From 79504328772d10a1c91064d7439bd5d85f8544e6 Mon Sep 17 00:00:00 2001 From: sparky4 Date: Wed, 10 Aug 2016 11:32:27 -0500 Subject: [PATCH] testing input oops ^^; i mean this output ok so i am abojut to ineject it soon --- src/lib/16_in.c | 26 ++++++++++---------------- 1 file changed, 10 insertions(+), 16 deletions(-) diff --git a/src/lib/16_in.c b/src/lib/16_in.c index 47fbe3cd..8b07fb54 100755 --- a/src/lib/16_in.c +++ b/src/lib/16_in.c @@ -378,10 +378,6 @@ static word lasttime; IN_GetJoyAbs(joy,&x,&y); def = inpu.JoyDefs + joy; - //TODO: inject p16 input controls! - //which is this - //into joystick code! - //look at IN_ReadControl if (x < def->threshMinX) { if (x < def->joyMinX) @@ -869,26 +865,24 @@ register KeyboardDef *def; mx = motion_Left; if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left]))// || player[pn].pdir != 1) mx = motion_Right; - }else - //if(mx+my!=1 && mx+my!=-1 && mx!=my!=0) - { //2 keys pressed + }else{ //2 keys pressed switch (player[pn].pdir) { case 0: case 4: - if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])) dir = DirTable[1]; - else if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])) dir = DirTable[3]; + if((inpu.Keyboard[def->left] && !inpu.Keyboard[def->right])){ dir = DirTable[1]; mx = motion_Left; } + else if((inpu.Keyboard[def->right] && !inpu.Keyboard[def->left])){ dir = DirTable[3]; mx = motion_Right; } break; case 1: case 3: - if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])) dir = DirTable[0]; - else if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up])) dir = DirTable[4]; + if((inpu.Keyboard[def->up] && !inpu.Keyboard[def->down])){ dir = DirTable[0]; my = motion_Up; } + else if((inpu.Keyboard[def->down] && !inpu.Keyboard[def->up])){ dir = DirTable[4]; my = motion_Down; } break; default: break; } if(testcontrolnoisy > 0){ printf("dir=%c ", dirchar(dir)); printf("pdir=%c ", dirchar(player[pn].pdir)); } - }//else printf(" "); + } } //input from player if (inpu.Keyboard[def->button0]) @@ -971,11 +965,11 @@ register KeyboardDef *def; if(testcontrolnoisy > 0) if(player[pn].d /*(inpu.Keyboard[def->up] || inpu.Keyboard[def->down] || inpu.Keyboard[def->left] || inpu.Keyboard[def->right])*/ || player[pn].q>1) { - printf("b1=%u b2=%u b3=%u b4=%u ", player[pn].info.button0, player[pn].info.button1, player[pn].info.button2, player[pn].info.button3); - printf("q=%d ", player[pn].q); - printf("cpee=%c ", dirchar(conpee)); + //printf("b1=%u b2=%u b3=%u b4=%u ", player[pn].info.button0, player[pn].info.button1, player[pn].info.button2, player[pn].info.button3); + //printf("q=%d ", player[pn].q); + //printf("cpee=%c ", dirchar(conpee)); printf("pdir=%c d=%c dir=%c ", dirchar(player[pn].pdir), dirchar(player[pn].d), dirchar(player[pn].info.dir)); - /*if(realdelta) */printf("dx=%d dy=%d mx=%d my=%d", player[pn].info.x, player[pn].info.y, player[pn].info.xaxis, player[pn].info.yaxis); + /*if(realdelta) */printf("dx=%d dy=%d mx=%d my=%d", player[pn].info.x, player[pn].info.y, player[pn].info.xaxis, player[pn].info.yaxis); ///*else if(!realdelta) */printf("%c%d %c%d %c%d %c%d", dirchar(0), inpu.Keyboard[def->up], dirchar(4), inpu.Keyboard[def->down], dirchar(1), inpu.Keyboard[def->left], dirchar(3), inpu.Keyboard[def->right]); printf("\n"); } -- 2.39.2