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1 //DOS Graphics thingy by sparky4 licence GPL v2\r
2 //a special thanks to everyone to release source code for mode X\r
3 /*src\lib\*/\r
4 #include "dos_gfx.h"\r
5 \r
6 int old_mode;\r
7 //color \82Ä\82·\82Æ\r
8 short gq = LGQ;\r
9 \r
10 //\82Ä\82·\82Æ\r
11 short bakax = 0, bakay = 0;\r
12 syte xx = rand()&0%SW, yy = rand()&0%SH, sx = 0, sy = 0;\r
13 byte coor;\r
14 \r
15 byte *vga = (byte *) MK_FP(0xA000, 0);\r
16 \r
17 /*\r
18  * Comment out the following #define if you don't want the testing main()\r
19  * to be included.\r
20  */\r
21 #define TESTING\r
22 #define TILE\r
23 \r
24 /////////////////////////////////////////////////////////////////////////////\r
25 //                                                                         //\r
26 // setvideo() - This function Manages the video modes                                     //\r
27 //                                                                         //\r
28 /////////////////////////////////////////////////////////////////////////////\r
29 void setvideo(/*byte mode, */short vq){\r
30                 union REGS in, out;\r
31 \r
32                 if(!vq){ // deinit the video\r
33                                 // change to the video mode we were in before we switched to mode 13h\r
34                                 //mxSetMode( MX_TEXT );\r
35                                 mxTerm();\r
36                                 in.h.ah = 0x00;\r
37                                 in.h.al = old_mode;\r
38                                 int86(0x10, &in, &out);\r
39 \r
40                 }else if(vq==1){ // init the video\r
41                                 // get old video mode\r
42                                 in.h.ah = 0xf;\r
43                                 int86(0x10, &in, &out);\r
44                                 old_mode = out.h.al;\r
45 \r
46                                 // enter mode\r
47                                 mxInit();\r
48                                 mxSetMode( MX_320x240 );\r
49 //                              mxSetVirtualScreen(SW+(SW/4), SH+(SH/4));\r
50 //                              mxSetVirtualScreen(SW*2, SH*2);\r
51                                 mxSetVirtualScreen(VW,BH);\r
52 //                              mxSetVirtualScreen((640-(TILEWH*4)),(480-(TILEWH*4)));\r
53                                 mxSetClip(true);\r
54                                 mxSetClipRegion(0, 0, VW, BH);\r
55                                 mxPan(TILEWH*2,TILEWH*2);\r
56                                 //mxSetClipRegion(0, VH+1, VW, (TILEWH*BUFFMX));\r
57                 }\r
58 }\r
59 \r
60 /////////////////////////////////////////////////////////////////////////////\r
61 //                                                                                                                                               //\r
62 // cls() - This clears the screen to the specified color, on the VGA or on //\r
63 //               the Virtual screen.                                                                                     //\r
64 //                                                                                                                                               //\r
65 /////////////////////////////////////////////////////////////////////////////\r
66 void cls(byte color, byte *Where){\r
67                 _fmemset(Where, color, VW*(VH*2));\r
68 }\r
69 \r
70 //color \82Ä\82·\82Æ\r
71 short colortest(){\r
72                 if(gq < NUM_COLORS){\r
73                                 cls(gq, vga);\r
74                                 gq++;\r
75                 }else gq = 0;\r
76                 return gq;\r
77 }\r
78 \r
79 //color \82Ä\82·\82Æ\r
80 short colorz(){\r
81                 if(gq < HGQ){\r
82 //----            cls(gq, vaddr);\r
83                                 cls(gq, vga);\r
84                                 gq++;\r
85                 }else gq = LGQ;\r
86                 return gq;\r
87 }\r
88 \r
89 //slow spectrum down\r
90 void ssd(short svq){\r
91                 if(sy < SH+1){\r
92                                 if(sx < SW+1){\r
93                                                 //plotpixel(xx, yy, coor, vga);\r
94                                                 //ppf(sx, sy, coor, vga);\r
95                                                 mxPutPixel(sx, sy, coor);\r
96                                                 //printf("%d %d %d %d\n", sx, sy, svq, coor);\r
97                                                 sx++;\r
98                                 }else sx = 0;\r
99                                 if(sx == SW){\r
100                                                 sy++;\r
101                                                 if(svq == 7) coor++;\r
102                                                 if(sy == SH && svq == 8) coor = rand()%NUM_COLORS;\r
103                                 }\r
104                 }else sy = 0;\r
105 }\r
106 \r
107 /*-----------ding-------------*/\r
108 short ding(int q){\r
109 \r
110                 short d3y;\r
111 \r
112 //++++  if(q <= 4 && q!=2 && gq == BONK-1) coor = rand()%HGQ;\r
113                 if((q == 2\r
114                 ||q==4\r
115                 ||q==16\r
116                 ) && gq == BONK){\r
117                                                 if(coor < HGQ && coor < LGQ) coor = LGQ;\r
