize = TempWidth*TempHeight; - - vbm_headr = (alignment_header far *) farmalloc(22+TempSize*4); - if (!vbm_headr) return NULL; - - MaskSpace=22; - - vbm_headr->ImageWidth = TempWidth; - vbm_headr->ImageHeight = TempHeight; - vbm_headr->size = 22+TempSize*4; - for (align=0;align<4;align++){ - vbm_headr->alignments[align].ImagePtr = VramOffs; - x_store_vbm_image(VramOffs,align,lbm); - MaskSpace+=TempSize; - VramOffs+=TempSize; - } - - - vbm_mask_ptr = (char far *)vbm_headr+22; - - for (align=0;align<4;align++){ - lbm_pixel_ptr = lbm + 2; - vbm_headr->alignments[align].MaskPtr = FP_OFF(vbm_mask_ptr); - for (scanline=0;scanlinewidth; - do { - MaskTemp |= (*lbm_pixel_ptr++ !=0) << BitNum; - if (++BitNum > 3) { - *vbm_mask_ptr++=MaskTemp; - MaskTemp=BitNum=0; - } - } while (--TempImageWidth); - *vbm_mask_ptr++=(BitNum != 0)?MaskTemp:0; - } - - } - - *VramStart=VramOffs; - return (char far *) vbm_headr; -} - - - \ No newline at end of file diff --git a/16/xlib/XMOUSE.ASM b/16/xlib/XMOUSE.ASM deleted file mode 100755 index fea4642a..00000000 --- a/16/xlib/XMOUSE.ASM +++ /dev/null @@ -1,884 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XMOUSE -; -; Mouse functions functions for all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; This module is based on Shane Hyde's module of the same name, -; posted to Rec.Games.Programmer, October 92. -; -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; mouse cursor shape by Tiaan A Geldenhuys -; -;----------------------------------------------------------------------- - -COMMENT $ - - -This is a module implementing very basic mouse functions. - -It does not support the full functionality of: - - SPLIT SCREENS - SCROLLED WINDOWS - VIRTUAL WINDOWS - - -------------------------------------- - - MS Mouse Driver Functions - - Mouse Initialization 0 - Show Cursor 1 - Hide Cursor 2 - Get Mouse Position & Button Status 3 - Set Mouse Cursor Position 4 - Get Button Press Information 5 - Get Button Release Information 6 - Set Min/Max Horizontal Position 7 - Set Min/Max Vertical Position 8 - Define Graphics Cursor Block 9 - Define Text Cursor 10 - Read Mouse Motion Counters 11 - Define Event Handler 12 - Light Pen Emulation Mode ON 13 - Light Pen Emulation Mode OFF 14 - Set Mouse Mickey/Pixel Ratio 15 - Conditional Hide Cursor 16 - Set Double-Speed Threshold 19 - -------------------------------------- -$ - -include xlib.inc -include xdetect.inc - -.data - -global _MouseInstalled :word -global _MouseHidden :word -global _MouseButtonStatus :word -global _MouseX :word -global _MouseY :word -global _MouseFrozen :byte -global _MouseColor :byte - -global _x_define_mouse_cursor :proc -global _x_show_mouse :proc -global _x_hide_mouse :proc -global _x_mouse_remove :proc -global _x_position_mouse :proc -global _x_put_cursor :proc -global _x_update_mouse :proc -global _x_mouse_init :proc -global _x_mouse_window :proc - - -ALIGN 2 - - - - InitMouseDef db 00000001b ; Default mouse mask, note the reverse order - db 00000011b - db 00000111b - db 00001111b - db 00011111b - db 00111111b - db 01111111b - db 11111111b - db 00011111b - db 00011011b - db 00110001b - db 00110000b - db 01100000b - db 01100000b - - - -COMMENT $ - - Old mouse definition - - InitMouseDef db 00000001b ; Default mouse mask, note the reverse order - db 00000011b - db 00000111b - db 00001111b - db 00011111b - db 00111111b - db 01111111b - db 11111111b - db 00011100b - db 00111100b - db 01111100b - db 00000000b - db 00000000b - db 00000000b - -$ - - MouseMask db 168 dup(?) - OldHandlerSeg dw ? - OldHandlerOffs dw ? - OldHandlerMask dw ? - OldX dw ? - OldY dw ? - OldScrnOffs dw ? - - BGSaveOffs dw 0 - - _MouseInstalled dw 0 ; Flag indicating whether mouse is installed - _MouseHidden dw 0 ; Flag indicating whether mouse is hidden - _MouseButtonStatus dw 0 ; Holds current button press information - _MouseX dw 0 ; Coords of cursor hot spot - _MouseY dw 0 - _MouseFrozen db 0 ; Mouse motion enable/disable control - _MouseColor db 0 ; Mouse cursor colour - - inhandler db 0 -.code - -;---------------------------------------------------------------------- -; Local function that updates the cursor position -; -; Destroys SI,DI,AX,BX -; -;---------------------------------------------------------------------- -proc update_cursor near - WaitVsyncStart - - mov di,[OldScrnOffs] ; Delete cursor (restore old background) - mov ax,[OldY] - mov bx,[OldX] - - call restorebg - - mov si,[_VisiblePageOffs] ; Save cursor background - mov ax,[_MouseY] - mov bx,[_MouseX] - mov [OldScrnOffs],si - mov [OldY],ax - mov [OldX],bx - call getbg - - push [_VisiblePageOffs] ; Draw the cursor - mov ax,[_ScrnPhysicalHeight] - push ax - mov ax,0 - push ax - push [OldY] - push [OldX] - call _x_put_cursor - add sp,10 - ret -update_cursor endp - - -;---------------------------------------------------------------------- -; x_mouse_init - Initialise Mode X mouse handler -; -; C Prototype -; -; int x_mouse_init() -; -; This is the first function you must call before using any of the mouse -; functions -; -; WARNING: This function uses and updates "NonVisual_Offset" to allocate -; video ram for the saved mouse background. -; -; This mouse code uses the fastest possible techniques to save and restore -; mouse backgrounds and to draw the mouse cursor. -; -; LIMITATIONS: No clipping is supported horizontally for the mouse cursor -; No validity checking is performed for NonVisual_Offs -; -; -; **WARNING** Hide or freeze mouse while drawing using any of the other -; Modules. VGA register settings are not preserved which will -; result in unpredictable drawing behavior. -; If you know the drawing will occur away from the mouse cursor -; set MouseFrozen to TRUE (1), do your drawing then set it to -; FALSE (0). Alternatively call "x_hide_mouse", perform your -; drawing and then call "x_show_mouse" -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_mouse_init proc - push bp - mov bp,sp - - cmp [_MouseButtonCount],0 ; Dont initialize if mouse detection - jne @@DontInitialize ; or initialization function previously - ; called - xor ax,ax ; FUNC 0: Mouse Initialization - int 33h ; - or ax,ax ; Is there a mouse installed ? - jz @@Done - mov [_MouseButtonCount],bx ; Set the button count - -@@DontInitialize: - - mov [_MouseInstalled],ax - or ax,ax ; Do we have an installed mouse driver ? - jz @@Done ; Nop! - - mov ax,[_NonVisual_Offs]; ; Allocate VRAM for saved background - mov BGSaveOffs,ax - - add ax,14*3 - mov [_NonVisual_Offs],ax ; Update NonVisualOffset - - mov ax,02 ; FUNC 2: Hide Cursor - int 33h ; (hide the mouse driver's default cursor) - mov _MouseInstalled,TRUE ; Indicate user mouse driver present - - mov ax,07h ; FUNC 7:Set min/max horizontal position - mov cx,0 - mov dx,[_ScrnPhysicalPixelWidth] - shl dx,1 ; Mult X by 2 as cursor steps by 2 pixels - int 33h ; 0 < X < _ScrnPhysicalPixelWidth - - mov ax,08h ; FUNC 8:Set min/max vertical position - mov cx,0 - mov dx,_ScrnPhysicalHeight - int 33h ; 0 < Y < _ScrnPhysicalHeight - - mov ax,0fh ; FUNC 15: Mouse Hor/Vert resolution - mov cx,4 ; Horiz speed >> Value => << Speed - mov dx,8 ; Vert Speed - int 33h - - mov ax,3 ; FUNC 3: Get mouse pos & button status - int 33h - mov [_MouseY],dx - shr cx,1 - mov [_MouseX],cx - - mov ax,12 ; FUNC 12: Define Event Handler - mov bx,seg mouse_handler ; ES:DX -> Event handler - mov es,bx - mov dx,offset mouse_handler - mov cx,1fh ; Set handler for all events - int 33h - - - - mov [_MouseHidden],TRUE ; Mouse initially hidden - - push ds ; Set the default cursor shape - mov ax,offset InitMouseDef - push ax - call _x_define_mouse_cursor - add sp,04h - - mov ax,[_MouseInstalled] ; Return MouseInstalled flag -@@Done: - pop bp - ret -_x_mouse_init endp - -;---------------------------------------------------------------------- -; x_mouse_window - Define a mouse window -; -; C Prototype -; -; void x_mouse_window(int x0, int y0, int x1, int y1); -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_mouse_window proc -ARG x0:word,y0:word,x1:word,y1:word - push bp - mov bp,sp - - mov ax,7 ; FUNC 7: Set X range - mov cx,x0 - shl cx,1 - mov dx,x1 - shl dx,1 - int 33h - - mov ax,8 ; FUNC 8: Set Y range - mov cx,y0 - mov dx,y1 - int 33h - pop bp - ret -_x_mouse_window endp - - -;---------------------------------------------------------------------- -; x_define_mouse_cursor - Define a mouse cursor from an input bitmask -; -; C Prototype -; -; void x_define_mouse_cursor(char far *MouseDef, unsigned char MouseColor) -; -; WARNING: This function assumes MouseDef points to 14 bytes. -; -; Note: Bit order is in reverse. ie bit 7 represents pixel 0 .. -; bit 0 represents pixel 7 in each "MouseDef" byte. -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_define_mouse_cursor proc -ARG MouseDef:dword,MouseColor:byte - push bp - mov bp,sp - - cmp [_MouseInstalled],FALSE ; Check whether we have installed - je @@Done ; our mouse handler and leave if not - - mov al,[MouseColor] ; Set the mouse pointers color - mov [_MouseColor],al - - push si - push di - push ds - mov ax,ds ; ES:DI -> Stored plane mask for all - mov es,ax ; pixel alignments of mouse cursor - mov di,offset MouseMask - lds si,MouseDef - xor cl,cl ; CL = current alignment (initially zero) -@@AlignmentLoop: - push si ; save MouseDef ptr for next alignment - mov dh,14 ; Init Row counter to Cursor Height -@@RowLoop: - lodsb ; Load first cursor def byte each bit - ; representing pixel in the row - xor ah,ah ; AH is the shift overflow byte - shl ax,cl ; Shift mask for current alignment - - mov bl,al ; store first three nibbles of ax into - and bl,0fh ; consecutive bytes in the destination - mov es:[di],bl ; buffer - inc di - shr al,4 - stosw - - dec dh ; Next row for this alignment if there - jnz @@RowLoop ; are more to do - - pop si ; point to the start of the cursor def. - inc cl ; Select next pixel alignment - cmp cl,4 ; If there are more alignments to do - jne @@AlignmentLoop ; then jump - - pop ds - pop di - pop si -@@Done: - pop bp - ret -_x_define_mouse_cursor endp - - -;---------------------------------------------------------------------- -; x_show_mouse - Shows a previously hidden mouse cursor -; -; C Prototype -; -; void x_show_mouse() -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_show_mouse proc - push bp - mov bp,sp - cmp [_MouseInstalled],FALSE ; Make sure our handler is installed - je @@Done - cmp [_MouseHidden],FALSE ; If not hidden then exit - je @@Done - push si - push di - - -@@WaitEndOfHandler: ; Make sure handler not currently active - mov cl,[inhandler] - or cl,cl - jnz @@WaitEndOfHandler - - - mov si,[_VisiblePageOffs] ; Save mouse background and pos details - mov ax,[_MouseY] - mov bx,[_MouseX] - mov [OldScrnOffs],si - mov [OldY],ax - mov [OldX],bx - call getbg - - push [_VisiblePageOffs] ; Draw cursor - push [_ScrnLogicalHeight] - xor ax,ax - push ax - push [OldY] - push [OldX] - call _x_put_cursor - add sp,10 - - mov [_MouseHidden],FALSE ; Indicate mouse cursor no longer hidden - - pop di - pop si -@@Done: - pop bp - ret -_x_show_mouse endp - - -;---------------------------------------------------------------------- -; x_hide_mouse - Hides a previously visible mouse cursor -; -; C Prototype -; -; void x_hide_mouse() -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_hide_mouse proc - push bp - mov bp,sp - - cmp [_MouseInstalled],FALSE ; Make sure our handler is installed - je @@Done - cmp [_MouseHidden],FALSE ; If cursor is already hidden exit - jne @@Done - push si - push di - -@@WaitEndOfHandler: ; Make sure handler not currently active - mov cl,[inhandler] - or cl,cl - jnz @@WaitEndOfHandler - - mov [_MouseHidden],TRUE ; Delete mouse cursor - mov di,[OldScrnOffs] - mov ax,[OldY] - mov bx,[OldX] - call restorebg - pop di - pop si -@@Done: - pop bp - ret -_x_hide_mouse endp - - -;---------------------------------------------------------------------- -; x_remove_mouse - removes mouse handler -; -; C Prototype -; -; void x_remove_mouse() -; -; NOTE: This function MUST be called before quitting the program if -; a mouse handler has been installed -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_mouse_remove proc - push bp - mov bp,sp - cmp [_MouseInstalled],FALSE ; Check whether we have installed - je @@Done ; our mouse handler - call _x_hide_mouse - mov ax,12 ; FUNC 12: Install event handler - xor cx,cx ; Disable all events - int 33h - mov [_MouseInstalled],FALSE -@@Done: - pop bp - ret -_x_mouse_remove endp - - -;---------------------------------------------------------------------- -; x_position_mouse - Positions the mouse cursor at the specified location -; -; C Prototype -; -; void x_position_mouse(int x, int y) -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_position_mouse proc -ARG X:word,Y:word - push bp - mov bp,sp - -@@WaitEndOfHandler: ; Make sure handler not currently active - mov bl,[inhandler] - - or bl,bl - jnz @@WaitEndOfHandler - - mov ax,4 - mov cx,X - mov dx,Y - mov [_MouseX],cx - mov [_MouseY],dx - shl cx,1 - - mov [inhandler],1 - int 33h - - ; The handler doesnt get called so need - ; to update manually; - - cmp [_MouseHidden],FALSE - jne @@NotVisible - push di si - call update_cursor - pop si di - -@@NotVisible: - mov [inhandler],0 - pop bp - ret -_x_position_mouse endp - -;---------------------------------------------------------------------- -; x_update_mouse - Forces the mouse position to be updated and cursor -; to be redrawn. -; -; C Prototype -; -; void x_update_mouse() -; -; Note this function is useful when you have set "MouseFrozen" to true. -; Allows the cursor position to be updated manually rather than -; automatically by the installed handler. -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_update_mouse proc - push bp - mov bp,sp - cmp [_MouseInstalled],FALSE ; Make sure our handler is installed - je @@Done - cmp [_MouseHidden],FALSE ; If cursor is already hidden exit - jne @@Done - push si - push di - mov ax,03h ; FUNC 3: get cursor pos / button status - int 33h ; Update position variables first - shr cx,1 - mov [_MouseX],cx - mov [_MouseY],dx - mov [_MouseButtonStatus],bx ; Update button status - call update_cursor - pop di - pop si -@@Done: - pop bp - ret -_x_update_mouse endp - - -;---------------------------------------------------------------------- -; x_put_cursor - Draws the mouse cursor -; -; C Prototype -; -; void x_put_cursor(int X, int Y, int TopClip, int BottomClip, WORD ScrnOffs) -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -ALIGN 2 -_x_put_cursor proc -ARG X:word,Y:word,TopClip,BottomClip,ScrnOffs -LOCAL Height,TopRow,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - mov ax,@data - mov ds,ax - cld - - mov ax,14 ; Get image height and save in AX - mov bx,Y - ; cx = top Row - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[TopClip] ; Compare u.l. Y coord with Top - sub dx,bx ; clipping border - jle @@NotTopClip ; jump if not clipped from above - cmp dx,ax - jnl @@NotVisible ; jump if is completely obscured - mov cx,dx - sub ax,dx - add bx,dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - pop ds - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[BottomClip] - sub dx,bx - js @@NotVisible - mov cx,0 - cmp dx,ax - jg @@VertClipDone - inc dx - mov ax,dx - -@@VertClipDone: - - mov [Height],ax - mov [TopRow],cx - - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - - mov ax,bx - mov cx,[_ScrnLogicalByteWidth] ; Find required screen address - mul cx - mov di,ax - - sub cx,3 ; Distance to next screen row - mov [NextLineIncr],cx - - - mov cx,[X] - mov bx,cx - shr cx,2 - add di,cx - and bx,3 - add di,[ScrnOffs] - - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; - - - mov ax,42 - mul bx - mov si,offset MouseMask - add si,ax - - mov ax,3 ; Increment DS:BX and DS:SI to - mul [TopRow] ; been clipped by the top border - add si,ax ; by the L.H.S border - - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [Height] ; AH = Scanline loop counter - mov bl,[_MouseColor] -@@RowLoop: - mov cx,3 ; Width in bytes across -@@ColLoop: - lodsb ; load plane mask and set MAP MASK - out dx,al - mov es:[di],bl ; store color to specified planes - inc di - loop @@ColLoop - - add di,[NextLineIncr] - dec ah - jnz @@RowLoop - - pop ds - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_cursor endp - - -;---------------------------------------------------------------------- -; getbg - saves cursor background -; -; C Prototype -; -; local function using register parameters -; -; si = screen offset -; ax = y -; bx = x -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -ALIGN 2 -getbg proc near - - push bp - mov bp,sp - push ds - cld - - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add si,ax ; Add Dest Screen Row to di - sub cx,3 - shr bx,2 - add si,bx - mov bx,cx - - mov di,BGSaveOffs - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - mov ds,ax - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx - mov al,0fh - out dx,al - - mov cx,14 -@@Loop: - movsb - movsb - movsb - add si,bx - loop @@Loop - -mov dx,GC_INDEX+1 ;restore the bit mask to its default, - mov al,0ffh ; which selects all bits from the CPU - out dx,al ; and none from the latches (the GC - ; Index still points to Bit Mask) - - pop ds - mov sp,bp ; dealloc local variables - pop bp - ret -getbg endp - -;---------------------------------------------------------------------- -; restorebg - restores cursor background -; -; C Prototype -; -; local function using register parameters -; -; di = screen offset -; ax = y -; bx = x -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -ALIGN 2 -restorebg proc near -;di = scrn offs -;ax = y -;bx = x - push bp - mov bp,sp - push ds - cld - - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add di,ax ; Add Dest Screen Row to di - sub cx,3 - shr bx,2 - add di,bx - mov si,BGSaveOffs - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - mov ds,ax - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx - mov al,0fh - out dx,al - - mov bx,cx - mov cx,14 -@@Loop: - movsb - movsb - movsb - add di,bx - loop @@Loop - mov dx,GC_INDEX+1 ;restore the bit mask to its default, - mov al,0ffh ; which selects all bits from the CPU - out dx,al ; and none from the latches (the GC - ; Index still points to Bit Mask) - pop ds - pop bp - ret -restorebg endp - - - -;********************** The Mouse event handler ************************* - -ALIGN 2 -mouse_handler proc far - push bp - mov bp,sp - push ds - - mov di,@data ; Make sure DS points to data segment - mov ds,di - cmp [inhandler],1 - jne @@NotActive - pop ds - pop bp - ret - -@@NotActive: - mov [inhandler],1 - mov [_MouseButtonStatus],bx ; Update button status - test ax,1 ; Is this a motion event ? - jz @@Done ; No Jump - - shr cx,1 ; convert X coord to pixel coords - mov [_MouseX],cx ; save mouse position - mov [_MouseY],dx - - cmp [_MouseHidden],TRUE ; If mouse hidden dont bother drawing - je @@Done - - cmp [_MouseFrozen],TRUE ; If mouse hidden dont bother drawing - je @@Done - - call update_cursor -@@Done: - mov [inhandler],0 - pop ds - pop bp - ret -mouse_handler endp - - -end diff --git a/16/xlib/XMOUSE.H b/16/xlib/XMOUSE.H deleted file mode 100755 index 144bde53..00000000 --- a/16/xlib/XMOUSE.H +++ /dev/null @@ -1,80 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XMOUSE - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XMOUSE_H_ -#define _XMOUSE_H_ - -#define LEFT_PRESSED 1 -#define RIGHT_PRESSED 2 - -/* GLOBAL VARS ========================================================= */ - -extern WORD MouseInstalled; /* Indicates whether mouse handler installed */ -extern WORD MouseHidden; /* Indicates whether mouse cursor is hidden */ -extern WORD MouseButtonStatus;/* Holds the mouse button status */ -extern WORD MouseX; /* Current X position of mouse cursor */ -extern WORD MouseY; /* Current Y position of mouse cursor */ -extern BYTE MouseFrozen; /* Disallows position updates if TRUE */ -extern BYTE MouseColor; /* The mouse cursors colour */ - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - -void x_mouse_init(void); /* Initialize mouse cursor */ - -void x_define_mouse_cursor( /* Define and set a cursor shape */ - char far MouseDef, - int color); - -void x_update_mouse(void); /* Force mouse cursor position update */ - -void x_show_mouse(void); /* Show mouse cursor if hidden */ - -void x_hide_mouse(void); /* Hide mouse cursor if visible */ - -void x_mouse_remove(void); /* Remove installed mouse handler */ - -void x_position_mouse( /* Set the mouse position */ - int x, - int y); - -void x_put_cursor( /* Draw the mouse cursor (NOT FOR */ - int x, /* general use) */ - int y, - int topclip, - int botclip, - WORD ScrnOff); - - -void x_mouse_window(int x0, /* Define a mouse window */ - int y0, - int x1, - int y1); - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/16/xlib/XPAL.ASM b/16/xlib/XPAL.ASM deleted file mode 100755 index 558f2665..00000000 --- a/16/xlib/XPAL.ASM +++ /dev/null @@ -1,576 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPAL -; -; Palette functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -COMMENT $ - - - - All the functions in this module operate on two variations of the - pallete buffer, the raw and annotated buffers. - - All those functions ending in buff operate on the following palette - structure: - - BYTE:r0,g0,b0,r1,g1,b1,...rn,gn,bn - - No reference to the starting colour index or number of colours stored - is contained in the structure. - - All those functions ending in struc operate on the following palette - structure: - - BYTE:c,BYTE:n,BYTE:r0,g0,b0,r1,g1,b1,...rn,gn,bn - - where c is the starting colour and n is the number of colours stored - - - NOTE: previously interrupts were disabled for DAC reads/writes but - they have been left enabled in this version to allow the mouse - interrupt to be invoked. - -$ - - - - -include xlib.inc -include xpal.inc - -.code - - -;---------------------------------------------------------------------- -; Read DAC palette into annotated type buffer with interrupts disabled -; ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_get_pal_struc(char far * pal, int num_colrs, int start_color) -; -; WARNING: memory for the palette buffers must all be pre-allocated -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_get_pal_struc proc -ARG PalBuff:dword,NumColors:word,StartColor:word - push bp ; Set up stack frame - mov bp,sp - push di - push si - cld - - les di,dword ptr [PalBuff] ; Point es:di to palette buffer - mov si,[StartColor] ; Store the Start Colour - mov ax,si - stosb - mov dx,[NumColors] ; Store the Number of Colours - mov al,dl - stosb - - mov cx,dx ; setup regs and jump - jmp short ReadPalEntry - -_x_get_pal_struc endp - - - - - -;---------------------------------------------------------------------- -; Read DAC palette into raw buffer with interrupts disabled -; ie BYTE r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_get_pal_raw(char far * pal, int num_colrs, int start_index) -; -; WARNING: memory for the palette buffers must all be pre-allocated -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_get_pal_raw proc -ARG PalBuff:dword,NumColors:word,StartColor:word - push bp ; Set up stack frame - mov bp,sp - push di - push si - - les di,dword ptr [PalBuff] ; Point es:di to palette buffer - - mov si,[StartColor] - mov cx,[NumColors] - -ReadPalEntry: - cld - WaitVsyncStart - mov ax,si - mov dx,DAC_READ_INDEX - ;cli - out dx,al ; Tell DAC what colour to start reading - mov dx,DAC_DATA - - mov bx,cx ; set cx to Num Colors * 3 ( size of - shl bx,1 ; palette buffer) - add cx,bx - - rep insb ; read the palette enntries - - ;sti - pop si - pop di - pop bp - ret -_x_get_pal_raw endp - - - -;---------------------------------------------------------------------- -; Write DAC palette from annotated type buffer with interrupts disabled -; ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_put_pal_struc(char far * pal) -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_put_pal_struc proc -ARG CompPalBuff:dword - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push ds - push si - cld - lds si,[CompPalBuff] ; load the source compressed colour data - lodsb ; get the colours to skip - mov ah,0 - mov bx,ax ; skip colours - - lodsb ; get the count of colours to set - mov ah,0 - mov cx,ax ; use it as a loop counter - jmp short WritePalEntry - -_x_put_pal_struc endp - - -;---------------------------------------------------------------------- -; Write DAC palette from annotated type buffer with interrupts disabled -; starting at a new palette index -; -; ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_transpose_pal_struc(char far * pal, int StartColor) -; -; WARNING: memory for the palette buffers must all be pre-allocated -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_transpose_pal_struc proc -ARG CompPalBuff:dword,StartColor:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push ds - push si - cld - lds si,[CompPalBuff] ; load the source compressed colour data - mov bx,[StartColor] - mov [si],bl - inc si - lodsb ; get the count of colours to set - mov ah,0 - mov cx,ax ; use it as a loop counter - jmp short WritePalEntry -_x_transpose_pal_struc endp - - -;---------------------------------------------------------------------- -; Write DAC palette from raw buffer with interrupts disabled -; ie BYTE r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; _x_put_pal_raw(char far * pal, int num_colrs, int start_index) -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_pal_raw proc -ARG PalBuff:dword,NumColors:word,StartColor:word - push bp ; Set up stack frame - mov bp,sp - push ds - push si - - mov cx,[NumColors] ; Number of colours to set - mov bx,[StartColor] - lds si,[PalBuff] ; ds:si -> palette buffer - - -WritePalEntry: - mov ax,@data - mov es,ax - cmp es:[_VsyncHandlerActive],TRUE - jne @@NoVsyncHandler -@@WaitForLast: - cmp es:[_VsyncPaletteCount],0 - jne @@WaitForLast - push cx - push es - mov di, offset _VsyncPaletteBuffer - mov ax,3 - mul cx - mov cx,ax - rep movsb - pop ds - pop cx - mov [_VsyncPaletteStart],bx - mov [_VsyncPaletteCount],cx - jmp short @@Done -@@NoVsyncHandler: - - - or cx,cx - jz @@Done - ;cli - cld ; Make sure we're going the right way - WaitVsyncStart ; Wait for vert sync to start - mov ax,bx - mov bx,60 ; set the vsync check timer (Vsync - ; is tested for at each bx'th entry to - ; prevent snow 60 is otimum for 10 - ; MHz 286 or greater - -@@SetLoop: - mov dx,DAC_WRITE_INDEX ; Tell DAC what colour index to start - out dx,al ; writing from - mov dx,DAC_DATA - - outsb ; Set the red component - outsb ; Set the green component - outsb ; Set the blue component - inc al ; increment the colour index - dec bx ; decrement vsync test counter - js @@test_vsync ; ready to test for vsync again ? - loop @@SetLoop ; No! - continue loop - jmp short @@Done ; All colours done - -@@test_vsync: - mov dx,INPUT_STATUS_0 - push ax ; save current colour index -@@Wait: - in al,dx ; wait for vsync leading edge pulse - test al,08h - jz @@Wait - - pop ax ; restore current colour index - mov bx,60 ; reset vsync test counter - loop @@SetLoop ; loop for next colour index - -@@Done: - ;sti - pop si - pop ds - pop bp - ret -_x_put_pal_raw endp - - - -;---------------------------------------------------------------------- -; Set the RGB setting of a vga color -; -; _x_set_rgb(unsigned char color, unsigned char R,unsigned char G, -; unsigned char B) -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_set_rgb proc -ARG ColorIndex:byte,R:byte,G:byte,B:byte - push bp ; Set up stack frame - mov bp,sp - - mov al,[ColorIndex] - mov dx,DAC_WRITE_INDEX ; Tell DAC what colour index to - out dx,al ; write to - mov dx,DAC_DATA - - mov al,[R] ; Set the red component - out dx,al - mov al,[G] ; Set the green component - out dx,al - mov al,[B] ; Set the blue component - out dx,al - pop bp - ret -_x_set_rgb endp - - -;---------------------------------------------------------------------- -; Rotate annotated palette buffer entries -; -; x_rot_pal_struc(char far * pal, int direction) -; -; Direction : 0 = backward 1 = forward -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_rot_pal_struc proc -ARG PalBuff:dword,Direction:word - push bp ; Set up stack frame - mov bp,sp - push ds - push si - push di - - cld - lds si,dword ptr [PalBuff] ; point ds:si to Palette buffer - lodsw ; al = colorst ot skip, ah = num colors - - xor ch,ch ; Set the number of palette entries to cycle in cx - mov cl,ah ; - - jmp short RotatePalEntry - -_x_rot_pal_struc endp - - - -;---------------------------------------------------------------------- -; Rotate raw palette buffer -; -; x_rot_pal_raw(char far * pal, int direction, int num_colrs) -; -; Direcction : 0 = backward 1 = forward -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_rot_pal_raw proc -ARG PalBuff:dword,Direction:word,NumColors:word - push bp ; Set up stack frame - mov bp,sp - push ds - push si - push di - - cld - mov cx,[NumColors] ; Set the number of palette entries to cycle - lds si,dword ptr [PalBuff] ; point ds:si to Palette buffer - -RotatePalEntry: - - - mov ax,ds ; copy ds to es - mov es,ax - - dec cx - mov bx,cx ; Multiply cx by 3 - shl bx,1 - add cx,bx - - cmp [Direction],0 ; are we going forward ? - jne @@forward ; yes - jump (colors move one position back) - - std ; no - set reverse direction - add si,cx ; set si to last byte in palette - add si,2 - -@@forward: - mov ax,si ; copy si to di - mov di,ax - - lodsb ; load first color triplet into regs - mov dl,al - lodsb - mov dh,al - lodsb - mov bl,al - - rep movsb ; move remaining triplets direction indicated - ; by direction flag - - mov al,dl ; write color triplet from regs to last position - stosb - mov al,dh - stosb - mov al,bl - stosb - - pop di - pop si - pop ds - pop bp - ret -_x_rot_pal_raw endp - -;---------------------------------------------------------------------- -; Copy palette making intensity adjustment -; x_cpcontrast_pal_struc(char far *src_pal, char far *dest_pal, unsigned char Intensity) -; -; WARNING: memory for the palette buffers must all be pre-allocated -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_cpcontrast_pal_struc proc -ARG PalSrcBuff:dword,PalDestBuff:dword,Intensity:byte - push bp ; Set up stack frame - mov bp,sp - push ds - push si - push di - - cld - mov bh,0ffh - sub bh,[Intensity] - and bh,07fh ; Palettes are 7 bit - lds si,dword ptr [PalSrcBuff] ; point ds:si to Source Palette buffer - les di,dword ptr [PalDestBuff] ; point ds:si to Source Palette buffer - lodsw ; al = colorst ot skip, ah = num color - stosw - - xor ch,ch ; Set the number of palette entries to adjust - mov cl,ah ; - - mov dx,0 ; flag set to 0 if all output palette entries zero -@@MainLoop: - lodsw - sub al,bh ; adjust intensity and copy RED - jns @@DecrementOK_R - xor al,al -@@DecrementOK_R: - sub ah,bh ; adjust intensity and copy GREEN - jns @@DecrementOK_G - xor ah,ah -@@DecrementOK_G: - or dx,ax - or dl,ah - stosw - lodsb - sub al,bh ; adjust intensity and copy BLUE - jns @@DecrementOK_B - xor al,al -@@DecrementOK_B: - or dl,al - stosb - loop @@MainLoop - - mov ax,dx - pop di - pop si - pop ds - pop bp - ret -_x_cpcontrast_pal_struc endp - - - -;---------------------------------------------------------------------- -; Write DAC palette from annotated type buffer with specified intensity -; ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_put_contrast_pal_struc(char far * pal, unsigned char intensity) -; -; Designed for fading in or out a palette without using an intermediate -; working palette buffer ! (Slow but memory efficient ... OK for small -; pal strucs} -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_put_contrast_pal_struc proc -ARG CompPalBuff:dword,Intensity:byte - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push ds - push si - push di - cld - - mov bh,0ffh - sub bh,[Intensity] - and bh,07fh ; Palettes are 7 bit - mov di,40 ; set the vsync check timer (Vsync - ; is tested for at each di'th entry to - ; prevent snow 40 is otimum for 10 - ; MHz 286 or greater) - lds si,[CompPalBuff] ; load the source compressed colour data - lodsb ; get the colours to skip - mov bl,al - - lodsb ; get the count of colours to set - mov ah,0 - mov cx,ax ; use it as a loop counter - or cx,cx - jz @@Done - - WaitVsyncStart ; Wait for vert sync to start - -@@MainLoop: - mov al,bl - mov dx,DAC_WRITE_INDEX ; Tell DAC what colour index to start - out dx,al ; writing from - inc dx ; == mov dx,DAC_DATA - - lodsb ; Load each colour component, modify for - sub al,bh ; intensity and write to DAC H/Ware - jns @@DecrementOK_R - xor al,al -@@DecrementOK_R: - out dx,al - - lodsb - sub al,bh - jns @@DecrementOK_G - xor al,al -@@DecrementOK_G: - out dx,al - - lodsb - sub al,bh - jns @@DecrementOK_B - xor al,al -@@DecrementOK_B: - out dx,al - - inc bl ; increment color index - dec di ; decrement vsync test flag - js @@test_vsync - loop @@MainLoop - jmp short @@Done - - -@@test_vsync: - mov dx,INPUT_STATUS_0 - push ax ; save current colour index -@@Wait: - in al,dx ; wait for vsync leading edge pulse - test al,08h - jz @@Wait - - pop ax ; restore current colour index - mov di,40 ; reset vsync test counter - loop @@MainLoop ; loop for next colour index - -@@Done: - ;sti - pop di - pop si - pop ds - pop bp - ret - -_x_put_contrast_pal_struc endp - - - end - - diff --git a/16/xlib/XPAL.H b/16/xlib/XPAL.H deleted file mode 100755 index 04c1c704..00000000 --- a/16/xlib/XPAL.H +++ /dev/null @@ -1,87 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPAL - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XPAL_H_ -#define _XPAL_H_ - -#define PAL_ROTATE_DOWN 0 -#define PAL_ROTATE_UP 1 - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - void x_get_pal_raw( /* Read DAC palette into raw buffer */ - BYTE far * pal, - WORD num_colrs, - WORD start_index); - - void x_get_pal_struc( /* Read DAC palette into annotated buffer */ - BYTE far * pal, - WORD num_colrs, - WORD start_index); - - void x_put_pal_raw( /* Write DAC palette from raw buffer */ - BYTE far * pal, - WORD num_colrs, - WORD start_index); - - void x_put_pal_struc( /* Write DAC palette from annotated buffer*/ - BYTE far * pal); - - x_set_rgb( /* Set the RGB components of a color index*/ - BYTE color, - BYTE red_c, - BYTE green_c, - BYTE blue_c); - - x_rot_pal_raw( /* Rotate a raw palette buffer */ - BYTE far * pal, - WORD direction, - WORD num_colrs); - - void x_rot_pal_struc( /* Rotate an anottated palette buffer */ - BYTE far * pal, - WORD direction); - - WORD x_cpcontrast_pal_struc( /* Copy and contrast adjust annotated */ - BYTE far *src_pal, /* palette buffer */ - BYTE far *dest_pal, - BYTE Intensity); - - void x_transpose_pal_struc( /* Write DAC palette from annotated type*/ - BYTE far * pal, /* buffer with a new offset */ - WORD StartColor); - - void x_put_contrast_pal_struc( /* Write DAC palette from annotated */ - BYTE far * pal, /* type buffer with specified intensity */ - BYTE intensity); - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/XPAL.INC b/16/xlib/XPAL.INC deleted file mode 100755 index 1e8c607b..00000000 --- a/16/xlib/XPAL.INC +++ /dev/null @@ -1,32 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPAL - Include file -; -; XPAL.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_get_pal_struc :proc - global _x_get_pal_raw :proc - - global _x_put_pal_struc :proc - global _x_put_pal_raw :proc - global _x_set_rgb :proc - - global _x_rot_pal_struc :proc - global _x_rot_pal_raw :proc - - - global _x_put_contrast_pal_struc:proc - - global _x_transpose_pal_struc :proc - - global _x_cpcontrast_pal_struc :proc \ No newline at end of file diff --git a/16/xlib/XPBITMAP.ASM b/16/xlib/XPBITMAP.ASM deleted file mode 100755 index e0a2d961..00000000 --- a/16/xlib/XPBITMAP.ASM +++ /dev/null @@ -1,603 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPBITMAP -; -; Planar Bitmap functions - System Ram <-> Video Ram -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -COMMENT $ - - This module implements a set of functions to operate on planar bitmaps. - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - These functions provide the fastest possible bitmap blts from system ram to - to video and further, the single bitmap is applicable to all pixel - allignments. The masked functions do not need separate masks since all non - zero pixels are considered to be masking pixels, hence if a pixel is 0 the - corresponding screen destination pixel is left unchanged. - - -$ - -include xlib.inc -include xpbitmap.inc -LOCALS - .code - -;---------------------------------------------------------------------- -; x_flip_masked_pbm - mask write a planar bitmap from system ram to video ram -; all zero source bitmap bytes indicate destination byte to be left unchanged -; If "Orientation" is set then the bitmap is flipped from left to right as -; it is drawn -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_flip_masked_pbm(X,Y,ScrnOffs,char far * Bitmap, Orientation) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_flip_masked_pbm proc - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword,Orientation:word - LOCAL Plane:byte,BMHeight:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height - cmp Orientation,0 - jz UnFlippedMasked - - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - add bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al ; Use bh as column loop count - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,[BMHeight] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - dec di - loop @@ColLoop ; loop if more columns left - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - ror ah,1 ; Shift mask for next plane - sbb di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_flip_masked_pbm endp - - -;---------------------------------------------------------------------- -; x_put_masked_pbm - mask write a planar bitmap from system ram to video ram -; all zero source bitmap bytes indicate destination byte to be left unchanged -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_put_masked_pbm(X,Y,ScrnOffs,char far * Bitmap) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_masked_pbm proc - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword - LOCAL Plane:byte,BMHeight:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height -UnFlippedMasked: - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - sub bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al ; Use bh as column loop count - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,[BMHeight] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - inc di - loop @@ColLoop ; loop if more columns left - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - adc di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_pbm endp - - - -;---------------------------------------------------------------------- -; x_put_pbm - Write a planar bitmap from system ram to video ram -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_put_pbm(X,Y,ScrnOffs,char far * Bitmap) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; FEATURES : Automatically selects REP MOVSB or REP MOVSW depending on -; source bitmap width, by modifying opcode ;-). -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - - -_x_put_pbm proc - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword - LOCAL Plane:byte,BMHeight:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height -UnFlipped: - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - sub bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al - ; Self Modifying, Shame, shame shame.. - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di - mov bl,[BMHeight] - mov al,ah - out dx,al -@@RowLoop: - mov cl,bh - shr cl,1 - rep movsw ; Copy a complete row for curr plane - adc cl,0 - rep movsb - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - adc di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_pbm endp - -;---------------------------------------------------------------------- -; x_flip_pbm - Write a planar bitmap from system ram to video ram -; If "Orientation" is set then the bitmap is flipped from left to right as -; it is drawn - -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_flip_pbm(X,Y,ScrnOffs,char far * Bitmap, WORD orientation) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; -; NOTES: The flipped put function is slower than the standard put function -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_flip_pbm proc - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword,Orientation:word - LOCAL Plane:byte,BMHeight:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height - cmp Orientation,0 - jz UnFlipped - - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - add bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al ; Use bh as column loop count - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,[BMHeight] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl -@@ColLoop: - lodsb - mov es:[di],al - dec di - sub di,2 - loop @@ColLoop ; loop if more columns left -@@DoneCol: - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - ror ah,1 ; Shift mask for next plane - sbb di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_flip_pbm endp - - -;---------------------------------------------------------------------- -; x_get_pbm - Read a planar bitmap to system ram from video ram -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_get_pbm(X,Y,BMwidth,BMheight,ScrnOffs,char far * Bitmap) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; FEATURES : Automatically selects REP MOVSB or REP MOVSW depending on -; source bitmap width, by modifying opcode ;-). -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_get_pbm proc - ARG X:word,Y:word,SrcWidth:byte,SrcHeight:byte,ScrnOffs:word,Bitmap:dword - LOCAL Plane:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov ax,[Y] ; Calculate screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. Y coord by Screen - mul bx ; width then adding screen offset - mov si,[ScrnOffs] ; store result in SI - add si,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in screen row - add si,dx ; add to SI giving screen offset of - ; first pixel's byte - mov ax,SCREEN_SEG - mov ds,ax - les di,[Bitmap] ; ES:DI -> Bitmap data - mov al,[SrcWidth] - mov ah,[SrcHeight] - stosw ; Al = B.M. width (bytes) AH = B.M. - ; height - xor ah,ah ; LineInc = bytes to the begin. - sub bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al - ; Self Modifying, Shame, shame shame.. - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,GC_INDEX ; Prepare VGA for cpu to video reads - mov al,READ_MAP - out dx,al - inc dx - mov [Plane],4 ; Set plane counter (BH) to 4 - mov al,cl -@@PlaneLoop: - push si - mov bl,[SrcHeight] - out dx,al -@@RowLoop: - mov cl,bh - shr cl,1 - rep movsw ; Copy a complete row for curr plane - adc cl,0 - rep movsb - add si,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore bitmaps start dest byte - - inc al ; Select next plane to read from - and al,3 ; - - rol ah,1 ; Shift mask for next plane - adc si,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_get_pbm endp - - - - - end - - - - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword,Orientation:word - LOCAL Plane:byte,BMHeight:byte,LineInc:word,Columns:byte=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height - cmp Orientation,0 - jz UnFlipped - - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - add bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov [Columns],al ; Use bh as column loop count - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov bh,ah - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,[BMHeight] ; Reset row counter (BL) - mov al,bh - out dx,al ; set vga write plane -@@RowLoop: - mov cl,[Columns] ; Reset Column counter cl - shr cx,1 - jnc @@ColLoop - lodsb - mov es:[di],al - dec di -@@ColLoop: - lodsw ; Get next source bitmap byte - xchg al,ah - mov es:[di],ax - sub di,2 - loop @@ColLoop ; loop if more columns left - - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - ror bh,1 ; Shift mask for next plane - sbb di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret \ No newline at end of file diff --git a/16/xlib/XPBITMAP.H b/16/xlib/XPBITMAP.H deleted file mode 100755 index 6f452f9a..00000000 --- a/16/xlib/XPBITMAP.H +++ /dev/null @@ -1,77 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPBITMAP - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; ****** Aeronautical Research Laboratory **************** -; ****** Defence Science and Technology Organisation **************** -; ****** Australia **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XPBITMAP_H_ -#define _XPBITMAP_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - void x_put_masked_pbm( /* Copy a planar bitmap from SRAM masking */ - WORD X, /* only non zero pixels to VRAM */ - WORD Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - void x_flip_masked_pbm( /* Copy a planar bitmap from SRAM masking */ - WORD X, /* only non zero pixels to VRAM. Bitmap */ - WORD Y, /* is mirrored. */ - WORD ScrnOffs, - BYTE far * Bitmap, - WORD orientation); - - void x_put_pbm( /* Copy a planar bitmap from SRAM to VRAM */ - WORD X, - WORD Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - void x_flip_pbm( /* Copy a planar bitmap from SRAM to VRAM */ - WORD X, - WORD Y, - WORD ScrnOffs, - BYTE far * Bitmap, - WORD orientation); - - void x_get_pbm( /* Copy a planar bitmap from VRAM to SRAM */ - WORD X, - WORD Y, - BYTE Bw, - BYTE Bh, - WORD ScrnOffs, - BYTE far * Bitmap); - - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/XPBITMAP.INC b/16/xlib/XPBITMAP.INC deleted file mode 100755 index a87f6389..00000000 --- a/16/xlib/XPBITMAP.INC +++ /dev/null @@ -1,22 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPBITMAP - Include file -; -; XPBITMAP.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_put_masked_pbm :proc - global _x_flip_masked_pbm :proc - global _x_put_pbm :proc - global _x_flip_pbm :proc - global _x_get_pbm :proc diff --git a/16/xlib/XPBMCLIP.ASM b/16/xlib/XPBMCLIP.ASM deleted file mode 100755 index 872f86bb..00000000 --- a/16/xlib/XPBMCLIP.ASM +++ /dev/null @@ -1,1078 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPBMCLIP -; -; Clipped Planar Bitmap functions - System Ram <-> Video Ram -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -COMMENT $ - - This module implements a set of functions to operate on planar bitmaps. - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - These functions provide the fastest possible bitmap blts from system ram to - to video and further, the single bitmap is applicable to all pixel - allignments. The masked functions do not need separate masks since all non - zero pixels are considered to be masking pixels, hence if a pixel is 0 the - corresponding screen destination pixel is left unchanged. - - -$ -LOCALS -include xlib.inc -include xpbmclip.inc - - .code - -;---------------------------------------------------------------------- -; x_put_masked_pbm_clipx - mask write a planar bitmap from system ram to video -; ram all zero source bitmap bytes indicate destination -; byte to be left unchanged. -; Performs clipping in x directions. similar to -; "x_put_masked_pbm". -; -; See Also: x_put_masked_pbm, x_put_masked_pbm_clipxy -; -; Clipping region variables: LeftClip,RightClip -; -; Written by Themie Gouthas -; -; This code is a SLOW hack, any better ideas are welcome -;---------------------------------------------------------------------- -_x_put_masked_pbm_clipx proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Plane:byte,CType,LeftSkip,DataInc,Width,Height,TopRow,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] ; Point ES:SI to start of bitmap - - xor ax,ax ; Clear AX - mov [CType],ax ; Clear Clip type descision var - mov al,byte ptr es:[si] ; AX=width (byte coverted to word) - - - mov di,[X] ; DI = X coordinate of dest - mov cx,di ; copy to CX - sar di,2 ; convert to offset in row - - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] ; Is X Coord to the right of - sub dx,di ; LeftClip ? - jle @@NotLeftClip ; Yes! => no left clipping - cmp dx,ax ; Is dist of X Coord from - jnl @@NotVisible ; ClipLeft > Width ? yes => the - ; bitmap is not visible - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub ax,dx - mov [CType],1 - jmp short @@HorizClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,ax - jge @@HorizClipDone ; was jg - inc dx - sub ax,dx - mov [DataInc],ax - mov ax,dx - mov [CType],-1 - -@@HorizClipDone: - - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - mov [Width],ax ; Save width and height of clipped - mov [Height],bx ; image - - - add si,2 ; Skip dimension bytes in source - add si,[LeftSkip] ; Skip pixels in front of row that - ; are clipped - - - mov bx,[_ScrnLogicalByteWidth] ; Set BX to Logical Screen Width - mov dx,bx ; BX - Width of image = No. bytes - sub dx,ax ; to first byte of next screen - mov [LineInc],dx ; row. - - mov ax,[Y] ; Calculate screen start row - mul bx ; then adding screen offset - add di,ax - add di,[ScrnOffs] - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - and cx,3 - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 - mov bh,byte ptr [Width] ; set bh to width for fast looping -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl - jcxz @@NoWidth -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - inc di - loop @@ColLoop -@@NoWidth: - add si,[DataInc] ; Move to next source row - add di,[LineInc] ; Move to next screen row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - - ; Plane Transition (A HACK but it works!) - - jnb @@Nocarry ; Jump if not plane transition - mov bl,ah ; Save Plane Mask - mov ax,[CType] ; set AX to clip type inc variable - add bh,al ; Update advancing variables - sub [DataInc],ax ; - sub [LineInc],ax ; - cmp al,0 ; What type of clip do we have - mov ah,bl ; restore Plane mask - jg @@RightAdvance ; jump on a right clip! - inc di ; otherwise increment DI - jmp @@Nocarry -@@RightAdvance: - dec si -@@Nocarry: - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_pbm_clipx endp - - -;---------------------------------------------------------------------- -; x_put_masked_pbm_clipy - mask write a planar bitmap from system ram to video -; ram all zero source bitmap bytes indicate destination -; byte to be left unchanged. -; Performs clipping in y direction. similar to -; "x_put_masked_pbm". -; -; See Also: x_put_masked_pbm, x_put_masked_pbm_clipx, x_put_masked_pbm_clipy -; -; Clipping region variables: TopClip,BottomClip -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_masked_pbm_clipy proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Width,Height,TopRow,LineInc,PlaneInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - xor ah,ah - mov al,byte ptr es:[si] ; AX = width - - mov cx,ax ; Save AX - mul bx ; AX = AX*BX = bytes/plane - mov [PlaneInc],ax ; save as PlaneInc - mov ax,cx ; Restore AX - - mov di,[X] - mov cx,di - shr di,2 - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,bx - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub bx,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,bx - jg @@VertClipDone - inc dx - mov bx,dx - -@@VertClipDone: - - mov [Width],ax - mov [Height],bx ; Calculate relative offset in data - mul [TopRow] ; of first visible scanline - add ax,2 ; Skip dimension bytes in source - add si,ax ; Skip top rows that arent visible - - - mov ax,[Y] ; Calculate screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. Y coord by Screen - mul bx ; width then adding screen offset - add di,ax - add di,[ScrnOffs] - sub bx,[Width] ; calculate difference from end of - mov [LineInc],bx ; b.m. in curr line to beginning of - ; b.m. on next scan line - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - mov ah,11h ; Set up initial plane mask - and cx,3 - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov bh,4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - push si ; Save Bitmaps data offset - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,byte ptr [Width] ; Reset Column counter cl -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - inc di - loop @@ColLoop ; loop if more columns left - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore SI and set to offset of - add si,[PlaneInc] ; first vis pixel in next plane data - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - adc di,0 ; if carry increment screen offset - dec bh ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_pbm_clipy endp - -;---------------------------------------------------------------------- -; x_put_masked_pbm_clipxy - Write a planar bitmap from system ram to video -; RAM with clipping in x and y directions. similar to -; "x_put_masked_pbm". -; -; See Also: x_put_masked_pbm, x_put_masked_pbm_clipx, x_put_masked_pbm_clipxy -; -; Clipping region variables: LeftClip,RightClip,TopClip,BottomClip -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_masked_pbm_clipxy proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Plane:byte,CType,LeftSkip,DataInc,Width,Height,TopRow,LineInc,PlaneInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor ax,ax - mov [CType],ax - mov al,byte ptr es:[si] ; AX = width - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - mov cx,ax ; Save AX - mul bx ; AX = AX*BX = bytes/plane - mov [PlaneInc],ax ; save as PlaneInc - mov ax,cx ; Restore AX - - - mov di,[X] ; DI = X coordinate of dest. - mov cx,di ; save in CX - sar di,2 ; convert to address byte - - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,bx - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub bx,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,bx - jg @@VertClipDone - inc dx - mov bx,dx - -@@VertClipDone: - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,ax - jnl @@NotVisible - - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub ax,dx - mov [CType],1 - jmp short @@HorizClipDone - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,ax - jge @@HorizClipDone ; was jg - inc dx - sub ax,dx - mov [DataInc],ax - mov ax,dx - - - mov [CType],-1 - -@@HorizClipDone: - - - - mov [Width],ax ; Save width and height of clipped - mov [Height],bx ; image - - add ax,[DataInc] ; AX = original width of image - mul [TopRow] ; Calculate bytes in clipped top - add si,ax ; rows - add si,2 ; Skip dimension bytes in source - add si,[LeftSkip] ; Skip pixels in front of row that - ; are clipped - - mov bx,[_ScrnLogicalByteWidth] ; Set BX to Logical Screen Width - mov dx,bx ; BX - Width of image = No. bytes - sub dx,[Width] ; to first byte of next screen - mov [LineInc],dx ; row. - - mov ax,[Y] ; Calculate screen start row - mul bx ; then adding screen offset - add di,ax - add di,[ScrnOffs] - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - - - and cx,3 - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 - mov bh,byte ptr [Width] ; set bh to width for fast looping -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - push si - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl - jcxz @@NoWidth -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - inc di - loop @@ColLoop -@@NoWidth: - add si,[DataInc] ; Move to next source row - add di,[LineInc] ; Move to next screen row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore SI and set to offset of - add si,[PlaneInc] ; first vis pixel in next plane data - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - - ; Plane Transition (A HACK but it works!) - - jnb @@Nocarry ; Jump if not plane transition - mov bl,ah ; Save Plane Mask - mov ax,[CType] ; set AX to clip type inc variable - add bh,al ; Update advancing variables - sub [DataInc],ax ; - sub [LineInc],ax ; - cmp al,0 ; What type of clip do we have - mov ah,bl ; restore Plane mask - jg @@RightAdvance ; jump on a right clip! - inc di ; otherwise increment DI - jmp @@Nocarry -@@RightAdvance: - dec si -@@Nocarry: - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_pbm_clipxy endp - - - - -;---------------------------------------------------------------------- -; x_put_pbm_clipx - Write a planar bitmap from system ram to video ram -; with clipping in x and y directions. similar to -; "x_put_pbm". -; -; See Also: x_put_pbm_clip -; -; -; See Also: x_put_pbm,x_put_pbm_clipy,x_put_pbm_clipxy -; -; Clipping region variables: LeftClip,RightClip -; -; Written by Themie Gouthas -; -; This code is a SLOW hack, any better ideas are welcome -;---------------------------------------------------------------------- -_x_put_pbm_clipx proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Plane:byte,CType,LeftSkip,DataInc,Width,Height,TopRow,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor ax,ax - mov [CType],ax - mov al,byte ptr es:[si] ; AX = width - - - mov di,[X] ; DI = X coordinate of dest. - mov cx,di ; save in CX - sar di,2 ; convert to address byte - - - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,ax - jnl @@NotVisible - - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub ax,dx - mov [CType],1 - jmp short @@HorizClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,ax - jge @@HorizClipDone ; was jg - inc dx - sub ax,dx - mov [DataInc],ax - mov ax,dx - mov [CType],-1 - -@@HorizClipDone: - - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - mov [Width],ax ; Save width and height of clipped - mov [Height],bx ; image - - - add si,2 ; Skip dimension bytes in source - add si,[LeftSkip] ; Skip pixels in front of row that - ; are clipped - - - mov bx,[_ScrnLogicalByteWidth] ; Set BX to Logical Screen Width - mov dx,bx ; BX - Width of image = No. bytes - sub dx,ax ; to first byte of next screen - mov [LineInc],dx ; row. - - mov ax,[Y] ; Calculate screen start row - mul bx ; then adding screen offset - add di,ax - add di,[ScrnOffs] - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - and cx,3 - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 - mov bh,byte ptr [Width] ; set bh to width for fast looping -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl - shr cl,1 - rep movsw ; Copy a complete row - adc cl,0 - rep movsb - add si,[DataInc] ; Move to next source row - add di,[LineInc] ; Move to next screen row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - - ; Plane Transition (A HACK but it works!) - - jnb @@Nocarry ; Jump if not plane transition - mov bl,ah ; Save Plane Mask - mov ax,[CType] ; set AX to clip type inc variable - add bh,al ; Update advancing variables - sub [DataInc],ax ; - sub [LineInc],ax ; - cmp al,0 ; What type of clip do we have - mov ah,bl ; restore Plane mask - jg @@RightAdvance ; jump on a right clip! - inc di ; otherwise increment DI - jmp @@Nocarry -@@RightAdvance: - dec si -@@Nocarry: - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_pbm_clipx endp - - - -;---------------------------------------------------------------------- -; x_put_pbm_clipy - Write a planar bitmap from system ram to video ram -; with clipping in y direction only. similar to -; "x_put_pbm". -; -; See Also: x_put_pbm,x_put_pbm_clipx,x_put_pbm_clipxy -; -; Clipping region variables: TopClip,BottomClip -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_pbm_clipy proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Width,Height,TopRow,LineInc,PlaneInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - ;mov [Height],bx - - xor ah,ah - mov al,byte ptr es:[si] ; AX = width - mov [Width],ax - - mov cx,ax ; Save AX - mul bx ; AX = AX*BX = bytes/plane - mov [PlaneInc],ax ; save as PlaneInc - mov ax,cx ; Restore AX - - mov di,[X] - mov cx,di - and cx,3 - shr di,2 - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,bx - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub bx,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,bx - jg @@VertClipDone - inc dx - mov bx,dx - -@@VertClipDone: - - mov [Height],bx ; Calculate relative offset in data - mul [TopRow] ; of first visible scanline - add ax,2 ; Skip dimension bytes in source - add si,ax ; Skip top rows that arent visible - - - mov ax,[Y] ; Calculate screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. Y coord by Screen - mul bx ; width then adding screen offset - add di,ax - add di,[ScrnOffs] - sub bx,[Width] ; calculate difference from end of - mov [LineInc],bx ; b.m. in curr line to beginning of - ; b.m. on next scan line - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov bh,4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - push si ; Save Bitmaps data offset - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,byte ptr [Width] ; Reset Column counter cl - shr cl,1 - rep movsw ; Copy a complete row - adc cl,0 - rep movsb - - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore SI and set to offset of - add si,[PlaneInc] ; first vis pixel in next plane data - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - adc di,0 ; if carry increment screen offset - dec bh ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_pbm_clipy endp - - -;---------------------------------------------------------------------- -; x_put_pbm_clipxy - Write a planar bitmap from system ram to video ram -; with clipping in x and y directions. similar to -; "x_put_pbm". -; -; See Also: x_put_pbm,x_put_pbm_clipy,x_put_pbm_clipx -; -; Clipping region variables: LeftClip,RightClip,TopClip,BottomClip -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_pbm_clipxy proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Plane:byte,CType,LeftSkip,DataInc,Width,Height,TopRow,LineInc,PlaneInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor ax,ax - mov [CType],ax - mov al,byte ptr es:[si] ; AX = width - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - mov cx,ax ; Save AX - mul bx ; AX = AX*BX = bytes/plane - mov [PlaneInc],ax ; save as PlaneInc - mov ax,cx ; Restore AX - - - mov di,[X] ; DI = X coordinate of dest. - mov cx,di ; save in CX - sar di,2 ; convert to address byte - - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,bx - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub bx,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,bx - jg @@VertClipDone - inc dx - mov bx,dx - -@@VertClipDone: - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,ax - jnl @@NotVisible - - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub ax,dx - mov [CType],1 - jmp short @@HorizClipDone - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,ax - jge @@HorizClipDone ; was jg - inc dx - sub ax,dx - mov [DataInc],ax - mov ax,dx - mov [CType],-1 - -@@HorizClipDone: - - - - mov [Width],ax ; Save width and height of clipped - mov [Height],bx ; image - - add ax,[DataInc] ; AX = original width of image - mul [TopRow] ; Calculate bytes in clipped top - add si,ax ; rows - add si,2 ; Skip dimension bytes in source - add si,[LeftSkip] ; Skip pixels in front of row that - ; are clipped - - mov bx,[_ScrnLogicalByteWidth] ; Set BX to Logical Screen Width - mov dx,bx ; BX - Width of image = No. bytes - sub dx,[Width] ; to first byte of next screen - mov [LineInc],dx ; row. - - mov ax,[Y] ; Calculate screen start row - mul bx ; then adding screen offset - add di,ax - add di,[ScrnOffs] - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - - - and cx,3 - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 - mov bh,byte ptr [Width] ; set bh to width for fast looping -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - push si - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl - shr cl,1 - rep movsw ; Copy a complete row - adc cl,0 - rep movsb - add si,[DataInc] ; Move to next source row - add di,[LineInc] ; Move to next screen row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore SI and set to offset of - add si,[PlaneInc] ; first vis pixel in next plane data - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - - ; Plane Transition (A HACK but it works!) - - jnb @@Nocarry ; Jump if not plane transition - mov bl,ah ; Save Plane Mask - mov ax,[CType] ; set AX to clip type inc variable - add bh,al ; Update advancing variables - sub [DataInc],ax ; - sub [LineInc],ax ; - cmp al,0 ; What type of clip do we have - mov ah,bl ; restore Plane mask - jg @@RightAdvance ; jump on a right clip! - inc di ; otherwise increment DI - jmp @@Nocarry -@@RightAdvance: - dec si -@@Nocarry: - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_pbm_clipxy endp - - end - - - diff --git a/16/xlib/XPBMCLIP.H b/16/xlib/XPBMCLIP.H deleted file mode 100755 index b025ee77..00000000 --- a/16/xlib/XPBMCLIP.H +++ /dev/null @@ -1,83 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPBMCLIP - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XPBMCLIP_H_ -#define _XPBMCLIP_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - int x_put_masked_pbm_clipx( /* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM */ - int Y, /* Supports clipping in the X direction */ - WORD ScrnOffs, - BYTE far * Bitmap); - - - int x_put_masked_pbm_clipy( /* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM */ - int Y, /* Supports clipping in the Y direction */ - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_masked_pbm_clipxy( /* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM */ - int Y, /* Supports clipping in the Y direction */ - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_pbm_clipx( /* Copy a planar bitmap from SRAM masking */ - int X, /* Supports clipping in the x direction */ - int Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_pbm_clipy( /* Copy a planar bitmap from SRAM masking */ - int X, /* Supports clipping in the Y direction */ - int Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_pbm_clipx( /* Copy a planar bitmap from SRAM masking */ - int X, /* Supports clipping in the X direction */ - int Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_pbm_clipxy( /* Copy a planar bitmap from SRAM masking */ - int X, /* Supports clipping in the X&Y directions */ - int Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/XPBMCLIP.INC b/16/xlib/XPBMCLIP.INC deleted file mode 100755 index fa5b18d0..00000000 --- a/16/xlib/XPBMCLIP.INC +++ /dev/null @@ -1,25 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPBMCLIP - Include file -; -; XPBMCLIP.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_put_masked_pbm_clipx :proc - global _x_put_masked_pbm_clipy :proc - global _x_put_masked_pbm_clipxy :proc - - global _x_put_pbm_clipx :proc - global _x_put_pbm_clipy :proc - global _x_put_pbm_clipxy :proc - diff --git a/16/xlib/XPOINT.ASM b/16/xlib/XPOINT.ASM deleted file mode 100755 index a2be8bfe..00000000 --- a/16/xlib/XPOINT.ASM +++ /dev/null @@ -1,107 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPOINT -; -; Point functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -include xlib.inc -include xpoint.inc - - .code - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) write pixel routine. -; No clipping is performed. -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; C near-callable as: -; void x_put_pix(int X, int Y, int PageOffset, int Color); -; -; - -_x_put_pix proc - ARG X:word,Y:word,PgOfs:word,Color:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - - mov ax,[_ScrnLogicalByteWidth] - mul [Y] ;offset of pixel's scan line in page - mov bx,[X] - shr bx,2 ;X/4 = offset of pixel in scan line - add bx,ax ;offset of pixel in page - add bx,[PgOfs] ;offset of pixel in display memory - mov ax,SCREEN_SEG - mov es,ax ;point ES:BX to the pixel's address - - mov cl,byte ptr [X] - and cl,011b ;CL = pixel's plane - mov ax,0100h + MAP_MASK ;AL = index in SC of Map Mask reg - shl ah,cl ;set only the bit for the pixel's - ; plane to 1 - mov dx,SC_INDEX ;set the Map Mask to enable only the - out dx,ax ; pixel's plane - - mov al,byte ptr [Color] - mov es:[bx],al ;draw the pixel in the desired color - - pop bp ;restore caller's stack frame - ret -_x_put_pix endp - -;------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) read pixel routine. Works on all VGAs. -; No clipping is performed. -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; C near-callable as: -; unsigned int x_get_pix(int X, int Y, unsigned int PageBase); - - -_x_get_pix proc - ARG x:word,y:word,PageBase:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - - mov ax,[_ScrnLogicalByteWidth] - mul [Y] ;offset of pixel's scan line in page - mov bx,[X] - shr bx,1 - shr bx,1 ;X/4 = offset of pixel in scan line - add bx,ax ;offset of pixel in page - add bx,[PageBase] ;offset of pixel in display memory - mov ax,SCREEN_SEG - mov es,ax ;point ES:BX to the pixel's address - - mov ah,byte ptr [X] - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - - mov al,es:[bx] ;read the pixel's color - sub ah,ah ;convert it to an unsigned int - - pop bp ;restore caller's stack frame - ret -_x_get_pix endp - end - - - end - - \ No newline at end of file diff --git a/16/xlib/XPOINT.H b/16/xlib/XPOINT.H deleted file mode 100755 index a820ca26..00000000 --- a/16/xlib/XPOINT.H +++ /dev/null @@ -1,51 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPOINT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XPOINT_H_ -#define _XPOINT_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - void x_put_pix( /* Draw a pixel on the screen */ - WORD X, - WORD Y, - WORD PageOffset, - WORD Color); - - WORD x_get_pix( /* Read a pixel from the screen */ - WORD X, - WORD Y, - WORD PageBase); - - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/XPOINT.INC b/16/xlib/XPOINT.INC deleted file mode 100755 index 58b36dce..00000000 --- a/16/xlib/XPOINT.INC +++ /dev/null @@ -1,20 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPOINT - Include file -; -; XPOINT.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_put_pix :proc - global _x_get_pix :proc - \ No newline at end of file diff --git a/16/xlib/XPOLYGON.ASM b/16/xlib/XPOLYGON.ASM deleted file mode 100755 index c8bac0b4..00000000 --- a/16/xlib/XPOLYGON.ASM +++ /dev/null @@ -1,608 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPOLYGON -; -; Filled Triangle function for all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; This module is based on code developed by Steve Dollind for his -; XSPACE game. -; Copyright (C) 1992 Steven Dollins -- sdollins@uiuc.edu -; -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -include xlib.inc -include xpolygon.inc - -.data -; Plane masks for clipping left and right edges of rectangle. - LeftClipPlaneMask db 00fh,00eh,00ch,008h - RightClipPlaneMask db 00fh,001h,003h,007h - -.code - - -;----------------------------------------------------------------------- -; void HLineClipR -; -; Draws a horizontal line from (X1, Y) to (X2, Y). -; Uses Watcom Parameter passing convention in registers -; -; X1 in AX -; X2 in DX -; Y in CX -; Color in BX -; PageOffset in DI -; -; By Themie Gouthas - Adapted from x_fill_rect. -;----------------------------------------------------------------------- -proc _HLineClipR near - push di - cmp dx,ax ; if (X2 < X1) then assume no line - jl @@Invisible ; is visible - - cmp cx,[_TopClip] ; if (Y < TopClip) then no line - jl @@Invisible - - cmp cx,[_BottomClip] ;if (Y > BottomClip) then no line - jg @@Invisible - - mov di,[_RightClip] ;convert RightClip to pixel coords - sal di,2 - cmp ax,di ; if (X1 > RightClip) then no line - jg @@Invisible - - cmp dx,di ; if (X2 > RightClip) then - jle @@ClipLeft ; X2:=RightClip - mov dx,di - -@@ClipLeft: - mov di,[_LeftClip] ;convert LeftClip to pixel coords - sal di,2 - cmp dx,di ; if (X2 < LeftClip) then no line - jl @@Invisible - - cmp ax,di ;if (X1 > LeftClip) then were ready to plot - jge @@DoLine - - mov ax,di ; X1:=LeftClip - jmp short @@DoLine - -@@Invisible: - pop di - ret - -@@DoLine: - pop di ; di = PageOffset - xchg cx,ax ; AX = Y, CX = X1 - mov si,dx ; SI = DX = X2 - mul [_ScrnLogicalByteWidth] - mov dx,si ; Reset DX to X1 since mul erases DX - add ax,di - mov di,cx - sar di,2 ; Convert to bytes - add di,ax ; DI->First byte - - and si,03h ; look up right edge plane mask - mov ah,RightClipPlaneMask[si] - mov si,cx ; look up left edge plane mask - and si,03h - mov al,LeftClipPlaneMask[si] - - cmp dx,cx ; No harm in being paranoid.. - jle @@Invisible2 - - xchg cx,dx ;CX=X2, DX=X1 - dec cx - and dx,not 03h - sub cx,dx - js @@Invisible2 - shr cx,2 - jnz @@MasksSet - and al,ah -@@MasksSet: - mov dl,bl ; set BX=Plane Masks, AH=Color - mov bx,ax - mov ah,dl - mov dx,SC_INDEX+1 ;set the Sequence Controller Index to - mov al,bl - out dx,al - mov al,ah - stosb ; Plot left byte - dec cx - js @@Invisible2 - jz @@RightEnd - - - mov al,0fh ; plot middle bytes - out dx,al - mov al,ah - shr cx,1 - rep stosw - adc cx,cx - rep stosb - - - -@@RightEnd: - mov al,bh ; Plot right byte - out dx,al - mov al,ah - stosb -@@Invisible2: - ret -_HLineClipR endp - - -;----------------------------------------------------------------------- -; void x_triangle( int X0, int Y0, int X1, int Y1, -; int X2, int Y2, unsigned Color, unsigned PageOffset ); -; -; -; Written by S. Dollins - -_x_triangle proc -ARG X0:word,Y0:word,X1:word,Y1:word,X2:word,Y2:word,Color:word,PageOffset:word -LOCAL DX01:word, DY01:word, DX02:word, DY02:word, DX12:word, DY12:word, \ - DP01:word, DP02:word, DP12:word, XA01:word, XA02:word, XA12:word=STK - - push bp - mov bp,sp - sub sp,STK - push ds es si di ; Save es for polygon routine - - mov ax,X0 - mov bx,Y0 - mov cx,X1 - mov dx,Y1 - - cmp bx,dx ; Y0,Y1 - jl tri_Y0lY1 - je tri_Y0eY1 - xchg ax,cx ; X0,X1 - xchg bx,dx ; Y0,Y1 -tri_Y0lY1: - cmp dx,Y2 ; Y1,Y2 - jg tri_a - jmp tri_sorted -tri_a: xchg cx,X2 ; X1,X2 - xchg dx,Y2 ; Y1,Y2 - cmp bx,dx ; Y0,Y1 - jge tri_b - jmp tri_sorted -tri_b: je tri_bot - xchg ax,cx ; X0,X1 - xchg bx,dx ; Y0,Y1 - jmp tri_sorted -tri_Y0eY1: - cmp bx,Y2 ; Y0,Y2 - jl tri_bot - jg tri_c - jmp tri_done -tri_c: xchg ax,X2 ; X0,X2 - xchg bx,Y2 ; Y0,Y2 - jmp tri_sorted - -tri_bot: - cmp ax,cx ; X0,X1 - jl tri_bot_sorted - jg tri_bot_a - jmp tri_done -tri_bot_a: - xchg ax,cx ; X0,X1 -tri_bot_sorted: - cmp bx,[_BottomClip] - jle tri_bot_y0ok - jmp tri_done -tri_bot_y0ok: - mov si,Y2 - cmp si,[_TopClip] - jge tri_bot_y2ok - jmp tri_done -tri_bot_y2ok: - mov X0,ax - mov Y0,bx - mov X1,cx - mov Y1,dx - - mov bx,Y2 ; bx <- Y2 - sub bx,Y0 ; bx <- Y2 - Y0 - mov DY02,bx ; DY02 <- Y2 - Y0 - mov ax,X2 ; ax <- X2 - sub ax,X0 ; ax <- X2 - X0 - mov DX02,ax ; DX02 <- X2 - X0 - mov cx,ax ; cx <- DX02 - cwd ; dx:ax <- DX02 - idiv bx ; ax <- DX02 / DY02 - cmp cx,0 - jge short tri_bot02 - dec ax ; ax <- DX02 / DY02 - 1 -tri_bot02: - mov XA02,ax ; XA02 <- DX02 / DY02 - imul bx ; ax <- XA02 * DY02 - sub cx,ax ; cx <- DX02 - XA02 * DY02 - mov DP02,cx ; DP02 <- DX02 - XA02 * DY02 - - mov bx,Y2 ; bx <- Y2 - sub bx,Y1 ; bx <- Y2 - Y1 - mov DY12,bx ; DY02 <- Y2 - Y1 - mov ax,X2 ; ax <- X2 - sub ax,X1 ; ax <- X2 - X1 - mov DX12,ax ; DX12 <- X2 - X1 - mov cx,ax ; cx <- DX12 - cwd ; dx:ax <- DX12 - idiv bx ; ax <- DX12 / DY12 - cmp cx,0 - jge short tri_bot12 - dec ax ; ax <- DX12 / DY12 - 1 -tri_bot12: - mov XA12,ax ; XA12 <- DX12 / DY12 - imul bx ; ax <- XA12 * DY12 - sub cx,ax ; cx <- DX12 - XA12 * DY12 - mov DP12,cx ; DP12 <- DX12 - XA12 * DY12 - - mov ax,0 ; PL <- 0 - mov bx,0 ; PS <- 0 - mov cx,Y0 ; Y <- Y0 - mov si,X0 - mov di,X1 - dec di -tri_bot_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_bot_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_bot_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP12 ; PS,DP12 - jle short tri_bot_shortr - sub bx,DY12 ; PS,DY12 - inc di ; XS -tri_bot_shortr: - add di,XA12 ; XS,XA12 - - push di ; XS - push si ; XL - cmp cx,Y2 ; Y,Y2 - jl short tri_bot_loop - - jmp tri_draw_lines - - -tri_sorted: - cmp bx,[_BottomClip] - jle tri_y0ok - jmp tri_done -tri_y0ok: - mov si,Y2 - cmp si,[_TopClip] - jge tri_y2ok - jmp tri_done -tri_y2ok: - mov X0,ax - mov Y0,bx - mov X1,cx - mov Y1,dx - - mov bx,dx ; bx <- Y1 - sub bx,Y0 ; bx <- Y1 - Y0 - mov DY01,bx ; DY01 <- Y1 - Y0 - mov ax,X1 ; ax <- X1 - sub ax,X0 ; ax <- X1 - X0 - mov DX01,ax ; DX01 <- X1 - X0 - mov cx,ax ; cx <- DX01 - cwd ; dx:ax <- DX01 - idiv bx ; ax <- DX01 / DY01 - cmp cx,0 ; DX01 ? 