From 2f706222157c9d186db8adf361542bb76ba259c6 Mon Sep 17 00:00:00 2001 From: sparky4 Date: Wed, 17 May 2017 11:57:52 -0500 Subject: [PATCH] [xcroll.exe needs testing on real hardware] it is working but not flexible 16_ca needs huge amounts of work and I should remember what needs to be done soon[going to port rest of code to borland c some time so we can use the core components of id engine here ][going to add 16_us.c eventually but the debug system and CA_ PM_ and MM_ usage is priority now]older zcroll renamed to xcroll][zcroll is now the pre menu game loop system with PROPER data usage with CAMMPM] added 1st scroll back [i work on CA] palette debug show values added wwww and i need to know how to see vrs/vrl imaage data palette index numbers [i am trying to find out how the hell you get the index number values of VRL/VRS] boom has been fixed ^^[CA_CacheMap added seems to be used in start a new game] what is mapsegs? --- src/lib/16_map.h | 2 +- src/xcroll.c | 7 ++++++- 2 files changed, 7 insertions(+), 2 deletions(-) diff --git a/src/lib/16_map.h b/src/lib/16_map.h index abaf525f..8e56d67d 100755 --- a/src/lib/16_map.h +++ b/src/lib/16_map.h @@ -36,7 +36,7 @@ //#define DEBUG_MAPDATA //#define DEBUG_MAPVARS -#define DEBUG_OBVARS +//0000++#define DEBUG_OBVARS //#define DEBUG_JS //typedefs moved to 16_tdef.h diff --git a/src/xcroll.c b/src/xcroll.c index a8c8e2ea..ef1d11ed 100755 --- a/src/xcroll.c +++ b/src/xcroll.c @@ -22,7 +22,12 @@ #include "src/lib/scroll16.h" #include "src/lib/16_timer.h" -#include "src/lib/16_dbg.h" +//#include "src/lib/16_dbg.h" + +#ifdef __DEBUG__ +boolean + dbg_nointest=1; +#endif #define FADE //#define NOMAPLOAD -- 2.39.2