118                                                 if(coor < HGQ-1){\r
119                                                                 coor++;\r
120                                 }else{ coor = LGQ;\r
121                                                 bakax = rand()%3; bakay = rand()%3;\r
122                                 }\r
123                 }\r
124 \r
125                 if(q==8){ colorz(); return gq; mxOutText(SW/2, SH/2, "bakapi"); }else\r
126                 if(q==10){ ssd(q); /*printf("%d\n", coor);*/ }else\r
127                 if(q==5){ colortest(); return gq; }else\r
128                 if(q==11){ colorz(); delay(100); return gq; }\r
129                 if(q==6){\r
130                                 coor = rand()%NUM_COLORS;\r
131                                 cls(coor, vga);\r
132                                 //updatevbuff();\r
133                 }\r
134 \r
135                 if(q==7||q==9){\r
136                                 if(gq < HGQ){\r
137                                                 if(q == 7) ssd(q);\r
138                                                 if(q == 9){ ssd(q); coor++; }\r
139                                                 gq++;\r
140                                 }else gq = LGQ;\r
141                 }\r
142                 if((q<5 && gq<BONK) || (q==16 && gq<BONK)){ // the number variable make the colors more noticable\r
143                                 if(q==1){\r
144                                                 if(xx==VW){bakax=0;}\r
145                                                 if(xx==0){bakax=1;}\r
146                                                 if(yy==VH){bakay=0;}\r
147                                                 if(yy==0){bakay=1;}\r
148                                 }else if(q==3){\r
149                                                 if(xx!=VW||yy!=VH){\r
150                                                                 if(xx==0){bakax=1;bakay=-1;d3y=1;}\r
151                                                                 if(yy==0){bakax=1;bakay=0;d3y=1;}\r
152                                                                 if(xx==VW){bakax=-1;bakay=-1;d3y=1;}\r
153                                                                 if(yy==VH){bakax=1;bakay=0;d3y=1;}\r
154                                                 }else if(xx==VW&&yy==VH) xx=yy=0;\r
155                                 }\r
156                                 if(q==3){\r
157                                                 if(d3y){\r
158                                                                 if(bakay<0){\r
159                                                                                 yy--;\r
160                                                                                 d3y--;\r
161                                                                 }else\r
162                                                                 if(bakay>0){\r
163                                                                                 yy++;\r
164                                                                                 d3y--;\r
165                                                                 }\r
166                                                 }\r
167                                                 if(bakax<0){\r
168                                                                 xx--;\r
169                                                 }else\r
170                                                 if(bakax>0){\r
171                                                                 xx++;\r
172                                                 }\r
173                                 }else{\r
174                                                 if(q==16)\r
175                                                 {\r
176                                                                 if(!bakax){\r
177                                                                         xx--;\r
178                                                                 }else if(bakax>0){\r
179                                                                         xx++;\r
180                                                                 }\r
181                                                                 if(!bakay){\r
182                                                                         yy--;\r
183                                                                 }else if(bakay>0){\r
184                                                                         yy++;\r
185                                                                 }\r
186                                                 }else{\r
187                                                                 if(!bakax){\r
188                                                                         #ifdef TILE\r
189                                                                         xx-=TILEWH;\r
190                                                                         #else\r
191                                                                         xx--;\r
192                                                                         #endif\r
193                                                                 }else if(bakax>1){\r
