1 # Microsoft Developer Studio Project File - Name="libbinio" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** NICHT BEARBEITEN **
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
7 CFG=libbinio - Win32 Debug
8 !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
9 !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
11 !MESSAGE NMAKE /f "libbinio.mak".
13 !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
14 !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
16 !MESSAGE NMAKE /f "libbinio.mak" CFG="libbinio - Win32 Debug"
18 !MESSAGE Für die Konfiguration stehen zur Auswahl:
20 !MESSAGE "libbinio - Win32 Release" (basierend auf "Win32 (x86) Static Library")
21 !MESSAGE "libbinio - Win32 Debug" (basierend auf "Win32 (x86) Static Library")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
31 !IF "$(CFG)" == "libbinio - Win32 Release"
34 # PROP BASE Use_Debug_Libraries 0
35 # PROP BASE Output_Dir "Release"
36 # PROP BASE Intermediate_Dir "Release"
37 # PROP BASE Target_Dir ""
39 # PROP Use_Debug_Libraries 0
40 # PROP Output_Dir "Release"
41 # PROP Intermediate_Dir "Release"
43 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
44 # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
46 # ADD BASE RSC /l 0x407 /d "NDEBUG"
47 # ADD RSC /l 0x407 /d "NDEBUG"
49 # ADD BASE BSC32 /nologo
52 # ADD BASE LIB32 /nologo
53 # ADD LIB32 /nologo /out:"Release\binio.lib"
54 # Begin Special Build Tool
56 PostBuild_Desc=Installing library and headers...
57 PostBuild_Cmds=call vc6inst l "Release\binio.lib" call vc6inst i *.h libbinio
58 # End Special Build Tool
60 !ELSEIF "$(CFG)" == "libbinio - Win32 Debug"
63 # PROP BASE Use_Debug_Libraries 1
64 # PROP BASE Output_Dir "Debug"
65 # PROP BASE Intermediate_Dir "Debug"
66 # PROP BASE Target_Dir ""
68 # PROP Use_Debug_Libraries 1
69 # PROP Output_Dir "Debug"
70 # PROP Intermediate_Dir "Debug"
72 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
73 # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
75 # ADD BASE RSC /l 0x407 /d "_DEBUG"
76 # ADD RSC /l 0x407 /d "_DEBUG"
78 # ADD BASE BSC32 /nologo
81 # ADD BASE LIB32 /nologo
82 # ADD LIB32 /nologo /out:"Debug\biniod.lib"
83 # Begin Special Build Tool
85 PostBuild_Desc=Installing library and headers...
86 PostBuild_Cmds=call vc6inst l "Debug\biniod.lib" call vc6inst i *.h libbinio
87 # End Special Build Tool
93 # Name "libbinio - Win32 Release"
94 # Name "libbinio - Win32 Debug"
95 # Begin Group "Quellcodedateien"
97 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
115 # Begin Group "Header-Dateien"
117 # PROP Default_Filter "h;hpp;hxx;hm;inl"
130 !IF "$(CFG)" == "libbinio - Win32 Release"
132 # Begin Custom Build - Rewriting $(InputName)...
134 InputPath=.\binio.h.in
137 "$(InputDir)\binio.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
138 copy /Y $(InputPath) $(InputDir)\$(InputName)
142 !ELSEIF "$(CFG)" == "libbinio - Win32 Debug"
144 # Begin Custom Build - Rewriting $(InputName)...
146 InputPath=.\binio.h.in
149 "$(InputDir)\binio.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
150 copy /Y $(InputPath) $(InputDir)\$(InputName)