1 ;=====================================
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3 ; Graphics .EQU file for .SDM
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4 ; IGRAB-ed on Mon Sep 21 14:20:19 1992
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6 ;=====================================
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12 C_NOTSELECTEDPIC = 7
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24 C_MUSICTITLEPIC = 19
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30 C_DISKLOADING1PIC = 25
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31 C_DISKLOADING2PIC = 26
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76 L_APOSTROPHEPIC = 71
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124 GOTGATLINGPIC = 119
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125 GODMODEFACE1PIC = 120
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126 GODMODEFACE2PIC = 121
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127 GODMODEFACE3PIC = 122
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128 BJWAITING1PIC = 123
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129 BJWAITING2PIC = 124
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132 GETPSYCHEDPIC = 127
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141 BACKDROP_LUMP_START = 3
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142 BACKDROP_LUMP_END = 8
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144 CONTROL_LUMP_START = 9
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145 CONTROL_LUMP_END = 15
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147 OPTIONS_LUMP_START = 16
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148 OPTIONS_LUMP_END = 16
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150 SOUND_LUMP_START = 17
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151 SOUND_LUMP_END = 19
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153 NEWGAME_LUMP_START = 20
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154 NEWGAME_LUMP_END = 24
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156 LOADSAVE_LUMP_START = 25
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157 LOADSAVE_LUMP_END = 28
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159 HIGHSCORES_LUMP_START = 29
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160 HIGHSCORES_LUMP_END = 30
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162 LEVELEND_LUMP_START = 31
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163 LEVELEND_LUMP_END = 73
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165 TITLESCREEN_LUMP_START = 74
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166 TITLESCREEN_LUMP_END = 75
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168 LATCHPICS_LUMP_START = 79
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169 LATCHPICS_LUMP_END = 127
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173 ; Amount of each data item
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189 ; File offsets for data items
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207 ; Thank you for using IGRAB!
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