194                                                                         #ifdef TILE\r
195                                                                         xx+=TILEWH;\r
196                                                                         #else\r
197                                                                         xx++;\r
198                                                                         #endif\r
199                                                                 }\r
200                                                                 if(!bakay){\r
201                                                                         #ifdef TILE\r
202                                                                         yy-=TILEWH;\r
203                                                                         #else\r
204                                                                         yy--;\r
205                                                                         #endif\r
206                                                                 }else if(bakay>1){\r
207                                                                         #ifdef TILE\r
208                                                                         yy+=TILEWH;\r
209                                                                         #else\r
210                                                                         yy++;\r
211                                                                         #endif\r
212                                                                 }\r
213                                                 }\r
214                                 }\r
215                                 // fixer\r
216                                 if(q!=16){\r
217                                         #ifdef TILE\r
218                                                 if(xx<0) xx=(VW-TILEWH);\r
219                                                 if(yy<0) yy=(VH-TILEWH);\r
220                                                 if(xx>(VW-TILEWH)) xx=0;\r
221                                                 if(yy>(VH-TILEWH)/*+(TILEWH*BUFFMX)*/) yy=0;\r
222                                         #else\r
223                                                 if(xx<0) xx=VW;\r
224                                                 if(yy<0) yy=VH;\r
225                                                 if(xx>VW) xx=0;\r
226                                                 if(yy>VH) yy=0;\r
227                                         #endif\r
228                                 }\r
229 \r
230 //interesting effects\r
231                                 if(q==16)\r
232                                 {\r
233                                 short tx=0,ty=0;\r
234                                 tx+=xx+16;\r
235                                 ty+=yy+16;\r
236                                 mxPutPixel(tx, ty, coor);\r
237                                 //printf("%d %d %d %d %d %d\n", xx, yy, tx, ty, TILEWH);\r
238 \r
239                                 // plot the pixel\r
240                                 }else{\r
241                                         #ifdef TILE\r
242                                         mxFillBox(xx, yy, TILEWH, TILEWH, coor, OP_SET);\r
243                                         #else\r
244                                         mxPutPixel(xx, yy, coor);\r
245                                         #endif\r
246                                 } \r
247 \r
248                                 if(q==2)\r
249                                 #ifdef TILE\r
250                                         mxFillBox((rand()*TILEWH)%VW, (rand()*TILEWH)%(VH), TILEWH, TILEWH, 0, OP_SET);\r
251                                 #else\r
252                                         mxPutPixel(rand()%VW, rand()%(VH), 0);\r
253                                 #endif\r
254                                 if(q==16) mxPutPixel(rand()%VW, rand()%(VH), 0);\r
255                                 if(q==2||q==4||q==16){ bakax = rand()%3; bakay = rand()%3; }  //random 3 switch\r
256                                 gq++;\r
257 //if(xx<0||xx>320||yy<0||yy>(SH*3))\r
258 //        printf("%d %d %d %d %d\n", xx, yy, coor, bakax, bakay);\r
259                 }else gq = LGQ;\r
260                 return gq;\r
261 }\r
262 \r
263 \r
264 /*\r
265  * The library testing routines follows below.\r
266  */\r
267 \r
268 #ifdef TESTING\r
269 \r
270 /*\r
271  * Library test (program) entry point.\r
272  */\r
273 \r
274 int main(void)\r
275                 {\r
276                 short key,d,xpos,ypos,xdir,ydir;\r
277                 int ch=0x0;\r
278                 // main variables\r
279                 d=4; // switch variable\r
280                 key=2; // default screensaver number\r
281                 xpos=TILEWH*2;\r
282                 ypos=TILEWH*2;\r
283                 xdir=1;\r
284                 ydir=1;\r
285                 setvideo(1);\r
286 // screen savers\r
287 \r
288 /*while(d!=0){ // on!\r
289                                 if(!kbhit()){ // conditions of screen saver\r
290                                                 ding(key);\r
291                                 }else{\r
292                                                 setvideo(0);\r