0 - jge short tri_psl01 - dec ax ; ax <- DX01 / DY01 - 1 -tri_psl01: - mov XA01,ax ; XA01 <- DX01 / DY01 - imul bx ; ax <- XA01 * DY01 - sub cx,ax ; cx <- DX01 - XA01 * DY01 - mov DP01,cx ; DP01 <- DX01 - XA01 * DY01 - - mov bx,Y2 ; bx <- Y2 - sub bx,Y0 ; bx <- Y2 - Y0 - mov DY02,bx ; DY02 <- Y2 - Y0 - mov ax,X2 ; ax <- X2 - sub ax,X0 ; ax <- X2 - X0 - mov DX02,ax ; DX02 <- X2 - X0 - mov cx,ax ; cx <- DX02 - cwd ; dx:ax <- DX02 - idiv bx ; ax <- DX02 / DY02 - cmp cx,0 - jge short tri_psl02 - dec ax ; ax <- DX02 / DY02 - 1 -tri_psl02: - mov XA02,ax ; XA02 <- DX02 / DY02 - imul bx ; ax <- XA02 * DY02 - sub cx,ax ; cx <- DX02 - XA02 * DY02 - mov DP02,cx ; DP02 <- DX02 - XA02 * DY02 - - mov bx,Y2 ; bx <- Y2 - sub bx,Y1 ; bx <- Y2 - Y1 - jle short tri_const_computed - mov DY12,bx ; DY12 <- Y2 - Y1 - mov ax,X2 ; ax <- X2 - sub ax,X1 ; ax <- X2 - X1 - mov DX12,ax ; DX12 <- X2 - X1 - mov cx,ax ; cx <- DX12 - cwd ; dx:ax <- DX12 - idiv bx ; ax <- DX12 / DY12 - cmp cx,0 - jge short tri_psl12 - dec ax ; ax <- DX12 / DY12 - 1 -tri_psl12: - mov XA12,ax ; XA12 <- DX12 / DY12 - imul bx ; ax <- XA12 * DY12 - sub cx,ax ; cx <- DX12 - XA12 * DY12 - mov DP12,cx ; DP12 <- DX12 - XA12 * DY12 - -tri_const_computed: - mov ax,DX01 - imul word ptr DY02 - mov bx,ax - mov cx,dx ; DX01 * DY02 in cx:bx - - mov ax,DX02 - imul word ptr DY01 ; DX02 * DY01 in dx:ax - cmp cx,dx - jg tri_pt1rt - jl tri_pt1lt - cmp bx,ax - ja tri_pt1rt - jb tri_pt1lt - jmp tri_done - -;------------------------------------ -; Short sides are on the left -; -tri_pt1lt: - mov ax,0 ; PL <- 0 - mov bx,0 ; PS <- 0 - mov cx,Y0 ; Y <- Y0 - mov si,X0 - mov di,si - dec si -tri_lt_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_lt_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_lt_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP01 ; PS,DP01 - jle short tri_lt_shortr - sub bx,DY01 ; PS,DY01 - inc di ; XS -tri_lt_shortr: - add di,XA01 ; XS,XA01 - - push si ; XL - push di ; XS - cmp cx,Y1 ; Y,Y1 - jl short tri_lt_loop - - jmp short tri_lb_start -tri_lb_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_lb_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_lb_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP12 ; PS,DP12 - jle short tri_lb_shortr - sub bx,DY12 ; PS,DY12 - inc di ; XS -tri_lb_shortr: - add di,XA12 ; XS,XA12 - - push si ; XL - push di ; XS -tri_lb_start: - cmp cx,Y2 ; Y,Y2 - jl tri_lb_loop - jmp short tri_draw_lines - -;------------------------------------ -; short sides are on the right -; -tri_pt1rt: - mov ax,0 ; PL <- 0 - mov bx,0 ; PS <- 0 - mov cx,Y0 ; Y <- Y0 - mov si,X0 - mov di,si - dec di -tri_rt_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_rt_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_rt_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP01 ; PS,DP01 - jle short tri_rt_shortr - sub bx,DY01 ; PS,DY01 - inc di ; XS -tri_rt_shortr: - add di,XA01 ; XS,XA01 - - push di ; XS - push si ; XL - cmp cx,Y1 ; Y,Y1 - jl short tri_rt_loop - - jmp short tri_rb_start -tri_rb_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_rb_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_rb_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP12 ; PS,DP12 - jle short tri_rb_shorts - sub bx,DY12 ; PS,DY12 - inc di ; XS -tri_rb_shorts: - add di,XA12 ; XS,XA12 - - push di ; XS - push si ; XL -tri_rb_start: - cmp cx,Y2 ; Y,Y2 - jl short tri_rb_loop - -;------------------------------------ -; Draw the horizontal lines -; - - -tri_draw_lines: - - mov cx,SCREEN_SEG ;point ES to video segment - mov es,cx - mov dx,SC_INDEX ;set the Sequence Controller Index to - mov al,MAP_MASK ; point to the Map Mask register - out dx,al - - -line_loop: - pop ax - pop dx - cmp ax,dx - jg tri_draw_next - mov bx,Color - mov cx,Y2 - add dx,2 - mov di,PageOffset - call _HLineClipR -tri_draw_next: - dec word ptr Y2 - dec word ptr DY02 - jnz line_loop - -tri_done: - pop di si es ds - mov sp,bp - pop bp - ret -_x_triangle endp - -;----------------------------------------------------------------------- -; void x_polygon( VERTEX vertices[], int num_vertices,unsigned Color, -; unsigned PageOffset ); -; -; Where VERTEX is defined as: -; -; typedef struct { -; int X; -; int Y; -; } far VERTEX; -; -; -; Written by T. Gouthas -; -; -; -; Note: This is just a quick hack of a generalized polygon routine. -; The way it works is by splitting up polygons into triangles and -; drawing each individual triangle. -; -; Obviously this is not as fast as it could be, but for polygons of -; 4 vertices it should perform quite respectably. -; -; Warning: Only works for convex polygons (convex polygons are such -; that if you draw a line from any two vertices, every point on that -; line will be within the polygon) -; -; - -_x_polygon proc - ARG vertices:dword,numvertices:word,Color:word,PageOffset:word - LOCAL x0:word,y0:word,tri_count:word=STK - push bp - mov bp,sp - sub sp,STK - push di si - - mov cx,numvertices - cmp cx,3 - jl @@Done - - sub cx,3 - mov tri_count,cx ; Number of triangles to draw - les di,vertices ; ES:DI -> Vertices - - mov ax,es:[di] ; Save first vertex - mov x0,ax - mov ax,es:[di+2] - mov y0,ax - - ; Set up permanent parameter stack frame for - ; triangle parameters - - mov ax,PageOffset - push ax - mov ax,Color - push ax - - sub sp,12 - mov si,sp - -@@NextTriangle: - - add di,4 - mov ax,es:[di] ; Vertex 2 - mov ss:[si],ax - mov ax,es:[di+2] - mov ss:[si+2],ax - - mov ax,es:[di+4] ; Vertex 1 - mov ss:[si+4],ax - mov ax,es:[di+6] - mov ss:[si+6],ax - - mov ax,x0 ; Vertex 0: The first vertex is - mov ss:[si+8],ax ; part of every triangle - mov ax,y0 - mov ss:[si+10],ax - - call _x_triangle - dec tri_count - jns @@NextTriangle - - add sp,16 ; Remove triangle stack frame - -@@Done: - pop si di - mov sp,bp - pop bp - ret -_x_polygon endp - end \ No newline at end of file diff --git a/16/xlib/XPOLYGON.H b/16/xlib/XPOLYGON.H deleted file mode 100755 index bdad73e4..00000000 --- a/16/xlib/XPOLYGON.H +++ /dev/null @@ -1,59 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPOLYGON - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XPOLYGON_H_ -#define _XPOLYGON_H_ - - -typedef struct { - int X; - int Y; -} far VERTEX; - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - -void x_triangle( /* Draw a triangle */ - int x0, - int y0, - int x1, - int y1, - int x2, - int y2, - WORD color, - WORD PageBase); - -void x_polygon( /* Draw a convex polygon */ - VERTEX *vertices, - int num_vertices, - WORD color, - WORD PageBase); - - -#ifdef __cplusplus -} -#endif - -#endif - - diff --git a/16/xlib/XPOLYGON.INC b/16/xlib/XPOLYGON.INC deleted file mode 100755 index c8d2bff8..00000000 --- a/16/xlib/XPOLYGON.INC +++ /dev/null @@ -1,19 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPOLYGON - Include file -; -; XPOLYGON.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_triangle :proc - global _x_polygon :proc diff --git a/16/xlib/XPRINTF.C b/16/xlib/XPRINTF.C deleted file mode 100755 index 921b6582..00000000 --- a/16/xlib/XPRINTF.C +++ /dev/null @@ -1,41 +0,0 @@ -#include -#include -#include "xlib.h" -#include "xrect.h" -#include "xtext.h" - - -extern unsigned char CharWidth; -extern unsigned char CharHeight; - -void x_printf(WORD x, WORD y,WORD ScrnOffs,WORD color,char *ln,...){ - char dlin[100],*dl=dlin; - char ch; - va_list ap; - - va_start(ap,ln); - vsprintf(dlin,ln,ap); - va_end(ap); - - while(*dl){ - x+=x_char_put(*dl++,x,y,ScrnOffs,color); - } - -} - -void x_bgprintf(WORD x, WORD y,WORD ScrnOffs,WORD fgcolor, - WORD bgcolor, char *ln,...){ - char dlin[100],*dl=dlin; - char ch; - va_list ap; - - va_start(ap,ln); - vsprintf(dlin,ln,ap); - va_end(ap); - - while(*dl){ - x_rect_fill(x,y,x+x_get_char_width(*dl),y+CharHeight,ScrnOffs,bgcolor); - x+=x_char_put(*dl++,x,y,ScrnOffs,fgcolor); - } - -} diff --git a/16/xlib/XRECT.ASM b/16/xlib/XRECT.ASM deleted file mode 100755 index 9b00356c..00000000 --- a/16/xlib/XRECT.ASM +++ /dev/null @@ -1,684 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XRECT -; -; Rectangle functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -include xlib.inc -include xrect.inc - - - .data -; Plane masks for clipping left and right edges of rectangle. - LeftClipPlaneMask db 00fh,00eh,00ch,008h - RightClipPlaneMask db 00fh,001h,003h,007h - .code - -;--------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) rectangle solid colour fill routine. -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; with TASM 2. C near-callable as: -; -; void x_rect_fill_clipped(int StartX, int StartY, int EndX, int EndY, -; unsigned int PageBase, unsigne int color); -; -; - - -_x_rect_fill_clipped proc -ARG StartX:word,StartY:word,EndX:word,EndY:word,PageBase:word,Color:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push si ;preserve caller's register variables - push di - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - mov cx,[_BottomClip] - mov ax,[StartY] - mov bx,[EndY] - cmp dx,ax - jle @@CheckBottomClip - cmp dx,bx - jg @@NotVisible - mov [StartY],dx - -@@CheckBottomClip: - cmp cx,bx - jg @@CheckLeftClip - cmp cx,ax - jl @@NotVisible - mov [EndY],cx - -@@CheckLeftClip: - mov dx,[_LeftClip] ; Compare u.l. Y coord with Top - mov cx,[_RightClip] - mov ax,[StartX] - mov bx,[EndX] - sal dx,2 - sal cx,2 - cmp dx,ax - jle @@CheckRightClip - cmp dx,bx - jg @@NotVisible - mov [StartX],dx - -@@CheckRightClip: - cmp cx,bx - jg RFClipDone - cmp cx,ax - jl @@NotVisible - mov [EndX],cx - jmp RFClipDone - -@@NotVisible: - mov ax,1 - pop di ; restore registers - pop si - pop bp - ret -_x_rect_fill_clipped endp - - - -;--------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) rectangle solid colour fill routine. -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; with TASM 2. C near-callable as: -; -; void x_rect_fill(int StartX, int StartY, int EndX, int EndY, -; unsigned int PageBase, unsigne int color); -; -; - - -_x_rect_fill proc -ARG StartX:word,StartY:word,EndX:word,EndY:word,PageBase:word,Color:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push si ;preserve caller's register variables - push di - -RFClipDone: - cld - mov ax,[_ScrnLogicalByteWidth] - mul [StartY] ;offset in page of top rectangle scan line - mov di,[StartX] - sar di,2 ;X/4 = offset of first rectangle pixel in scan - add di,ax ;offset of first rectangle pixel in page - add di,[PageBase] ;offset of first rectangle pixel in - ; display memory - mov ax,SCREEN_SEG ;point ES:DI to the first rectangle - mov es,ax ; pixel's address - mov dx,SC_INDEX ;set the Sequence Controller Index to - mov al,MAP_MASK ; point to the Map Mask register - out dx,al - inc dx ;point DX to the SC Data register - mov si,[StartX] - and si,0003h ;look up left edge plane mask - mov bh,LeftClipPlaneMask[si] ; to clip & put in BH - mov si,[EndX] - and si,0003h ;look up right edge plane - mov bl,RightClipPlaneMask[si] ; mask to clip & put in BL - - mov cx,[EndX] ;calculate # of addresses across rect - mov si,[StartX] - cmp cx,si - jle @@FillDone ;skip if 0 or negative width - dec cx - and si,not 011b - sub cx,si - sar cx,2 ;# of addresses across rectangle to fill - 1 - jnz @@MasksSet ;there's more than one byte to draw - and bh,bl ;there's only one byte, so combine the left - ; and right edge clip masks -@@MasksSet: - mov si,[EndY] - sub si,[StartY] ;BX = height of rectangle - jle @@FillDone ;skip if 0 or negative height - mov ah,byte ptr [Color] ;color with which to fill - mov bp,[_ScrnLogicalByteWidth] ;stack frame isn't needed any more - sub bp,cx ;distance from end of one scan line to start - dec bp ; of next -@@FillRowsLoop: - push cx ;remember width in addresses - 1 - mov al,bh ;put left-edge clip mask in AL - out dx,al ;set the left-edge plane (clip) mask - mov al,ah ;put color in AL - stosb ;draw the left edge - dec cx ;count off left edge byte - js @@FillLoopBottom ;that's the only byte - jz @@DoRightEdge ;there are only two bytes - mov al,00fh ;middle addresses drawn 4 pixels at a pop - out dx,al ;set the middle pixel mask to no clip - mov al,ah ;put color in AL - rep stosb ;draw middle addresses four pixels apiece -@@DoRightEdge: - mov al,bl ;put right-edge clip mask in AL - out dx,al ;set the right-edge plane (clip) mask - mov al,ah ;put color in AL - stosb ;draw the right edge -@@FillLoopBottom: - add di,bp ;point to start of the next scan line of - ; the rectangle - pop cx ;retrieve width in addresses - 1 - dec si ;count down scan lines - jnz @@FillRowsLoop -@@FillDone: - pop di ;restore caller's register variables - pop si - pop bp ;restore caller's stack frame - ret -_x_rect_fill endp - - - -;--------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) rectangle 4x4 pattern fill routine. -; Upper left corner of pattern is always aligned to a multiple-of-4 -; row and column. Works on all VGAs. Uses approach of copying the -; pattern to off-screen display memory, then loading the latches with -; the pattern for each scan line and filling each scan line four -; pixels at a time. Fills up to but not including the column at EndX -; and the row at EndY. No clipping is performed. All ASM code tested -; -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; -; C near-callable as: -; -; void x_rect_pattern_clipped(int StartX, int StartY, int EndX, int EndY, -; unsigned int PageBase, char far * Pattern); -; -; - -_x_rect_pattern_clipped proc -ARG StartX:word,StartY:word,EndX:word,EndY:word,PageBase:word,Pattern:dword -LOCAL NextScanOffset:word,RectAddrWidth:word,Height:word=LocalStk - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - sub sp,LocalStk ;allocate space for local vars - push si ;preserve caller's register variables - push di - push ds - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - mov cx,[_BottomClip] - mov ax,[StartY] - mov bx,[EndY] - cmp dx,ax - jle @@CheckBottomClip - cmp dx,bx - jg @@NotVisible - mov [StartY],dx - -@@CheckBottomClip: - cmp cx,bx - jg @@CheckLeftClip - cmp cx,ax - jl @@NotVisible - mov [EndY],cx - -@@CheckLeftClip: - mov dx,[_LeftClip] ; Compare u.l. Y coord with Top - mov cx,[_RightClip] - mov ax,[StartX] - mov bx,[EndX] - sal dx,2 - sal cx,2 - cmp dx,ax - jle @@CheckRightClip - cmp dx,bx - jg @@NotVisible - mov [StartX],dx - -@@CheckRightClip: - cmp cx,bx - jg RPClipDone - cmp cx,ax - jl @@NotVisible - mov [EndX],cx - jmp RPClipDone - -@@NotVisible: - mov ax,1 - pop ds - pop di ; restore registers - pop si - mov sp,bp - pop bp - ret - -_x_rect_pattern_clipped endp - -;--------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) rectangle 4x4 pattern fill routine. -; Upper left corner of pattern is always aligned to a multiple-of-4 -; row and column. Works on all VGAs. Uses approach of copying the -; pattern to off-screen display memory, then loading the latches with -; the pattern for each scan line and filling each scan line four -; pixels at a time. Fills up to but not including the column at EndX -; and the row at EndY. No clipping is performed. All ASM code tested -; -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; -; C near-callable as: -; -; void x_rect_pattern(int StartX, int StartY, int EndX, int EndY, -; unsigned int PageBase, char far * Pattern); - - - -_x_rect_pattern proc -ARG StartX:word,StartY:word,EndX:word,EndY:word,PageBase:word,Pattern:dword -LOCAL NextScanOffset:word,RectAddrWidth:word,Height:word=LocalStk - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - sub sp,LocalStk ;allocate space for local vars - push si ;preserve caller's register variables - push di - push ds - -RPClipDone: - cld - mov ax,SCREEN_SEG ;point ES to display memory - mov es,ax - ;copy pattern to display memory buffer - lds si,dword ptr [Pattern] ;point to pattern to fill with - mov di,PATTERN_BUFFER ;point ES:DI to pattern buffer - mov dx,SC_INDEX ;point Sequence Controller Index to - mov al,MAP_MASK ; Map Mask - out dx,al - inc dx ;point to SC Data register - mov cx,4 ;4 pixel quadruplets in pattern -@@DownloadPatternLoop: - mov al,1 ; - out dx,al ;select plane 0 for writes - movsb ;copy over next plane 0 pattern pixel - dec di ;stay at same address for next plane - mov al,2 ; - out dx,al ;select plane 1 for writes - movsb ;copy over next plane 1 pattern pixel - dec di ;stay at same address for next plane - mov al,4 ; - out dx,al ;select plane 2 for writes - movsb ;copy over next plane 2 pattern pixel - dec di ;stay at same address for next plane - mov al,8 ; - out dx,al ;select plane 3 for writes - movsb ;copy over next plane 3 pattern pixel - ; and advance address - loop @@DownloadPatternLoop - pop ds - - mov dx,GC_INDEX ;set the bit mask to select all bits - mov ax,00000h+BIT_MASK ; from the latches and none from - out dx,ax ; the CPU, so that we can write the - ; latch contents directly to memory - mov ax,[StartY] ;top rectangle scan line - mov si,ax - and si,011b ;top rect scan line modulo 4 - add si,PATTERN_BUFFER ;point to pattern scan line that - ; maps to top line of rect to draw - mov dx,[_ScrnLogicalByteWidth] - mul dx ;offset in page of top rect scan line - mov di,[StartX] - mov bx,di - sar di,2 ;X/4 = offset of first rectangle pixel in scan - add di,ax ;offset of first rectangle pixel in page - add di,[PageBase] ;offset of first rectangle pixel in - ; display memory - and bx,0003h ;look up left edge plane mask - mov ah,LeftClipPlaneMask[bx] ; to clip - mov bx,[EndX] - and bx,0003h ;look up right edge plane - mov al,RightClipPlaneMask[bx] ; mask to clip - mov bx,ax ;put the masks in BX - - mov cx,[EndX] ;calculate # of addresses across rect - mov ax,[StartX] - cmp cx,ax - jle @@FillDone ;skip if 0 or negative width - dec cx - and ax,not 011b - sub cx,ax - sar cx,2 ;# of addresses across rectangle to fill - 1 - jnz @@MasksSet ;there's more than one pixel to draw - and bh,bl ;there's only one pixel, so combine the left - ; and right edge clip masks -@@MasksSet: - mov ax,[EndY] - sub ax,[StartY] ;AX = height of rectangle - jle @@FillDone ;skip if 0 or negative height - mov [Height],ax - mov ax,[_ScrnLogicalByteWidth] - sub ax,cx ;distance from end of one scan line to start - dec ax ; of next - mov [NextScanOffset],ax - mov [RectAddrWidth],cx ;remember width in addresses - 1 - mov dx,SC_INDEX+1 ;point to Sequence Controller Data reg - ; (SC Index still points to Map Mask) -@@FillRowsLoop: - mov cx,[RectAddrWidth] ;width across - 1 - mov al,es:[si] ;read display memory to latch this scan - ; line's pattern - inc si ;point to the next pattern scan line, wrapping - jnz short @@NoWrap ; back to the start of the pattern if - sub si,4 ; we've run off the end -@@NoWrap: - mov al,bh ;put left-edge clip mask in AL - out dx,al ;set the left-edge plane (clip) mask - stosb ;draw the left edge (pixels come from latches; - ; value written by CPU doesn't matter) - dec cx ;count off left edge address - js @@FillLoopBottom ;that's the only address - jz @@DoRightEdge ;there are only two addresses - mov al,00fh ;middle addresses drawn 4 pixels at a pop - out dx,al ;set middle pixel mask to no clip - rep stosb ;draw middle addresses four pixels apiece - ; (from latches; value written doesn't matter) -@@DoRightEdge: - mov al,bl ;put right-edge clip mask in AL - out dx,al ;set the right-edge plane (clip) mask - stosb ;draw the right edge (from latches; value - ; written doesn't matter) -@@FillLoopBottom: - add di,[NextScanOffset] ;point to the start of the next scan - ; line of the rectangle - dec word ptr [Height] ;count down scan lines - jnz @@FillRowsLoop -@@FillDone: - mov dx,GC_INDEX+1 ;restore the bit mask to its default, - mov al,0ffh ; which selects all bits from the CPU - out dx,al ; and none from the latches (the GC - ; Index still points to Bit Mask) - - pop di ;restore caller's register variables - pop si - mov sp,bp ;discard storage for local variables - pop bp ;restore caller's stack frame - ret -_x_rect_pattern endp - -;----------------------------------------------------------------------- -; Mode X (320x240, 256 colors) display memory to display memory copy -; routine. Left edge of source rectangle modulo 4 must equal left edge -; of destination rectangle modulo 4. Works on all VGAs. Uses approach -; of reading 4 pixels at a time from the source into the latches, then -; writing the latches to the destination. Copies up to but not -; including the column at SrcEndX and the row at SrcEndY. No -; clipping is performed. Results are not guaranteed if the source and -; destination overlap. -; -; -; Based on code originally published in DDJ Mag by M. Abrash -; -;C near-callable as: -; void x_cp_vid_rect(int SrcStartX, int SrcStartY, -; int SrcEndX, int SrcEndY, int DestStartX, -; int DestStartY, unsigned int SrcPageBase, -; unsigned int DestPageBase, int SrcBitmapWidth, -; int DestBitmapWidth); - -_x_cp_vid_rect proc - ARG SrcStartX:word,SrcStartY:word,SrcEndX:word,SrcEndY:word,DestStartX:word,DestStartY:word,SrcPageBase:word,DestPageBase:word,SrcBitmapW:word,DestBitmapW:word - LOCAL SrcNextOffs:word,DestNextOffs:word,RectAddrW:word,Height:word=LocalStk - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - sub sp,LocalStk ;allocate space for local vars - push si ;preserve caller's register variables - push di - push ds - - cld - mov dx,GC_INDEX ;set the bit mask to select all bits - mov ax,00000h+BIT_MASK ; from the latches and none from - out dx,ax ; the CPU, so that we can write the - ; latch contents directly to memory - mov ax,SCREEN_SEG ;point ES to display memory - mov es,ax - mov ax,[DestBitmapW] - shr ax,2 ;convert to width in addresses - mul [DestStartY] ;top dest rect scan line - mov di,[DestStartX] - sar di,2 ;X/4 = offset of first dest rect pixel in - ; scan line - add di,ax ;offset of first dest rect pixel in page - add di,[DestPageBase] ;offset of first dest rect pixel - ; in display memory - mov ax,[SrcBitmapW] - sar ax,2 ;convert to width in addresses - mul [SrcStartY] ;top source rect scan line - mov si,[SrcStartX] - mov bx,si - sar si,2 ;X/4 = offset of first source rect pixel in - ; scan line - add si,ax ;offset of first source rect pixel in page - add si,[SrcPageBase] ;offset of first source rect - ; pixel in display memory - and bx,0003h ;look up left edge plane mask - mov ah,LeftClipPlaneMask[bx] ; to clip - mov bx,[SrcEndX] - and bx,0003h ;look up right edge plane - mov al,RightClipPlaneMask[bx] ; mask to clip - mov bx,ax ;put the masks in BX - - mov cx,[SrcEndX] ;calculate # of addresses across - mov ax,[SrcStartX] ; rect - cmp cx,ax - jle @@CopyDone ;skip if 0 or negative width - dec cx - and ax,not 011b - sub cx,ax - sar cx,2 ;# of addresses across rectangle to copy - 1 - jnz @@MasksSet ;there's more than one address to draw - and bh,bl ;there's only one address, so combine the left - ; and right edge clip masks -@@MasksSet: - mov ax,[SrcEndY] - sub ax,[SrcStartY] ;AX = height of rectangle - jle @@CopyDone ;skip if 0 or negative height - mov [Height],ax - mov ax,[DestBitmapW] - sar ax,2 ;convert to width in addresses - sub ax,cx ;distance from end of one dest scan line - dec ax ; to start of next - mov [DestNextOffs],ax - mov ax,[SrcBitmapW] - sar ax,2 ;convert to width in addresses - sub ax,cx ;distance from end of one source scan line - dec ax ; to start of next - mov [SrcNextOffs],ax - mov [RectAddrW],cx ;remember width in addresses - 1 - mov dx,SC_INDEX+1 ;point to Sequence Controller Data reg - ; (SC Index still points to Map Mask) - mov ax,es ;DS=ES=screen segment for MOVS - mov ds,ax -@@CopyRowsLoop: - mov cx,[RectAddrW] ;width across - 1 - mov al,bh ;put left-edge clip mask in AL - out dx,al ;set the left-edge plane (clip) mask - movsb ;copy the left edge (pixels go through - ; latches) - dec cx ;count off left edge address - js @@CopyLoopBottom ;that's the only address - jz @@DoRightEdge ;there are only two addresses - mov al,00fh ;middle addresses are drawn 4 pix per go - out dx,al ;set the middle pixel mask to no clip - rep movsb ;draw the middle addresses four pix per go - ; (pixels copied through latches) -@@DoRightEdge: - mov al,bl ;put right-edge clip mask in AL - out dx,al ;set the right-edge plane (clip) mask - movsb ;draw the right edge (pixels copied through - ; latches) -@@CopyLoopBottom: - add si,[SrcNextOffs] ;point to the start of - add di,[DestNextOffs] ; next source & dest lines - dec word ptr [Height] ;count down scan lines - jnz @@CopyRowsLoop -@@CopyDone: - mov dx,GC_INDEX+1 ;restore the bit mask to its default, - mov al,0ffh ; which selects all bits from the CPU - out dx,al ; and none from the latches (the GC - ; Index still points to Bit Mask) - pop ds - pop di ;restore caller's register variables - pop si - mov sp,bp ;discard storage for local variables - pop bp ;restore caller's stack frame - ret -_x_cp_vid_rect endp - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; Copy a rectangular region of a VGA screen, with x coordinates -; rounded to the nearest byte -- source and destination may overlap. -; -; C near-callable as: -; -; void x_shift_rect (WORD SrcLeft, WORD SrcTop, -; WORD SrcRight, WORD SrcBottom, -; WORD DestLeft, WORD DestTop, WORD ScreenOffs); -; -; SrcRight is rounded up, and the left edges are rounded down, to ensure -; that the pixels pointed to by the arguments are inside the rectangle. -; -; The width of the rectangle in bytes (width in pixels / 4) -; cannot exceed 255. -; -; ax, bx, cx, dx, and es eat hot lead. -; -; This function was written by Matthew MacKenzie -; matm@eng.umd.edu - - align 2 -_x_shift_rect proc -ARG SrcLeft,SrcTop,SrcRight,SrcBottom,DestLeft,DestTop,ScreenOffs:word -LOCAL width_temp:word=LocalStk - - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - push ds - - ; find values for width & x motion - mov si, SrcLeft ; source x in bytes - sar si, 2 - - mov di, DestLeft ; destination x in bytes - sar di, 2 - - mov bx, SrcRight ; right edge of source in bytes, rounded up - add bx, 3 - sar bx, 2 - sub bx, si - mov ax, bx ; width - 1 - inc bx ; we'll use this as an offset for moving up or down - mov width_temp, bx - - cld ; by default, strings increment - - cmp si, di - jge @@MovingLeft - -; we're moving our rectangle right, so we copy it from right to left - add si, ax ; source & destination will start on the right edge - add di, ax - neg bx - std ; strings decrement - -@@MovingLeft: - -; find values for height & y motion - mov cx, _ScrnLogicalByteWidth ; bytes to move to advance one line - mov ax, SrcTop - mov dx, DestTop ; default destination y - cmp ax, dx - jge @@MovingUp - -; we're moving our rectangle down, so we copy it from bottom to top - mov ax, SrcBottom ; source starts at bottom - add dx, ax ; add (height - 1) to destination y - sub dx, SrcTop - neg cx ; advance up screen rather than down - -@@MovingUp: - push dx ; save destination y during multiply - mul _ScrnLogicalByteWidth - add si, ax ; add y in bytes to source - pop ax ; restore destination y - mul _ScrnLogicalByteWidth - add di, ax ; add y in bytes to destination - - sub cx, bx ; final value for moving up or down - - add si, ScreenOffs ; source & destination are on the same screen - add di, ScreenOffs - - mov dx, SC_INDEX ; set map mask to all four planes - mov ax, 00f02h - out dx, ax - - mov dx, GC_INDEX ; set bit mask to take data from latches - mov ax, BIT_MASK ; rather than CPU - out dx, ax - - mov ax, SCREEN_SEG ; source and destination are VGA memory - mov es, ax - mov ds, ax - - mov ah, byte ptr width_temp ; width in bytes should fit in 8 bits - - mov bx, SrcBottom ; height - 1 - sub bx, SrcTop - - mov dx, cx ; bytes to add to advance one line - - xor ch, ch ; ready to rock - -@@LineLoop: - mov cl, ah ; load width in bytes - rep movsb ; move 4 pixels at a time using latches (YOW!) - - add si, dx ; advance source by one line - add di, dx ; advance destination by one line - - dec bx ; line counter - jge @@LineLoop ; 0 still means one more to go - - mov dx, GC_INDEX + 1; set bit mask to take data from CPU (normal setting) - mov al, 0ffh - out dx, al - -; kick - pop ds - pop di - pop si - mov sp, bp - pop bp - - ret -_x_shift_rect endp - - end - diff --git a/16/xlib/XRECT.H b/16/xlib/XRECT.H deleted file mode 100755 index 04724b6a..00000000 --- a/16/xlib/XRECT.H +++ /dev/null @@ -1,89 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XRECT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XRECT_H_ -#define _XRECT_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - void x_rect_pattern( /* draw a pattern filled rectangle */ - WORD StartX, - WORD StartY, - WORD EndX, - WORD EndY, - WORD PageBase, - BYTE far * Pattern); - - void x_rect_pattern_clipped( /* draw a pattern filled clipped */ - WORD StartX, /* rectangle */ - WORD StartY, - WORD EndX, - WORD EndY, - WORD PageBase, - BYTE far * Pattern); - - void x_rect_fill( /* draw a single colour filled rectangle */ - WORD StartX, - WORD StartY, - WORD EndX, - WORD EndY, - WORD PageBase, - WORD color); - - void x_rect_fill_clipped( /* draw a single colour filled */ - WORD StartX, /* and clipped rectangle */ - WORD StartY, - WORD EndX, - WORD EndY, - WORD PageBase, - WORD color); - - void x_cp_vid_rect( /* Copy rect region within VRAM */ - WORD SourceStartX, - WORD SourceStartY, - WORD SourceEndX, - WORD SourceEndY, - WORD DestStartX, - WORD DestStartY, - WORD SourcePageBase, - WORD DestPageBase, - WORD SourceBitmapWidth, - WORD DestBitmapWidth); - -/* Copy a rectangular region of a VGA screen, with x coordinates - rounded to the nearest byte -- source and destination may overlap. */ - - void x_shift_rect (WORD SrcLeft, WORD SrcTop, - WORD SrcRight, WORD SrcBottom, - WORD DestLeft, WORD DestTop, WORD ScreenOffs); - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/XRECT.INC b/16/xlib/XRECT.INC deleted file mode 100755 index 278ba576..00000000 --- a/16/xlib/XRECT.INC +++ /dev/null @@ -1,22 +0,0 @@ -;----------------------------------------------------------------------- -; -; XRECT - Include file -; -; XRECT.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_rect_fill :proc - global _x_rect_fill_clipped :proc - global _x_rect_pattern :proc - global _x_rect_pattern_clipped :proc - global _x_cp_vid_rect :proc - global _x_shift_rect :proc diff --git a/16/xlib/XRLETOOL.ASM b/16/xlib/XRLETOOL.ASM deleted file mode 100755 index 5a9143fe..00000000 --- a/16/xlib/XRLETOOL.ASM +++ /dev/null @@ -1,655 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XRLETOOL -; -; Hardware detection module -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -COMMENT $ - -Firstly, please note that this module has been built from the ground up -in a rush so although I'm confident all the functions work, I have'nt -extensively checked them. If any should surface please let me know. - - -This module implements a number of functions comprising an RLE encoding -decoding system. - -RLE stands for RUN LENGTH ENCODING. It is a quick simple data compression -scheme which is commonly used for image data compression or compression -of any data. Although not the most efficient system, it is fast, which is -why it is used in image storage systems like PCX. This implementation is -more efficient than the one used in PCX files because it uses 1 bit to -identify a Run Length byte as opposed to two in PCX files, but more on this -later. - -This set of functions can be used to implement your own compressed image -file format or for example compress game mapse for various levels etc. -The uses are limited by your imagination. - -I opted for trading off PCX RLE compatibility for the improved compression -efficiency. - -Here is how the data is un-compressed to give an idea of its structure. - - -STEP 1 read a byte from the RLE compressed source buffer. - -STEP 2 if has its high bit then the lower 7 bits represent the number of - times the next byte is to be repeated in the destination buffer. - if the count (lower 7 bits) is zero then - we have finished decoding goto STEP 5 - else goto STEP 4 - -STEP 3 Read a data from the source buffer and copy it directly to the - destination buffer. - goto STEP 1 - -STEP 4 Read a data from the source buffer and copy it to the destination - buffer the number of times specified by step 2. - goto STEP 1 - -STEP 5 Stop, decoding done. - -If the byte does not have the high bit set then the byte itself is transfered - to the destination buffer. - -Data bytes that have the high bit already set and are unique in the input - stream are represented as a Run Length of 1 (ie 81 which includes high bit) - followed by the data byte. - -If your original uncompressed data contains few consecutive bytes and most -have high bit set (ie have values > 127) then your so called -compressed data would require up to 2x the space of the uncompressed data, -so be aware that the compression ratio is extremely variable depending on the -type of data being compressed. - -Apologies for this poor attempt at a description, but you can look up -RLE in any good text. Alternatively, any text that describes the PCX file -structure in any depth should have a section on RLE compression. - - - -$ - -LOCALS -.286 - -include model.inc -include xrletool.inc - - .data - -_RLE_last_buff_offs dw (0) -RLEbuff db 2 dup (?) - - .code - -;**************************************************************** -;* -;* NAME: x_buff_RLEncode -;* -;* -;* RLE Compresses a source buffer to a destination buffer and returns -;* the size of the resultant compressed data. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_buff_RLEncode(char far * source_buff, -;* char far * dest_buff,unsigned int count); -;* -;* source_buff - The buffer to compress -;* dest_buff - The destination buffer -;* count - The size of the source data in bytes -;* -;* WARNING: buffers must be pre allocated. -;* -proc _x_buff_RLEncode -ARG src:dword,dest:dword,count:word - push bp - mov bp,sp - push ds - push si - push di - - lds si,[src] - les di,[dest] - mov dx,[count] - - push di - - lodsb ; Load first byte into BL - mov bl,al - xor cx,cx ; Set number characters packed to zero - cld ; All moves are forward - -@@RepeatByte: - lodsb ; Get byte into AL - inc cx ; Increment compressed byte count - sub dx,1 ; Decrement bytes left - je @@LastByte ; Finished when dx = 1 - cmp cx,7fh ; Filled block yet - jne @@NotFilled ; Nope! - - or cl,80h ; Set bit to indicate value is repeat count - mov es:[di],cl ; store it - inc di - xor cx,cx ; clear compressed byte count - mov es:[di],bl ; store byte to be repeated - inc di - -@@NotFilled: - cmp al,bl ; hase there been a byte transition ? - je @@RepeatByte ; No! - - cmp cl,1 ; do we have a unique byte ? - jne @@NotUnique ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@Unambiguous ; No ! Dont bother with repeat count - -@@NotUnique: - or cl,80h ; Set bit to indicate value is repeat count - mov es:[di],cl ; store it - inc di -@@Unambiguous: - xor cx,cx ; clear compressed byte count - mov es:[di],bl ; store byte to be repeated - inc di - mov bl,al ; move latest byte into bl - jmp short @@RepeatByte - -@@LastByte: - cmp cl,1 ; Is this a unique byte - jne @@FinalCount ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@FinalByte ; No, so dont bother with the repeat count - -@@FinalCount: ; Output the repeat count - or cl,80h - mov al,cl - stosb - -@@FinalByte: - mov al,bl - stosb - - mov al,80h ; store terminating null length - stosb - - ; Calculate encoded length of buffer - - mov ax,di - pop di - sub ax,di - - pop di - pop si - pop ds - pop bp - ret -_x_buff_RLEncode endp - - - -;**************************************************************** -;* -;* NAME: x_buff_RLE_size -;* -;* -;* Returns the size the input data would compress to. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_buff_RLE_size(char far * source_buff, -;* unsigned int count); -;* -;* source_buff - The uncompressed data buffer -;* count - The size of the source data in bytes -;* -;* -proc _x_buff_RLE_size -ARG src:dword,count:word - push bp - mov bp,sp - push ds - push si - push di - - lds si,[src] - mov dx,[count] - - xor di,di - - lodsb ; Load first byte into BL - mov bl,al - xor cx,cx ; Set number characters packed to zero - cld ; All moves are forward - -@@RepeatByte: - lodsb ; Get byte into AL - inc cx ; Increment compressed byte count - sub dx,1 ; Decrement bytes left - je @@LastByte ; Finished when dx = 1 - cmp cx,7fh ; Filled block yet - jne @@NotFilled ; Nope! - - add di,2 ; RL/BYTE pair stub - -@@NotFilled: - cmp al,bl ; hase there been a byte transition ? - je @@RepeatByte ; No! - - cmp cl,1 ; do we have a unique byte ? - jne @@NotUnique ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@Unambiguous ; No ! Dont bother with repeat count - -@@NotUnique: - inc di ; RL stub - -@@Unambiguous: - xor cx,cx ; clear compressed byte count - inc di ; BYTE stub - mov bl,al ; move latest byte into bl - jmp short @@RepeatByte - -@@LastByte: - cmp cl,1 ; Is this a unique byte - jne @@FinalCount ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@FinalByte ; No, so dont bother with the repeat count - -@@FinalCount: ; Output the repeat count - inc di ; RL stub - -@@FinalByte: - inc di ; BYTE stub - inc di ; RL stub - Account for termiating null - mov ax,di - - pop di - pop si - pop ds - pop bp - ret -_x_buff_RLE_size endp - -;**************************************************************** -;* -;* NAME: x_buff_RLDecode -;* -;* -;* Expands an RLE compresses source buffer to a destination buffer. -;* returns the size of the resultant uncompressed data. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_buff_RLDecode(char far * source_buff, -;* char far * dest_buff); -;* -;* source_buff - The buffer to compress -;* dest_buff - The destination buffer -;* -;* WARNING: buffers must be pre allocated. -;* -proc _x_buff_RLDecode -ARG src:dword,dest:dword -LOCAL si_ini:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk - push ds - push si - push di - - mov dx,-1 ; zero output data buffer size - 1 (compensate for - ; terminating null RL) - xor cx,cx ; clear CX - cld ; Move forward - - lds si,[src] ; point ds:si -> RLE source - les di,[dest] ; point es:di -> uncompressed buffer - mov [si_ini],si - -@@UnpackLoop: - lodsb ; load a byte into AL - cmp al,80h ; is it terminating null RL code - je @@done ; if so jump - - test al,80h ; is AL a RL code (is high bit set ?) - jz @@NoRepeats ; if not the no RL encoding for this byte, jump - - mov cl,al ; set CL to RL (run length) taking care - xor cl,80h ; to remove the bit identifying it as a RL - add dx,cx ; increment buffer size - - lodsb ; get the next byte which should be a data byte - - shr cx,1 ; divide RL by 2 to use word stos - jcxz @@NoRepeats ; result is zero, jump - - mov ah,al ; copy data byte to AH since going to use stosw - rep stosw ; copy AX to outbut buffer RL times - jnb @@UnpackLoop ; when we shifted the RL if we had a carry => - ; we had an odd number of repeats so store the - ; last BYTE if carry was set otherwise jump - stosb ; store AL in destination buffer - jmp short @@UnpackLoop - -@@NoRepeats: - inc dx ; increment buffer size - stosb ; store AL in destination buffer - jmp short @@UnpackLoop - -@@done: - - mov bx,si - sub bx,[si_ini] - mov ax,dx - pop di - pop si - pop ds - mov [_RLE_last_buff_offs],bx - mov sp,bp - pop bp - ret -_x_buff_RLDecode endp - -;========================================================================== -;========================================================================== -; RLEncode to file / RLDecode from file -; WARNING the following functions are *MUCH* slower than the above -; Its best to use the above functions with intermediate buffers where -; disk i/o is concearned... See demo 4 -;========================================================================== -;========================================================================== - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; -; put_cx -; -; Local utility proc for x_file_RLEncode - write cx to file -; -; Entry: -; es:dx -> output buffer -; cx = word to write -; -; -put_cx proc near - push ds ; preserve critical registers - push ax - push bx - mov ax,ds ; set up DS to output buffers segment - mov ds,ax - mov word ptr [RLEbuff],cx ; copy CX to output buffer - mov ah,40h ; select "write to file or device" DOS service - mov bx,[handle] ; select handle of file to write - mov cx,2 ; sending 2 bytes - int 21h ; call DOS service - pop bx ; recover registers - pop ax - pop ds - ret -put_cx endp - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; -; put_cx -; -; Local utility proc for x_file_RLEncode - write cx to file -; -; Entry: -; es:dx -> output buffer -; cx = word to write -; -; -put_cl proc near - push ds ; preserve critical registers - push ax - push bx - mov ax,ds ; set up DS to output buffers segment - mov ds,ax - mov byte ptr [RLEbuff],cl - mov ah,40h ; select "write to file or device" DOS service - mov bx,[handle] ; select handle of file to write - mov cx,1 ; sending 1 byte - int 21h ; call DOS service - pop bx ; recover registers - pop ax - pop ds - ret -put_cl endp - - -;**************************************************************** -;* -;* NAME: x_file_RLEncode -;* -;* -;* RLE Compresses a source buffer to an output file returning -;* the size of the resultant compressed data or 0 if it fails. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_file_RLEncode(int handle, -;* char far * source_buff,unsigned int count); -;* -;* source_buff - The buffer to compress -;* handle - The file handler -;* count - The size of the source data in bytes -;* -;* -proc _x_file_RLEncode -ARG handle:word,src:dword,count:word -LOCAL filesize:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk - push ds - push si - push di - - mov [filesize],0 - mov dx,offset [RLEbuff] - mov ax,ds - mov es,ax - lds si,[src] - mov di,[count] - - lodsb ; Load first byte into BL - mov bl,al - xor cx,cx ; Set number characters packed to zero - cld ; All moves are forward - -@@RepeatByte: - lodsb ; Get byte into AL - inc cx ; Increment compressed byte count - sub di,1 ; Decrement bytes left - je @@LastByte ; Finished when di = 1 - cmp cx,7fh ; Filled block yet - jne @@NotFilled ; Nope! - - or cl,80h ; Set bit to indicate value is repeat count - mov ch,bl - add [filesize],2 - call put_cx - jb @@FileError ; if carry set then file I/O error - xor cx,cx ; clear compressed byte count - -@@NotFilled: - cmp al,bl ; hase there been a byte transition ? - je @@RepeatByte ; No! - - cmp cl,1 ; do we have a unique byte ? - jne @@NotUnique ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@Unambiguous ; No ! Dont bother with repeat count - -@@NotUnique: - or cl,80h ; Set bit to indicate value is repeat count - inc [filesize] - call put_cl ; store it - jb @@FileError ; if carry set then file I/O error -@@Unambiguous: - - mov cl,bl ; store byte to be repeated - inc [filesize] - call put_cl - jb @@FileError ; if carry set then file I/O error - mov bl,al ; move latest byte into bl - xor cx,cx ; clear compressed byte count - jmp short @@RepeatByte - -@@FileError: - mov ax,0 - jmp short @@exit - -@@LastByte: - cmp cl,1 ; Is this a unique byte - jne @@FinalCount ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@FinalByte ; No, so dont bother with the repeat count - -@@FinalCount: ; Output the repeat count - or cl,80h - inc [filesize] - call put_cl - jb @@FileError ; if carry set then file I/O error - -@@FinalByte: - mov cl,bl - mov ch,80h - add [filesize],2 - call put_cx ; store terminating null length - jb @@FileError ; if carry set then file I/O error - - mov ax,[filesize] - jmp short @@exit - -@@exit: - pop di - pop si - pop ds - mov sp,bp - pop bp - ret -_x_file_RLEncode endp - - - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; -; GET_BYTE -; -; macro to read a byte from the input file into al -; -GET_BYTE macro - push bx - mov ah,3fh ; select "read from file or device" DOS service - mov bx,[handle] ; Select handle of file to close - mov cx,1 ; Want to read 1 byte - int 21h ; call DOS service - pop bx - jb @@FileError ; failed if carry flag set - mov al,[RLEbuff] - endm - - -;**************************************************************** -;* -;* NAME: x_file_RLDecode -;* -;* -;* Expands an RLE compresses file to a destination RAM buffer. -;* returns the size of the resultant uncompressed data. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_buff_RLDecode(int handle, -;* char far * dest_buff); -;* -;* handle - Input file handle -;* dest_buff - The destination buffer -;* -;* -proc _x_file_RLDecode -ARG handle:word,dest:dword - push bp - mov bp,sp - push si - push di - - - mov bx,-1 ; zero output data buffer size - 1 (compensate for - ; terminating null RL) - mov dx,offset [RLEbuff] ; setup DS:DX -> RLEBuffer - xor cx,cx ; clear CX - cld ; Move forward - - les di,[dest] ; point es:di -> uncompressed buffer - -@@UnpackLoop: - - GET_BYTE ; Load a byte from file into AL - - cmp al,80h ; is it terminating null RL code - je @@done ; if so jump - - test al,80h ; is AL a RL code (is high bit set ?) - jz @@NoRepeats ; if not the no RL encoding for this byte, jump - - mov cl,al ; set CL to RL (run length) taking care - xor cl,80h ; to remove the bit identifying it as a RL - add bx,cx ; increment buffer size - mov si,cx ; save the CX value - GET_BYTE ; Load a byte from file into AL - mov cx,si ; restore CX value - shr cx,1 ; divide RL by 2 to use word stos - jcxz @@NoRepeats ; result is zero, jump - - mov ah,al ; copy data byte to AH since going to use stosw - rep stosw ; copy AX to outbut buffer RL times - jnb @@UnpackLoop ; when we shifted the RL if we had a carry => - ; we had an odd number of repeats so store the - ; last BYTE if carry was set otherwise jump - stosb ; store AL in destination buffer - jmp short @@UnpackLoop - -@@NoRepeats: - inc bx - stosb ; store AL in destination buffer - jmp short @@UnpackLoop - -@@FileError: - mov ax,0 - jmp short @@exit - -@@done: - mov ax,bx -@@exit: - pop di - pop si - pop bp - ret -_x_file_RLDecode endp - - end - - \ No newline at end of file diff --git a/16/xlib/XRLETOOL.H b/16/xlib/XRLETOOL.H deleted file mode 100755 index 0ec859e6..00000000 --- a/16/xlib/XRLETOOL.H +++ /dev/null @@ -1,50 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XRLETOOL - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -;-----------------------------------------------------------------------*/ - -#ifndef _XRLETOOL_H_ -#define _XRLETOOL_H_ - -extern unsigned int RLE_last_buff_offs; - -/* FUNCTIONS =========================================================== */ - -extern unsigned int x_buff_RLEncode( /* Compress data buffer */ - char far * source_buff, - char far * dest_buff, - unsigned int count); - -extern unsigned int x_buff_RLE_size( /* Calculate buffer's compressed size */ - char far * source_buff, - unsigned int count); - - -extern unsigned int x_buff_RLDecode( /* Uncompress data buffer */ - char far * source_buff, - char far * dest_buff); - -extern int x_file_RLEncode( /* Compress data buffer to file */ - int handle, - char far * src_buff, - unsigned int count); - -extern int x_file_RLDecode( /* Uncompress data file */ - int file_handle, - char far * dest_buff); - - -#endif - - - \ No newline at end of file diff --git a/16/xlib/XRLETOOL.INC b/16/xlib/XRLETOOL.INC deleted file mode 100755 index 6fda4ffb..00000000 --- a/16/xlib/XRLETOOL.INC +++ /dev/null @@ -1,26 +0,0 @@ -;----------------------------------------------------------------------- -; -; XRLETOOL - Include file -; -; XRLETOOL.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_buff_RLEncode :proc - global _x_buff_RLE_size :proc - global _x_buff_RLDecode :proc - global _x_file_RLEncode :proc - global _x_file_RLDecode :proc - - global _RLE_last_buff_offs :word - - \ No newline at end of file diff --git a/16/xlib/XTEXT.ASM b/16/xlib/XTEXT.ASM deleted file mode 100755 index 378ed265..00000000 --- a/16/xlib/XTEXT.ASM +++ /dev/null @@ -1,446 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XTEXT -; -; Point functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -include xlib.inc -include xtext.inc - -.data - -_FontDriverActive db 0 - - -_CharHeight db 0 -_CharWidth db 0 -_FontPtr dw 2 dup (0) -_FirstChar db 0 - -_UserFontPtr dw 2 dup (0) -_UserChHeight db 0 -_UserChWidth db 0 -_UserFirstCh db 0 - - -F8x8Ptr dw 2 dup (0) -F8x14Ptr dw 2 dup (0) - -; This is a look up table for the mirror image of a byte eg -; a byte with the value 11001010 has a corresponding byte in the table -; 01010011. This is necessary as the VGA rom font bits are the reverse -; order of what we need for the Mode X. If you know a better-faster way -; TELL ME! - -MirrorTable label byte - db 0,128, 64,192, 32,160, 96,224, 16,144, 80,208, 48,176,112,240 - db 8,136, 72,200, 40,168,104,232, 24,152, 88,216, 56,184,120,248 - db 4,132, 68,196, 36,164,100,228, 20,148, 84,212, 52,180,116,244 - db 12,140, 76,204, 44,172,108,236, 28,156, 92,220, 60,188,124,252 - db 2,130, 66,194, 34,162, 98,226, 18,146, 82,210, 50,178,114,242 - db 10,138, 74,202, 42,170,106,234, 26,154, 90,218, 58,186,122,250 - db 6,134, 70,198, 38,166,102,230, 22,150, 86,214, 54,182,118,246 - db 14,142, 78,206, 46,174,110,238, 30,158, 94,222, 62,190,126,254 - db 1,129, 65,193, 33,161, 97,225, 17,145, 81,209, 49,177,113,241 - db 9,137, 73,201, 41,169,105,233, 25,153, 89,217, 57,185,121,249 - db 5,133, 69,197, 37,165,101,229, 21,149, 85,213, 53,181,117,245 - db 13,141, 77,205, 45,173,109,237, 29,157, 93,221, 61,189,125,253 - db 3,131, 67,195, 35,163, 99,227, 19,147, 83,211, 51,179,115,243 - db 11,139, 75,203, 43,171,107,235, 27,155, 91,219, 59,187,123,251 - db 7,135, 71,199, 39,167,103,231, 23,151, 87,215, 55,183,119,247 - db 15,143, 79,207, 47,175,111,239, 31,159, 95,223, 63,191,127,255 - -MirrorTableOffs dw ? -.code - -;---------------------------------------------------------------------- -; x_text_init - Initializes the Mode X text driver and sets the -; default font (VGA ROM 8x8) -; -; C caller: -; -; x_text_init() -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_text_init proc - push bp - - mov [_FontDriverActive],TRUE - mov ax,1130h ; AH = BIOS generator function - ; AL = BIOS get font pointer subfunction - push ax ; Save Video interrupt function parameters - mov bh,3 ; Select 8x8 VGA ROM font - int 10h ; Call BIOS video interrupt - mov word ptr [F8x8Ptr],bp ; Save 8x8 Font address in FontPtr table - mov word ptr [F8x8Ptr+2],es - - mov word ptr [_FontPtr],bp ; Default font = 8x8 ROM font - mov word ptr [_FontPtr+2],es - - pop ax ; Recall Video interrupt function parameters - mov bh,2 ; Select 8x14 VGA ROM font - int 10h ; Call BIOS video interrupt - mov word ptr [F8x14Ptr],bp ; Save 8x14 Font address in FontPtr table - mov word ptr [F8x14Ptr+2],es - - - mov al,8 - mov [_CharHeight],al ; Set the font character heights - mov [_CharWidth] ,al ; Set the font character widths - - mov dx,offset MirrorTable ; Initialize mirror table offset - mov [MirrorTableOffs],dx - - pop bp - ret -_x_text_init endp - - -;---------------------------------------------------------------------- -; x_set_font - Mode X Set current font for text drawing -; -; C caller: -; -; x_set_font(int FontID) -; -; PARAMETERS FontID 0 = VGA ROM 8x8 -; 1 = VGA ROM 8x14 -; 2 = User defined bitmapped font -; -; -; WARNING: A user font must be registered before setting FontID 2 -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_set_font proc - ARG FontID:word - push bp - mov bp,sp - - xor dx,dx ; Clear DX - Mirror table offset (0 for non ROM fonts) - mov cx,FontID - cmp cx,2 - - jne @@not_userfont ; Do we have a user font - mov ax,[_UserFontPtr] ; Yes - Activate it - mov [_FontPtr],ax - - mov ax,[_UserFontPtr+2] - mov [_FontPtr+2],ax - - mov al,[_UserChHeight] - mov [_CharHeight],al ; Set the font character heights - - mov al,[_UserChWidth] - mov [_CharWidth],al ; Set the font character heights - - mov al,[_UserFirstCh] - mov [_FirstChar],al - jmp short @@done - -@@not_userfont: ; We have a ROM font - - mov dx,offset MirrorTable - mov [_CharWidth],8 ; Set the font character widths - mov [_FirstChar],0 ; Character sets start at ascii 0 - cmp cx,1 ; Do we have an 8x14 ROM font - jne @@not_8x14font ; No, we have 8x8 - jump - - mov ax,[F8x14Ptr] ; Yes Activate it - mov [_FontPtr],ax - - mov ax,[F8x14Ptr+2] - mov [_FontPtr+2],ax - - mov [_CharHeight],14 ; Set the font character heights - jmp short @@done - -@@not_8x14font: - mov ax,[F8x8Ptr] ; Activate the 8x8 ROM Font - mov [_FontPtr],ax - - mov ax,[F8x8Ptr+2] - mov [_FontPtr+2],ax - - mov [_CharHeight],8 ; Set the font character heights - -@@done: - mov [MirrorTableOffs],dx - - pop bp - ret -_x_set_font endp - - -;---------------------------------------------------------------------- -; x_register_userfont - Mode X register user font -; -; C caller: -; -; x_register_userfont(void far *user_font) -; -; -; NOTES registering a user font deregisters the previous user font -; User fonts may be at most 8 pixels wide -; -; -; USER FONT STRUCTURE -; -; Word: ascii code of first char in font -; Byte: Height of chars in font -; Byte: Width of chars in font -; n*h*Byte: the font data where n = number of chars and h = height -; of chars -; -; WARNING: The onus is on the program to ensure that all characters -; drawn whilst this font is active, are within the range of -; characters defined. -; -; -; UPDATE: Variable width fonts are now available (up to 8 pixels max) -; If the Width byte in the font header is 0 then it is assumed that -; the font is variable width. For variable width fonts each characters -; data is followed by one byte representing the characters pixel width. -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_register_userfont proc - ARG FontToRegister:dword - push bp - mov bp,sp - push si - - mov ax,word ptr [FontToRegister] - mov bx,word ptr [FontToRegister+2] - add ax,4 - mov [_UserFontPtr],ax - mov [_UserFontPtr+2],bx - - push ds - lds si,[FontToRegister] - lodsw - mov bx,ax - lodsw - pop ds - - mov [_UserChHeight],al - mov [_UserChWidth],ah - mov [_UserFirstCh],bl - pop si - pop bp - ret -_x_register_userfont endp - - -_x_get_char_width proc - ARG Chr:byte - push bp - mov bp,sp - - xor ah,ah - mov al,[_CharWidth] - or al,al - jz @@NotFixed - pop bp - ret - -@@NotFixed: - push si - mov al,[_CharHeight] - mov bx,ax - inc al - mov dl,[Chr] ; User fonts may have incomplete charsets - sub dl,[_FirstChar] ; this compensates for fonts not starting at - ; ascii value 0 - mul dl ; Mult AX by character to draw giving offset - ; of first character byte in font table - add ax,bx - les si,dword ptr [_FontPtr] - add si,ax - xor ah,ah - mov al,es:[si] - pop si - pop bp - ret -_x_get_char_width endp - - -;---------------------------------------------------------------------- -; x_char_put - Mode X Draw a text character at the specified location -; -; -; C caller: -; -; x_char_put(char ch, int x, int y, unsigned ScrnOffs, unsigned Color) -; -; PARAMETERS ch char to draw -; x,y screen coords at which to draw ch -; ScrnOffs Starting offset of page on whih to draw -; Color Color of the text -; -; NOTES: Uses the current font settings. See SetFont, InitTextDriver, -; RegisterUserFont -; -; WARNING: InitTextDriver must be called before using this function -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_char_put proc - ARG Chr:byte,X:word,Y:word,ScrnOffs:word,Color:word - LOCAL ScreenInc:word,Hold:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk - push si - push di - push ds - - cld - mov ax,[_ScrnLogicalByteWidth] ; AX = Virtual screen width - mov bx,ax ; copy Virt screen width and decrement - sub bx,3 ; by the max number of bytes (whole or part) - ; that a character row may occupy on the screen - mov [ScreenInc],bx ; Save it to the local stack var. SceenInc - mul [Y] ; Find the starting dest. screen address of - mov di,[X] ; the character to draw - mov cx,di - shr di,2 - add di,ax - add di,[ScrnOffs] ; Dont forget to compensate for page - - mov ax,SCREEN_SEG ; ES:DI -> first screen dest. byte of char - mov es,ax - - and cx,3 ; CH = 0, CL = Plane of first pixel - - mov bx,[MirrorTableOffs] ; set BX to offset of mirror table for XLAT - mov al,[_CharHeight] ; AL = Character height, AH = 0 - xor ah,ah - mov ch,al ; CH = Character height - - cmp [_CharWidth],0 - jne @@NoWidthByte - inc al -@@NoWidthByte: - - mov dl,[Chr] ; User fonts may have incomplete charsets - sub dl,[_FirstChar] ; this compensates for fonts not starting at - ; ascii value 0 - mul dl ; Mult AX by character to draw giving offset - ; of first character byte in font table - - lds si,dword ptr [_FontPtr] ; DS:SI -> beggining of required font - add si,ax ; DS:SI -> first byte of req. char - - mov dx,SC_INDEX ; Prepare for VGA out's - -@@MainLoop: - - lodsb ; load character byte into AL - or al,al - jz @@NoCharPixels ; Dont bother if no pixels to draw - - or bx,bx ; if BX=0 -> User font, so no need to mirror data - jz @@DontMirror - push ds - mov dx,@data ; Set DS to the Mirror lookup table's segment - mov ds,dx ; - BX should already contain the offset addr of table - xlatb ; AL is now replaced by the corresponding table entry - pop ds ; Restore previous data segment - mov dx,SC_INDEX ; Restore DX - -@@DontMirror: - xor ah,ah ; shift the byte for the dest plane and save it - shl ax,cl - mov [Hold],ax - - mov ah,al ; output high nibble of first byte of shifted char - and ah,0fh ; 4 pixels at a time ! - jnz @@p1 ; if nibble has pixels, draw them - inc di ; otherwise go to next nibble - jmp @@SecondNibble - -@@p1: - mov al,MAP_MASK - out dx,ax - mov al,byte ptr [Color] - stosb - -@@SecondNibble: - ; output low nibble of first byte of shifted char - mov ax,[Hold] - shl ax,4 - and ah,0fh - jnz @@p2 - inc di - jmp @@ThirdNibble - -@@p2: - mov al,MAP_MASK - out dx,ax - mov al,byte ptr [Color] - stosb - -@@ThirdNibble: - mov ax,[Hold] ; output high nibble of last byte of shifted char - and ah,0fh - jnz @@p3 - inc di - jmp short @@NextCharRow - -@@p3: - mov al,MAP_MASK ; completing the drawing of one character row - out dx,ax - mov al,byte ptr [Color] - stosb - -@@NextCharRow: - add di,[ScreenInc] ; Now move to the next screen row and do the same - dec ch ; any remaining character bytes - jnz @@MainLoop - -@@done: - pop es - mov ah,0 - mov al,es:[_CharWidth] ; return the character width (for string fuctions - or al,al - jnz @@FixedSpacing ; using this character drawing function). - lodsb -@@FixedSpacing: - - mov bx,es - mov ds,bx - - pop di - pop si - mov sp,bp - pop bp - ret - -@@NoCharPixels: - add di,3 - add di,[ScreenInc] ; Now move to the next screen row and do the same - dec ch ; any remaining character bytes - jnz @@MainLoop - jmp short @@done - -_x_char_put endp - - -end - diff --git a/16/xlib/XTEXT.H b/16/xlib/XTEXT.H deleted file mode 100755 index d4dbd923..00000000 --- a/16/xlib/XTEXT.H +++ /dev/null @@ -1,91 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XTEXT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XTEXT_H_ -#define _XTEXT_H_ - - -#define FONT_8x8 0 -#define FONT_8x15 1 -#define FONT_USER 2 - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - -WORD x_text_init(void); /* Initialize text functionns */ - -void x_set_font( - WORD FontId); /* Set the font style */ - -void x_register_userfont( /* register a user defined font */ - char far *UserFontPtr); - -unsigned int x_char_put( /* Draw a text character using */ - char ch, /* the currently active font */ - WORD X, - WORD Y, - WORD PgOffs, - WORD Color); - - -unsigned int x_get_char_width( /* Get the character width */ - char ch); - - -/* the folowing function is from xprintf.c but is included due to its */ -/* close relationship with this module */ - -void x_printf( /* formatted text output */ - WORD x, - WORD y, - WORD ScrnOffs, - WORD color, - char *ln,...); - -void x_bgprintf( /* formatted text output */ - WORD x, - WORD y, - WORD ScrnOffs, - WORD fgcolor, - WORD bgcolor, - char *ln,...); - -#ifdef __cplusplus -} -#endif - - -/* VARIABLES =========================================================== */ - -extern BYTE CharHeight; /* Char height of currently active font */ -extern BYTE CharWidth; /* Char width of currently active font */ -extern BYTE FirstChar; /* First char in the curr. active font */ - -extern BYTE UserCharHeight; /* Char height of currentle regist'd user font */ -extern BYTE UserCharWidth; /* Char height of currentle regist'd user font */ -extern BYTE UserFirstChar; /* First char of the curr. regist'd usera font */ - - -#endif - - diff --git a/16/xlib/XTEXT.INC b/16/xlib/XTEXT.INC deleted file mode 100755 index 37a21977..00000000 --- a/16/xlib/XTEXT.INC +++ /dev/null @@ -1,31 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPOINT - Include file -; -; XPOINT.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_text_init :proc - global _x_set_font :proc - global _x_char_put :proc - global _x_register_userfont :proc - global _x_get_char_width :proc - - global _CharHeight :byte - global _CharWidth :byte - global _FontPtr :word:2 - global _FirstChar :byte - global _UserFontPtr :word:2 - global _UserChHeight :byte - global _UserChWidth :byte - global _UserFirstCh :byte diff --git a/16/xlib/XVBITMAP.ASM b/16/xlib/XVBITMAP.ASM deleted file mode 100755 index b57220c8..00000000 --- a/16/xlib/XVBITMAP.ASM +++ /dev/null @@ -1,681 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XVBITMAP -; -; Video Bitmap functions - Video Ram <-> Video Ram -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -COMMENT $ - -The XVBITMAP module implements yet another type of bitmap to complement -planar and compiled bitmaps, VRAM based bitmaps. If a 4 cylinder car is -analagous to planar bitmaps, that is thrifty on memory consumption but low -performance and and a V8 is analagous to Compiled bitmaps, memory guzzlers -that really fly, then VRAM based bitmaps are the 6 cylinder modest performers -with acceptable memory consumption. - -To summarise their selling points, VBM's are moderately fast with fair memory -consumption, and unlike compiled bitmaps, can be clipped. The disadvantages -are that they are limited by the amount of free video ram and have a complex -structure. - -The VRAM bitmap format is rather complex consisting of components stored in -video ram and components in system ram working together. This complexity -necessitates the existence of a creation function "x_make_vbm" which takes -an input linear bitmap and generates the equivalent VBM (VRAM Bit Map). - -VBM structure: - - WORD 0 Size Total size of this VBM structure in bytes - WORD 1 ImageWidth Width in bytes of the image (for all alignments) - WORD 2 ImageHeight Height in scan lines of the image - - WORD 3 Alignment 0 ImagePtr Offset in VidRAM of this aligned image - +--WORD 4 MaskPtr Offset (within this structure's DS) of - | . alignment masks - | . - | . - | WORD 9 Alignment 3 ImagePtr Offset in VidRAM of this aligned image - +|--WORD 10 MaskPtr Offset (within this structure's DS) of - || alignment masks - || - |+->BYTE 21 (WORD 11) -------+-- Image masks for alignment 0 - | . | - | . | - | BYTE 21 + ImageWidth*ImageHeight -----+ - | - | . - | . (similaly for alignments 1 - 2 ) - | . - | - +-->BYTE 21 + 3*ImageWidth*ImageHeight + 1-+-- Image masks for alignment 3 - . | - . | - BYTE 21 + 4*(ImageWidth*ImageHeight) --+ - - . - . - << Similarly for alignments 2 and 3 >> - . - . - BYTE 21 + 4*(ImageWidth*ImageHeight) - ------------- - - (And dont forget the corresponding data in video ram) - -$ - - -include xlib.inc -include xvbitmap.inc - -VBM_info_struc struc - Size dw ? - ImageWidth dw ? - ImageHeight dw ? -; AlignData dw ? -VBM_info_struc ends - -AlignData equ 6 - -VBM_alignment_struc struc - ImagePtr dw ? - MaskPtr dw ? -VBM_alignment_struc ends - - - .code - - -;---------------------------------------------------------------------- -; x_store_vbm_image -; -; Store the linear bitmap in video RAM using the specified alignment and -; start address. Returns number video ram bytes used. -; -; THIS FUNCTION IS FOR USE BY x_make_masked_vbm -; -; Prototype: -; -; x_store_vbm_image(unsigned int vramoffs, unsigned int Align, -; char far *lbm); -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_store_vbm_image proc - ARG VramOffs:word,Align:word,LBitmap:dword - LOCAL BMWidth:byte=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov ax,SCREEN_SEG ; Point ES to screen segment - mov es,ax - mov di,[VramOffs] ; Point ES:DI to VRAM dest start - mov bx,[Align] ; Set BL to first pixel plane align - and bl,03h - - lds si,[LBitmap] ; DS:SI -> source linear Bitmap - lodsw ; Al = B.M. width (bytes) AH = B.M. - mov bh,ah ; Save source bitmap dimensions - mov [BMWidth],al ; - - mov dx,SC_INDEX ; Initialize Map Mask for plane - mov al,MAP_MASK ; selection - out dx,al - inc dx - xor ch,ch ; clear CH -@@RowLoop: - mov cl,bl ; Set initial plane for current - mov ah,11h ; allignment - shl ah,cl - - mov cl,[BMWidth] ; Initialize column counter -@@ColLoop: - mov al,ah - out dx,al ; set vga write plane - lodsb ; load next LBM pixel - mov es:[di],al ; store it in Video Ram - shl ah,1 ; rotate plane mask - jnb @@NoAddrIncr ; Time to increment dest address ? - inc di ; Yes: increment addr and reset - mov ah,11h ; plane mask to plane 0 -@@NoAddrIncr: - loop @@ColLoop ; Loop to next pixel column - cmp ah,11h -; je @@skip - inc di ; Increment dest addr -;@@skip: - dec bh ; Decrement row counter - jnz @@RowLoop ; Jump if more rows to go - mov ax,di ; calculate video RAM consumed and - sub ax,[VramOffs] ; return value - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_store_vbm_image endp - - -_x_put_masked_vbm proc - ARG X:word,Y:word,ScrnOffs:word,SrcVBM:dword - LOCAL VBMWidth:word,VBMHeight:word,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov si,[X] ; Load X coord into CX and make a - mov bx,si ; copy in DX - shr bx,2 ; Find starting byte in dest row - add di,bx ; add to DI giving screen offset of - ; first pixel's byte - - and si,3 ; get pixel alignment in si - - lds bx,[SrcVBM] ; DS:BX -> VBM data structure - shl si,2 ; si = offset of data for curr - ; alignment - - mov ax,word ptr [bx+ImageHeight] ; Get image height - mov [VBMHeight],ax - mov ax,word ptr [bx+ImageWidth] ; Get image width - mov [VBMWidth],ax - - sub cx,ax ; NextLineIncr = bytes to the begin. - mov [NextLineIncr],cx ; of bitmaps next row on screen - mov dx,[bx+MaskPtr+AlignData+si] ; DS:SI -> mask data - mov bx,[bx+ImagePtr+AlignData+si] ; ES:BX -> source video bitmap - mov si,dx - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [VBMHeight] ; AH = Scanline loop counter - -@@RowLoop: - mov cx,[VBMWidth] ; Width in bytes across - -@@ColumnLoop: - lodsb - out dx,al - mov al,es:[bx] ; load latches from source bitmap - stosb ; store latches to dest. bitmap - inc bx - loop @@ColumnLoop - - add di,[NextLineIncr] ; point to start of next dest row - dec ah ; decrement scan line counter - jnz @@RowLoop ; jump if more scanlines left - - mov dx,GC_INDEX+1 ; Restore bitmask to the default - - mov al,0ffh ; all data from cpu - out dx,al - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_vbm endp - - -_x_put_masked_vbm_clipx proc -ARG X:word,Y:word,ScrnOffs:word,SrcVBM:dword -LOCAL DataInc,LeftSkip,VBMWidth,VBMHeight,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov di,[X] ; load X coord int DI and make a - mov si,di ; copy in SI - sar di,2 ; Find Byte offset of X coord - - and si,3 ; Calculate pixels plane alignment - shl si,2 ; Prepare to lookup mask & data - les bx,[SrcVBM] ; ES:BX -> begining of VBM data - - mov cx,es:[bx+ImageWidth] ; Get image width and save in CX - - - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,cx - jnl @@NotVisible - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub cx,dx - jmp short @@HorizClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED V.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,cx - jge @@HorizClipDone - inc dx - sub cx,dx - mov [DataInc],cx - mov cx,dx - -@@HorizClipDone: - - - add di,[ScrnOffs] ; Add the current page offset - mov [VBMWidth],cx - mov ax,es:[bx+ImageHeight] ; Get image height and save in AX - mov [VBMHeight],ax - - - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; - - mov ax,[Y] ; Calculate dest screen row - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add di,ax ; Add Dest Screen Row to di - sub cx,[VBMWidth] - mov [NextLineIncr],cx - - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - - mov ax,[bx+MaskPtr+AlignData+si] ; DS:SI -> mask data - mov bx,[bx+ImagePtr+AlignData+si] ; ES:BX -> source video bitmap - mov si,ax - - mov ax,[LeftSkip] ; Skip data/mask bytes in - add bx,ax ; each row that have been clipped - add si,ax ; by the L.H.S border - - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [VBMHeight] ; AH = Scanline loop counter - -@@RowLoop: - mov cx,[VBMWidth] ; Width in bytes across - -@@ColumnLoop: - lodsb - out dx,al - mov al,es:[bx] ; load latches from source bitmap - stosb ; store latches to dest. bitmap - inc bx - loop @@ColumnLoop - add bx,[DataInc] - add si,[DataInc] - add di,[NextLineIncr] ; point to start of next dest row - dec byte ptr ah ; decrement scan line counter - jnz @@RowLoop ; jump if more scanlines left - - mov dx,GC_INDEX+1 ; Restore bitmask to the default - - mov al,0ffh ; all data from cpu - out dx,al - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_vbm_clipx endp - - -_x_put_masked_vbm_clipy proc -ARG X:word,Y:word,ScrnOffs:word,SrcVBM:dword -LOCAL VBMWidth,VBMHeight,TopRow,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov di,[X] ; load X coord int DI and make a - mov si,di ; copy in SI - - - and si,3 ; Calculate pixels plane alignment - shl si,2 ; Prepare to lookup mask & data - les bx,[SrcVBM] ; ES:BX -> begining of VBM data - - - mov ax,es:[bx+ImageHeight] ; Get image height and save in AX - - - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,ax - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub ax,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED V.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,ax - jg @@VertClipDone - inc dx - mov ax,dx - -@@VertClipDone: - - - shr di,2 ; Find Byte offset of X coord - add di,[ScrnOffs] ; Add the current page offset - mov cx,es:[bx+ImageWidth] ; Get image width and save in CX - mov [VBMWidth],cx - mov [VBMHeight],ax - - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; - - mov ax,[Y] ; Calculate dest screen row - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add di,ax ; Add Dest Screen Row to di - sub cx,[VBMWidth] - mov [NextLineIncr],cx - - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - - mov ax,[bx+MaskPtr+AlignData+si] ; DS:SI -> mask data - mov bx,[bx+ImagePtr+AlignData+si] ; ES:BX -> source video bitmap - mov si,ax - - - - mov ax,[VBMWidth] ; Increment DS:BX and DS:SI to - mul [TopRow] ; skip image/mask data that has - add bx,ax ; been clipped by the top border - add si,ax - - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [VBMHeight] ; AH = Scanline loop counter - -@@RowLoop: - mov cx,[VBMWidth] ; Width in bytes across - -@@ColumnLoop: - lodsb - out dx,al - mov al,es:[bx] ; load latches from source bitmap - stosb ; store latches to dest. bitmap - inc bx - loop @@ColumnLoop - add di,[NextLineIncr] ; point to start of next dest row - dec byte ptr ah ; decrement scan line counter - jnz @@RowLoop ; jump if more scanlines left - - mov dx,GC_INDEX+1 ; Restore bitmask to the default - - mov al,0ffh ; all data from cpu - out dx,al - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_vbm_clipy endp - -_x_put_masked_vbm_clipxy proc -ARG X:word,Y:word,ScrnOffs:word,SrcVBM:dword -LOCAL DataInc,LeftSkip,VBMWidth,VBMHeight,TopRow,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov di,[X] ; load X coord int DI and make a - mov si,di ; copy in SI - sar di,2 ; Find Byte offset of X coord - and si,3 ; Calculate pixels plane alignment - shl si,2 ; Prepare to lookup mask & data - les bx,[SrcVBM] ; ES:BX -> begining of VBM data - - mov cx,es:[bx+ImageWidth] ; Get image width and save in CX - mov ax,es:[bx+ImageHeight] ; Get image height and save in AX - - - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,ax - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub ax,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED V.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,ax - jg @@VertClipDone - inc dx - mov ax,dx - -@@VertClipDone: - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,cx - jnl @@NotVisible - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub cx,dx - jmp short @@HorizClipDone - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,cx - jge @@HorizClipDone - inc dx - sub cx,dx - mov [DataInc],cx - mov cx,dx - -@@HorizClipDone: - - add di,[ScrnOffs] ; Add the current page offset - mov [VBMWidth],cx - mov [VBMHeight],ax - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; - - mov ax,[Y] ; Calculate dest screen row - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add di,ax ; Add Dest Screen Row to di - sub cx,[VBMWidth] - mov [NextLineIncr],cx - - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - - mov ax,[bx+MaskPtr+AlignData+si] ; DS:SI -> mask data - mov bx,[bx+ImagePtr+AlignData+si] ; ES:BX -> source video bitmap - mov si,ax - - - - mov ax,[VBMWidth] ; Increment DS:BX and DS:SI to - add ax,[DataInc] ; skip image/mask data that has - mul [TopRow] ; been clipped by the top border - add ax,[LeftSkip] ; Skip also data/mask bytes in - add bx,ax ; each row that have been clipped - add si,ax ; by the L.H.S border - - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [VBMHeight] ; AH = Scanline loop counter - -@@RowLoop: - mov cx,[VBMWidth] ; Width in bytes across - -@@ColumnLoop: - lodsb - out dx,al - mov al,es:[bx] ; load latches from source bitmap - stosb ; store latches to dest. bitmap - inc bx - loop @@ColumnLoop - add bx,[DataInc] - add si,[DataInc] - add di,[NextLineIncr] ; point to start of next dest row - dec byte ptr ah ; decrement scan line counter - jnz @@RowLoop ; jump if more scanlines left - - mov dx,GC_INDEX+1 ; Restore bitmask to the default - - mov al,0ffh ; all data from cpu - out dx,al - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_vbm_clipxy endp - - - end - - \ No newline at end of file diff --git a/16/xlib/XVBITMAP.H b/16/xlib/XVBITMAP.H deleted file mode 100755 index 856dbabe..00000000 --- a/16/xlib/XVBITMAP.H +++ /dev/null @@ -1,69 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XVBITMAP - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XVBITMAP_H_ -#define _XVBITMAP_H_ - - -/* FUNCTIONS =========================================================== */ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -void x_put_masked_vbm( /* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM */ - int Y, - WORD ScrnOffs, - BYTE far * VBitmap); - -int x_put_masked_vbm_clipx(/* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM. Clip X */ - int Y, - WORD ScrnOffs, - BYTE far * VBitmap); - -int x_put_masked_vbm_clipy(/* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM. Clip Y */ - int Y, - WORD ScrnOffs, - BYTE far * VBitmap); - -int x_put_masked_vbm_clipxy(/* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM. Clip X & Y */ - int Y, - WORD ScrnOffs, - BYTE far * VBitmap); - -char far * x_make_vbm( - char far *lbm, - WORD *VramStart); - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/XVBITMAP.INC b/16/xlib/XVBITMAP.INC deleted file mode 100755 index 38caa4dc..00000000 --- a/16/xlib/XVBITMAP.INC +++ /dev/null @@ -1,22 +0,0 @@ -;----------------------------------------------------------------------- -; -; XVBITMAP - Include file -; -; XVBITMAP.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_store_vbm_image :proc - global _x_put_masked_vbm :proc - global _x_put_masked_vbm_clipx :proc - global _x_put_masked_vbm_clipy :proc - global _x_put_masked_vbm_clipxy :proc - \ No newline at end of file diff --git a/16/xlib/XVBMTOOL.INC b/16/xlib/XVBMTOOL.INC deleted file mode 100755 index 6fbc8717..00000000 --- a/16/xlib/XVBMTOOL.INC +++ /dev/null @@ -1,22 +0,0 @@ -;----------------------------------------------------------------------- -; -; XVBMTOOL - Include file -; -; XVBMTOOL.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; ****** Aeronautical Research Laboratory **************** -; ****** Defence Science and Technology Organisation **************** -; ****** Australia **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_store_vbm_image :proc - \ No newline at end of file diff --git a/16/xlib/XVSYNC.ASM b/16/xlib/XVSYNC.ASM deleted file mode 100755 index 452ec654..00000000 --- a/16/xlib/XVSYNC.ASM +++ /dev/null @@ -1,311 +0,0 @@ -; MODULE XVSYNC -; Xlib comptible vsync handler -; Written by Tore Bastiansen -; based on REND386 by Dave Stampe and Bernie Roehl - -include xlib.inc -include xmain.inc -include xvsync.inc - - -TIMER_VECT equ 08h - -PIC_CMD equ 20h -NONSPEC_EOI equ 20h -TIMER_MODE equ 34h -TIMER_CONTROL equ 43h -TIMER_0 equ 40h - -LATCH_COUNT equ 00h - -INT_IN_ADVANCE equ 100 - -DOS_GETVECT equ 3500h -DOS_SETVECT equ 2500h - - -.data -_TicksPerSecond dw 0 -_VsyncIntTicks label dword -VsyncIntTicksLo dw 0 -VsyncIntTicksHi dw 0 -_VsyncPeriod dw 0 ;Time (in clicks) between each vsync - ;1 click = 1.193 microseconds - -ClockRate dw 0 ;Clock rate (in clicks) for timer 0 -ClockCounter dw 0 ;Counts total clicks modulo 65536 -UserVsyncHandler label dword ;Pointer to user routine called -UserVsyncOffs dw 0 ;called once each vsync period. -UserVsyncSeg dw 0 -InUserHandler dw 0 - db 100h dup(?) -LocalStack label byte ;Local stack for user handler -StackSeg dw 0 -StackPtr dw 0 - - -ElapsedVrts dw 0 -VrtsToSkip dw 1 - -.code -get_vsync_period proc near - mov al,TIMER_MODE ;Start timer - out TIMER_CONTROL,al - mov al,0 - out TIMER_0,al - out TIMER_0,al - - WaitVsyncStart - - mov al,LATCH_COUNT - out TIMER_CONTROL,al - in al,TIMER_0 - mov cl,al - in al,TIMER_0 - mov ch,al ;cx=65536-clicks - - WaitVsyncStart - - mov al,LATCH_COUNT - out TIMER_CONTROL,al - in al,TIMER_0 - mov dl,al - in al,TIMER_0 - mov dh,al ;dx=65536-clicks - - sub cx,dx ;cx=clicks between two vsyncs - mov ax,cx ;return in ax - ret -get_vsync_period endp - -vsync_int proc far - pusha ;Save regs - push ds - push es - - mov ax,@data ;Set the right datasegment - mov ds,ax - add [VsyncIntTicksLo],1 ;Increment _VsyncIntTicks - adc [VsyncIntTicksHi],0 - - inc [ElapsedVrts] - mov cx,[ElapsedVrts] - cmp cx,[VrtsToSkip] - jl @@StopClock - - cmp [_StartAddressFlag],1 ;Change in start address - jne @@StopClock - - mov dx,CRTC_INDEX ;Yes, set start address - mov ax,[_WaitingStartLow] - mov bx,[_WaitingStartHigh] - out dx,ax - mov ax,bx - out dx,ax - -@@StopClock: - cli - mov al,TIMER_MODE ;Stop the timer - out TIMER_CONTROL,al ;Dont want any interrupts - mov al,255 - out TIMER_0,al - out TIMER_0,al - sti - - cli - mov dx,INPUT_STATUS_0 ;Wait for vsync -@@WaitVS: - in al,dx - test al,08h - jz @@WaitVS - - mov al,TIMER_MODE ;Start timer again - out TIMER_CONTROL,al - mov ax,[ClockRate] - out TIMER_0,al - mov al,ah - out TIMER_0,al - - cmp cx,[VrtsToSkip] - jl @@PaletteInt - - cmp [_StartAddressFlag],1 ;Any change in start address ? - jne @@PaletteInt - - xor cx,cx - mov [ElapsedVrts],cx - - mov ax,[_WaitingPelPan] ;Yes, set pel pan register - mov dx,AC_INDEX - out dx,al - mov al,ah - out dx,al - mov [_StartAddressFlag],0 - -@@PaletteInt: - cmp [_VsyncPaletteCount],0 ;Any changes in the palette - je @@MouseInt - mov si, offset _VsyncPaletteBuffer ;Yes - mov cx, [_VsyncPaletteCount] - mov ax, [_VsyncPaletteStart] - mov dx, DAC_WRITE_INDEX - out dx, al - mov dx, DAC_DATA - -@@DacOutLoop: - outsb - outsb - outsb - loop @@DacOutLoop - mov [_VsyncPaletteCount],0 - -@@MouseInt: - cmp [_MouseRefreshFlag],1 ; Does the mouse need refresh - jne @@UserInt - call dword ptr [_MouseVsyncHandler] ; Yes - ;(this is not yet implemented) - -@@UserInt: - cmp [UserVsyncSeg], 0 ;Is the a user interrupt routine? - je short @@Sim182 - cmp [InUserHandler],0 ;Yes, but is it already active? - jne short @@Sim182 - mov [InUserHandler],1 ;No, mark it as active - mov [StackSeg],ss ;make a local stack - mov [StackPtr],sp - push ds - pop ss - mov sp, offset LocalStack - sti - call dword ptr [UserVsyncHandler] - cli - mov sp, [StackPtr] ;Restore old stack - mov ss, [StackSeg] - mov [InUserHandler],0 ;Mark as not active - -; SIM 18.2 Hz -@@Sim182: - mov ax,[_VsyncPeriod] ;Count number of clicks - add [ClockCounter],ax ;If it is bigger than 65536 - jnc short @@DontChainOld - pop es ;more than 1/18.2 secs has gone - pop ds - popa - sti - db 0eah ; jmp instruction - OldTimerInt dd 0 ; Pointer to old int8 routine - ; Selfmodyfiing code - ;jmp dword ptr [OldTimerInt] Chain to old -@@DontChainOld: - -; CLEAN UP AND RETURN - mov al,NONSPEC_EOI - out PIC_CMD,al - - - pop es - pop ds - popa - sti - iret -vsync_int endp - - -_x_install_vsync_handler proc -ARG VrtSkipCount:word - push bp - mov bp,sp - mov ax,[VrtSkipCount] - or ax,ax - jnz @@NonZeroCount - mov ax,1 -@@NonZeroCount: - mov [VrtsToSkip],ax - mov [ElapsedVrts],0 - cmp [_VsyncHandlerActive],TRUE ;Is it already active - je short @@Return - call get_vsync_period ;no, get the vsync period - - mov [_VsyncPeriod],ax - sub ax,INT_IN_ADVANCE ;We need a little extra - mov [ClockRate],ax ;time - - mov dx,18 ;dx:ax=1193000 - mov ax,13352 - idiv [_VsyncPeriod] - mov [_TicksPerSecond],ax ;1193/_VsyncPeriod - - mov word ptr [_VsyncIntTicks],0 - mov word ptr [_VsyncIntTicks+2],0 - - cli - mov ax, DOS_GETVECT+TIMER_VECT ;Get address of old timer int - int 21h - mov ax,es - mov word ptr cs:[OldTimerInt],bx ;Store in OldTimerInt - mov word ptr cs:[OldTimerInt+2],ax - - mov [_VsyncHandlerActive],TRUE ;Mark handler as active - mov ax,DOS_SETVECT+TIMER_VECT ;Set the new timer int - push ds - mov dx,seg vsync_int - mov ds,dx - mov dx,offset vsync_int - int 21h - pop ds - - mov al,TIMER_MODE ;Reprogram timer 0 - out TIMER_CONTROL,al - mov ax,ClockRate - out TIMER_0,al - mov al,ah - out TIMER_0,al - sti -@@Return: - pop bp - ret -_x_install_vsync_handler endp - -_x_remove_vsync_handler proc - cmp [_VsyncHandlerActive],FALSE - je short @@Return - mov dx, word ptr cs:[OldTimerInt] - mov ax, word ptr cs:[OldTimerInt+2] - push ds - mov ds,ax - mov ax,DOS_SETVECT+TIMER_VECT ;Restore the old timer int - cli - int 21h - pop ds - mov al,TIMER_MODE ;Restore timer 0 - out TIMER_CONTROL,al - mov al,0 - out TIMER_0,al - out TIMER_0,al - sti -@@Return: - ret -_x_remove_vsync_handler endp - - -; WARNING: The user vsync handler cannot use the 386 specific registers -; (EAX,EBX,ECX,EDX,ESI,EDI,ESP,EBP,FS,GS) -; whithout saving them first. -; It must not do any drawing. -; Only 256 butes of stack is provided. - -_x_set_user_vsync_handler proc -ARG handler_proc:dword - push bp - mov bp,sp - mov ax, word ptr [handler_proc] - mov dx, word ptr [handler_proc+2] - cli - mov word ptr [UserVsyncHandler],ax - mov word ptr [UserVsyncHandler+2],dx - sti - pop bp - ret -_x_set_user_vsync_handler endp - -end diff --git a/16/xlib/XVSYNC.H b/16/xlib/XVSYNC.H deleted file mode 100755 index be2be0cc..00000000 --- a/16/xlib/XVSYNC.H +++ /dev/null @@ -1,22 +0,0 @@ -#ifndef _XVSYNC_H_ -#define _XVSYNC_H_ - - -#ifdef __cplusplus -extern "C" { -#endif - - void x_install_vsync_handler(int skipcount); - void x_remove_vsync_handler(void); - void x_set_user_vsync_handler(void far (*)()); - -#ifdef __cplusplus -} -#endif - - -extern WORD TicksPerSecond; -extern volatile long VsyncIntTicks; -extern WORD VsyncPeriod; - -#endif diff --git a/16/xlib/XVSYNC.INC b/16/xlib/XVSYNC.INC deleted file mode 100755 index d93ddade..00000000 --- a/16/xlib/XVSYNC.INC +++ /dev/null @@ -1,6 +0,0 @@ -global _x_install_vsync_handler :proc -global _x_remove_vsync_handler :proc -global _x_set_user_vsync_handler :proc -global _TicksPerSecond :word -global _VsyncIntTicks :dword -global _VsyncPeriod :word diff --git a/16/xlib/ZIP.BAT b/16/xlib/ZIP.BAT deleted file mode 100755 index 00ecf626..00000000 --- a/16/xlib/ZIP.BAT +++ /dev/null @@ -1,118 +0,0 @@ -pkzip -a xlib06.zip MAKEFILE - -pkzip -a xlib06.zip XBEZIER.ASM -pkzip -a xlib06.zip XBMTOOLS.ASM -pkzip -a xlib06.zip XCBITMAP.ASM -pkzip -a xlib06.zip XCOMPPBM.ASM -pkzip -a xlib06.zip XDETECT.ASM -pkzip -a xlib06.zip XFILEIO.ASM -pkzip -a xlib06.zip XLINE.ASM -pkzip -a xlib06.zip XMAIN.ASM -pkzip -a xlib06.zip XMOUSE.ASM -pkzip -a xlib06.zip XPAL.ASM -pkzip -a xlib06.zip XPBITMAP.ASM -pkzip -a xlib06.zip XPBMCLIP.ASM -pkzip -a xlib06.zip XPOINT.ASM -pkzip -a xlib06.zip XRECT.ASM -pkzip -a xlib06.zip XRLETOOL.ASM -pkzip -a xlib06.zip XTEXT.ASM -pkzip -a xlib06.zip XVBITMAP.ASM -pkzip -a xlib06.zip XCIRCLE.ASM -pkzip -a xlib06.zip XCLIPPBM.ASM -pkzip -a xlib06.zip XPOLYGON.ASM -pkzip -a xlib06.zip XFILL.ASM -pkzip -a xlib06.zip XVSYNC.ASM - -pkzip -a xlib06.zip XCBITM32.C -pkzip -a xlib06.zip DEMO1.C -pkzip -a xlib06.zip DEMO2.C -pkzip -a xlib06.zip DEMO3.C -pkzip -a xlib06.zip DEMO4.C -pkzip -a xlib06.zip DEMO5.C -pkzip -a xlib06.zip DEMO6.C -pkzip -a xlib06.zip DEMO7.C -pkzip -a xlib06.zip DEMO8.C -pkzip -a xlib06.zip DEMO9.C -pkzip -a xlib06.zip DEMO10.CPP - -pkzip -a xlib06.zip XMAKEVBM.C -pkzip -a xlib06.zip XPRINTF.C -pkzip -a xlib06.zip UPDATES.DOC -pkzip -a xlib06.zip XLIBREF1.DOC -pkzip -a xlib06.zip XLIBREF2.DOC -pkzip -a xlib06.zip DEMO7.EXE -pkzip -a xlib06.zip DEMO1.EXE -pkzip -a xlib06.zip DEMO2.EXE -pkzip -a xlib06.zip DEMO3.EXE -pkzip -a xlib06.zip DEMO4.EXE -pkzip -a xlib06.zip DEMO5.EXE -pkzip -a xlib06.zip DEMO6.EXE -pkzip -a xlib06.zip DEMO8.EXE -pkzip -a xlib06.zip DEMO9.EXE -pkzip -a xlib06.zip DEMO10.EXE - -pkzip -a xlib06.zip FIXED6X8.FNT -pkzip -a xlib06.zip VAR6X8.FNT -pkzip -a xlib06.zip VARSWISL.FNT -pkzip -a xlib06.zip VARSWISB.FNT -pkzip -a xlib06.zip TIMPANI.FNT -pkzip -a xlib06.zip MODERNB.FNT -pkzip -a xlib06.zip CRISP6X9.FNT -pkzip -a xlib06.zip TINY4.FNT -pkzip -a xlib06.zip SMALTHIN.FNT - -pkzip -a xlib06.zip XBEZIER.H -pkzip -a xlib06.zip XBMTOOLS.H -pkzip -a xlib06.zip XCBITMAP.H -pkzip -a xlib06.zip XCOMPPBM.H -pkzip -a xlib06.zip XDETECT.H -pkzip -a xlib06.zip XFILEIO.H -pkzip -a xlib06.zip XLIB.H -pkzip -a xlib06.zip XLIB_ALL.H -pkzip -a xlib06.zip XLINE.H -pkzip -a xlib06.zip XMOUSE.H -pkzip -a xlib06.zip XPAL.H -pkzip -a xlib06.zip XPBITMAP.H -pkzip -a xlib06.zip XPBMCLIP.H -pkzip -a xlib06.zip XPOINT.H -pkzip -a xlib06.zip XRECT.H -pkzip -a xlib06.zip XRLETOOL.H -pkzip -a xlib06.zip XTEXT.H -pkzip -a xlib06.zip XVBITMAP.H -pkzip -a xlib06.zip XCIRCLE.H -pkzip -a xlib06.zip XCLIPPBM.H -pkzip -a xlib06.zip XPOLYGON.H -pkzip -a xlib06.zip XFILL.H -pkzip -a xlib06.zip XVSYNC.H -pkzip -a xlib06.zip XCBITM32.H - -pkzip -a xlib06.zip MODEL.INC -pkzip -a xlib06.zip XBEZIER.INC -pkzip -a xlib06.zip XBMTOOLS.INC -pkzip -a xlib06.zip XCBITMAP.INC -pkzip -a xlib06.zip XCOMPPBM.INC -pkzip -a xlib06.zip XDETECT.INC -pkzip -a xlib06.zip XFILEIO.INC -pkzip -a xlib06.zip XLIB.INC -pkzip -a xlib06.zip XLINE.INC -pkzip -a xlib06.zip XMAIN.INC -pkzip -a xlib06.zip XPAL.INC -pkzip -a xlib06.zip XPBITMAP.INC -pkzip -a xlib06.zip XPBMCLIP.INC -pkzip -a xlib06.zip XPOINT.INC -pkzip -a xlib06.zip XRECT.INC -pkzip -a xlib06.zip XRLETOOL.INC -pkzip -a xlib06.zip XTEXT.INC -pkzip -a xlib06.zip XVBITMAP.INC -pkzip -a xlib06.zip XVBMTOOL.INC -pkzip -a xlib06.zip XCIRCLE.INC -pkzip -a xlib06.zip XCLIPPBM.INC -pkzip -a xlib06.zip XPOLYGON.INC -pkzip -a xlib06.zip XFILL.INC -pkzip -a xlib06.zip XVSYNC.INC - -pkzip -a xlib06.zip XLIB04S.LIB -pkzip -a xlib06.zip XLIB04C.LIB -pkzip -a xlib06.zip XLIB04L.LIB -pkzip -a xlib06.zip ZIP.BAT - diff --git a/16/xlib/crisp6x9.fnt b/16/xlib/crisp6x9.fnt deleted file mode 100755 index 0b8a209b..00000000 Binary files a/16/xlib/crisp6x9.fnt and /dev/null differ diff --git a/16/xlib/demo1.c b/16/xlib/demo1.c deleted file mode 100755 index 0ba8c1ae..00000000 --- a/16/xlib/demo1.c +++ /dev/null @@ -1,571 +0,0 @@ -/* VERY QUICK AND ULTRA-DIRTY DEMO USING XLIB */ - -/* Simple Demo of MODE X Split screen and panning */ -/* Compile using Turbo C and Tasm */ - -#include -#include -#include -#include -#include -#include -#include "Xlib_all.h" - -#define MAX_OBJECTS 10 - -static char *texttest[6] = - {"This is a demonstration of the fonts ", - "available in XLIB. Notice fixed and ", - "variabe spaced fonts are supported but", - "are limited to a maximum of 8 pixels in", - "width. Height of the characters is ", - "ofcourse unlimited..."}; - -typedef struct { - int X,Y,Width,Height,XDir,YDir,XOtherPage,YOtherPage; - char far * Image; - char far * bg; - char far * bgOtherPage; -} AnimatedObject; - -AnimatedObject objects[MAX_OBJECTS]; -int object_count=0; - -static char bm[] = {4,12, - /* plane 0 */ - 2,2,2,2,2,1,1,1,2,1,1,1,2,3,3,1, - 2,0,0,3,2,0,0,3,2,0,0,3,2,0,0,3, - 2,3,3,1,2,1,1,1,2,1,1,1,2,2,2,2, - /* plane 1 */ - 2,2,2,2,1,1,1,1,1,1,1,1,1,3,3,1, - 1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1, - 1,3,3,1,1,1,1,1,1,1,1,1,2,2,2,2, - /* plane 2 */ - 2,2,2,2,1,1,1,1,1,1,1,1,1,3,3,1, - 1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1, - 1,3,3,1,1,1,1,1,1,1,1,1,2,2,2,2, - /* plane 3 */ - 2,2,2,2,1,1,1,2,1,1,1,2,1,3,3,2, - 3,0,0,2,3,0,0,2,3,0,0,2,3,0,0,2, - 1,3,3,2,1,1,1,2,1,1,1,2,2,2,2,2}; - -static char bm2[] = {4,12, - /* plane 0 */ - 2,2,2,2,2,4,4,4,2,4,4,4,2,2,2,4, - 2,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2, - 2,2,2,4,2,4,4,4,2,4,4,4,2,2,2,2, - /* plane 1 */ - 2,2,2,2,4,4,4,4,4,4,4,4,4,2,2,4, - 4,0,0,4,4,0,0,4,4,0,0,4,4,0,0,4, - 4,2,2,4,4,4,4,4,4,4,4,4,2,2,2,2, - /* plane 2 */ - 2,2,2,2,4,4,4,4,4,4,4,4,4,2,2,4, - 4,0,0,4,4,0,0,4,4,0,0,4,4,0,0,4, - 4,2,2,4,4,4,4,4,4,4,4,4,2,2,2,2, - /* plane 2 */ - 2,2,2,2,4,4,4,2,4,4,4,2,4,2,2,2, - 2,0,0,2,2,0,0,2,2,0,0,2,2,0,0,2, - 4,2,2,2,4,4,4,2,4,4,4,2,2,2,2,2}; - -int textwindow_x=0,textwindow_y=0; -char far * pal,far * pal2; -char palscrolldir=1; -char far * userfnt1; - - - -void drawtext(int height){ - int i; - for (i=0;i<6;i++) - x_printf(textwindow_x+5,50+i*(height+2),VisiblePageOffs,9,texttest[i]); -} - -/* initialize a new object */ -void init_object(int x,int y,int width, int height, int xdir, int ydir, - char far * image){ - int i; - objects[object_count].X = objects[object_count].XOtherPage = x; - objects[object_count].Y = objects[object_count].YOtherPage = y; - objects[object_count].Width = width; - objects[object_count].Height = height; - objects[object_count].XDir = xdir; - objects[object_count].YDir = ydir; - objects[object_count].Image = image; - objects[object_count].bg = (char far *) farmalloc(4*width*height+20); - objects[object_count].bgOtherPage = (char far *) farmalloc(4*width*height+20); - x_get_pbm(x,y,(unsigned)width,height,VisiblePageOffs, - objects[object_count].bg); - x_get_pbm(x,y,(unsigned)width,height,HiddenPageOffs, - objects[object_count].bgOtherPage); - object_count++; -} - -/* Move the specified object, bouncing at the edges of the screen and - remembering where the object was before the move for erasing next time */ -void MoveObject(AnimatedObject * ObjectToMove) { - int X, Y; - char far *cptr; - X = ObjectToMove->X + ObjectToMove->XDir; - Y = ObjectToMove->Y + ObjectToMove->YDir; - if ((X < 0) || (X > (ScrnLogicalPixelWidth-((ObjectToMove->Width)<<2)))) { - ObjectToMove->XDir = -ObjectToMove->XDir; - X = ObjectToMove->X + ObjectToMove->XDir; - } - if ((Y < 0) || (Y > (ScrnLogicalHeight-ObjectToMove->Height))) { - ObjectToMove->YDir = -ObjectToMove->YDir; - Y = ObjectToMove->Y + ObjectToMove->YDir; - } - /* Remember previous location for erasing purposes */ - ObjectToMove->XOtherPage = ObjectToMove->X; - ObjectToMove->YOtherPage = ObjectToMove->Y; - ObjectToMove->X = X; /* set new location */ - ObjectToMove->Y = Y; - cptr = ObjectToMove->bg; - ObjectToMove->bg = ObjectToMove->bgOtherPage; - ObjectToMove->bgOtherPage = cptr; -} - -void animate(void){ - int i; - for(i=object_count-1;i>=0;i--){ - x_put_pbm(objects[i].XOtherPage,objects[i].YOtherPage, - HiddenPageOffs,objects[i].bgOtherPage); - } - for(i=0;i=0;i--){ - x_put_pbm(objects[i].XOtherPage,objects[i].YOtherPage, - HiddenPageOffs,objects[i].bgOtherPage); - } -} - - -void textwindow(int Margin){ - int x0=0+Margin; - int y0=0+Margin; - int x1=ScrnPhysicalPixelWidth-Margin; - int y1=ScrnPhysicalHeight-Margin; - x_rect_fill(x0, y0, x1,y1,VisiblePageOffs,1); - x_line(x0,y0,x1,y0,2,VisiblePageOffs); - x_line(x0,y1,x1,y1,2,VisiblePageOffs); - x_line(x0,y0,x0,y1,2,VisiblePageOffs); - x_line(x1,y0,x1,y1,2,VisiblePageOffs); - x_line(x0+2,y0+2,x1-2,y0+2,2,VisiblePageOffs); - x_line(x0+2,y1-2,x1-2,y1-2,2,VisiblePageOffs); - x_line(x0+2,y0+2,x0+2,y1-2,2,VisiblePageOffs); - x_line(x1-2,y0+2,x1-2,y1-2,2,VisiblePageOffs); - textwindow_x=x0; - textwindow_y=y0; - -} - - -void wait_for_keypress(void){ - x_show_mouse(); - while(kbhit()) getch(); - palscrolldir^=1; - - do { - x_rot_pal_struc(pal,palscrolldir); - MouseFrozen=1; - x_put_pal_struc(pal); - x_update_mouse(); - } while (!kbhit() && !(MouseButtonStatus==LEFT_PRESSED)); - while(MouseButtonStatus==LEFT_PRESSED); - while(kbhit()) getch(); - -} - - -void exitfunc(void){ - x_mouse_remove(); - x_remove_vsync_handler(); - x_text_mode(); - printf("Thanks to everyone who assisted in the development of XLIB.\n"); - printf("\nSpecial thanks to Matthew Mackenzie for contributing \n"); - printf("lots of code, documentation and ideas.\n\n"); - printf("If you make any money using this code and you're the generous\n"); - printf("type please send us some, or at least a copy of your program!\n"); -} - -int terminate(void){ - exit(0); -} - -void intro_1(void){ - x_set_rgb(1,40,40,40); /* BG Gray */ - x_set_rgb(2,63,63,0); /* Bright Yellow */ - x_set_rgb(3,63,0,0); /* Bright Red */ - x_set_rgb(4,0,63,0); /* Bright Green */ - x_set_rgb(5,0,0,63); /* Bright Blue */ - x_set_rgb(6,0,0,28); /* Dark Blue */ - x_set_rgb(7,0,28,0); /* Dark Green */ - x_set_rgb(8,28,0,0); /* Dark red */ - x_set_rgb(9,0,0,38); /* Med Blue */ - - textwindow(20); - x_set_font(1); - x_printf(textwindow_x+54,textwindow_y+4,VisiblePageOffs,6," XLIB Version 6.0"); - x_printf(textwindow_x+53,textwindow_y+3,VisiblePageOffs,2," XLIB Version 6.0"); - x_set_font(0); - x_printf(textwindow_x+24,textwindow_y+18,VisiblePageOffs,6," Not the Unix version"); - x_printf(textwindow_x+23,textwindow_y+17,VisiblePageOffs,2," Not the Unix version"); - - x_printf(textwindow_x+24,168,VisiblePageOffs,6," Press any key to continue"); - x_printf(textwindow_x+23,167,VisiblePageOffs,2," Press any key to continue"); -} - -void subsequent_page(void){ - x_hide_mouse(); - textwindow(20); - x_set_font(1); - x_printf(textwindow_x+54,textwindow_y+4,VisiblePageOffs,6," XLIB Version 6.0"); - x_printf(textwindow_x+53,textwindow_y+3,VisiblePageOffs,2," XLIB Version 6.0"); - x_set_font(0); - x_printf(textwindow_x+24,168,VisiblePageOffs,6," Press any key to continue"); - x_printf(textwindow_x+23,167,VisiblePageOffs,2," Press any key to continue"); -} - -void load_user_fonts(void){ - FILE *f; - f=fopen("var6x8.fnt","rb"); - /* read char by char as fread wont read to far pointers in small model */ - { int i; char c; - for (i=0;i<256*8+4;i++){ - fread(&c,1,1,f); - *(userfnt1+i)=c; - } - } - - fclose(f); - - x_register_userfont(userfnt1); - -} - - - -void main(){ - int i, j, xinc, yinc, Margin; - char ch; - WORD curr_x=0, curr_y=0; - - pal = (char far *) farmalloc(256*3); - pal2 = (char far *) farmalloc(256*3); - userfnt1 = (char far *) farmalloc(256*16+4); - - - /* INITIALIZE XLIB */ - - /* we set up Mode X 360x200x256 with a logical width of ~ 500 */ - /* pixels; we actually get 496 due to the fact that the width */ - /* must be divisible by 8 */ - - x_text_mode(); /* make sure VGA is in color mode, if possible */ - x_set_mode(X_MODE_360x200,500); /* actually is set to 496 */ - x_install_vsync_handler(2); - x_set_splitscreen(ScrnPhysicalHeight-60); /* split screen 60 pixels high */ - x_set_doublebuffer(220); - x_text_init(); - x_hide_splitscreen(); - x_mouse_init(); - MouseColor=2; - atexit(exitfunc); - - /* DRAW BACKGROUND LINES */ - - for(j=0;jScrnPhysicalHeight-60;i--){ - x_adjust_splitscreen(i); - } - x_printf(10,25,SplitScrnOffs,2, " Even better for scrolling games etc."); - - x_cp_vid_rect(0,0,ScrnLogicalPixelWidth,ScrnLogicalHeight,0,0, - VisiblePageOffs,HiddenPageOffs, - ScrnLogicalPixelWidth,ScrnLogicalPixelWidth); - - - x_show_mouse(); - wait_for_keypress(); - - curr_x=curr_y=0; - - - init_object(60,90,4, 12, -1, 1, MK_FP(FP_SEG(bm2),FP_OFF(bm2))); - init_object(30,30,4, 12, 1, 1, MK_FP(FP_SEG(bm),FP_OFF(bm))); - init_object(80,120,4, 12, 2, 1, MK_FP(FP_SEG(bm),FP_OFF(bm))); - init_object(300,200,4, 12, 1, -2, MK_FP(FP_SEG(bm),FP_OFF(bm))); - init_object(360,30,4, 12, -1, -1, MK_FP(FP_SEG(bm),FP_OFF(bm))); - init_object(360,10,4, 12, -2, 2, MK_FP(FP_SEG(bm),FP_OFF(bm))); - - x_hide_mouse(); - - while (!kbhit()&& !(MouseButtonStatus==LEFT_PRESSED)){ - animate(); - if (objects[0].X>=curr_x+ScrnPhysicalPixelWidth-32 && - curr_x < MaxScrollX) curr_x++; - else if (objects[0].X < curr_x+16 && curr_x > 0) curr_x--; - if (objects[0].Y>=curr_y+ScrnPhysicalHeight-92 && - curr_y < MaxScrollY) curr_y++; - else if (objects[0].Y < curr_y+16 && curr_y > 0) curr_y--; - x_page_flip(curr_x,curr_y); - while(StartAddressFlag); - } - while(MouseButtonStatus==LEFT_PRESSED); - while(kbhit()) getch(); - - clear_objects(); - x_page_flip(curr_x,curr_y); - while(StartAddressFlag); - - - x_set_start_addr(0,0); - - - for (j=0;j<4;j++){ - x_hide_splitscreen(); - delay(100); - x_show_splitscreen(); - delay(100); - } - - - for (i=ScrnPhysicalHeight-60;i<=ScrnPhysicalHeight;i++){ - x_adjust_splitscreen(i); - } - - x_hide_mouse(); - subsequent_page(); - x_printf(textwindow_x+24,textwindow_y+18,VisiblePageOffs,6," Palette functions."); - x_printf(textwindow_x+23,textwindow_y+17,VisiblePageOffs,3," Palette functions."); - x_set_font(2); - x_printf(textwindow_x+5,50 ,VisiblePageOffs,9, " A number of palette manipulation functions"); - x_printf(textwindow_x+5,50+8 ,VisiblePageOffs,9, " are provided. You have already seen some of"); - x_printf(textwindow_x+5,50+16,VisiblePageOffs,9, " them in action. Another common operation is"); - x_printf(textwindow_x+5,50+24,VisiblePageOffs,9, " palette fading. "); - - i=0; - ch=255; - while (x_cpcontrast_pal_struc(pal, pal2,ch-=2)){ - x_put_pal_struc(pal2); - x_rot_pal_struc(pal,palscrolldir); - i++; - }; - for (j=0;j -#include -#include -#include -#include -#include -#include "xlib.h" -#include "xcbitmap.h" -#include "xpbitmap.h" -#include "xvbitmap.h" -#include "xbmtools.h" -#include "xtext.h" -#include "xrect.h" -#include "xrect.h" - -/* Macro to make pointer parameters model independent */ -#define FARPTR(x) (MK_FP(FP_SEG(x),FP_OFF(x))) - -char turtle[] = { - 20,30, -/* | . | . | . | . */ - 8,14, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2,14, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2,14, 0, 0,14,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 5, 0, 4, 4, 4, 4,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 2, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 4, 4, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 0, 0, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 4, 0, 4, 4, 4, 0, 0, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 4, 0, 4, 4, 4, 0, 4, 4, 4, 0,14, 0, 0, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 4, 2, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 4, 4, 0, 4, 4, 0, 4,14, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 2, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4,14, 2, 0, 0, 0, 0, - 0, 0, 2, 2, 0, 4, 4, 4, 4, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 0, - 2, 2, 2, 2, 4, 0, 0, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, - 0, 2, 2, 0, 4, 4, 4, 0, 0, 4, 4, 0, 4, 0, 2, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 4, 4, 0, 4, 4, 4, 0, 4, 4, 2,14, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 4, 0, 2, 2,14,14, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4, 4, 2, 2, 2, 2, 2,14, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 2, 2, 2, 2, 2, 5,14, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 0, 0, 2, 2, 2, 0, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 - }; - - -char far *pbm, far *vbm; -char far *newfnt; - -char far * -AllocatedSprite(int width, int height, int logical_width, char far * bitmap) -{ - char far * result; - int size; - - pbm = farmalloc(width * height + 2); - x_bm_to_pbm(bitmap,pbm); - - result = farmalloc((width * height * 7) / 2 + 25); - if (result == 0) - return(0); - size = x_compile_bitmap(logical_width, bitmap, result); - - return farrealloc(result, size); -} - - - -void load_user_fonts(){ - FILE *f; - int i; char c; -// f=fopen("c:\\font.fnt","rb"); - f=fopen("smalbold.fnt","rb"); - newfnt = farmalloc(256*16+4); - for (i=0;i<256*16+4;i++){ - fread(&c,1,1,f); - *(newfnt+i)=c; - } - fclose(f); - x_text_init(); - x_register_userfont(newfnt); - x_set_font(2); -} - -void -main() -{ - int i,j,k; - - double ratio,ratio2; - struct time pbm_t0,pbm_t1,cbm_t0,cbm_t1,vbm_t0,vbm_t1; - long vbm_ticks,pbm_ticks,cbm_ticks; - char far * TurtleSprite; - - x_set_mode(X_MODE_320x240,360); - - TurtleSprite = AllocatedSprite(20, 30, 90,FARPTR(turtle)); - - vbm = x_make_vbm(MK_FP(_DS,turtle),&NonVisual_Offs); - if (!vbm) { - sound(1000); - delay(100); - nosound(); - } - - load_user_fonts(); - x_bgprintf(0,0,0,14,0, - "This is a demo to show the speed difference between"); - x_bgprintf(0,8,0,14,0, - "compiled, planar and video bitmaps. The bitmap:"); - - x_put_cbitmap(140, 18, 0, TurtleSprite); - - x_bgprintf(0,48,0,14,0, - "This demo uses the NON CLIPPED, MASKED versions of"); - x_bgprintf(0,56,0,14,0, - " 'PBM' and VBM' put functions"); - x_bgprintf(0,78,0,14,0, - "Press a key to start with PLANAR BITMAP demo"); - - getch(); - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - - - gettime(&pbm_t0); - for (k=0;k<3;k++) - for (j=0;j<(ScrnPhysicalHeight/30);j++) - for (i=0;i<(ScrnPhysicalPixelWidth/20);i++) - x_put_masked_pbm(i*20, j*30, 0, pbm); - gettime(&pbm_t1); - pbm_ticks = (((long)pbm_t1.ti_hund - +((long)pbm_t1.ti_sec*100) - +((long)pbm_t1.ti_min*6000)) - - (((long)pbm_t0.ti_hund - +((long)pbm_t0.ti_sec*100) - +((long)pbm_t0.ti_min*6000)))); - - - x_bgprintf(0,0,0,14,0, - "Press a key to start with the VIDEO BITMAP demo"); - - getch(); - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - - - gettime(&vbm_t0); - for (k=0;k<3;k++) - for (j=0;j<(ScrnPhysicalHeight/30);j++) - for (i=0;i<(ScrnPhysicalPixelWidth/20);i++) - x_put_masked_vbm(i*20, j*30, 0, vbm); - gettime(&vbm_t1); - vbm_ticks = (((long)vbm_t1.ti_hund - +((long)vbm_t1.ti_sec*100) - +((long)vbm_t1.ti_min*6000)) - - (((long)vbm_t0.ti_hund - +((long)vbm_t0.ti_sec*100) - +((long)vbm_t0.ti_min*6000)))); - - - - - x_bgprintf(0,0,0,14,0, - "Now Press a key to start with COMPILED BITMAP demo"); - - getch(); - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - - gettime(&cbm_t0); - for (k=0;k<3;k++) - for (j=0;j<(ScrnPhysicalHeight/30);j++) - for (i=0;i<(ScrnPhysicalPixelWidth/20);i++) - x_put_cbitmap(i*20, j*30, 0, TurtleSprite); - gettime(&cbm_t1); - cbm_ticks = (((long)cbm_t1.ti_hund - +((long)cbm_t1.ti_sec*100) - +((long)cbm_t1.ti_min*6000)) - - (((long)cbm_t0.ti_hund - +((long)cbm_t0.ti_sec*100) - +((long)cbm_t0.ti_min*6000)))); - if (cbm_ticks==0){ - cbm_ticks=1; - pbm_ticks+=1; - vbm_ticks+=1; - } - ratio = pbm_ticks*(double)1.0/cbm_ticks; - ratio2 = vbm_ticks*(double)1.0/cbm_ticks; - - x_set_font(1); - x_bgprintf(0,ScrnPhysicalHeight-30,0,14,0, - "s/100 PBM=%ld VBM=%ld CBM=%ld - %4.1lf:%4.1lf:1", - pbm_ticks,vbm_ticks,cbm_ticks,ratio,ratio2); - x_set_font(2); - x_bgprintf(0,ScrnPhysicalHeight-16,0,14,0, - "Timing is rough but still, quite impressive ! "); - x_bgprintf(0,ScrnPhysicalHeight-8,0,14,0, - "Clipping slows things down considerably. "); - - - getch(); - x_text_mode(); -} - diff --git a/16/xlib/demo2.exe b/16/xlib/demo2.exe deleted file mode 100755 index d6dfd068..00000000 Binary files a/16/xlib/demo2.exe and /dev/null differ diff --git a/16/xlib/demo3.c b/16/xlib/demo3.c deleted file mode 100755 index cfc6559e..00000000 --- a/16/xlib/demo3.c +++ /dev/null @@ -1,62 +0,0 @@ -#include -#include "xlib.h" -#include "xdetect.h" -int processor; -void main(void){ - printf("Hardware detection demo...\n\n"); - printf("Graphics Card : "); - switch (x_graphics_card()){ - case NoGraphics: printf("None\n"); break; - case MDA: printf("MDA\n"); break; - case CGA: printf("CGA\n"); break; - case EGAMono: printf("EGA Mono\n"); break; - case EGAColor: printf("EGA Color\n"); break; - case VGAMono: printf("VGA Mono\n"); - case VGAColor: printf("VGA Color\n"); break; - case MCGAMono: printf("MCGA mono\n"); break; - case MCGAColor: printf("MCGA Color\n"); break; - }; - printf("Processor : "); - switch (processor=x_processor()){ - case I8086: printf("8088 or 8086\n"); break; - case I80186: printf("80186\n"); break; - case I80286: printf("80286\n"); break; - case I80386SX: printf("80386-SX\n"); break; - case I80386DX: printf("80386-DX\n"); break; - }; - - if (processor==I80486){ - if (x_coprocessor()) printf("80486-DX or 80486-SX+FPU\n"); - else printf("80486-SX\n"); - } else { - printf("Math Co-Processor: "); - switch (x_coprocessor()){ - case 0: printf("8088 Assumed\n"); break; - case 1: switch (processor=x_processor()){ - case I8086: printf("80287 Assumed\n"); break; - case I80186: printf("80187 Assumed\n"); break; - case I80286: printf("0287 Assumed\n"); break; - case I80386SX: - case I80386DX: printf("80387 Assumed\n"); break; - }; - }; - }; - printf("Mouse Driver : "); - switch (x_mousedriver()){ - case 0: printf("not installed\n"); break; - case 1: { - printf("installed (Mouse Driver vers %d.%d)\n", - (MouseVersion>>8),(MouseVersion&0xff)); - printf(" "); - switch (MouseType) { - case BUS_MOUSE: printf("Bus Mouse on IRQ");break; - case SERIAL_MOUSE: printf("Serial Mouse on IRQ ");break; - case INPORT_MOUSE: printf("Inport Mouse on IRQ ");break; - case PS2_MOUSE: printf("PS/2 Mouse on IRQ ");break; - case HP_MOUSE: printf("HP Mouse on IRQ ");break; - default : printf("Unknown Mouse on IRQ ");break; - } - printf("%d with %d buttons.",MouseIRQ, MouseButtonCount); - } - } - } \ No newline at end of file diff --git a/16/xlib/demo3.exe b/16/xlib/demo3.exe deleted file mode 100755 index ef3a06a2..00000000 Binary files a/16/xlib/demo3.exe and /dev/null differ diff --git a/16/xlib/demo4.c b/16/xlib/demo4.c deleted file mode 100755 index b91a576a..00000000 --- a/16/xlib/demo4.c +++ /dev/null @@ -1,170 +0,0 @@ -/************************************************************************* - -DEMO 4 - -Demonstrates RLE encoding to file QUICK and DIRTY -**************************************************************************/ - - - -#include -#include -#include -#include -#include -#include -#include "xlib.h" -#include "xvbitmap.h" -#include "xbmtools.h" -#include "xtext.h" -#include "xrect.h" -#include "xrletool.h" -#include "xfileio.h" -/* Macro to make pointer parameters model independent */ -#define FARPTR(x) (MK_FP(FP_SEG(x),FP_OFF(x))) - -char turtle[] = { - 20,30, -/* | . | . | . | . */ - 8,14, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2,14, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2,14, 0, 0,14,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 5, 0, 4, 4, 4, 4,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 2, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 4, 4, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 0, 0, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 4, 0, 4, 4, 4, 0, 0, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 4, 0, 4, 4, 4, 0, 4, 4, 4, 0,14, 0, 0, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 4, 2, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 4, 4, 0, 4, 4, 0, 4,14, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 2, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4,14, 2, 0, 0, 0, 0, - 0, 0, 2, 2, 0, 4, 4, 4, 4, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 0, - 2, 2, 2, 2, 4, 0, 0, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, - 0, 2, 2, 0, 4, 4, 4, 0, 0, 4, 4, 0, 4, 0, 2, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 4, 4, 0, 4, 4, 4, 0, 4, 4, 2,14, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 4, 0, 2, 2,14,14, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4, 4, 2, 2, 2, 2, 2,14, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 2, 2, 2, 2, 2, 5,14, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 0, 0, 2, 2, 2, 0, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 - }; - - -char far *pbm; -char far *newfnt; -int far *buffsize; - -void error(char * string){ - x_text_mode(); - printf("%s\n",string); - exit(0); -} - -void load_user_fonts(){ - FILE *f; - int i; char c; - f=fopen("var6x8.fnt","rb"); - newfnt = farmalloc(256*16+4); - for (i=0;i<256*16+4;i++){ - fread(&c,1,1,f); - *(newfnt+i)=c; - } - fclose(f); - x_text_init(); - x_register_userfont(newfnt); - x_set_font(2); -} - -void main(){ - int i,j,handle,size,comp_size; - char far * tempbuff,far * diskbuff; - - pbm = farmalloc(20 * 30 + 2); - x_bm_to_pbm( MK_FP(FP_SEG(turtle),FP_OFF(turtle)), pbm); - - x_set_mode(X_MODE_360x240,360); - load_user_fonts(); - - x_bgprintf(0,0,0,14,0, - "This is a demo of RLE compression of 360x240 video screen to "); - x_bgprintf(0,8,0,14,0, - "disk. Uncompressed, this screen requires a file of size "); - x_bgprintf(0,16,0,14,0,"86400 (360x240) bytes."); - x_bgprintf(0,48,0,14,0, - "Press a key to draw the image and save it to screen:"); - - getch(); - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - - for (j=0;j<(ScrnPhysicalHeight/30);j++) - for (i=0;i<(ScrnPhysicalPixelWidth/20);i++) - x_put_masked_pbm(i*20, j*30, 0, pbm); - - x_set_start_addr(0,240); - - x_bgprintf(0,0,240*90,14,0, - "Now compressing and writing to file 'screen.dat'."); - x_bgprintf(0,8,240*90,14,0,"Please wait... "); - - - if((handle=f_open("screen.dat",F_WRONLY))==FILE_ERR) - error("Unable to open 'screen.dat' for writing."); - size=0; - tempbuff=farmalloc(90*240); - diskbuff=farmalloc(90*240); - buffsize=(int far *)farmalloc(2); - - for (i=0;i<4;i++){ - x_select_default_plane(i); - if (!(j=x_buff_RLEncode(MK_FP(0xA000,0),tempbuff,90*240))) - error("Error buff compressing"); - *buffsize=j; - f_writefar(handle,(char far *)buffsize,2); - f_writefar(handle,tempbuff,j); - size+=j; - } - comp_size=size; - f_close(handle); - - if((handle=f_open("screen.raw",F_WRONLY))==FILE_ERR) - error("Unable to open 'screen.dat' for writing."); - for (i=0;i<4;i++){ - x_select_default_plane(i); - f_writefar(handle,MK_FP(0xA000,0),90*240); - } - f_close(handle); - - x_bgprintf(0,8,240*90,14,0,"Done. Press a key to restore."); - getch(); - - x_rect_fill(0,0,ScrnPhysicalPixelWidth,ScrnPhysicalHeight,0,0); - x_set_start_addr(0,0); - - if((handle=f_open("screen.dat",F_RDONLY))==FILE_ERR) - error("Unable to open 'screen.dat' for reading."); - - size=0; - for (i=0;i<4;i++){ - x_select_default_plane(i); - f_readfar(handle,(char far *)buffsize,2); - f_readfar(handle,diskbuff,*buffsize); - j=x_buff_RLDecode(diskbuff,MK_FP(0xA000,0)); - size+=j; - } - f_close(handle); - - getch(); - x_text_mode(); - printf("screen size = 86400 compressed = %u",comp_size); -} - - \ No newline at end of file diff --git a/16/xlib/demo4.exe b/16/xlib/demo4.exe deleted file mode 100755 index 54c567da..00000000 Binary files a/16/xlib/demo4.exe and /dev/null differ diff --git a/16/xlib/demo5.c b/16/xlib/demo5.c deleted file mode 100755 index 6bc35d5f..00000000 --- a/16/xlib/demo5.c +++ /dev/null @@ -1,148 +0,0 @@ -/************************************************************************* - -DEMO 5 - -Demonstrates Planar Bitmap Clipping Functions - -Themie Gouthas -**************************************************************************/ - - - -#include -#include -#include -#include -#include -#include -#include "xlib.h" -#include "xpbitmap.h" -#include "xpbmclip.h" -#include "xrect.h" -#include "xbmtools.h" -#include "xline.h" -#include "xtext.h" -/* Macro to make pointer parameters model independent */ -#define FARPTR(x) (MK_FP(FP_SEG(x),FP_OFF(x))) - -int i,j; - -char turtle[] = { - 20,30, -/* | . | . | . | . */ - 8,14, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2,14, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 2, 2, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2,14, 0, 0,14,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 5, 0, 4, 4, 4, 4,14,14, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 8, 0, 2, 2, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 4, 4, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 2, 4, 4, 4, 0, 0, 0, 0, 4, 4,14, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 4, 0, 4, 4, 4, 0, 0, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 4, 0, 4, 4, 4, 0, 4, 4, 4, 0,14, 0, 0, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 4, 2, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 4, 4, 0, 4, 4, 0, 4,14, 2, 2, 2, 0, 0, - 0, 0, 0, 4, 4, 4, 0, 0, 0, 4, 4, 0, 4, 0, 0, 2, 2, 0, 0, 0, - 0, 0, 0, 2, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4,14, 2, 0, 0, 0, 0, - 0, 0, 2, 2, 0, 4, 4, 4, 4, 0, 0, 4, 4, 4, 4, 0, 0, 0, 0, 0, - 2, 2, 2, 2, 4, 0, 0, 4, 4, 0, 4, 4, 0, 4,14, 0, 0, 0, 0, 0, - 0, 2, 2, 0, 4, 4, 4, 0, 0, 4, 4, 0, 4, 0, 2, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 4, 4, 0, 4, 4, 4, 0, 4, 4, 2,14, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 4, 0, 2, 2,14,14, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 4, 4, 2, 2, 2, 2, 2,14, 0, - 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 2, 2, 2, 2, 2, 5,14, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 2, 2, 0, 0, 2, 2, 2, 0, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2,14, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 2, 2, 2, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 - }; - - -char far *vbm; - -void error(char * string){ - x_text_mode(); - printf("%s\n",string); - exit(0); -} - -typedef struct { - unsigned int size; /* valid only for the first header */ - unsigned char ImageWidth; - unsigned char ImageHeight; - unsigned int ImagePtr; - unsigned int MaskPtr; -} alignment_header; - - -void main(){ - int i,j,k,handle,size,comp_size; - char far *bm; - - alignment_header far * tempbuff; - x_set_mode(X_MODE_360x240,360); - ;NonVisual_Offs=16384; - - x_text_init(); - x_set_font(FONT_8x15); - x_bgprintf(0,0,0,14,0," This is a demo of PBM clipping."); - getch(); - - bm=farmalloc(20*30+2); - x_bm_to_pbm(MK_FP(_DS,turtle),bm); - - x_set_cliprect(4,5,50,150); - - x_line(0,TopClip-1,320,TopClip-1,23,0); - x_line(0,BottomClip+1,320,BottomClip+1,23,0); - x_line((LeftClip<<2)-1,0,(LeftClip<<2)-1,200,23,0); - x_line((RightClip<<2)+4,0,(RightClip<<2)+4,200,23,0); - - for (k=0;k<8;k++){ - for (j=1;j=0;k--){ - for (j=1;j=0;k--){ - for (j=1;j - -#include "xlib.h" -#include "xcircle.h" - -void main(void) -{ - int i; - - x_set_mode(1, 320); - for (i = 0; i < 120; i++) { - x_circle(0, 0, i, 121 - i, 0); - x_circle(319 - i, 0, i, i - 20, 0); - x_circle(0, 239 - i, i, i - 20, 0); - x_circle(319 - i, 239 - i, i, 121 - i, 0); - x_filled_circle(40 + i, i, 241 - (i << 1), i+1, 0); - } - getch(); - - x_text_mode(); -} - \ No newline at end of file diff --git a/16/xlib/demo6.exe b/16/xlib/demo6.exe deleted file mode 100755 index 7e26f1f6..00000000 Binary files a/16/xlib/demo6.exe and /dev/null differ diff --git a/16/xlib/demo7.c b/16/xlib/demo7.c deleted file mode 100755 index e5cce457..00000000 --- a/16/xlib/demo7.c +++ /dev/null @@ -1,38 +0,0 @@ -/* Program to demonstrate Bezier curves */ - -#include - -#include "xlib.h" -#include "xbezier.h" -#include "xpal.h" - -void main(void) -{ - int i, r, g, b; - - x_set_mode(X_MODE_360x480, 360); - - for (b = 0; b < 6; b++) - for (g = 0; g < 6; g++) - for (r = 0; r < 6; r++) - x_set_rgb(b + 6 * g + 36 * r, - 12 * b + 3, 12 * g + 3, 12 * r + 3); - for (i = 216; i < 256; i++) - x_set_rgb(i, i - 193, i - 193, 279 - i); - - for (i = 0; i <= 1080; i++) { - x_bezier(i, 240, 90, i, 270, 479-i, 359 - i, 240, - 6, i ,0); - } - for (i = 720; i >= 0; i--) { - x_bezier(360 - i, i/3, 360 - i, i, i, i, i, i/3, - 4, i ,0); - x_bezier(360 - i, 479-i/3, 360 - i, 479-i, i, 479-i, i, 479-i/3, - 4, i ,0); - } - - getch(); - - x_text_mode(); -} - diff --git a/16/xlib/demo7.exe b/16/xlib/demo7.exe deleted file mode 100755 index 3762184b..00000000 Binary files a/16/xlib/demo7.exe and /dev/null differ diff --git a/16/xlib/demo8.c b/16/xlib/demo8.c deleted file mode 100755 index 5241eed3..00000000 --- a/16/xlib/demo8.c +++ /dev/null @@ -1,154 +0,0 @@ -/************************************************************************* - -DEMO 2 - -Demonstrates the speed difference between compiled bitmap, conventional -masked planar bitmap, and video bitmap blits. - -**************************************************************************/ - - - -#include -#include -#include -#include -#include -#include -#include -#include - -#include "xlib.h" -#include "xtext.h" -#include "xrect.h" - -/* Macro to make pointer parameters model independent */ -#define FARPTR(x) (MK_FP(FP_SEG(x),FP_OFF(x))) - -char *swidth[10]={"0","1","2","3","4","5","6","7","8","9"}; -char far *fonts[20]; -char names[20][20]; -int i,fcount=0; - char c; - -typedef struct { - int dummy; - char height; - char width; -} header; - -void load_user_fonts(){ - FILE *f; - long len; - struct ffblk ffblock; - - if(findfirst("*.fnt",&ffblock,0)!=0){ - printf("No Fonts found in current directory!\n"); - exit(0); - }; - do { - printf("Loading font \"%s\"...\n",ffblock.ff_name); - strncpy(names[fcount],ffblock.ff_name,14); - - f=fopen(ffblock.ff_name,"rb"); - - fseek(f,0,SEEK_END); - len=ftell(f); - fseek(f,0,SEEK_SET); - - fonts[fcount] = farmalloc(len); - if (!fonts[fcount]){ - printf("Out of memory"); - if (fcount!=0){ - printf("- No more fonts can be loaded\n"); - fclose(f); - goto NoMoreFonts; - } else printf("\n"); - - exit(0); - }; - - for (i=0;i?,./ ", - NULL}; - - - - - -void main(){ - int textline; - int strindex; - int height; - load_user_fonts(); - - - - for (i=0;i 64k - XDETECT: added numeric co-pro detection - added mouse driver detection - XMAIN : added new resolution tweaks - added clipping rectangle setting proc and vars - further bug fixes (I can't remember exactly what) - XCBITMAP:Improved performance of compilation and compiled bitmaps - and added a function to calculate mem required for - a bitmap compilation - XPBITMAP:Improved performance of planar bitmaps - XRECT :Added "x_shift_rect" function - XPBMTOOL:Added several utility macros - - New Modules - ----------- - XPBMCLIP:Implements clipping versions of functions in XPBITMAP - XVBITMAP:Video based masked bitmap functions. Contains standard - and clipping versions of all functions. - XMAKEVBM:Support module for XVBITMAP - XMOUSE :Basic mouse support module - XBEZIER :Fast Bezier curves (For scalable fonts etc..) - - -Xlib version 4b modifications - -10-12-92 BUG FIX RELEASE - - Files Modified - -------------- - - XMAIN.* - XPBMCLIP.* - XVBMCLIP.* - XCLIPPBM.* - - Modifications/Additions - ------------------------ - Some minor fixes and modifications in xmain.asm - fixed the split screen starting scan line problem - - This fix is a cludge - Sam Thompson has suggested a more - elegant fix but I just dont have much time these days - - changed mode setting code to allow 320x200 mode to have same - aspect ratio as mode 13h - - The clipped functions were modified to return 1 if the image being - clipped was completely off the logical screen. - Minor clipping bugs which gave inconsistent results when clipping - to the left and right screen borders were fixed in the XPBMCLIP & - VBMCLIP modules. - A bug in demo 2 which caused crashing on 486 machines was also - fixed. (The speed of the 486 resulted in 0 time delay which inturn - caused a division by zero error) - -28-12-92 Modified PEL panning code to be smoother on snail paced PC's - Added quick & dirty planar bitmap compiler - - -15-2-93 Converted text module to allow variable width user fonts - - Added a function x_get_char_width in module xtext - Added fonts var6x8.fnt varswisl.fnt varswisb.fnt - Clened up virt screen start address setting code in xmain.asm - - Added demo 8 to preview user defined fonts - - Added x_wait_vsync in module xmain - - Fixed a bug with mode sets on some VGA bios'es that dont - preserve CX on an int 10h - -18-8-93 XLIB05 Final Release - ----------------------------------------------- - - GENERAL: - Added C++ compatability in header files - Added new fonts - XDETECT: now can differentiate between 386sx 386dx and 486 - (486sx can be verified by absence of FPU) - XMOUSE: - Fixed x_mouse_position bug and general xmouse improvements - Added x_mouse_window function - XFILEIO: - Modified f_read and f_write functions xfileio module - f_read - now reads into near buffer reguardless of model - f_readfar " " " far " " " " - f_write " writes " near " " " " - f_writefar " " " far " " " " - Added f_tell function to get file position. I beleive I - improved the error handling a little but I cant remember - for sure. - XMAIN: - Added 2 new resolutions 256x200 & 256x240. - I dont know why you'd want them but theyre there if you do. - These came from Draeden of VLA (Did you write them Ben ?) - I think they may have originally been posted on R.G.P ??? - XRECT: - Added x_rect_fill_clipped & x_rect_pattern_clipped, probably - useless but what the heck! - XPOLYGON: - New function x_triangle - a fast clipped and filled trinagle - function ideal for 3D work. - x_polygon - a clipped and filled polygon function (convex - polygons only). This one's not the fastest - it splits - polygons into component triangles and uses the above - triangle routine to draw them, but still it should - perform fast enough for most 3D applications. - MISCELLANEOUS: - xdiscuss.zip: Included Robert Schmidt's excellent mode X article - for those interested in the hows and why's of Mode X progamming - xlibtl02.zip: Some bitmap conversion code and a TSR bitmap - capture program. - - - Aknowledgements - --------------- - Gerald Dalley - For getting me off my butt and doing - this release. - - Steve Dollins - Never returned my mail asking for - permission to use his code so I - assumed it'd be OK ;) - - Christian Harms - For suggesting xdetect improvements and - promising to make XLIB for T.P. freeware - when its complete. good on ya mate! - - Jason Truong - For spotting the bug in xmouse and - general suggestions for improvements - - Chris Kirby - For suggestion to make .h files C++ - compliant - - Robert Scmidt - For his mode X article. - - jeremi@ee.ualberta.ca - Thanks for the xtext suggestions - (name unknown) even if they didnt make this release - - And others whom I may have forgotten. - - Also Greetings to my internet pals, - Mat Mackenzie, Jari Karjala, Draeden, Victor Putz, - Josh Jensen, Chicken and the rest of you dudes... - Thanks for helping my productivity live up to - "Public Servant" standards ;-)) - -5-10-93 - ----------------------------------------------- - XCBITM32: - 32 bit compiled bitmaps, originally developed by Matthew - Mackenzie for our game. NOTE: The compiler is written in C - - conversion to assembler is left as an excersise for the user :-) - - XMOUSE: Finished x_mouse_window this time. I had overlooked - its semi-completed x_mouse_window function in the last release. - - XPBITMAP: - Added x_flip_pbm and x_flip_masked_pbm - Identical to x_put_pbm and x_put_masked_pbm but have an - extra parameter which indicates whether the bitmap is flipped - from left to right as drawn or not - Ideal for saving bitmap - memory. - - XFILL: - Added a new module containing 2 flood fill variants. Both return - the number of pixels filled. - - XVSYNC: - New module to synchronise timer 0 to the vertical retrace. This - allows for smoother animation due to the elimination of - unnecessary vsync waiting. - - XMAIN: - Modifications to allow standard vsync polling or optional - timer0/vsync synchronization and new support for tripple - buffering for super-smooth animation. This stuff's way cool! - - BUGS: - fixed the odd bug here and there - nothing too serious. - - - Aknowledgements: - - Tiaan A Geldenhuys - for pointing out that I forgot to finish - some code in xmouse.asm, for the new cursor shape and stuff. - - Thanks to Tore Jahn Bastiansen (toreba@ifi.uio.no) for the - tripple buffering extensions to XMAIN and the excellent - Timer vsync sunchronization which is the highlight of this - release. This module is a "MUST HAVE" if youre going to do - any animation. - - Also thanks to any others, whom I may have lost track of, - for bug fixes'n stuff. - - Apologies to the person who sent me the pbm flipping code. diff --git a/16/xlib/var6x8.fnt b/16/xlib/var6x8.fnt deleted file mode 100755 index 6cd3b0d6..00000000 Binary files a/16/xlib/var6x8.fnt and /dev/null differ diff --git a/16/xlib/varswisb.fnt b/16/xlib/varswisb.fnt deleted file mode 100755 index a4a357b9..00000000 Binary files a/16/xlib/varswisb.fnt and /dev/null differ diff --git a/16/xlib/varswisl.fnt b/16/xlib/varswisl.fnt deleted file mode 100755 index d1b2e565..00000000 Binary files a/16/xlib/varswisl.fnt and /dev/null differ diff --git a/16/xlib/xbezier.asm b/16/xlib/xbezier.asm deleted file mode 100755 index cc16fb2a..00000000 --- a/16/xlib/xbezier.asm +++ /dev/null @@ -1,675 +0,0 @@ - -;----------------------------------------------------------------------- -; MODULE XBEZIER -; -; -; Compile with TASM. -; C near-callable. -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -;----------------------------------------------------------------------- -include xlib.inc -include xbezier.inc - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_bezier -; -; Plot a Bezier curve, which is described by a box of two endpoints -; and two control points: -; C1--------C2 -; / \ -; / \ -; E1..............E2 -; -; All coordinates must be in the range -1024 to 3071. -; No clipping is performed. -; -; C near-callable as: -; x_bezier (int E1x, int E1y, int C1x, int C1y, int C2x, int C2y, -; int E2x, int E2y, int levels, char color, -; unsigned int PageOffset); -; -; All four main registers are totaled. -; This function may use as many as 162 bytes of stack space. - -; Bezier curves need 32-bit precision, so we'll define macros and -; constants for operations on 32-bit virtual registers V0, V1, and V2. -; V0 is made up of DI and AX, V1 of SI and BX, and V2 of CX and DX. - -LowWord equ 0 -HighWord equ 2 - -; to load data -- - -LoadV0 macro loc, field - mov ax, word ptr [bp + loc + field + LowWord] - mov di, word ptr [bp + loc + field + HighWord] - endm - -LoadV1 macro loc, field - mov bx, word ptr [bp + loc + field + LowWord] - mov si, word ptr [bp + loc + field + HighWord] - endm - -LoadV2 macro loc, field - mov dx, word ptr [bp + loc + field + LowWord] - mov cx, word ptr [bp + loc + field + HighWord] - endm - -; to store data -- - -StoreV0 macro loc, field - mov word ptr [bp + loc + field + LowWord], ax - mov word ptr [bp + loc + field + HighWord], di - endm - -StoreV1 macro loc, field - mov word ptr [bp + loc + field + LowWord], bx - mov word ptr [bp + loc + field + HighWord], si - endm - - -; to take the average of two registers (result is in first register) -- - -AverageV0nV1 macro - add ax, bx - adc di, si - shr di, 1 - rcr ax, 1 - endm - -AverageV0nV2 macro - add ax, dx - adc di, cx - shr di, 1 - rcr ax, 1 - endm - -AverageV1nV2 macro - add bx, dx - adc si, cx - shr si, 1 - rcr bx, 1 - endm - - -; to take the average of a register and data -- - -AverageV1nData macro loc, field - add bx, word ptr [bp + loc + field + LowWord] - adc si, word ptr [bp + loc + field + HighWord] - shr si, 1 - rcr bx, 1 - endm - -AverageV2nData macro loc, field - add dx, word ptr [bp + loc + field + LowWord] - adc cx, word ptr [bp + loc + field + HighWord] - shr cx, 1 - rcr dx, 1 - endm - - -; to turn a 32-bit fixed point data into a regular integer -- - -Extract macro reg, source, field - mov reg, word ptr [bp + source + field + HighWord] - shr reg, 3 - adc reg, 0 ; round - endm - - -; to turn an integer argument into a 32-bit fixed point number -; and store it as local data -- - -Convert macro source, dest, field - mov ax, source - add ax, 1024 - shl ax, 3 - push ax - push 0 - endm - - -; useful numbers for dealing with Bezier boxes (sets of four points) -- - -XCoord equ 4 -YCoord equ 0 - -; stack offsets for splitting boxes -E1Src equ 48 -C1Src equ 40 -C2Src equ 32 -E2Src equ 24 - -E1Dest equ 48 -P1Dest equ 40 -P4Dest equ 32 -P6Dest equ 24 -P5Dest equ 16 -P2Dest equ 8 -E2Dest equ 0 - -; stack offsets for drawing boxes -E1Draw equ 24 -C1Draw equ 16 -C2Draw equ 8 -E2Draw equ 0 - - .data - - align 2 - -; depth of recursion at which to plot -WhenToDraw label byte - db 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 - db 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5 - - -; since we'll be moving bp and sp in our recursion, -; we need to put local storage in the data segment -level dw (?) -gencount dw (?) -AdjustedOffs dw (?) -p1xt dw (?) -p1yt dw (?) -p2xt dw (?) -p2yt dw (?) -p4xt dw (?) -p4yt dw (?) -p5xt dw (?) -p5yt dw (?) -c1xt dw (?) -c1yt dw (?) -c2xt dw (?) -c2yt dw (?) -xdiff dw (?) -ydiff dw (?) -moveline dw (?) -stepper dw (?) -bptemp dw (?) - -; by the same token we need a copy of this argument -Colort dw (?) - - -ColumnMasks label byte - db 011h, 022h, 044h, 088h - - .code - - align 2 -_x_bezier proc -ARG E1x, E1y, C1x, C1y, C2x, C2y, E2x, E2y, Levels, Color, PageOffs:word - - push bp - mov bp, sp ; caller's stack frame - push si - push di - push es - - ; set local variables - mov ax, -1024 ; 1024 rows - imul [_ScrnLogicalByteWidth] - add ax, PageOffs - sub ax, 256 ; 1024 columns - mov AdjustedOffs, ax ; subtract 1024 rows and 1024 columns - -; copy color into data segment so we can change bp & sp - mov ax, Color - mov Colort, ax - - mov cx, Levels - dec cx ; gencount (number of boxes we will actually plot) = - mov ax,1 ; 2^(Levels - 1) - shl ax,cl - dec ax - mov gencount, ax - - mov [level], 0 ; variable to tell us where we are in the stack - mov bptemp, bp ; when the dust settles at the end - -; translate coordinates for adjusted offset, convert 'em to fixed-point -; with 13 bits for the integer part and 19 for the fractional part, -; and push them onto the stack in the right order to for a Bezier box - - Convert E2x - Convert E2y - - Convert C2x - Convert C2y - - Convert C1x - Convert C1y - - Convert E1x - Convert E1y - - mov bp, sp ; we are using them as basically one pointer - - mov ax, 0a000h ; point extra segment to VGA memory - mov es, ax - - mov dx, SC_INDEX - mov al, MAP_MASK - out dx, al - -MainLoop: - mov si, gencount - mov ax, 0 - mov al, WhenToDraw[si] - cmp ax, level ; are we at a terminal curve? - jne Recurse - jmp PlotCurve - -Recurse: -; not at a terminal -- so expand this curve into two more and recurse - -; start with: -; C1___C2 -; | | -; E1...E2 -; -; stack looks like: E1 C1 C2 E2 - -; expand like this: -; C1.....P3.....C2 -; . . . . -; . _P4_P6__P5_ . -; P1- .. .. P2 -; | .. .. | -; |.. ..| -; E1............E2 -; -; stack looks like: E1 P1 P4 P6 P5 P2 E2 -; Since P6 is part of both new boxes, we use it twice. - - sub sp, 24 - sub bp, 24 - -; new points for X -- - LoadV0 E1Src, XCoord - LoadV1 E2Src, XCoord - StoreV1 E2Dest, XCoord - LoadV2 C1Src, XCoord - AverageV0nV2 - StoreV0 P1Dest, XCoord - AverageV1nData C2Src, XCoord - StoreV1 P2Dest, XCoord - AverageV2nData C2Src, XCoord - AverageV0nV2 - StoreV0 P4Dest, XCoord - AverageV1nV2 - StoreV1 P5Dest, XCoord - AverageV0nV1 - StoreV0 P6Dest, XCoord - -; same thing for Y -- - LoadV0 E1Src, YCoord - LoadV1 E2Src, YCoord - StoreV1 E2Dest, YCoord - LoadV2 C1Src, YCoord - AverageV0nV2 - StoreV0 P1Dest, YCoord - AverageV1nData C2Src, YCoord - StoreV1 P2Dest, YCoord - AverageV2nData C2Src, YCoord - AverageV0nV2 - StoreV0 P4Dest, YCoord - AverageV1nV2 - StoreV1 P5Dest, YCoord - AverageV0nV1 - StoreV0 P6Dest, YCoord - - inc level ; one level further into stack - jmp MainLoop - -PlotCurve: -; pull 16-bit coordinates back out of 32-bit fixed-point coordinates; -; integer part is highest 13 bits - - Extract cx, C1Draw, XCoord - Extract di, E1Draw, XCoord - mov c1xt, cx - add cx, di - shr cx, 1 - mov p1xt, cx - - Extract ax, C1Draw, YCoord - Extract si, E1Draw, YCoord - mov c1yt, ax - add ax, si - shr ax, 1 - mov p1yt, ax - call ShortLine ; line from P1 to E1 - - Extract cx, E2Draw, XCoord - Extract di, C2Draw, XCoord - mov c2xt, di - add di, cx - shr di, 1 - mov p2xt, di - - Extract ax, E2Draw, YCoord - Extract si, C2Draw, YCoord - mov c2yt, si - add si, ax - shr si, 1 - mov p2yt, si - call ShortLine ; line from E2 to P2 - -; P3 is not in any line we draw, so we'll use it now to find both P5 -; for the line after this on, and P4 for this line, then discard it -- - mov bx, c1xt - add bx, c2xt - shr bx, 1 - mov dx, c1yt - add dx, c2yt - shr dx, 1 - -; find P5 x and save for later lines - mov cx, p2xt - add cx, bx - shr cx, 1 - mov p5xt, cx -; find P4 x for this line - mov cx, p1xt - add cx, bx - shr cx, 1 - mov p4xt, cx - mov di, p1xt - -; find P5 y and save for later lines - mov ax, p2yt - add ax, dx - shr ax, 1 - mov p5yt, ax -; find P4 y for this line - mov ax, p1yt - add ax, dx - shr ax, 1 - mov p4yt, ax - mov si, p1yt - call ShortLine ; line from P4 to P1 -- finally! - -; we've already done all the work for these last two -- - mov cx, p2xt - mov di, p5xt - mov ax, p2yt - mov si, p5yt - call ShortLine ; line from P2 to P5 - - mov cx, p5xt - mov di, p4xt - mov ax, p5yt - mov si, p4yt - call ShortLine ; line from P5 to P4 - -; we've drawn our five lines; this bezier box -; can be dropped off the stack - add bp, 24 - add sp, 24 - - dec gencount - mov cx, gencount - cmp cx, -1 - - je WrapUp ; if we've generated all the terminal nodes we - ; are supposed to, we pack our bags and go. - dec level - jmp MainLoop - -WrapUp: -; plot the final point, which is simply the original E1 - - mov bp, bptemp ; back where we started - mov ax, E1y - add ax, 1024 - mul [_ScrnLogicalByteWidth] - mov di, E1x - add di, 1024 - mov si, di - shr di, 2 - add di, ax - add di, AdjustedOffs - and si, 3 - mov al, ColumnMasks[si] - mov ah, byte ptr Color - mov dx, SC_INDEX + 1 - out dx, al - mov es:[di], ah - - pop es - pop di - pop si - mov sp, bp - pop bp - ret ; git - -; ShortLine subfunction -- -; -; This is designed for short line segments. For longer lines, -; especially horizontal ones, the x_line routine in the XLINE module -; would be faster. But calling that from here it would be a lot of -; extra complication. This is part of the x_bezier routine because -; it has no particular outside use, and we can call it much faster -; through registers than through the stack. -; -; Since our line segments overlap, the second endpoint is not drawn. -; These routines are all out of order for the sake of conditional jumps. - -LRHorz: - dec di -LRHorzLoop: - rol al, 1 - adc bx, 0 - out dx, al - mov es:[bx], ah - sub di, 1 - jg LRHorzLoop - retn - -; You are in a maze of little subroutines, all alike... - - -LR45Deg: - dec si -LR45DegLoop: - add bx, cx - rol al, 1 - adc bx, 0 - out dx, al - mov es:[bx], ah - sub si, 1 - jg LR45DegLoop - retn - - -LRXMajor: - mov cx, di - dec cx - shr di, 1 -LRXMajorLoop: - sub di, si - jge LRXMajorIterate - add di, xdiff - add bx, moveline -LRXMajorIterate: - rol al, 1 - adc bx, 0 - out dx, al - mov es:[bx], ah - sub cx, 1 - jg LRXMajorLoop - retn - - -LeftToRight: - mov xdiff, di ; store distance across line - - mov cx, [_ScrnLogicalByteWidth] - cmp si, 0 ; check if height is positive, negative, or zero - je LRHorz - jg LRTopToBottom - neg si - neg cx -LRTopToBottom: - mov ydiff, si - mov moveline, cx - cmp di, si - jg LRXMajor - je LR45Deg - - -LRYMajor: - mov cx, si - dec cx - shr si, 1 -LRYMajorLoop: - add bx, moveline - sub si, di - jge LRYMajorIterate - add si, ydiff - rol al, 1 - adc bx, 0 -LRYMajorIterate: - out dx, al - mov es:[bx], ah - sub cx, 1 - jg LRYMajorLoop - retn - - -; This is the actual starting point. -; On entry, registers look like this: -; X1: cx -; Y1: ax -; X2: di -; Y2: si -ShortLine: - sub si, ax ; height goes out in si - sub di, cx ; width goes out in di - - mul [_ScrnLogicalByteWidth] - mov dx, cx - shr dx, 2 - add ax, dx - add ax, AdjustedOffs - mov bx, ax ; starting byte of X1, Y1 goes out in bx - and cx, 3 - mov ax, 011h - shl al, cl ; column mask goes out in al - mov dx, SC_INDEX + 1 - mov ah, byte ptr Colort; color goes out in ah - out dx, al - mov es:[bx], ah ; plot first point - - cmp di, 0 - - jg LeftToRight - je VerticalLine - - -RightToLeft: - neg di ; much more useful this way - mov xdiff, di - - mov cx, [_ScrnLogicalByteWidth] - cmp si, 0 ; check if height is positive, negative, or zero - je RLHorz - jg RLTopToBottom - neg si - neg cx -RLTopToBottom: - mov ydiff, si - mov moveline, cx - cmp di, si - jg RLXMajor - je RL45Deg - - -RLYMajor: - mov cx, si - dec cx - shr si, 1 -RLYMajorLoop: - add bx, moveline - sub si, di - jge RLYMajorIterate - add si, ydiff - ror al, 1 - sbb bx, 0 -RLYMajorIterate: - out dx, al - mov es:[bx], ah - sub cx, 1 - jg RLYMajorLoop - retn - - -VerticalLine: - mov cx, [_ScrnLogicalByteWidth] - cmp si, 0 ; check if height is positive - jg VTopToBottom - neg si - neg cx -VTopToBottom: - dec si -VLoop: - add bx, cx - mov es:[bx], ah - sub si, 1 - jg VLoop - retn - - -RLHorz: - dec di -RLHorzLoop: - ror al, 1 - sbb bx, 0 - out dx, al - mov es:[bx], ah - sub di, 1 - jg RLHorzLoop - retn - - -RL45Deg: - dec si -RL45DegLoop: - add bx, cx - ror al, 1 - sbb bx, 0 - out dx, al - mov es:[bx], ah - sub si, 1 - jg RL45DegLoop - retn - - -RLXMajor: - mov cx, di - dec cx - shr di, 1 -RLXMajorLoop: - sub di, si - jge RLXMajorIterate - add di, xdiff - add bx, moveline -RLXMajorIterate: - ror al, 1 - sbb bx, 0 - out dx, al - mov es:[bx], ah - sub cx,1 - jg RLXMajorLoop - retn - - -_x_bezier endp - - end - diff --git a/16/xlib/xbezier.h b/16/xlib/xbezier.h deleted file mode 100755 index cb7818da..00000000 --- a/16/xlib/xbezier.h +++ /dev/null @@ -1,25 +0,0 @@ -/*********************************************************************\ -| XBEZIER header file -| -| -| This module was written by Matthew MacKenzie -| matm@eng.umd.edu -\*********************************************************************/ - -#ifndef _XBEZIER_H_ -#define _XBEZIER_H_ -#ifdef __cplusplus - -extern "C" { -#endif - -void x_bezier (int E1x, int E1y, int C1x, int C1y, int C2x, int C2y, - int E2x, int E2y, int levels, char color, - unsigned PageOffset); - -#ifdef __cplusplus -} -#endif - -#endif - diff --git a/16/xlib/xbezier.inc b/16/xlib/xbezier.inc deleted file mode 100755 index 274a1c81..00000000 --- a/16/xlib/xbezier.inc +++ /dev/null @@ -1,10 +0,0 @@ -;----------------------------------------------------------------------- -; XBEZIER include file -; -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -;----------------------------------------------------------------------- - -global _x_bezier : proc - diff --git a/16/xlib/xbmtools.asm b/16/xlib/xbmtools.asm deleted file mode 100755 index 4638d42a..00000000 --- a/16/xlib/xbmtools.asm +++ /dev/null @@ -1,195 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XBMTOOLS -; -; Bitmap conversion / manipulation tools -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -COMMENT $ - - This module implements a set of functions to manipulate both planar - bitmaps and linear bitmaps (as used by x_compile_bitmap): - - PLANAR BITMAPS - - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - LINEAR BITMAPS - - Linear bitmaps have the following structure: - - BYTE 0 The bitmap width in pixels range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n The width*height bytes of the bitmap - - - -$ - -LOCALS -.286 - -include model.inc -include xbmtools.inc - - .code - - - -;----------------------------------------------------------------------- -; x_pbm_to_bm -; -; This function converts a bitmap in the planar format to the linear format -; as used by x_compile_bitmap. -; -; WARNING: the source and destination bitmaps must be pre - allocated -; -; NOTE: This function can only convert planar bitmaps that are suitable. -; If the source planar bitmap's width (per plane) is >= 256/4 -; it cannot be converted. In this situation an error code -; BM_WIDTH_ERROR. On successful conversion 0 is returned. -; -; C callable as: -; int x_pbm_to_bm(char far * source_pbm, char far * dest_bm); -; -; Written By Themie Gouthas - -proc _x_pbm_to_bm -ARG src_pbm:dword,dest_bm:dword - push bp ; Preserve caller's stack frame - mov bp,sp - push ds - push di - push si - - les di,[dest_bm] ; es:di -> destination bitmap - lds si,[src_pbm] ; ds:si -> source planar bitmap - lodsb ; load AL with source pbm pixel width per plane - mov bl,al ; save in CL - xor ah,ah ; convert to word - shl ax,2 ; mult by 4 giving source image width - cmp ax,255 ; if the result > 255 then we have exceeded - ja @@WidthError ; the max width of linear bm. - - stosb ; write do dest_bm - - lodsb ; tranfer source pbm height in pixels to - stosb ; dest_bm - - xor ah,ah ; convert to word - mul bl ; AX = AX * BL ie. total no. pixels per plane - mov dx,di ; save DI, the pointer to the destination bm - mov bl,3 ; set plane loop counter (BL) - -@@PlaneLoop: - mov cx,ax ; set CX to total number of pixels per plane - -@@PixelLoop: - movsb ; transfer pixel - add di,3 ; increment destination to compensate for plane - loop @@PixelLoop - - inc dx ; increment original di for next pixel plane - mov di,dx ; and restore di from incremented original - dec bl ; decrement plane counter - jns @@PlaneLoop ; loop if more planes left - xor ax,ax - jmp short @@Done -@@WidthError: - mov ax,1 - -@@Done: - pop si - pop di - pop ds - pop bp ;restore caller's stack frame - ret -_x_pbm_to_bm endp - - -;----------------------------------------------------------------------- -; x_bm_to_pbm -; -; This function converts a bitmap in the linear format as used by -; x_compile_bitmap to the planar formap. -; -; WARNING: the source and destination bitmaps must be pre - allocated -; -; NOTE: This function can only convert linear bitmaps that are suitable. -; If the source linear bitmap's width is not a multiple of 4 -; it cannot be converted. In this situation an error code -; BM_WIDTH_ERROR. On successful conversion 0 is returned. -; -; -; C callable as: -; int x_bm_to_pbm(char far * source_pbm, char far * dest_bm); -; -; Written By Themie Gouthas - -proc _x_bm_to_pbm -ARG src_bm:dword,dest_pbm:dword - push bp ; Preserve caller's stack frame - mov bp,sp - push ds - push di - push si - - les di,[dest_pbm] ; es:di -> destination planar bitmap - lds si,[src_bm] ; ds:si -> source bitmap - lodsb ; load AX with source bitmap width - test al,03h ; Check that width is a multiple of 4 - jnz @@WidthIncompatible - shr al,2 ; divide by 4 giving width of plane - stosb ; store destination planar bitmap width - mov bl,al ; and copy to bl - lodsb - stosb ; Transfer source bitmap height to dest pbm - xor ah,ah ; Conver height to word - mul bl ; calculate the total no. of pixels / plane - mov dx,si ; save source offset - mov bl,3 - -@@PlaneLoop: - mov cx,ax ; set CX to total number of pixels per plane - -@@PixelLoop: - movsb ; transfer pixel - add si,3 ; increment src offset to compensate for plane - loop @@PixelLoop - - inc dx ; increment original si for next pixel plane - mov si,dx ; and restore si from incremented original - dec bl ; decrement plane counter - jns @@PlaneLoop ; loop if more planes left - xor ax,ax - jmp short @@Done -@@WidthIncompatible: - mov ax,1 - -@@Done: - pop si - pop di - pop ds - pop bp ;restore caller's stack frame - ret -_x_bm_to_pbm endp - - - end - diff --git a/16/xlib/xbmtools.h b/16/xlib/xbmtools.h deleted file mode 100755 index 3007d1f4..00000000 --- a/16/xlib/xbmtools.h +++ /dev/null @@ -1,63 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPOINT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; Macros written by Mathew Mackenzie -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XBMTOOLS_H_ -#define _XBMTOOLS_H_ - -#define BM_WIDTH_ERROR 1 - -#define LBMHeight(lbitmap) lbitmap[1] -#define LBMWidth(lbitmap) lbitmap[0] -#define PBMHeight(pbitmap) pbitmap[1] -#define PBMWidth(pbitmap) (pbitmap[0]<<2) -#define PBMByteWidth(pbitmap) pbitmap[0] - -#define LBMPutPix(x,y,lbitmap,color) \ - lbitmap[2 + (x) + (y) * LBMWidth(lbitmap)] = color - -#define LBMGetPix(x,y,lbitmap) \ - (lbitmap[2 + (x) + (y) * LBMWidth(lbitmap)]) - - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - int x_pbm_to_bm( /* Convert from planar bitmap to linear */ - char far * source_pbm, - char far * dest_bm); - - int x_bm_to_pbm( /* Convert from linear bitmap to planar */ - char far * source_pbm, - char far * dest_bm); - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/xbmtools.inc b/16/xlib/xbmtools.inc deleted file mode 100755 index fe5415c6..00000000 --- a/16/xlib/xbmtools.inc +++ /dev/null @@ -1,20 +0,0 @@ -;----------------------------------------------------------------------- -; -; XBMTOOLS - Include file -; -; XBMTOOLS.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_pbm_to_bm :proc - global _x_bm_to_pbm :proc - \ No newline at end of file diff --git a/16/xlib/xcbitm32.c b/16/xlib/xcbitm32.c deleted file mode 100755 index 1d70e6a0..00000000 --- a/16/xlib/xcbitm32.c +++ /dev/null @@ -1,188 +0,0 @@ -#include "xbmtools.h" - -/* these are here instead of the header file because they're not part - of the library interface */ - -// rol al -#define ROL_AL 0xc0d0 -// mov [si + disp8], imm8 -#define SHORT_STORE_8 0x44c6 -// mov [si + disp16], imm8 -#define STORE_8 0x84c6 -// mov [si + disp8], imm16 -#define SHORT_STORE_16 0x44c7 -// mov [si + disp16], imm16 -#define STORE_16 0x84c7 -// adc si, imm8 -#define ADC_SI_IMMED 0xd683 -// out dx, al -#define OUT_AL 0xee -// ret -#define RETURN 0xcb -// 32-bit prefix -#define DWORD_PREFIX 0x66 - -#define Emitb(x) *(output + output_used) = (x); output_used++ - -#define Emitw(x) *(output + output_used) = (x) & 255; \ - *(output + output_used + 1) = (x) >> 8; \ - output_used += 2 - - -int x_compile_bitmap_32 (int logical_screen_width, char far * bitmap, - char far * output) -{ - int pix0, pix1, pix2, pix3, numpix, pos; - int column = 0, set_column = 0; - int scanx = 0, scany = 0; - int output_used = 0; - - int height = LBMHeight(bitmap); - int width = LBMWidth(bitmap); - int margin = width - 1; - int margin2 = margin - 4; - int margin4 = margin - 12; - - while (column < 4) { - numpix = 1; - pix0 = LBMGetPix(scanx, scany, bitmap); - if (pix0 != 0) { - if (set_column != column) { - do { - Emitw (ROL_AL); - Emitw (ADC_SI_IMMED); - Emitb (0); - set_column++; - } while (set_column != column); - Emitb (OUT_AL); - } - if (scanx <= margin2) { - pix1 = LBMGetPix(scanx + 4, scany, bitmap); - if ((pix1 != 0) - &&(scanx <= margin4)) { - numpix = 2; - pix2 = LBMGetPix(scanx + 8, scany, bitmap); - pix3 = LBMGetPix(scanx + 12, scany, bitmap); - if ((pix2 != 0) && (pix3 != 0)) { - numpix = 4; - Emitb (DWORD_PREFIX); - } - } - } - pos = (scany * logical_screen_width) + (scanx >> 2) - 128; - if ((pos >= -128) && (pos <= 127)) { - if (numpix == 1) { - Emitw (SHORT_STORE_8); - Emitb (pos); - Emitb (pix0); - } else { - Emitw (SHORT_STORE_16); - Emitb (pos); - Emitb (pix0); - Emitb (pix1); - if (numpix == 4) { - Emitb (pix2); - Emitb (pix3); - } - } - } else { - if (numpix == 1) { - Emitw (STORE_8); - Emitw (pos); - Emitb (pix0); - } else { - Emitw (STORE_16); - Emitw (pos); - Emitb (pix0); - Emitb (pix1); - if (numpix == 4) { - Emitb (pix2); - Emitb (pix3); - } - } - } - } - scanx += (numpix << 2); - if (scanx > margin) { - scanx = column; - scany++; - if (scany == height) { - scany = 0; - column++; - } - } - } - Emitb(RETURN); - return(output_used); -} - - -int x_sizeof_cbitmap_32 (int logical_screen_width, char far * bitmap) -{ - int pix0, pix1, pix2, pix3, numpix, pos; - int column = 0, set_column = 0; - int scanx = 0, scany = 0; - int output_used = 1; - - int height = LBMHeight(bitmap); - int width = LBMWidth(bitmap); - int margin = width - 1; - int margin2 = margin - 4; - int margin4 = margin - 12; - - while (column < 4) { - numpix = 1; - pix0 = LBMGetPix(scanx, scany, bitmap); - if (pix0 != 0) { - if (set_column != column) { - do { - output_used += 5; - set_column++; - } while (set_column != column); - output_used++; - } - if (scanx <= margin2) { - pix1 = LBMGetPix(scanx + 4, scany, bitmap); - if ((pix1 != 0) - &&(scanx <= margin4)) { - numpix = 2; - pix2 = LBMGetPix(scanx + 8, scany, bitmap); - pix3 = LBMGetPix(scanx + 12, scany, bitmap); - if ((pix2 != 0) && (pix3 != 0)) { - numpix = 4; - output_used++; - } - } - } - pos = (scany * logical_screen_width) + (scanx >> 2) - 128; - if ((pos >= -128) && (pos <= 127)) { - if (numpix == 1) { - output_used += 4; - } else { - output_used += 5; - if (numpix == 4) - output_used += 2; - } - } else { - if (numpix == 1) { - output_used += 5; - } else { - output_used += 6; - if (numpix == 4) - output_used += 2; - } - } - } - scanx += (numpix << 2); - if (scanx > margin) { - scanx = column; - scany++; - if (scany == height) { - scany = 0; - column++; - } - } - } - return(output_used); -} - diff --git a/16/xlib/xcbitm32.h b/16/xlib/xcbitm32.h deleted file mode 100755 index f43c5946..00000000 --- a/16/xlib/xcbitm32.h +++ /dev/null @@ -1,34 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XCBITM32 - header file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -;----------------------------------------------------------------------*/ -/* Notice that there is no function in this module to plot a - compiled bitmap. Use x_put_cbitmap in module XCBITMAP. */ - -/* This module is only for 386+ class computers. */ - -#ifndef _XCBITM32_H_ -#define _XCBITM32_H_ - -extern int x_compile_bitmap_32 ( /* Compile a linear bitmap to generate */ - WORD logical_screen_width, /* machine code to plot it at any */ - char far * bitmap, /* required screen coordinates FAST. */ - char far * output); - -extern int x_sizeof_cbitmap_32 ( /* Find the size of the code which a */ - WORD logical_screen_width, /* bitmap would result in, if it */ - char far * bitmap); /* were compiled (used for allocation). */ - -#endif diff --git a/16/xlib/xcbitmap.asm b/16/xlib/xcbitmap.asm deleted file mode 100755 index 2fbc84b9..00000000 --- a/16/xlib/xcbitmap.asm +++ /dev/null @@ -1,422 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XCBITMAP -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; Compiled bitmap functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; ****** Aeronautical Research Laboratory **************** -; ****** Defence Science and Technology Organisation **************** -; ****** Australia **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -include xlib.inc -include xcbitmap.inc - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_compile_bitmap -; -; Compile a linear bitmap to generate machine code to plot it -; at any required screen coordinates FAST. Faster than blits -; using planar bitmaps as in module XPBIITMAP -; -; C near-callable as: -; int x_compile_bitmap (WORD logical_screen_width, -; char far * bitmap, char far * output); -; -; The logical width is in bytes rather than pixels. -; -; All four main registers are totaled. -; -; The source linear bitmaps have the following structure: -; -; BYTE 0 The bitmap width in pixels range 1..255 -; BYTE 1 The bitmap height in rows range 1..255 -; BYTE 2..n The width*height bytes of the bitmap in -; cloumn row order -; -; The returned value is the size of the compiled bitmap, in bytes. - - -; accessory macros to save typing (what else?) -Emitb macro arg - mov byte ptr es:[di],&arg& - inc di - endm - -Emitw macro arg - mov word ptr es:[di],&arg& - add di,2 - endm - -; opcodes emitted by _x_compile_sprite -ROL_AL equ 0c0d0h ; rol al -SHORT_STORE_8 equ 044c6h ; mov [si]+disp8, imm8 -STORE_8 equ 084c6h ; mov [si]+disp16, imm8 -SHORT_STORE_16 equ 044c7h ; mov [si]+disp8, imm16 -STORE_16 equ 084c7h ; mov [si]+disp16, imm16 -ADC_SI_IMMED equ 0d683h ; adc si,imm8 -OUT_AL equ 0eeh ; out dx,al -RETURN equ 0cbh ; ret - - -.data - -align 2 -ColumnMask db 011h,022h,044h,088h - - -.code - - align 2 -_x_compile_bitmap proc -ARG logical_width:word,bitmap:dword,output:dword -LOCAL bwidth,scanx,scany,outputx,outputy,column,set_column,input_size:word=LocalStk - push bp - mov bp, sp ; caller's stack frame - sub sp,LocalStk ; local space - push si - push di - push ds - - mov word ptr [scanx],0 - mov word ptr [scany],0 - mov word ptr [outputx],0 - mov word ptr [outputy],0 - mov word ptr [column],0 - mov word ptr [set_column],0 - - lds si,[bitmap] ; 32-bit pointer to source bitmap - - les di,[output] ; 32-bit pointer to destination stream - - lodsb ; load width byte - xor ah, ah ; convert to word - mov [bwidth], ax ; save for future reference - mov bl, al ; copy width byte to bl - lodsb ; load height byte -- already a word since ah=0 - mul bl ; mult height word by width byte - mov [input_size], ax; to get pixel total - -@@MainLoop: - mov bx, [scanx] ; position in original bitmap - add bx, [scany] - - mov al, [si+bx] ; get pixel - or al, al ; skip empty pixels - jnz @@NoAdvance - jmp @@Advance -@@NoAdvance: - - mov dx, [set_column] - cmp dx, [column] - je @@SameColumn -@@ColumnLoop: - Emitw ROL_AL ; emit code to move to new column - Emitw ADC_SI_IMMED - Emitb 0 - - inc dx - cmp dx, [column] - jl @@ColumnLoop - - Emitb OUT_AL ; emit code to set VGA mask for new column - mov [set_column], dx -@@SameColumn: - mov dx, [outputy] ; calculate output position - add dx, [outputx] - sub dx, 128 - - add word ptr [scanx], 4 - mov cx, [scanx] ; within four pixels of right edge? - cmp cx, [bwidth] - jge @@OnePixel - - inc word ptr [outputx] - mov ah, [si+bx+4] ; get second pixel - or ah, ah - jnz @@TwoPixels -@@OnePixel: - cmp dx, 127 ; can we use shorter form? - jg @@OnePixLarge - cmp dx, -128 - jl @@OnePixLarge - Emitw SHORT_STORE_8 - Emitb dl ; 8-bit position in output - jmp @@EmitOnePixel -@@OnePixLarge: - Emitw STORE_8 - Emitw dx ; position in output -@@EmitOnePixel: - Emitb al - jmp short @@Advance -@@TwoPixels: - cmp dx, 127 - jg @@TwoPixLarge - cmp dx, -128 - jl @@TwoPixLarge - Emitw SHORT_STORE_16 - Emitb dl ; 8-bit position in output - jmp @@EmitTwoPixels -@@TwoPixLarge: - Emitw STORE_16 - Emitw dx ; position in output -@@EmitTwoPixels: - Emitw ax - -@@Advance: - inc word ptr [outputx] - mov ax, [scanx] - add ax, 4 - cmp ax, [bwidth] - jl @@AdvanceDone - mov dx, [outputy] - add dx, [logical_width] - mov cx, [scany] - add cx, [bwidth] - cmp cx, [input_size] - jl @@NoNewColumn - inc word ptr [column] - mov cx, [column] - cmp cx, 4 - je @@Exit ; Column 4: there is no column 4. - xor cx, cx ; scany and outputy are 0 again for - mov dx, cx ; the new column -@@NoNewColumn: - mov [outputy], dx - mov [scany], cx - mov word ptr [outputx], 0 - mov ax,[column] -@@AdvanceDone: - mov [scanx], ax - jmp @@MainLoop - -@@Exit: - Emitb RETURN - mov ax,di - sub ax,word ptr [output] ; size of generated code - - pop ds - pop di - pop si - mov sp, bp - pop bp - - ret -_x_compile_bitmap endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_sizeof_cbitmap -; -; This function follows the same algorithm as the one above, -; but does not generate a new object. Its sole purpose is to -; determine how much space the compiled bitmap will require. -; -; C near-callable as: -; int x_sizeof_cbitmap (WORD logical_screen_width, -; char far * bitmap); -; -; The logical width is in bytes rather than pixels. -; -; All four main registers are totaled. -; -; The source linear bitmaps have the following structure: -; -; BYTE 0 The bitmap width in pixels range 1..255 -; BYTE 1 The bitmap height in rows range 1..255 -; BYTE 2..n The width*height bytes of the bitmap in -; cloumn row order -; -; The returned value is the size of the compiled bitmap, in bytes. - - - align 2 -_x_sizeof_cbitmap proc -ARG logical_width:word,bitmap:dword -LOCAL bwidth,scanx,scany,outputx,outputy,column,set_column,input_size:word=LocalStk - push bp - mov bp, sp ; caller's stack frame - sub sp,LocalStk ; local space - push si - push di - push ds - - mov word ptr [scanx], 0 - mov word ptr [scany], 0 - mov word ptr [outputx], 0 - mov word ptr [outputy], 0 - mov word ptr [column], 0 - mov word ptr [set_column], 0 - - lds si,[bitmap] ; 32-bit pointer to source bitmap - - mov di, 1 ; initial size is just the size of the far RET - - lodsb ; load width byte - xor ah, ah ; convert to word - mov [bwidth], ax ; save for future reference - mov bl, al ; copy width byte to bl - lodsb ; load height byte -- already a word since ah=0 - mul bl ; mult height word by width byte - mov [input_size], ax; to get pixel total - -@@MainLoop: - mov bx, [scanx] ; position in original bitmap - add bx, [scany] - - mov al, [si+bx] ; get pixel - or al, al ; skip empty pixels - jnz @@NoAdvance - jmp @@Advance -@@NoAdvance: - - mov dx, [set_column] - cmp dx, [column] - je @@SameColumn -@@ColumnLoop: - add di, 5 ; size of code to move to new column - inc dx - cmp dx,[column] - jl @@ColumnLoop - - inc di ; size of code to set VGA mask - mov [set_column], dx -@@SameColumn: - mov dx, [outputy] ; calculate output position - add dx, [outputx] - sub dx, 128 - - add word ptr [scanx], 4 - mov cx, [scanx] ; within