293                                                 // user imput switch\r
294                                                 printf("Enter 1, 2, 3, 4, or 6 to run a screensaver, or enter 5 to quit.\n", getch());  // prompt the user\r
295                                                 scanf("%d", &key);\r
296                                                 //if(key==3){xx=yy=0;} // crazy screen saver wwww\r
297                                                 if(key==5) d=0;\r
298                                                 setvideo(1);\r
299                                 }\r
300                 }*/ // else off\r
301                 mxFillBox(0, 0, VW, BH, 10, OP_SET);\r
302                 while(1){ // conditions of screen saver\r
303                 while(!kbhit()){\r
304                         ding(key);\r
305                 }\r
306                 //end of screen savers\r
307                 //doTest();\r
308 /*              for (int x = 0; x < VW; ++x)\r
309                         {\r
310                                 mxPutPixel(x, 0, 15);\r
311                                 mxPutPixel(x, SH-1, 15);\r
312                         }\r
313                 for (int y = 0; y < VH; ++y)\r
314                         {\r
315                                 mxPutPixel(0, y, 15);\r
316                                 mxPutPixel(SW-1, y, 15);\r
317                         }\r
318                 for (int x = 0; x < VW; ++x)\r
319                         {\r
320                                 mxPutPixel(x, 0, 15);\r
321                                 mxPutPixel(x, VH-1, 15);\r
322                         }\r
323                 for (int y = 240; y < VH; ++y)\r
324                         {\r
325                                 mxPutPixel(0, y, 15);\r
326                                 mxPutPixel(VW-1, y, 15);\r
327                         }\r
328                         */\r
329                         getch();\r
330                         //text box\r
331                         mxSetTextColor(10, OP_TRANS); //set font\r
332                         mxBitBlt(xpos, ypos+(TILEWH*12), SW, TILEWH*BUFFMX, 0, BS); //copy background\r
333                         mxFillBox(xpos, ypos+(TILEWH*12), SW, TILEWH*BUFFMX, 0, OP_SET); // background for text box\r
334                         //+(QUADWH*6)\r
335                         mxOutText(xpos+1, ypos+SH-48, "========================================");\r
336                         mxOutText(xpos+1, ypos+SH-40, "|    |Chikyuu:$line1");\r
337                         mxOutText(xpos+1, ypos+SH-32, "|    |$line2");\r
338                         mxOutText(xpos+1, ypos+SH-24, "|    |$line3");\r
339                         mxOutText(xpos+1, ypos+SH-16, "|    |$line4");\r
340                         mxOutText(xpos+1, ypos+SH-8,  "========================================");\r
341                         mxFillBox(xpos+QUADWH, ypos+QUADWH+(TILEWH*12), TILEWH*2, TILEWH*2, 9, OP_SET); //portriat~\r
342                         getch();\r
343                         mxBitBlt(0, BS, SW, TILEWH*BUFFMX, xpos, ypos+(TILEWH*12)); //copy background\r
344                         getch();\r
345                 while(!kbhit()){\r
346                         //for(int i=0;i<TILEWH;i++){\r
347                                 \r
348                                 ding(key);\r
349                                 mxPan(xpos,ypos);\r
350 mxFillBox(384, 304, 384, 304, 10, OP_SET);\r
351 //mxBitBlt(xpos, ypos, SW, SH, 32, (SH+64+32));\r
352 mxBitBlt(TILEWH*2, TILEWH*2, SW, SH, 32, (SH+64+32));\r
353                                 //for(short o = 0; o<TILEWH; o++){\r
354                                         xpos+=xdir;\r
355                                         ypos+=ydir;\r
356                                         //if(ypos==1 || (ypos==(BH-SH-1)))delay(500);\r
357                                         //if((xpos>(VW-SW-1)) || (xpos<1))delay(500);\r
358                                         //mxWaitRetrace();\r
359 //mxBitBlt(32, (SH+32), SW, SH, xpos, ypos);
360 mxBitBlt(TILEWH*2, (SH+64+32), SW, SH, TILEWH*2, TILEWH*2);\r
361 //xpos=ypos=TILEWH*2;\r
362 mxPan(32,32);\r
363                                 //}\r
364                                 if( (xpos>(VW-SW-1))  || (xpos<1)){xdir=-xdir;}\r
365                                 if( (ypos>(BH-SH-1)) || (ypos<1)){ydir=-ydir;} // { Hit a boundry, change\r
366                         //    direction! }\r
367 //mxBitBlt(32, (SH+64+32), SW, SH, xpos, ypos);
368 //mxBitBlt(TILEWH*2, (SH+64+32), SW, SH, TILEWH*2, TILEWH*2);\r
369                         }\r
370                         ch=getch();\r
371                         if(ch==0x71)break; // 'q'\r
372                         if(ch==0x1b)break; // 'ESC'\r
373                 }\r
374                 setvideo(0);\r
375                 printf("wwww\nFull Buffer Virtual Resolution: %dx%d\n", VW,BH);\r
376                 printf("Virtual Resolution: %dx%d\n", VW,VH);\r
377                 printf("Resolution: %dx%d\n", SW,SH);\r
378                 printf("Mode X Library Version: %d\n", mxGetVersion());\r
379                 printf("bakapi ver. 1.04.09.04\nis made by sparky4\81i\81\86\83Ö\81\85\81j feel free to use it ^^\nLicence: GPL v2\n");\r
380                 return 0;\r
381                 }\r
382 \r
383 #endif\r