four pixels of right edge? - cmp cx, [bwidth] - jge @@OnePixel - - inc word ptr [outputx] - mov ah,[si+bx+4] ; get second pixel - or ah, ah - jnz @@TwoPixels -@@OnePixel: - cmp dx, 127 ; can we use shorter form? - jg @@OnePixLarge - cmp dx, -128 - jl @@OnePixLarge - add di, 4 ; size of 8-bit position in output plus one pixel - jmp @@EmitOnePixel -@@OnePixLarge: - add di, 5 ; size of position in output plus one pixels -@@EmitOnePixel: - jmp short @@Advance -@@TwoPixels: - cmp dx, 127 - jg @@TwoPixLarge - cmp dx, -128 - jl @@TwoPixLarge - add di, 5 ; size of 8-bit position in output plus two pixels - jmp @@EmitTwoPixels -@@TwoPixLarge: - add di, 6 ; size of 16-bit position in output plus two pixels -@@EmitTwoPixels: - -@@Advance: - inc word ptr [outputx] - mov ax, [scanx] - add ax,4 - cmp ax, [bwidth] - jl @@AdvanceDone - mov dx, [outputy] - add dx, [logical_width] - mov cx, [scany] - add cx, [bwidth] - cmp cx, [input_size] - jl @@NoNewColumn - inc word ptr [column] - mov cx, [column] - cmp cx, 4 - je @@Exit ; Column 4: there is no column 4. - xor cx,cx ; scany and outputy are 0 again for - mov dx,cx ; the new column -@@NoNewColumn: - mov [outputy], dx - mov [scany], cx - mov word ptr [outputx], 0 - mov ax,[column] -@@AdvanceDone: - mov [scanx], ax - jmp @@MainLoop - -@@Exit: - mov ax, di ; size of generated code - - pop ds - pop di - pop si - mov sp,bp - pop bp - - ret -_x_sizeof_cbitmap endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_put_cbitmap -; -; Displays a compiled bitmap generated by x_compile_bitmap at given -; coordinates, on a given screen page. -; -; C near-callable as: -; void x_put_cbitmap (int XPos, int YPos, -; unsigned int PageOffset, char far * Sprite); -; ax, bx, cx, and dx are squashed like insignificant insects. - - align 2 -_x_put_cbitmap proc -ARG XPos:word,YPos:word,PageOffset:word,Sprite:dword - - push bp - mov bp, sp - push si - push ds - - mov ax, [_ScrnLogicalByteWidth] ; global Xlib variable - mul word ptr [YPos] ; height in bytes - mov si, [XPos] - mov bx, si - sar si, 2 ; width in bytes - add si, ax - add si, [PageOffset]; (YPos * screen width) + - add si, 128 ; (Xpos / 4) + page base + 128 ==> starting pos - - and bx, 3 - mov ah, ColumnMask[bx] - - mov dx, SC_INDEX - mov al, MAP_MASK - out dx, ax - inc dx ; ready to send out other masks as bytes - mov al, ah - - mov bx, SCREEN_SEG - mov ds, bx ; We do this so the compiled shape won't need - ; segment overrides. - - call dword ptr [Sprite] ; the business end of the routine - - pop ds - pop si - pop bp - - ret -_x_put_cbitmap endp - -end - diff --git a/16/xlib/xcbitmap.h b/16/xlib/xcbitmap.h deleted file mode 100755 index dd747ce9..00000000 --- a/16/xlib/xcbitmap.h +++ /dev/null @@ -1,47 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XCBITMAP - header file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -;----------------------------------------------------------------------*/ - -#ifndef _XCBITMAP_H_ -#define _XCBITMAP_H_ - -#ifdef __cplusplus -extern "C" { -#endif - - - - int x_compile_bitmap ( /* Compile a linear bitmap to generate */ - WORD logical_screen_width, /* machine code to plot it at any */ - char far * bitmap, /* required screen coordinates FAST. */ - char far * output); - - int x_sizeof_cbitmap ( /* Find the size of the code which a */ - WORD logical_screen_width, /* bitmap would result in, if it */ - char far * bitmap); /* were compiled (used for allocation). */ - - void x_put_cbitmap ( /* Displays a compiled bitmap generated */ - WORD XPos, /* by x_compile_bitmap. */ - WORD YPos, - WORD PageOffset, - char far * CompiledBitmap); - -#ifdef __cplusplus -} -#endif - - -#endif diff --git a/16/xlib/xcbitmap.inc b/16/xlib/xcbitmap.inc deleted file mode 100755 index b9c9568d..00000000 --- a/16/xlib/xcbitmap.inc +++ /dev/null @@ -1,21 +0,0 @@ -;----------------------------------------------------------------------- -; -; XCBITMAP - Include file -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; XCBITMAP.ASM export functions -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -global _x_compile_bitmap : proc -global _x_sizeof_cbitmap : proc -global _x_put_cbitmap : proc - - \ No newline at end of file diff --git a/16/xlib/xcircle.asm b/16/xlib/xcircle.asm deleted file mode 100755 index 4e750313..00000000 --- a/16/xlib/xcircle.asm +++ /dev/null @@ -1,710 +0,0 @@ -;----------------------------------------------------------------------- -; -; MODULE XCIRCLE -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; Circles, full and empty. -; -; Compile with Tasm. -; C callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -include xlib.inc -include xcircle.inc - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_circle -; -; Draw a circle. -; -; C near-callable as: -; int x_circle (WORD Left, WORD Top, WORD Diameter, -; WORD Color, WORD ScreenOffs); -; -; No clipping is performed. -; -; ax, bx, cx, and dx bite the dust, as Homer would say. - -; we plot into eight arcs at once: -; 4 0 -; 6 \|/ 2 -; --*-- -; 7 /|\ 3 -; 5 1 -; -; 0, 1, 4, and 5 are considered x-major; the rest, y-major. -; -; The x-major plots grow out from the top and bottom of the circle, -; while the y-major plots start at the left and right edges. - - .data - - align 2 - -ColumnMask db 011h,022h,044h,088h - - .code - - public _x_circle - align 2 -_x_circle proc -ARG Left:word, Top:word, Diameter:word, Color:word, ScreenOffs:word -LOCAL offset0,offset1,offset2,offset3,offset4,offset5,offset6,offset7,mask0n1,mask2n3,mask4n5,mask6n7,shrunk_radius,diameter_even,error:word=LocalStk -; Tasm 1.0 does not allow the \ line continuation -;LOCAL offset0:word, offset1:word, offset2:word, offset3:word, \ -; offset4:word, offset5:word, offset6:word, offset7:word, \ -; mask0n1:word, mask2n3:word, mask4n5:word, mask6n7:word, \ -; shrunk_radius:word, diameter_even:word, error:word=LocalStk - - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - push ds - -; find starting locations of plots 2, 3, 6, and 7 - mov di, _ScrnLogicalByteWidth - xor dx, dx - - mov ax, Diameter ; find vertical midpoint - dec ax - shr ax, 1 - adc dx, 0 ; remember if it's rounded - mov shrunk_radius, ax ; radius, rounded down for adding - mov diameter_even, dx ; (diameter - 1) & 1, effectively - add ax, Top - mul di ; vertical midpoint in bytes - add ax, ScreenOffs - - mov bx, Left - mov cx, bx ; save for later - mov si, bx - shr si, 2 - add si, ax - mov offset6, si - and bx, 3 ; column of left side - mov bl, ColumnMask[bx] - mov mask6n7, bx - - add cx, Diameter - dec cx - mov bx, cx - shr cx, 2 - add cx, ax - mov offset2, cx - and bx, 3 ; column of right side - mov bl, ColumnMask[bx] - mov mask2n3, bx - - cmp diameter_even, 1 - jne @@MiddlePlotsOverlap - add si, di - add cx, di -@@MiddlePlotsOverlap: - mov offset7, si - mov offset3, cx - -; starting locations of 0, 1, 4, and 5 - mov bx, Left - add bx, shrunk_radius ; find horizontal midpoint - - mov ax, Top ; top in bytes - mul di - add ax, ScreenOffs - mov si, ax - - mov ax, Diameter ; bottom in bytes - dec ax - mul di - add ax, si - - mov di, bx ; horizontal midpoint in bytes - shr di, 2 - add si, di ; top midpoint in bytes - mov offset4, si - add di, ax ; bottom midpoint in bytes - mov offset5, di - and bx, 3 ; column of horizontal midpoint - mov bl, ColumnMask[bx] - mov mask4n5, bx - - cmp diameter_even, 1 - jne @@TopAndBottomPlotsOverlap - rol bl, 1 - jnc @@TopAndBottomPlotsOverlap - inc si - inc di -@@TopAndBottomPlotsOverlap: - mov offset0, si - mov offset1, di - mov mask0n1, bx - -; we've got our eight plots in their starting positions, so -; it's time to sort out the registers - mov bx, _ScrnLogicalByteWidth - - mov dx, SCREEN_SEG - mov ds, dx - - mov dx, SC_INDEX ; set VGA to accept column masks - mov al, MAP_MASK - out dx, al - inc dx ; gun the engine... - - mov si, Diameter ; initial y is radius -- 2 #s per pixel - inc si - - mov cx, si - neg cx - add cx, 2 - mov error, cx ; error = -y + one pixel since we're a step ahead - - xor cx, cx ; initial x = 0 - mov ah, byte ptr Color - jmp @@CircleCalc ; let's actually put something on the screen! - -; move the x-major plots horizontally and the y-major plots vertically -@@NoAdvance: - mov al, byte ptr mask0n1 - out dx, al - mov di, offset0 ; plot 0 - mov [di], ah - rol al, 1 ; advance 0 right - mov byte ptr mask0n1, al - adc di, 0 - mov offset0, di - mov di, offset1 - mov [di], ah ; plot 1 - ror al, 1 ; what was that bit again? - adc di, 0 ; advance 1 right - mov offset1, di - - mov al, byte ptr mask2n3 - out dx, al - mov di, offset2 - mov [di], ah ; plot 2 - sub di, bx ; advance 2 up - mov offset2, di - mov di, offset3 - mov [di], ah ; plot 3 - add di, bx ; advance 3 down - mov offset3, di - - mov al, byte ptr mask4n5 - out dx, al - mov di, offset4 - mov [di], ah - ror al, 1 - mov byte ptr mask4n5, al - sbb di, 0 - mov offset4, di - mov di, offset5 - mov [di], ah - rol al, 1 - sbb di, 0 - mov offset5, di - - mov al, byte ptr mask6n7 - out dx, al - mov di, offset6 - mov [di], ah - sub di, bx - mov offset6, di - mov di, offset7 - mov [di], ah - add di, bx - mov offset7, di - - jmp @@CircleCalc - -; move all plots diagonally -@@Advance: - mov al, byte ptr mask0n1 - out dx, al - mov di, offset0 - mov [di], ah ; plot 0 - rol al, 1 ; advance 0 right and down - mov byte ptr mask0n1, al - adc di, bx - mov offset0, di - mov di, offset1 - mov [di], ah ; plot 1 - ror al, 1 ; what was that bit again? - adc di, 0 ; advance 1 right and up - sub di, bx - mov offset1, di - - mov al, byte ptr mask2n3 - out dx, al - mov di, offset2 - mov [di], ah ; plot 2 - ror al, 1 ; advance 2 up and left - mov byte ptr mask2n3, al - sbb di, bx - mov offset2, di - mov di, offset3 - mov [di], ah ; plot 3 - rol al, 1 - sbb di, 0 ; advance 3 down and left - add di, bx - mov offset3, di - - mov al, byte ptr mask4n5 - out dx, al - mov di, offset4 - mov [di], ah - ror al, 1 - mov byte ptr mask4n5, al - sbb di, 0 - add di, bx - mov offset4, di - mov di, offset5 - mov [di], ah - rol al, 1 - sbb di, bx - mov offset5, di - - mov al, byte ptr mask6n7 - out dx, al - mov di, offset6 - mov [di], ah - rol al, 1 - mov byte ptr mask6n7, al - adc di, 0 - sub di, bx - mov offset6, di - mov di, offset7 - mov [di], ah - ror al, 1 - adc di, bx - mov offset7, di - -; do you realize the entire function has been set up for this little jot? -; keep in mind that radii values are 2 per pixel -@@CircleCalc: - add cx, 2 ; x += 1 - mov di, error - add di, cx ; error += (2 * x) + 1 - inc di - jl @@CircleNoError - cmp cx, si ; x > y? - ja @@FleeFlyFlowFum - sub si, 2 ; y -= 1 - sub di, si ; error -= (2 * y) - mov error, di - jmp @@Advance -@@CircleNoError: - mov error, di - jmp @@NoAdvance - -@@FleeFlyFlowFum: - pop ds - pop di - pop si - mov sp,bp - pop bp - - ret - -_x_circle endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_filled_circle -; -; Draw a disc. -; -; C near-callable as: -; int x_filled_circle (WORD Left, WORD Top, WORD Diameter, -; WORD Color, WORD ScreenOffs); -; -; No clipping is performed. -; -; ax, bx, cx, dx, and es bite the dust, as Homer would say. -; DF is set to 0 (strings go forward). - - .data - - align 2 - -; the only entries of these tables which are used are positions -; 1, 2, 4, and 8 -LeftMaskTable db 0, 0ffh, 0eeh, 0, 0cch, 0, 0, 0, 088h -RightMaskTable db 0, 011h, 033h, 0, 077h, 0, 0, 0, 0ffh - - .code - - public _x_filled_circle - align 2 -_x_filled_circle proc -ARG Left:word, Top:word, Diameter:word, Color:word, ScreenOffs:word -; Tasm 1.0 does not allow the \ line continuation -;LOCAL offset0:word, offset1:word, offset2:word, offset3:word, \ -; offset4:word, offset5:word, offset6:word, offset7:word, \ -; mask0n1:word, mask2n3:word, mask4n5:word, mask6n7:word, \ -; shrunk_radius:word, diameter_even:word, error:word, \ -; jump_vector:word=LocalStk -LOCAL offset0,offset1,offset2,offset3,offset4,offset5,offset6,offset7,mask0n1,mask2n3,mask4n5,mask6n7,shrunk_radius,diameter_even,error,jump_vector:word=LocalStk - - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - - cld ; strings march forward - -; this first part is identical to the other function -- -; the only differences, in fact, are in the drawing and moving around - -; find starting locations of plots 2, 3, 6, and 7 - mov di, _ScrnLogicalByteWidth - xor dx, dx - - mov ax, Diameter ; find vertical midpoint - dec ax - shr ax, 1 - adc dx, 0 ; remember if it's rounded - mov shrunk_radius, ax ; radius, rounded down for adding - mov diameter_even, dx ; (diameter - 1) & 1, effectively - add ax, Top - mul di ; vertical midpoint in bytes - add ax, ScreenOffs - - mov bx, Left - mov cx, bx ; save for later - mov si, bx - shr si, 2 - add si, ax - mov offset6, si - and bx, 3 ; column of left side - mov bl, ColumnMask[bx] - mov mask6n7, bx - - add cx, Diameter - dec cx - mov bx, cx - shr cx, 2 - add cx, ax - mov offset2, cx - and bx, 3 ; column of right side - mov bl, ColumnMask[bx] - mov mask2n3, bx - - cmp diameter_even, 1 - jne @@MiddlePlotsOverlap - add si, di - add cx, di -@@MiddlePlotsOverlap: - mov offset7, si - mov offset3, cx - -; starting locations of 0, 1, 4, and 5 - mov bx, Left - add bx, shrunk_radius ; find horizontal midpoint - - mov ax, Top ; top in bytes - mul di - add ax, ScreenOffs - mov si, ax - - mov ax, Diameter ; bottom in bytes - dec ax - mul di - add ax, si - - mov di, bx ; horizontal midpoint in bytes - shr di, 2 - add si, di ; top midpoint in bytes - mov offset4, si - add di, ax ; bottom midpoint in bytes - mov offset5, di - and bx, 3 ; column of horizontal midpoint - mov bl, ColumnMask[bx] - mov mask4n5, bx - - cmp diameter_even, 1 - jne @@TopAndBottomPlotsOverlap - rol bl, 1 - jnc @@TopAndBottomPlotsOverlap - inc si - inc di -@@TopAndBottomPlotsOverlap: - mov offset0, si - mov offset1, di - mov mask0n1, bx - -; we've got our eight plots in their starting positions, so -; it's time to sort out the registers - mov bx, _ScrnLogicalByteWidth - - mov dx, SCREEN_SEG - mov es, dx - - mov dx, SC_INDEX ; set VGA to accept column masks - mov al, MAP_MASK - out dx, al - inc dx ; gun the engine... - - mov si, Diameter ; initial y is radius -- 2 #s per pixel - inc si - - mov cx, si - neg cx - add cx, 2 - mov error, cx ; error = -y + one pixel since we're a step ahead - - xor cx, cx ; initial x = 0 - mov ah, byte ptr Color - jmp @@FilledCircleCalc ; let's actually put something on the screen! - - -; plotting is completely different from in the other function (naturally) -@@PlotLines: - push cx ; we'll need cx for string stores - -; draw x-major horz. lines, from plot 4 to plot 0 and from plot 5 to plot 1 - mov di, mask0n1 - and di, 0000fh ; we only want the lower nybble for the mask table - mov al, RightMaskTable[di] - mov di, offset0 ; left and right offsets the same? - cmp di, offset4 - jne @@PlotXMajorNontrivial ; try and say this one 10 times fast! - mov di, mask4n5 - and di, 0000fh - and al, LeftMaskTable[di] ; intersection of left & right masks - out dx, al ; set mask - mov di, offset4 - mov es:[di], ah - mov di, offset5 - mov es:[di], ah - jmp @@PlotYMajor -@@PlotXMajorNontrivial: - out dx, al ; draw right edge - mov es:[di], ah - mov di, offset1 - mov es:[di], ah - - mov di, mask4n5 ; draw left edge - and di, 0000fh - mov al, LeftMaskTable[di] - out dx, al - mov di, offset4 - mov es:[di], ah - mov di, offset5 - mov es:[di], ah - - mov al, 0ffh ; set mask for middle chunks - out dx, al - mov al, ah ; ready to store two pixels at a time - inc di ; move string start past left edge - mov cx, offset1 ; store line from plot 5 to plot 1, exclusive - sub cx, di ; width of section in bytes - push cx - shr cx, 1 ; draw midsection eight pixels at a time - rep stosw - adc cx, 0 ; draw last four pixels, if such there are - rep stosb - - mov di, offset4 ; draw line from plot 4 to plot 0 - inc di ; move past left edge - pop cx - shr cx, 1 - rep stosw - adc cx, 0 - rep stosb - -@@PlotYMajor: -; draw y-major horz. lines, from plot 6 to plot 2 and from plot 7 to plot 3 - mov di, mask2n3 - and di, 0000fh ; we only want the lower nybble for the mask table - mov al, RightMaskTable[di] - mov di, offset2 ; left and right offsets the same? - cmp di, offset6 - jne @@PlotYMajorNontrivial ; try and say this one 10 times fast! - mov di, mask6n7 - and di, 0000fh - and al, LeftMaskTable[di] ; intersection of left & right masks - out dx, al ; set mask - mov di, offset6 - mov es:[di], ah - mov di, offset7 - mov es:[di], ah - jmp @@ClimaxOfPlot -@@PlotYMajorNontrivial: - out dx, al ; draw right edge - mov es:[di], ah - mov di, offset3 - mov es:[di], ah - - mov di, mask6n7 ; draw left edge - and di, 0000fh - mov al, LeftMaskTable[di] - out dx, al - mov di, offset6 - mov es:[di], ah - mov di, offset7 - mov es:[di], ah - - mov al, 0ffh ; set mask for middle chunks - out dx, al - mov al, ah ; ready to store two pixels at a time - - inc di ; move string start past left edge - mov cx, offset3 ; draw line from plot 7 to plot 3, exclusive - sub cx, di ; width of section in bytes - push cx - shr cx, 1 ; store midsection - rep stosw - adc cx, 0 - rep stosb - - mov di, offset6 ; draw line from plot 6 to plot 2 - inc di ; move past left edge - pop cx - shr cx, 1 - rep stosw - adc cx, 0 - rep stosb - -@@ClimaxOfPlot: - pop cx - jmp [jump_vector] ; either @@Advance or @@NoAdvance - - -; unlike their counterparts in the other function, these do not draw -- -; they only move the eight pointers - -; move the x-major plots horizontally and the y-major plots vertically -@@NoAdvance: - mov al, byte ptr mask0n1 ; advance left x-major plots - mov di, offset0 - rol al, 1 ; advance 0 right - mov byte ptr mask0n1, al - adc di, 0 - mov offset0, di - mov di, offset1 - ror al, 1 ; what was that bit again? - adc di, 0 ; advance 1 right - mov offset1, di - - mov al, byte ptr mask4n5 ; advance left x-major plots - mov di, offset4 - ror al, 1 - mov byte ptr mask4n5, al - sbb di, 0 - mov offset4, di - mov di, offset5 - rol al, 1 - sbb di, 0 - mov offset5, di - - mov al, byte ptr mask2n3 - mov di, offset2 - sub di, bx ; advance 2 up - mov offset2, di - mov di, offset3 - add di, bx ; advance 3 down - mov offset3, di - - mov al, byte ptr mask6n7 - mov di, offset6 - sub di, bx - mov offset6, di - mov di, offset7 - add di, bx - mov offset7, di - - jmp @@FilledCircleCalc - -; move all plots diagonally -@@Advance: - mov al, byte ptr mask0n1 - mov di, offset0 - rol al, 1 ; advance 0 right and down - mov byte ptr mask0n1, al - adc di, bx - mov offset0, di - mov di, offset1 - ror al, 1 ; what was that bit again? - adc di, 0 ; advance 1 right and up - sub di, bx - mov offset1, di - - mov al, byte ptr mask2n3 - mov di, offset2 - ror al, 1 ; advance 2 up and left - mov byte ptr mask2n3, al - sbb di, bx - mov offset2, di - mov di, offset3 - rol al, 1 - sbb di, 0 ; advance 3 down and left - add di, bx - mov offset3, di - - mov al, byte ptr mask4n5 - mov di, offset4 - ror al, 1 - mov byte ptr mask4n5, al - sbb di, 0 - add di, bx - mov offset4, di - mov di, offset5 - rol al, 1 - sbb di, bx - mov offset5, di - - mov al, byte ptr mask6n7 - mov di, offset6 - rol al, 1 - mov byte ptr mask6n7, al - adc di, 0 - sub di, bx - mov offset6, di - mov di, offset7 - ror al, 1 - adc di, bx - mov offset7, di - -; do you realize the entire function has been set up around this little jot? -; keep in mind that radii values are 2 per pixel -@@FilledCircleCalc: - add cx, 2 ; x += 1 - mov di, error - add di, cx ; error += (2 * x) + 1 - inc di - jl @@FilledCircleNoError - cmp cx, si ; x > y? - ja @@FleeFlyFlowFum - sub si, 2 ; y -= 1 - sub di, si ; error -= (2 * y) - mov error, di - mov jump_vector, offset @@Advance - jmp @@PlotLines -@@FilledCircleNoError: - mov error, di - mov jump_vector, offset @@NoAdvance - jmp @@PlotLines - -@@FleeFlyFlowFum: - pop di - pop si - mov sp,bp - pop bp - - ret - -_x_filled_circle endp - - end - diff --git a/16/xlib/xcircle.h b/16/xlib/xcircle.h deleted file mode 100755 index 1826377a..00000000 --- a/16/xlib/xcircle.h +++ /dev/null @@ -1,39 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XCIRCLE - header file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -;----------------------------------------------------------------------*/ - -#ifndef _XCIRCLE_H_ -#define _XCIRCLE_H_ - -#ifdef __cplusplus -extern "C" { -#endif - - - void x_circle (WORD Left, WORD Top, WORD Diameter, - WORD Color, WORD ScreenOffs); - - void x_filled_circle (WORD Left, WORD Top, WORD Diameter, - WORD Color, WORD ScreenOffs); - - -#ifdef __cplusplus -} -#endif - - -#endif - diff --git a/16/xlib/xcircle.inc b/16/xlib/xcircle.inc deleted file mode 100755 index 3b49d7c3..00000000 --- a/16/xlib/xcircle.inc +++ /dev/null @@ -1,21 +0,0 @@ -;----------------------------------------------------------------------- -; -; XCIRCLE - Include file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; XCIRCLE.ASM export functions -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_circle : proc - global _x_filled_circle : proc - - \ No newline at end of file diff --git a/16/xlib/xclippbm.asm b/16/xlib/xclippbm.asm deleted file mode 100755 index bbe50b53..00000000 --- a/16/xlib/xclippbm.asm +++ /dev/null @@ -1,507 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XCLIPPBM -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; Clipped transfer of planar bitmaps from system memory to video memory. -; -; Compile with TASM. -; C near-callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -include xlib.inc -include xclippbm.inc - - - .data - - align 2 - -; global clipping variables -_TopBound dw (?) -_BottomBound dw (?) -_LeftBound dw (?) -_RightBound dw (?) - -; VGA plane masks -ColumnMask db 011h,022h,044h,088h - -; bit delay timers -LeftDelay db 0, 1, 2, 4 -RightDelay db 0, 4, 2, 1 - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_clip_pbm -; -; C near-callable as: -; -; void x_clip_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); -; -; Bitmap is a planar bitmap, in the regular Xlib format. -; -; ax, bx, cx, and dx go south. - - .code - - public _x_clip_pbm - align 2 -_x_clip_pbm proc -ARG X:word, Y:word, ScreenOffs:word, Bitmap:dword -LOCAL left_counter, right_counter,column,clipped_height,clipped_width,screen_pos,bitmap_pos,bitmap_size,VGA_mask,width_copy,height_temp,screen_width:word=LocalStk -; Tasm 1.0 does not allow the \ line continuation -;LOCAL left_counter:word, right_counter:word, \ -; column:word, clipped_height:word, clipped_width:word, \ -; screen_pos:word, bitmap_pos:word, bitmap_size:word, \ -; VGA_mask:word, width_copy, height_temp:word, \ -; screen_width:word=LocalStk - - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - push ds - -; sociopathic cases: are the clipping bounds out of order? - mov ax, _TopBound - cmp ax, _BottomBound - jg @@GetOut - mov ax, _LeftBound - cmp ax, _RightBound - jle @@ReasonableAndProper -@@GetOut: ; return a 1 -- no image drawn - pop ds - pop di - pop si - mov ax, 1 - mov sp, bp - pop bp - ret - -@@ReasonableAndProper: - -; we need to use both the tables in ds and the height and width of the bitmap - les si, Bitmap - -; vertical position - xor cx, cx - mov cl, byte ptr es:[si + 1] ; height of bitmap - xor ax, ax - mov al, byte ptr es:[si] ; width of bitmap - mul cx - mov bitmap_size, ax - mov ax, Y - cmp ax, _BottomBound ; top edge below clipping box? - jg @@GetOut - - mov bx, cx - add bx, ax - dec bx ; bottom edge = Y + height - 1 - cmp bx, _TopBound - jl @@GetOut - sub bx, _BottomBound ; bottom margin = bottom edge - BottomBound - jle @@NoBottomBound - sub cx, bx ; clip bottom margin from height -@@NoBottomBound: - mov bx, _TopBound - sub bx, ax ; top margin = TopBound - Y - jle @@NoTopBound - add ax, bx ; top edge = Y + top margin - sub cx, bx ; clip top margin from height - jmp @@KeepMargin -@@NoTopBound: - xor bx, bx -@@KeepMargin: - mov clipped_height, cx - - mul _ScrnLogicalByteWidth - mov di, ax - add di, ScreenOffs ; row of upper-left corner of blit - - mov cl, byte ptr es:[si] ; width of bitmap (ch is still 0 from height) - mov ax, cx - mul bx - add si, ax - add si, 2 ; starting position in bitmap - -; horizontal position - mov width_copy, cx - mov dx, X - cmp dx, _RightBound - jg @@GetOut - mov dx, 0 ; unclipped value for right delay - - mov ax, cx - shl ax, 2 ; width in pixels - add ax, X - dec ax ; right edge = X + width in pixels - 1 - cmp ax, _LeftBound - jl @@GetOut - sub ax, _RightBound ; right margin = right edge - RightBound - jle @@NoRightBound - mov bx, ax - and bx, 3 - mov dl, RightDelay[bx] - shr ax, 2 - sub cx, ax ; subtract clipped bytes from width -@@NoRightBound: - mov right_counter, dx - mov dx, 0 ; unclipped value for left delay - mov ax, _LeftBound - sub ax, X ; left margin = LeftBound - X - jle @@NoLeftBound - mov bx, ax - and bx, 3 - mov dl, LeftDelay[bx] - add ax, 3 - shr ax, 2 ; left margin/4, rounded up - sub cx, ax ; subtract clipped bytes from width - add si, ax ; move starting position in bitmap past margin - add di, ax ; move starting position on screen past margin -@@NoLeftBound: - mov left_counter, dx - mov clipped_width, cx - - mov ax, X ; add x coordinate to screen position - mov bx, ax - sar ax, 2 - add di, ax - - mov dx, SC_INDEX - mov al, MAP_MASK - out dx, al - inc dx - - and bx, 3 ; initial mask - xor ax, ax - mov al, ColumnMask[bx] - mov VGA_mask, ax - out dx, al ; initial mask - - mov column, 4 - mov bitmap_pos, si - mov screen_pos, di - mov ax, _ScrnLogicalByteWidth - mov screen_width, ax ; since we move ds - -; we've used all our tables, so we can change ds to point to the bitmap, -; and es to point to the screen - mov ds, word ptr [Bitmap + 2] - mov ax, SCREEN_SEG - mov es, ax - - cld ; strings go forward - mov bx, width_copy - sub bx, clipped_width ; bytes to advance one line in bitmap - -; let's actually draw something for a change -@@WritePlane: - mov ax, clipped_height - mov height_temp, ax - mov dx, screen_width - sub dx, clipped_width ; bytes to advance one line across screen - -@@WriteLine: - mov cx, clipped_width - shr cx, 1 - rep movsw ; in they went, two by two... - adc cx, 0 - rep movsb ; catch stray last byte, if it's there - add si, bx ; advance one bitmap line - add di, dx ; advance one screen line - - dec height_temp - jnz @@WriteLine - - dec column - jz @@OuttaHere ; only four columns per customer, please - mov dx, SC_INDEX + 1 - rol byte ptr VGA_mask, 1 - adc screen_pos, 0 ; add to location if we've wrapped to plane 0 - mov al, byte ptr VGA_mask - out dx, al ; set VGA for next column - - shr right_counter, 1 - jnc @@NoRightCounter - dec clipped_width ; cut off right edge for later planes - inc bx -@@NoRightCounter: - shr left_counter, 1 - jnc @@NoLeftCounter - inc clipped_width ; add to left edge for later planes - dec bx - dec bitmap_pos - dec screen_pos -@@NoLeftCounter: - mov si, bitmap_pos - add si, bitmap_size - mov bitmap_pos, si - mov di, screen_pos - jmp @@WritePlane - -@@OuttaHere: ; return a 0 -- something was inside the boundary - pop ds - pop di - pop si - mov ax, 0 - mov sp, bp - pop bp - ret -_x_clip_pbm endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_clip_masked_pbm -; -; C near-callable as: -; -; void x_clip_masked_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); -; -; Bitmap is a planar bitmap, in the regular Xlib format. -; The width of the bitmap cannot be greater than 90 bytes, however. -; Ain't that just criminal? -; -; ax, bx, cx, and dx go south. - - -; one branch per pixel is more than enough -- we'll unroll the line-writing -; loop all the way to try to get a little speed (at the expense, as usual, -; of a chunk of memory) - -MaskedPoint macro offset - mov al, [si + offset] - or al, al - jz $+6 - mov es:[di + offset], al - endm - -MaskedPointSize equ 11 - - public _x_clip_masked_pbm - align 2 -_x_clip_masked_pbm proc -ARG X:word, Y:word, ScreenOffs:word, Bitmap:dword -; Tasm 1.0 does not allow the \ line continuation -LOCAL left_counter,right_counter,column:word,clipped_height,screen_pos,bitmap_pos,bitmap_size,VGA_mask,width_copy,height_temp,screen_width:word=LocalStk -;LOCAL left_counter:word, right_counter:word, \ -; column:word, clipped_height:word, \ -; screen_pos:word, bitmap_pos:word, bitmap_size:word, \ -; VGA_mask:word, width_copy, height_temp:word, \ -; screen_width:word=LocalStk - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - push ds - -; sociopathic cases: are the clipping bounds out of order? - mov ax, _TopBound - cmp ax, _BottomBound - jg @@GetOut - mov ax, _LeftBound - cmp ax, _RightBound - jle @@ReasonableAndProper -@@GetOut: ; return a 1 -- no image drawn - pop ds - pop di - pop si - mov ax, 1 - mov sp, bp - pop bp - ret - -@@ReasonableAndProper: - -; we need to use both the tables in ds and the height and width of the bitmap - les si, Bitmap - -; vertical position - xor cx, cx - mov cl, byte ptr es:[si + 1] ; height of bitmap - xor ax, ax - mov al, byte ptr es:[si] ; width of bitmap - mul cx - mov bitmap_size, ax - mov ax, Y - cmp ax, _BottomBound ; top edge below clipping box? - jg @@GetOut - - mov bx, cx - add bx, ax - dec bx ; bottom edge = Y + height - 1 - cmp bx, _TopBound - jl @@GetOut - sub bx, _BottomBound ; bottom margin = bottom edge - BottomBound - jle @@NoBottomBound - sub cx, bx ; clip bottom margin from height -@@NoBottomBound: - mov bx, _TopBound - sub bx, ax ; top margin = TopBound - Y - jle @@NoTopBound - add ax, bx ; top edge = Y + top margin - sub cx, bx ; clip top margin from height - jmp @@KeepMargin -@@NoTopBound: - xor bx, bx -@@KeepMargin: - mov clipped_height, cx - - mul _ScrnLogicalByteWidth - mov di, ax - add di, ScreenOffs ; row of upper-left corner of blit - - mov cl, byte ptr es:[si] ; width of bitmap (ch is still 0 from height) - mov ax, cx - mul bx - add si, ax - add si, 2 ; starting position in bitmap - -; horizontal position - mov width_copy, cx - mov dx, X - cmp dx, _RightBound - jg @@GetOut - mov dx, 0 ; unclipped value for right delay - - mov ax, cx - shl ax, 2 ; width in pixels - add ax, X - dec ax ; right edge = X + width in pixels - 1 - cmp ax, _LeftBound - jl @@GetOut - sub ax, _RightBound ; right margin = right edge - RightBound - jle @@NoRightBound - mov bx, ax - and bx, 3 - mov dl, RightDelay[bx] - shr ax, 2 - sub cx, ax ; subtract clipped bytes from width -@@NoRightBound: - mov right_counter, dx - mov dx, 0 ; unclipped value for left delay - mov ax, _LeftBound - sub ax, X ; left margin = LeftBound - X - jle @@NoLeftBound - mov bx, ax - and bx, 3 - mov dl, LeftDelay[bx] - add ax, 3 - shr ax, 2 ; left margin/4, rounded up - sub cx, ax ; subtract clipped bytes from width - add si, ax ; move starting position in bitmap past margin - add di, ax ; move starting position on screen past margin -@@NoLeftBound: - mov left_counter, dx - mov ax, cx - imul ax, (-1 * MaskedPointSize) - add ax, offset @@LineDone + 2 - mov cx, ax ; jump offset for plotting - - mov ax, X ; add x coordinate to screen position - mov bx, ax - shr ax, 2 - add di, ax - - mov dx, SC_INDEX - mov al, MAP_MASK - out dx, al - inc dx - - and bx, 3 ; initial mask - xor ax, ax - mov al, ColumnMask[bx] - mov VGA_mask, ax - out dx, al - - mov column, 4 - mov bitmap_pos, si - mov screen_pos, di - mov ax, _ScrnLogicalByteWidth - mov screen_width, ax ; since we move ds - -; we've used all our tables, so we can change ds to point to the bitmap, -; and es to point to the screen - mov ds, word ptr [Bitmap + 2] - mov ax, SCREEN_SEG - mov es, ax - - mov bx, width_copy - -; let's actually draw something for a change - mov ax, clipped_height - mov height_temp, ax - mov dx, screen_width - jmp cx - -; 90 bottles of beer on the wall... - PointLoop = 89 - rept 89 - MaskedPoint PointLoop - PointLoop = PointLoop - 1 - endm -; one bottle of beer... - -; final point needs a different branch offset, so we don't use MaskedPoint - mov al, [si] - or al, al - jz @@LineDone - mov es:[di], al - -@@LineDone: - add si, bx ; advance one bitmap line - add di, dx ; advance one screen line - dec height_temp - jz @@PlaneDone - jmp cx - -@@PlaneDone: - dec column - jz @@OuttaHere ; only four columns per customer, please - mov dx, SC_INDEX + 1 - rol byte ptr VGA_mask, 1 - adc screen_pos, 0 ; move to new column if we've wrapped to plane 0 - mov al, byte ptr VGA_mask - out dx, al ; set VGA for next column - - shr right_counter, 1 - jnc @@NoRightCounter - add cx, MaskedPointSize ; cut off right edge for later planes -@@NoRightCounter: - shr left_counter, 1 - jnc @@NoLeftCounter - sub cx, MaskedPointSize ; add to left edge for later planes - dec bitmap_pos - dec screen_pos -@@NoLeftCounter: - mov si, bitmap_pos - add si, bitmap_size - mov bitmap_pos, si - mov di, screen_pos - - mov ax, clipped_height - mov height_temp, ax - mov dx, screen_width - jmp cx - -@@OuttaHere: ; return a 0 -- something was inside the boundary - pop ds - pop di - pop si - mov ax, 0 - mov sp, bp - pop bp - ret -_x_clip_masked_pbm endp - - end - diff --git a/16/xlib/xclippbm.h b/16/xlib/xclippbm.h deleted file mode 100755 index c66b433c..00000000 --- a/16/xlib/xclippbm.h +++ /dev/null @@ -1,56 +0,0 @@ -/*----------------------------------------------------------------------- -; MODULE XCLIPPBM -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; Clipped transfer of planar bitmaps from system memory to video memory. -; -; Compile with TASM. -; C near-callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XCLIPPBM_H_ -#define _XCLIPPBM_H_ - -/* unlike most global variables in Xlib, these are meant to be written to; - in fact they start off uninitialized -- all values are in pixels */ -extern int TopBound; -extern int BottomBound; -extern int LeftBound; -extern int RightBound; - -#ifdef __cplusplus -extern "C" { -#endif - - -/* for both functions, a return value of 1 indicates that the entire -bitmap was outside the bounding box, while a value of 0 means that -something may have ended up on the screen */ - -/* copies a planar bitmap from SRAM to VRAM, with clipping */ - - int x_clip_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); - -/* copies a planar bitmap from SRAM to VRAM, with clipping -- 0 bytes - in the bitmap are not copied */ - - int x_clip_masked_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); - -#ifdef __cplusplus -} -#endif - - -#endif diff --git a/16/xlib/xclippbm.inc b/16/xlib/xclippbm.inc deleted file mode 100755 index f9d75864..00000000 --- a/16/xlib/xclippbm.inc +++ /dev/null @@ -1,26 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPBITMAP - Include file -; -; This module was written by Matthew MacKenzie -; matm@eng.umd.edu -; -; XPBITMAP.ASM export functions -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_clip_masked_pbm :proc - global _x_clip_pbm :proc - - global _LeftBound :word - global _RightBound :word - global _TopBound :word - global _BottomBound :word - - \ No newline at end of file diff --git a/16/xlib/xcomppbm.asm b/16/xlib/xcomppbm.asm deleted file mode 100755 index b3ff621c..00000000 --- a/16/xlib/xcomppbm.asm +++ /dev/null @@ -1,322 +0,0 @@ -;----------------------------------------------------------------------- -; module XCOMPPBM -; -; This module contains only the compiler and sizeof routines -- -; use the plotter from XCBITMAP. -; -;----------------------------------------------------------------------- - -include xlib.inc -include xcomppbm.inc - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_compile_pbm -; -; I only changed five instructions, instead of rewriting this -; for PBMs. So it is amazingly inefficient. But, what the hell, -; It's only a game :). -; - -; accessory macros to save typing (what else?) -Emitb macro arg - mov byte ptr es:[di],&arg& - inc di - endm - -Emitw macro arg - mov word ptr es:[di],&arg& - add di,2 - endm - -; opcodes emitted by _x_compile_pbm -ROL_AL equ 0c0d0h ; rol al -SHORT_STORE_8 equ 044c6h ; mov [si]+disp8, imm8 -STORE_8 equ 084c6h ; mov [si]+disp16, imm8 -SHORT_STORE_16 equ 044c7h ; mov [si]+disp8, imm16 -STORE_16 equ 084c7h ; mov [si]+disp16, imm16 -ADC_SI_IMMED equ 0d683h ; adc si,imm8 -OUT_AL equ 0eeh ; out dx,al -RETURN equ 0cbh ; ret - - -.data - -align 2 -ColumnMask db 011h,022h,044h,088h - - -.code - - align 2 -_x_compile_pbm proc -ARG logical_width:word,bitmap:dword,output:dword -LOCAL bwidth,scanx,scany,outputx,outputy,column,set_column,input_size:word=LocalStk - push bp - mov bp, sp ; caller's stack frame - sub sp,LocalStk ; local space - push si - push di - push ds - - mov word ptr [scanx],0 - mov word ptr [scany],0 - mov word ptr [outputx],0 - mov word ptr [outputy],0 - mov word ptr [column],0 - mov word ptr [set_column],0 - - lds si,[bitmap] ; 32-bit pointer to source bitmap - - les di,[output] ; 32-bit pointer to destination stream - - lodsb ; load width byte - xor ah, ah ; convert to word - mov [bwidth], ax ; save for future reference - mov bl, al ; copy width byte to bl - lodsb ; load height byte -- already a word since ah=0 - mul bl ; mult height word by width byte - mov [input_size], ax; to get pixel total - -@@MainLoop: - mov bx, [scanx] ; position in original bitmap - add bx, [scany] - - mov al, [si+bx] ; get pixel - or al, al ; skip empty pixels - jnz @@NoAdvance - jmp @@Advance -@@NoAdvance: - - mov dx, [set_column] - cmp dx, [column] - je @@SameColumn -@@ColumnLoop: - Emitw ROL_AL ; emit code to move to new column - Emitw ADC_SI_IMMED - Emitb 0 - - inc dx - cmp dx, [column] - jl @@ColumnLoop - - Emitb OUT_AL ; emit code to set VGA mask for new column - mov [set_column], dx -@@SameColumn: - mov dx, [outputy] ; calculate output position - add dx, [outputx] - sub dx, 128 - - inc word ptr [scanx] - mov cx, [scanx] ; within four pixels of right edge? - cmp cx, [bwidth] - jge @@OnePixel - - inc word ptr [outputx] - mov ah, [si+bx+1] ; get second pixel - or ah, ah - jnz @@TwoPixels -@@OnePixel: - cmp dx, 127 ; can we use shorter form? - jg @@OnePixLarge - cmp dx, -128 - jl @@OnePixLarge - Emitw SHORT_STORE_8 - Emitb dl ; 8-bit position in output - jmp @@EmitOnePixel -@@OnePixLarge: - Emitw STORE_8 - Emitw dx ; position in output -@@EmitOnePixel: - Emitb al - jmp short @@Advance -@@TwoPixels: - cmp dx, 127 - jg @@TwoPixLarge - cmp dx, -128 - jl @@TwoPixLarge - Emitw SHORT_STORE_16 - Emitb dl ; 8-bit position in output - jmp @@EmitTwoPixels -@@TwoPixLarge: - Emitw STORE_16 - Emitw dx ; position in output -@@EmitTwoPixels: - Emitw ax - -@@Advance: - inc word ptr [outputx] - mov ax, [scanx] - inc ax - cmp ax, [bwidth] - jl @@AdvanceDone - mov dx, [outputy] - add dx, [logical_width] - mov cx, [scany] - add cx, [bwidth] - cmp cx, [input_size] - jl @@NoNewColumn - inc word ptr [column] - mov cx, [column] - cmp cx, 4 - je @@Exit ; Column 4: there is no column 4. - xor cx, cx ; scany and outputy are 0 again for - mov dx, cx ; the new column - add si, [input_size] -@@NoNewColumn: - mov [outputy], dx - mov [scany], cx - xor ax, ax - mov word ptr [outputx], 0 -@@AdvanceDone: - mov [scanx], ax - jmp @@MainLoop - -@@Exit: - Emitb RETURN - mov ax,di - sub ax,word ptr [output] ; size of generated code - - pop ds - pop di - pop si - mov sp, bp - pop bp - - ret -_x_compile_pbm endp - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; _x_sizeof_cpbm -; - - - align 2 -_x_sizeof_cpbm proc -ARG logical_width:word,bitmap:dword -LOCAL bwidth,scanx,scany,outputx,outputy,column,set_column,input_size:word=LocalStk - push bp - mov bp, sp ; caller's stack frame - sub sp,LocalStk ; local space - push si - push di - push ds - - mov word ptr [scanx], 0 - mov word ptr [scany], 0 - mov word ptr [outputx], 0 - mov word ptr [outputy], 0 - mov word ptr [column], 0 - mov word ptr [set_column], 0 - - lds si,[bitmap] ; 32-bit pointer to source bitmap - - mov di, 1 ; initial size is just the size of the far RET - - lodsb ; load width byte - xor ah, ah ; convert to word - mov [bwidth], ax ; save for future reference - mov bl, al ; copy width byte to bl - lodsb ; load height byte -- already a word since ah=0 - mul bl ; mult height word by width byte - mov [input_size], ax; to get pixel total - -@@MainLoop: - mov bx, [scanx] ; position in original bitmap - add bx, [scany] - - mov al, [si+bx] ; get pixel - or al, al ; skip empty pixels - jnz @@NoAdvance - jmp @@Advance -@@NoAdvance: - - mov dx, [set_column] - cmp dx, [column] - je @@SameColumn -@@ColumnLoop: - add di, 5 ; size of code to move to new column - inc dx - cmp dx,[column] - jl @@ColumnLoop - - inc di ; size of code to set VGA mask - mov [set_column], dx -@@SameColumn: - mov dx, [outputy] ; calculate output position - add dx, [outputx] - sub dx, 128 - - inc word ptr [scanx] - mov cx, [scanx] ; within four pixels of right edge? - cmp cx, [bwidth] - jge @@OnePixel - - inc word ptr [outputx] - mov ah,[si+bx+1] ; get second pixel - or ah, ah - jnz @@TwoPixels -@@OnePixel: - cmp dx, 127 ; can we use shorter form? - jg @@OnePixLarge - cmp dx, -128 - jl @@OnePixLarge - add di, 4 ; size of 8-bit position in output plus one pixel - jmp @@EmitOnePixel -@@OnePixLarge: - add di, 5 ; size of position in output plus one pixels -@@EmitOnePixel: - jmp short @@Advance -@@TwoPixels: - cmp dx, 127 - jg @@TwoPixLarge - cmp dx, -128 - jl @@TwoPixLarge - add di, 5 ; size of 8-bit position in output plus two pixels - jmp @@EmitTwoPixels -@@TwoPixLarge: - add di, 6 ; size of 16-bit position in output plus two pixels -@@EmitTwoPixels: - -@@Advance: - inc word ptr [outputx] - mov ax, [scanx] - inc ax - cmp ax, [bwidth] - jl @@AdvanceDone - mov dx, [outputy] - add dx, [logical_width] - mov cx, [scany] - add cx, [bwidth] - cmp cx, [input_size] - jl @@NoNewColumn - inc word ptr [column] - mov cx, [column] - cmp cx, 4 - je @@Exit ; Column 4: there is no column 4. - xor cx,cx ; scany and outputy are 0 again for - mov dx,cx ; the new column - add si, [input_size] -@@NoNewColumn: - mov [outputy], dx - mov [scany], cx - xor ax, ax - mov word ptr [outputx], ax -@@AdvanceDone: - mov [scanx], ax - jmp @@MainLoop - -@@Exit: - mov ax, di ; size of generated code - - pop ds - pop di - pop si - mov sp,bp - pop bp - - ret -_x_sizeof_cpbm endp - -end - diff --git a/16/xlib/xcomppbm.h b/16/xlib/xcomppbm.h deleted file mode 100755 index 11db9aad..00000000 --- a/16/xlib/xcomppbm.h +++ /dev/null @@ -1,23 +0,0 @@ -#ifndef _XCOMPPBM_H_ -#define _XCOMPPBM_H_ - -#ifdef __cplusplus -extern "C" { -#endif - - - int x_compile_pbm ( /* Compile a planar bitmap to generate */ - WORD logical_screen_width, /* machine code to plot it at any */ - char far * bitmap, /* required screen coordinates FAST. */ - char far * output); - - int x_sizeof_cpbm ( /* Find the size of the code which a */ - WORD logical_screen_width, /* pbm would result in, if it */ - char far * bitmap); /* were compiled (used for allocation). */ - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/16/xlib/xcomppbm.inc b/16/xlib/xcomppbm.inc deleted file mode 100755 index f2602059..00000000 --- a/16/xlib/xcomppbm.inc +++ /dev/null @@ -1,2 +0,0 @@ -global _x_compile_pbm : proc -global _x_sizeof_cpbm : proc diff --git a/16/xlib/xdetect.asm b/16/xlib/xdetect.asm deleted file mode 100755 index 4b921682..00000000 --- a/16/xlib/xdetect.asm +++ /dev/null @@ -1,269 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XDETECT -; -; Hardware detection module -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -LOCALS -.286 - -include model.inc -include xdetect.inc - - .data - -_MouseButtonCount dw 0 -_MouseVersion dw 0 -_MouseType db 0 -_MouseIRQ db 0 - - .code - - -i86 equ 0 -i186 equ 1 -i286 equ 2 -i386sx equ 3 -i386dx equ 4 -i486 equ 5 - - -NONE equ 0 -MDA equ 1 -CGA equ 2 -EGAMono equ 3 -EGAColor equ 4 -VGAMono equ 5 -VGAColor equ 6 -MCGAMono equ 7 -MCGAColor equ 8 - -PS2_CARDS db 0,1,2,2,4,3,2,5,6,2,8,7,8 - - -;----------------------------------------------------------------------- -; PC Graphics detection routine. Returns graphics card type -; -; C callable as: -; unsigned int x_graphics_card(); -; -; - -proc _x_graphics_card - push bp ; Preserve caller's stack frame - mov bp,sp - mov ax,1A00h ; Try calling VGA Identity Adapter function - int 10h - cmp al,1Ah ; Do we have PS/2 video bios ? - jne @@not_PS2 ; No! - - cmp bl,0Ch ; bl > 0Ch => CGA hardware - jg @@is_CGA ; Jump if we have CGA - xor bh,bh - xor ah,ah - mov al,cs:PS2_CARDS[bx] ; Load ax from PS/2 hardware table - jmp short @@done ; return ax -@@is_CGA: - mov ax,CGA ; Have detected CGA, return id - jmp short @@done -@@not_PS2: ; OK We don't have PS/2 Video bios - mov ah,12h ; Set alternate function service - mov bx,10h ; Set to return EGA information - int 10h ; call video service - cmp bx,10h ; Is EGA there ? - je @@simple_adapter ; Nop! - mov ah,12h ; Since we have EGA bios, get details - mov bl,10h - int 10h - or bh,bh ; Do we have colour EGA ? - jz @@ega_color ; Yes - mov ax,EGAMono ; Otherwise we have Mono EGA - jmp short @@done -@@ega_color: - mov ax,EGAColor ; Have detected EGA Color, return id - jmp short @@done -@@simple_adapter: - int 11h ; Lets try equipment determination service - and al,30h - shr al,4 - xor ah,ah - or al,al ; Do we have any graphics card at all ? - jz @@done ; No ? This is a stupid machine! - cmp al,3 ; Do We have a Mono adapter - jne @@is_CGA ; No - mov ax,MDA ; Have detected MDA, return id -@@done: - pop bp ;restore caller's stack frame - ret -_x_graphics_card endp - - -;----------------------------------------------------------------------- -; PC Processor detection routine -; -; C callable as: -; unsigned int x_processor(); -; -; -proc _x_processor - push bp - mov bp,sp - pushf ; Save flags - xor ax,ax ; Clear AX - push ax ; Push it on the stack - popf ; Zero the flags - pushf ; Try to zero bits 12-15 - pop ax ; Recover flags - and ax,0F000h ; If bits 12-15 are 1 => i86 or i286 - cmp ax,0F000h - jne @@1 - - push cx ; save CX - mov ax,0FFFFh ; Set all AX bits - mov cl,33 ; Will shift once on 80186 - shl ax,cl ; or 33 x on 8086 - pop cx - mov ax,i186 - jnz @@done - mov ax,i86 ; 0 => 8086/8088 - jmp short @@done - -@@1: - mov ax,07000h ; Try to set bits 12-14 - push ax - popf - pushf - pop ax - and ax,07000h ; If bits 12-14 are 0 => i286 - mov ax,i286 - jz @@done - - ;; 386/486 resolution code taken from WHATCPU.ASM by - ;; Dave M. Walker - - - P386 - mov eax,cr0 - mov ebx,eax ;Original CR0 into EBX - or al,10h ;Set bit - mov cr0,eax ;Store it - mov eax,cr0 ;Read it back - mov cr0,ebx ;Restore CR0 - test al,10h ;Did it set? - mov ax,i386sx - jz @@done ;Jump if 386SX - - ;*** Test AC bit in EFLAGS (386DX won't change) - mov ecx,esp ;Original ESP in ECX - pushfd ;Original EFLAGS in EBX - pop ebx - and esp,not 3 ;Align stack to prevent 486 - ; fault when AC is flipped - mov eax,ebx ;EFLAGS => EAX - xor eax,40000h ;Flip AC flag - push eax ;Store it - popfd - pushfd ;Read it back - pop eax - push ebx ;Restore EFLAGS - popfd - mov esp,ecx ;Restore ESP - cmp eax,ebx ;Compare old/new AC bits - mov ax,i386dx - je @@done -is_486: ;Until the Pentium appears... - mov ax,i486 -@@done: - popf - .286 - pop bp - ret -_x_processor endp - -.8086 -;----------------------------------------------------------------------- -; PC Numeric coprocessor detection routine -; -; C callable as: -; unsigned int x_coprocessor(); -; -; Based on an article in PC Tech Journal, Aug 87 by Ted Forgeron -; -; Returns 1 if coprocessor found, zero otherwise - -_x_coprocessor proc -ARG control:word=StkSize - push bp - mov bp,sp - sub sp,StkSize - - fninit ; try to initialize the copro. - mov [control],0 ; clear control word variable - fnstcw control ; put control word in memory - mov ax,[control] ; - cmp ah,03h ; do we have a coprocessor ? - je @@HaveCopro ; jump if yes! - xor ax,ax ; return 0 since nothing found - jmp short @@done -@@HaveCopro: - mov ax,1 -@@done: - mov sp,bp - pop bp - ret -_x_coprocessor endp - - -;----------------------------------------------------------------------- -; PC Mouse Driver detection routine -; -; C callable as: -; unsigned int x_mousedriver(); -; -; -; Returns 1 if mouse driver found, zero otherwise -_x_mousedriver proc - push bp - mov bp,sp - mov ax,3533h ; Get int 33 interrupt vector - int 21h ; Call dos - xor cx,cx ; Clear "found" flag - mov ax,es ; Is the vector null (ES==0 && BX==0) ? - or bx,ax - jz @@NoMouseDriver ; Yes! No mouse driver installed - Jump - - ; Just make absolutely sure the vector points to the mouse - ; driver (just in case) - - xor ax,ax ; FUNC 0: Mouse Initialization - int 33h - or ax,ax ; Do we have an installed mouse driver ? - jz @@NoMouseDriver; No ? - mov [_MouseButtonCount],bx - - mov ax,24h - int 33h - mov [_MouseVersion],bx - mov [_MouseType],ch - mov [_MouseIRQ],cl - - mov cx,1 ; Yes! set flag - -@@NoMouseDriver: - mov ax,cx ; Return "found" flag - pop bp - ret -_x_mousedriver endp - - -end \ No newline at end of file diff --git a/16/xlib/xdetect.h b/16/xlib/xdetect.h deleted file mode 100755 index 2687a180..00000000 --- a/16/xlib/xdetect.h +++ /dev/null @@ -1,71 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XDETECT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XDETECT_H_ -#define _XDETECT_H_ - -#define I8086 0 -#define I80186 1 -#define I80286 2 -#define I80386SX 3 -#define I80386DX 4 -#define I80486 5 - -#define NoGraphics 0 -#define MDA 1 -#define CGA 2 -#define EGAMono 3 -#define EGAColor 4 -#define VGAMono 5 -#define VGAColor 6 -#define MCGAMono 7 -#define MCGAColor 8 - -#define BUS_MOUSE 1 -#define SERIAL_MOUSE 2 -#define INPORT_MOUSE 3 -#define PS2_MOUSE 4 -#define HP_MOUSE 5 - -/* VARIABLES =========================================================== */ - -extern WORD MouseButtonCount; /* number of mouse buttons */ -extern WORD MouseVersion; /* mouse driver version */ -extern WORD MouseType; /* mouse type */ -extern WORD MouseIRQ; /* mouse IRQ number */ - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - int x_graphics_card(void); /* Detect installed Graphics card type */ - int x_processor(void); /* Detect processor type */ - int x_coprocessor(void); /* Detect math co-processor type */ - int x_mousedriver(void); /* Detect math co-processor type */ - -#ifdef __cplusplus -} -#endif - -#endif - - diff --git a/16/xlib/xdetect.inc b/16/xlib/xdetect.inc deleted file mode 100755 index 8c0a72ae..00000000 --- a/16/xlib/xdetect.inc +++ /dev/null @@ -1,26 +0,0 @@ -;----------------------------------------------------------------------- -; -; XDETECT - Include file -; -; XDETECT.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - global _MouseButtonCount :word - global _MouseVersion :word - global _MouseType :byte - global _MouseIRQ :byte - - - global _x_graphics_card :proc - global _x_processor :proc - global _x_coprocessor :proc - global _x_mousedriver :proc - diff --git a/16/xlib/xfileio.asm b/16/xlib/xfileio.asm deleted file mode 100755 index 08546127..00000000 --- a/16/xlib/xfileio.asm +++ /dev/null @@ -1,433 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XFILEIO -; -; Sequential binary file I/O functions -; -; Some functions based on a r.g.p post by Joshua Jensen -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -COMMENT $ - - -$ - -LOCALS -.286 - -include model.inc -include xfileio.inc - .data - - _file_err dw (?) ; error value - - .code - -PUSH_DS macro - IFNDEF s - push ds - ENDIF - endm - -POP_DS macro - IFNDEF s - pop ds - ENDIF - endm - -LDS_M macro arg1,arg2 - IFNDEF s - lds &arg1&,&arg2& - ELSE - mov &arg1&,word ptr &arg2& - ENDIF - endm - - - -;**************************************************************** -; -; name: f_open -; -; C Prototype: -; -; extern int f_open(char * filename, char access) -; -; Opens a file according to the access char: -; -; 0 = read only - If doesnt exist return error -; 1 = write only - If doesnt exist create it otherwise clear it -; 2 = read/write - If doesnt exist create it -; -; Returns the file handle on success, -1 on failure -; -; -proc _f_open -IFNDEF s - ARG filename:dword,access:byte -ELSE - ARG filename:word,access:byte -ENDIF - push bp ; Preserve caller's stack frame - mov bp,sp - PUSH_DS - LDS_M dx,[filename] ; point DS:DX to file name string - mov [_file_err],0 - cmp [access],1 - je @@creat - - mov ah,3dh ; select "open file" DOS service - mov al,[access] ; select access type code - int 21h ; call DOS service - jnb @@Done ; If carry flag set we have failed - - - cmp [access],2 - jne @@error -@@creat: - mov ah,3ch ; select "creat file" DOS service - mov cx,0 - int 21h ; call DOS service - jnb @@Done ; If carry flag set we have failed -@@error: - mov [_file_err],ax - mov ax,-1 ; indicate failure -@@Done: ; otherwise return file handle - POP_DS - pop bp ;restore caller's stack frame - ret -_f_open endp - - -;**************************************************************** -; -; name: f_close -; -; C Prototype: -; -; extern int f_close(int handle) -; -; Closes the file associated with the specified handle -; -; Returns 0 on success, -1 on failure -; -proc _f_close -ARG handle:word - push bp ; Preserve caller's stack frame - mov bp,sp - - mov [_file_err],0 ; Clear error - mov ah,3eh ; select "close file handle" DOS service - mov bx,[handle] ; select handle of file to close - int 21h ; call DOS service - jnb @@Fix ; failed if carry flag set - mov [_file_err],ax; - mov ax,-1 ; return error - jmp short @@Done -@@Fix: ; otherwise - xor ax,ax ; return 0 -@@Done: - pop bp ;restore caller's stack frame - ret -_f_close endp - - -;**************************************************************** -; -; name: f_read -; -; C Prototype: -; -; extern int f_read(int handle, char *buffer, int count) -; -; Reads a block of count bytes from the file specified by the handle -; into the buffer -; -; Returns count on success, failure is detectable via _file_err -; -proc _f_read -IFNDEF s - ARG handle:word,buffer:dword,count:word -ELSE - ARG handle:word,buffer:word,count:word -ENDIF - push bp ; Preserve caller's stack frame - mov bp,sp - PUSH_DS - - mov [_file_err],0 ; Clear error - mov ah,3fh ; select "read from file or device" DOS service - mov bx,[handle] ; select handle of file to close - mov cx,[count] - LDS_M dx,[buffer] - int 21h ; call DOS service - jnb @@Done ; failed if carry flag set - mov [_file_err],ax - xor ax,ax ; return error - jmp short @@Done -@@Done: - POP_DS - pop bp ;restore caller's stack frame - ret -_f_read endp - -;**************************************************************** -; -; name: f_write -; -; C Prototype: -; -; extern int f_write(int handle, char *buffer, int count) -; -; Writes a block of count bytes to the file specified by the handle -; from the buffer -; -; Returns count on success, error is indicated by _file_err iff count = 0 -; -proc _f_write -IFNDEF s - ARG handle:word,buffer:dword,count:word -ELSE - ARG handle:word,buffer:word,count:word -ENDIF - push bp ; Preserve caller's stack frame - mov bp,sp - PUSH_DS - - mov [_file_err],0 ; Clear error - mov ah,40h ; select "write to file or device" DOS service - mov bx,[handle] ; select handle of file to write - mov cx,[count] - LDS_M dx,[buffer] - int 21h ; call DOS service - jnb @@Done ; has the function failed ? - mov [_file_err],ax - xor ax,ax ; yes, return error - jmp short @@Done -@@Done: ; otherwise return bytes written - POP_DS - pop bp ; restore caller's stack frame - ret -_f_write endp - -;**************************************************************** -; -; name: f_readfar -; -; C Prototype: -; -; extern int f_readfar(int handle, char far * buffer, int count) -; -; Reads a block of count bytes from the file specified by the handle -; into the buffer -; -; Returns count on success, failure is detectable via _file_err -; -proc _f_readfar -ARG handle:word,buffer:dword,count:word - push bp ; Preserve caller's stack frame - mov bp,sp - push ds - - mov [_file_err],0 ; Clear error - mov ah,3fh ; select "read from file or device" DOS service - mov bx,[handle] ; select handle of file to close - mov cx,[count] - lds dx,[buffer] - int 21h ; call DOS service - jnb @@Done ; failed if carry flag set - mov [_file_err],ax - xor ax,ax ; return error - jmp short @@Done -@@Done: - pop ds - pop bp ;restore caller's stack frame - ret -_f_readfar endp - -;**************************************************************** -; -; name: f_writefar -; -; C Prototype: -; -; extern int f_writefar(int handle, char far * buffer, int count) -; -; Writes a block of count bytes to the file specified by the handle -; from the buffer -; -; Returns count on success, error is indicated by _file_err iff count = 0 -; -proc _f_writefar -ARG handle:word,buffer:dword,count:word - push bp ; Preserve caller's stack frame - mov bp,sp - push ds - - mov [_file_err],0 ; Clear error - mov ah,40h ; select "write to file or device" DOS service - mov bx,[handle] ; select handle of file to write - mov cx,[count] - lds dx,[buffer] - int 21h ; call DOS service - jnb @@Done ; has the function failed ? - mov [_file_err],ax - xor ax,ax ; yes, return error - jmp short @@Done -@@Done: ; otherwise return bytes written - pop ds - pop bp ; restore caller's stack frame - ret -_f_writefar endp - - - -;**************************************************************** -; -; name: f_seek -; -; C Prototype: -; -; extern long int f_seek(int handle, long int position, char method_code) -; -; Moves the file pointer according to the position and method code -; -; Returns file pointer position on success, -1 on failure -; -proc _f_seek -ARG handle:word,position:dword,method_code:byte - push bp ; Preserve caller's stack frame - mov bp,sp - - mov [_file_err],0 ; Clear error - mov ah,42h ; select "move file pointer" DOS service - mov bx,[handle] ; select handle of file to close - mov al,[method_code] - mov cx,word ptr [position+2] - mov dx,word ptr [position] - int 21h ; call DOS service - jnb @@Done ; has the function failed ? - mov [_file_err],ax - mov ax,-1 ; yes, return error - mov dx,-1 ; - jmp short @@Done -@@Done: ; otherwise return bytes written - pop bp ; restore caller's stack frame - ret -_f_seek endp - -;**************************************************************** -; -; name: f_tell -; -; C Prototype: -; -; extern long int f_tell(int handle) -; -; Returns file pointer position on success, -1 on failure -; -proc _f_tell -ARG handle:word,position:dword,method_code:byte - push bp ; Preserve caller's stack frame - mov bp,sp - - mov [_file_err],0 ; Clear error - mov ah,42h ; select "move file pointer" DOS service - mov bx,[handle] ; select handle of file to close - xor dx,dx - mov cx,dx - int 21h - jnb @@Done - mov [_file_err],ax - mov ax,-1 ; yes, return error - mov dx,-1 ; - jmp short @@Done -@@Done: ; otherwise return bytes written - pop bp ; restore caller's stack frame - ret -_f_tell endp - - -;**************************************************************** -; -; name: f_filelength -; -; C Prototype: -; -; extern long int f_filelength(int handle) -; -; Returns the length of the file associated with the specified handle -; -; Returns file length on success, -1 on failure -; -proc _f_filelength -ARG handle:word -LOCAL low:word,high:word=LocalStk - push bp ; Preserve caller's stack frame - mov bp,sp - sub sp,LocalStk - - mov [_file_err],0 ; Clear error - - ; Get ptr's current location in file and save it - - mov ah,42h ; select "move file pointer" DOS service - mov al,1 ; select "from current location" method - mov bx,[handle] ; select handle of file to close - xor cx,cx - xor dx,dx - int 21h - jb @@Error - mov [low],ax - mov [high],dx - - ; Get ptr's value at end of file - - mov ah,42h ; select "move file pointer" DOS service - mov al,2 ; select "from end of file" method - mov bx,[handle] ; select handle of file to close - xor cx,cx - xor dx,dx - int 21h - jb @@Error - - ; Save the results while returning pointer to its previous location - - push ax - push dx - - mov ah,42h ; select "move file pointer" DOS service - mov al,0 ; select "from start of file" method - mov bx,[handle] ; select handle of file to close - mov cx,[high] - mov dx,[low] - int 21h - - ; restore resultant length - - pop dx - pop ax - - jnb @@Done ; Was the operation a success ? -@@Error: - mov [_file_err],ax - mov ax,-1 ; no, return error - mov dx,-1 ; -@@Done: ; otherwise return bytes written - mov sp,bp - pop bp ; restore caller's stack frame - ret -_f_filelength endp - - - end - diff --git a/16/xlib/xfileio.h b/16/xlib/xfileio.h deleted file mode 100755 index 9b98fb0e..00000000 --- a/16/xlib/xfileio.h +++ /dev/null @@ -1,96 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XFILEIO - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XFILEIO_H_ -#define _XFILEIO_H_ - -#define F_RDONLY 0 -#define F_WRONLY 1 -#define F_RDWR 2 - -#define SEEK_START 0 -#define SEEK_CURR 1 -#define SEEK_END 2 - -#define FILE_ERR -1 - -#define FIO_INVALID_METHOD 1 -#define FIO_FILE_NOT_FOUND 2 -#define FIO_PATH_NOT_FOUND 3 -#define FIO_HANDLE_UNAVAIL 4 -#define FIO_ACCESS_DENIED 5 -#define FIO_INVALID_HANDLE 6 - -extern int file_err; - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - int f_open( /* Open a file returning its handle */ - char * filename, - char access); - - int f_close( /* Close a file */ - int handle); - - int f_read( /* Read a block of data from a file */ - int handle, - char * buffer, - int count); - - int f_write( /* Write a block of data to a file */ - int handle, - char * buffer, - int count); - - int f_readfar( /* Read a block of data from a file */ - int handle, - char far * buffer, - int count); - - int f_writefar( /* Write a block of data to a file */ - int handle, - char far * buffer, - int count); - - long int f_seek( /* Position the file pointer */ - int handle, - long int position, - char method_code); - - long int f_tell( /* return position the file pointer */ - int handle); - - long int f_filelength( /* Return the length of the file */ - int handle); - - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/xfileio.inc b/16/xlib/xfileio.inc deleted file mode 100755 index 1a38b739..00000000 --- a/16/xlib/xfileio.inc +++ /dev/null @@ -1,27 +0,0 @@ -;----------------------------------------------------------------------- -; -; XFILEIO - Include file -; -; XFILEIO.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _f_open :proc - global _f_close :proc - global _f_read :proc - global _f_write :proc - global _f_readfar :proc - global _f_writefar :proc - global _f_seek :proc - global _f_tell :proc - global _f_filelength :proc - - global _file_err :word \ No newline at end of file diff --git a/16/xlib/xfill.asm b/16/xlib/xfill.asm deleted file mode 100755 index af3943c7..00000000 --- a/16/xlib/xfill.asm +++ /dev/null @@ -1,533 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XFILL -; -; Point functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -COMMENT $ - - This code is my interpretation of a simple "C" flood filling algorithm - titled: - - * A Seed Fill Algorithm - * by Paul Heckbert - * from "Graphics Gems", Academic Press, 1990 - - The original C source is readily available at numerous internet archive - sites. - - Its been modified and optimized for tweaked 13h modes (Mode X derrivatives). - The most fundamental change is that it fills a column at a time rather - than a row at a time to minimize the number of plane setting "out"s. - And of course the border fill variant was a logical and useful further - modification. - - Both functions return the number of pixels filled.. - - WARNING: These fill functions make heavy use of the stack and no stack - checking is performed, so caution is advised. - -$ - - -include xlib.inc -include xfill.inc - - .code - -_x_flood_fill proc - ARG X:word,Y:word,PgOfs:word,Color:word - LOCAL len:word,y1:word,y2:word,deltax:word,floodval:word,\ - stackptr:word,FillCount:word=STK - push bp - mov bp,sp - sub sp,STK - mov [FillCount],0 - push di si - mov si,[Y] - mov ax,[_ScrnLogicalByteWidth] - mul si ;offset of pixel's scan line in page - mov di,[X] - mov bx,di - shr di,2 ;X/4 = offset of pixel in scan line - add di,ax ;offset of pixel in page - add di,[PgOfs] ;offset of pixel in display memory - mov ax,SCREEN_SEG - mov es,ax ;point ES:DI to the pixel's address - - ;---- Select read plane ------ - - mov ah,bl - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - - mov al,es:[di] ;read the pixel's color - cmp al,byte ptr Color ;Is dest pixel the same color as the flood? - je @@Done2 ; if it is abort. - - mov cx,_LeftClip ; Is the dest. pixel out of the clipping window? - sal cx,2 ; if not abort. - cmp bx,cx - jl @@Done2 - - mov cx,_RightClip - sal cx,2 - cmp bx,cx - jg @@Done2 - - mov floodval,ax ; store the color to flood - - ;-- Push fill segment --- - - push bx ; X - push si ; Y - push si ; Y - mov cx,1 ; deltaX (either 1 or -1 indicating direction) - push cx - mov stackptr,1 - - mov deltax,-1 ; Initialize first column scan - mov y1,si ; then bypass some of the preliminary crap in - mov y2,si ; the main fill loop - jmp short @@entry - -@@Done2:mov ax,[FillCount] - pop si di - mov sp,bp - pop bp - ret - -@@NextScanCol: - dec stackptr - js @@Done2 - -@@WhileLoop: - pop cx ; get fill segment from stack - mov deltax,cx ; ie deltaX, Y1, Y2, X - pop ax - mov y2,ax - pop si - mov y1,si - pop bx - - sub ax,si ; Acculmulate number of filled pixels - jns @@PositiveY - neg ax -@@PositiveY: - add FillCount,ax - - - add bx,cx ; move to new column according to deltaX - - mov ax,bx ; Make sure the column is within the clipping - sar ax,2 ; rectangle - cmp ax,_LeftClip - jl @@NextScanCol - - cmp ax,_RightClip - jg @@NextScanCol - - - ;---- Select read plane ------ - - mov ah,bl - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - -@@entry: - - ;---- Select write plane ------ - - mov cl,bl - and cl,011b ;CL = pixel's plane - mov ax,0100h + MAP_MASK ;AL = index in SC of Map Mask reg - shl ah,cl ;set only the bit for the pixel's - ; plane to 1 - mov dx,SC_INDEX ;set the Map Mask to enable only the - out dx,ax ; pixel's plane - - mov ax,_ScrnLogicalByteWidth ; store logical width in CX - mov cx,ax ; get offset of scan row - mul si ; set ES:DI -> - mov di,bx ; address of pixel at x,y1 - shr di,2 - add di,ax - add di,PgOfs ;ES:DI->first pixel of column segment to fill - mov dx,di ; save y1 offset for after upward fill - - mov al,byte ptr Color - mov ah,byte ptr floodval - -@@FillColUpward: - cmp si,_TopClip ; Dont fill beyond clip boundaries - jl @@UpwardFillDone - - cmp es:[di],ah ; if flood pixel color then replace - jne @@UpwardFillDone ; with new color otherwise column is done - - mov es:[di],al - sub di,cx - dec si - jmp short @@FillColUpward - -@@UpwardFillDone: - cmp si,y1 - jge @@Skip - - inc si - mov len,si - - cmp si,y1 - jge @@AtColumnTop - - push bx ; queue an upward leak check - push si - mov ax,y1 - dec ax - push ax - mov ax,deltax - neg ax - push ax - inc stackptr - -@@AtColumnTop: - mov si,y1 - mov di,dx - add di,cx - inc si - - -@@ColumnLoop: - mov ah,byte ptr floodval - mov al,byte ptr Color - -@@DownwardFill: - cmp si,_BottomClip - jg @@DownwardFillDone - cmp es:[di],ah - jne @@DownwardFillDone - mov es:[di],al - add di,cx - inc si - jmp short @@DownwardFill - -@@DownwardFillDone: - - push bx ; queue an upward leak check - mov ax,len - push ax - mov ax,si - dec ax - push ax - mov ax,deltax - push ax - inc stackptr - - mov ax,y2 - inc ax - cmp si,ax - jle @@Skip - - push bx ; queue a downward leak check - push ax - mov ax,si - dec ax - push ax - mov ax,deltax - neg ax - push ax - inc stackptr - -@@Skip: - mov ah,byte ptr floodval - mov dx,y2 - -@@Backtrack: - add di,cx - inc si - cmp si,dx - jg @@BacktrackDone - - cmp byte ptr es:[di],ah - jne @@Backtrack - -@@BacktrackDone: - mov len,si - cmp si,dx - jle @@ColumnLoop - - dec stackptr - js @@Done - jmp @@WhileLoop -@@Done: - mov ax,[FillCount] - pop si di - mov sp,bp - pop bp - ret -_x_flood_fill endp - - -_x_boundary_fill proc - ARG X:word,Y:word,PgOfs:word,BoundaryColor:word,Color:word - LOCAL len:word,y1:word,y2:word,deltax:word,y1_offs:word,\ - stackptr:word,FillCount:word=STK - push bp - mov bp,sp - sub sp,STK - mov [FillCount],0 - push di si - mov si,[Y] - mov ax,[_ScrnLogicalByteWidth] - mul si ;offset of pixel's scan line in page - mov di,[X] - mov bx,di - shr di,2 ;X/4 = offset of pixel in scan line - add di,ax ;offset of pixel in page - add di,[PgOfs] ;offset of pixel in display memory - mov ax,SCREEN_SEG - mov es,ax ;point ES:DI to the pixel's address - - ;---- Select read plane ------ - - mov ah,bl - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - - mov al,es:[di] ;read the pixel's color - cmp al,byte ptr Color ;Is dest pixel the same color as the flood? - je @@Done2 - - cmp al,byte ptr BoundaryColor ;Is dest pixel the same color - je @@Done2 ; as the boundary color? - - - mov cx,_LeftClip ; Is the dest. pixel out of the clipping window? - sal cx,2 - cmp bx,cx - jl @@Done2 - - mov cx,_RightClip - sal cx,2 - cmp bx,cx - jg @@Done2 - - push bx ; X - push si ; Y - push si ; Y - mov cx,1 ; DX - push cx - mov stackptr,1 - mov al,byte ptr BoundaryColor - mov byte ptr [Color+1],al - - mov deltax,-1 - mov y1,si - mov y2,si - jmp short @@entry - -@@Done2:mov ax,[FillCount] - pop si di - mov sp,bp - pop bp - ret - -@@NextScanCol: - dec stackptr - js @@Done2 - -@@WhileLoop: - pop cx - mov deltax,cx - pop ax - mov y2,ax - pop si - mov y1,si - pop bx - add bx,cx ; bx = X - - sub ax,si ; Acculmulate number of filled pixels - jns @@PositiveY - neg ax -@@PositiveY: - add FillCount,ax - - - - mov ax,bx ; Make sure the column is within the clipping - sar ax,2 ; rectangle - cmp ax,_LeftClip - jl @@NextScanCol - cmp ax,_RightClip - jg @@NextScanCol - - - ;---- Select read plane ------ - - mov ah,bl - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - -@@entry: - - ;---- Select write plane ------ - - mov cl,bl - and cl,011b ;CL = pixel's plane - mov ax,0100h + MAP_MASK ;AL = index in SC of Map Mask reg - shl ah,cl ;set only the bit for the pixel's - ; plane to 1 - mov dx,SC_INDEX ;set the Map Mask to enable only the - out dx,ax ; pixel's plane - - mov ax,_ScrnLogicalByteWidth ; store logical width in CX - mov cx,ax ; get offset of scan row - mul si ; set ES:DI -> - mov di,bx ; address of pixel at x,y1 - shr di,2 - add di,ax - add di,PgOfs - mov y1_offs,di ; save y1 offset for after upward fill - - mov ax,Color ; al = Color ah = BoundaryColor - -@@FillColUpward: - cmp si,_TopClip ; Dont fill beyond clip boundaries - jl @@UpwardFillDone - - mov dl,es:[di] - cmp dl,ah - je @@UpwardFillDone - - cmp dl,al - je @@UpwardFillDone - - mov es:[di],al - sub di,cx - dec si - jmp short @@FillColUpward - -@@UpwardFillDone: - cmp si,y1 - jge @@Skip - - inc si - mov len,si - - cmp si,y1 - jge @@AtColumnTop - - push bx ; queue an upward leak check - push si - mov ax,y1 - dec ax - push ax - mov ax,deltax - neg ax - push ax - inc stackptr - -@@AtColumnTop: - mov si,y1 - mov di,y1_offs - add di,cx - inc si - - -@@ColumnLoop: - mov ax,Color ; al = Color ah = BoundaryColor - -@@DownwardFill: - cmp si,_BottomClip - jg @@DownwardFillDone - - cmp es:[di],ah - je @@DownwardFillDone - - cmp es:[di],al - je @@DownwardFillDone - - mov es:[di],al - add di,cx - inc si - jmp short @@DownwardFill - -@@DownwardFillDone: - - push bx ; queue an upward leak check - mov ax,len - push ax - mov ax,si - dec ax - push ax - mov ax,deltax - push ax - inc stackptr - - mov ax,y2 - inc ax - cmp si,ax - jle @@Skip - - push bx ; queue a downward leak check - push ax - mov ax,si - dec ax - push ax - mov ax,deltax - neg ax - push ax - inc stackptr - -@@Skip: - mov ax,Color ; al = Color ah = BoundaryColor - -@@Backtrack: - add di,cx - inc si - cmp si,y2 - jg @@BacktrackDone - - mov dl,byte ptr es:[di] - cmp dl,al - je @@Backtrack - - cmp dl,ah - je @@Backtrack - -@@BacktrackDone: - mov len,si - cmp si,y2 - jle @@ColumnLoop - - dec stackptr - js @@Done - jmp @@WhileLoop -@@Done: - mov ax,[FillCount] - pop si di - mov sp,bp - pop bp - ret -_x_boundary_fill endp - -end diff --git a/16/xlib/xfill.h b/16/xlib/xfill.h deleted file mode 100755 index 3517b404..00000000 --- a/16/xlib/xfill.h +++ /dev/null @@ -1,51 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XFILL - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XFILL_H_ -#define _XFILL_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - -int x_flood_fill(int x, - int y, - unsigned ofs, - int color - ); - -int x_boundary_fill(int x, - int y, - unsigned ofs, - int boundary, - int color - ); - - -#ifdef __cplusplus -} -#endif - -#endif - - diff --git a/16/xlib/xfill.inc b/16/xlib/xfill.inc deleted file mode 100755 index 6870b464..00000000 --- a/16/xlib/xfill.inc +++ /dev/null @@ -1,2 +0,0 @@ -global _x_flood_fill:proc -global _x_boundary_fill:proc \ No newline at end of file diff --git a/16/xlib/xlib.h b/16/xlib/xlib.h deleted file mode 100755 index 8249e8c8..00000000 --- a/16/xlib/xlib.h +++ /dev/null @@ -1,160 +0,0 @@ -/*---------------------------------------------------------------------- -; -; XLIB - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Header file contributed by Darren Lyon (darren@nicky.DIALix.oz.au) -; -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XLIB_H_ -#define _XLIB_H_ - -#define BYTE unsigned char -#define WORD unsigned int - - -#define X_MODE_320x200 0 -#define X_MODE_320x240 1 -#define X_MODE_360x200 2 -#define X_MODE_360x240 3 -#define X_MODE_376x282 4 -#define X_MODE_320x400 5 -#define X_MODE_320x480 6 -#define X_MODE_360x400 7 -#define X_MODE_360x480 8 -#define X_MODE_360x360 9 -#define X_MODE_376x308 10 -#define X_MODE_376x564 11 -#define X_MODE_256x400 12 -#define X_MODE_256x480 13 - - -#define BACKWARD 0 -#define FORWARD 1 - -#define X_MODE_INVALID -1 -#define ERROR 1 -#define OK 0 - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - WORD x_set_mode( - WORD mode, /* Initialize x mode */ - WORD WidthInPixels); - - void x_select_default_plane( /*Enables Read/Write access to a */ - BYTE plane); /* a specified plane */ - - void x_set_splitscreen( /* set the split screen start */ - WORD line); /*scan line (initialize) */ - - void x_set_start_addr( - WORD X, /* Set the screen start */ - WORD Y); /* address in video ram */ - - void x_hide_splitscreen(void); /* Disable the split screen (Split */ - /* Screen RAM remains reserved) */ - - void x_show_splitscreen(void); /* Enable the split screen (given it */ - /* was previously "hidden") */ - - - void x_adjust_splitscreen( /* Adjust the start scan line of the */ - WORD line); /* split screen */ - - - WORD x_set_doublebuffer( /* Enable double buffering with a */ - WORD PageHeight); /* specified page height */ - - WORD x_set_tripplebuffer( /* Enable tripple buffering with a */ - WORD PageHeight); /* specified page height */ - - - void x_page_flip( /* Swap visible page (only when double */ - WORD X, /* buffering is active) & sets virt start*/ - WORD Y); - - void x_set_cliprect( /* Define the clipping rectangle */ - WORD left, /* NOTE: left and right are in bytes */ - WORD top, - WORD righ, - WORD bottom); - - void x_text_mode(void); /* return to text mode */ - void x_wait_vsync(void); /* wait for vsync */ - -#ifdef __cplusplus -} -#endif - - -/* VARIABLES =========================================================== */ - -extern BYTE InGraphics; /* non zero if in X graphics mode */ -extern WORD CurrXMode; /* contains current X graphics mode id */ -extern WORD ScrnPhysicalByteWidth; /* Physical screen width in bytes */ -extern WORD ScrnPhysicalPixelWidth; /* Physical screen width in pixels */ -extern WORD ScrnPhysicalHeight; /* Physical screen height in pixels */ -extern WORD ErrorValue; /* Error return value */ -extern WORD SplitScrnOffs; /* Offset in VRAM of split screen */ -extern WORD SplitScrnScanLine; /* Scan line split screen starts at */ - /* initially. Resizing the split scrn */ - /* using the other functions does not */ - /* change this value */ -extern WORD SplitScrnVisibleHeight; /* Height of the visible portion of the*/ - /* split screen. */ -extern WORD Page0_Offs; /* Offset in VRAM of main virt. screen */ -extern WORD Page1_Offs; /* Offset in VRAM of 2nd virt. screen */ -extern WORD Page2_Offs; /* Offset in VRAM of 3rd virt. screen */ -extern WORD ScrnLogicalByteWidth; /* Virtual screen width in bytes */ -extern WORD ScrnLogicalPixelWidth; /* Virtual screen width in pixels */ -extern WORD ScrnLogicalHeight; /* Virtual screen height in pixels */ -extern WORD MaxScrollX; /* Max X position of physical screen */ - /* within virtual screen */ -extern WORD MaxScrollY; /* Max Y position of physical screen */ - /* within virtual screen */ -extern WORD DoubleBufferActive; /* Indicates whether double buffering */ - /* is active */ -extern WORD TrippleBufferActive; /* Indicates whether tripple */ - /* buffering is active */ -extern WORD VisiblePageIdx; /* Index number of visible page 0 or 1 */ -extern WORD HiddenPageOffs; /* Offset of Hidden Pg | only valid */ -extern WORD VisiblePageOffs; /* Offset of Visible Pg| for D.B. mode */ -extern WORD WaitingPageOffs; /* Offset of Waiting Pg| for T.B. mode */ -extern WORD NonVisual_Offs; /* Offset of first non-visible VRAM */ - -extern WORD StartAddressFlag; - -extern WORD TopClip; /* Clipping rectangle */ -extern WORD BottomClip; -extern WORD LeftClip; -extern WORD RightClip; - -extern WORD PhysicalStartPixelX; /* Coordinates of physical (visible) */ -extern WORD PhysicalStartByteX; /* screen relative to the virtual */ -extern WORD PhysicalStartY; /* screen's U.L. corner */ - -extern char* VsyncPaletteBuffer; - -#endif - - diff --git a/16/xlib/xlib.inc b/16/xlib/xlib.inc deleted file mode 100755 index 58e256dd..00000000 --- a/16/xlib/xlib.inc +++ /dev/null @@ -1,166 +0,0 @@ -;----------------------------------------------------------------------- -; -; XLIB - Include file -; -; Global equates and variables -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; MODIFICATIONS: -; 26-9-92 : Pel panning code added -; 23-10-92: Added clip rectangle code -;----------------------------------------------------------------------- - -; - -LOCALS -.286 - -; First lets find out what memory model to use - -include model.inc - - -AC_INDEX equ 03c0h ;Attribute controller index register -MISC_OUTPUT equ 03c2h ;Miscellaneous Output register -SC_INDEX equ 03c4h ;Sequence Controller Index -GC_INDEX equ 03ceh ; Graphics controller Index -CRTC_INDEX equ 03d4h ;CRT Controller Index -DAC_READ_INDEX equ 03c7h ; -DAC_WRITE_INDEX equ 03c8h ; -DAC_DATA equ 03c9h ; -INPUT_STATUS_0 equ 03dah ;Input status 0 register - - -SCREEN_SEG equ 0a000h ;segment of display memory in mode X - -MAP_MASK equ 02h ;index in SC of Map Mask register -READ_MAP equ 04h ;index in GC of the Read Map register -BIT_MASK equ 08h ;index in GC of Bit Mask register - -OVERFLOW equ 07h ; CRTC overflow register index -MAX_SCAN_LINE equ 09h ; CRTC maximum scan line register index -ADDR_HIGH equ 0ch ;Index of Start Address High reg in CRTC -ADDR_LOW equ 0dh ; Low -CRTC_OFFSET equ 13h ; CRTC offset register index -UNDERLINE equ 14h ; CRTC underline location register index -MODE_CONTROL equ 17h ; CRTC mode control register index -LINE_COMPARE equ 18h ; CRTC line compare reg. index (bits 0-7 of - ; split screen scan line - -AC_MODE_CONTROL equ 10h ; Index of Mode COntrol register in AC -PEL_PANNING equ 13h ; Pel panning register index in AC - -PATTERN_BUFFER equ 0fffch ;offset in screen memory of pattern buffer - -TRUE equ 1 -FALSE equ 0 - - -OK equ 0 -ERROR equ 1 - - -;----------------------------------------------------------------------- -; Macro to wait for the vertical retrace leading edge - -WaitVsyncStart macro - LOCAL WaitNotVsync,WaitVsync - mov dx,INPUT_STATUS_0 -WaitNotVsync: - in al,dx - test al,08h - jnz WaitNotVsync -WaitVsync: - in al,dx - test al,08h - jz WaitVsync - endm - -;----------------------------------------------------------------------- -; Macro to wait for the vertical retrace trailing edge - -WaitVsyncEnd macro - LOCAL WaitNotVsync,WaitVsync - mov dx,INPUT_STATUS_0 -WaitVsync2: - in al,dx - test al,08h - jz WaitVsync2 -WaitNotVsync2: - in al,dx - test al,08h - jnz WaitNotVsync2 - endm - -;--- Word out macro ------------------------------------------ - - WORDOUT macro - IFDEF nw - out dx,al - inc dx - xchg al,ah - out dx,al - xchg al,ah - dec dx - ELSE - out dx,al - ENDIF - endm - -;------------------------------------------------------------------------ -; Global variables - XMAIN exports -; - global _InGraphics :byte - global _CurrXMode :word - global _ScrnPhysicalByteWidth :word - global _ScrnPhysicalPixelWidth :word - global _ScrnPhysicalHeight :word - global _ErrorValue :byte - - global _SplitScrnOffs :word - global _SplitScrnScanLine :word - global _SplitScrnVisibleHeight :word - global _Page0_Offs :word - global _Page1_Offs :word - global _Page2_Offs :word - global _ScrnLogicalByteWidth :word - global _ScrnLogicalPixelWidth :word - global _ScrnLogicalHeight :word - - global _MaxScrollX :word - global _MaxScrollY :word - global _DoubleBufferActive :word - global _TrippleBufferActive :word - global _VisiblePageIdx :word - global _VisiblePageOffs :word - global _HiddenPageOffs :word - global _WaitingPageOffs :word - global _NonVisual_Offs :word - global _TopClip :word - global _BottomClip :word - global _LeftClip :word - global _RightClip :word - - global _PhysicalStartByteX :word - global _PhysicalStartPixelX :word - global _PhysicalStartY :word - - global _VsyncHandlerActive :word - global _MouseRefreshFlag :word - global _MouseVsyncHandler :dword - global _StartAddressFlag :word - global _WaitingStartLow :word - global _WaitingStartHigh :word - global _WaitingPelPan :word - global _VsyncPaletteStart :word - global _VsyncPaletteCount :word - global _VsyncPaletteBuffer :byte - - diff --git a/16/xlib/xlib_all.h b/16/xlib/xlib_all.h deleted file mode 100755 index 9fca71f1..00000000 --- a/16/xlib/xlib_all.h +++ /dev/null @@ -1,42 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XLIB_ALL - header file -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#include "XLIB.H" -#include "XPOINT.H" -#include "XRECT.H" -#include "XLINE.H" -#include "XPAL.H" -#include "XTEXT.H" -#include "XPBITMAP.H" -#include "XCBITMAP.H" -#include "XDETECT.H" -#include "XBMTOOLS.H" -#include "XFILEIO.H" -#include "XRLETOOL.H" -#include "XBEZIER.H" -#include "XVBITMAP.H" -#include "XMOUSE.H" -#include "XPBMCLIP.H" -#include "XCIRCLE.H" -#include "XCLIPPBM.H" -#include "XPOLYGON.H" -#include "XVSYNC.H" -#include "XFILL.H" -#include "XCBITM32.H" diff --git a/16/xlib/xlibref1.doc b/16/xlib/xlibref1.doc deleted file mode 100755 index 0c363e34..00000000 --- a/16/xlib/xlibref1.doc +++ /dev/null @@ -1,1655 +0,0 @@ -PART 1 of 2 ------------------------------------------------------------------------------ - - ********* XLIB - Mode X graphics library **************** - ********* **************** - ********* Written By Themie Gouthas **************** - ********* **************** - ********* egg@dstos3.dsto.gov.au **************** - ********* teg@bart.dsto.gov.au **************** - - Some of the code in this library has been contributed by : - - Matthew MacKenzie - matm@eng.umd.edu - - and others. See individual modules. - - I informally reserve all rights to the code in XLIB - Rights to contributed code is also assumed to be reserved by - the original authors. ------------------------------------------------------------------------------ - -DISCLAIMER - - This library is distributed AS IS. The author/s specifically disclaim - any responsibility for any loss of profit or any incidental, consequen- - tial or other damages. - ---------------------------------------------------------------------------- -INTRODUCTION ---------------------------------------------------------------------------- - -XLIB is a "user supported freeware" graphics library specifically designed -with game programming in mind. - -It has been placed in the public domain for the benefit of all, and -represents *MANY* hours of work so it is requested that all users comply -with the the wishes of the author/s as specified in the individual modules -and: -a) To leave the code in the public domain -b) Not distribute any modified or incomplete versions of this library - -New contribution and comments are welcome and hopefully there will be -more releases as the code evolves. - -Finally, do not trust this excuse for a manual if in doubt, as this code has -undergone several revisions. The place to get the answers is in the code -itself. - -REQUIREMENTS - -Minimum requirements - 286 processor, - Turbo C 2.0 or higher, or BORLANDC - MAKE 2.0 or higher - TLIB 2.0 or higher - Turbo Assembler 1.01 or higher - - -GENERAL FEATURES - - Support for a number of 256 colour tweaked graphics mode resolutions - 320x200 320x240 360x200 360x240 376x282 320x400 320x480 360x400 360x480 - 360x360 376x308 376x564 - - Please note that some of the new resolutions best suit monitors with - adjustable vertical height. - - Virtual screens larger than the physical screen (memory - permitting) that can be panned at pixel resolution in all directions - - A split screen capability for status displays etc. - - Text functions supporting 8x8 and 8x14 ROM fonts and user defined fonts - - Support for page flipping - - Graphics primitives such as line and rectangle drawing functions and - of course bit block manipulation functions - -MODULES COMPRISING XLIB - XMAIN - Main module containig mode setting code and basic functions - XPOINT - Pixel functions - XRECT - Filled Rectangle and VRAM to VRAM block move functions - XPAL - Palette functions - XLINE - Line Functions - XTEXT - Text and Font Functions - XPRINTF - Printf style string output - XPBITMAP - Planar Bitmap functions - XCBITMAP - Compiled Bitmap functions - XVBITMAP - Video Bitmap functions - XPBMCLIP - Clipped Planar Bitmap functions - XMAKEVBM - Support module for video bitmaps - XBMTOOLS - Bitmap format conversion tools - XDETECT - Hardware detection module - XFILEIO - File I/O functions - XRLETOOL - RLE encoding/decoding functions - XMOUSE - Mouse functions - XBEZIER - Bezier curve drawing - -------------------------------------------------------------------------- -BUILDING THE LIBRARIES -------------------------------------------------------------------------- - -Building the library had been made simple through the use of make. - -To build and examples for one of the two models: - -a) edit the makefile for the apropriate model (see note in the makefile) -b) edit the makefile for the apropriate compiler (again see note in the - makefile) -c) type "make" at the dos prompt. - -It should be as simple as that. If problems are encountered then check -to see if tasm, make, tlib, link and bcc (or tcc) are withinin your path. -If not either change your path or specify the full path for these programs -in the makefile. It is preferrable to have your path set correctly. - -Individual Compilation ----------------------- - -each ASM module can be compiled with the following commandline: - -tasm /ml /d - -where is s c or l. Where s = small model, c = compact model and -l = large model. - -The resulting libraries are: - - xlibs.lib - small model library - xlibc.lib - large model library - xlibl.lib - large model library - -To link the library with your programs just include the apropriate .lib -file in your project file or on the BCC or TCC command line. - -Using the library with your programs ------------------------------------- - -Using the XLIB library in your programs is simple. Knowing the particular -modules you require, just include the associated header files in your program -and link your program modules with the library. If you don't want to wory -about selecting the apropriate header file then just include "XLIB_ALL.H" -which automatically includes all XLIB header files in your program. - -For example compilations see the supplied makefile. - --------------------------------------------------------------------------- -GLOBAL DEFINES (xlib.inc) --------------------------------------------------------------------------- - -Types - - BYTE unsigned char - WORD unsigned int - -Available X mode resolutions - - X_MODE_320x200 0 - X_MODE_320x240 1 - X_MODE_360x200 2 - X_MODE_360x240 3 - X_MODE_360x282 4 - X_MODE_320x400 5 - X_MODE_320x480 6 - X_MODE_360x400 7 - X_MODE_360x480 8 - X_MODE_360x360 9 - X_MODE_376x308 10 - X_MODE_376x564 11 - -Palette rotation direction directiion - - BACKWARD 0 - FORWARD 1 - - - X_MODE_INVALID -1 - ERROR 1 - OK 0 - - --------------------------------------------------------------------------- -MODULE XMAIN --------------------------------------------------------------------------- - -The Xmain module is the base module of the XLIB library. It contains the -essential functions that initialize and customize the graphic environment. - - -ASM SOURCES - - xmain.asm xmain.inc xlib.inc model.inc - -C HEADER FILE - - xlib.h - -EXPORTED VARIABLES - - NOTE: All variables are read only unless otherwise specified. If you modify - them manually, the results may be unpredictable. - - InGraphics - BYTE - Flag indicating that the xlib graphics system is - active. Set by function "x_set_mode". - - CurrXMode - WORD - If the xlib graphics system is active, contains the id - of the x mode. Set by function "x_set_mode". - See also defines (ie X_MODE_320x200 ... ) - - ScrnPhysicalByteWidth - WORD - Physical screen width in bytes. Set by - function "x_set_mode" - - ScrnPhysicalPixelWidth - WORD - Physical screen width in pixels. Set by - function "x_set_mode" - - ScrnPhysicalHeight - WORD - Physical screen height in pixels. Set by - function "x_set_mode". - - ErrorValue - WORD - Contains error value. General use variable to - communicate the error status from several functions. The value - in this variable usually is only valid for the the last - function called that sets it. - - SplitScrnOffs - WORD - Offset in video ram of split screen. Set by - function "x_set_splitscrn". The value is only valid if a split - screen is active. See also global variable "SplitScrnActive". - - SplitScrnScanLine - WORD - Screen Scan Line the Split Screen starts at - initially when set by function "x_set_splitscrn". The value is only - valid if a split screen is active. See also global variable - "SplitScrnActive".This variable is not updated by "x_hide_splitscrn", - "x_adjust_splitscrn". - - SplitScrnVisibleHeight - WORD - The number of rows of the initial split - screen which are currently displayed. Modified by "x_hide_splitscrn", - "x_adjust_splitscrn" and "x_show_splitscrn". - - Page0_Offs - WORD - Offset in video ram of main virtual screen. Initially - set by function "x_set_mode" but is updated by functions - "x_set_splitscrn" and "x_set_doublebuffer". - - Page1_Offs - WORD - Offset in video ram of second virtual screen. Set by - and only is valid after a call to "x_set_doublebuffer". - - ScrnLogicalByteWidth - WORD - Virtual screen width in bytes. Set by - function "x_set_mode". - - ScrnLogicalPixelWidth - WORD - Virtual screen width in pixels. Set - by function "x_set_mode". - - ScrnLogicalHeight - WORD - Virtual screen height in pixels. Set - initially by function "x_set_mode" but is updated by functions - "x_set_splitscrn" and "x_set_doublebuffer". - - MaxScrollX - WORD - Max X pixel position of physical screen within - virtual screen. Set by function "x_set_mode". - - MaxScrollY - WORD - Max Y position of physical screen within virtual - screen. Set initially by function "x_set_mode" but is updated by - functions "x_set_splitscrn" and "x_set_doublebuffer". - - DoubleBufferActive - WORD - Indicates whether double-buffering is on. Set - by function "x_set_doublebuffer". - - VisiblePageIdx - WORD - Index number of current visible page. Initially - set by function "x_set_doublebuffer" but is updated by "x_page_flip". - This variable is only used while double buffering is on. - - HiddenPageOffs - WORD - Offset of hidden page. Initially set by function - "x_set_doublebuffer" but is updated by "x_page_flip". This variable - is only used while double buffering is on. - - VisiblePageOffs - WORD - Offset of visible page. Initially set by function - "x_set_doublebuffer" but is updated by "x_page_flip". This variable - is only used while double buffering is on. - - NonVisual_Offs - WORD - Offset of first byte of non-visual ram, the ram - that is available for bitmap storage etc. Set initially by function - "x_set_mode" but is updated by functions "x_set_splitscrn" and - "x_set_doublebuffer". - - TopClip, BottomClip, LeftClip RightClip - WORD - Define the clipping - rectangle for Linear and Video clipped bitmap put functions. Set - either manually or by "x_set_cliprect". Note X coordinates are in - bytes as all clip functions clip to byte boundaries. - - PhysicalStartPixelX - WORD - X pixel Offset of physical (visible) screen - relative to the upper left hand corner (0,0) of the virtual screen. - - PhysicalStartByteX - WORD - X byte Offset of physical (visible) screen - relative to the upper left hand corner (0,0) of the virtual screen. - - PhysicalStartY - WORD - Y pixel Offset of physical (visible) screen - relative to the upper left hand corner (0,0) of the virtual screen. - -EXPORTED FUNCTIONS - - x_set_mode - ---------- - C Prototype: extern WORD x_set_mode(WORD mode,WORD WidthInPixels); - - mode - The required mode as defined by the "Available X Mode - resolutions" set of defines in the xlib.h header file. - WidthInPixels - The required virtual screen width. - Returns - The actual width in pixels of the allocated virtual - screen - - This function initialises the graphics system, setting the apropriate - screen resolution and allocating a virtual screen. The virtual screen - allocated may not necessarily be of the same size as specified in the - "WidthInPixels" parameter as it is rounded down to the nearest - multiple of 4. - - The function returns the actual width of the allocated virtual screen - in pixels if a valid mode was selected otherwise returns - X_MODE_INVALID. - - Saves virtual screen pixel width in "ScrnLogicalPixelWidth". - Saves virtual screen byte width in "ScrnLogicalByteWidth". - Physical screen dimensions are set in "ScrnPhysicalPixelWidth". - "ScrnPhysicalByteWidth" and "ScrnPhysicalHeight". Other global - variables set are "CurrXMode","MaxScrollX", "MaxScrollY", - "InGraphics". The variable "SplitScrnScanline" is also initialized - to zero. - - See also: - Available X Mode resolutions - What is Mode X - - x_select_default_plane - ---------------------- - - C Prototype: void x_select_default_plane(BYTE plane); - - Enables default Read/Write access to a specified plane - - - x_set_splitscreen - ----------------- - - C Prototype: extern void x_set_splitscreen(WORD line); - - line - The starting scan line of the required split screen. - - This function activates Mode X split screen and sets starting scan - line. The split screen resides on the bottom half of the screen and has - a starting address of A000:0000 in video RAM. - - It also Updates Page0_Offs to reflect the existence of the split screen - region ie "MainScrnOffset" is set to the offset of the first pixel - beyond the split screen region. Other variable set are "Page1_Offs" which - is set to the same value as "Page0_Offs" (see graphics call sequence - below), "ScrnLogicalHeight","ScrnPhysicalHeight", "SplitScrnScanLine" and - "MaxScrollY". - - This function cannot be called after double buffering has been activated, - it will return an error. To configure your graphics environment the - sequence of graphics calls is as follows although either or both steps b - and c may be omitted: - a) x_set_mode - b) x_set_splitscreen - c) x_set_doublebuffer - Thus when you call this function successfully, double buffering is not - active so "Page1_Offs" is set to the same address as "Page0_Offs". - - WARNING: If you use one of the high resolution modes (376x564 as an - extreme example) you may not have enough video ram for split screen - and double buffering options since VGA video RAM is restricted to - 64K. - - See Also: - What is a Split Screen ? - What is double buffering ? - - x_set_doublebuffer - ------------------ - - C Prototype: extern WORD x_set_doublebuffer(WORD PageHeight); - - PageHeight - The height of the two double buffering virtual screens. - Returns - The closest possible height to the specified. - - This function sets up two double buffering virtual pages. 'ErrorValue" - is set according to the success or failure of this command. - - Other variables set are: - - _Page1_Offs Offset of second virtual page - _NonVisual_Offs Offset of first non visible video ram byte - _DoubleBufferActive Flag - _PageAddrTable Table of Double buffering pages start offsets - _ScrnLogicalHeight Logical height of the double buffering pages - _MaxScrollY Max vertical start address of physical screen - within the virtual screen - - WARNING: If you use one of the high resolution modes (376x564 as an - extreme example) you may not have enough video ram for split screen - and double buffering options since VGA video RAM is restricted to - 64K. - - See Also: - What is double buffering ? - - x_hide_splitscreen - ------------------ - - C Prototype: extern void x_hide_splitscreen(void); - - - This function hides an existing split screen by setting its starting - scan line to the last physical screen scan line. - "ScreenPhysicalHeight" is adjusted but the "SplitScreenScanLine" is not - altered as it is required for restoring the split screen at a later stage. - - WARNING: Only to be used if SplitScrnLine has been previously called - Disabled for mode 5-11 (320x400-376x564). The memory for - the initial split screen is reserved and the size limitations - of these modes means any change in the split screen scan line - will encroach on the split screen ram - Update: Now disabled for these modes - - See Also: - - What is a split screen ? - - x_show_splitscreen - ------------------ - - C Prototype: extern void x_show_splitscreen(void); - - Restores split screen start scan line to the initial split screen - starting scan line as set by "SplitScrnScanLine". - "ScreenPhysicalHeight" is adjusted. - - WARNING: Only to be used if SplitScrnLine has been previously called - Disabled for mode 4-10 (320x400-376x564). The memory for - the initial split screen is reserved and the size limitations - of these modes means any change in the split screen scan line - will encroach on the split screen ram - - - x_adjust_splitscreen - -------------------- - - C Prototype: extern void x_adjust_splitscreen(WORD line); - - line - The scan line at which the split screen is to start. - - Sets the split screen start scan line to a new scan line. Valid scan lines - are between the initial split screen starting scan line and the last - physical screen scan line. "ScreenPhysicalHeight" is also adjusted. - - WARNING: Only to be used if SplitScrnLine has been previously called - Disabled for mode 4-10 (320x400-376x564). The memory for - the initial split screen is reserved and the size limitations - of these modes means any change in the split screen scan line - will encroach on the split screen ram - - x_set_start_addr - ---------------- - - C Prototype: extern void x_set_start_addr(WORD X,WORD Y); - - X,Y - coordinates of top left corner of physical screen within current - virtual screen. - - Set Mode X non split screen physical start address within current virtual - page. - - X must not exceed (Logical screen width - Physical screen width) - ie "MaxScrollX" and Y must not exceed (Logical screen height - - Physical screen height) ie "MaxScrollY" - - x_page_flip - ----------- - - C Prototype: extern void x_page_flip(WORD X,WORD Y); - - X,Y - coordinates of top left corner of physical screen within the - the hidden virtual screen if double buffering is active, or - the current virtual screen otherwise. - - Sets the physical screen start address within currently hidden virtual - page and then flips pages. If double buffering is not active then this - function is functionally equivalent to "x_set_start_addr". - - X must not exceed (Logical screen width - Physical screen width) - ie "MaxScrollX" and Y must not exceed (Logical screen height - - Physical screen height) ie "MaxScrollY" - - x_text_mode - ----------- - - C Prototype: extern void x_text_mode(void); - - Disables graphics mode. - - x_set_cliprect - -------------- - - C Prototype: extern void x_set_cliprect(WORD left,WORD top,WORD right, - WORD bottom); - - Defines the clipping rectangle for clipping versions of planar and video - bitmap puts. - - NOTE: Compiled bitmaps cannot be clipped. - - --------------------------------------------------------------------------- -MODULE XPOINT --------------------------------------------------------------------------- - - Point functions all MODE X 256 Color resolutions - - ASM SOURCES - - xpoint.asm xpoint.inc xlib.inc model.inc - - C HEADER FILE - - xpoint.h - - EXPORTED FUNCTIONS - - x_put_pix - --------- - - C Prototype: extern void x_put_pix(WORD X,WORD Y,WORD PageOffset, - WORD Color); - - Draw a point of specified colour at coordinates X,Y - within the virtual page starting at offset PageOffset. - - x_get_pix - --------- - - C Prototype: extern WORD x_get_pix(WORD X, WORD Y, WORD PageBase); - - Read a point of at coordinates X,Y within the virtual page starting - at offset PageOffset. - - --------------------------------------------------------------------------- -MODULE XRECT --------------------------------------------------------------------------- - - Screen rectangle display and manipulation functions - - ASM SOURCES - - xrect.asm xrect.inc xlib.inc model.inc - - C HEADER FILE - - xrect.h - - - EXPORTED FUNCTIONS - - x_rect_pattern - -------------- - - C Prototype: extern void x_rect_pattern(WORD StartX, WORD StartY, - WORD EndX, WORD EndY, - WORD PageBase,BYTE far *Pattern); - - StartX,StartY - Coordinates of upper left hand corner of rectangle - EndX,EndY - Coordinates of lower right hand corner of rectangle - PageBase - Offset of virtual screen - *Pattern - Pointer to the user defined pattern (16 bytes) - - - Mode X rectangle 4x4 pattern fill routine. - - Upper left corner of pattern is always aligned to a multiple-of-4 - row and column. Works on all VGAs. Uses approach of copying the - pattern to off-screen display memory, then loading the latches with - the pattern for each scan line and filling each scan line four - pixels at a time. Fills up to but not including the column at EndX - and the row at EndY. No clipping is performed. - - Based on code originally published in DDJ Mag by M. Abrash - - Warning the VGA memory locations PATTERN_BUFFER (A000:FFFc) to - A000:FFFF are reserved for the pattern buffer - - - See Also: - Doctor Dobbs Journal references. - - - x_rect_pattern_clipped - ---------------------- - - As above but clipped. - - x_rect_fill - ----------- - - C Prototype: extern void x_rect_fill(WORD StartX,WORD StartY, - WORD EndX,WORD EndY, - WORD PageBase,WORD color); - - StartX,StartY - Coordinates of upper left hand corner of rectangle - EndX,EndY - Coordinates of lower right hand corner of rectangle - PageBase - Offset of virtual screen - Color -color to use for fill - - Mode X rectangle solid color fill routine. - Based on code originally published in DDJ Mag by M. Abrash - - See Also: - Doctor Dobbs Journal references. - - x_rect_fill_clipped - ------------------- - - as above but clipped. - - - x_cp_vid_rect - ------------- - - C Prototype: extern void x_cp_vid_rect(WORD SourceStartX,WORD SourceStartY, - WORD SourceEndX,WORD SourceEndY, - WORD DestStartX,WORD DestStartY, - WORD SourcePageBase,WORD DestPageBase, - WORD SourceBitmapWidth,WORD DestBitmapWidth); - - StartX,StartY- Coordinates of upper left hand corner of source rectangle - EndX,EndY - Coordinates of lower right hand corner of source rectangle - DestStartX,DestStartY - Coordinates of rectangle destination - SourcePageBase - source rectangle page offset - DestPageBase - destination rectangles page offset - SourceBitmapWidth - width of bitmap within the source virtual screen - containing the source rectangle - DestBitmapWidth - width of bitmap within the dest. virtual screen - containing the destination rectangle - - Mode X display memory to display memory copy - routine. Left edge of source rectangle modulo 4 must equal left edge - of destination rectangle modulo 4. Works on all VGAs. Uses approach - of reading 4 pixels at a time from the source into the latches, then - writing the latches to the destination. Copies up to but not - including the column at SrcEndX and the row at SrcEndY. No - clipping is performed. Results are not guaranteed if the source and - destination overlap. - - - Based on code originally published in DDJ Mag by M. Abrash - - See Also: - Doctor Dobbs Journal references. - - x_shift_rect - ------------ - - C Prototype: - extern void x_shift_rect (WORD SrcLeft, WORD SrcTop, - WORD SrcRight, WORD SrcBottom, - WORD DestLeft, WORD DestTop, WORD ScreenOffs); - - SrcLeft, SrcTop - Coordinates of upper left hand corner of rectangle - SrcRight, SrcBottom - Coordinates of lower right hand corner of rectangle - DestLeft, DestTop - Coordinates of upper left corner of destination - ScreenOffs - Offset of virtual screen - - This function copies a rectangle of VRAM onto another area of VRAM, - even if the destination overlaps with the source. It is designed - for scrolling text up and down, and for moving large areas of screens - around in tiling systems. It rounds all horizontal coordinates to - the nearest byte (4-column chunk) for the sake of speed. This means - that it can NOT perform smooth horizontal scrolling. For that, - either scroll the whole screen (minus the split screen), or copy - smaller areas through system memory using the functions in the - XPBITMAP module. - - SrcRight is rounded up, and the left edges are rounded down, to - ensure that the pixels pointed to by the arguments are inside the - the rectangle. That is, SrcRight is treated as (SrcRight+3) >> 2, - and SrcLeft as SrcLeft >> 2. - - The width of the rectangle in bytes (width in pixels / 4) - cannot exceed 255. - ---------------------------------------------------------------------------- -MODULE XPAL ---------------------------------------------------------------------------- - - Palette functions for VGA 256 color modes. - - All the functions in this module operate on two variations of the - pallete buffer, the raw and annotated buffers. - - All those functions ending in "raw" operate on the following palette - structure: - - BYTE:r0,g0,b0,r1,g1,b1,...rn,gn,bn - - No reference to the starting colour index or number of colours stored - is contained in the structure. - - All those functions ending in "struc" operate on the following palette - structure: - - BYTE:c,BYTE:n,BYTE:r0,g0,b0,r1,g1,b1,...rn,gn,bn - - where c is the starting colour and n is the number of colours stored - - - WARNING: There is no validity checking in these functions. The onus is - on the user to supply valid parameters to the functions. - - - ASM SOURCES - - xpal.asm xpal.inc xlib.inc model.inc - - C HEADER FILE: - - xpal.h - - EXPORTED FUNCTIONS - - x_get_pal_raw - ------------- - - C Prototype: extern void x_get_pal_raw(BYTE far * pal,WORD num_colrs, - WORD start_index); - - Read DAC palette into raw buffer with interrupts disabled - ie BYTE r1,g1,b1,r1,g2,b2...rn,gn,bn - - WARNING: Memory for the palette buffers must all be pre-allocated. - - x_get_pal_struc - --------------- - - C Prototype: extern void x_get_pal_struc(BYTE far * pal,WORD num_colrs, - WORD start_index); - - Read DAC palette into annotated type buffer with interrupts disabled - ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn - - WARNING: memory for the palette buffers must all be pre-allocated - - x_put_pal_raw - ------------- - - C Prototype: extern void x_put_pal_raw(BYTE far * pal,WORD num_colrs, - WORD start_index); - - Write DAC palette from raw buffer with interrupts disabled - ie BYTE r1,g1,b1,r1,g2,b2...rn,gn,bn - - x_put_pal_struc - -------------- - - C Prototype: extern void x_put_pal_struc(BYTE far * pal); - - Write DAC palette from annotated type buffer with interrupts disabled - ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn - - x_set_rgb - --------- - - C Prototype: extern x_set_rgb(BYTE color,BYTE red_c,BYTE green_c, - BYTE blue_c); - - Set the RGB components of a vga color - - x_rot_pal_struc - --------------- - - C Prototype: extern void x_rot_pal_struc(BYTE far * pal,WORD direction); - - Rotate annotated palette buffer entries. Direction 0 = backward, - 1 = forward. - - x_rot_pal_raw - ------------- - - C Prototype: extern x_rot_pal_raw(BYTE far * pal,WORD direction, - WORD num_colrs); - - Rotate a raw palette buffer. Direction 0 = backward, - 1 = forward. - - x_put_contrast_pal_struc - ------------------------ - - C Prototype: extern void x_put_contrast_pal_struc(BYTE far * pal, - BYTE intensity); - - Write DAC palette from annotated type buffer with specified intensity - adjustment (ie palette entries are decremented where possible by - "intensity" units). - - Designed for fading in or out a palette without using an intermediate - working palette buffer ! (Slow but memory efficient ... OK for small - pal strucs} - - - x_transpose_pal_struc - --------------------- - - C Prototype: extern void x_transpose_pal_struc(BYTE far * pal, - WORD StartColor); - - Write DAC palette from annotated type buffer with interrupts disabled - starting at a new palette index. - - - x_cpcontrast_pal_struc - ---------------------- - - C Prototype: extern WORD x_cpcontrast_pal_struc(BYTE far *src_pal, - BYTE far *dest_pal,BYTE Intensity); - - Copy one annotated palette buffer to another making the intensity - adjustment. Used in fading in and out fast and smoothly. - ---------------------------------------------------------------------------- -MODULE XLINE ---------------------------------------------------------------------------- - - Line Drawing functions. - - ASM SOURCES - - xline.asm xline.inc xlib.inc model.inc - - C HEADER FILE - - xline.h - - EXPORTED FUNCTIONS - - x_line - ------ - - C Prototype: extern void x_line(WORD x0,WORD y0,WORD x1,WORD y1, - WORD color,WORD PageBase); - - Draw a line with the specified end points in the page starting at - offset "PageBase". - - No Clipping is performed. - ---------------------------------------------------------------------------- -MODULE XTEXT ---------------------------------------------------------------------------- - - ASM SOURCES - - xtext.asm xtext.inc xlib.inc model.inc - - C HEADER FILE - - xtext.h - - MACROS - - FONT_8x8 0 - FONT_8x15 1 - FONT_USER 2 - - EXPORTED VARIABLES - - NOTE: All variables are read only. I you modify them the results may - be unpredictable. - - CharHeight - BYTE - Height of current inbuilt character set - - CharWidth - BYTE - Width of current inbuilt character set - - FirstChar - BYTE - First character of current inbuilt character set - - UserCharHeight - BYTE - Height of current user character set - - UserCharWidth - BYTE - Width of current user character set - - UserFirstCh - BYTE - First character of current user character set - - - EXPORTED FUNCTIONS - - x_text_init - ----------- - - C Prototype: extern WORD x_text_init(void); - - Initializes the Mode X text driver and sets the default font (VGA ROM 8x8) - - x_set_font - ---------- - - C Prototype: extern void x_set_font(WORD FontId); - - Select the working font where 0 = VGA ROM 8x8, 1 = VGA ROM 8x14 - 2 = User defined bitmapped font. - - WARNING: A user font must be registered before setting FontID 2 - - See Also: - - Defines for this module - - x_register_userfont - ------------------- - - C Prototype: extern void x_register_userfont(char far *UserFontPtr); - - - Register a user font for later selection. Only one user font can be - registered at any given time. Registering a user font deregisters the - previous user font. User fonts may be at most 8 pixels wide. - - USER FONT STRUCTURE - - Word: ascii code of first char in font - Byte: Height of chars in font - Byte: Width of chars in font - n*h*Byte: the font data where n = number of chars and h = height - of chars - - WARNING: The onus is on the program to ensure that all characters - drawn whilst this font is active, are within the range of - characters defined. - - x_put_char - ---------- - - C Prototype: extern void x_put_char(char ch,WORD X,WORD Y,WORD PgOffs, - WORD Color); - - Draw a text character at the specified location with the specified - color. - - ch - char to draw - x,y - screen coords at which to draw ch - ScrnOffs - Starting offset of page on whih to draw - Color - Color of the text - - WARNING: InitTextDriver must be called before using this function - - - **** NOTE **** - - The file "xprintf.c" implements a printf style formatted output function - - x_printf - -------- - - C Prototype: void x_printf(int x,int y,unsigned ScrnOffs,int color, - char *ln,...); - - x,y - screen coords at which to draw ch - ScrnOffs - Starting offset of page on whih to draw - Color - Color of the text - - Parameters beyond Color conform to the standard printf parameters. - - x_bgprintf - ---------- - - C Prototype: void x_bgprintf(int x,int y,unsigned ScrnOffs,int fgcolor, - int bgcolor, char *ln,...); - - x,y - screen coords at which to draw ch - ScrnOffs - Starting offset of page on whih to draw - fgcolor - Color of the text foreground - bgcolor - Color of the text background - - Parameters beyond bgolor conform to the standard printf parameters. - - - x_get_char_width - ---------------- - - C Prototype: unsigned int x_get_char_width(char ch) - - ch - character to get width of - --------------------------------------------------------------------------- -MODULE XPBITMAP --------------------------------------------------------------------------- - - This module implements a set of functions to operate on planar bitmaps. - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - These functions provide the fastest possible bitmap blts from system ram to - to video and further, the single bitmap is applicable to all pixel - allignments. The masked functions do not need separate masks since all non - zero pixels are considered to be masking pixels, hence if a pixel is 0 the - corresponding screen destination pixel is left unchanged. - - - ASM SOURCES - - xpbitmap.asm xpbitmap.inc xlib.inc model.inc - - C HEADER FILE - - xpbitmap.h - - EXPORT FUNCTIONS - - x_put_masked_pbm - ---------------- - - C Prototype: extern void x_put_masked_pbm(WORD X,WORD Y,WORD ScrnOffs, - BYTE far * Bitmap); - - Mask write a planar bitmap from system ram to video ram. All zero source - bitmap bytes indicate destination byte to be left unchanged. - - Source Bitmap structure: - - Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., - Bitmap data (plane 2)..,Bitmap data (plane 3).. - - NOTE: width is in bytes ie lots of 4 pixels - - LIMITATIONS: No clipping is supported - Only supports bitmaps with widths which are a multiple of - 4 pixels - - See Also: XBMTOOLS module for linear <-> planar bitmap conversion - functions. - - x_put_pbm - --------- - - C Prototype: extern void x_put_pbm(WORD X, WORD Y, WORD ScrnOffs, - BYTE far * Bitmap); - - Write a planar bitmap from system ram to video ram. - - Source Bitmap structure: - - Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., - Bitmap data (plane 2)..,Bitmap data (plane 3).. - - NOTE: width is in bytes ie lots of 4 pixels - - LIMITATIONS: No clipping is supported - Only supports bitmaps with widths which are a multiple of - 4 pixels - - - See Also: XBMTOOLS module for linear <-> planar bitmap conversion - functions. - - x_get_pbm - --------- - - C Prototype: extern void x_get_pbm(WORD X, WORD Y,BYTE Bw,BYTE Bh, - WORD ScrnOffs, BYTE far * Bitmap); - - Read a planar bitmap to system ram from video ram. - - Source Bitmap structure: - - Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., - Bitmap data (plane 2)..,Bitmap data (plane 3).. - - NOTE: width is in bytes ie lots of 4 pixels - - LIMITATIONS: No clipping is supported - Only supports bitmaps with widths which are a multiple of - 4 pixels - - - See Also: XBMTOOLS module for linear <-> planar bitmap conversion - functions. - --------------------------------------------------------------------------- -MODULE XPBMCLIP --------------------------------------------------------------------------- - - This module implements a similar set of functions to operate on planar - bitmaps as "XPBITMAP" but incorporates clipping to a user defined - clipping rectangle (which is set by "x_set_cliprect" in module xmain). - - The planar bitmap format is identical to the above module - - There are three variations of the functions in XPBITMAP in this module - identified by the three function name extensions: _clipx, _clipy _clipxy. - Because speed is critical in games programming you do not want to be - checking for clipping if not necessary thus for sprites that move only - horizontally you would use the _clipx version of the put function, - for sprites that move vertically you would use the _clipy version and for - sprites that move both directions you would use the clipxy version. - Keep in mind also that the clipping components of these functions assume - that the clipping rectangle is equal to or larger than the size of the - bitmap ie. if a bitmap is top clipped, it is assumed that the bitmap's - bottom is not also clipped. Similarly with horizontal clipping. - - Note: performance in decreasing order is as follows. - _clipy,_clipx,_clipxy with masked puts being slower than unmasked - puts - - Horizontal clipping is performed to byte boundaries (4 pixels) rather than - pixels. This allows for the fastest implementation of the functions. It is - not such a handicap because for one, your screen width a multiple of 4 - pixels wide and for most purposes it is the screen edges that form the - clipping rectangle. - - Following is an example of setting a clipping rectangle to the logical - screen edges: - - x_set_cliprect(0,0,ScrnLogicalByteWidth,ScrnLogicalHeight) - - NOTE: the functions now return a value; - 1 if clipped image is fully clipped (ie no portion of it - appears on the screen) otherwise it returns 0 - - - ASM SOURCES - - xpbmclip.asm xpbmclip.inc xlib.inc model.inc - - C HEADER FILE - - xpbmclip.h - - EXPORT FUNCTIONS - - x_put_pbm_clipx - --------------- - x_put_pbm_clipy - --------------- - x_put_pbm_clipxy - ---------------- - x_put_masked_pbm_clipx - ---------------------- - x_put_masked_pbm_clipy - ---------------------- - x_put_masked_pbm_clipxy - ----------------------- - - For a detailed description of parameters etc. see equivalent functions - in module "XPBITMAP". - - --------------------------------------------------------------------------- -MODULE XCBITMAP --------------------------------------------------------------------------- - - XCBITMAP: - The Care and Feeding of Compiled Masked Blits - by Matthew MacKenzie - -The XCBITMAP module of the Xlib library is made up of the files -XCBITMAP.ASM, XCBITMAP.INC, and XCBITMAP.H. - -The XCBITMAP module is small, containing only three procedures: - o x_compile_bitmap compiles your bitmap into native code which writes - to the VGA screen in an X mode. - o x_put_cbitmap converts X and Y coordinates into a location on the - screen, sets up the necessary VGA registers, and executes the compiled - bitmap as a subroutine. - o x_sizeof_cbitmap takes a planar bitmap and returns an integer equal to - the size of the compiled bitmap which the planar bitmap would produce. - It is essentially a lobotomized version of x_compile_bitmap, with all - the code generation replaced with a size counter. - - x_compile_bitmap scans through a source bitmap and generates 8086 -instructions to plot every nonzero pixel. It is designed to be used -before the action begins rather than on-the-fly. The compiled bitmap -contains no branches, and no reference to the zero (transparent) pixels. -Where two pixels are exactly four columns apart they are plotted with a -single 16-bit store, and the VGA MAP_MASK register will be set at most -four times. As a result your bitmap may run several times faster than a -traditional memory-to-VGA masked blit routine. - There is no way to perform clipping on these bitmaps, or to plot a -pixel of color zero. - x_compile_bitmap works with bitmaps in the standard Xlib planar bitmap -format. On a time scale of 60 frames per second, it is actually relatively -slow. Since a compiled bitmap is relocatable you may just want to have it -saved to disk, and not include the source bitmap in your program at all. - The source bitmap format is an array of bytes, a little like this: - -char eye[] ={4, 7, /* four byte columns across, seven rows tall */ - 0, 0, 0, 0, 9, 1, 1, 1, 9, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 9, 9, 1, 1, 1, 4, 4, 9, 9, 0, 0, 0, 0, 0, - 0, 9, 9, 1, 2, 0, 0, 4, 4, 1, 9, 9, 0, 0, 0, 0, - 9, 9, 9, 1, 0, 0, 0, 0, 1, 1, 9, 9, 9, 0, 0, 0, - 0, 9, 9, 1, 2, 0, 0, 2, 1, 1, 9, 9, 0, 0, 0, 0, - 0, 0, 9, 9, 1, 1, 1, 1, 1, 9, 9, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 9, 1, 1, 1, 9, 0, 0, 0, 0, 0, 0, 0}; - - This is actually a linear bitmap, which is the wrong format for -compilation, but is easier on human eyes. Use the module XBMTOOLS to -convert linear bitmaps into planar bitmaps, and vice-versa. - To compile this image for a mode 360 pixels (90 byte columns) across: - -char planar_eye[4*7 + 2]; -char far * EyeSize; - -(void) x_bm_to_pbm((char far *) eye, (char far *) planar_eye); -EyeSize = x_sizeof_cbitmap((far char *) planar_eye); -CompiledEye = farmalloc(EyeSize); -(void) x_compile_bitmap(90, (far char *) planar_eye, CompiledEye); - - Notice that both buffers must exist beforehand. Since x_compile_bitmap -returns the size of the compiled code, in bytes, you can reallocate the -bitmap immediately to the right size if using x_sizeof_xbitmap seems -inconvenient (reallocation may even be faster, though using the function is -cleaner). The pointers are 32-bit because compiled bitmaps take so much -space: they are at one end of the speed-versus-memory spectrum. A good -rule of thumb is to allocate (3.5 x buffer-height x buffer-width) + 25 -bytes (rounding up ;-), then pare your bitmap down when you find out how -much space you've actually used. - Since the compiled bitmap has to fit within one segment of memory, it -cannot contain more than about 19,000 pixels. This will not be a -limitation for most sane programmers. If you are not a sane programmer try -splitting your huge, unwieldy image up into smaller parts -- you can use -the same gigantic bitmap if you divide it into horizontal slices for -compilation. For that matter, dividing the source up that way will let -you use a source bitmap large than 64K, which is an even sicker idea... - Back to business. A bitmap is compiled for only one width of screen. -If you are using a logical screen larger than your physical screen, call -the bitmap compiler with the logical width -- the important thing is the -number of bytes per line. Notice that you do not have to be in a graphics -mode to use this routine. This allows you to develop and compile bitmaps -separately, with whatever utility programs you might cook up. - - The final function is x_put_cbitmap. To plot our eye at (99,4), on -the page which starts at location 0: -x_put_cbitmap(99, 4, 0, CompiledEye); - This function depends on the global variable ScrnLogicalByteWidth from -the module XMAIN, which should be the same number as the column parameter -you used to compile your bitmap. - The XCBITMAP module supports memory-to-VGA blits only. Xlib also -includes non-masking routines which can quickly save and restore the -background screen behind your bitmap, using fast string operations. - - This module is part of the Xlib package, and is in the public domain. -If you write something which uses it, though, please send me a copy as a -courtesy -- if for no other reason so I can tilt my chair back and reflect -that it may have been worth the trouble after all. - -The included program DEMO2.C demonstrates the performance difference -between planar bitmap masked blits and compiled bitmap blits. - --------------------------------------------------------------------------- -MODULE XCOMPPBM --------------------------------------------------------------------------- - -Identical to XCBITMAP except that the source bitmaps are the PBM form -rather than LBM. - -FUNCTIONS - -x_compile_pbm -------------- -x_sizeof_cpbm -------------- - -See XCBITMAP module - --------------------------------------------------------------------------- -MODULE XVBITMAP --------------------------------------------------------------------------- - -The XVBITMAP module implements yet another type of bitmap to complement -planar and compiled bitmaps, VRAM based bitmaps. If a 4 cylinder car is -analagous to planar bitmaps, that is thrifty on memory consumption but low -performance and and a V8 is analagous to Compiled bitmaps, memory guzzlers -that really fly, then VRAM based bitmaps are the 6 cylinder modest performers -with acceptable memory consumption. - -To summarise their selling points, VBM's are moderately fast with fair memory -consumption, and unlike compiled bitmaps, can be clipped. The disadvantages -are that they are limited by the amount of free video ram and have a complex -structure. - -The VRAM bitmap format is rather complex consisting of components stored in -video ram and components in system ram working together. This complexity -necessitates the existence of a creation function "x_make_vbm" which takes -an input linear bitmap and generates the equivalent VBM (VRAM Bit Map). - -VBM structure: - - WORD 0 Size Total size of this VBM structure in bytes - WORD 1 ImageWidth Width in bytes of the image (for all alignments) - WORD 2 ImageHeight Height in scan lines of the image - - WORD 3 Alignment 0 ImagePtr Offset in VidRAM of this aligned image - +--WORD 4 MaskPtr Offset (within this structure's DS) of - | . alignment masks - | . - | . - | WORD 9 Alignment 3 ImagePtr Offset in VidRAM of this aligned image - +|--WORD 10 MaskPtr Offset (within this structure's DS) of - || alignment masks - || - |+->BYTE 21 (WORD 11) -------+-- Image masks for alignment 0 - | . | - | . | - | BYTE 21 + ImageWidth*ImageHeight -----+ - | - | . - | . (similaly for alignments 1 - 2 ) - | . - | - +-->BYTE 21 + 3*ImageWidth*ImageHeight + 1-+-- Image masks for alignment 3 - . | - . | - BYTE 21 + 4*(ImageWidth*ImageHeight) --+ - - . - . - << Similarly for alignments 2 and 3 >> - . - . - BYTE 21 + 4*(ImageWidth*ImageHeight) - ------------- - - (And dont forget the corresponding data in video ram) - -You can see for yourself the complexity of this bitmap format. The image -is stored in video ram in its 4 different alignments with pointers to these -alignments in the VBM. Similarly there are 4 alignments of the corresponding -masks within the VBM itself (towards the end). The mask bytes contain the -plane settings for the corresponding video bytes so that one memory move can -move up to 4 pixels at a time (depending on the mask settings) using the -VGA's latches, theoretically giving you a 4x speed improvement over -conventional blits like the ones implemented in "XPBITMAP". In actual fact -its anywhere between 2 and 3 due to incurred overheads. - -These bitmaps are more difficult to store in files than PBM'S and CBM's but -still posible with a bit of work, so do not dismiss these as too difficult -to use. Consider all the bitmap formats carefully before deciding on which -to use. There may even be situations that a careful application of all three -types would be most effective ie. compiled bitmaps for Background tiles and -the main game character (which never need clipping), VRAM based bitmaps for -the most frequently occuring (oponent, alien etc) characters which get -clipped as they come into and leave your current location and planar bitmaps -for smaller or less frequently encountered characters. - -ASM SOURCES - - xvbitmap.asm xvbitmap.inc xlib.inc model.inc - xmakevbm.c - Additional C module implementing creation function - - C HEADER FILE - - xvbitmap.h - - EXPORTED FUNCTIONS - - x_make_vbm - ---------- - - C Prototype: extern char far * x_make_vbm(char far *lbm, WORD *VramStart); - - Create the VBM from the given linear bitmap and place the image alignments - in video ram starting at the offset in the variable pointed to by - "VramStart". "VramStart" is then updated to point to the next free VRAM byte - (just after the last byte of the image alignments). Usually you will point - "VramStart" to "NonVisual_Offs". - - lbm Pointer to the input linear bitmap - VramStart Pointer to variable containing Offset of first free VRAM byte - - x_put_masked_vbm - ---------------- - - C Prototype: extern int x_put_masked_vbm(int X, int Y, WORD ScrnOffs, - BYTE far * VBitmap); - - Draw a VRAM based bitmap at (X,Y) relative to the screen with starting - offset "ScrnOffs". - - Returns 1 if clipped image is fully clipped (ie no portion of it - appears on the screen) otherwise it returns 0 - - x_put_masked_vbm_clipx - ---------------------- - x_put_masked_vbm_clipy - ---------------------- - x_put_masked_vbm_clipxy - ----------------------- - - Clipping versions of "x_put_masked_vbm". - - See XPBMCLIP for more details on the type of clipping used as it is - identical to XVBITMAP. - --------------------------------------------------------------------------- -MODULE XMOUSE --------------------------------------------------------------------------- -The XMOUSE module implements very basic mouse handling functions. The way -in which it operates is by installing an event handler function during -initialization which subsequently intercepts and processes mouse events and -automatically updates status variables such as mouse position and button -pressed status. It does not support the full functionality of: - - SPLIT SCREENS - SCROLLED WINDOWS - VIRTUAL WINDOWS - -This was done to primarily prevent unecessary impedences to performance, -since the mouse handler function has the potential to degrade performance. -It also saves me alot of coding which I was too lazy to do. - -Programs communicate with the mouse driver as with other devices, through -an interrupt vector namely 33h. On generating an interrupt, the mouse driver -expects a function number in AX and possibly other parameters in other -registers and returns information via the registers. A brief description -of the mouse functions follows: - - -------------------------------------- - - MS Mouse Driver Functions - - Mouse Initialization 0 - Show Cursor 1 - Hide Cursor 2 - Get Mouse Position & Button Status 3 - Set Mouse Cursor Position 4 - Get Button Press Information 5 - Get Button Release Information 6 - Set Min/Max Horizontal Position 7 - Set Min/Max Vertical Position 8 - Define Graphics Cursor Block 9 - Define Text Cursor 10 - Read Mouse Motion Counters 11 - Define Event Handler 12 - Light Pen Emulation Mode ON 13 - Light Pen Emulation Mode OFF 14 - Set Mouse Mickey/Pixel Ratio 15 - Conditional Hide Cursor 16 - Set Double-Speed Threshold 19 - -------------------------------------- - -In practice only afew of these functions are used and even fewer when the -mouse status is monitored by an event handler function such as is used in -this module. - -The most important thing to note when using the mouse module is that the -mouse event handler must be removed before exiting the program. It is a good -idea to have an exit function (see the C "atexit" function) and include the -line "x_mouse_remove();" along with any other pre-exit cleanup code. - - - ASM SOURCES - - xmouse.asm xlib.inc model.inc - - C HEADER FILE - - xmouse.h - - EXPORTED VARIABLES - - MouseInstalled - WORD - Indicates whether mouse handler installed - MouseHidden - WORD - Indicates whether mouse cursor is hidden - MouseButtonStatus - WORD - Holds the mouse button status - MouseX - WORD - Current X position of mouse cursor - MouseY - WORD - Current Y position of mouse cursor - MouseFrozen - WORD - Disallows position updates if TRUE - MouseColor - BYTE - The mouse cursors colour - - EXPORTED FUNCTIONS - - x_mouse_init - ------------ - - C Prototype: int x_mouse_init() - - Initialize the mouse driver functions and install the mouse event handler - function. This is the first function you must call before using any of the - mouse functions. This mouse code uses the fastest possible techniques to - save and restore mouse backgrounds and to draw the mouse cursor. - - WARNING: This function uses and updates "NonVisual_Offset" to allocate - video ram for the saved mouse background. - - LIMITATIONS: No clipping is supported horizontally for the mouse cursor - No validity checking is performed for NonVisual_Offs - - **WARNING** You must Hide or at least Freeze the mouse cursor while drawing - using any of the other XLIB modules since the mouse handler may - modify vga register settings at any time. VGA register settings - are not preserved which will result in unpredictable drawing - behavior. If you know the drawing will occur away from the - mouse cursor set MouseFrozen to TRUE (1), do your drawing - then set it to FALSE (0). Alternatively call "x_hide_mouse", - perform your drawing and then call "x_show_mouse". Another - alternative is to disable interrupts while drawing but usually - drawing takes up alot of time and having interrupts disabled - for too long is not a good idea. - - x_define_mouse_cursor - --------------------- - - C Prototype: - void x_define_mouse_cursor(char far *MouseDef, unsigned char MouseColor) - - MouseDef - a pointer to 14 characters containing a bitmask for all the - cursor's rows. - MouseColor - The colour to use when drawing the mouse cursor. - - Define a mouse cursor shape for use in subsequent cursor redraws. XMouse - has a hardwired mouse cursor size of 8 pixels across by 14 pixels down. - - WARNING: This function assumes MouseDef points to 14 bytes. - - Note: Bit order is in reverse. ie bit 7 represents pixel 0 .. - bit 0 represents pixel 7 in each "MouseDef" byte. - - x_show_mouse - ------------ - - C Prototype: void x_show_mouse() - - Makes the cursor visible if it was previously hidden. - See Also: "x_hide_mouse". - - x_hide_mouse - ------------ - - C Prototype: void x_hide_mouse() - - Makes the cursor hidden if it was previously visible. - See Also: "x_show_mouse". - - x_mouse_remove - -------------- - - C Prototype: void x_mouse_remove() - - Stop mouse event handling and remove the mouse handler. - - NOTE: This function MUST be called before quitting the program if - a mouse handler has been installed - - x_position_mouse - ---------------- - - C Prototype void x_position_mouse(int x, int y) - - Positions the mouse cursor at the specified location - - x_mouse_window - ------------ - - C Prototype: void x_mouse_window(int x0, int y0, int x1, int y1) - - Defines a mouse window. - - x_update_mouse - -------------- - - C Prototype: void x_update_mouse() - - Forces the mouse position to be updated and cursor to be redrawn. - Note: this function is useful when you have set "MouseFrozen" to true. - Allows the cursor position to be updated manually rather than - automatically by the installed handler. - - --------------------------------------------------------------------------- -MODULE XBMTOOLS --------------------------------------------------------------------------- - - This module implements a set of functions to convert between planar - bitmaps and linear bitmaps. - - PLANAR BITMAPS - - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - as used by x_put_pbm, x_get_pbm, x_put_masked_pbm. - - LINEAR BITMAPS - - Linear bitmaps have the following structure: - - BYTE 0 The bitmap width in pixels range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n The width*height bytes of the bitmap - - ASM SOURCES - - xbmtools.asm xpbmtools.inc model.inc - - C HEADER FILE - - xbmtools.h - - MACROS - - BM_WIDTH_ERROR - - LBMHeight(lbitmap) - Height of linear bitmap "lbitmap" - LBMWidth(lbitmap) - Width of linear bitmap "lbitmap" - PBMHeight(pbitmap) - Height of planar bitmap "pbitmap" - PBMWidth(pbitmap) - Width of planar bitmap "pbitmap" - - LBMPutPix(x,y,lbitmap,color) - set pixel (x,y) colour in linear bitmap - LBMGetPix(x,y,lbitmap) - colour of pixel (x,y) in linear bitmap - - EXPORT FUNCTIONS - - x_pbm_to_bm - ------------ - C Prototype: extern int x_pbm_to_bm(char far * source_pbm, - char far * dest_bm); - - This function converts a bitmap in the planar format to the linear format - as used by x_compile_bitmap. - - WARNING: the source and destination bitmaps must be pre - allocated - - NOTE: This function can only convert planar bitmaps that are suitable. - If the source planar bitmap's width (per plane) is >= 256/4 - it cannot be converted. In this situation an error code - BM_WIDTH_ERROR. On successful conversion 0 is returned. - - x_bm_to_pbm - ------------ - C Prototype: extern int x_bm_to_pbm(char far * source_pbm, - char far * dest_bm); - - This function converts a bitmap in the linear format as used by - x_compile_bitmap to the planar formap. - - WARNING: the source and destination bitmaps must be pre - allocated - - NOTE: This function can only convert linear bitmaps that are suitable. - If the source linear bitmap's width is not a multiple of 4 - it cannot be converted. In this situation an error code - BM_WIDTH_ERROR. On successful conversion 0 is returned. - diff --git a/16/xlib/xlibref2.doc b/16/xlib/xlibref2.doc deleted file mode 100755 index c8aea802..00000000 --- a/16/xlib/xlibref2.doc +++ /dev/null @@ -1,1097 +0,0 @@ -PART 2 of 2 ------------------------------------------------------------------------------ - - ********* XLIB - Mode X graphics library **************** - ********* **************** - ********* Written By Themie Gouthas **************** - ********* **************** - ********* egg@dstos3.dsto.gov.au **************** - ********* teg@bart.dsto.gov.au **************** - - Some of the code in this library has been contributed by : - - Matthew MacKenzie - matm@eng.umd.edu - - and others. See individual modules. - - I informally reserve all rights to the code in XLIB - Rights to contributed code is also assumed to be reserved by - the original authors. ------------------------------------------------------------------------------ -MODULE XCLIPPBM note: VERY SIMILAR to XPBMCLIP -This module implements blits of clipped planar bitmaps. Blits are -clipped to pixels, both horizontally. This makes the unmasked blit -function here slightly slower than the equivalent functions in the -XPBMCLIP module. --------------------------------------------------------------------------- - XCLIPPBM: - Blits and Pieces - by Matthew MacKenzie - -The XCLIPPBM module contains clipping versions of two of the three routines -in the XPBITMAP module: - o x_clip_pbm transfers a planar bitmap to the screen, clipping off any - part outside a bounding box. - o x_clip_masked_pbm does the same thing, but transfers only nonzero - pixels. - - The planar bitmap format is described elsewhere. Here we will look at -the clipping itself, since it is the only distinguishing feature of this -module. - The bounding box is made up of four integers, TopBound, BottomBound, -LeftBound, and RightBound. Unlike most global variables in Xlib, these are -meant to be written to. In fact, they start out uninitialized. Be sure to -set them before you try plotting any clipped bitmaps. - Note that these are not the same variables which are used in the other -clipping modules in Xlib. This is because the two systems are incompatible: -the other modules clip horizontally to columns while this one clips to -pixels. As you might have guessed, those functions and these were developed -in different hemispheres of the planet... - If it's any consolation, this does give you two independent -bounding boxes to futz with, should the mood visit you. - Bitmaps cannot go outside the perimeter of the bounding box, but they -can overlap it. If TopBound equals BottomBound, for example, a horizontal -slice of a bitmap may still be plotted. It is safe to turn the box "inside -out" to make sure nothing will be plotted -- this is the first thing each -routine checks for. - To plot a bitmap, minus its zero pixels, minus anything outside the -bounding box: - -x_clip_masked_pbm (int X, int Y, int ScreenOffs, char far * Bitmap); - - The arguments are in the same order as those for x_put_masked_pbm in -the module XPBITMAP. The bounding box is relative to the given -ScreenOffs(et). This lets you perform page flipping without worrying about -what screen you are clipping to -- it's always the current screen. The -bitmap itself, of course, is not affected; clipping is performed on-the- -fly. Both functions return an integer which indicates whether any part -of the bitmap was inside the bounding box. If the entire bitmap was -outside, a 1 is returned; otherwise, a 0. - The third function in XPBITMAP, for which this module has no -equivalent, copies from video RAM to system RAM. The absence of such a -routine may seem at first like a disadvantage -- but this, like so many -things in this life, is an illusion. You can use the unclipped routine, -and clip the bitmap when you want to plot it back onto the screen. - - ASM SOURCES - - xclippbm.asm xclippbm.inc xlib.inc model.inc - - C HEADER FILE - - xclippbm.h - - EXPORTED VARIABLES - - TopBound - int - BottomBound - int - LeftBound - int - RightBound - int - - EXPORTED FUNCTIONS - - x_clip_pbm - ---------- - C Prototype: extern int x_clip_pbm (int X, int Y, int ScreenOffs, char - far * Bitmap); - - Copies a planar bitmap from SRAM to VRAM, with clipping. If the entire - bitmap turns out to be outside the bounding box, this function returns - a 1; otherwise it returns a 0. - - x_clip_masked_pbm - ----------------- - C Prototype: extern int x_clip_masked_pbm (int X, int Y, - int ScreenOffs, char far * Bitmap); - - Copies a planar bitmap from SRAM to VRAM, with clipping -- 0 bytes - in the bitmap are not copied. If the entire bitmap turns out to be - outside the bounding box, this function returns a 1; otherwise, - it returns a 0. - - --------------------------------------------------------------------------- -MODULE XMOUSE --------------------------------------------------------------------------- -The XMOUSE module implements very basic mouse handling functions. The way -in which it operates is by installing an event handler function during -initialization which subsequently intercepts and processes mouse events and -automatically updates status variables such as mouse position and button -pressed status. It does not support the full functionality of: - - SPLIT SCREENS - SCROLLED WINDOWS - VIRTUAL WINDOWS - -This was done to primarily prevent unecessary impedences to performance, -since the mouse handler function has the potential to degrade performance. -It also saves me alot of coding which I was too lazy to do. - -Programs communicate with the mouse driver as with other devices, through -an interrupt vector namely 33h. On generating an interrupt, the mouse driver -expects a function number in AX and possibly other parameters in other -registers and returns information via the registers. A brief description -of the mouse functions follows: - - -------------------------------------- - - MS Mouse Driver Functions - - Mouse Initialization 0 - Show Cursor 1 - Hide Cursor 2 - Get Mouse Position & Button Status 3 - Set Mouse Cursor Position 4 - Get Button Press Information 5 - Get Button Release Information 6 - Set Min/Max Horizontal Position 7 - Set Min/Max Vertical Position 8 - Define Graphics Cursor Block 9 - Define Text Cursor 10 - Read Mouse Motion Counters 11 - Define Event Handler 12 - Light Pen Emulation Mode ON 13 - Light Pen Emulation Mode OFF 14 - Set Mouse Mickey/Pixel Ratio 15 - Conditional Hide Cursor 16 - Set Double-Speed Threshold 19 - -------------------------------------- - -In practice only afew of these functions are used and even fewer when the -mouse status is monitored by an event handler function such as is used in -this module. - -The most important thing to note when using the mouse module is that the -mouse event handler must be removed before exiting the program. It is a good -idea to have an exit function (see the C "atexit" function) and include the -line "x_mouse_remove();" along with any other pre-exit cleanup code. - -See also: XDETECT for mouse detection. - - ASM SOURCES - - xmouse.asm xlib.inc model.inc - - C HEADER FILE - - xmouse.h - - EXPORTED VARIABLES - - MouseInstalled - WORD - Indicates whether mouse handler installed - MouseHidden - WORD - Indicates whether mouse cursor is hidden - MouseButtonStatus - WORD - Holds the mouse button status - MouseX - WORD - Current X position of mouse cursor - MouseY - WORD - Current Y position of mouse cursor - MouseFrozen - WORD - Disallows position updates if TRUE - MouseColor - BYTE - The mouse cursors colour - - EXPORTED FUNCTIONS - - x_mouse_init - ------------ - - C Prototype: int x_mouse_init() - - Initialize the mouse driver functions and install the mouse event handler - function. This is the first function you must call before using any of the - mouse functions. This mouse code uses the fastest possible techniques to - save and restore mouse backgrounds and to draw the mouse cursor. - - WARNING: This function uses and updates "NonVisual_Offset" to allocate - video ram for the saved mouse background. - - LIMITATIONS: No clipping is supported horizontally for the mouse cursor - No validity checking is performed for NonVisual_Offs - - **WARNING** You must Hide or at least Freeze the mouse cursor while drawing - using any of the other XLIB modules since the mouse handler may - modify vga register settings at any time. VGA register settings - are not preserved which will result in unpredictable drawing - behavior. If you know the drawing will occur away from the - mouse cursor set MouseFrozen to TRUE (1), do your drawing - then set it to FALSE (0). Alternatively call "x_hide_mouse", - perform your drawing and then call "x_show_mouse". Another - alternative is to disable interrupts while drawing but usually - drawing takes up alot of time and having interrupts disabled - for too long is not a good idea. - - x_define_mouse_cursor - --------------------- - - C Prototype: - void x_define_mouse_cursor(char far *MouseDef, unsigned char MouseColor) - - MouseDef - a pointer to 14 characters containing a bitmask for all the - cursor's rows. - MouseColor - The colour to use when drawing the mouse cursor. - - Define a mouse cursor shape for use in subsequent cursor redraws. XMouse - has a hardwired mouse cursor size of 8 pixels across by 14 pixels down. - - WARNING: This function assumes MouseDef points to 14 bytes. - - Note: Bit order is in reverse. ie bit 7 represents pixel 0 .. - bit 0 represents pixel 7 in each "MouseDef" byte. - - x_show_mouse - ------------ - - C Prototype: void x_show_mouse() - - Makes the cursor visible if it was previously hidden. - See Also: "x_hide_mouse". - - x_hide_mouse - ------------ - - C Prototype: void x_hide_mouse() - - Makes the cursor hidden if it was previously visible. - See Also: "x_show_mouse". - - x_remove_mouse - -------------- - - C Prototype: void x_remove_mouse() - - Stop mouse event handling and remove the mouse handler. - - NOTE: This function MUST be called before quitting the program if - a mouse handler has been installed - - x_position_mouse - ---------------- - - C Prototype void x_position_mouse(int x, int y) - - Positions the mouse cursor at the specified location - - x_update_mouse - -------------- - - C Prototype: void x_update_mouse() - - Forces the mouse position to be updated and cursor to be redrawn. - Note: this function is useful when you have set "MouseFrozen" to true. - Allows the cursor position to be updated manually rather than - automatically by the installed handler. - --------------------------------------------------------------------------- -MODULE XCIRCLE --------------------------------------------------------------------------- - XCIRCLE: - Wheel Have to See About That - by Matthew MacKenzie - -The XCIRCLE module contains two functions, neither of which should be -a big mystery: - o x_circle, oddly enough, draws a circle. - o x_filled_circle does too, only the circle is filled (in some - libraries this is called a disc). - - The word `circle' here refers to a round thing which is as many -pixels tall as across. It only looks like a circle in 320x240 mode -- -the original mode X -- and in 376x282 mode. - In both functions, the circle is specified by the coordinates of the -upper-left-hand corner of the smallest box which holds it, and the -diameter. Some circle functions have you specify a center point; -this system is kind of odd because a circle with an even diameter does -not have a particular pixel for a center. Every circle, on the other -hand, has a box with an upper-left corner. - No bounds are checked. A diameter of zero will draw nothing, and -a negative diameter will blow your VGA board into hundreds of thousands -of tiny little smoldering fragments. Neither function supports clipping. - The calculation of the circle is based on an algorithm described -by Michael P. Lindner in a letter to the editor on page 8 of Dr. Dobb's -Journal #169 (October 1990). The algorithm has been rearranged to -allow drawing and moving the plots in the eight octants to be performed -in one step, so that each pixel does not have to be loaded into the CPU -twice. x_filled_circle does not take advantage of this optimization -because it handles different parts of each plot at different times. - - ASM SOURCES - - xcircle.asm xcircle.inc xlib.inc model.inc - - C HEADER FILE - - xcircle.h - - EXPORTED FUNCTIONS - - x_circle - -------- - C Prototype: extern void x_circle (WORD Left, WORD Top, WORD Diameter, - WORD Color, WORD ScreenOffs); - - Draws a circle with the given upper-left-hand corner and diameter, - which are given in pixels. - - - x_filled_circle - --------------- - C Prototype: extern void x_filled_circle (WORD Left, WORD Top, - WORD Diameter, WORD Color, WORD ScreenOffs); - - Draws a filled circle with the given upper-left-hand corner and - diameter. - - --------------------------------------------------------------------------- -MODULE XDETECT --------------------------------------------------------------------------- - - This module implements a set of functions to detect the PC's hardware - configuration. - - ASM SOURCES - - xdetect.asm xdetect.inc model.inc - - C HEADER FILE - - xdetect.h - - EXPORTED MACROS - - I8086 0 - I80186 1 - I80286 2 - I80386 3 - - NoGraphics 0 - MDA 1 - CGA 2 - EGAMono 3 - EGAColor 4 - VGAMono 5 - VGAColor 6 - MCGAMono 7 - MCGAColor 8 - - BUS_MOUSE 1 - SERIAL_MOUSE 2 - INPORT_MOUSE 3 - PS2_MOUSE 4 - HP_MOUSE 5 - - - EXPORT VARIABLES - - MouseButtonCount - WORD - The number of buttons on the detected mouse - MouseVersion - WORD - Mouse driver version (High byte = Major version - Low byte = minor version) - MouseType - BYTE - The mouse type - MouseIRQ - BYTE - The IRQ number used by the mouse driver - - EXPORT FUNCTIONS - - - x_graphics_card - --------------- - C Prototype: extern int x_graphics_card(); - - This function returns the type of graphics card installed. See defines - above. - - x_processor - ----------- - C Prototype: extern int x_processor(); - - This function returns the type of processor installed. A 486 registers - as a 386. See defines above. - - x_coprocessor - ------------- - C Prototype: extern int x_coprocessor(); - - This function returns 1 of a numeric co-processor is present, 0 if not. - The type is not detected but it's mnot really necessary as the processor - type usually determines the numeric coprocessor type - - x_mousedriver - ------------- - C Prototype: extern int x_mousedriver(); - - This function returns 1 of a mouse driver is installed, 0 otherwise. - If a mouse driver is detected the mouse related variable (above) are - set accordingly. - --------------------------------------------------------------------------- -MODULE XFILEIO --------------------------------------------------------------------------- - - Handle based file I/O functions. - - See any good DOS programming reference for more information on int 21h - DOS services. - - ASM SOURCES - - xfileio.asm xfileio.inc model.inc - - C HEADER FILE - - xfileio.h - - EXPORTED MACROS - - file access modes - - F_RDONLY - F_WRONLY - F_RDWR - - seek codes - - SEEK_START - SEEK_CURR - SEEK_END - - file error value - - FILE_ERR - - EXPORT FUNCTIONS - - f_open - ------ - C Prototype: extern int f_open(char * filename, char access); - - Opens a file according to the access char: - - F_RDONLY = read only - If doesnt exist return error - F_WRONLY = write only - If doesnt exist create it otherwise clear it - F_RDWR = read/write - If doesnt exist create it - - Returns the file handle on success, FILE_ERR on failure - - - f_close - ------- - - C Prototype: extern int f_close(int handle); - - Closes the file associated with the specified handle - - Returns 0 on success, FILE_ERR on failure - - - f_read - ------ - - C Prototype: - - extern int f_read(int handle,char near * buffer, int count); - - Reads a block of count bytes from the file specified by the handle - into the near buffer - - Returns count on success, FILE_ERR on failure - - f_readfar - --------- - - C Prototype: - - extern int f_readfar(int handle,char far * buffer, int count); - - Reads a block of count bytes from the file specified by the handle - into the far buffer - - Returns count on success, FILE_ERR on failure - - - f_write - ------- - - C Prototype: extern int f_write(int handle, char near * buffer, int count); - - Writes a block of count bytes to the file specified by the handle - from the near buffer - - Returns count on success, FILE_ERR on failure - - f_writefar - ---------- - - C Prototype: extern int f_write(int handle, char far * buffer, int count); - - Writes a block of count bytes to the file specified by the handle - from the far buffer - - Returns count on success, FILE_ERR on failure - - - f_seek - ------ - - C Prototype: extern long int f_seek(int handle, long int position, - char method_code) - - Moves the file pointer according to the position and method code - - Returns file pointer position on success, FILE_ERR on failure - - - f_filelength - ------------ - - C Prototype: - - extern long int f_filelength(int handle) - - Returns the length of the file associated with the specified handle - - Returns file length on success, FILE_ERR on failure - - - f_tell - ------ - - C Prototype: - - extern long int f_tell(int handle) - - - Returns file pointer position on success, FILE_ERR on failure - --------------------------------------------------------------------------- -MODULE XRLETOOL --------------------------------------------------------------------------- - -This module implements a number of functions comprising an RLE encoding -decoding system. - -RLE stands for RUN LENGTH ENCODING. It is a quick simple data compression -scheme which is commonly used for image data compression or compression -of any data. Although not the most efficient system, it is fast, which is -why it is used in image storage systems like PCX. This implementation is -more efficient than the one used in PCX files because it uses 1 bit to -identify a Run Length byte as opposed to two in PCX files, but more on this -later. - -This set of functions can be used to implement your own compressed image -file format or for example compress game mapse for various levels etc. -The uses are limited by your imagination. - -I opted for trading off PCX RLE compatibility for the improved compression -efficiency. - -Here is how the data is un-compressed to give an idea of its structure. - - -STEP 1 read a byte from the RLE compressed source buffer. - -STEP 2 if has its high bit is set then the lower 7 bits represent the number - of times the next byte is to be repeated in the destination buffer. - if the count (lower 7 bits) is zero then - we have finished decoding goto STEP 5 - else goto STEP 4 - -STEP 3 Read a data from the source buffer and copy it directly to the - destination buffer. - goto STEP 1 - -STEP 4 Read a data byte from the source buffer and copy it to the destination - buffer the number of times specified by step 2. - goto STEP 1 - -STEP 5 Stop, decoding done. - -If the byte does not have the high bit set then the byte itself is transfered - to the destination buffer. - -Data bytes that have the high bit already set and are unique in the input - stream are represented as a Run Length of 1 (ie 81 which includes high bit) - followed by the data byte. - -If your original uncompressed data contains few consecutive bytes and most -have high bit set (ie have values > 127) then your so called -compressed data would require up to 2x the space of the uncompressed data, -so be aware that the compression ratio is extremely variable depending on the -type of data being compressed. - -Apologies for this poor attempt at a description, but you can look up -RLE in any good text. Alternatively, any text that describes the PCX file -structure in any depth should have a section on RLE compression. - - - - ASM SOURCES - - xrletool.asm xrletool.inc model.inc - - C HEADER FILE - - xrletool.h - - EXPORTED MACROS - - - EXPORT FUNCTIONS - - x_buff_RLDecode - --------------- - - Expands an RLE compresses source buffer to a destination buffer. - returns the size of the resultant uncompressed data. - - C PROTOTYPE: - - extern unsigned int x_buff_RLDecode(char far * source_buff, - char far * dest_buff); - - source_buff - The buffer to compress - dest_buff - The destination buffer - - WARNING: buffers must be pre allocated. - - - x_buff_RLEncode - --------------- - - RLE Compresses a source buffer to a destination buffer and returns - the size of the resultant compressed data. - - C PROTOTYPE: - - extern unsigned int x_buff_RLEncode(char far * source_buff, - char far * dest_buff,unsigned int count); - - source_buff - The buffer to compress - dest_buff - The destination buffer - count - The size of the source data in bytes - - WARNING: buffers must be pre allocated. - - x_buff_RLE_size - --------------- - - Returns the size the input data would compress to. - - C PROTOTYPE: - - extern unsigned int x_buff_RLE_size(char far * source_buff, - unsigned int count); - - source_buff - The uncompressed data buffer - count - The size of the source data in bytes - - - x_file_RLEncode - --------------- - - RLE Compresses a source buffer to an output file returning - the size of the resultant compressed data or 0 if it fails. - - C PROTOTYPE: - - extern unsigned int x_file_RLEncode(int handle, - char far * source_buff,unsigned int count); - - source_buff - The buffer to compress - handle - The file handler - count - The size of the source data in bytes - - x_file_RLDecode - --------------- - - Expands an RLE compresses file to a destination RAM buffer. - returns the size of the resultant uncompressed data. - - C PROTOTYPE: - - extern unsigned int x_buff_RLDecode(int handle, - char far * dest_buff); - - handle - Input file handle - dest_buff - The destination buffer - - - - --------------------------------------------------------------------------- -MODULE XPOLYGON --------------------------------------------------------------------------- - - This module implements eneral filled convex polygon and triangle - functions - - C HEADER FILE - - xpolygon.h - - TYPE DEFS - - typedef struct { - int X; - int Y; - } far VERTEX; - - - - EXPORT FUNCTIONS - - - x_triangle - ------------ - C Prototype: - - void x_triangle(int x0, int y0, int x1, int y1, int x2, int y2, - WORD color, WORD PageBase); - - This function draws a filled triangle which is clipped to the current - clipping window defined by TopClip,BottomClip,LeftClip,RightClip. - Remember: the X clipping variable are in BYTES not PIXELS so you - can only clip to 4 pixel byte boundaries. - - - x_polygon - --------- - - C Prototype: - - void x_polygon(VERTEX *vertices, int num_vertices, - WORD color, WORD PageBase); - - This function is similar to the triangle function but draws - convex polygons. The vertices are supplied in the form of a FAR - pointer. - - NOTE: a convex polygon is one such that if you draw a line from - any two vertices, every point on that line will be within the - polygon. - - This function works by splitting up a polygon into its component - triangles and calling the triangle routine above to draw each one. - Performance is respectable but a custom polygon routine might be - faster. - - --------------------------------------------------------------------------- -MODULE XFILL --------------------------------------------------------------------------- - - This module implements a couple of general purpose flood fill functions - functions - - C HEADER FILE - - xfill.h - - - EXPORT FUNCTIONS - - - x_flood_fill - ------------ - C Prototype: - - int x_flood_fill(int x, int y, unsigned ofs, int color); - - This function performs the familiar flood filling used by many - paint programs and of course the Borland BGI's flood fill function. - The pixel at x,y and all adjacent pixels of the same color are filled - to the new color. Filling stops when there are no more adjacent pixels - of the original pixel's color. The function returns the number of - pixels that have been filled. - - x_boundary_fill - ------------ - C Prototype: - - - int x_boundary_fill(int x,int y,unsigned ofs,int boundary,int color); - - This function is a variant of the flood fill described above. This - function, unlike the above function, can fill across color boundaries. - Filling stops when the area being filled is fully enclosed by pixels - of the color "boundary". Again, this function returns the number of - pixels filled. - -------------------------------------------------------------------------------- -MODULE VSYNC -------------------------------------------------------------------------------- - - VSYNC - - Simulated Vertical Retrace Interrupt Module - - by Tore Jahn Bastiansen - - Inspired by REND386 v3.01 by Dave Stampe and Bernie Roehl - -The xvsync module uses timer 0 to simulate a vertical retrace interrupt. -It's designed to significantly reduce the idle waiting time in Xlib. -Why simulate the VRT interrupt ? Simply because a true VRT interrupt is -not implemented on many VGA cards. Using a VRT interrupt as opposed to -polling, can result in huge performance improvements for your code and -help make animation much smoother than it would be using polling. - -Normally xlib waits for vsync when x_page_flip, x_set_start_address or -x_put_pal_??? is called. This waiting period could be better utilized to do -housekeeping calculations or whatever. The x_put_pal_??? functions also -doesn't work very smoothly in conjunction with other functions that wait for -the vertical retrace since each function introduces its own VRT delay. - -When using the vsync handler, the VRT delay is reduced to the absolute -minumum which can result in a huge performance boost for your programs. - -When using double buffering, you may still have to wait before drawing, -but you could do as much other work as possible, like this: - - x_page_flip(...) - ... - - - - ... - x_wait_start_address(); (Not needed with triple buffering) - ... - - ... - -ASM SOURCES - - xvsync.asm xmain.asm xvsync.inc xmain.inc - -C HEADER FILE - - xvsync.h - -EXPORTED VARIABLES - -VsyncPeriod - WORD -time in 1.193 us between two vsyncs - -TicksPerSecond - WORD - number of vsyncs per second - -VsyncTimerInt - long - number of vsyncs since x_install_vsync_handler was - called. Nice for game timing. - -EXPORTED FUNCTIONS - -x_install_vsync_handler ------------------------ - -C Prototype: void x_install_vsync_handler(int VrtsToSkip); - -This function installs the vsync handler using timer 0. It's called -about 100 microseconds before every vertical retrace. - -The VrtsToSkip value (>=1) defines the delay in VRT's between consecutive -physical screen start address changes, thus allowing you to limit the -maximum frame rate for page flips in animation systems. The frame rate -is calculated as Vertical refresh rate / VrtsToSkip, eg for -320x240 mode which refreshes at 60Hz a VrtsToSkip value of 3 will result -in a maximum page flipping rate of 20Hz (frames per second) - -WARNING: Be sure to remove it before exiting. - When used with a debugger, the system clock may speed up. - -x_remove_vsync_handler ----------------------- - -C Prototype: void x_remove_vsync_handler - -This routine _MUST_ be called before exiting (or aborting) the program, -or your system will crash. - -x_set_user_vsync_handler ------------------------- - -C Prototype: void x_set_user_vsync_handler(void far (*f)()); - -Installs a user routine to be called once each vertical retrace. The user -handler have its own stack of 256 bytes , so be careful with the stack -checking option in BC. -WARNING: This installs an interrupt driven handler, beware of the following: - Only 8086 registers are preserved. If you're using 386 code, save - all the 386 regs. - Don't do any drawing. - Don't call any DOS functions. - -So why use it? -Well, you can update global variables if you're careful. And it's nice for -palette animation. You can even do fades while loading from disk. You -should use this instead of installing your own int08h routine and chain -to the original. - -x_wait_start_addr ------------------ - -C Prototype: void x_wait_start_addr(void) - -You must call this function before drawing after a call to x_set_start_addr -or x_page_flip when you are using the vsync handler and not using -triple buffering. - -MODULE XMAIN additions - -EXPORTED VARIABLES - -Page2_Offs - WORD - Offset in video ram of third virtual screen. Set by - x_triple_buffer. - -WaitingPageOffs - WORD - Offset of page waiting to be invisible. Initially - set by x_set_triple_buffer but is updated by x_page_flip. This - variable is only used while triple buffering is on. - -VsyncHandlerActive - WORD - Indicates whether the vsync handler is installed. - -TripleBufferActive - WORD - Indicates whether triple-buffering is on. - Set by x_triple_buffer. - -StartAddressFlag - WORD - This flag is set if there is a new start - address waiting to be set by the vsync handler. - -WaitingStartLow - WORD - Needed by vsync handler. Keep off. -WaitingStartHigh - WORD - Needed by vsync handler. Keep off. -WaitingPelPan - WORD - Needed by vsync handler. Keep off. - -VsyncPaletteStart - WORD - Start index of video DAC register to be - updated next vsync. Set by palette functions. - -VsyncPaletteCount - WORD - Number of palette entries to be outed next - vsync. Set by palette functions. - -VsyncPaletteBuffer - BYTE[768] - Buffer containing values for the next - update of the DAC. - -EXPORTED FUNCTIONS - -x_triple_buffer ----------------- - -C Prototype: void x_triple_buffer(WORD PageHeight); - -This function behaves like x_double_buffer, but when used with -x_install_vsync_handler you can draw immediately after a page flip. -When x_page_flip is called, VisiblePageOffs is set to the page that -will be display next vsync. Until then, WaitingPageOffs will be displayed. -You can draw to HiddenPageOffs . - - - - --------------------------------------------------------------------- -REFERENCE SECTION --------------------------------------------------------------------- - - -REFERENCES ----------- - -In my opinion Doctor Dobbs Journal is the best reference text for -VGA Mode X graphics: - -Issue 178 Jul 1991 : First reference to Mode X -Article Abstract : VGA's undocumented Mode X supports page flipping, - makes off screen memory available, has square pixels, - and increases performance by as muck as 4 times. - -Issue 179 Aug 1991 : Continuation -Article Abstract : Michael discusses latches and VGA's undoccumented - Mode X. - -Issue 181 Sep 1991 : Continuation -Article Abstract : Michael puts the moves on animation using VGA's 256 - colors. - -Issue 184 Oct 1991 : First of a continuing series covering 3-D animation - using VGA's Mode X. This series is still ongoing - (October 1992) -Article Abstract : Michael moves into 3-D animation, starting with basic - polygon fills and page flips. - - -WHAT IS MODE X ? ----------------- - -Mode X is a derrivative of the VGA's standard mode 13h (320x200 256 color). -It is a (family) of undocumented video modes that are created by tweaking -the VGA's registers. The beauty of mode X is that it offers several -benefits to the programmer: - - Multiple graphice pages where mode 13h doesn't allowing for page flipping - (also known as double buffering) and storage of images and data in - offscreen video memory - - A planar video ram organization which although more difficult to program, - allows the VGA's plane-oriented hardware to be used to process pixels in - parallel, improving performance by up to 4 times over mode 13h - - See issue 178-179 of D.D.J. for a full description of VGA's Mode X. - -WHAT IS A SPLIT SCREEN ? ------------------------- - -A split screen is a neat hardware feature offered by the EGA and VGA video -cards. A split screen is a mode of graphics operationin which the Hardware -splits the visual graphics screen horizontally and treats both halves as -individual screens each starting at different locations in video RAM. - -The bottom half (which is usually referred to as the split screen) always -starts at address A000:0000 but the top half's starting address is user -definable. - -The most common application of split screens in games is the status display -in scrolling games. Split screens make this sort of game simpler to program -because when the top half window is scrolled the programmer does not have to -worry about redrawing the bottom half. - -WHAT IS DOUBLE BUFFERING ? --------------------------- - -Double buffering (also known as page flipping) is the technique most often -used to do animation. it requires hardware that is capable of displaying -multiple graphics pages (or at least 2). Animation is achieved by drawing -an image in the non visible screen and then displaying the non visible -screen. Once the page has been flipped the process starts again. The next -frame of the animation is drawn on the non visible screen, the page is -flipped again etc. - - -WHAT IS TRIPPLE BUFFERING ? --------------------------- - -Triple buffering is similar to double buffering in many ways, but it -relies on 3 pages being defined for animation. The main selling point -of triple buffering is that it eliminates the need to wait for the -vertical retrace to flip pages before drawing on the new page thus -alowing the programmer to start building the next animation frame -immediately after completing the current one. Heres how it works: - -With double buffering, once you complete drawing the hidden page and -youre ready to flip pages, you have to wait for the VGA hardware to -actually flip the page (during the vertical retrace) before you start -drawing the next page otherwise you will be drawing on the visible page. - -With triple buffering you cycle between three pages, thus the page you -draw on is guaranteed not to be visible. I know this is a poor -description but it really is quite simple - -Triple buffering can acheive the fastest possible animation under the -right conditions but the draw back is that more video RAM is required. If -you wish to store bitmaps in video ram such as background tiles, double -buffering would be the better alternative. - - -WHAT IS MODE X ? ----------------- - -Mode X is a derrivative of the VGA's standard mode 13h (320x200 256 color). -It is a (family) of undocumented video modes that are created by tweaking -the VGA's registers. The beauty of mode X is that it offers several -benefits to the programmer: - - Multiple graphice pages where mode 13h doesn't allowing for page flipping - (also known as double buffering) and storage of images and data in - offscreen video memory - - A planar video ram organization which although more difficult to program, - allows the VGA's plane-oriented hardware to be used to process pixels in - parallel, improving performance by up to 4 times over mode 13h - - Again see D.D.J. for an in depth discussion of animation using Mode X. - - ----------------------------------------------------------------------- - - diff --git a/16/xlib/xline.asm b/16/xlib/xline.asm deleted file mode 100755 index 6c9c5c56..00000000 --- a/16/xlib/xline.asm +++ /dev/null @@ -1,317 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XLINE -; -; Line drawing functions. -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -include xlib.inc -include xline.inc - - .code - - -ModeXAddr macro - mov cl,bl - push dx - mov dx,[_ScrnLogicalByteWidth] - mul dx - pop dx - shr bx,2 - add bx,ax - add bx,[PgOffs] - and cl,3 - endm - - -;----------------------------------------------------------------------- -; _x_line -; -; Line drawing function for all MODE X 256 Color resolutions -; Based on code from "PC and PS/2 Video Systems" by Richard Wilton. -; -; Compile with Tasm. -; C callable. -; - -_x_line proc -ARG x1:word,y1:word,x2:word,y2:word,Color:word,PgOffs:word -LOCAL vertincr:word,incr1:word,incr2:word,routine:word=LocalStk - push bp ; Set up stack frame - mov bp,sp - sub sp,LocalStk - push si - push di - - mov ax,0a000h - mov es,ax - - mov dx,SC_INDEX ; setup for plane mask access - -; check for vertical line - - mov si,[_ScrnLogicalByteWidth] - mov cx,[x2] - sub cx,[x1] - jz VertLine - -; force x1 < x2 - - jns L01 - - neg cx - - mov bx,[x2] - xchg bx,[x1] - mov [x2],bx - - mov bx,[y2] - xchg bx,[y1] - mov [y2],bx - -; calc dy = abs(y2 - y1) - -L01: - mov bx,[y2] - sub bx,[y1] - jnz short skip - jmp HorizLine -skip: jns L03 - - neg bx - neg si - -; select appropriate routine for slope of line - -L03: - mov [vertincr],si - mov [routine],offset LoSlopeLine - cmp bx,cx - jle L04 - mov [routine],offset HiSlopeLine - xchg bx,cx - -; calc initial decision variable and increments - -L04: - shl bx,1 - mov [incr1],bx - sub bx,cx - mov si,bx - sub bx,cx - mov [incr2],bx - -; calc first pixel address - - push cx - mov ax,[y1] - mov bx,[x1] - ModeXAddr - mov di,bx - mov al,1 - shl al,cl - mov ah,al ; duplicate nybble - shl al,4 - add ah,al - mov bl,ah - pop cx - inc cx - jmp [routine] - -; routine for verticle lines - -VertLine: - mov ax,[y1] - mov bx,[y2] - mov cx,bx - sub cx,ax - jge L31 - neg cx - mov ax,bx - -L31: - inc cx - mov bx,[x1] - push cx - ModeXAddr - - mov ah,1 - shl ah,cl - mov al,MAP_MASK - out dx,ax - pop cx - mov ax, word ptr [Color] - -; draw the line - -L32: - mov es:[bx],al - add bx,si - loop L32 - jmp Lexit - -; routine for horizontal line - -HorizLine: - push ds - - mov ax,[y1] - mov bx,[x1] - ModeXAddr - - mov di,bx ; set dl = first byte mask - mov dl,00fh - shl dl,cl - - mov cx,[x2] ; set dh = last byte mask - and cl,3 - mov dh,00eh - shl dh,cl - not dh - -; determine byte offset of first and last pixel in line - - mov ax,[x2] - mov bx,[x1] - - shr ax,2 ; set ax = last byte column - shr bx,2 ; set bx = first byte column - mov cx,ax ; cx = ax - bx - sub cx,bx - - mov ax,dx ; mov end byte masks to ax - mov dx,SC_INDEX ; setup dx for VGA outs - mov bx, [Color] - -; set pixels in leftmost byte of line - - or cx,cx ; is start and end pt in same byte - jnz L42 ; no ! - and ah,al ; combine start and end masks - jmp short L44 - -L42: push ax - mov ah,al - mov al,MAP_MASK - out dx,ax - mov al,bl - stosb - dec cx - -; draw remainder of the line - -L43: - mov ah,0Fh - mov al,MAP_MASK - out dx,ax - mov al,bl - rep stosb - pop ax - -; set pixels in rightmost byte of line - -L44: - mov al,MAP_MASK - out dx, ax - mov byte ptr es:[di],bl - pop ds - jmp short Lexit - - -; routine for dy >= dx (slope <= 1) - -LoSlopeLine: - mov al,MAP_MASK - mov bh,byte ptr [Color] -L10: - mov ah,bl - -L11: - or ah,bl - rol bl,1 - jc L14 - -; bit mask not shifted out - - or si,si - jns L12 - add si,[incr1] - loop L11 - - out dx,ax - mov es:[di],bh - jmp short Lexit - -L12: - add si,[incr2] - out dx,ax - mov es:[di],bh - add di,[vertincr] - loop L10 - jmp short Lexit - -; bit mask shifted out - -L14: out dx,ax - mov es:[di],bh - inc di - or si,si - jns L15 - add si,[incr1] - loop L10 - jmp short Lexit - -L15: - add si,[incr2] - add di,[vertincr] - loop L10 - jmp short Lexit - -; routine for dy > dx (slope > 1) - -HiSlopeLine: - mov bx,[vertincr] - mov al,MAP_MASK -L21: out dx,ax - push ax - mov ax,[Color] - mov es:[di],al - pop ax - add di,bx - -L22: - or si,si - jns L23 - - add si,[incr1] - loop L21 - jmp short Lexit - -L23: - add si,[incr2] - rol ah,1 - adc di,0 -lx21: loop L21 - -; return to caller - -Lexit: - pop di - pop si - mov sp,bp - pop bp - ret - -_x_line endp - -end - \ No newline at end of file diff --git a/16/xlib/xline.h b/16/xlib/xline.h deleted file mode 100755 index c8688a42..00000000 --- a/16/xlib/xline.h +++ /dev/null @@ -1,46 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XLINE - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XLINE_H_ -#define _XLINE_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - -extern void x_line( /* Draw a line, what else */ - WORD x0, - WORD y0, - WORD x1, - WORD y1, - WORD color, - WORD PageBase); - - -#ifdef __cplusplus -} -#endif - -#endif - - diff --git a/16/xlib/xline.inc b/16/xlib/xline.inc deleted file mode 100755 index 2e92d7ee..00000000 --- a/16/xlib/xline.inc +++ /dev/null @@ -1,19 +0,0 @@ -;----------------------------------------------------------------------- -; -; XLINE - Include file -; -; XLINE.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_line :proc - \ No newline at end of file diff --git a/16/xlib/xmain.asm b/16/xlib/xmain.asm deleted file mode 100755 index a8fd4184..00000000 --- a/16/xlib/xmain.asm +++ /dev/null @@ -1,1539 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XMAIN -; -; Initialization, panning and split screen functions for all MODE X 256 -; Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; MODIFICATIONS: -; 26-9-92: Pel panning code added -; Dates forgotten: Numerous ;^) -; 05-10-93: Timer synchronized vsync handling extensions -; and tripple buffering - Tore Jahn Bastiansen -; (toreba@ifi.uio.no) for the -;----------------------------------------------------------------------- - - -include xlib.inc -include xmain.inc - - - .data - - -; Mode X CRTC register tweaks for various resolutions - - -LABEL X256Y200 word - db 0e3h ; dot clock - db 8 ; Number of CRTC Registers to update - dw 05f00h ; horz total - dw 03f01h ; horz displayed - dw 04202h ; start horz blanking - dw 09f03h ; end horz blanking - dw 04c04h ; start h sync - dw 00005h ; end h sync - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 256 - dw 200 - - -LABEL X256Y240 word - db 0e3h ; dot clock - db 16 ; Number of CRTC Registers to update - dw 05f00h ; horz total - dw 03f01h ; horz displayed - dw 04202h ; start horz blanking - dw 09f03h ; end horz blanking - dw 04c04h ; start h sync - dw 00005h ; end h sync - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04109h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 256 - dw 240 - - -X320Y200 label word - db 00 ; 0e3h ; dot clock - db 02 ; Number of CRTC Registers to update - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 320 ; width - dw 200 ; height - -X320Y240 label word - db 0e3h ; dot clock - db 10 ; Number of CRTC Registers to update - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04109h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 320 ; width - dw 240 ; height - -X360Y200 label word - db 0e7h ; dot clock - db 08 ; Number of CRTC Registers to update - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 360 ; width - dw 200 ; height - -X360Y240 label word - db 0e7h ; dot clock - db 17 ; Number of CRTC Registers to update - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04109h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 02d13h ; offset; - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 360 - dw 240 - -X376Y282 label word - db 0e7h - db 18 - dw 06e00h ; horz total - dw 05d01h ; horz displayed - dw 05e02h ; start horz blanking - dw 09103h ; end horz blanking - dw 06204h ; start h sync - dw 08f05h ; end h sync - dw 06206h ; vertical total - dw 0f007h ; overflow - dw 06109h ; cell height - dw 0310fh ; - dw 03710h ; v sync start - dw 08911h ; v sync end and protect cr0-cr7 - dw 03312h ; vertical displayed - dw 02f13h ; offset - dw 00014h ; turn off dword mode - dw 03c15h ; v blank start - dw 05c16h ; v blank end - dw 0e317h ; turn on byte mode - dw 376 - dw 282 - -LABEL X256Y400 word - db 0e3h ; dot clock - db 8 ; Number of CRTC Registers to update - dw 05f00h ; horz total - dw 03f01h ; horz displayed - dw 04202h ; start horz blanking - dw 09f03h ; end horz blanking - dw 04c04h ; start h sync - dw 00005h ; end h sync - dw 04009h ; cell height - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 256 - dw 400 - - -LABEL X256Y480 word - db 0e3h ; dot clock - db 16 ; Number of CRTC Registers to update - dw 05f00h ; horz total - dw 03f01h ; horz displayed - dw 04202h ; start horz blanking - dw 09f03h ; end horz blanking - dw 04c04h ; start h sync - dw 00005h ; end h sync - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04009h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 256 - dw 480 - - - -X320Y400 label word - db 0e3h ; dot clock - db 03 ; Number of CRTC Registers to update - dw 04009h ; cell height - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 320 ; width - dw 400 ; height - -X320Y480 label word - db 0e3h ; dotclock - db 10 ; Number of CRTC Registers to update - dw 00d06h ; vertical total - dw 03e07h ; overflow (bit 8 of vertical counts) - dw 04009h ; cell height (2 to double-scan) - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 320 ; width - dw 480 ; height - -X360Y400 label word - db 0e7h ; dot clock - db 09 ; Number of CRTC Registers to update - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 04009h ; cell height - dw 00014h ; turn off dword mode - dw 0e317h ; turn on byte mode - dw 360 ; width - dw 400 ; height - - - -X360Y480 label word - db 0e7h - db 17 - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 00d06h ; vertical total - dw 03e07h ; overflow - dw 04009h ; cell height - dw 0ea10h ; v sync start - dw 0ac11h ; v sync end and protect cr0-cr7 - dw 0df12h ; vertical displayed - dw 02d13h ; offset - dw 00014h ; turn off dword mode - dw 0e715h ; v blank start - dw 00616h ; v blank end - dw 0e317h ; turn on byte mode - dw 360 - dw 480 - -X360Y360 label word - db 0e7h - db 15 - dw 06b00h ; horz total - dw 05901h ; horz displayed - dw 05a02h ; start horz blanking - dw 08e03h ; end horz blanking - dw 05e04h ; start h sync - dw 08a05h ; end h sync - dw 04009h ; cell height - dw 08810h ; v sync start - dw 08511h ; v sync end and protect cr0-cr7 - dw 06712h ; vertical displayed - dw 02d13h ; offset - dw 00014h ; turn off dword mode - dw 06d15h ; v blank start - dw 0ba16h ; v blank end - dw 0e317h ; turn on byte mode - dw 360 - dw 360 - - -X376Y308 label word - db 0e7h - db 18 - dw 06e00h ; horz total - dw 05d01h ; horz displayed - dw 05e02h ; start horz blanking - dw 09103h ; end horz blanking - dw 06204h ; start h sync - dw 08f05h ; end h sync - dw 06206h ; vertical total - dw 00f07h ; overflow - dw 04009h ; - dw 0310fh ; - dw 03710h ; v sync start - dw 08911h ; v sync end and protect cr0-cr7 - dw 03312h ; vertical displayed - dw 02f13h ; offset - dw 00014h ; turn off dword mode - dw 03c15h ; v blank start - dw 05c16h ; v blank end - dw 0e317h ; turn on byte mode - dw 376 - dw 308 - -X376Y564 label word - db 0e7h - db 18 - dw 06e00h ; horz total - dw 05d01h ; horz displayed - dw 05e02h ; start horz blanking - dw 09103h ; end horz blanking - dw 06204h ; start h sync - dw 08f05h ; end h sync - dw 06206h ; vertical total - dw 0f007h ; overflow - dw 06009h ; - dw 0310fh ; - dw 03710h ; v sync start - dw 08911h ; v sync end and protect cr0-cr7 - dw 03312h ; vertical displayed - dw 02f13h ; offset - dw 00014h ; turn off dword mode - dw 03c15h ; v blank start - dw 05c16h ; v blank end - dw 0e317h ; turn on byte mode - dw 376 - dw 564 - -LAST_X_MODE equ 13 -ModeTable label word ; Mode X tweak table - dw offset X320Y200 - dw offset X320Y240 - dw offset X360Y200 - dw offset X360Y240 - dw offset X376Y282 - dw offset X320Y400 - dw offset X320Y480 - dw offset X360Y400 - dw offset X360Y480 - dw offset X360Y360 - dw offset X376Y308 - dw offset X376Y564 - dw offset X256Y200 - dw offset X256Y240 - - -PARAMS label byte - - _CurrXMode dw 0 ; Current graphics mode index - _InGraphics db 0 ; Flag indicating graphics activity - _ScrnPhysicalByteWidth dw 0 ; Physical width in bytes of screen - _ScrnPhysicalPixelWidth dw 0 ; Physical width in pixels of screen - _ScrnPhysicalHeight dw 0 ; Physical Height of screen - _ErrorValue db 0 ; Set after function calls - - - _SplitScrnActive db 0 ; Flag indicating Split scrn activity - _DoubleBufferActive dw 0 ; Flag indicating double buffering - _TrippleBufferActive dw 0 ; Flag indicating tripple buffering - - _SplitScrnScanLine dw 0 ; Split Screen's starting scan line - _SplitScrnVisibleHeight dw 0 ; Split Screen's height on screen - - _SplitScrnOffs dw 0 ; Offset in video ram of Split Screen - ; always = 0 - _Page0_Offs dw 0 ; Ofset in video ram of Main virtual - ; screen ( = 0 if no split screen - ; otherwise = offset of first byte - ; after split screen - _Page1_Offs dw 0 ; Ofset in video ram of Second virtual - ; screen ( = 0 if no split screen - ; otherwise = offset of first byte - ; after split screen - ; = Page0_Offs if Doubble buffering - ; not enabled - _Page2_Offs dw 0 - - _NonVisual_Offs dw 0 ; Ofset in video ram of first byte - ; of non visible ram - _ScrnLogicalByteWidth dw 0 ; Logical width in bytes of screen - _ScrnLogicalPixelWidth dw 0 ; Logical width in pixels of screen - _ScrnLogicalHeight dw 0 ; Logical Height of screen - - _MaxScrollX dw 0 ; Max X start position of Physical - ; screen within virtual screen (in - ; bytes) - _MaxScrollY dw 0 ; Max Y start position of Physical - ; screen within virtual screen - - _VisiblePageIdx dw 0 ; Index of currently visible D.B. - ; page - - PageAddrTable label word - _VisiblePageOffs dw 0 ; Table containing starting offsets - _HiddenPageOffs dw 0 ; of the double buffer pages - _WaitingPageOffs dw 0 - - _TopClip dw 0 ; Clipping Rectangle - _BottomClip dw 0 ; - _LeftClip dw 0 ; Left/Right coordinates in bytes - _RightClip dw 0 ; - _PhysicalStartByteX dw 0 ; X byte coord of physical screen - ; relative to virtual virtual screen - _PhysicalStartPixelX dw 0 ; X pixel coord of physical screen - ; relative to virtual screen - _PhysicalStartY dw 0 ; Y pixel coord of physical screen - ; relative to virtual screen - -; NEW - _VsyncHandlerActive dw 0 - _MouseRefreshFlag dw 0 - _MouseVsyncHandler dd 0 - _StartAddressFlag dw 0 - _WaitingStartLow dw 0 - _WaitingStartHigh dw 0 - _WaitingPelPan dw 0 - _VsyncPaletteStart dw 0 - _VsyncPaletteCount dw 0 - _VsyncPaletteBuffer label byte - db 768 dup(?) - - -PARAMS_END label byte - -PARAM_COUNT equ ($-PARAMS) - - -; Index/data pairs for CRT Controller registers that differ between -; mode 13h and mode X. - - ;Pelpan values for 0,1,2,3 pixel panning to the left, respectively - PelPanMask db 000h,002h,004h,006h - -DoubleScanFlag db ? ; Flag to indicate double scanned mode - - .code - -;------------------------------------------------------------------------- -; Local Logical Screen Width setting function -; cx = Requitrd Logical Width -; -; WARNING: no registers are preserved - -SetLogicalScrWidth proc - mov dx,CRTC_INDEX - mov al,CRTC_OFFSET - out dx,al - inc dx - - mov ax,cx - cmp ax,[_ScrnPhysicalPixelWidth]; Is logical width >= physical width - jge @@ValidLogicalWidth ; yes - continue - mov ax,bx ; no - set logical width = physical - -@@ValidLogicalWidth: - shr ax,3 - out dx,al - - ; The EXACT logical pixel width may not have been possible since - ; it should be divisible by 8. Round down to the closest possible - ; width and update the status variables - - shl ax,1 - mov bx,ax - mov [_ScrnLogicalByteWidth],ax ; Store the byte width of virtual - mov [_RightClip],ax ; Set default Right clip column - ; screen - sub ax,[_ScrnPhysicalByteWidth] ; Calculate and store Max X position - shl ax,2 ; of physical screen in virtual - mov [_MaxScrollX],ax ; screen in pixels - mov ax,bx ; set ax to byte width of virt scrn - shl ax,2 ; convert to pixels - mov [_ScrnLogicalPixelWidth],ax ; store virt scrn pixel width - mov cx,ax ; save ax (return value) - - ; calculate no. non split screen rows in video ram - - mov ax,0ffffh ; cx = Maximum video ram offset - sub dx,dx ; DX:AX is divide operand, set DX = 0 - div bx ; divide ax by ScrnLogicalByteWidth - mov [_ScrnLogicalHeight],ax ; Save Screen Logical Height - mov [_BottomClip],ax ; Set default bottom clip row - sub ax,[_ScrnPhysicalHeight] ; Update the maximum Y position of - mov [_MaxScrollY],ax ; Physical screen in logical screen - mov ax,cx ; restore ax (return value) - - ; calculate initial NonVisual - mov ax,[_ScrnLogicalByteWidth] - mul [_ScrnPhysicalHeight] - mov [_NonVisual_Offs],ax - -@@Done: ret -SetLogicalScrWidth endp - -clear_vram proc - push di - mov dx,SC_INDEX - mov ax,0f02h - out dx,ax ; enable writes to all four planes - mov ax,SCREEN_SEG ; now clear all display memory, 8 pixels - mov es,ax ; at a time - sub di,di ; point ES:DI to display memory - - WaitVsyncEnd - - sub ax,ax ; clear to zero-value pixels - mov cx,0FFFFh ; # of words in display memory - rep stosw ; clear all of display memory - pop di - ret -clear_vram endp - - - -;----------------------------------------------------------------------- -; Mode X graphics mode set with a virtual screen -; logical screen width. -; C near-callable as: -; -; int x_set_mode(unsigned int mode,unsigned int WidthInPixels); -; -; returns the actual width of the allocated virtual screen in pixels -; if a valid mode was selected otherwise returns -1 -; -; Saves virtual screen pixel width in _ScrnLogicalPixelWidth. -; Saves virtual screen byte width in _ScrnLogicalByteWidth. -; Physical screen dimensions are set in _ScrnPhysicalPixelWidth, -; _ScrnPhysicalByteWidth and _ScrnPhysicalHeight -; -; -; Modes: 0 = 320 x 200 (256 color) NOTE: Some of these modes require -; 1 = 320 x 240 (256 color) vertical size adjustment. -; 2 = 360 x 200 (256 color) -; 3 = 360 x 240 (256 color) -; 4 = 320 x 400 (256 color) -; 5 = 320 x 480 (256 color) -; 6 = 360 x 200 (256 color) -; 7 = 360 x 480 (256 color) -; 8 = 360 x 360 (256 color) -; 9 = 376 x 308 (256 color) -; 10 = 376 x 564 (256 color) -; -; Written by Themie Gouthas, -; parts adapted from M. Abrash code. -;------------------------------------------------------------------------ -_x_set_mode proc - ARG mode:word,logicalscrwidth:word - push bp ;preserve caller's stack frame - mov bp,sp - - push si ;preserve C register vars - push di ; (don't count on BIOS preserving anything) - - cld - mov ax,ds - mov es,ax - mov di,offset PARAMS - xor ax,ax - mov cx,PARAM_COUNT - rep stosb - - mov cx,[mode] - cmp cx,LAST_X_MODE ; have we selected a valid mode - jle @@ValidMode ; Yes ! - - mov [_InGraphics],FALSE ; No return -1 - mov ax,-1 - pop di - pop si - pop bp - ret - -@@ValidMode: - - mov [_CurrXMode],cx - mov [_InGraphics],TRUE - - xor al,al - cmp cx,3 - jg @@SetDoubleScanFlag - mov al,TRUE -@@SetDoubleScanFlag: - mov [DoubleScanFlag],al - push cx ; some bios's dont preserve cx - - call clear_vram - - mov ax,13h ; let the BIOS set standard 256-color - int 10h ; mode (320x200 linear) - - - pop cx - - mov dx,SC_INDEX - mov ax,0604h - out dx,ax ; disable chain4 mode - mov ax,0100h - out dx,ax ; synchronous reset while setting Misc - ; Output for safety, even though clock - ; unchanged - - mov bx,offset ModeTable - shl cx,1 - add bx,cx - mov si, word ptr [bx] - lodsb - - or al,al - jz @@DontSetDot - mov dx,MISC_OUTPUT - out dx,al ; select the dot clock and Horiz - ; scanning rate -@@DontSetDot: - mov dx,SC_INDEX - mov ax,0300h - out dx,ax ; undo reset (restart sequencer) - - - mov dx,CRTC_INDEX ; reprogram the CRT Controller - mov al,11h ; VSync End reg contains register write - out dx,al ; protect bit - inc dx ; CRT Controller Data register - in al,dx ; get current VSync End register setting - and al,07fh ; remove write protect on various - out dx,al ; CRTC registers - dec dx ; CRT Controller Index - cld - xor cx,cx - lodsb - mov cl,al - -@@SetCRTParmsLoop: - lodsw ; get the next CRT Index/Data pair - out dx,ax ; set the next CRT Index/Data pair - loop @@SetCRTParmsLoop - - mov dx,SC_INDEX - mov ax,0f02h - out dx,ax ; enable writes to all four planes - mov ax,SCREEN_SEG ; now clear all display memory, 8 pixels - mov es,ax ; at a time - sub di,di ; point ES:DI to display memory - sub ax,ax ; clear to zero-value pixels - mov cx,8000h ; # of words in display memory - rep stosw ; clear all of display memory - - ; Set pysical screen dimensions - - lodsw ; Load scrn pixel width - mov [_ScrnPhysicalPixelWidth],ax ; from tweak table and store - mov [_SplitScrnScanLine],ax ; No splitscrn == - ; splitscrn=PhysicalscrnHeight - mov bx,ax ; Copy width for later use - shr ax,2 ; Convert to byte width - mov [_ScrnPhysicalByteWidth],ax ; Store for later use - lodsw ; Load Screen Phys. Height - mov [_ScrnPhysicalHeight],ax ; Store for later use - - - ; Mode X is set, now set the required logical page width. - - mov cx,[logicalscrwidth] - - call SetLogicalScrWidth - - pop di ;restore C register vars - pop si - pop bp ;restore caller's stack frame - ret -_x_set_mode endp - -;---------------------------------------------------------------------- -; Mode X (256 color mode) set default access video plane -; -; C near-callable as: -; void x_select_default_plane(unsigned char plane); -; -; Enables Read/Write access to a plane using general memory access -; methods -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_select_default_plane proc -ARG Plane:byte - push bp - mov bp,sp ; set up stack frame - mov cl,byte ptr [Plane] - - ; SELECT WRITE PLANE - and cl,011b ;CL = plane - mov ax,0100h + MAP_MASK ;AL = index in SC of Map Mask reg - shl ah,cl ;set only the bit for the required - ; plane to 1 - mov dx,SC_INDEX ;set the Map Mask to enable only the - out dx,ax ; pixel's plane - - ; SELECT READ PLANE - mov ah,cl ;AH = plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - - pop bp - ret -_x_select_default_plane endp - - -;---------------------------------------------------------------------- -; Mode X (256 color mode) Set Mode X split screen starting row -; The split screen resides on the bottom half of the screen and has a -; starting address of A000:0000 -; -; C near-callable as: -; void x_set_splitscreen(unsigned int line); -; -; Updates _Page0_Offs to reflect the existence of the split screen region -; ie _MainScrnOffset is set to the offset of the first pixel beyond the split -; screen region -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_set_splitscreen proc - ARG Line:word - push bp - mov bp,sp ; set up stack frame - push si - - xor si,si ; si=0 -> x virtual page start coord - - cmp [_DoubleBufferActive],0 - jne @@error - - cmp [_SplitScrnActive],0 - je @@NotPreviouslyCalled - -@@error: - mov [_ErrorValue],ERROR - pop si - pop bp ; Return if previously called - ret - -@@NotPreviouslyCalled: - - ; Turn on split screen pal pen suppression, so the split screen - ; wo'nt be subject to pel panning as is the non split screen portion. - - mov dx,INPUT_STATUS_0 - in al,dx ; Reset the AC Index/Data toggle to - ; index state - mov al,AC_MODE_CONTROL+20h ; Bit 5 set to prevent screen blanking - mov dx,AC_INDEX ; Point AC to Index/Data register - out dx,al - inc dx ; Point to AC Data reg (for reads only) - in al,dx ; Get the current AC Mode Control reg - or al,20h ; Enable split scrn Pel panning suppress. - dec dx ; Point to AC Index/Data reg (for writes only) - out dx,al ; Write the new AC Mode Control setting - ; with split screen pel panning - ; suppression turned on - - mov [_PhysicalStartByteX],ax ; Set the Phisical screen start - mov [_PhysicalStartPixelX],ax ; offset within virtual screen - mov [_PhysicalStartY],ax - mov [_SplitScrnActive],TRUE - mov ax,[Line] - jns @@NotNeg ; Check that Split Scrn start scan line is +ve - - mov ax,0 ; Since -ve set to 0 - -@@NotNeg: - mov [_SplitScrnScanLine],ax ; save the scanline - - - - or [DoubleScanFlag],0 - jz @@NotDoubleScanned - shl ax,1 - dec ax -@@NotDoubleScanned: - ;mov cl,[DoubleScanFlag] - ;shl ax,cl ; Mode X 200 and 240 line modes are actually - ; 400 and 480 lines that are double scanned - ; so for start scanline multiply required ModeX - ; scan line by 2 if its a double scanned mode - - - mov bx,ax ; save the scanline - - - WaitVsyncStart ; wait for vertical retrace - - cli ; Dont allow register setting to be interrupted - mov dx,CRTC_INDEX - mov ah,bl - mov al,LINE_COMPARE - out dx,ax ; Bits 7-0 of the split screen scan line - - mov ah,bh - and ah,1 - shl ah,4 - mov al,OVERFLOW ; Bit 4 of overflow register = Bit 8 of split - out dx,al ; screen scan line, - inc dx ; So using readability of VGA registers - in al,dx ; Read the OVERFLOW register, and set the - and al, not 10h ; bit corresponding to Bit 8 (above) - or al,ah - out dx,al - - dec dx - mov ah,bh - and ah,2 - ror ah,3 - mov al,MAX_SCAN_LINE ; Bit 6 of max scan line register = - out dx,al ; Bit 9 of split screen scan line - inc dx ; As we did before, update the apropriate - in al,dx ; bit without disturbing the rest - and al, not 40h - or al,ah - out dx,al - sti ; Registers are set, so interrupts are safe - - mov ax,[_ScrnPhysicalHeight] ; Determine where the first byte - sub ax,[_SplitScrnScanLine] ; of the non split screen video ram - mov [_SplitScrnVisibleHeight],ax ; starts and store it for reference - - mov bx,[_ScrnLogicalByteWidth] - mul bx - mov [_Page0_Offs],ax - mov [_Page1_Offs],ax - mov [_Page2_Offs],ax - - ; calculate no. non split screen rows in video ram - mov cx,0ffffh ; cx = Maximum video ram offset - sub cx,ax ; cx = cx - _Page0_Offs - xchg cx,ax ; swap cx and ax - sub dx,dx ; DX:AX is divide operand, set DX = 0 - div bx ; divide ax (prev cx) by - ; ScrnLogicalByteWidth - - mov [_ScrnLogicalHeight],ax ; Save Screen Logical Height - cmp ax,[_BottomClip] - jle @@BottomClipOK ; Adjust Clip Rectangle if necessary - mov [_BottomClip],ax -@@BottomClipOK: - sub ax,[_SplitScrnScanLine] ; Update the maximum Y position of - mov [_MaxScrollY],ax ; Physical screen in logical screen - - xchg cx,ax ; restore original ax (MainScrnOfs) - mov bh,al ; Set the visible screen start address - mov ch,ah ; to the top left corner of the virtual - jmp StartAddrEntry ; screen -_x_set_splitscreen endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Page flip primer -; No clipping is performed. -; C near-callable as: -; -; void x_page_flip(unsigned int x, unsigned int y); -; -; Swaps visible and hidden page offsets and then executes the SetStartAddr -; to achieve a page flip. -; -; SEE x_set_start_addr below -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - -_x_page_flip proc - ARG x:word,y:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push si - - mov si,[x] - mov ax,[_ScrnLogicalByteWidth] ; Calculate Offset increment - mov cx,[y] - mul cx ; for Y - cmp [_DoubleBufferActive],TRUE ; Do we have double buffering ? - je @@DoubleBuffer - cmp [_TrippleBufferActive],TRUE - jne PageFlipEntry1 - -; TrippleBuffer - mov bx,[_HiddenPageOffs] - xchg bx,[_VisiblePageOffs] - xchg bx,[_WaitingPageOffs] - mov [_HiddenPageOffs],bx - mov bx,[_VisiblePageIdx] - inc bx - cmp bx,3 - jne @@IdxOk - xor bx,bx -@@IdxOk: - mov [_VisiblePageIdx],bx - jmp short PageFlipEntry2 -@@DoubleBuffer: - mov bx,[_HiddenPageOffs] - xchg bx,[_VisiblePageOffs] ; Swap the Page Offsete - xchg [_HiddenPageOffs],bx - xor [_VisiblePageIdx],01h ; Set the Visible page index - jmp short PageFlipEntry2 -_x_page_flip endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Set Mode X non split screen start address -; of logical screen. -; C near-callable as: -; -; void x_set_start_addr(unsigned int x, unsigned int y); -; -; Params: StartOffset is offset of first byte of logical screen ram -; (Useful if you want to double buffer by splitting your non -; split screen video ram into 2 pages) -; X,Y coordinates of the top left hand corner of the physical screen -; within the logical screen -; X must not exceed (Logical screen width - Physical screen width) -; Y must not exceed (Logical screen height - Physical screen height) -; -; -; Written by Themie Gouthas, -; Parts addapted from M. Abrash code published in DDJ Mag. -;------------------------------------------------------------------------ -_x_set_start_addr proc - ARG x:word,y:word - push bp - mov bp,sp - push si - - mov si,[x] - mov ax,[_ScrnLogicalByteWidth] ; Calculate Offset increment - mov cx,[y] ; for Y - mul cx - cmp [_DoubleBufferActive],TRUE ; Do we have double buffering ? - je @@PageResolution - cmp [_TrippleBufferActive],TRUE - je @@PageResolution -PageFlipEntry1: - add ax,[_Page0_Offs] ; no - add page 0 offset - jmp short @@AddColumn - -PageFlipEntry2: - - mov [_PhysicalStartPixelX],si - mov [_PhysicalStartY],cx - -@@PageResolution: - add ax,[_VisiblePageOffs] ; Add visible page offset - -@@AddColumn: - mov cx,si - shr cx,2 - mov [_PhysicalStartByteX],cx - add ax,cx ; add the column offset for X - mov bh,al ; setup CRTC start addr regs and - ; values in word registers for - mov ch,ah ; fast word outs - -StartAddrEntry: - mov bl,ADDR_LOW - mov cl,ADDR_HIGH - and si,0003h ; select pel pan register value for the - mov ah,PelPanMask[si] ; required x coordinate - mov al,PEL_PANNING+20h - mov si,ax - - cmp [_VsyncHandlerActive],TRUE - jne @@NoVsyncHandler -; NEW STUFF -@@WaitLast: - cmp [_StartAddressFlag],0 - jne @@WaitLast - cli - mov [_WaitingStartLow],bx - mov [_WaitingStartHigh],cx - mov [_WaitingPelPan],si - mov [_StartAddressFlag],1 - sti - jmp short @@Return - -@@NoVsyncHandler: - mov dx,INPUT_STATUS_0 ;Wait for trailing edge of Vsync pulse -@@WaitDE: - in al,dx - test al,01h - jnz @@WaitDE ;display enable is active low (0 = active) - - mov dx,CRTC_INDEX - mov ax,bx - cli - out dx,ax ;start address low - mov ax,cx - out dx,ax ;start address high - sti - -; Now wait for vertical sync, so the other page will be invisible when -; we start drawing to it. - mov dx,INPUT_STATUS_0 ;Wait for trailing edge of Vsync pulse -@@WaitVS: - in al,dx - test al,08h - jz @@WaitVS ;display enable is active low (0 = active) - - - mov dx,AC_INDEX - mov ax,si ; Point the attribute controller to pel pan - cli - out dx,al ; reg. Bit 5 also set to prevent blanking - mov al,ah - out dx,al ; load new Pel Pan setting. - sti - -@@Return: - mov [_ErrorValue],OK - pop si - pop bp - ret -_x_set_start_addr endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Mode X split screen hide -; C near-callable as: -; -; void x_hide_splitscreen() -; -; Hides an existing split screen by setting its starting scan line to -; the last physical screen scan line -; -; WARNING: Only to be used if SplitScrnLine has been previously called -; WARNING: DO NOT USE with mode 5-11 (320x400-376x564). The memory for -; the initial split screen is reserved and the size limitations -; of these modes means any change in the split screen scan line -; will encroach on the split screen ram -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - -_x_hide_splitscreen proc - push bp - mov bp,sp - - cmp [_SplitScrnActive],TRUE - je @@SplitScreenEnabled - -@@error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@SplitScreenEnabled: - cmp [_CurrXMode],4 ; Do nothing for Modes > 2 - jg @@error - mov bx,[_ScrnPhysicalHeight] - - mov ax,[_ScrnLogicalHeight] - sub ax,bx - mov [_MaxScrollY],ax - xor ax,ax - mov [_SplitScrnVisibleHeight],ax - - or [DoubleScanFlag],0 - jz @@NotDoubleScanned - shl bx,1 - dec bx -@@NotDoubleScanned: - ;mov cl,[DoubleScanFlag] ; Compensate for double scanned modes - ;shl bx,cl - - WaitVsyncStart ; wait for vertical retrace - - cli ; Dont allow register setting to be interrupted - mov dx,CRTC_INDEX - mov ah,bl - mov al,LINE_COMPARE - out dx,ax ; Bits 7-0 of the split screen scan line - - mov ah,bh - and ah,1 - shl ah,4 - mov al,OVERFLOW ; Bit 4 of overflow register = Bit 8 of split - out dx,al ; screen scan line, - inc dx ; So using readability of VGA registers - in al,dx ; Read the OVERFLOW register, and set the - and al, not 10h ; bit corresponding to Bit 8 (above) - or al,ah - out dx,al - - dec dx - mov ah,bh - and ah,2 - ror ah,3 - mov al,MAX_SCAN_LINE ; Bit 6 of max scan line register = - out dx,al ; Bit 9 of split screen scan line - inc dx ; As we did before, update the apropriate - in al,dx ; bit without disturbing the rest - and al, not 40h - or al,ah - out dx,al - sti ; Registers are set, so interrupts are safe - -@@done: - - mov [_ErrorValue],OK - pop bp - ret -_x_hide_splitscreen endp - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Mode X split screen show -; C near-callable as: -; -; void x_show_splitscreen() -; -; Restores split screen start scan line to the initial split screen -; starting scan line as set by SplitScrnLine. -; -; WARNING: Only to be used if SplitScrnLine has been previously called -; WARNING: DO NOT USE with mode 5-11 (320x400-376x564). The memory for -; the initial split screen is reserved and the size limitations -; of these modes means any change in the split screen scan line -; will encroach on the split screen ram -; Update: Now disabled for these modes -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - - -_x_show_splitscreen proc - push bp - mov bp,sp - - cmp [_SplitScrnActive],TRUE - je @@SplitScreenEnabled - -@@error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@SplitScreenEnabled: - cmp [_CurrXMode],4 ; Do nothing for Modes > 2 - jg @@error - - mov bx,[_SplitScrnScanLine] - mov ax,[_ScrnLogicalHeight] ; Update Max Scroll Y - sub ax,bx - mov [_MaxScrollY],ax - - mov ax,[_ScrnPhysicalHeight] - sub ax,bx - mov [_SplitScrnVisibleHeight],ax - - or [DoubleScanFlag],0 - jz @@NotDoubleScanned - shl bx,1 - dec bx -@@NotDoubleScanned: - ;mov cl,[DoubleScanFlag] ; Compensate for double scanned modes - ;shl bx,cl - WaitVsyncStart ; wait for vertical retrace - - cli ; Dont allow register setting to be interrupted - mov dx,CRTC_INDEX - mov ah,bl - mov al,LINE_COMPARE - out dx,ax ; Bits 7-0 of the split screen scan line - - mov ah,bh - and ah,1 - shl ah,4 - mov al,OVERFLOW ; Bit 4 of overflow register = Bit 8 of split - out dx,al ; screen scan line, - inc dx ; So using readability of VGA registers - in al,dx ; Read the OVERFLOW register, and set the - and al, not 10h ; bit corresponding to Bit 8 (above) - or al,ah - out dx,al - - dec dx - mov ah,bh - and ah,2 - ror ah,3 - mov al,MAX_SCAN_LINE ; Bit 6 of max scan line register = - out dx,al ; Bit 9 of split screen scan line - inc dx ; As we did before, update the apropriate - in al,dx ; bit without disturbing the rest - and al, not 40h - or al,ah - out dx,al - sti ; Registers are set, so interrupts are safe - -@@Done: - mov [_ErrorValue],0 - pop bp - ret -_x_show_splitscreen endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Modify Mode X split screen starting scan line -; C near-callable as: -; -; void x_adjust_splitscreen(unsigned int ScanLine) -; -; Sets the split screen start scan line to a new scan line. Valid scan lines -; are between the initial split screen starting scan line and the last -; physical screen scan line. -; -; WARNING: Only to be used if SplitScrnLine has been previously called -; WARNING: DO NOT USE with mode 5-11 (320x400-376x564). The memory for -; the initial split screen is reserved and the size limitations -; of these modes means any change in the split screen scan line -; will encroach on the split screen ram -; Update: Now disabled for these modes -; -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - - -_x_adjust_splitscreen proc - ARG ScanLine - push bp - mov bp,sp - - cmp [_SplitScrnActive],TRUE - je @@SplitScreenEnabled - -@@error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@SplitScreenEnabled: - cmp [_CurrXMode],4 ; Do nothing for Modes > 2 - jg @@error - mov bx,[ScanLine] ; Is the required starting scan line - cmp bx,[_SplitScrnScanLine] ; valid ? - js @@Done ; No - Then do nothing - -@@ValidScanLine: - - mov ax,[_ScrnLogicalHeight] ; Update Max Scroll Y - sub ax,bx - mov [_MaxScrollY],ax - - mov ax,[_ScrnPhysicalHeight] - sub ax,bx - mov [_SplitScrnVisibleHeight],ax - - or [DoubleScanFlag],0 - jz @@NotDoubleScanned - shl bx,1 - dec bx -@@NotDoubleScanned: - ;mov cl,[DoubleScanFlag] ; Compensate for double scanned modes - ;shl bx,cl - - WaitVsyncStart ; wait for vertical retrace - - cli ; Dont allow register setting to be interrupted - - mov dx,CRTC_INDEX - mov ah,bl - mov al,LINE_COMPARE - out dx,ax ; Bits 7-0 of the split screen scan line - - mov ah,bh - and ah,1 - shl ah,4 - mov al,OVERFLOW ; Bit 4 of overflow register = Bit 8 of split - out dx,al ; screen scan line, - inc dx ; So using readability of VGA registers - in al,dx ; Read the OVERFLOW register, and set the - and al, not 10h ; bit corresponding to Bit 8 (above) - or al,ah - out dx,al - - dec dx - mov ah,bh - and ah,2 - ror ah,3 - mov al,MAX_SCAN_LINE ; Bit 6 of max scan line register = - out dx,al ; Bit 9 of split screen scan line - inc dx ; As we did before, update the apropriate - in al,dx ; bit without disturbing the rest - and al, not 40h - or al,ah - out dx,al - sti ; Registers are set, so interrupts are safe -@@Done: - mov [_ErrorValue],OK - pop bp - ret -_x_adjust_splitscreen endp - - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Enable DoubleBuffering on non split screen area -; C near-callable as: -; -; int x_set_doublebuffer(unsigned int PageHeight); -; -; Params: PageHeight is the height of the virtual screen to double buffer -; Returns the closest possible height to the specified. -; -; Sets up two double buffering virtual pages -; GLOBAL variables set: -; -; _Page1_Offs Offset of second virtual page -; _NonVisual_Offs Offset of first non visible video ram byte -; _DoubleBufferActive Flag -; _PageAddrTable Table of Double buffering pages start offsets -; _ScrnLogicalHeight Logical height of the double buffering pages -; -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - - -_x_set_doublebuffer proc - ARG PageHeight:word - push bp - mov bp,sp - - cmp [_DoubleBufferActive],0 - je @@OkToContinue -@error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@OkToContinue: - mov [_VisiblePageIdx],0 ; Set visible Page to 0 - mov ax,[_ScrnLogicalHeight] ; Set Maximum D.B. Page height to - shr ax,1 ; _ScrnLogicalHeight / 2 - - mov bx,[PageHeight] ; Is the require D.B. Page Height - cmp ax,bx ; > the Maximum D.B. Page Height ? - - js @@InvalidHeight ; no - jump - mov ax,bx ; yes - Set the D.B. Page height to - ; to the maximum allowed. - -@@InvalidHeight: - mov [_ScrnLogicalHeight],ax ; Update logical screen height to - ; reflect the height of a D.B. page - cmp ax,[_BottomClip] - jle @@BottomClipOK ; Adjust Clip Rectangle if necessary - mov [_BottomClip],ax -@@BottomClipOK: - push ax - mul [_ScrnLogicalByteWidth] ; Calculate the offset of the second - mov cx,ax ; D.B. Page in video ram - mov bx,[_Page0_Offs] - mov [_VisiblePageOffs],bx - - add ax,bx - mov [_Page1_Offs],ax ; Save it - mov [_HiddenPageOffs],ax - - add ax,cx ; Calculate the offset of first byte - mov [_NonVisual_Offs],ax ; beyond the D.B. pages and save it - mov [_DoubleBufferActive],TRUE ; Set flag indicating D.B'ing mode on - - pop ax - sub ax,[_ScrnPhysicalHeight] - add ax,[_SplitScrnVisibleHeight] - mov [_MaxScrollY],ax - - mov ax,dx ; return the D.B. pages' height - mov [_ErrorValue],OK - pop bp - ret -_x_set_doublebuffer endp - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) Enable TrippleBuffering on non split screen area -; C near-callable as: -; -; int x_set_tripplebuffer(unsigned int PageHeight); -; -; Params: PageHeight is the height of the virtual screen to tripple buffer -; Returns the closest possible height to the specified. -; -; Sets up two tripple buffering virtual pages -; GLOBAL variables set: -; -; _Page1_Offs Offset of second virtual page -; _Page2_Offs Offset of third virtual page -; _NonVisual_Offs Offset of first non visible video ram byte -; _DoubleBufferActive Flag -; _PageAddrTable Table of Double buffering pages start offsets -; _ScrnLogicalHeight Logical height of the double buffering pages -; -; -; Almost written by Tore Bastiansen (cut & paste from _x_set_doublebuffer) -;------------------------------------------------------------------------ - -_x_set_tripplebuffer proc - ARG PageHeight:word - push bp - mov bp,sp - - cmp [_DoubleBufferActive],0 - jne @@Error - cmp [_TrippleBufferActive],0 - je @@OkToContinue -@@Error: - mov [_ErrorValue],ERROR - pop bp - ret - -@@OkToContinue: - mov [_VisiblePageIdx],0 ; Set visible Page to 0 - mov ax,[_ScrnLogicalHeight] ; Set Maximum T.B. Page height to - mov bx,3 - xor dx,dx - idiv bx ; _ScrnLogicalHeight / 3 - - mov bx,[PageHeight] ; Is the require T.B. Page Height - cmp ax,bx ; > the Maximum T.B. Page Height ? - - js @@InvalidHeight ; no - jump - mov ax,bx ; yes - Set the T.B. Page height to - ; to the maximum allowed. - -@@InvalidHeight: - mov [_ScrnLogicalHeight],ax ; Update logical screen height to - ; reflect the height of a T.B. page - cmp ax,[_BottomClip] - jle @@BottomClipOK ; Adjust Clip Rectangle if necessary - mov [_BottomClip],ax -@@BottomClipOK: - push ax - mul [_ScrnLogicalByteWidth] ; Calculate the offset of the second - mov cx,ax ; D.B. Page in video ram - mov bx,[_Page0_Offs] - mov [_VisiblePageOffs],bx - - add ax,bx - mov [_Page1_Offs],ax ; Save it - mov [_HiddenPageOffs],ax - - add ax,cx - mov [_Page2_Offs],ax ; Save the other it ? - mov [_WaitingPageOffs],ax - - add ax,cx ; Calculate the offset of first byte - mov [_NonVisual_Offs],ax ; beyond the D.B. pages and save it - mov [_TrippleBufferActive],TRUE ; Set flag indicating T.B'ing mode on - - pop ax - sub ax,[_ScrnPhysicalHeight] - add ax,[_SplitScrnVisibleHeight] - mov [_MaxScrollY],ax - - mov ax,dx ; return the D.B. pages' height - mov [_ErrorValue],OK - pop bp - ret -_x_set_tripplebuffer endp - - -;----------------------------------------------------------------------- -; Set Clipping rectangle -; C callable as: -; -; -; int x_set_cliprect(WORD left,WORD top, WORD right, WORD bottom); -; -; -; NOTE clipping is byte oriented. "left" and "right" are in bytes not pixels. -; Only selected functions perform any clipping at all. -; -; Written by Themie Gouthas -;------------------------------------------------------------------------ - -_x_set_cliprect proc -ARG left:word,top:word,right:word,bottom:word - push bp - mov bp,sp - mov ax,[left] - mov bx,[right] - cmp bx,ax - jns @@CorrectXOrder - xchg bx,ax -@@CorrectXOrder: - mov [_LeftClip],ax - mov [_RightClip],bx - mov ax,[top] - mov bx,[bottom] - cmp bx,ax - jns @@CorrectYOrder - xchg bx,ax -@@CorrectYOrder: - mov [_TopClip],ax - mov [_BottomClip],bx - pop bp - ret -_x_set_cliprect endp - - -;---------------------------------------------------------------------- -; Return to text mode -; -_x_text_mode proc - push bp - call clear_vram - mov ax,03h ; Restore Text Mode - int 10h - - pop bp - ret -_x_text_mode endp - -;----------------------------------------------------------------------- -; Wait for Vertical sync -_x_wait_vsync proc - push bp - WaitVsyncStart - pop bp - ret -_x_wait_vsync endp - - - end diff --git a/16/xlib/xmain.inc b/16/xlib/xmain.inc deleted file mode 100755 index 44b40fc2..00000000 --- a/16/xlib/xmain.inc +++ /dev/null @@ -1,31 +0,0 @@ -;----------------------------------------------------------------------- -; -; XMAIN - Include file -; -; XMAIN.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_set_mode :proc - global _x_page_flip :proc - global _x_set_start_addr :proc - global _x_set_splitscreen :proc - global _x_text_mode :proc - global _x_set_mode :proc - global _x_select_default_plane :proc - global _x_hide_splitscreen :proc - global _x_show_splitscreen :proc - global _x_adjust_splitscreen :proc - global _x_set_doublebuffer :proc - global _x_set_tripplebuffer :proc - global _x_set_cliprect :proc - global _x_wait_vsync :proc \ No newline at end of file diff --git a/16/xlib/xmakevbm.c b/16/xlib/xmakevbm.c deleted file mode 100755 index 58a9d99d..00000000 --- a/16/xlib/xmakevbm.c +++ /dev/null @@ -1,205 +0,0 @@ -/*---------------------------------------------------------------------- -; MODULE XMAKEVBM -; -; Implements function to generate a Video bitmap (VBM) from a linear bitmap -; (LBM) -; -; Compile with Tasm. -; C callable. -; -; -; Based on "CreateMaskedAlignedImage" published in Dr Dobbs Journal -; by Michael Abrash (Jul - Aug 1991) -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; ****** Aeronautical Research Laboratory **************** -; ****** Defence Science and Technology Organisation **************** -; ****** Australia **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;-----------------------------------------------------------------------*/ -/* - Here is an outline of the XLIB image formats - - - PLANAR BITMAPS - -------------- - - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - LINEAR BITMAPS - -------------- - - Linear bitmaps have the following structure: - - BYTE 0 The bitmap width in pixels range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n The width*height bytes of the bitmap - - - VIDEO BITMAPS - ------------- - - WORD 0 Size Total size of this VBM structure in bytes - WORD 1 ImageWidth Width in bytes of the image (for all alignments) - WORD 2 ImageHeight Height in scan lines of the image - - WORD 3 Alignment 0 ImagePtr Offset in VidRAM of this aligned image - +--WORD 4 MaskPtr Offset (within this structure's DS) of - | . alignment masks - | . - | . - | WORD 9 Alignment 3 ImagePtr Offset in VidRAM of this aligned image - +|--WORD 10 MaskPtr Offset (within this structure's DS) of - || alignment masks - || - |+->BYTE 21 (WORD 11) -------+-- Image masks for alignment 0 - | . | - | . | - | BYTE 21 + ImageWidth*ImageHeight -----+ - | - | . - | . (similaly for alignments 1 - 2 ) - | . - | - +-->BYTE 21 + 3*ImageWidth*ImageHeight + 1-+-- Image masks for alignment 3 - . | - . | - BYTE 21 + 4*(ImageWidth*ImageHeight) --+ - - . - . - << Similarly for alignments 2 and 3 >> - . - . - BYTE 21 + 4*(ImageWidth*ImageHeight) - ------------- - - (And dont forget the corresponding data in video ram) - - -*/ - - - -#include -#include - -/* function to store the linear bitmap in the required video RAM offset */ -/* and in the required alignment */ - -extern unsigned int x_store_vbm_image(unsigned int, int, char far *); - - -/* Alignment structures, 4 of which make up the header section of the */ -/* video bitmap */ - -typedef struct { - unsigned int size; - unsigned int ImageWidth; - unsigned int ImageHeight; - struct { - unsigned int ImagePtr; - unsigned int MaskPtr; - } alignments[4]; -} alignment_header; - -/* Structure to extract width/height frol LBM (linear bit map) */ - -typedef struct { - unsigned char width; - unsigned char height; -} lbm_header; - - -/*************************************************************************/ -/* */ -/* Generates all four possible mode X image/mask alignments, stores */ -/* image alignments in display memory, allocates memory for and generates*/ -/* mask alignments, and fills out a VBM aligned masked image structure. */ -/* Each non-zero byte in source bitmap corresponds to image pixel to be */ -/* drawn. */ -/* On success returns a far pointer to the new VBM structure otherwise */ -/* it returns NULL */ -/* */ -/* Source Language: C */ -/* */ -/* Parameters: */ -/* lbm pointer to linear bitmap */ -/* vramStart contains the next available video offset which is */ -/* also updated after calling this function */ -/* */ -/*************************************************************************/ - -char far *x_make_vbm(char far *lbm, unsigned int *VramStart) -{ - - lbm_header far *lbm_headr; - alignment_header far *vbm_headr; - char far *vbm_mask_ptr,*p; - char far *lbm_pixel_ptr; - int align,BitNum,TempImageWidth; - unsigned int TempWidth,TempHeight,TempSize,MaskSize,VramOffs,MaskSpace=0; - int scanline; - unsigned char MaskTemp; - - VramOffs = *VramStart; - lbm_headr = (lbm_header far *) lbm; - - TempWidth = (lbm_headr->width+3)/4+1; - TempHeight = lbm_headr->height; - TempSize = TempWidth*TempHeight; - - vbm_headr = (alignment_header far *) farmalloc(22+TempSize*4); - if (!vbm_headr) return NULL; - - MaskSpace=22; - - vbm_headr->ImageWidth = TempWidth; - vbm_headr->ImageHeight = TempHeight; - vbm_headr->size = 22+TempSize*4; - for (align=0;align<4;align++){ - vbm_headr->alignments[align].ImagePtr = VramOffs; - x_store_vbm_image(VramOffs,align,lbm); - MaskSpace+=TempSize; - VramOffs+=TempSize; - } - - - vbm_mask_ptr = (char far *)vbm_headr+22; - - for (align=0;align<4;align++){ - lbm_pixel_ptr = lbm + 2; - vbm_headr->alignments[align].MaskPtr = FP_OFF(vbm_mask_ptr); - for (scanline=0;scanlinewidth; - do { - MaskTemp |= (*lbm_pixel_ptr++ !=0) << BitNum; - if (++BitNum > 3) { - *vbm_mask_ptr++=MaskTemp; - MaskTemp=BitNum=0; - } - } while (--TempImageWidth); - *vbm_mask_ptr++=(BitNum != 0)?MaskTemp:0; - } - - } - - *VramStart=VramOffs; - return (char far *) vbm_headr; -} - - - \ No newline at end of file diff --git a/16/xlib/xmouse.asm b/16/xlib/xmouse.asm deleted file mode 100755 index fea4642a..00000000 --- a/16/xlib/xmouse.asm +++ /dev/null @@ -1,884 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XMOUSE -; -; Mouse functions functions for all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; This module is based on Shane Hyde's module of the same name, -; posted to Rec.Games.Programmer, October 92. -; -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; mouse cursor shape by Tiaan A Geldenhuys -; -;----------------------------------------------------------------------- - -COMMENT $ - - -This is a module implementing very basic mouse functions. - -It does not support the full functionality of: - - SPLIT SCREENS - SCROLLED WINDOWS - VIRTUAL WINDOWS - - -------------------------------------- - - MS Mouse Driver Functions - - Mouse Initialization 0 - Show Cursor 1 - Hide Cursor 2 - Get Mouse Position & Button Status 3 - Set Mouse Cursor Position 4 - Get Button Press Information 5 - Get Button Release Information 6 - Set Min/Max Horizontal Position 7 - Set Min/Max Vertical Position 8 - Define Graphics Cursor Block 9 - Define Text Cursor 10 - Read Mouse Motion Counters 11 - Define Event Handler 12 - Light Pen Emulation Mode ON 13 - Light Pen Emulation Mode OFF 14 - Set Mouse Mickey/Pixel Ratio 15 - Conditional Hide Cursor 16 - Set Double-Speed Threshold 19 - -------------------------------------- -$ - -include xlib.inc -include xdetect.inc - -.data - -global _MouseInstalled :word -global _MouseHidden :word -global _MouseButtonStatus :word -global _MouseX :word -global _MouseY :word -global _MouseFrozen :byte -global _MouseColor :byte - -global _x_define_mouse_cursor :proc -global _x_show_mouse :proc -global _x_hide_mouse :proc -global _x_mouse_remove :proc -global _x_position_mouse :proc -global _x_put_cursor :proc -global _x_update_mouse :proc -global _x_mouse_init :proc -global _x_mouse_window :proc - - -ALIGN 2 - - - - InitMouseDef db 00000001b ; Default mouse mask, note the reverse order - db 00000011b - db 00000111b - db 00001111b - db 00011111b - db 00111111b - db 01111111b - db 11111111b - db 00011111b - db 00011011b - db 00110001b - db 00110000b - db 01100000b - db 01100000b - - - -COMMENT $ - - Old mouse definition - - InitMouseDef db 00000001b ; Default mouse mask, note the reverse order - db 00000011b - db 00000111b - db 00001111b - db 00011111b - db 00111111b - db 01111111b - db 11111111b - db 00011100b - db 00111100b - db 01111100b - db 00000000b - db 00000000b - db 00000000b - -$ - - MouseMask db 168 dup(?) - OldHandlerSeg dw ? - OldHandlerOffs dw ? - OldHandlerMask dw ? - OldX dw ? - OldY dw ? - OldScrnOffs dw ? - - BGSaveOffs dw 0 - - _MouseInstalled dw 0 ; Flag indicating whether mouse is installed - _MouseHidden dw 0 ; Flag indicating whether mouse is hidden - _MouseButtonStatus dw 0 ; Holds current button press information - _MouseX dw 0 ; Coords of cursor hot spot - _MouseY dw 0 - _MouseFrozen db 0 ; Mouse motion enable/disable control - _MouseColor db 0 ; Mouse cursor colour - - inhandler db 0 -.code - -;---------------------------------------------------------------------- -; Local function that updates the cursor position -; -; Destroys SI,DI,AX,BX -; -;---------------------------------------------------------------------- -proc update_cursor near - WaitVsyncStart - - mov di,[OldScrnOffs] ; Delete cursor (restore old background) - mov ax,[OldY] - mov bx,[OldX] - - call restorebg - - mov si,[_VisiblePageOffs] ; Save cursor background - mov ax,[_MouseY] - mov bx,[_MouseX] - mov [OldScrnOffs],si - mov [OldY],ax - mov [OldX],bx - call getbg - - push [_VisiblePageOffs] ; Draw the cursor - mov ax,[_ScrnPhysicalHeight] - push ax - mov ax,0 - push ax - push [OldY] - push [OldX] - call _x_put_cursor - add sp,10 - ret -update_cursor endp - - -;---------------------------------------------------------------------- -; x_mouse_init - Initialise Mode X mouse handler -; -; C Prototype -; -; int x_mouse_init() -; -; This is the first function you must call before using any of the mouse -; functions -; -; WARNING: This function uses and updates "NonVisual_Offset" to allocate -; video ram for the saved mouse background. -; -; This mouse code uses the fastest possible techniques to save and restore -; mouse backgrounds and to draw the mouse cursor. -; -; LIMITATIONS: No clipping is supported horizontally for the mouse cursor -; No validity checking is performed for NonVisual_Offs -; -; -; **WARNING** Hide or freeze mouse while drawing using any of the other -; Modules. VGA register settings are not preserved which will -; result in unpredictable drawing behavior. -; If you know the drawing will occur away from the mouse cursor -; set MouseFrozen to TRUE (1), do your drawing then set it to -; FALSE (0). Alternatively call "x_hide_mouse", perform your -; drawing and then call "x_show_mouse" -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_mouse_init proc - push bp - mov bp,sp - - cmp [_MouseButtonCount],0 ; Dont initialize if mouse detection - jne @@DontInitialize ; or initialization function previously - ; called - xor ax,ax ; FUNC 0: Mouse Initialization - int 33h ; - or ax,ax ; Is there a mouse installed ? - jz @@Done - mov [_MouseButtonCount],bx ; Set the button count - -@@DontInitialize: - - mov [_MouseInstalled],ax - or ax,ax ; Do we have an installed mouse driver ? - jz @@Done ; Nop! - - mov ax,[_NonVisual_Offs]; ; Allocate VRAM for saved background - mov BGSaveOffs,ax - - add ax,14*3 - mov [_NonVisual_Offs],ax ; Update NonVisualOffset - - mov ax,02 ; FUNC 2: Hide Cursor - int 33h ; (hide the mouse driver's default cursor) - mov _MouseInstalled,TRUE ; Indicate user mouse driver present - - mov ax,07h ; FUNC 7:Set min/max horizontal position - mov cx,0 - mov dx,[_ScrnPhysicalPixelWidth] - shl dx,1 ; Mult X by 2 as cursor steps by 2 pixels - int 33h ; 0 < X < _ScrnPhysicalPixelWidth - - mov ax,08h ; FUNC 8:Set min/max vertical position - mov cx,0 - mov dx,_ScrnPhysicalHeight - int 33h ; 0 < Y < _ScrnPhysicalHeight - - mov ax,0fh ; FUNC 15: Mouse Hor/Vert resolution - mov cx,4 ; Horiz speed >> Value => << Speed - mov dx,8 ; Vert Speed - int 33h - - mov ax,3 ; FUNC 3: Get mouse pos & button status - int 33h - mov [_MouseY],dx - shr cx,1 - mov [_MouseX],cx - - mov ax,12 ; FUNC 12: Define Event Handler - mov bx,seg mouse_handler ; ES:DX -> Event handler - mov es,bx - mov dx,offset mouse_handler - mov cx,1fh ; Set handler for all events - int 33h - - - - mov [_MouseHidden],TRUE ; Mouse initially hidden - - push ds ; Set the default cursor shape - mov ax,offset InitMouseDef - push ax - call _x_define_mouse_cursor - add sp,04h - - mov ax,[_MouseInstalled] ; Return MouseInstalled flag -@@Done: - pop bp - ret -_x_mouse_init endp - -;---------------------------------------------------------------------- -; x_mouse_window - Define a mouse window -; -; C Prototype -; -; void x_mouse_window(int x0, int y0, int x1, int y1); -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_mouse_window proc -ARG x0:word,y0:word,x1:word,y1:word - push bp - mov bp,sp - - mov ax,7 ; FUNC 7: Set X range - mov cx,x0 - shl cx,1 - mov dx,x1 - shl dx,1 - int 33h - - mov ax,8 ; FUNC 8: Set Y range - mov cx,y0 - mov dx,y1 - int 33h - pop bp - ret -_x_mouse_window endp - - -;---------------------------------------------------------------------- -; x_define_mouse_cursor - Define a mouse cursor from an input bitmask -; -; C Prototype -; -; void x_define_mouse_cursor(char far *MouseDef, unsigned char MouseColor) -; -; WARNING: This function assumes MouseDef points to 14 bytes. -; -; Note: Bit order is in reverse. ie bit 7 represents pixel 0 .. -; bit 0 represents pixel 7 in each "MouseDef" byte. -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_define_mouse_cursor proc -ARG MouseDef:dword,MouseColor:byte - push bp - mov bp,sp - - cmp [_MouseInstalled],FALSE ; Check whether we have installed - je @@Done ; our mouse handler and leave if not - - mov al,[MouseColor] ; Set the mouse pointers color - mov [_MouseColor],al - - push si - push di - push ds - mov ax,ds ; ES:DI -> Stored plane mask for all - mov es,ax ; pixel alignments of mouse cursor - mov di,offset MouseMask - lds si,MouseDef - xor cl,cl ; CL = current alignment (initially zero) -@@AlignmentLoop: - push si ; save MouseDef ptr for next alignment - mov dh,14 ; Init Row counter to Cursor Height -@@RowLoop: - lodsb ; Load first cursor def byte each bit - ; representing pixel in the row - xor ah,ah ; AH is the shift overflow byte - shl ax,cl ; Shift mask for current alignment - - mov bl,al ; store first three nibbles of ax into - and bl,0fh ; consecutive bytes in the destination - mov es:[di],bl ; buffer - inc di - shr al,4 - stosw - - dec dh ; Next row for this alignment if there - jnz @@RowLoop ; are more to do - - pop si ; point to the start of the cursor def. - inc cl ; Select next pixel alignment - cmp cl,4 ; If there are more alignments to do - jne @@AlignmentLoop ; then jump - - pop ds - pop di - pop si -@@Done: - pop bp - ret -_x_define_mouse_cursor endp - - -;---------------------------------------------------------------------- -; x_show_mouse - Shows a previously hidden mouse cursor -; -; C Prototype -; -; void x_show_mouse() -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_show_mouse proc - push bp - mov bp,sp - cmp [_MouseInstalled],FALSE ; Make sure our handler is installed - je @@Done - cmp [_MouseHidden],FALSE ; If not hidden then exit - je @@Done - push si - push di - - -@@WaitEndOfHandler: ; Make sure handler not currently active - mov cl,[inhandler] - or cl,cl - jnz @@WaitEndOfHandler - - - mov si,[_VisiblePageOffs] ; Save mouse background and pos details - mov ax,[_MouseY] - mov bx,[_MouseX] - mov [OldScrnOffs],si - mov [OldY],ax - mov [OldX],bx - call getbg - - push [_VisiblePageOffs] ; Draw cursor - push [_ScrnLogicalHeight] - xor ax,ax - push ax - push [OldY] - push [OldX] - call _x_put_cursor - add sp,10 - - mov [_MouseHidden],FALSE ; Indicate mouse cursor no longer hidden - - pop di - pop si -@@Done: - pop bp - ret -_x_show_mouse endp - - -;---------------------------------------------------------------------- -; x_hide_mouse - Hides a previously visible mouse cursor -; -; C Prototype -; -; void x_hide_mouse() -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_hide_mouse proc - push bp - mov bp,sp - - cmp [_MouseInstalled],FALSE ; Make sure our handler is installed - je @@Done - cmp [_MouseHidden],FALSE ; If cursor is already hidden exit - jne @@Done - push si - push di - -@@WaitEndOfHandler: ; Make sure handler not currently active - mov cl,[inhandler] - or cl,cl - jnz @@WaitEndOfHandler - - mov [_MouseHidden],TRUE ; Delete mouse cursor - mov di,[OldScrnOffs] - mov ax,[OldY] - mov bx,[OldX] - call restorebg - pop di - pop si -@@Done: - pop bp - ret -_x_hide_mouse endp - - -;---------------------------------------------------------------------- -; x_remove_mouse - removes mouse handler -; -; C Prototype -; -; void x_remove_mouse() -; -; NOTE: This function MUST be called before quitting the program if -; a mouse handler has been installed -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_mouse_remove proc - push bp - mov bp,sp - cmp [_MouseInstalled],FALSE ; Check whether we have installed - je @@Done ; our mouse handler - call _x_hide_mouse - mov ax,12 ; FUNC 12: Install event handler - xor cx,cx ; Disable all events - int 33h - mov [_MouseInstalled],FALSE -@@Done: - pop bp - ret -_x_mouse_remove endp - - -;---------------------------------------------------------------------- -; x_position_mouse - Positions the mouse cursor at the specified location -; -; C Prototype -; -; void x_position_mouse(int x, int y) -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_position_mouse proc -ARG X:word,Y:word - push bp - mov bp,sp - -@@WaitEndOfHandler: ; Make sure handler not currently active - mov bl,[inhandler] - - or bl,bl - jnz @@WaitEndOfHandler - - mov ax,4 - mov cx,X - mov dx,Y - mov [_MouseX],cx - mov [_MouseY],dx - shl cx,1 - - mov [inhandler],1 - int 33h - - ; The handler doesnt get called so need - ; to update manually; - - cmp [_MouseHidden],FALSE - jne @@NotVisible - push di si - call update_cursor - pop si di - -@@NotVisible: - mov [inhandler],0 - pop bp - ret -_x_position_mouse endp - -;---------------------------------------------------------------------- -; x_update_mouse - Forces the mouse position to be updated and cursor -; to be redrawn. -; -; C Prototype -; -; void x_update_mouse() -; -; Note this function is useful when you have set "MouseFrozen" to true. -; Allows the cursor position to be updated manually rather than -; automatically by the installed handler. -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_update_mouse proc - push bp - mov bp,sp - cmp [_MouseInstalled],FALSE ; Make sure our handler is installed - je @@Done - cmp [_MouseHidden],FALSE ; If cursor is already hidden exit - jne @@Done - push si - push di - mov ax,03h ; FUNC 3: get cursor pos / button status - int 33h ; Update position variables first - shr cx,1 - mov [_MouseX],cx - mov [_MouseY],dx - mov [_MouseButtonStatus],bx ; Update button status - call update_cursor - pop di - pop si -@@Done: - pop bp - ret -_x_update_mouse endp - - -;---------------------------------------------------------------------- -; x_put_cursor - Draws the mouse cursor -; -; C Prototype -; -; void x_put_cursor(int X, int Y, int TopClip, int BottomClip, WORD ScrnOffs) -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -ALIGN 2 -_x_put_cursor proc -ARG X:word,Y:word,TopClip,BottomClip,ScrnOffs -LOCAL Height,TopRow,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - mov ax,@data - mov ds,ax - cld - - mov ax,14 ; Get image height and save in AX - mov bx,Y - ; cx = top Row - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[TopClip] ; Compare u.l. Y coord with Top - sub dx,bx ; clipping border - jle @@NotTopClip ; jump if not clipped from above - cmp dx,ax - jnl @@NotVisible ; jump if is completely obscured - mov cx,dx - sub ax,dx - add bx,dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - pop ds - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[BottomClip] - sub dx,bx - js @@NotVisible - mov cx,0 - cmp dx,ax - jg @@VertClipDone - inc dx - mov ax,dx - -@@VertClipDone: - - mov [Height],ax - mov [TopRow],cx - - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - - mov ax,bx - mov cx,[_ScrnLogicalByteWidth] ; Find required screen address - mul cx - mov di,ax - - sub cx,3 ; Distance to next screen row - mov [NextLineIncr],cx - - - mov cx,[X] - mov bx,cx - shr cx,2 - add di,cx - and bx,3 - add di,[ScrnOffs] - - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; - - - mov ax,42 - mul bx - mov si,offset MouseMask - add si,ax - - mov ax,3 ; Increment DS:BX and DS:SI to - mul [TopRow] ; been clipped by the top border - add si,ax ; by the L.H.S border - - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [Height] ; AH = Scanline loop counter - mov bl,[_MouseColor] -@@RowLoop: - mov cx,3 ; Width in bytes across -@@ColLoop: - lodsb ; load plane mask and set MAP MASK - out dx,al - mov es:[di],bl ; store color to specified planes - inc di - loop @@ColLoop - - add di,[NextLineIncr] - dec ah - jnz @@RowLoop - - pop ds - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_cursor endp - - -;---------------------------------------------------------------------- -; getbg - saves cursor background -; -; C Prototype -; -; local function using register parameters -; -; si = screen offset -; ax = y -; bx = x -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -ALIGN 2 -getbg proc near - - push bp - mov bp,sp - push ds - cld - - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add si,ax ; Add Dest Screen Row to di - sub cx,3 - shr bx,2 - add si,bx - mov bx,cx - - mov di,BGSaveOffs - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - mov ds,ax - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx - mov al,0fh - out dx,al - - mov cx,14 -@@Loop: - movsb - movsb - movsb - add si,bx - loop @@Loop - -mov dx,GC_INDEX+1 ;restore the bit mask to its default, - mov al,0ffh ; which selects all bits from the CPU - out dx,al ; and none from the latches (the GC - ; Index still points to Bit Mask) - - pop ds - mov sp,bp ; dealloc local variables - pop bp - ret -getbg endp - -;---------------------------------------------------------------------- -; restorebg - restores cursor background -; -; C Prototype -; -; local function using register parameters -; -; di = screen offset -; ax = y -; bx = x -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -ALIGN 2 -restorebg proc near -;di = scrn offs -;ax = y -;bx = x - push bp - mov bp,sp - push ds - cld - - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add di,ax ; Add Dest Screen Row to di - sub cx,3 - shr bx,2 - add di,bx - mov si,BGSaveOffs - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - mov ds,ax - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx - mov al,0fh - out dx,al - - mov bx,cx - mov cx,14 -@@Loop: - movsb - movsb - movsb - add di,bx - loop @@Loop - mov dx,GC_INDEX+1 ;restore the bit mask to its default, - mov al,0ffh ; which selects all bits from the CPU - out dx,al ; and none from the latches (the GC - ; Index still points to Bit Mask) - pop ds - pop bp - ret -restorebg endp - - - -;********************** The Mouse event handler ************************* - -ALIGN 2 -mouse_handler proc far - push bp - mov bp,sp - push ds - - mov di,@data ; Make sure DS points to data segment - mov ds,di - cmp [inhandler],1 - jne @@NotActive - pop ds - pop bp - ret - -@@NotActive: - mov [inhandler],1 - mov [_MouseButtonStatus],bx ; Update button status - test ax,1 ; Is this a motion event ? - jz @@Done ; No Jump - - shr cx,1 ; convert X coord to pixel coords - mov [_MouseX],cx ; save mouse position - mov [_MouseY],dx - - cmp [_MouseHidden],TRUE ; If mouse hidden dont bother drawing - je @@Done - - cmp [_MouseFrozen],TRUE ; If mouse hidden dont bother drawing - je @@Done - - call update_cursor -@@Done: - mov [inhandler],0 - pop ds - pop bp - ret -mouse_handler endp - - -end diff --git a/16/xlib/xmouse.h b/16/xlib/xmouse.h deleted file mode 100755 index 144bde53..00000000 --- a/16/xlib/xmouse.h +++ /dev/null @@ -1,80 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XMOUSE - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XMOUSE_H_ -#define _XMOUSE_H_ - -#define LEFT_PRESSED 1 -#define RIGHT_PRESSED 2 - -/* GLOBAL VARS ========================================================= */ - -extern WORD MouseInstalled; /* Indicates whether mouse handler installed */ -extern WORD MouseHidden; /* Indicates whether mouse cursor is hidden */ -extern WORD MouseButtonStatus;/* Holds the mouse button status */ -extern WORD MouseX; /* Current X position of mouse cursor */ -extern WORD MouseY; /* Current Y position of mouse cursor */ -extern BYTE MouseFrozen; /* Disallows position updates if TRUE */ -extern BYTE MouseColor; /* The mouse cursors colour */ - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - -void x_mouse_init(void); /* Initialize mouse cursor */ - -void x_define_mouse_cursor( /* Define and set a cursor shape */ - char far MouseDef, - int color); - -void x_update_mouse(void); /* Force mouse cursor position update */ - -void x_show_mouse(void); /* Show mouse cursor if hidden */ - -void x_hide_mouse(void); /* Hide mouse cursor if visible */ - -void x_mouse_remove(void); /* Remove installed mouse handler */ - -void x_position_mouse( /* Set the mouse position */ - int x, - int y); - -void x_put_cursor( /* Draw the mouse cursor (NOT FOR */ - int x, /* general use) */ - int y, - int topclip, - int botclip, - WORD ScrnOff); - - -void x_mouse_window(int x0, /* Define a mouse window */ - int y0, - int x1, - int y1); - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/16/xlib/xpal.asm b/16/xlib/xpal.asm deleted file mode 100755 index 558f2665..00000000 --- a/16/xlib/xpal.asm +++ /dev/null @@ -1,576 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPAL -; -; Palette functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -COMMENT $ - - - - All the functions in this module operate on two variations of the - pallete buffer, the raw and annotated buffers. - - All those functions ending in buff operate on the following palette - structure: - - BYTE:r0,g0,b0,r1,g1,b1,...rn,gn,bn - - No reference to the starting colour index or number of colours stored - is contained in the structure. - - All those functions ending in struc operate on the following palette - structure: - - BYTE:c,BYTE:n,BYTE:r0,g0,b0,r1,g1,b1,...rn,gn,bn - - where c is the starting colour and n is the number of colours stored - - - NOTE: previously interrupts were disabled for DAC reads/writes but - they have been left enabled in this version to allow the mouse - interrupt to be invoked. - -$ - - - - -include xlib.inc -include xpal.inc - -.code - - -;---------------------------------------------------------------------- -; Read DAC palette into annotated type buffer with interrupts disabled -; ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_get_pal_struc(char far * pal, int num_colrs, int start_color) -; -; WARNING: memory for the palette buffers must all be pre-allocated -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_get_pal_struc proc -ARG PalBuff:dword,NumColors:word,StartColor:word - push bp ; Set up stack frame - mov bp,sp - push di - push si - cld - - les di,dword ptr [PalBuff] ; Point es:di to palette buffer - mov si,[StartColor] ; Store the Start Colour - mov ax,si - stosb - mov dx,[NumColors] ; Store the Number of Colours - mov al,dl - stosb - - mov cx,dx ; setup regs and jump - jmp short ReadPalEntry - -_x_get_pal_struc endp - - - - - -;---------------------------------------------------------------------- -; Read DAC palette into raw buffer with interrupts disabled -; ie BYTE r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_get_pal_raw(char far * pal, int num_colrs, int start_index) -; -; WARNING: memory for the palette buffers must all be pre-allocated -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_get_pal_raw proc -ARG PalBuff:dword,NumColors:word,StartColor:word - push bp ; Set up stack frame - mov bp,sp - push di - push si - - les di,dword ptr [PalBuff] ; Point es:di to palette buffer - - mov si,[StartColor] - mov cx,[NumColors] - -ReadPalEntry: - cld - WaitVsyncStart - mov ax,si - mov dx,DAC_READ_INDEX - ;cli - out dx,al ; Tell DAC what colour to start reading - mov dx,DAC_DATA - - mov bx,cx ; set cx to Num Colors * 3 ( size of - shl bx,1 ; palette buffer) - add cx,bx - - rep insb ; read the palette enntries - - ;sti - pop si - pop di - pop bp - ret -_x_get_pal_raw endp - - - -;---------------------------------------------------------------------- -; Write DAC palette from annotated type buffer with interrupts disabled -; ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_put_pal_struc(char far * pal) -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_put_pal_struc proc -ARG CompPalBuff:dword - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push ds - push si - cld - lds si,[CompPalBuff] ; load the source compressed colour data - lodsb ; get the colours to skip - mov ah,0 - mov bx,ax ; skip colours - - lodsb ; get the count of colours to set - mov ah,0 - mov cx,ax ; use it as a loop counter - jmp short WritePalEntry - -_x_put_pal_struc endp - - -;---------------------------------------------------------------------- -; Write DAC palette from annotated type buffer with interrupts disabled -; starting at a new palette index -; -; ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_transpose_pal_struc(char far * pal, int StartColor) -; -; WARNING: memory for the palette buffers must all be pre-allocated -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_transpose_pal_struc proc -ARG CompPalBuff:dword,StartColor:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push ds - push si - cld - lds si,[CompPalBuff] ; load the source compressed colour data - mov bx,[StartColor] - mov [si],bl - inc si - lodsb ; get the count of colours to set - mov ah,0 - mov cx,ax ; use it as a loop counter - jmp short WritePalEntry -_x_transpose_pal_struc endp - - -;---------------------------------------------------------------------- -; Write DAC palette from raw buffer with interrupts disabled -; ie BYTE r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; _x_put_pal_raw(char far * pal, int num_colrs, int start_index) -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_pal_raw proc -ARG PalBuff:dword,NumColors:word,StartColor:word - push bp ; Set up stack frame - mov bp,sp - push ds - push si - - mov cx,[NumColors] ; Number of colours to set - mov bx,[StartColor] - lds si,[PalBuff] ; ds:si -> palette buffer - - -WritePalEntry: - mov ax,@data - mov es,ax - cmp es:[_VsyncHandlerActive],TRUE - jne @@NoVsyncHandler -@@WaitForLast: - cmp es:[_VsyncPaletteCount],0 - jne @@WaitForLast - push cx - push es - mov di, offset _VsyncPaletteBuffer - mov ax,3 - mul cx - mov cx,ax - rep movsb - pop ds - pop cx - mov [_VsyncPaletteStart],bx - mov [_VsyncPaletteCount],cx - jmp short @@Done -@@NoVsyncHandler: - - - or cx,cx - jz @@Done - ;cli - cld ; Make sure we're going the right way - WaitVsyncStart ; Wait for vert sync to start - mov ax,bx - mov bx,60 ; set the vsync check timer (Vsync - ; is tested for at each bx'th entry to - ; prevent snow 60 is otimum for 10 - ; MHz 286 or greater - -@@SetLoop: - mov dx,DAC_WRITE_INDEX ; Tell DAC what colour index to start - out dx,al ; writing from - mov dx,DAC_DATA - - outsb ; Set the red component - outsb ; Set the green component - outsb ; Set the blue component - inc al ; increment the colour index - dec bx ; decrement vsync test counter - js @@test_vsync ; ready to test for vsync again ? - loop @@SetLoop ; No! - continue loop - jmp short @@Done ; All colours done - -@@test_vsync: - mov dx,INPUT_STATUS_0 - push ax ; save current colour index -@@Wait: - in al,dx ; wait for vsync leading edge pulse - test al,08h - jz @@Wait - - pop ax ; restore current colour index - mov bx,60 ; reset vsync test counter - loop @@SetLoop ; loop for next colour index - -@@Done: - ;sti - pop si - pop ds - pop bp - ret -_x_put_pal_raw endp - - - -;---------------------------------------------------------------------- -; Set the RGB setting of a vga color -; -; _x_set_rgb(unsigned char color, unsigned char R,unsigned char G, -; unsigned char B) -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_set_rgb proc -ARG ColorIndex:byte,R:byte,G:byte,B:byte - push bp ; Set up stack frame - mov bp,sp - - mov al,[ColorIndex] - mov dx,DAC_WRITE_INDEX ; Tell DAC what colour index to - out dx,al ; write to - mov dx,DAC_DATA - - mov al,[R] ; Set the red component - out dx,al - mov al,[G] ; Set the green component - out dx,al - mov al,[B] ; Set the blue component - out dx,al - pop bp - ret -_x_set_rgb endp - - -;---------------------------------------------------------------------- -; Rotate annotated palette buffer entries -; -; x_rot_pal_struc(char far * pal, int direction) -; -; Direction : 0 = backward 1 = forward -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_rot_pal_struc proc -ARG PalBuff:dword,Direction:word - push bp ; Set up stack frame - mov bp,sp - push ds - push si - push di - - cld - lds si,dword ptr [PalBuff] ; point ds:si to Palette buffer - lodsw ; al = colorst ot skip, ah = num colors - - xor ch,ch ; Set the number of palette entries to cycle in cx - mov cl,ah ; - - jmp short RotatePalEntry - -_x_rot_pal_struc endp - - - -;---------------------------------------------------------------------- -; Rotate raw palette buffer -; -; x_rot_pal_raw(char far * pal, int direction, int num_colrs) -; -; Direcction : 0 = backward 1 = forward -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_rot_pal_raw proc -ARG PalBuff:dword,Direction:word,NumColors:word - push bp ; Set up stack frame - mov bp,sp - push ds - push si - push di - - cld - mov cx,[NumColors] ; Set the number of palette entries to cycle - lds si,dword ptr [PalBuff] ; point ds:si to Palette buffer - -RotatePalEntry: - - - mov ax,ds ; copy ds to es - mov es,ax - - dec cx - mov bx,cx ; Multiply cx by 3 - shl bx,1 - add cx,bx - - cmp [Direction],0 ; are we going forward ? - jne @@forward ; yes - jump (colors move one position back) - - std ; no - set reverse direction - add si,cx ; set si to last byte in palette - add si,2 - -@@forward: - mov ax,si ; copy si to di - mov di,ax - - lodsb ; load first color triplet into regs - mov dl,al - lodsb - mov dh,al - lodsb - mov bl,al - - rep movsb ; move remaining triplets direction indicated - ; by direction flag - - mov al,dl ; write color triplet from regs to last position - stosb - mov al,dh - stosb - mov al,bl - stosb - - pop di - pop si - pop ds - pop bp - ret -_x_rot_pal_raw endp - -;---------------------------------------------------------------------- -; Copy palette making intensity adjustment -; x_cpcontrast_pal_struc(char far *src_pal, char far *dest_pal, unsigned char Intensity) -; -; WARNING: memory for the palette buffers must all be pre-allocated -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_cpcontrast_pal_struc proc -ARG PalSrcBuff:dword,PalDestBuff:dword,Intensity:byte - push bp ; Set up stack frame - mov bp,sp - push ds - push si - push di - - cld - mov bh,0ffh - sub bh,[Intensity] - and bh,07fh ; Palettes are 7 bit - lds si,dword ptr [PalSrcBuff] ; point ds:si to Source Palette buffer - les di,dword ptr [PalDestBuff] ; point ds:si to Source Palette buffer - lodsw ; al = colorst ot skip, ah = num color - stosw - - xor ch,ch ; Set the number of palette entries to adjust - mov cl,ah ; - - mov dx,0 ; flag set to 0 if all output palette entries zero -@@MainLoop: - lodsw - sub al,bh ; adjust intensity and copy RED - jns @@DecrementOK_R - xor al,al -@@DecrementOK_R: - sub ah,bh ; adjust intensity and copy GREEN - jns @@DecrementOK_G - xor ah,ah -@@DecrementOK_G: - or dx,ax - or dl,ah - stosw - lodsb - sub al,bh ; adjust intensity and copy BLUE - jns @@DecrementOK_B - xor al,al -@@DecrementOK_B: - or dl,al - stosb - loop @@MainLoop - - mov ax,dx - pop di - pop si - pop ds - pop bp - ret -_x_cpcontrast_pal_struc endp - - - -;---------------------------------------------------------------------- -; Write DAC palette from annotated type buffer with specified intensity -; ie BYTE colours to skip, BYTE colours to set, r1,g1,b1,r1,g2,b2...rn,gn,bn -; -; x_put_contrast_pal_struc(char far * pal, unsigned char intensity) -; -; Designed for fading in or out a palette without using an intermediate -; working palette buffer ! (Slow but memory efficient ... OK for small -; pal strucs} -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_put_contrast_pal_struc proc -ARG CompPalBuff:dword,Intensity:byte - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push ds - push si - push di - cld - - mov bh,0ffh - sub bh,[Intensity] - and bh,07fh ; Palettes are 7 bit - mov di,40 ; set the vsync check timer (Vsync - ; is tested for at each di'th entry to - ; prevent snow 40 is otimum for 10 - ; MHz 286 or greater) - lds si,[CompPalBuff] ; load the source compressed colour data - lodsb ; get the colours to skip - mov bl,al - - lodsb ; get the count of colours to set - mov ah,0 - mov cx,ax ; use it as a loop counter - or cx,cx - jz @@Done - - WaitVsyncStart ; Wait for vert sync to start - -@@MainLoop: - mov al,bl - mov dx,DAC_WRITE_INDEX ; Tell DAC what colour index to start - out dx,al ; writing from - inc dx ; == mov dx,DAC_DATA - - lodsb ; Load each colour component, modify for - sub al,bh ; intensity and write to DAC H/Ware - jns @@DecrementOK_R - xor al,al -@@DecrementOK_R: - out dx,al - - lodsb - sub al,bh - jns @@DecrementOK_G - xor al,al -@@DecrementOK_G: - out dx,al - - lodsb - sub al,bh - jns @@DecrementOK_B - xor al,al -@@DecrementOK_B: - out dx,al - - inc bl ; increment color index - dec di ; decrement vsync test flag - js @@test_vsync - loop @@MainLoop - jmp short @@Done - - -@@test_vsync: - mov dx,INPUT_STATUS_0 - push ax ; save current colour index -@@Wait: - in al,dx ; wait for vsync leading edge pulse - test al,08h - jz @@Wait - - pop ax ; restore current colour index - mov di,40 ; reset vsync test counter - loop @@MainLoop ; loop for next colour index - -@@Done: - ;sti - pop di - pop si - pop ds - pop bp - ret - -_x_put_contrast_pal_struc endp - - - end - - diff --git a/16/xlib/xpal.h b/16/xlib/xpal.h deleted file mode 100755 index 04c1c704..00000000 --- a/16/xlib/xpal.h +++ /dev/null @@ -1,87 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPAL - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XPAL_H_ -#define _XPAL_H_ - -#define PAL_ROTATE_DOWN 0 -#define PAL_ROTATE_UP 1 - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - void x_get_pal_raw( /* Read DAC palette into raw buffer */ - BYTE far * pal, - WORD num_colrs, - WORD start_index); - - void x_get_pal_struc( /* Read DAC palette into annotated buffer */ - BYTE far * pal, - WORD num_colrs, - WORD start_index); - - void x_put_pal_raw( /* Write DAC palette from raw buffer */ - BYTE far * pal, - WORD num_colrs, - WORD start_index); - - void x_put_pal_struc( /* Write DAC palette from annotated buffer*/ - BYTE far * pal); - - x_set_rgb( /* Set the RGB components of a color index*/ - BYTE color, - BYTE red_c, - BYTE green_c, - BYTE blue_c); - - x_rot_pal_raw( /* Rotate a raw palette buffer */ - BYTE far * pal, - WORD direction, - WORD num_colrs); - - void x_rot_pal_struc( /* Rotate an anottated palette buffer */ - BYTE far * pal, - WORD direction); - - WORD x_cpcontrast_pal_struc( /* Copy and contrast adjust annotated */ - BYTE far *src_pal, /* palette buffer */ - BYTE far *dest_pal, - BYTE Intensity); - - void x_transpose_pal_struc( /* Write DAC palette from annotated type*/ - BYTE far * pal, /* buffer with a new offset */ - WORD StartColor); - - void x_put_contrast_pal_struc( /* Write DAC palette from annotated */ - BYTE far * pal, /* type buffer with specified intensity */ - BYTE intensity); - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/xpal.inc b/16/xlib/xpal.inc deleted file mode 100755 index 1e8c607b..00000000 --- a/16/xlib/xpal.inc +++ /dev/null @@ -1,32 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPAL - Include file -; -; XPAL.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_get_pal_struc :proc - global _x_get_pal_raw :proc - - global _x_put_pal_struc :proc - global _x_put_pal_raw :proc - global _x_set_rgb :proc - - global _x_rot_pal_struc :proc - global _x_rot_pal_raw :proc - - - global _x_put_contrast_pal_struc:proc - - global _x_transpose_pal_struc :proc - - global _x_cpcontrast_pal_struc :proc \ No newline at end of file diff --git a/16/xlib/xpbitmap.asm b/16/xlib/xpbitmap.asm deleted file mode 100755 index e0a2d961..00000000 --- a/16/xlib/xpbitmap.asm +++ /dev/null @@ -1,603 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPBITMAP -; -; Planar Bitmap functions - System Ram <-> Video Ram -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -COMMENT $ - - This module implements a set of functions to operate on planar bitmaps. - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - These functions provide the fastest possible bitmap blts from system ram to - to video and further, the single bitmap is applicable to all pixel - allignments. The masked functions do not need separate masks since all non - zero pixels are considered to be masking pixels, hence if a pixel is 0 the - corresponding screen destination pixel is left unchanged. - - -$ - -include xlib.inc -include xpbitmap.inc -LOCALS - .code - -;---------------------------------------------------------------------- -; x_flip_masked_pbm - mask write a planar bitmap from system ram to video ram -; all zero source bitmap bytes indicate destination byte to be left unchanged -; If "Orientation" is set then the bitmap is flipped from left to right as -; it is drawn -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_flip_masked_pbm(X,Y,ScrnOffs,char far * Bitmap, Orientation) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_flip_masked_pbm proc - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword,Orientation:word - LOCAL Plane:byte,BMHeight:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height - cmp Orientation,0 - jz UnFlippedMasked - - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - add bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al ; Use bh as column loop count - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,[BMHeight] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - dec di - loop @@ColLoop ; loop if more columns left - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - ror ah,1 ; Shift mask for next plane - sbb di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_flip_masked_pbm endp - - -;---------------------------------------------------------------------- -; x_put_masked_pbm - mask write a planar bitmap from system ram to video ram -; all zero source bitmap bytes indicate destination byte to be left unchanged -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_put_masked_pbm(X,Y,ScrnOffs,char far * Bitmap) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_masked_pbm proc - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword - LOCAL Plane:byte,BMHeight:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height -UnFlippedMasked: - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - sub bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al ; Use bh as column loop count - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,[BMHeight] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - inc di - loop @@ColLoop ; loop if more columns left - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - adc di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_pbm endp - - - -;---------------------------------------------------------------------- -; x_put_pbm - Write a planar bitmap from system ram to video ram -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_put_pbm(X,Y,ScrnOffs,char far * Bitmap) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; FEATURES : Automatically selects REP MOVSB or REP MOVSW depending on -; source bitmap width, by modifying opcode ;-). -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - - -_x_put_pbm proc - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword - LOCAL Plane:byte,BMHeight:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height -UnFlipped: - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - sub bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al - ; Self Modifying, Shame, shame shame.. - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di - mov bl,[BMHeight] - mov al,ah - out dx,al -@@RowLoop: - mov cl,bh - shr cl,1 - rep movsw ; Copy a complete row for curr plane - adc cl,0 - rep movsb - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - adc di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_pbm endp - -;---------------------------------------------------------------------- -; x_flip_pbm - Write a planar bitmap from system ram to video ram -; If "Orientation" is set then the bitmap is flipped from left to right as -; it is drawn - -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_flip_pbm(X,Y,ScrnOffs,char far * Bitmap, WORD orientation) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; -; NOTES: The flipped put function is slower than the standard put function -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_flip_pbm proc - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword,Orientation:word - LOCAL Plane:byte,BMHeight:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height - cmp Orientation,0 - jz UnFlipped - - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - add bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al ; Use bh as column loop count - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,[BMHeight] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl -@@ColLoop: - lodsb - mov es:[di],al - dec di - sub di,2 - loop @@ColLoop ; loop if more columns left -@@DoneCol: - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - ror ah,1 ; Shift mask for next plane - sbb di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_flip_pbm endp - - -;---------------------------------------------------------------------- -; x_get_pbm - Read a planar bitmap to system ram from video ram -; -; Source Bitmap structure: -; -; Width:byte, Height:byte, Bitmap data (plane 0)...Bitmap data (plane 1).., -; Bitmap data (plane 2)..,Bitmap data (plane 3).. -; -; note width is in bytes ie lots of 4 pixels -; -; x_get_pbm(X,Y,BMwidth,BMheight,ScrnOffs,char far * Bitmap) -; -; -; LIMITATIONS: No clipping is supported -; Only supports bitmaps with widths which are a multiple of -; 4 pixels -; FEATURES : Automatically selects REP MOVSB or REP MOVSW depending on -; source bitmap width, by modifying opcode ;-). -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_get_pbm proc - ARG X:word,Y:word,SrcWidth:byte,SrcHeight:byte,ScrnOffs:word,Bitmap:dword - LOCAL Plane:byte,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov ax,[Y] ; Calculate screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. Y coord by Screen - mul bx ; width then adding screen offset - mov si,[ScrnOffs] ; store result in SI - add si,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in screen row - add si,dx ; add to SI giving screen offset of - ; first pixel's byte - mov ax,SCREEN_SEG - mov ds,ax - les di,[Bitmap] ; ES:DI -> Bitmap data - mov al,[SrcWidth] - mov ah,[SrcHeight] - stosw ; Al = B.M. width (bytes) AH = B.M. - ; height - xor ah,ah ; LineInc = bytes to the begin. - sub bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov bh,al - ; Self Modifying, Shame, shame shame.. - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov dx,GC_INDEX ; Prepare VGA for cpu to video reads - mov al,READ_MAP - out dx,al - inc dx - mov [Plane],4 ; Set plane counter (BH) to 4 - mov al,cl -@@PlaneLoop: - push si - mov bl,[SrcHeight] - out dx,al -@@RowLoop: - mov cl,bh - shr cl,1 - rep movsw ; Copy a complete row for curr plane - adc cl,0 - rep movsb - add si,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore bitmaps start dest byte - - inc al ; Select next plane to read from - and al,3 ; - - rol ah,1 ; Shift mask for next plane - adc si,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_get_pbm endp - - - - - end - - - - ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword,Orientation:word - LOCAL Plane:byte,BMHeight:byte,LineInc:word,Columns:byte=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - mov ax,SCREEN_SEG - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul bx ; width then adding screen offset - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov cx,[X] ; Load X coord into CX and make a - mov dx,cx ; copy in DX - shr dx,2 ; Find starting byte in dest row - add di,dx ; add to DI giving screen offset of - ; first pixel's byte - lds si,[Bitmap] ; DS:SI -> Bitmap data - lodsw ; Al = B.M. width (bytes) AH = B.M. - ; height - cmp Orientation,0 - jz UnFlipped - - mov [BMHeight],ah ; Save source bitmap dimensions - xor ah,ah ; LineInc = bytes to the begin. - add bx,ax ; of bitmaps next row on screen - mov [LineInc],bx - mov [Columns],al ; Use bh as column loop count - and cx,0003h ; mask X coord giving plane of 1st - ; bitmap pixel(zero CH coincidentally) - mov ah,11h ; Init. mask for VGA plane selection - shl ah,cl ; Shift for starting pixel plane - mov bh,ah - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,[BMHeight] ; Reset row counter (BL) - mov al,bh - out dx,al ; set vga write plane -@@RowLoop: - mov cl,[Columns] ; Reset Column counter cl - shr cx,1 - jnc @@ColLoop - lodsb - mov es:[di],al - dec di -@@ColLoop: - lodsw ; Get next source bitmap byte - xchg al,ah - mov es:[di],ax - sub di,2 - loop @@ColLoop ; loop if more columns left - - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - ror bh,1 ; Shift mask for next plane - sbb di,0 ; If wrapped increment dest address - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret \ No newline at end of file diff --git a/16/xlib/xpbitmap.h b/16/xlib/xpbitmap.h deleted file mode 100755 index 6f452f9a..00000000 --- a/16/xlib/xpbitmap.h +++ /dev/null @@ -1,77 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPBITMAP - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; ****** Aeronautical Research Laboratory **************** -; ****** Defence Science and Technology Organisation **************** -; ****** Australia **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XPBITMAP_H_ -#define _XPBITMAP_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - void x_put_masked_pbm( /* Copy a planar bitmap from SRAM masking */ - WORD X, /* only non zero pixels to VRAM */ - WORD Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - void x_flip_masked_pbm( /* Copy a planar bitmap from SRAM masking */ - WORD X, /* only non zero pixels to VRAM. Bitmap */ - WORD Y, /* is mirrored. */ - WORD ScrnOffs, - BYTE far * Bitmap, - WORD orientation); - - void x_put_pbm( /* Copy a planar bitmap from SRAM to VRAM */ - WORD X, - WORD Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - void x_flip_pbm( /* Copy a planar bitmap from SRAM to VRAM */ - WORD X, - WORD Y, - WORD ScrnOffs, - BYTE far * Bitmap, - WORD orientation); - - void x_get_pbm( /* Copy a planar bitmap from VRAM to SRAM */ - WORD X, - WORD Y, - BYTE Bw, - BYTE Bh, - WORD ScrnOffs, - BYTE far * Bitmap); - - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/xpbitmap.inc b/16/xlib/xpbitmap.inc deleted file mode 100755 index a87f6389..00000000 --- a/16/xlib/xpbitmap.inc +++ /dev/null @@ -1,22 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPBITMAP - Include file -; -; XPBITMAP.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_put_masked_pbm :proc - global _x_flip_masked_pbm :proc - global _x_put_pbm :proc - global _x_flip_pbm :proc - global _x_get_pbm :proc diff --git a/16/xlib/xpbmclip.asm b/16/xlib/xpbmclip.asm deleted file mode 100755 index 872f86bb..00000000 --- a/16/xlib/xpbmclip.asm +++ /dev/null @@ -1,1078 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPBMCLIP -; -; Clipped Planar Bitmap functions - System Ram <-> Video Ram -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -COMMENT $ - - This module implements a set of functions to operate on planar bitmaps. - Planar bitmaps as used by these functions have the following structure: - - BYTE 0 The bitmap width in bytes (4 pixel groups) range 1..255 - BYTE 1 The bitmap height in rows range 1..255 - BYTE 2..n1 The plane 0 pixels width*height bytes - BYTE n1..n2 The plane 1 pixels width*height bytes - BYTE n2..n3 The plane 2 pixels width*height bytes - BYTE n3..n4 The plane 3 pixels width*height bytes - - These functions provide the fastest possible bitmap blts from system ram to - to video and further, the single bitmap is applicable to all pixel - allignments. The masked functions do not need separate masks since all non - zero pixels are considered to be masking pixels, hence if a pixel is 0 the - corresponding screen destination pixel is left unchanged. - - -$ -LOCALS -include xlib.inc -include xpbmclip.inc - - .code - -;---------------------------------------------------------------------- -; x_put_masked_pbm_clipx - mask write a planar bitmap from system ram to video -; ram all zero source bitmap bytes indicate destination -; byte to be left unchanged. -; Performs clipping in x directions. similar to -; "x_put_masked_pbm". -; -; See Also: x_put_masked_pbm, x_put_masked_pbm_clipxy -; -; Clipping region variables: LeftClip,RightClip -; -; Written by Themie Gouthas -; -; This code is a SLOW hack, any better ideas are welcome -;---------------------------------------------------------------------- -_x_put_masked_pbm_clipx proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Plane:byte,CType,LeftSkip,DataInc,Width,Height,TopRow,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] ; Point ES:SI to start of bitmap - - xor ax,ax ; Clear AX - mov [CType],ax ; Clear Clip type descision var - mov al,byte ptr es:[si] ; AX=width (byte coverted to word) - - - mov di,[X] ; DI = X coordinate of dest - mov cx,di ; copy to CX - sar di,2 ; convert to offset in row - - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] ; Is X Coord to the right of - sub dx,di ; LeftClip ? - jle @@NotLeftClip ; Yes! => no left clipping - cmp dx,ax ; Is dist of X Coord from - jnl @@NotVisible ; ClipLeft > Width ? yes => the - ; bitmap is not visible - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub ax,dx - mov [CType],1 - jmp short @@HorizClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,ax - jge @@HorizClipDone ; was jg - inc dx - sub ax,dx - mov [DataInc],ax - mov ax,dx - mov [CType],-1 - -@@HorizClipDone: - - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - mov [Width],ax ; Save width and height of clipped - mov [Height],bx ; image - - - add si,2 ; Skip dimension bytes in source - add si,[LeftSkip] ; Skip pixels in front of row that - ; are clipped - - - mov bx,[_ScrnLogicalByteWidth] ; Set BX to Logical Screen Width - mov dx,bx ; BX - Width of image = No. bytes - sub dx,ax ; to first byte of next screen - mov [LineInc],dx ; row. - - mov ax,[Y] ; Calculate screen start row - mul bx ; then adding screen offset - add di,ax - add di,[ScrnOffs] - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - and cx,3 - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 - mov bh,byte ptr [Width] ; set bh to width for fast looping -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl - jcxz @@NoWidth -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - inc di - loop @@ColLoop -@@NoWidth: - add si,[DataInc] ; Move to next source row - add di,[LineInc] ; Move to next screen row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - - ; Plane Transition (A HACK but it works!) - - jnb @@Nocarry ; Jump if not plane transition - mov bl,ah ; Save Plane Mask - mov ax,[CType] ; set AX to clip type inc variable - add bh,al ; Update advancing variables - sub [DataInc],ax ; - sub [LineInc],ax ; - cmp al,0 ; What type of clip do we have - mov ah,bl ; restore Plane mask - jg @@RightAdvance ; jump on a right clip! - inc di ; otherwise increment DI - jmp @@Nocarry -@@RightAdvance: - dec si -@@Nocarry: - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_pbm_clipx endp - - -;---------------------------------------------------------------------- -; x_put_masked_pbm_clipy - mask write a planar bitmap from system ram to video -; ram all zero source bitmap bytes indicate destination -; byte to be left unchanged. -; Performs clipping in y direction. similar to -; "x_put_masked_pbm". -; -; See Also: x_put_masked_pbm, x_put_masked_pbm_clipx, x_put_masked_pbm_clipy -; -; Clipping region variables: TopClip,BottomClip -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_masked_pbm_clipy proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Width,Height,TopRow,LineInc,PlaneInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - xor ah,ah - mov al,byte ptr es:[si] ; AX = width - - mov cx,ax ; Save AX - mul bx ; AX = AX*BX = bytes/plane - mov [PlaneInc],ax ; save as PlaneInc - mov ax,cx ; Restore AX - - mov di,[X] - mov cx,di - shr di,2 - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,bx - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub bx,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,bx - jg @@VertClipDone - inc dx - mov bx,dx - -@@VertClipDone: - - mov [Width],ax - mov [Height],bx ; Calculate relative offset in data - mul [TopRow] ; of first visible scanline - add ax,2 ; Skip dimension bytes in source - add si,ax ; Skip top rows that arent visible - - - mov ax,[Y] ; Calculate screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. Y coord by Screen - mul bx ; width then adding screen offset - add di,ax - add di,[ScrnOffs] - sub bx,[Width] ; calculate difference from end of - mov [LineInc],bx ; b.m. in curr line to beginning of - ; b.m. on next scan line - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - mov ah,11h ; Set up initial plane mask - and cx,3 - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov bh,4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - push si ; Save Bitmaps data offset - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,byte ptr [Width] ; Reset Column counter cl -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - inc di - loop @@ColLoop ; loop if more columns left - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore SI and set to offset of - add si,[PlaneInc] ; first vis pixel in next plane data - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - adc di,0 ; if carry increment screen offset - dec bh ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_pbm_clipy endp - -;---------------------------------------------------------------------- -; x_put_masked_pbm_clipxy - Write a planar bitmap from system ram to video -; RAM with clipping in x and y directions. similar to -; "x_put_masked_pbm". -; -; See Also: x_put_masked_pbm, x_put_masked_pbm_clipx, x_put_masked_pbm_clipxy -; -; Clipping region variables: LeftClip,RightClip,TopClip,BottomClip -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_masked_pbm_clipxy proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Plane:byte,CType,LeftSkip,DataInc,Width,Height,TopRow,LineInc,PlaneInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor ax,ax - mov [CType],ax - mov al,byte ptr es:[si] ; AX = width - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - mov cx,ax ; Save AX - mul bx ; AX = AX*BX = bytes/plane - mov [PlaneInc],ax ; save as PlaneInc - mov ax,cx ; Restore AX - - - mov di,[X] ; DI = X coordinate of dest. - mov cx,di ; save in CX - sar di,2 ; convert to address byte - - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,bx - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub bx,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,bx - jg @@VertClipDone - inc dx - mov bx,dx - -@@VertClipDone: - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,ax - jnl @@NotVisible - - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub ax,dx - mov [CType],1 - jmp short @@HorizClipDone - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,ax - jge @@HorizClipDone ; was jg - inc dx - sub ax,dx - mov [DataInc],ax - mov ax,dx - - - mov [CType],-1 - -@@HorizClipDone: - - - - mov [Width],ax ; Save width and height of clipped - mov [Height],bx ; image - - add ax,[DataInc] ; AX = original width of image - mul [TopRow] ; Calculate bytes in clipped top - add si,ax ; rows - add si,2 ; Skip dimension bytes in source - add si,[LeftSkip] ; Skip pixels in front of row that - ; are clipped - - mov bx,[_ScrnLogicalByteWidth] ; Set BX to Logical Screen Width - mov dx,bx ; BX - Width of image = No. bytes - sub dx,[Width] ; to first byte of next screen - mov [LineInc],dx ; row. - - mov ax,[Y] ; Calculate screen start row - mul bx ; then adding screen offset - add di,ax - add di,[ScrnOffs] - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - - - and cx,3 - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 - mov bh,byte ptr [Width] ; set bh to width for fast looping -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - push si - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl - jcxz @@NoWidth -@@ColLoop: - lodsb ; Get next source bitmap byte - or al,al ; If not zero then write to dest. - jz @@NoPixel ; otherwise skip to next byte - mov es:[di],al -@@NoPixel: - inc di - loop @@ColLoop -@@NoWidth: - add si,[DataInc] ; Move to next source row - add di,[LineInc] ; Move to next screen row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore SI and set to offset of - add si,[PlaneInc] ; first vis pixel in next plane data - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - - ; Plane Transition (A HACK but it works!) - - jnb @@Nocarry ; Jump if not plane transition - mov bl,ah ; Save Plane Mask - mov ax,[CType] ; set AX to clip type inc variable - add bh,al ; Update advancing variables - sub [DataInc],ax ; - sub [LineInc],ax ; - cmp al,0 ; What type of clip do we have - mov ah,bl ; restore Plane mask - jg @@RightAdvance ; jump on a right clip! - inc di ; otherwise increment DI - jmp @@Nocarry -@@RightAdvance: - dec si -@@Nocarry: - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_pbm_clipxy endp - - - - -;---------------------------------------------------------------------- -; x_put_pbm_clipx - Write a planar bitmap from system ram to video ram -; with clipping in x and y directions. similar to -; "x_put_pbm". -; -; See Also: x_put_pbm_clip -; -; -; See Also: x_put_pbm,x_put_pbm_clipy,x_put_pbm_clipxy -; -; Clipping region variables: LeftClip,RightClip -; -; Written by Themie Gouthas -; -; This code is a SLOW hack, any better ideas are welcome -;---------------------------------------------------------------------- -_x_put_pbm_clipx proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Plane:byte,CType,LeftSkip,DataInc,Width,Height,TopRow,LineInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor ax,ax - mov [CType],ax - mov al,byte ptr es:[si] ; AX = width - - - mov di,[X] ; DI = X coordinate of dest. - mov cx,di ; save in CX - sar di,2 ; convert to address byte - - - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,ax - jnl @@NotVisible - - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub ax,dx - mov [CType],1 - jmp short @@HorizClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,ax - jge @@HorizClipDone ; was jg - inc dx - sub ax,dx - mov [DataInc],ax - mov ax,dx - mov [CType],-1 - -@@HorizClipDone: - - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - mov [Width],ax ; Save width and height of clipped - mov [Height],bx ; image - - - add si,2 ; Skip dimension bytes in source - add si,[LeftSkip] ; Skip pixels in front of row that - ; are clipped - - - mov bx,[_ScrnLogicalByteWidth] ; Set BX to Logical Screen Width - mov dx,bx ; BX - Width of image = No. bytes - sub dx,ax ; to first byte of next screen - mov [LineInc],dx ; row. - - mov ax,[Y] ; Calculate screen start row - mul bx ; then adding screen offset - add di,ax - add di,[ScrnOffs] - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - and cx,3 - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 - mov bh,byte ptr [Width] ; set bh to width for fast looping -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl - shr cl,1 - rep movsw ; Copy a complete row - adc cl,0 - rep movsb - add si,[DataInc] ; Move to next source row - add di,[LineInc] ; Move to next screen row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - - ; Plane Transition (A HACK but it works!) - - jnb @@Nocarry ; Jump if not plane transition - mov bl,ah ; Save Plane Mask - mov ax,[CType] ; set AX to clip type inc variable - add bh,al ; Update advancing variables - sub [DataInc],ax ; - sub [LineInc],ax ; - cmp al,0 ; What type of clip do we have - mov ah,bl ; restore Plane mask - jg @@RightAdvance ; jump on a right clip! - inc di ; otherwise increment DI - jmp @@Nocarry -@@RightAdvance: - dec si -@@Nocarry: - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_pbm_clipx endp - - - -;---------------------------------------------------------------------- -; x_put_pbm_clipy - Write a planar bitmap from system ram to video ram -; with clipping in y direction only. similar to -; "x_put_pbm". -; -; See Also: x_put_pbm,x_put_pbm_clipx,x_put_pbm_clipxy -; -; Clipping region variables: TopClip,BottomClip -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_pbm_clipy proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Width,Height,TopRow,LineInc,PlaneInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - ;mov [Height],bx - - xor ah,ah - mov al,byte ptr es:[si] ; AX = width - mov [Width],ax - - mov cx,ax ; Save AX - mul bx ; AX = AX*BX = bytes/plane - mov [PlaneInc],ax ; save as PlaneInc - mov ax,cx ; Restore AX - - mov di,[X] - mov cx,di - and cx,3 - shr di,2 - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,bx - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub bx,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,bx - jg @@VertClipDone - inc dx - mov bx,dx - -@@VertClipDone: - - mov [Height],bx ; Calculate relative offset in data - mul [TopRow] ; of first visible scanline - add ax,2 ; Skip dimension bytes in source - add si,ax ; Skip top rows that arent visible - - - mov ax,[Y] ; Calculate screen row - mov bx,[_ScrnLogicalByteWidth] ; by mult. Y coord by Screen - mul bx ; width then adding screen offset - add di,ax - add di,[ScrnOffs] - sub bx,[Width] ; calculate difference from end of - mov [LineInc],bx ; b.m. in curr line to beginning of - ; b.m. on next scan line - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov bh,4 ; Set plane counter to 4 -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - push si ; Save Bitmaps data offset - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,byte ptr [Width] ; Reset Column counter cl - shr cl,1 - rep movsw ; Copy a complete row - adc cl,0 - rep movsb - - add di,[LineInc] ; Move to next row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore SI and set to offset of - add si,[PlaneInc] ; first vis pixel in next plane data - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - adc di,0 ; if carry increment screen offset - dec bh ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_pbm_clipy endp - - -;---------------------------------------------------------------------- -; x_put_pbm_clipxy - Write a planar bitmap from system ram to video ram -; with clipping in x and y directions. similar to -; "x_put_pbm". -; -; See Also: x_put_pbm,x_put_pbm_clipy,x_put_pbm_clipx -; -; Clipping region variables: LeftClip,RightClip,TopClip,BottomClip -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_put_pbm_clipxy proc -ARG X:word,Y:word,ScrnOffs:word,Bitmap:dword -LOCAL Plane:byte,CType,LeftSkip,DataInc,Width,Height,TopRow,LineInc,PlaneInc:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - les si,[Bitmap] - - xor ax,ax - mov [CType],ax - mov al,byte ptr es:[si] ; AX = width - xor bh,bh - mov bl,byte ptr es:[si+1] ; BX = height - - mov cx,ax ; Save AX - mul bx ; AX = AX*BX = bytes/plane - mov [PlaneInc],ax ; save as PlaneInc - mov ax,cx ; Restore AX - - - mov di,[X] ; DI = X coordinate of dest. - mov cx,di ; save in CX - sar di,2 ; convert to address byte - - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,bx - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub bx,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED P.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,bx - jg @@VertClipDone - inc dx - mov bx,dx - -@@VertClipDone: - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,ax - jnl @@NotVisible - - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub ax,dx - mov [CType],1 - jmp short @@HorizClipDone - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,ax - jge @@HorizClipDone ; was jg - inc dx - sub ax,dx - mov [DataInc],ax - mov ax,dx - mov [CType],-1 - -@@HorizClipDone: - - - - mov [Width],ax ; Save width and height of clipped - mov [Height],bx ; image - - add ax,[DataInc] ; AX = original width of image - mul [TopRow] ; Calculate bytes in clipped top - add si,ax ; rows - add si,2 ; Skip dimension bytes in source - add si,[LeftSkip] ; Skip pixels in front of row that - ; are clipped - - mov bx,[_ScrnLogicalByteWidth] ; Set BX to Logical Screen Width - mov dx,bx ; BX - Width of image = No. bytes - sub dx,[Width] ; to first byte of next screen - mov [LineInc],dx ; row. - - mov ax,[Y] ; Calculate screen start row - mul bx ; then adding screen offset - add di,ax - add di,[ScrnOffs] - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point ES to VGA segment - mov es,ax - - - - and cx,3 - mov ah,11h ; Set up initial plane mask - shl ah,cl - - mov dx,SC_INDEX ; Prepare VGA for cpu to video writes - mov al,MAP_MASK - out dx,al - inc dx - mov [Plane],4 ; Set plane counter to 4 - mov bh,byte ptr [Width] ; set bh to width for fast looping -@@PlaneLoop: - push di ; Save bitmap's start dest. offset - push si - mov bl,byte ptr [Height] ; Reset row counter (BL) - mov al,ah - out dx,al ; set vga write plane -@@RowLoop: - mov cl,bh ; Reset Column counter cl - shr cl,1 - rep movsw ; Copy a complete row - adc cl,0 - rep movsb - add si,[DataInc] ; Move to next source row - add di,[LineInc] ; Move to next screen row - dec bl ; decrement row counter - jnz @@RowLoop ; Jump if more rows left - pop si ; Restore SI and set to offset of - add si,[PlaneInc] ; first vis pixel in next plane data - pop di ; Restore bitmaps start dest byte - rol ah,1 ; Shift mask for next plane - - ; Plane Transition (A HACK but it works!) - - jnb @@Nocarry ; Jump if not plane transition - mov bl,ah ; Save Plane Mask - mov ax,[CType] ; set AX to clip type inc variable - add bh,al ; Update advancing variables - sub [DataInc],ax ; - sub [LineInc],ax ; - cmp al,0 ; What type of clip do we have - mov ah,bl ; restore Plane mask - jg @@RightAdvance ; jump on a right clip! - inc di ; otherwise increment DI - jmp @@Nocarry -@@RightAdvance: - dec si -@@Nocarry: - dec [Plane] ; Decrement plane counter - jnz @@PlaneLoop ; Jump if more planes left - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_pbm_clipxy endp - - end - - - diff --git a/16/xlib/xpbmclip.h b/16/xlib/xpbmclip.h deleted file mode 100755 index b025ee77..00000000 --- a/16/xlib/xpbmclip.h +++ /dev/null @@ -1,83 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPBMCLIP - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XPBMCLIP_H_ -#define _XPBMCLIP_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - int x_put_masked_pbm_clipx( /* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM */ - int Y, /* Supports clipping in the X direction */ - WORD ScrnOffs, - BYTE far * Bitmap); - - - int x_put_masked_pbm_clipy( /* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM */ - int Y, /* Supports clipping in the Y direction */ - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_masked_pbm_clipxy( /* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM */ - int Y, /* Supports clipping in the Y direction */ - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_pbm_clipx( /* Copy a planar bitmap from SRAM masking */ - int X, /* Supports clipping in the x direction */ - int Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_pbm_clipy( /* Copy a planar bitmap from SRAM masking */ - int X, /* Supports clipping in the Y direction */ - int Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_pbm_clipx( /* Copy a planar bitmap from SRAM masking */ - int X, /* Supports clipping in the X direction */ - int Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - int x_put_pbm_clipxy( /* Copy a planar bitmap from SRAM masking */ - int X, /* Supports clipping in the X&Y directions */ - int Y, - WORD ScrnOffs, - BYTE far * Bitmap); - - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/xpbmclip.inc b/16/xlib/xpbmclip.inc deleted file mode 100755 index fa5b18d0..00000000 --- a/16/xlib/xpbmclip.inc +++ /dev/null @@ -1,25 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPBMCLIP - Include file -; -; XPBMCLIP.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_put_masked_pbm_clipx :proc - global _x_put_masked_pbm_clipy :proc - global _x_put_masked_pbm_clipxy :proc - - global _x_put_pbm_clipx :proc - global _x_put_pbm_clipy :proc - global _x_put_pbm_clipxy :proc - diff --git a/16/xlib/xpoint.asm b/16/xlib/xpoint.asm deleted file mode 100755 index a2be8bfe..00000000 --- a/16/xlib/xpoint.asm +++ /dev/null @@ -1,107 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPOINT -; -; Point functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -include xlib.inc -include xpoint.inc - - .code - - -;----------------------------------------------------------------------- -; Mode X (256 color mode) write pixel routine. -; No clipping is performed. -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; C near-callable as: -; void x_put_pix(int X, int Y, int PageOffset, int Color); -; -; - -_x_put_pix proc - ARG X:word,Y:word,PgOfs:word,Color:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - - mov ax,[_ScrnLogicalByteWidth] - mul [Y] ;offset of pixel's scan line in page - mov bx,[X] - shr bx,2 ;X/4 = offset of pixel in scan line - add bx,ax ;offset of pixel in page - add bx,[PgOfs] ;offset of pixel in display memory - mov ax,SCREEN_SEG - mov es,ax ;point ES:BX to the pixel's address - - mov cl,byte ptr [X] - and cl,011b ;CL = pixel's plane - mov ax,0100h + MAP_MASK ;AL = index in SC of Map Mask reg - shl ah,cl ;set only the bit for the pixel's - ; plane to 1 - mov dx,SC_INDEX ;set the Map Mask to enable only the - out dx,ax ; pixel's plane - - mov al,byte ptr [Color] - mov es:[bx],al ;draw the pixel in the desired color - - pop bp ;restore caller's stack frame - ret -_x_put_pix endp - -;------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) read pixel routine. Works on all VGAs. -; No clipping is performed. -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; C near-callable as: -; unsigned int x_get_pix(int X, int Y, unsigned int PageBase); - - -_x_get_pix proc - ARG x:word,y:word,PageBase:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - - mov ax,[_ScrnLogicalByteWidth] - mul [Y] ;offset of pixel's scan line in page - mov bx,[X] - shr bx,1 - shr bx,1 ;X/4 = offset of pixel in scan line - add bx,ax ;offset of pixel in page - add bx,[PageBase] ;offset of pixel in display memory - mov ax,SCREEN_SEG - mov es,ax ;point ES:BX to the pixel's address - - mov ah,byte ptr [X] - and ah,011b ;AH = pixel's plane - mov al,READ_MAP ;AL = index in GC of the Read Map reg - mov dx,GC_INDEX ;set the Read Map to read the pixel's - out dx,ax ; plane - - mov al,es:[bx] ;read the pixel's color - sub ah,ah ;convert it to an unsigned int - - pop bp ;restore caller's stack frame - ret -_x_get_pix endp - end - - - end - - \ No newline at end of file diff --git a/16/xlib/xpoint.h b/16/xlib/xpoint.h deleted file mode 100755 index a820ca26..00000000 --- a/16/xlib/xpoint.h +++ /dev/null @@ -1,51 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPOINT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XPOINT_H_ -#define _XPOINT_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - - void x_put_pix( /* Draw a pixel on the screen */ - WORD X, - WORD Y, - WORD PageOffset, - WORD Color); - - WORD x_get_pix( /* Read a pixel from the screen */ - WORD X, - WORD Y, - WORD PageBase); - - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/xpoint.inc b/16/xlib/xpoint.inc deleted file mode 100755 index 58b36dce..00000000 --- a/16/xlib/xpoint.inc +++ /dev/null @@ -1,20 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPOINT - Include file -; -; XPOINT.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_put_pix :proc - global _x_get_pix :proc - \ No newline at end of file diff --git a/16/xlib/xpolygon.asm b/16/xlib/xpolygon.asm deleted file mode 100755 index c8bac0b4..00000000 --- a/16/xlib/xpolygon.asm +++ /dev/null @@ -1,608 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XPOLYGON -; -; Filled Triangle function for all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; This module is based on code developed by Steve Dollind for his -; XSPACE game. -; Copyright (C) 1992 Steven Dollins -- sdollins@uiuc.edu -; -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -include xlib.inc -include xpolygon.inc - -.data -; Plane masks for clipping left and right edges of rectangle. - LeftClipPlaneMask db 00fh,00eh,00ch,008h - RightClipPlaneMask db 00fh,001h,003h,007h - -.code - - -;----------------------------------------------------------------------- -; void HLineClipR -; -; Draws a horizontal line from (X1, Y) to (X2, Y). -; Uses Watcom Parameter passing convention in registers -; -; X1 in AX -; X2 in DX -; Y in CX -; Color in BX -; PageOffset in DI -; -; By Themie Gouthas - Adapted from x_fill_rect. -;----------------------------------------------------------------------- -proc _HLineClipR near - push di - cmp dx,ax ; if (X2 < X1) then assume no line - jl @@Invisible ; is visible - - cmp cx,[_TopClip] ; if (Y < TopClip) then no line - jl @@Invisible - - cmp cx,[_BottomClip] ;if (Y > BottomClip) then no line - jg @@Invisible - - mov di,[_RightClip] ;convert RightClip to pixel coords - sal di,2 - cmp ax,di ; if (X1 > RightClip) then no line - jg @@Invisible - - cmp dx,di ; if (X2 > RightClip) then - jle @@ClipLeft ; X2:=RightClip - mov dx,di - -@@ClipLeft: - mov di,[_LeftClip] ;convert LeftClip to pixel coords - sal di,2 - cmp dx,di ; if (X2 < LeftClip) then no line - jl @@Invisible - - cmp ax,di ;if (X1 > LeftClip) then were ready to plot - jge @@DoLine - - mov ax,di ; X1:=LeftClip - jmp short @@DoLine - -@@Invisible: - pop di - ret - -@@DoLine: - pop di ; di = PageOffset - xchg cx,ax ; AX = Y, CX = X1 - mov si,dx ; SI = DX = X2 - mul [_ScrnLogicalByteWidth] - mov dx,si ; Reset DX to X1 since mul erases DX - add ax,di - mov di,cx - sar di,2 ; Convert to bytes - add di,ax ; DI->First byte - - and si,03h ; look up right edge plane mask - mov ah,RightClipPlaneMask[si] - mov si,cx ; look up left edge plane mask - and si,03h - mov al,LeftClipPlaneMask[si] - - cmp dx,cx ; No harm in being paranoid.. - jle @@Invisible2 - - xchg cx,dx ;CX=X2, DX=X1 - dec cx - and dx,not 03h - sub cx,dx - js @@Invisible2 - shr cx,2 - jnz @@MasksSet - and al,ah -@@MasksSet: - mov dl,bl ; set BX=Plane Masks, AH=Color - mov bx,ax - mov ah,dl - mov dx,SC_INDEX+1 ;set the Sequence Controller Index to - mov al,bl - out dx,al - mov al,ah - stosb ; Plot left byte - dec cx - js @@Invisible2 - jz @@RightEnd - - - mov al,0fh ; plot middle bytes - out dx,al - mov al,ah - shr cx,1 - rep stosw - adc cx,cx - rep stosb - - - -@@RightEnd: - mov al,bh ; Plot right byte - out dx,al - mov al,ah - stosb -@@Invisible2: - ret -_HLineClipR endp - - -;----------------------------------------------------------------------- -; void x_triangle( int X0, int Y0, int X1, int Y1, -; int X2, int Y2, unsigned Color, unsigned PageOffset ); -; -; -; Written by S. Dollins - -_x_triangle proc -ARG X0:word,Y0:word,X1:word,Y1:word,X2:word,Y2:word,Color:word,PageOffset:word -LOCAL DX01:word, DY01:word, DX02:word, DY02:word, DX12:word, DY12:word, \ - DP01:word, DP02:word, DP12:word, XA01:word, XA02:word, XA12:word=STK - - push bp - mov bp,sp - sub sp,STK - push ds es si di ; Save es for polygon routine - - mov ax,X0 - mov bx,Y0 - mov cx,X1 - mov dx,Y1 - - cmp bx,dx ; Y0,Y1 - jl tri_Y0lY1 - je tri_Y0eY1 - xchg ax,cx ; X0,X1 - xchg bx,dx ; Y0,Y1 -tri_Y0lY1: - cmp dx,Y2 ; Y1,Y2 - jg tri_a - jmp tri_sorted -tri_a: xchg cx,X2 ; X1,X2 - xchg dx,Y2 ; Y1,Y2 - cmp bx,dx ; Y0,Y1 - jge tri_b - jmp tri_sorted -tri_b: je tri_bot - xchg ax,cx ; X0,X1 - xchg bx,dx ; Y0,Y1 - jmp tri_sorted -tri_Y0eY1: - cmp bx,Y2 ; Y0,Y2 - jl tri_bot - jg tri_c - jmp tri_done -tri_c: xchg ax,X2 ; X0,X2 - xchg bx,Y2 ; Y0,Y2 - jmp tri_sorted - -tri_bot: - cmp ax,cx ; X0,X1 - jl tri_bot_sorted - jg tri_bot_a - jmp tri_done -tri_bot_a: - xchg ax,cx ; X0,X1 -tri_bot_sorted: - cmp bx,[_BottomClip] - jle tri_bot_y0ok - jmp tri_done -tri_bot_y0ok: - mov si,Y2 - cmp si,[_TopClip] - jge tri_bot_y2ok - jmp tri_done -tri_bot_y2ok: - mov X0,ax - mov Y0,bx - mov X1,cx - mov Y1,dx - - mov bx,Y2 ; bx <- Y2 - sub bx,Y0 ; bx <- Y2 - Y0 - mov DY02,bx ; DY02 <- Y2 - Y0 - mov ax,X2 ; ax <- X2 - sub ax,X0 ; ax <- X2 - X0 - mov DX02,ax ; DX02 <- X2 - X0 - mov cx,ax ; cx <- DX02 - cwd ; dx:ax <- DX02 - idiv bx ; ax <- DX02 / DY02 - cmp cx,0 - jge short tri_bot02 - dec ax ; ax <- DX02 / DY02 - 1 -tri_bot02: - mov XA02,ax ; XA02 <- DX02 / DY02 - imul bx ; ax <- XA02 * DY02 - sub cx,ax ; cx <- DX02 - XA02 * DY02 - mov DP02,cx ; DP02 <- DX02 - XA02 * DY02 - - mov bx,Y2 ; bx <- Y2 - sub bx,Y1 ; bx <- Y2 - Y1 - mov DY12,bx ; DY02 <- Y2 - Y1 - mov ax,X2 ; ax <- X2 - sub ax,X1 ; ax <- X2 - X1 - mov DX12,ax ; DX12 <- X2 - X1 - mov cx,ax ; cx <- DX12 - cwd ; dx:ax <- DX12 - idiv bx ; ax <- DX12 / DY12 - cmp cx,0 - jge short tri_bot12 - dec ax ; ax <- DX12 / DY12 - 1 -tri_bot12: - mov XA12,ax ; XA12 <- DX12 / DY12 - imul bx ; ax <- XA12 * DY12 - sub cx,ax ; cx <- DX12 - XA12 * DY12 - mov DP12,cx ; DP12 <- DX12 - XA12 * DY12 - - mov ax,0 ; PL <- 0 - mov bx,0 ; PS <- 0 - mov cx,Y0 ; Y <- Y0 - mov si,X0 - mov di,X1 - dec di -tri_bot_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_bot_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_bot_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP12 ; PS,DP12 - jle short tri_bot_shortr - sub bx,DY12 ; PS,DY12 - inc di ; XS -tri_bot_shortr: - add di,XA12 ; XS,XA12 - - push di ; XS - push si ; XL - cmp cx,Y2 ; Y,Y2 - jl short tri_bot_loop - - jmp tri_draw_lines - - -tri_sorted: - cmp bx,[_BottomClip] - jle tri_y0ok - jmp tri_done -tri_y0ok: - mov si,Y2 - cmp si,[_TopClip] - jge tri_y2ok - jmp tri_done -tri_y2ok: - mov X0,ax - mov Y0,bx - mov X1,cx - mov Y1,dx - - mov bx,dx ; bx <- Y1 - sub bx,Y0 ; bx <- Y1 - Y0 - mov DY01,bx ; DY01 <- Y1 - Y0 - mov ax,X1 ; ax <- X1 - sub ax,X0 ; ax <- X1 - X0 - mov DX01,ax ; DX01 <- X1 - X0 - mov cx,ax ; cx <- DX01 - cwd ; dx:ax <- DX01 - idiv bx ; ax <- DX01 / DY01 - cmp cx,0 ; DX01 ? 0 - jge short tri_psl01 - dec ax ; ax <- DX01 / DY01 - 1 -tri_psl01: - mov XA01,ax ; XA01 <- DX01 / DY01 - imul bx ; ax <- XA01 * DY01 - sub cx,ax ; cx <- DX01 - XA01 * DY01 - mov DP01,cx ; DP01 <- DX01 - XA01 * DY01 - - mov bx,Y2 ; bx <- Y2 - sub bx,Y0 ; bx <- Y2 - Y0 - mov DY02,bx ; DY02 <- Y2 - Y0 - mov ax,X2 ; ax <- X2 - sub ax,X0 ; ax <- X2 - X0 - mov DX02,ax ; DX02 <- X2 - X0 - mov cx,ax ; cx <- DX02 - cwd ; dx:ax <- DX02 - idiv bx ; ax <- DX02 / DY02 - cmp cx,0 - jge short tri_psl02 - dec ax ; ax <- DX02 / DY02 - 1 -tri_psl02: - mov XA02,ax ; XA02 <- DX02 / DY02 - imul bx ; ax <- XA02 * DY02 - sub cx,ax ; cx <- DX02 - XA02 * DY02 - mov DP02,cx ; DP02 <- DX02 - XA02 * DY02 - - mov bx,Y2 ; bx <- Y2 - sub bx,Y1 ; bx <- Y2 - Y1 - jle short tri_const_computed - mov DY12,bx ; DY12 <- Y2 - Y1 - mov ax,X2 ; ax <- X2 - sub ax,X1 ; ax <- X2 - X1 - mov DX12,ax ; DX12 <- X2 - X1 - mov cx,ax ; cx <- DX12 - cwd ; dx:ax <- DX12 - idiv bx ; ax <- DX12 / DY12 - cmp cx,0 - jge short tri_psl12 - dec ax ; ax <- DX12 / DY12 - 1 -tri_psl12: - mov XA12,ax ; XA12 <- DX12 / DY12 - imul bx ; ax <- XA12 * DY12 - sub cx,ax ; cx <- DX12 - XA12 * DY12 - mov DP12,cx ; DP12 <- DX12 - XA12 * DY12 - -tri_const_computed: - mov ax,DX01 - imul word ptr DY02 - mov bx,ax - mov cx,dx ; DX01 * DY02 in cx:bx - - mov ax,DX02 - imul word ptr DY01 ; DX02 * DY01 in dx:ax - cmp cx,dx - jg tri_pt1rt - jl tri_pt1lt - cmp bx,ax - ja tri_pt1rt - jb tri_pt1lt - jmp tri_done - -;------------------------------------ -; Short sides are on the left -; -tri_pt1lt: - mov ax,0 ; PL <- 0 - mov bx,0 ; PS <- 0 - mov cx,Y0 ; Y <- Y0 - mov si,X0 - mov di,si - dec si -tri_lt_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_lt_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_lt_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP01 ; PS,DP01 - jle short tri_lt_shortr - sub bx,DY01 ; PS,DY01 - inc di ; XS -tri_lt_shortr: - add di,XA01 ; XS,XA01 - - push si ; XL - push di ; XS - cmp cx,Y1 ; Y,Y1 - jl short tri_lt_loop - - jmp short tri_lb_start -tri_lb_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_lb_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_lb_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP12 ; PS,DP12 - jle short tri_lb_shortr - sub bx,DY12 ; PS,DY12 - inc di ; XS -tri_lb_shortr: - add di,XA12 ; XS,XA12 - - push si ; XL - push di ; XS -tri_lb_start: - cmp cx,Y2 ; Y,Y2 - jl tri_lb_loop - jmp short tri_draw_lines - -;------------------------------------ -; short sides are on the right -; -tri_pt1rt: - mov ax,0 ; PL <- 0 - mov bx,0 ; PS <- 0 - mov cx,Y0 ; Y <- Y0 - mov si,X0 - mov di,si - dec di -tri_rt_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_rt_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_rt_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP01 ; PS,DP01 - jle short tri_rt_shortr - sub bx,DY01 ; PS,DY01 - inc di ; XS -tri_rt_shortr: - add di,XA01 ; XS,XA01 - - push di ; XS - push si ; XL - cmp cx,Y1 ; Y,Y1 - jl short tri_rt_loop - - jmp short tri_rb_start -tri_rb_loop: - inc cx ; Y - - add ax,DP02 ; PL,DP02 - jle short tri_rb_shortl - sub ax,DY02 ; PL,DY02 - inc si ; XL -tri_rb_shortl: - add si,XA02 ; XL,XA02 - - add bx,DP12 ; PS,DP12 - jle short tri_rb_shorts - sub bx,DY12 ; PS,DY12 - inc di ; XS -tri_rb_shorts: - add di,XA12 ; XS,XA12 - - push di ; XS - push si ; XL -tri_rb_start: - cmp cx,Y2 ; Y,Y2 - jl short tri_rb_loop - -;------------------------------------ -; Draw the horizontal lines -; - - -tri_draw_lines: - - mov cx,SCREEN_SEG ;point ES to video segment - mov es,cx - mov dx,SC_INDEX ;set the Sequence Controller Index to - mov al,MAP_MASK ; point to the Map Mask register - out dx,al - - -line_loop: - pop ax - pop dx - cmp ax,dx - jg tri_draw_next - mov bx,Color - mov cx,Y2 - add dx,2 - mov di,PageOffset - call _HLineClipR -tri_draw_next: - dec word ptr Y2 - dec word ptr DY02 - jnz line_loop - -tri_done: - pop di si es ds - mov sp,bp - pop bp - ret -_x_triangle endp - -;----------------------------------------------------------------------- -; void x_polygon( VERTEX vertices[], int num_vertices,unsigned Color, -; unsigned PageOffset ); -; -; Where VERTEX is defined as: -; -; typedef struct { -; int X; -; int Y; -; } far VERTEX; -; -; -; Written by T. Gouthas -; -; -; -; Note: This is just a quick hack of a generalized polygon routine. -; The way it works is by splitting up polygons into triangles and -; drawing each individual triangle. -; -; Obviously this is not as fast as it could be, but for polygons of -; 4 vertices it should perform quite respectably. -; -; Warning: Only works for convex polygons (convex polygons are such -; that if you draw a line from any two vertices, every point on that -; line will be within the polygon) -; -; - -_x_polygon proc - ARG vertices:dword,numvertices:word,Color:word,PageOffset:word - LOCAL x0:word,y0:word,tri_count:word=STK - push bp - mov bp,sp - sub sp,STK - push di si - - mov cx,numvertices - cmp cx,3 - jl @@Done - - sub cx,3 - mov tri_count,cx ; Number of triangles to draw - les di,vertices ; ES:DI -> Vertices - - mov ax,es:[di] ; Save first vertex - mov x0,ax - mov ax,es:[di+2] - mov y0,ax - - ; Set up permanent parameter stack frame for - ; triangle parameters - - mov ax,PageOffset - push ax - mov ax,Color - push ax - - sub sp,12 - mov si,sp - -@@NextTriangle: - - add di,4 - mov ax,es:[di] ; Vertex 2 - mov ss:[si],ax - mov ax,es:[di+2] - mov ss:[si+2],ax - - mov ax,es:[di+4] ; Vertex 1 - mov ss:[si+4],ax - mov ax,es:[di+6] - mov ss:[si+6],ax - - mov ax,x0 ; Vertex 0: The first vertex is - mov ss:[si+8],ax ; part of every triangle - mov ax,y0 - mov ss:[si+10],ax - - call _x_triangle - dec tri_count - jns @@NextTriangle - - add sp,16 ; Remove triangle stack frame - -@@Done: - pop si di - mov sp,bp - pop bp - ret -_x_polygon endp - end \ No newline at end of file diff --git a/16/xlib/xpolygon.h b/16/xlib/xpolygon.h deleted file mode 100755 index bdad73e4..00000000 --- a/16/xlib/xpolygon.h +++ /dev/null @@ -1,59 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XPOLYGON - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;----------------------------------------------------------------------*/ - -#ifndef _XPOLYGON_H_ -#define _XPOLYGON_H_ - - -typedef struct { - int X; - int Y; -} far VERTEX; - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - -void x_triangle( /* Draw a triangle */ - int x0, - int y0, - int x1, - int y1, - int x2, - int y2, - WORD color, - WORD PageBase); - -void x_polygon( /* Draw a convex polygon */ - VERTEX *vertices, - int num_vertices, - WORD color, - WORD PageBase); - - -#ifdef __cplusplus -} -#endif - -#endif - - diff --git a/16/xlib/xpolygon.inc b/16/xlib/xpolygon.inc deleted file mode 100755 index c8d2bff8..00000000 --- a/16/xlib/xpolygon.inc +++ /dev/null @@ -1,19 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPOLYGON - Include file -; -; XPOLYGON.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_triangle :proc - global _x_polygon :proc diff --git a/16/xlib/xprintf.c b/16/xlib/xprintf.c deleted file mode 100755 index 921b6582..00000000 --- a/16/xlib/xprintf.c +++ /dev/null @@ -1,41 +0,0 @@ -#include -#include -#include "xlib.h" -#include "xrect.h" -#include "xtext.h" - - -extern unsigned char CharWidth; -extern unsigned char CharHeight; - -void x_printf(WORD x, WORD y,WORD ScrnOffs,WORD color,char *ln,...){ - char dlin[100],*dl=dlin; - char ch; - va_list ap; - - va_start(ap,ln); - vsprintf(dlin,ln,ap); - va_end(ap); - - while(*dl){ - x+=x_char_put(*dl++,x,y,ScrnOffs,color); - } - -} - -void x_bgprintf(WORD x, WORD y,WORD ScrnOffs,WORD fgcolor, - WORD bgcolor, char *ln,...){ - char dlin[100],*dl=dlin; - char ch; - va_list ap; - - va_start(ap,ln); - vsprintf(dlin,ln,ap); - va_end(ap); - - while(*dl){ - x_rect_fill(x,y,x+x_get_char_width(*dl),y+CharHeight,ScrnOffs,bgcolor); - x+=x_char_put(*dl++,x,y,ScrnOffs,fgcolor); - } - -} diff --git a/16/xlib/xrect.asm b/16/xlib/xrect.asm deleted file mode 100755 index 9b00356c..00000000 --- a/16/xlib/xrect.asm +++ /dev/null @@ -1,684 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XRECT -; -; Rectangle functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -include xlib.inc -include xrect.inc - - - .data -; Plane masks for clipping left and right edges of rectangle. - LeftClipPlaneMask db 00fh,00eh,00ch,008h - RightClipPlaneMask db 00fh,001h,003h,007h - .code - -;--------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) rectangle solid colour fill routine. -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; with TASM 2. C near-callable as: -; -; void x_rect_fill_clipped(int StartX, int StartY, int EndX, int EndY, -; unsigned int PageBase, unsigne int color); -; -; - - -_x_rect_fill_clipped proc -ARG StartX:word,StartY:word,EndX:word,EndY:word,PageBase:word,Color:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push si ;preserve caller's register variables - push di - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - mov cx,[_BottomClip] - mov ax,[StartY] - mov bx,[EndY] - cmp dx,ax - jle @@CheckBottomClip - cmp dx,bx - jg @@NotVisible - mov [StartY],dx - -@@CheckBottomClip: - cmp cx,bx - jg @@CheckLeftClip - cmp cx,ax - jl @@NotVisible - mov [EndY],cx - -@@CheckLeftClip: - mov dx,[_LeftClip] ; Compare u.l. Y coord with Top - mov cx,[_RightClip] - mov ax,[StartX] - mov bx,[EndX] - sal dx,2 - sal cx,2 - cmp dx,ax - jle @@CheckRightClip - cmp dx,bx - jg @@NotVisible - mov [StartX],dx - -@@CheckRightClip: - cmp cx,bx - jg RFClipDone - cmp cx,ax - jl @@NotVisible - mov [EndX],cx - jmp RFClipDone - -@@NotVisible: - mov ax,1 - pop di ; restore registers - pop si - pop bp - ret -_x_rect_fill_clipped endp - - - -;--------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) rectangle solid colour fill routine. -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; with TASM 2. C near-callable as: -; -; void x_rect_fill(int StartX, int StartY, int EndX, int EndY, -; unsigned int PageBase, unsigne int color); -; -; - - -_x_rect_fill proc -ARG StartX:word,StartY:word,EndX:word,EndY:word,PageBase:word,Color:word - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - push si ;preserve caller's register variables - push di - -RFClipDone: - cld - mov ax,[_ScrnLogicalByteWidth] - mul [StartY] ;offset in page of top rectangle scan line - mov di,[StartX] - sar di,2 ;X/4 = offset of first rectangle pixel in scan - add di,ax ;offset of first rectangle pixel in page - add di,[PageBase] ;offset of first rectangle pixel in - ; display memory - mov ax,SCREEN_SEG ;point ES:DI to the first rectangle - mov es,ax ; pixel's address - mov dx,SC_INDEX ;set the Sequence Controller Index to - mov al,MAP_MASK ; point to the Map Mask register - out dx,al - inc dx ;point DX to the SC Data register - mov si,[StartX] - and si,0003h ;look up left edge plane mask - mov bh,LeftClipPlaneMask[si] ; to clip & put in BH - mov si,[EndX] - and si,0003h ;look up right edge plane - mov bl,RightClipPlaneMask[si] ; mask to clip & put in BL - - mov cx,[EndX] ;calculate # of addresses across rect - mov si,[StartX] - cmp cx,si - jle @@FillDone ;skip if 0 or negative width - dec cx - and si,not 011b - sub cx,si - sar cx,2 ;# of addresses across rectangle to fill - 1 - jnz @@MasksSet ;there's more than one byte to draw - and bh,bl ;there's only one byte, so combine the left - ; and right edge clip masks -@@MasksSet: - mov si,[EndY] - sub si,[StartY] ;BX = height of rectangle - jle @@FillDone ;skip if 0 or negative height - mov ah,byte ptr [Color] ;color with which to fill - mov bp,[_ScrnLogicalByteWidth] ;stack frame isn't needed any more - sub bp,cx ;distance from end of one scan line to start - dec bp ; of next -@@FillRowsLoop: - push cx ;remember width in addresses - 1 - mov al,bh ;put left-edge clip mask in AL - out dx,al ;set the left-edge plane (clip) mask - mov al,ah ;put color in AL - stosb ;draw the left edge - dec cx ;count off left edge byte - js @@FillLoopBottom ;that's the only byte - jz @@DoRightEdge ;there are only two bytes - mov al,00fh ;middle addresses drawn 4 pixels at a pop - out dx,al ;set the middle pixel mask to no clip - mov al,ah ;put color in AL - rep stosb ;draw middle addresses four pixels apiece -@@DoRightEdge: - mov al,bl ;put right-edge clip mask in AL - out dx,al ;set the right-edge plane (clip) mask - mov al,ah ;put color in AL - stosb ;draw the right edge -@@FillLoopBottom: - add di,bp ;point to start of the next scan line of - ; the rectangle - pop cx ;retrieve width in addresses - 1 - dec si ;count down scan lines - jnz @@FillRowsLoop -@@FillDone: - pop di ;restore caller's register variables - pop si - pop bp ;restore caller's stack frame - ret -_x_rect_fill endp - - - -;--------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) rectangle 4x4 pattern fill routine. -; Upper left corner of pattern is always aligned to a multiple-of-4 -; row and column. Works on all VGAs. Uses approach of copying the -; pattern to off-screen display memory, then loading the latches with -; the pattern for each scan line and filling each scan line four -; pixels at a time. Fills up to but not including the column at EndX -; and the row at EndY. No clipping is performed. All ASM code tested -; -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; -; C near-callable as: -; -; void x_rect_pattern_clipped(int StartX, int StartY, int EndX, int EndY, -; unsigned int PageBase, char far * Pattern); -; -; - -_x_rect_pattern_clipped proc -ARG StartX:word,StartY:word,EndX:word,EndY:word,PageBase:word,Pattern:dword -LOCAL NextScanOffset:word,RectAddrWidth:word,Height:word=LocalStk - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - sub sp,LocalStk ;allocate space for local vars - push si ;preserve caller's register variables - push di - push ds - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - mov cx,[_BottomClip] - mov ax,[StartY] - mov bx,[EndY] - cmp dx,ax - jle @@CheckBottomClip - cmp dx,bx - jg @@NotVisible - mov [StartY],dx - -@@CheckBottomClip: - cmp cx,bx - jg @@CheckLeftClip - cmp cx,ax - jl @@NotVisible - mov [EndY],cx - -@@CheckLeftClip: - mov dx,[_LeftClip] ; Compare u.l. Y coord with Top - mov cx,[_RightClip] - mov ax,[StartX] - mov bx,[EndX] - sal dx,2 - sal cx,2 - cmp dx,ax - jle @@CheckRightClip - cmp dx,bx - jg @@NotVisible - mov [StartX],dx - -@@CheckRightClip: - cmp cx,bx - jg RPClipDone - cmp cx,ax - jl @@NotVisible - mov [EndX],cx - jmp RPClipDone - -@@NotVisible: - mov ax,1 - pop ds - pop di ; restore registers - pop si - mov sp,bp - pop bp - ret - -_x_rect_pattern_clipped endp - -;--------------------------------------------------------------------------- -; Mode X (320x240, 256 colors) rectangle 4x4 pattern fill routine. -; Upper left corner of pattern is always aligned to a multiple-of-4 -; row and column. Works on all VGAs. Uses approach of copying the -; pattern to off-screen display memory, then loading the latches with -; the pattern for each scan line and filling each scan line four -; pixels at a time. Fills up to but not including the column at EndX -; and the row at EndY. No clipping is performed. All ASM code tested -; -; -; Based on code originally published in DDJ Mag by M. Abrash -; -; -; C near-callable as: -; -; void x_rect_pattern(int StartX, int StartY, int EndX, int EndY, -; unsigned int PageBase, char far * Pattern); - - - -_x_rect_pattern proc -ARG StartX:word,StartY:word,EndX:word,EndY:word,PageBase:word,Pattern:dword -LOCAL NextScanOffset:word,RectAddrWidth:word,Height:word=LocalStk - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - sub sp,LocalStk ;allocate space for local vars - push si ;preserve caller's register variables - push di - push ds - -RPClipDone: - cld - mov ax,SCREEN_SEG ;point ES to display memory - mov es,ax - ;copy pattern to display memory buffer - lds si,dword ptr [Pattern] ;point to pattern to fill with - mov di,PATTERN_BUFFER ;point ES:DI to pattern buffer - mov dx,SC_INDEX ;point Sequence Controller Index to - mov al,MAP_MASK ; Map Mask - out dx,al - inc dx ;point to SC Data register - mov cx,4 ;4 pixel quadruplets in pattern -@@DownloadPatternLoop: - mov al,1 ; - out dx,al ;select plane 0 for writes - movsb ;copy over next plane 0 pattern pixel - dec di ;stay at same address for next plane - mov al,2 ; - out dx,al ;select plane 1 for writes - movsb ;copy over next plane 1 pattern pixel - dec di ;stay at same address for next plane - mov al,4 ; - out dx,al ;select plane 2 for writes - movsb ;copy over next plane 2 pattern pixel - dec di ;stay at same address for next plane - mov al,8 ; - out dx,al ;select plane 3 for writes - movsb ;copy over next plane 3 pattern pixel - ; and advance address - loop @@DownloadPatternLoop - pop ds - - mov dx,GC_INDEX ;set the bit mask to select all bits - mov ax,00000h+BIT_MASK ; from the latches and none from - out dx,ax ; the CPU, so that we can write the - ; latch contents directly to memory - mov ax,[StartY] ;top rectangle scan line - mov si,ax - and si,011b ;top rect scan line modulo 4 - add si,PATTERN_BUFFER ;point to pattern scan line that - ; maps to top line of rect to draw - mov dx,[_ScrnLogicalByteWidth] - mul dx ;offset in page of top rect scan line - mov di,[StartX] - mov bx,di - sar di,2 ;X/4 = offset of first rectangle pixel in scan - add di,ax ;offset of first rectangle pixel in page - add di,[PageBase] ;offset of first rectangle pixel in - ; display memory - and bx,0003h ;look up left edge plane mask - mov ah,LeftClipPlaneMask[bx] ; to clip - mov bx,[EndX] - and bx,0003h ;look up right edge plane - mov al,RightClipPlaneMask[bx] ; mask to clip - mov bx,ax ;put the masks in BX - - mov cx,[EndX] ;calculate # of addresses across rect - mov ax,[StartX] - cmp cx,ax - jle @@FillDone ;skip if 0 or negative width - dec cx - and ax,not 011b - sub cx,ax - sar cx,2 ;# of addresses across rectangle to fill - 1 - jnz @@MasksSet ;there's more than one pixel to draw - and bh,bl ;there's only one pixel, so combine the left - ; and right edge clip masks -@@MasksSet: - mov ax,[EndY] - sub ax,[StartY] ;AX = height of rectangle - jle @@FillDone ;skip if 0 or negative height - mov [Height],ax - mov ax,[_ScrnLogicalByteWidth] - sub ax,cx ;distance from end of one scan line to start - dec ax ; of next - mov [NextScanOffset],ax - mov [RectAddrWidth],cx ;remember width in addresses - 1 - mov dx,SC_INDEX+1 ;point to Sequence Controller Data reg - ; (SC Index still points to Map Mask) -@@FillRowsLoop: - mov cx,[RectAddrWidth] ;width across - 1 - mov al,es:[si] ;read display memory to latch this scan - ; line's pattern - inc si ;point to the next pattern scan line, wrapping - jnz short @@NoWrap ; back to the start of the pattern if - sub si,4 ; we've run off the end -@@NoWrap: - mov al,bh ;put left-edge clip mask in AL - out dx,al ;set the left-edge plane (clip) mask - stosb ;draw the left edge (pixels come from latches; - ; value written by CPU doesn't matter) - dec cx ;count off left edge address - js @@FillLoopBottom ;that's the only address - jz @@DoRightEdge ;there are only two addresses - mov al,00fh ;middle addresses drawn 4 pixels at a pop - out dx,al ;set middle pixel mask to no clip - rep stosb ;draw middle addresses four pixels apiece - ; (from latches; value written doesn't matter) -@@DoRightEdge: - mov al,bl ;put right-edge clip mask in AL - out dx,al ;set the right-edge plane (clip) mask - stosb ;draw the right edge (from latches; value - ; written doesn't matter) -@@FillLoopBottom: - add di,[NextScanOffset] ;point to the start of the next scan - ; line of the rectangle - dec word ptr [Height] ;count down scan lines - jnz @@FillRowsLoop -@@FillDone: - mov dx,GC_INDEX+1 ;restore the bit mask to its default, - mov al,0ffh ; which selects all bits from the CPU - out dx,al ; and none from the latches (the GC - ; Index still points to Bit Mask) - - pop di ;restore caller's register variables - pop si - mov sp,bp ;discard storage for local variables - pop bp ;restore caller's stack frame - ret -_x_rect_pattern endp - -;----------------------------------------------------------------------- -; Mode X (320x240, 256 colors) display memory to display memory copy -; routine. Left edge of source rectangle modulo 4 must equal left edge -; of destination rectangle modulo 4. Works on all VGAs. Uses approach -; of reading 4 pixels at a time from the source into the latches, then -; writing the latches to the destination. Copies up to but not -; including the column at SrcEndX and the row at SrcEndY. No -; clipping is performed. Results are not guaranteed if the source and -; destination overlap. -; -; -; Based on code originally published in DDJ Mag by M. Abrash -; -;C near-callable as: -; void x_cp_vid_rect(int SrcStartX, int SrcStartY, -; int SrcEndX, int SrcEndY, int DestStartX, -; int DestStartY, unsigned int SrcPageBase, -; unsigned int DestPageBase, int SrcBitmapWidth, -; int DestBitmapWidth); - -_x_cp_vid_rect proc - ARG SrcStartX:word,SrcStartY:word,SrcEndX:word,SrcEndY:word,DestStartX:word,DestStartY:word,SrcPageBase:word,DestPageBase:word,SrcBitmapW:word,DestBitmapW:word - LOCAL SrcNextOffs:word,DestNextOffs:word,RectAddrW:word,Height:word=LocalStk - push bp ;preserve caller's stack frame - mov bp,sp ;point to local stack frame - sub sp,LocalStk ;allocate space for local vars - push si ;preserve caller's register variables - push di - push ds - - cld - mov dx,GC_INDEX ;set the bit mask to select all bits - mov ax,00000h+BIT_MASK ; from the latches and none from - out dx,ax ; the CPU, so that we can write the - ; latch contents directly to memory - mov ax,SCREEN_SEG ;point ES to display memory - mov es,ax - mov ax,[DestBitmapW] - shr ax,2 ;convert to width in addresses - mul [DestStartY] ;top dest rect scan line - mov di,[DestStartX] - sar di,2 ;X/4 = offset of first dest rect pixel in - ; scan line - add di,ax ;offset of first dest rect pixel in page - add di,[DestPageBase] ;offset of first dest rect pixel - ; in display memory - mov ax,[SrcBitmapW] - sar ax,2 ;convert to width in addresses - mul [SrcStartY] ;top source rect scan line - mov si,[SrcStartX] - mov bx,si - sar si,2 ;X/4 = offset of first source rect pixel in - ; scan line - add si,ax ;offset of first source rect pixel in page - add si,[SrcPageBase] ;offset of first source rect - ; pixel in display memory - and bx,0003h ;look up left edge plane mask - mov ah,LeftClipPlaneMask[bx] ; to clip - mov bx,[SrcEndX] - and bx,0003h ;look up right edge plane - mov al,RightClipPlaneMask[bx] ; mask to clip - mov bx,ax ;put the masks in BX - - mov cx,[SrcEndX] ;calculate # of addresses across - mov ax,[SrcStartX] ; rect - cmp cx,ax - jle @@CopyDone ;skip if 0 or negative width - dec cx - and ax,not 011b - sub cx,ax - sar cx,2 ;# of addresses across rectangle to copy - 1 - jnz @@MasksSet ;there's more than one address to draw - and bh,bl ;there's only one address, so combine the left - ; and right edge clip masks -@@MasksSet: - mov ax,[SrcEndY] - sub ax,[SrcStartY] ;AX = height of rectangle - jle @@CopyDone ;skip if 0 or negative height - mov [Height],ax - mov ax,[DestBitmapW] - sar ax,2 ;convert to width in addresses - sub ax,cx ;distance from end of one dest scan line - dec ax ; to start of next - mov [DestNextOffs],ax - mov ax,[SrcBitmapW] - sar ax,2 ;convert to width in addresses - sub ax,cx ;distance from end of one source scan line - dec ax ; to start of next - mov [SrcNextOffs],ax - mov [RectAddrW],cx ;remember width in addresses - 1 - mov dx,SC_INDEX+1 ;point to Sequence Controller Data reg - ; (SC Index still points to Map Mask) - mov ax,es ;DS=ES=screen segment for MOVS - mov ds,ax -@@CopyRowsLoop: - mov cx,[RectAddrW] ;width across - 1 - mov al,bh ;put left-edge clip mask in AL - out dx,al ;set the left-edge plane (clip) mask - movsb ;copy the left edge (pixels go through - ; latches) - dec cx ;count off left edge address - js @@CopyLoopBottom ;that's the only address - jz @@DoRightEdge ;there are only two addresses - mov al,00fh ;middle addresses are drawn 4 pix per go - out dx,al ;set the middle pixel mask to no clip - rep movsb ;draw the middle addresses four pix per go - ; (pixels copied through latches) -@@DoRightEdge: - mov al,bl ;put right-edge clip mask in AL - out dx,al ;set the right-edge plane (clip) mask - movsb ;draw the right edge (pixels copied through - ; latches) -@@CopyLoopBottom: - add si,[SrcNextOffs] ;point to the start of - add di,[DestNextOffs] ; next source & dest lines - dec word ptr [Height] ;count down scan lines - jnz @@CopyRowsLoop -@@CopyDone: - mov dx,GC_INDEX+1 ;restore the bit mask to its default, - mov al,0ffh ; which selects all bits from the CPU - out dx,al ; and none from the latches (the GC - ; Index still points to Bit Mask) - pop ds - pop di ;restore caller's register variables - pop si - mov sp,bp ;discard storage for local variables - pop bp ;restore caller's stack frame - ret -_x_cp_vid_rect endp - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; Copy a rectangular region of a VGA screen, with x coordinates -; rounded to the nearest byte -- source and destination may overlap. -; -; C near-callable as: -; -; void x_shift_rect (WORD SrcLeft, WORD SrcTop, -; WORD SrcRight, WORD SrcBottom, -; WORD DestLeft, WORD DestTop, WORD ScreenOffs); -; -; SrcRight is rounded up, and the left edges are rounded down, to ensure -; that the pixels pointed to by the arguments are inside the rectangle. -; -; The width of the rectangle in bytes (width in pixels / 4) -; cannot exceed 255. -; -; ax, bx, cx, dx, and es eat hot lead. -; -; This function was written by Matthew MacKenzie -; matm@eng.umd.edu - - align 2 -_x_shift_rect proc -ARG SrcLeft,SrcTop,SrcRight,SrcBottom,DestLeft,DestTop,ScreenOffs:word -LOCAL width_temp:word=LocalStk - - push bp - mov bp, sp - sub sp, LocalStk - push si - push di - push ds - - ; find values for width & x motion - mov si, SrcLeft ; source x in bytes - sar si, 2 - - mov di, DestLeft ; destination x in bytes - sar di, 2 - - mov bx, SrcRight ; right edge of source in bytes, rounded up - add bx, 3 - sar bx, 2 - sub bx, si - mov ax, bx ; width - 1 - inc bx ; we'll use this as an offset for moving up or down - mov width_temp, bx - - cld ; by default, strings increment - - cmp si, di - jge @@MovingLeft - -; we're moving our rectangle right, so we copy it from right to left - add si, ax ; source & destination will start on the right edge - add di, ax - neg bx - std ; strings decrement - -@@MovingLeft: - -; find values for height & y motion - mov cx, _ScrnLogicalByteWidth ; bytes to move to advance one line - mov ax, SrcTop - mov dx, DestTop ; default destination y - cmp ax, dx - jge @@MovingUp - -; we're moving our rectangle down, so we copy it from bottom to top - mov ax, SrcBottom ; source starts at bottom - add dx, ax ; add (height - 1) to destination y - sub dx, SrcTop - neg cx ; advance up screen rather than down - -@@MovingUp: - push dx ; save destination y during multiply - mul _ScrnLogicalByteWidth - add si, ax ; add y in bytes to source - pop ax ; restore destination y - mul _ScrnLogicalByteWidth - add di, ax ; add y in bytes to destination - - sub cx, bx ; final value for moving up or down - - add si, ScreenOffs ; source & destination are on the same screen - add di, ScreenOffs - - mov dx, SC_INDEX ; set map mask to all four planes - mov ax, 00f02h - out dx, ax - - mov dx, GC_INDEX ; set bit mask to take data from latches - mov ax, BIT_MASK ; rather than CPU - out dx, ax - - mov ax, SCREEN_SEG ; source and destination are VGA memory - mov es, ax - mov ds, ax - - mov ah, byte ptr width_temp ; width in bytes should fit in 8 bits - - mov bx, SrcBottom ; height - 1 - sub bx, SrcTop - - mov dx, cx ; bytes to add to advance one line - - xor ch, ch ; ready to rock - -@@LineLoop: - mov cl, ah ; load width in bytes - rep movsb ; move 4 pixels at a time using latches (YOW!) - - add si, dx ; advance source by one line - add di, dx ; advance destination by one line - - dec bx ; line counter - jge @@LineLoop ; 0 still means one more to go - - mov dx, GC_INDEX + 1; set bit mask to take data from CPU (normal setting) - mov al, 0ffh - out dx, al - -; kick - pop ds - pop di - pop si - mov sp, bp - pop bp - - ret -_x_shift_rect endp - - end - diff --git a/16/xlib/xrect.h b/16/xlib/xrect.h deleted file mode 100755 index 04724b6a..00000000 --- a/16/xlib/xrect.h +++ /dev/null @@ -1,89 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XRECT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XRECT_H_ -#define _XRECT_H_ - - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - - void x_rect_pattern( /* draw a pattern filled rectangle */ - WORD StartX, - WORD StartY, - WORD EndX, - WORD EndY, - WORD PageBase, - BYTE far * Pattern); - - void x_rect_pattern_clipped( /* draw a pattern filled clipped */ - WORD StartX, /* rectangle */ - WORD StartY, - WORD EndX, - WORD EndY, - WORD PageBase, - BYTE far * Pattern); - - void x_rect_fill( /* draw a single colour filled rectangle */ - WORD StartX, - WORD StartY, - WORD EndX, - WORD EndY, - WORD PageBase, - WORD color); - - void x_rect_fill_clipped( /* draw a single colour filled */ - WORD StartX, /* and clipped rectangle */ - WORD StartY, - WORD EndX, - WORD EndY, - WORD PageBase, - WORD color); - - void x_cp_vid_rect( /* Copy rect region within VRAM */ - WORD SourceStartX, - WORD SourceStartY, - WORD SourceEndX, - WORD SourceEndY, - WORD DestStartX, - WORD DestStartY, - WORD SourcePageBase, - WORD DestPageBase, - WORD SourceBitmapWidth, - WORD DestBitmapWidth); - -/* Copy a rectangular region of a VGA screen, with x coordinates - rounded to the nearest byte -- source and destination may overlap. */ - - void x_shift_rect (WORD SrcLeft, WORD SrcTop, - WORD SrcRight, WORD SrcBottom, - WORD DestLeft, WORD DestTop, WORD ScreenOffs); - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/xrect.inc b/16/xlib/xrect.inc deleted file mode 100755 index 278ba576..00000000 --- a/16/xlib/xrect.inc +++ /dev/null @@ -1,22 +0,0 @@ -;----------------------------------------------------------------------- -; -; XRECT - Include file -; -; XRECT.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_rect_fill :proc - global _x_rect_fill_clipped :proc - global _x_rect_pattern :proc - global _x_rect_pattern_clipped :proc - global _x_cp_vid_rect :proc - global _x_shift_rect :proc diff --git a/16/xlib/xrletool.asm b/16/xlib/xrletool.asm deleted file mode 100755 index 5a9143fe..00000000 --- a/16/xlib/xrletool.asm +++ /dev/null @@ -1,655 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XRLETOOL -; -; Hardware detection module -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - -COMMENT $ - -Firstly, please note that this module has been built from the ground up -in a rush so although I'm confident all the functions work, I have'nt -extensively checked them. If any should surface please let me know. - - -This module implements a number of functions comprising an RLE encoding -decoding system. - -RLE stands for RUN LENGTH ENCODING. It is a quick simple data compression -scheme which is commonly used for image data compression or compression -of any data. Although not the most efficient system, it is fast, which is -why it is used in image storage systems like PCX. This implementation is -more efficient than the one used in PCX files because it uses 1 bit to -identify a Run Length byte as opposed to two in PCX files, but more on this -later. - -This set of functions can be used to implement your own compressed image -file format or for example compress game mapse for various levels etc. -The uses are limited by your imagination. - -I opted for trading off PCX RLE compatibility for the improved compression -efficiency. - -Here is how the data is un-compressed to give an idea of its structure. - - -STEP 1 read a byte from the RLE compressed source buffer. - -STEP 2 if has its high bit then the lower 7 bits represent the number of - times the next byte is to be repeated in the destination buffer. - if the count (lower 7 bits) is zero then - we have finished decoding goto STEP 5 - else goto STEP 4 - -STEP 3 Read a data from the source buffer and copy it directly to the - destination buffer. - goto STEP 1 - -STEP 4 Read a data from the source buffer and copy it to the destination - buffer the number of times specified by step 2. - goto STEP 1 - -STEP 5 Stop, decoding done. - -If the byte does not have the high bit set then the byte itself is transfered - to the destination buffer. - -Data bytes that have the high bit already set and are unique in the input - stream are represented as a Run Length of 1 (ie 81 which includes high bit) - followed by the data byte. - -If your original uncompressed data contains few consecutive bytes and most -have high bit set (ie have values > 127) then your so called -compressed data would require up to 2x the space of the uncompressed data, -so be aware that the compression ratio is extremely variable depending on the -type of data being compressed. - -Apologies for this poor attempt at a description, but you can look up -RLE in any good text. Alternatively, any text that describes the PCX file -structure in any depth should have a section on RLE compression. - - - -$ - -LOCALS -.286 - -include model.inc -include xrletool.inc - - .data - -_RLE_last_buff_offs dw (0) -RLEbuff db 2 dup (?) - - .code - -;**************************************************************** -;* -;* NAME: x_buff_RLEncode -;* -;* -;* RLE Compresses a source buffer to a destination buffer and returns -;* the size of the resultant compressed data. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_buff_RLEncode(char far * source_buff, -;* char far * dest_buff,unsigned int count); -;* -;* source_buff - The buffer to compress -;* dest_buff - The destination buffer -;* count - The size of the source data in bytes -;* -;* WARNING: buffers must be pre allocated. -;* -proc _x_buff_RLEncode -ARG src:dword,dest:dword,count:word - push bp - mov bp,sp - push ds - push si - push di - - lds si,[src] - les di,[dest] - mov dx,[count] - - push di - - lodsb ; Load first byte into BL - mov bl,al - xor cx,cx ; Set number characters packed to zero - cld ; All moves are forward - -@@RepeatByte: - lodsb ; Get byte into AL - inc cx ; Increment compressed byte count - sub dx,1 ; Decrement bytes left - je @@LastByte ; Finished when dx = 1 - cmp cx,7fh ; Filled block yet - jne @@NotFilled ; Nope! - - or cl,80h ; Set bit to indicate value is repeat count - mov es:[di],cl ; store it - inc di - xor cx,cx ; clear compressed byte count - mov es:[di],bl ; store byte to be repeated - inc di - -@@NotFilled: - cmp al,bl ; hase there been a byte transition ? - je @@RepeatByte ; No! - - cmp cl,1 ; do we have a unique byte ? - jne @@NotUnique ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@Unambiguous ; No ! Dont bother with repeat count - -@@NotUnique: - or cl,80h ; Set bit to indicate value is repeat count - mov es:[di],cl ; store it - inc di -@@Unambiguous: - xor cx,cx ; clear compressed byte count - mov es:[di],bl ; store byte to be repeated - inc di - mov bl,al ; move latest byte into bl - jmp short @@RepeatByte - -@@LastByte: - cmp cl,1 ; Is this a unique byte - jne @@FinalCount ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@FinalByte ; No, so dont bother with the repeat count - -@@FinalCount: ; Output the repeat count - or cl,80h - mov al,cl - stosb - -@@FinalByte: - mov al,bl - stosb - - mov al,80h ; store terminating null length - stosb - - ; Calculate encoded length of buffer - - mov ax,di - pop di - sub ax,di - - pop di - pop si - pop ds - pop bp - ret -_x_buff_RLEncode endp - - - -;**************************************************************** -;* -;* NAME: x_buff_RLE_size -;* -;* -;* Returns the size the input data would compress to. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_buff_RLE_size(char far * source_buff, -;* unsigned int count); -;* -;* source_buff - The uncompressed data buffer -;* count - The size of the source data in bytes -;* -;* -proc _x_buff_RLE_size -ARG src:dword,count:word - push bp - mov bp,sp - push ds - push si - push di - - lds si,[src] - mov dx,[count] - - xor di,di - - lodsb ; Load first byte into BL - mov bl,al - xor cx,cx ; Set number characters packed to zero - cld ; All moves are forward - -@@RepeatByte: - lodsb ; Get byte into AL - inc cx ; Increment compressed byte count - sub dx,1 ; Decrement bytes left - je @@LastByte ; Finished when dx = 1 - cmp cx,7fh ; Filled block yet - jne @@NotFilled ; Nope! - - add di,2 ; RL/BYTE pair stub - -@@NotFilled: - cmp al,bl ; hase there been a byte transition ? - je @@RepeatByte ; No! - - cmp cl,1 ; do we have a unique byte ? - jne @@NotUnique ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@Unambiguous ; No ! Dont bother with repeat count - -@@NotUnique: - inc di ; RL stub - -@@Unambiguous: - xor cx,cx ; clear compressed byte count - inc di ; BYTE stub - mov bl,al ; move latest byte into bl - jmp short @@RepeatByte - -@@LastByte: - cmp cl,1 ; Is this a unique byte - jne @@FinalCount ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@FinalByte ; No, so dont bother with the repeat count - -@@FinalCount: ; Output the repeat count - inc di ; RL stub - -@@FinalByte: - inc di ; BYTE stub - inc di ; RL stub - Account for termiating null - mov ax,di - - pop di - pop si - pop ds - pop bp - ret -_x_buff_RLE_size endp - -;**************************************************************** -;* -;* NAME: x_buff_RLDecode -;* -;* -;* Expands an RLE compresses source buffer to a destination buffer. -;* returns the size of the resultant uncompressed data. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_buff_RLDecode(char far * source_buff, -;* char far * dest_buff); -;* -;* source_buff - The buffer to compress -;* dest_buff - The destination buffer -;* -;* WARNING: buffers must be pre allocated. -;* -proc _x_buff_RLDecode -ARG src:dword,dest:dword -LOCAL si_ini:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk - push ds - push si - push di - - mov dx,-1 ; zero output data buffer size - 1 (compensate for - ; terminating null RL) - xor cx,cx ; clear CX - cld ; Move forward - - lds si,[src] ; point ds:si -> RLE source - les di,[dest] ; point es:di -> uncompressed buffer - mov [si_ini],si - -@@UnpackLoop: - lodsb ; load a byte into AL - cmp al,80h ; is it terminating null RL code - je @@done ; if so jump - - test al,80h ; is AL a RL code (is high bit set ?) - jz @@NoRepeats ; if not the no RL encoding for this byte, jump - - mov cl,al ; set CL to RL (run length) taking care - xor cl,80h ; to remove the bit identifying it as a RL - add dx,cx ; increment buffer size - - lodsb ; get the next byte which should be a data byte - - shr cx,1 ; divide RL by 2 to use word stos - jcxz @@NoRepeats ; result is zero, jump - - mov ah,al ; copy data byte to AH since going to use stosw - rep stosw ; copy AX to outbut buffer RL times - jnb @@UnpackLoop ; when we shifted the RL if we had a carry => - ; we had an odd number of repeats so store the - ; last BYTE if carry was set otherwise jump - stosb ; store AL in destination buffer - jmp short @@UnpackLoop - -@@NoRepeats: - inc dx ; increment buffer size - stosb ; store AL in destination buffer - jmp short @@UnpackLoop - -@@done: - - mov bx,si - sub bx,[si_ini] - mov ax,dx - pop di - pop si - pop ds - mov [_RLE_last_buff_offs],bx - mov sp,bp - pop bp - ret -_x_buff_RLDecode endp - -;========================================================================== -;========================================================================== -; RLEncode to file / RLDecode from file -; WARNING the following functions are *MUCH* slower than the above -; Its best to use the above functions with intermediate buffers where -; disk i/o is concearned... See demo 4 -;========================================================================== -;========================================================================== - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; -; put_cx -; -; Local utility proc for x_file_RLEncode - write cx to file -; -; Entry: -; es:dx -> output buffer -; cx = word to write -; -; -put_cx proc near - push ds ; preserve critical registers - push ax - push bx - mov ax,ds ; set up DS to output buffers segment - mov ds,ax - mov word ptr [RLEbuff],cx ; copy CX to output buffer - mov ah,40h ; select "write to file or device" DOS service - mov bx,[handle] ; select handle of file to write - mov cx,2 ; sending 2 bytes - int 21h ; call DOS service - pop bx ; recover registers - pop ax - pop ds - ret -put_cx endp - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; -; put_cx -; -; Local utility proc for x_file_RLEncode - write cx to file -; -; Entry: -; es:dx -> output buffer -; cx = word to write -; -; -put_cl proc near - push ds ; preserve critical registers - push ax - push bx - mov ax,ds ; set up DS to output buffers segment - mov ds,ax - mov byte ptr [RLEbuff],cl - mov ah,40h ; select "write to file or device" DOS service - mov bx,[handle] ; select handle of file to write - mov cx,1 ; sending 1 byte - int 21h ; call DOS service - pop bx ; recover registers - pop ax - pop ds - ret -put_cl endp - - -;**************************************************************** -;* -;* NAME: x_file_RLEncode -;* -;* -;* RLE Compresses a source buffer to an output file returning -;* the size of the resultant compressed data or 0 if it fails. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_file_RLEncode(int handle, -;* char far * source_buff,unsigned int count); -;* -;* source_buff - The buffer to compress -;* handle - The file handler -;* count - The size of the source data in bytes -;* -;* -proc _x_file_RLEncode -ARG handle:word,src:dword,count:word -LOCAL filesize:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk - push ds - push si - push di - - mov [filesize],0 - mov dx,offset [RLEbuff] - mov ax,ds - mov es,ax - lds si,[src] - mov di,[count] - - lodsb ; Load first byte into BL - mov bl,al - xor cx,cx ; Set number characters packed to zero - cld ; All moves are forward - -@@RepeatByte: - lodsb ; Get byte into AL - inc cx ; Increment compressed byte count - sub di,1 ; Decrement bytes left - je @@LastByte ; Finished when di = 1 - cmp cx,7fh ; Filled block yet - jne @@NotFilled ; Nope! - - or cl,80h ; Set bit to indicate value is repeat count - mov ch,bl - add [filesize],2 - call put_cx - jb @@FileError ; if carry set then file I/O error - xor cx,cx ; clear compressed byte count - -@@NotFilled: - cmp al,bl ; hase there been a byte transition ? - je @@RepeatByte ; No! - - cmp cl,1 ; do we have a unique byte ? - jne @@NotUnique ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@Unambiguous ; No ! Dont bother with repeat count - -@@NotUnique: - or cl,80h ; Set bit to indicate value is repeat count - inc [filesize] - call put_cl ; store it - jb @@FileError ; if carry set then file I/O error -@@Unambiguous: - - mov cl,bl ; store byte to be repeated - inc [filesize] - call put_cl - jb @@FileError ; if carry set then file I/O error - mov bl,al ; move latest byte into bl - xor cx,cx ; clear compressed byte count - jmp short @@RepeatByte - -@@FileError: - mov ax,0 - jmp short @@exit - -@@LastByte: - cmp cl,1 ; Is this a unique byte - jne @@FinalCount ; No - - test bl,80h ; Can this byte be mistaken for repeat count - jz @@FinalByte ; No, so dont bother with the repeat count - -@@FinalCount: ; Output the repeat count - or cl,80h - inc [filesize] - call put_cl - jb @@FileError ; if carry set then file I/O error - -@@FinalByte: - mov cl,bl - mov ch,80h - add [filesize],2 - call put_cx ; store terminating null length - jb @@FileError ; if carry set then file I/O error - - mov ax,[filesize] - jmp short @@exit - -@@exit: - pop di - pop si - pop ds - mov sp,bp - pop bp - ret -_x_file_RLEncode endp - - - - -;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; -; -; GET_BYTE -; -; macro to read a byte from the input file into al -; -GET_BYTE macro - push bx - mov ah,3fh ; select "read from file or device" DOS service - mov bx,[handle] ; Select handle of file to close - mov cx,1 ; Want to read 1 byte - int 21h ; call DOS service - pop bx - jb @@FileError ; failed if carry flag set - mov al,[RLEbuff] - endm - - -;**************************************************************** -;* -;* NAME: x_file_RLDecode -;* -;* -;* Expands an RLE compresses file to a destination RAM buffer. -;* returns the size of the resultant uncompressed data. -;* -;* C PROTOTYPE: -;* -;* extern unsigned int x_buff_RLDecode(int handle, -;* char far * dest_buff); -;* -;* handle - Input file handle -;* dest_buff - The destination buffer -;* -;* -proc _x_file_RLDecode -ARG handle:word,dest:dword - push bp - mov bp,sp - push si - push di - - - mov bx,-1 ; zero output data buffer size - 1 (compensate for - ; terminating null RL) - mov dx,offset [RLEbuff] ; setup DS:DX -> RLEBuffer - xor cx,cx ; clear CX - cld ; Move forward - - les di,[dest] ; point es:di -> uncompressed buffer - -@@UnpackLoop: - - GET_BYTE ; Load a byte from file into AL - - cmp al,80h ; is it terminating null RL code - je @@done ; if so jump - - test al,80h ; is AL a RL code (is high bit set ?) - jz @@NoRepeats ; if not the no RL encoding for this byte, jump - - mov cl,al ; set CL to RL (run length) taking care - xor cl,80h ; to remove the bit identifying it as a RL - add bx,cx ; increment buffer size - mov si,cx ; save the CX value - GET_BYTE ; Load a byte from file into AL - mov cx,si ; restore CX value - shr cx,1 ; divide RL by 2 to use word stos - jcxz @@NoRepeats ; result is zero, jump - - mov ah,al ; copy data byte to AH since going to use stosw - rep stosw ; copy AX to outbut buffer RL times - jnb @@UnpackLoop ; when we shifted the RL if we had a carry => - ; we had an odd number of repeats so store the - ; last BYTE if carry was set otherwise jump - stosb ; store AL in destination buffer - jmp short @@UnpackLoop - -@@NoRepeats: - inc bx - stosb ; store AL in destination buffer - jmp short @@UnpackLoop - -@@FileError: - mov ax,0 - jmp short @@exit - -@@done: - mov ax,bx -@@exit: - pop di - pop si - pop bp - ret -_x_file_RLDecode endp - - end - - \ No newline at end of file diff --git a/16/xlib/xrletool.h b/16/xlib/xrletool.h deleted file mode 100755 index 0ec859e6..00000000 --- a/16/xlib/xrletool.h +++ /dev/null @@ -1,50 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XRLETOOL - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -;-----------------------------------------------------------------------*/ - -#ifndef _XRLETOOL_H_ -#define _XRLETOOL_H_ - -extern unsigned int RLE_last_buff_offs; - -/* FUNCTIONS =========================================================== */ - -extern unsigned int x_buff_RLEncode( /* Compress data buffer */ - char far * source_buff, - char far * dest_buff, - unsigned int count); - -extern unsigned int x_buff_RLE_size( /* Calculate buffer's compressed size */ - char far * source_buff, - unsigned int count); - - -extern unsigned int x_buff_RLDecode( /* Uncompress data buffer */ - char far * source_buff, - char far * dest_buff); - -extern int x_file_RLEncode( /* Compress data buffer to file */ - int handle, - char far * src_buff, - unsigned int count); - -extern int x_file_RLDecode( /* Uncompress data file */ - int file_handle, - char far * dest_buff); - - -#endif - - - \ No newline at end of file diff --git a/16/xlib/xrletool.inc b/16/xlib/xrletool.inc deleted file mode 100755 index 6fda4ffb..00000000 --- a/16/xlib/xrletool.inc +++ /dev/null @@ -1,26 +0,0 @@ -;----------------------------------------------------------------------- -; -; XRLETOOL - Include file -; -; XRLETOOL.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_buff_RLEncode :proc - global _x_buff_RLE_size :proc - global _x_buff_RLDecode :proc - global _x_file_RLEncode :proc - global _x_file_RLDecode :proc - - global _RLE_last_buff_offs :word - - \ No newline at end of file diff --git a/16/xlib/xtext.asm b/16/xlib/xtext.asm deleted file mode 100755 index 378ed265..00000000 --- a/16/xlib/xtext.asm +++ /dev/null @@ -1,446 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XTEXT -; -; Point functions all MODE X 256 Color resolutions -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - -include xlib.inc -include xtext.inc - -.data - -_FontDriverActive db 0 - - -_CharHeight db 0 -_CharWidth db 0 -_FontPtr dw 2 dup (0) -_FirstChar db 0 - -_UserFontPtr dw 2 dup (0) -_UserChHeight db 0 -_UserChWidth db 0 -_UserFirstCh db 0 - - -F8x8Ptr dw 2 dup (0) -F8x14Ptr dw 2 dup (0) - -; This is a look up table for the mirror image of a byte eg -; a byte with the value 11001010 has a corresponding byte in the table -; 01010011. This is necessary as the VGA rom font bits are the reverse -; order of what we need for the Mode X. If you know a better-faster way -; TELL ME! - -MirrorTable label byte - db 0,128, 64,192, 32,160, 96,224, 16,144, 80,208, 48,176,112,240 - db 8,136, 72,200, 40,168,104,232, 24,152, 88,216, 56,184,120,248 - db 4,132, 68,196, 36,164,100,228, 20,148, 84,212, 52,180,116,244 - db 12,140, 76,204, 44,172,108,236, 28,156, 92,220, 60,188,124,252 - db 2,130, 66,194, 34,162, 98,226, 18,146, 82,210, 50,178,114,242 - db 10,138, 74,202, 42,170,106,234, 26,154, 90,218, 58,186,122,250 - db 6,134, 70,198, 38,166,102,230, 22,150, 86,214, 54,182,118,246 - db 14,142, 78,206, 46,174,110,238, 30,158, 94,222, 62,190,126,254 - db 1,129, 65,193, 33,161, 97,225, 17,145, 81,209, 49,177,113,241 - db 9,137, 73,201, 41,169,105,233, 25,153, 89,217, 57,185,121,249 - db 5,133, 69,197, 37,165,101,229, 21,149, 85,213, 53,181,117,245 - db 13,141, 77,205, 45,173,109,237, 29,157, 93,221, 61,189,125,253 - db 3,131, 67,195, 35,163, 99,227, 19,147, 83,211, 51,179,115,243 - db 11,139, 75,203, 43,171,107,235, 27,155, 91,219, 59,187,123,251 - db 7,135, 71,199, 39,167,103,231, 23,151, 87,215, 55,183,119,247 - db 15,143, 79,207, 47,175,111,239, 31,159, 95,223, 63,191,127,255 - -MirrorTableOffs dw ? -.code - -;---------------------------------------------------------------------- -; x_text_init - Initializes the Mode X text driver and sets the -; default font (VGA ROM 8x8) -; -; C caller: -; -; x_text_init() -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_text_init proc - push bp - - mov [_FontDriverActive],TRUE - mov ax,1130h ; AH = BIOS generator function - ; AL = BIOS get font pointer subfunction - push ax ; Save Video interrupt function parameters - mov bh,3 ; Select 8x8 VGA ROM font - int 10h ; Call BIOS video interrupt - mov word ptr [F8x8Ptr],bp ; Save 8x8 Font address in FontPtr table - mov word ptr [F8x8Ptr+2],es - - mov word ptr [_FontPtr],bp ; Default font = 8x8 ROM font - mov word ptr [_FontPtr+2],es - - pop ax ; Recall Video interrupt function parameters - mov bh,2 ; Select 8x14 VGA ROM font - int 10h ; Call BIOS video interrupt - mov word ptr [F8x14Ptr],bp ; Save 8x14 Font address in FontPtr table - mov word ptr [F8x14Ptr+2],es - - - mov al,8 - mov [_CharHeight],al ; Set the font character heights - mov [_CharWidth] ,al ; Set the font character widths - - mov dx,offset MirrorTable ; Initialize mirror table offset - mov [MirrorTableOffs],dx - - pop bp - ret -_x_text_init endp - - -;---------------------------------------------------------------------- -; x_set_font - Mode X Set current font for text drawing -; -; C caller: -; -; x_set_font(int FontID) -; -; PARAMETERS FontID 0 = VGA ROM 8x8 -; 1 = VGA ROM 8x14 -; 2 = User defined bitmapped font -; -; -; WARNING: A user font must be registered before setting FontID 2 -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- - -_x_set_font proc - ARG FontID:word - push bp - mov bp,sp - - xor dx,dx ; Clear DX - Mirror table offset (0 for non ROM fonts) - mov cx,FontID - cmp cx,2 - - jne @@not_userfont ; Do we have a user font - mov ax,[_UserFontPtr] ; Yes - Activate it - mov [_FontPtr],ax - - mov ax,[_UserFontPtr+2] - mov [_FontPtr+2],ax - - mov al,[_UserChHeight] - mov [_CharHeight],al ; Set the font character heights - - mov al,[_UserChWidth] - mov [_CharWidth],al ; Set the font character heights - - mov al,[_UserFirstCh] - mov [_FirstChar],al - jmp short @@done - -@@not_userfont: ; We have a ROM font - - mov dx,offset MirrorTable - mov [_CharWidth],8 ; Set the font character widths - mov [_FirstChar],0 ; Character sets start at ascii 0 - cmp cx,1 ; Do we have an 8x14 ROM font - jne @@not_8x14font ; No, we have 8x8 - jump - - mov ax,[F8x14Ptr] ; Yes Activate it - mov [_FontPtr],ax - - mov ax,[F8x14Ptr+2] - mov [_FontPtr+2],ax - - mov [_CharHeight],14 ; Set the font character heights - jmp short @@done - -@@not_8x14font: - mov ax,[F8x8Ptr] ; Activate the 8x8 ROM Font - mov [_FontPtr],ax - - mov ax,[F8x8Ptr+2] - mov [_FontPtr+2],ax - - mov [_CharHeight],8 ; Set the font character heights - -@@done: - mov [MirrorTableOffs],dx - - pop bp - ret -_x_set_font endp - - -;---------------------------------------------------------------------- -; x_register_userfont - Mode X register user font -; -; C caller: -; -; x_register_userfont(void far *user_font) -; -; -; NOTES registering a user font deregisters the previous user font -; User fonts may be at most 8 pixels wide -; -; -; USER FONT STRUCTURE -; -; Word: ascii code of first char in font -; Byte: Height of chars in font -; Byte: Width of chars in font -; n*h*Byte: the font data where n = number of chars and h = height -; of chars -; -; WARNING: The onus is on the program to ensure that all characters -; drawn whilst this font is active, are within the range of -; characters defined. -; -; -; UPDATE: Variable width fonts are now available (up to 8 pixels max) -; If the Width byte in the font header is 0 then it is assumed that -; the font is variable width. For variable width fonts each characters -; data is followed by one byte representing the characters pixel width. -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_register_userfont proc - ARG FontToRegister:dword - push bp - mov bp,sp - push si - - mov ax,word ptr [FontToRegister] - mov bx,word ptr [FontToRegister+2] - add ax,4 - mov [_UserFontPtr],ax - mov [_UserFontPtr+2],bx - - push ds - lds si,[FontToRegister] - lodsw - mov bx,ax - lodsw - pop ds - - mov [_UserChHeight],al - mov [_UserChWidth],ah - mov [_UserFirstCh],bl - pop si - pop bp - ret -_x_register_userfont endp - - -_x_get_char_width proc - ARG Chr:byte - push bp - mov bp,sp - - xor ah,ah - mov al,[_CharWidth] - or al,al - jz @@NotFixed - pop bp - ret - -@@NotFixed: - push si - mov al,[_CharHeight] - mov bx,ax - inc al - mov dl,[Chr] ; User fonts may have incomplete charsets - sub dl,[_FirstChar] ; this compensates for fonts not starting at - ; ascii value 0 - mul dl ; Mult AX by character to draw giving offset - ; of first character byte in font table - add ax,bx - les si,dword ptr [_FontPtr] - add si,ax - xor ah,ah - mov al,es:[si] - pop si - pop bp - ret -_x_get_char_width endp - - -;---------------------------------------------------------------------- -; x_char_put - Mode X Draw a text character at the specified location -; -; -; C caller: -; -; x_char_put(char ch, int x, int y, unsigned ScrnOffs, unsigned Color) -; -; PARAMETERS ch char to draw -; x,y screen coords at which to draw ch -; ScrnOffs Starting offset of page on whih to draw -; Color Color of the text -; -; NOTES: Uses the current font settings. See SetFont, InitTextDriver, -; RegisterUserFont -; -; WARNING: InitTextDriver must be called before using this function -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_char_put proc - ARG Chr:byte,X:word,Y:word,ScrnOffs:word,Color:word - LOCAL ScreenInc:word,Hold:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk - push si - push di - push ds - - cld - mov ax,[_ScrnLogicalByteWidth] ; AX = Virtual screen width - mov bx,ax ; copy Virt screen width and decrement - sub bx,3 ; by the max number of bytes (whole or part) - ; that a character row may occupy on the screen - mov [ScreenInc],bx ; Save it to the local stack var. SceenInc - mul [Y] ; Find the starting dest. screen address of - mov di,[X] ; the character to draw - mov cx,di - shr di,2 - add di,ax - add di,[ScrnOffs] ; Dont forget to compensate for page - - mov ax,SCREEN_SEG ; ES:DI -> first screen dest. byte of char - mov es,ax - - and cx,3 ; CH = 0, CL = Plane of first pixel - - mov bx,[MirrorTableOffs] ; set BX to offset of mirror table for XLAT - mov al,[_CharHeight] ; AL = Character height, AH = 0 - xor ah,ah - mov ch,al ; CH = Character height - - cmp [_CharWidth],0 - jne @@NoWidthByte - inc al -@@NoWidthByte: - - mov dl,[Chr] ; User fonts may have incomplete charsets - sub dl,[_FirstChar] ; this compensates for fonts not starting at - ; ascii value 0 - mul dl ; Mult AX by character to draw giving offset - ; of first character byte in font table - - lds si,dword ptr [_FontPtr] ; DS:SI -> beggining of required font - add si,ax ; DS:SI -> first byte of req. char - - mov dx,SC_INDEX ; Prepare for VGA out's - -@@MainLoop: - - lodsb ; load character byte into AL - or al,al - jz @@NoCharPixels ; Dont bother if no pixels to draw - - or bx,bx ; if BX=0 -> User font, so no need to mirror data - jz @@DontMirror - push ds - mov dx,@data ; Set DS to the Mirror lookup table's segment - mov ds,dx ; - BX should already contain the offset addr of table - xlatb ; AL is now replaced by the corresponding table entry - pop ds ; Restore previous data segment - mov dx,SC_INDEX ; Restore DX - -@@DontMirror: - xor ah,ah ; shift the byte for the dest plane and save it - shl ax,cl - mov [Hold],ax - - mov ah,al ; output high nibble of first byte of shifted char - and ah,0fh ; 4 pixels at a time ! - jnz @@p1 ; if nibble has pixels, draw them - inc di ; otherwise go to next nibble - jmp @@SecondNibble - -@@p1: - mov al,MAP_MASK - out dx,ax - mov al,byte ptr [Color] - stosb - -@@SecondNibble: - ; output low nibble of first byte of shifted char - mov ax,[Hold] - shl ax,4 - and ah,0fh - jnz @@p2 - inc di - jmp @@ThirdNibble - -@@p2: - mov al,MAP_MASK - out dx,ax - mov al,byte ptr [Color] - stosb - -@@ThirdNibble: - mov ax,[Hold] ; output high nibble of last byte of shifted char - and ah,0fh - jnz @@p3 - inc di - jmp short @@NextCharRow - -@@p3: - mov al,MAP_MASK ; completing the drawing of one character row - out dx,ax - mov al,byte ptr [Color] - stosb - -@@NextCharRow: - add di,[ScreenInc] ; Now move to the next screen row and do the same - dec ch ; any remaining character bytes - jnz @@MainLoop - -@@done: - pop es - mov ah,0 - mov al,es:[_CharWidth] ; return the character width (for string fuctions - or al,al - jnz @@FixedSpacing ; using this character drawing function). - lodsb -@@FixedSpacing: - - mov bx,es - mov ds,bx - - pop di - pop si - mov sp,bp - pop bp - ret - -@@NoCharPixels: - add di,3 - add di,[ScreenInc] ; Now move to the next screen row and do the same - dec ch ; any remaining character bytes - jnz @@MainLoop - jmp short @@done - -_x_char_put endp - - -end - diff --git a/16/xlib/xtext.h b/16/xlib/xtext.h deleted file mode 100755 index d4dbd923..00000000 --- a/16/xlib/xtext.h +++ /dev/null @@ -1,91 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XTEXT - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XTEXT_H_ -#define _XTEXT_H_ - - -#define FONT_8x8 0 -#define FONT_8x15 1 -#define FONT_USER 2 - -/* FUNCTIONS =========================================================== */ - -#ifdef __cplusplus -extern "C" { -#endif - -WORD x_text_init(void); /* Initialize text functionns */ - -void x_set_font( - WORD FontId); /* Set the font style */ - -void x_register_userfont( /* register a user defined font */ - char far *UserFontPtr); - -unsigned int x_char_put( /* Draw a text character using */ - char ch, /* the currently active font */ - WORD X, - WORD Y, - WORD PgOffs, - WORD Color); - - -unsigned int x_get_char_width( /* Get the character width */ - char ch); - - -/* the folowing function is from xprintf.c but is included due to its */ -/* close relationship with this module */ - -void x_printf( /* formatted text output */ - WORD x, - WORD y, - WORD ScrnOffs, - WORD color, - char *ln,...); - -void x_bgprintf( /* formatted text output */ - WORD x, - WORD y, - WORD ScrnOffs, - WORD fgcolor, - WORD bgcolor, - char *ln,...); - -#ifdef __cplusplus -} -#endif - - -/* VARIABLES =========================================================== */ - -extern BYTE CharHeight; /* Char height of currently active font */ -extern BYTE CharWidth; /* Char width of currently active font */ -extern BYTE FirstChar; /* First char in the curr. active font */ - -extern BYTE UserCharHeight; /* Char height of currentle regist'd user font */ -extern BYTE UserCharWidth; /* Char height of currentle regist'd user font */ -extern BYTE UserFirstChar; /* First char of the curr. regist'd usera font */ - - -#endif - - diff --git a/16/xlib/xtext.inc b/16/xlib/xtext.inc deleted file mode 100755 index 37a21977..00000000 --- a/16/xlib/xtext.inc +++ /dev/null @@ -1,31 +0,0 @@ -;----------------------------------------------------------------------- -; -; XPOINT - Include file -; -; XPOINT.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_text_init :proc - global _x_set_font :proc - global _x_char_put :proc - global _x_register_userfont :proc - global _x_get_char_width :proc - - global _CharHeight :byte - global _CharWidth :byte - global _FontPtr :word:2 - global _FirstChar :byte - global _UserFontPtr :word:2 - global _UserChHeight :byte - global _UserChWidth :byte - global _UserFirstCh :byte diff --git a/16/xlib/xvbitmap.asm b/16/xlib/xvbitmap.asm deleted file mode 100755 index b57220c8..00000000 --- a/16/xlib/xvbitmap.asm +++ /dev/null @@ -1,681 +0,0 @@ -;----------------------------------------------------------------------- -; MODULE XVBITMAP -; -; Video Bitmap functions - Video Ram <-> Video Ram -; -; Compile with Tasm. -; C callable. -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- -COMMENT $ - -The XVBITMAP module implements yet another type of bitmap to complement -planar and compiled bitmaps, VRAM based bitmaps. If a 4 cylinder car is -analagous to planar bitmaps, that is thrifty on memory consumption but low -performance and and a V8 is analagous to Compiled bitmaps, memory guzzlers -that really fly, then VRAM based bitmaps are the 6 cylinder modest performers -with acceptable memory consumption. - -To summarise their selling points, VBM's are moderately fast with fair memory -consumption, and unlike compiled bitmaps, can be clipped. The disadvantages -are that they are limited by the amount of free video ram and have a complex -structure. - -The VRAM bitmap format is rather complex consisting of components stored in -video ram and components in system ram working together. This complexity -necessitates the existence of a creation function "x_make_vbm" which takes -an input linear bitmap and generates the equivalent VBM (VRAM Bit Map). - -VBM structure: - - WORD 0 Size Total size of this VBM structure in bytes - WORD 1 ImageWidth Width in bytes of the image (for all alignments) - WORD 2 ImageHeight Height in scan lines of the image - - WORD 3 Alignment 0 ImagePtr Offset in VidRAM of this aligned image - +--WORD 4 MaskPtr Offset (within this structure's DS) of - | . alignment masks - | . - | . - | WORD 9 Alignment 3 ImagePtr Offset in VidRAM of this aligned image - +|--WORD 10 MaskPtr Offset (within this structure's DS) of - || alignment masks - || - |+->BYTE 21 (WORD 11) -------+-- Image masks for alignment 0 - | . | - | . | - | BYTE 21 + ImageWidth*ImageHeight -----+ - | - | . - | . (similaly for alignments 1 - 2 ) - | . - | - +-->BYTE 21 + 3*ImageWidth*ImageHeight + 1-+-- Image masks for alignment 3 - . | - . | - BYTE 21 + 4*(ImageWidth*ImageHeight) --+ - - . - . - << Similarly for alignments 2 and 3 >> - . - . - BYTE 21 + 4*(ImageWidth*ImageHeight) - ------------- - - (And dont forget the corresponding data in video ram) - -$ - - -include xlib.inc -include xvbitmap.inc - -VBM_info_struc struc - Size dw ? - ImageWidth dw ? - ImageHeight dw ? -; AlignData dw ? -VBM_info_struc ends - -AlignData equ 6 - -VBM_alignment_struc struc - ImagePtr dw ? - MaskPtr dw ? -VBM_alignment_struc ends - - - .code - - -;---------------------------------------------------------------------- -; x_store_vbm_image -; -; Store the linear bitmap in video RAM using the specified alignment and -; start address. Returns number video ram bytes used. -; -; THIS FUNCTION IS FOR USE BY x_make_masked_vbm -; -; Prototype: -; -; x_store_vbm_image(unsigned int vramoffs, unsigned int Align, -; char far *lbm); -; -; -; Written by Themie Gouthas -;---------------------------------------------------------------------- -_x_store_vbm_image proc - ARG VramOffs:word,Align:word,LBitmap:dword - LOCAL BMWidth:byte=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov ax,SCREEN_SEG ; Point ES to screen segment - mov es,ax - mov di,[VramOffs] ; Point ES:DI to VRAM dest start - mov bx,[Align] ; Set BL to first pixel plane align - and bl,03h - - lds si,[LBitmap] ; DS:SI -> source linear Bitmap - lodsw ; Al = B.M. width (bytes) AH = B.M. - mov bh,ah ; Save source bitmap dimensions - mov [BMWidth],al ; - - mov dx,SC_INDEX ; Initialize Map Mask for plane - mov al,MAP_MASK ; selection - out dx,al - inc dx - xor ch,ch ; clear CH -@@RowLoop: - mov cl,bl ; Set initial plane for current - mov ah,11h ; allignment - shl ah,cl - - mov cl,[BMWidth] ; Initialize column counter -@@ColLoop: - mov al,ah - out dx,al ; set vga write plane - lodsb ; load next LBM pixel - mov es:[di],al ; store it in Video Ram - shl ah,1 ; rotate plane mask - jnb @@NoAddrIncr ; Time to increment dest address ? - inc di ; Yes: increment addr and reset - mov ah,11h ; plane mask to plane 0 -@@NoAddrIncr: - loop @@ColLoop ; Loop to next pixel column - cmp ah,11h -; je @@skip - inc di ; Increment dest addr -;@@skip: - dec bh ; Decrement row counter - jnz @@RowLoop ; Jump if more rows to go - mov ax,di ; calculate video RAM consumed and - sub ax,[VramOffs] ; return value - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_store_vbm_image endp - - -_x_put_masked_vbm proc - ARG X:word,Y:word,ScrnOffs:word,SrcVBM:dword - LOCAL VBMWidth:word,VBMHeight:word,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - mov ax,[Y] ; Calculate dest screen row - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - - mov di,[ScrnOffs] ; store result in DI - add di,ax - mov si,[X] ; Load X coord into CX and make a - mov bx,si ; copy in DX - shr bx,2 ; Find starting byte in dest row - add di,bx ; add to DI giving screen offset of - ; first pixel's byte - - and si,3 ; get pixel alignment in si - - lds bx,[SrcVBM] ; DS:BX -> VBM data structure - shl si,2 ; si = offset of data for curr - ; alignment - - mov ax,word ptr [bx+ImageHeight] ; Get image height - mov [VBMHeight],ax - mov ax,word ptr [bx+ImageWidth] ; Get image width - mov [VBMWidth],ax - - sub cx,ax ; NextLineIncr = bytes to the begin. - mov [NextLineIncr],cx ; of bitmaps next row on screen - mov dx,[bx+MaskPtr+AlignData+si] ; DS:SI -> mask data - mov bx,[bx+ImagePtr+AlignData+si] ; ES:BX -> source video bitmap - mov si,dx - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [VBMHeight] ; AH = Scanline loop counter - -@@RowLoop: - mov cx,[VBMWidth] ; Width in bytes across - -@@ColumnLoop: - lodsb - out dx,al - mov al,es:[bx] ; load latches from source bitmap - stosb ; store latches to dest. bitmap - inc bx - loop @@ColumnLoop - - add di,[NextLineIncr] ; point to start of next dest row - dec ah ; decrement scan line counter - jnz @@RowLoop ; jump if more scanlines left - - mov dx,GC_INDEX+1 ; Restore bitmask to the default - - mov al,0ffh ; all data from cpu - out dx,al - - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_vbm endp - - -_x_put_masked_vbm_clipx proc -ARG X:word,Y:word,ScrnOffs:word,SrcVBM:dword -LOCAL DataInc,LeftSkip,VBMWidth,VBMHeight,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov di,[X] ; load X coord int DI and make a - mov si,di ; copy in SI - sar di,2 ; Find Byte offset of X coord - - and si,3 ; Calculate pixels plane alignment - shl si,2 ; Prepare to lookup mask & data - les bx,[SrcVBM] ; ES:BX -> begining of VBM data - - mov cx,es:[bx+ImageWidth] ; Get image width and save in CX - - - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,cx - jnl @@NotVisible - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub cx,dx - jmp short @@HorizClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED V.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,cx - jge @@HorizClipDone - inc dx - sub cx,dx - mov [DataInc],cx - mov cx,dx - -@@HorizClipDone: - - - add di,[ScrnOffs] ; Add the current page offset - mov [VBMWidth],cx - mov ax,es:[bx+ImageHeight] ; Get image height and save in AX - mov [VBMHeight],ax - - - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; - - mov ax,[Y] ; Calculate dest screen row - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add di,ax ; Add Dest Screen Row to di - sub cx,[VBMWidth] - mov [NextLineIncr],cx - - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - - mov ax,[bx+MaskPtr+AlignData+si] ; DS:SI -> mask data - mov bx,[bx+ImagePtr+AlignData+si] ; ES:BX -> source video bitmap - mov si,ax - - mov ax,[LeftSkip] ; Skip data/mask bytes in - add bx,ax ; each row that have been clipped - add si,ax ; by the L.H.S border - - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [VBMHeight] ; AH = Scanline loop counter - -@@RowLoop: - mov cx,[VBMWidth] ; Width in bytes across - -@@ColumnLoop: - lodsb - out dx,al - mov al,es:[bx] ; load latches from source bitmap - stosb ; store latches to dest. bitmap - inc bx - loop @@ColumnLoop - add bx,[DataInc] - add si,[DataInc] - add di,[NextLineIncr] ; point to start of next dest row - dec byte ptr ah ; decrement scan line counter - jnz @@RowLoop ; jump if more scanlines left - - mov dx,GC_INDEX+1 ; Restore bitmask to the default - - mov al,0ffh ; all data from cpu - out dx,al - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_vbm_clipx endp - - -_x_put_masked_vbm_clipy proc -ARG X:word,Y:word,ScrnOffs:word,SrcVBM:dword -LOCAL VBMWidth,VBMHeight,TopRow,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov di,[X] ; load X coord int DI and make a - mov si,di ; copy in SI - - - and si,3 ; Calculate pixels plane alignment - shl si,2 ; Prepare to lookup mask & data - les bx,[SrcVBM] ; ES:BX -> begining of VBM data - - - mov ax,es:[bx+ImageHeight] ; Get image height and save in AX - - - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,ax - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub ax,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED V.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,ax - jg @@VertClipDone - inc dx - mov ax,dx - -@@VertClipDone: - - - shr di,2 ; Find Byte offset of X coord - add di,[ScrnOffs] ; Add the current page offset - mov cx,es:[bx+ImageWidth] ; Get image width and save in CX - mov [VBMWidth],cx - mov [VBMHeight],ax - - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; - - mov ax,[Y] ; Calculate dest screen row - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add di,ax ; Add Dest Screen Row to di - sub cx,[VBMWidth] - mov [NextLineIncr],cx - - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - - mov ax,[bx+MaskPtr+AlignData+si] ; DS:SI -> mask data - mov bx,[bx+ImagePtr+AlignData+si] ; ES:BX -> source video bitmap - mov si,ax - - - - mov ax,[VBMWidth] ; Increment DS:BX and DS:SI to - mul [TopRow] ; skip image/mask data that has - add bx,ax ; been clipped by the top border - add si,ax - - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [VBMHeight] ; AH = Scanline loop counter - -@@RowLoop: - mov cx,[VBMWidth] ; Width in bytes across - -@@ColumnLoop: - lodsb - out dx,al - mov al,es:[bx] ; load latches from source bitmap - stosb ; store latches to dest. bitmap - inc bx - loop @@ColumnLoop - add di,[NextLineIncr] ; point to start of next dest row - dec byte ptr ah ; decrement scan line counter - jnz @@RowLoop ; jump if more scanlines left - - mov dx,GC_INDEX+1 ; Restore bitmask to the default - - mov al,0ffh ; all data from cpu - out dx,al - - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_vbm_clipy endp - -_x_put_masked_vbm_clipxy proc -ARG X:word,Y:word,ScrnOffs:word,SrcVBM:dword -LOCAL DataInc,LeftSkip,VBMWidth,VBMHeight,TopRow,NextLineIncr:word=LocalStk - push bp - mov bp,sp - sub sp,LocalStk ; Create space for local variables - push si - push di - push ds - cld - - mov di,[X] ; load X coord int DI and make a - mov si,di ; copy in SI - sar di,2 ; Find Byte offset of X coord - and si,3 ; Calculate pixels plane alignment - shl si,2 ; Prepare to lookup mask & data - les bx,[SrcVBM] ; ES:BX -> begining of VBM data - - mov cx,es:[bx+ImageWidth] ; Get image width and save in CX - mov ax,es:[bx+ImageHeight] ; Get image height and save in AX - - - - ;;;;; CLIP PROCESSING FOR TOP CLIP BORDER ;;;;;;;;;;;;;;;;;;;;; - - mov dx,[_TopClip] ; Compare u.l. Y coord with Top - sub dx,[Y] ; clipping border - jle @@NotTopClip ; jump if VBM not clipped from above - cmp dx,ax - jnl @@NotVisible ; jump if VBM is completely obscured - mov [TopRow],dx - sub ax,dx - add [Y],dx - jmp short @@VertClipDone - - ;;;; EXIT FOR COMPLETELY OBSCURED V.B.M's ;;;;;;;;;;;;;;;;;;;;;; - -@@NotVisible: - mov ax,1 - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret - - ;;;;; CLIP PROCESSING FOR BOTTOM CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotTopClip: - mov dx,[_BottomClip] - sub dx,[Y] - js @@NotVisible - mov [TopRow],0 - cmp dx,ax - jg @@VertClipDone - inc dx - mov ax,dx - -@@VertClipDone: - - ;;;;; CLIP PROCESSING FOR LEFT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - - - mov dx,[_LeftClip] - sub dx,di - jle @@NotLeftClip - cmp dx,cx - jnl @@NotVisible - add di,dx - mov [LeftSkip],dx - mov [DataInc],dx - sub cx,dx - jmp short @@HorizClipDone - - ;;;;; CLIP PROCESSING FOR RIGHT CLIP BORDER ;;;;;;;;;;;;;;;;;;; - -@@NotLeftClip: - mov dx,[_RightClip] - sub dx,di - js @@NotVisible - mov [LeftSkip],0 - mov [DataInc],0 - cmp dx,cx - jge @@HorizClipDone - inc dx - sub cx,dx - mov [DataInc],cx - mov cx,dx - -@@HorizClipDone: - - add di,[ScrnOffs] ; Add the current page offset - mov [VBMWidth],cx - mov [VBMHeight],ax - ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; - - mov ax,[Y] ; Calculate dest screen row - mov cx,[_ScrnLogicalByteWidth] ; by mult. dest Y coord by Screen - mul cx ; width then adding screen offset - add di,ax ; Add Dest Screen Row to di - sub cx,[VBMWidth] - mov [NextLineIncr],cx - - mov ax,es ; copy ES to DS - mov ds,ax - mov ax,SCREEN_SEG ; Point es to VGA segment - mov es,ax - - mov ax,[bx+MaskPtr+AlignData+si] ; DS:SI -> mask data - mov bx,[bx+ImagePtr+AlignData+si] ; ES:BX -> source video bitmap - mov si,ax - - - - mov ax,[VBMWidth] ; Increment DS:BX and DS:SI to - add ax,[DataInc] ; skip image/mask data that has - mul [TopRow] ; been clipped by the top border - add ax,[LeftSkip] ; Skip also data/mask bytes in - add bx,ax ; each row that have been clipped - add si,ax ; by the L.H.S border - - - mov dx,GC_INDEX ; Set bit mask for all bits from - mov ax,BIT_MASK ; VGA latches and none from CPU - out dx,ax - mov dx,SC_INDEX ; Point SC register to map mask - mov al,MAP_MASK ; in preperation for masking data - out dx,al - inc dx ; Point dx to SC data register - mov ah,byte ptr [VBMHeight] ; AH = Scanline loop counter - -@@RowLoop: - mov cx,[VBMWidth] ; Width in bytes across - -@@ColumnLoop: - lodsb - out dx,al - mov al,es:[bx] ; load latches from source bitmap - stosb ; store latches to dest. bitmap - inc bx - loop @@ColumnLoop - add bx,[DataInc] - add si,[DataInc] - add di,[NextLineIncr] ; point to start of next dest row - dec byte ptr ah ; decrement scan line counter - jnz @@RowLoop ; jump if more scanlines left - - mov dx,GC_INDEX+1 ; Restore bitmask to the default - - mov al,0ffh ; all data from cpu - out dx,al - xor ax,ax - pop ds ; restore data segment - pop di ; restore registers - pop si - mov sp,bp ; dealloc local variables - pop bp - ret -_x_put_masked_vbm_clipxy endp - - - end - - \ No newline at end of file diff --git a/16/xlib/xvbitmap.h b/16/xlib/xvbitmap.h deleted file mode 100755 index 856dbabe..00000000 --- a/16/xlib/xvbitmap.h +++ /dev/null @@ -1,69 +0,0 @@ -/*----------------------------------------------------------------------- -; -; XVBITMAP - header file -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -; -; Terminology & notes: -; VRAM == Video RAM -; SRAM == System RAM -; X coordinates are in pixels unless explicitly stated -; -;-----------------------------------------------------------------------*/ - -#ifndef _XVBITMAP_H_ -#define _XVBITMAP_H_ - - -/* FUNCTIONS =========================================================== */ - - -#ifdef __cplusplus -extern "C" { -#endif - - - -void x_put_masked_vbm( /* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM */ - int Y, - WORD ScrnOffs, - BYTE far * VBitmap); - -int x_put_masked_vbm_clipx(/* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM. Clip X */ - int Y, - WORD ScrnOffs, - BYTE far * VBitmap); - -int x_put_masked_vbm_clipy(/* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM. Clip Y */ - int Y, - WORD ScrnOffs, - BYTE far * VBitmap); - -int x_put_masked_vbm_clipxy(/* Copy a planar bitmap from SRAM masking */ - int X, /* only non zero pixels to VRAM. Clip X & Y */ - int Y, - WORD ScrnOffs, - BYTE far * VBitmap); - -char far * x_make_vbm( - char far *lbm, - WORD *VramStart); - -#ifdef __cplusplus -} -#endif - - -#endif - - diff --git a/16/xlib/xvbitmap.inc b/16/xlib/xvbitmap.inc deleted file mode 100755 index 38caa4dc..00000000 --- a/16/xlib/xvbitmap.inc +++ /dev/null @@ -1,22 +0,0 @@ -;----------------------------------------------------------------------- -; -; XVBITMAP - Include file -; -; XVBITMAP.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - global _x_store_vbm_image :proc - global _x_put_masked_vbm :proc - global _x_put_masked_vbm_clipx :proc - global _x_put_masked_vbm_clipy :proc - global _x_put_masked_vbm_clipxy :proc - \ No newline at end of file diff --git a/16/xlib/xvbmtool.inc b/16/xlib/xvbmtool.inc deleted file mode 100755 index 6fbc8717..00000000 --- a/16/xlib/xvbmtool.inc +++ /dev/null @@ -1,22 +0,0 @@ -;----------------------------------------------------------------------- -; -; XVBMTOOL - Include file -; -; XVBMTOOL.ASM export functions -; -; -; -; ****** XLIB - Mode X graphics library **************** -; ****** **************** -; ****** Written By Themie Gouthas **************** -; ****** Aeronautical Research Laboratory **************** -; ****** Defence Science and Technology Organisation **************** -; ****** Australia **************** -; -; egg@dstos3.dsto.gov.au -; teg@bart.dsto.gov.au -;----------------------------------------------------------------------- - - - global _x_store_vbm_image :proc - \ No newline at end of file diff --git a/16/xlib/xvsync.asm b/16/xlib/xvsync.asm deleted file mode 100755 index 452ec654..00000000 --- a/16/xlib/xvsync.asm +++ /dev/null @@ -1,311 +0,0 @@ -; MODULE XVSYNC -; Xlib comptible vsync handler -; Written by Tore Bastiansen -; based on REND386 by Dave Stampe and Bernie Roehl - -include xlib.inc -include xmain.inc -include xvsync.inc - - -TIMER_VECT equ 08h - -PIC_CMD equ 20h -NONSPEC_EOI equ 20h -TIMER_MODE equ 34h -TIMER_CONTROL equ 43h -TIMER_0 equ 40h - -LATCH_COUNT equ 00h - -INT_IN_ADVANCE equ 100 - -DOS_GETVECT equ 3500h -DOS_SETVECT equ 2500h - - -.data -_TicksPerSecond dw 0 -_VsyncIntTicks label dword -VsyncIntTicksLo dw 0 -VsyncIntTicksHi dw 0 -_VsyncPeriod dw 0 ;Time (in clicks) between each vsync - ;1 click = 1.193 microseconds - -ClockRate dw 0 ;Clock rate (in clicks) for timer 0 -ClockCounter dw 0 ;Counts total clicks modulo 65536 -UserVsyncHandler label dword ;Pointer to user routine called -UserVsyncOffs dw 0 ;called once each vsync period. -UserVsyncSeg dw 0 -InUserHandler dw 0 - db 100h dup(?) -LocalStack label byte ;Local stack for user handler -StackSeg dw 0 -StackPtr dw 0 - - -ElapsedVrts dw 0 -VrtsToSkip dw 1 - -.code -get_vsync_period proc near - mov al,TIMER_MODE ;Start timer - out TIMER_CONTROL,al - mov al,0 - out TIMER_0,al - out TIMER_0,al - - WaitVsyncStart - - mov al,LATCH_COUNT - out TIMER_CONTROL,al - in al,TIMER_0 - mov cl,al - in al,TIMER_0 - mov ch,al ;cx=65536-clicks - - WaitVsyncStart - - mov al,LATCH_COUNT - out TIMER_CONTROL,al - in al,TIMER_0 - mov dl,al - in al,TIMER_0 - mov dh,al ;dx=65536-clicks - - sub cx,dx ;cx=clicks between two vsyncs - mov ax,cx ;return in ax - ret -get_vsync_period endp - -vsync_int proc far - pusha ;Save regs - push ds - push es - - mov ax,@data ;Set the right datasegment - mov ds,ax - add [VsyncIntTicksLo],1 ;Increment _VsyncIntTicks - adc [VsyncIntTicksHi],0 - - inc [ElapsedVrts] - mov cx,[ElapsedVrts] - cmp cx,[VrtsToSkip] - jl @@StopClock - - cmp [_StartAddressFlag],1 ;Change in start address - jne @@StopClock - - mov dx,CRTC_INDEX ;Yes, set start address - mov ax,[_WaitingStartLow] - mov bx,[_WaitingStartHigh] - out dx,ax - mov ax,bx - out dx,ax - -@@StopClock: - cli - mov al,TIMER_MODE ;Stop the timer - out TIMER_CONTROL,al ;Dont want any interrupts - mov al,255 - out TIMER_0,al - out TIMER_0,al - sti - - cli - mov dx,INPUT_STATUS_0 ;Wait for vsync -@@WaitVS: - in al,dx - test al,08h - jz @@WaitVS - - mov al,TIMER_MODE ;Start timer again - out TIMER_CONTROL,al - mov ax,[ClockRate] - out TIMER_0,al - mov al,ah - out TIMER_0,al - - cmp cx,[VrtsToSkip] - jl @@PaletteInt - - cmp [_StartAddressFlag],1 ;Any change in start address ? - jne @@PaletteInt - - xor cx,cx - mov [ElapsedVrts],cx - - mov ax,[_WaitingPelPan] ;Yes, set pel pan register - mov dx,AC_INDEX - out dx,al - mov al,ah - out dx,al - mov [_StartAddressFlag],0 - -@@PaletteInt: - cmp [_VsyncPaletteCount],0 ;Any changes in the palette - je @@MouseInt - mov si, offset _VsyncPaletteBuffer ;Yes - mov cx, [_VsyncPaletteCount] - mov ax, [_VsyncPaletteStart] - mov dx, DAC_WRITE_INDEX - out dx, al - mov dx, DAC_DATA - -@@DacOutLoop: - outsb - outsb - outsb - loop @@DacOutLoop - mov [_VsyncPaletteCount],0 - -@@MouseInt: - cmp [_MouseRefreshFlag],1 ; Does the mouse need refresh - jne @@UserInt - call dword ptr [_MouseVsyncHandler] ; Yes - ;(this is not yet implemented) - -@@UserInt: - cmp [UserVsyncSeg], 0 ;Is the a user interrupt routine? - je short @@Sim182 - cmp [InUserHandler],0 ;Yes, but is it already active? - jne short @@Sim182 - mov [InUserHandler],1 ;No, mark it as active - mov [StackSeg],ss ;make a local stack - mov [StackPtr],sp - push ds - pop ss - mov sp, offset LocalStack - sti - call dword ptr [UserVsyncHandler] - cli - mov sp, [StackPtr] ;Restore old stack - mov ss, [StackSeg] - mov [InUserHandler],0 ;Mark as not active - -; SIM 18.2 Hz -@@Sim182: - mov ax,[_VsyncPeriod] ;Count number of clicks - add [ClockCounter],ax ;If it is bigger than 65536 - jnc short @@DontChainOld - pop es ;more than 1/18.2 secs has gone - pop ds - popa - sti - db 0eah ; jmp instruction - OldTimerInt dd 0 ; Pointer to old int8 routine - ; Selfmodyfiing code - ;jmp dword ptr [OldTimerInt] Chain to old -@@DontChainOld: - -; CLEAN UP AND RETURN - mov al,NONSPEC_EOI - out PIC_CMD,al - - - pop es - pop ds - popa - sti - iret -vsync_int endp - - -_x_install_vsync_handler proc -ARG VrtSkipCount:word - push bp - mov bp,sp - mov ax,[VrtSkipCount] - or ax,ax - jnz @@NonZeroCount - mov ax,1 -@@NonZeroCount: - mov [VrtsToSkip],ax - mov [ElapsedVrts],0 - cmp [_VsyncHandlerActive],TRUE ;Is it already active - je short @@Return - call get_vsync_period ;no, get the vsync period - - mov [_VsyncPeriod],ax - sub ax,INT_IN_ADVANCE ;We need a little extra - mov [ClockRate],ax ;time - - mov dx,18 ;dx:ax=1193000 - mov ax,13352 - idiv [_VsyncPeriod] - mov [_TicksPerSecond],ax ;1193/_VsyncPeriod - - mov word ptr [_VsyncIntTicks],0 - mov word ptr [_VsyncIntTicks+2],0 - - cli - mov ax, DOS_GETVECT+TIMER_VECT ;Get address of old timer int - int 21h - mov ax,es - mov word ptr cs:[OldTimerInt],bx ;Store in OldTimerInt - mov word ptr cs:[OldTimerInt+2],ax - - mov [_VsyncHandlerActive],TRUE ;Mark handler as active - mov ax,DOS_SETVECT+TIMER_VECT ;Set the new timer int - push ds - mov dx,seg vsync_int - mov ds,dx - mov dx,offset vsync_int - int 21h - pop ds - - mov al,TIMER_MODE ;Reprogram timer 0 - out TIMER_CONTROL,al - mov ax,ClockRate - out TIMER_0,al - mov al,ah - out TIMER_0,al - sti -@@Return: - pop bp - ret -_x_install_vsync_handler endp - -_x_remove_vsync_handler proc - cmp [_VsyncHandlerActive],FALSE - je short @@Return - mov dx, word ptr cs:[OldTimerInt] - mov ax, word ptr cs:[OldTimerInt+2] - push ds - mov ds,ax - mov ax,DOS_SETVECT+TIMER_VECT ;Restore the old timer int - cli - int 21h - pop ds - mov al,TIMER_MODE ;Restore timer 0 - out TIMER_CONTROL,al - mov al,0 - out TIMER_0,al - out TIMER_0,al - sti -@@Return: - ret -_x_remove_vsync_handler endp - - -; WARNING: The user vsync handler cannot use the 386 specific registers -; (EAX,EBX,ECX,EDX,ESI,EDI,ESP,EBP,FS,GS) -; whithout saving them first. -; It must not do any drawing. -; Only 256 butes of stack is provided. - -_x_set_user_vsync_handler proc -ARG handler_proc:dword - push bp - mov bp,sp - mov ax, word ptr [handler_proc] - mov dx, word ptr [handler_proc+2] - cli - mov word ptr [UserVsyncHandler],ax - mov word ptr [UserVsyncHandler+2],dx - sti - pop bp - ret -_x_set_user_vsync_handler endp - -end diff --git a/16/xlib/xvsync.h b/16/xlib/xvsync.h deleted file mode 100755 index be2be0cc..00000000 --- a/16/xlib/xvsync.h +++ /dev/null @@ -1,22 +0,0 @@ -#ifndef _XVSYNC_H_ -#define _XVSYNC_H_ - - -#ifdef __cplusplus -extern "C" { -#endif - - void x_install_vsync_handler(int skipcount); - void x_remove_vsync_handler(void); - void x_set_user_vsync_handler(void far (*)()); - -#ifdef __cplusplus -} -#endif - - -extern WORD TicksPerSecond; -extern volatile long VsyncIntTicks; -extern WORD VsyncPeriod; - -#endif diff --git a/16/xlib/xvsync.inc b/16/xlib/xvsync.inc deleted file mode 100755 index d93ddade..00000000 --- a/16/xlib/xvsync.inc +++ /dev/null @@ -1,6 +0,0 @@ -global _x_install_vsync_handler :proc -global _x_remove_vsync_handler :proc -global _x_set_user_vsync_handler :proc -global _TicksPerSecond :word -global _VsyncIntTicks :dword -global _VsyncPeriod :word diff --git a/16/xlib/zip.bat b/16/xlib/zip.bat deleted file mode 100755 index 00ecf626..00000000 --- a/16/xlib/zip.bat +++ /dev/null @@ -1,118 +0,0 @@ -pkzip -a xlib06.zip MAKEFILE - -pkzip -a xlib06.zip XBEZIER.ASM -pkzip -a xlib06.zip XBMTOOLS.ASM -pkzip -a xlib06.zip XCBITMAP.ASM -pkzip -a xlib06.zip XCOMPPBM.ASM -pkzip -a xlib06.zip XDETECT.ASM -pkzip -a xlib06.zip XFILEIO.ASM -pkzip -a xlib06.zip XLINE.ASM -pkzip -a xlib06.zip XMAIN.ASM -pkzip -a xlib06.zip XMOUSE.ASM -pkzip -a xlib06.zip XPAL.ASM -pkzip -a xlib06.zip XPBITMAP.ASM -pkzip -a xlib06.zip XPBMCLIP.ASM -pkzip -a xlib06.zip XPOINT.ASM -pkzip -a xlib06.zip XRECT.ASM -pkzip -a xlib06.zip XRLETOOL.ASM -pkzip -a xlib06.zip XTEXT.ASM -pkzip -a xlib06.zip XVBITMAP.ASM -pkzip -a xlib06.zip XCIRCLE.ASM -pkzip -a xlib06.zip XCLIPPBM.ASM -pkzip -a xlib06.zip XPOLYGON.ASM -pkzip -a xlib06.zip XFILL.ASM -pkzip -a xlib06.zip XVSYNC.ASM - -pkzip -a xlib06.zip XCBITM32.C -pkzip -a xlib06.zip DEMO1.C -pkzip -a xlib06.zip DEMO2.C -pkzip -a xlib06.zip DEMO3.C -pkzip -a xlib06.zip DEMO4.C -pkzip -a xlib06.zip DEMO5.C -pkzip -a xlib06.zip DEMO6.C -pkzip -a xlib06.zip DEMO7.C -pkzip -a xlib06.zip DEMO8.C -pkzip -a xlib06.zip DEMO9.C -pkzip -a xlib06.zip DEMO10.CPP - -pkzip -a xlib06.zip XMAKEVBM.C -pkzip -a xlib06.zip XPRINTF.C -pkzip -a xlib06.zip UPDATES.DOC -pkzip -a xlib06.zip XLIBREF1.DOC -pkzip -a xlib06.zip XLIBREF2.DOC -pkzip -a xlib06.zip DEMO7.EXE -pkzip -a xlib06.zip DEMO1.EXE -pkzip -a xlib06.zip DEMO2.EXE -pkzip -a xlib06.zip DEMO3.EXE -pkzip -a xlib06.zip DEMO4.EXE -pkzip -a xlib06.zip DEMO5.EXE -pkzip -a xlib06.zip DEMO6.EXE -pkzip -a xlib06.zip DEMO8.EXE -pkzip -a xlib06.zip DEMO9.EXE -pkzip -a xlib06.zip DEMO10.EXE - -pkzip -a xlib06.zip FIXED6X8.FNT -pkzip -a xlib06.zip VAR6X8.FNT -pkzip -a xlib06.zip VARSWISL.FNT -pkzip -a xlib06.zip VARSWISB.FNT -pkzip -a xlib06.zip TIMPANI.FNT -pkzip -a xlib06.zip MODERNB.FNT -pkzip -a xlib06.zip CRISP6X9.FNT -pkzip -a xlib06.zip TINY4.FNT -pkzip -a xlib06.zip SMALTHIN.FNT - -pkzip -a xlib06.zip XBEZIER.H -pkzip -a xlib06.zip XBMTOOLS.H -pkzip -a xlib06.zip XCBITMAP.H -pkzip -a xlib06.zip XCOMPPBM.H -pkzip -a xlib06.zip XDETECT.H -pkzip -a xlib06.zip XFILEIO.H -pkzip -a xlib06.zip XLIB.H -pkzip -a xlib06.zip XLIB_ALL.H -pkzip -a xlib06.zip XLINE.H -pkzip -a xlib06.zip XMOUSE.H -pkzip -a xlib06.zip XPAL.H -pkzip -a xlib06.zip XPBITMAP.H -pkzip -a xlib06.zip XPBMCLIP.H -pkzip -a xlib06.zip XPOINT.H -pkzip -a xlib06.zip XRECT.H -pkzip -a xlib06.zip XRLETOOL.H -pkzip -a xlib06.zip XTEXT.H -pkzip -a xlib06.zip XVBITMAP.H -pkzip -a xlib06.zip XCIRCLE.H -pkzip -a xlib06.zip XCLIPPBM.H -pkzip -a xlib06.zip XPOLYGON.H -pkzip -a xlib06.zip XFILL.H -pkzip -a xlib06.zip XVSYNC.H -pkzip -a xlib06.zip XCBITM32.H - -pkzip -a xlib06.zip MODEL.INC -pkzip -a xlib06.zip XBEZIER.INC -pkzip -a xlib06.zip XBMTOOLS.INC -pkzip -a xlib06.zip XCBITMAP.INC -pkzip -a xlib06.zip XCOMPPBM.INC -pkzip -a xlib06.zip XDETECT.INC -pkzip -a xlib06.zip XFILEIO.INC -pkzip -a xlib06.zip XLIB.INC -pkzip -a xlib06.zip XLINE.INC -pkzip -a xlib06.zip XMAIN.INC -pkzip -a xlib06.zip XPAL.INC -pkzip -a xlib06.zip XPBITMAP.INC -pkzip -a xlib06.zip XPBMCLIP.INC -pkzip -a xlib06.zip XPOINT.INC -pkzip -a xlib06.zip XRECT.INC -pkzip -a xlib06.zip XRLETOOL.INC -pkzip -a xlib06.zip XTEXT.INC -pkzip -a xlib06.zip XVBITMAP.INC -pkzip -a xlib06.zip XVBMTOOL.INC -pkzip -a xlib06.zip XCIRCLE.INC -pkzip -a xlib06.zip XCLIPPBM.INC -pkzip -a xlib06.zip XPOLYGON.INC -pkzip -a xlib06.zip XFILL.INC -pkzip -a xlib06.zip XVSYNC.INC - -pkzip -a xlib06.zip XLIB04S.LIB -pkzip -a xlib06.zip XLIB04C.LIB -pkzip -a xlib06.zip XLIB04L.LIB -pkzip -a xlib06.zip ZIP.BAT -