1 //////////////////////////////////////
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3 // Graphics .H file for .SOD
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4 // IGRAB-ed on Thu Oct 08 20:38:29 1992
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6 //////////////////////////////////////
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11 C_MOUSELBACKPIC, // 4
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14 C_NOTSELECTEDPIC, // 7
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17 C_CUSTOMIZEPIC, // 9
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21 C_JOYSTICKPIC, // 13
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22 C_KEYBOARDPIC, // 14
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28 C_DIGITITLEPIC, // 18
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29 C_MUSICTITLEPIC, // 19
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31 C_HOWTOUGHPIC, // 20
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32 C_BABYMODEPIC, // 21
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37 C_DISKLOADING1PIC, // 25
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38 C_DISKLOADING2PIC, // 26
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39 C_LOADGAMEPIC, // 27
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40 C_SAVEGAMEPIC, // 28
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42 HIGHSCORESPIC, // 29
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43 C_WONSPEARPIC, // 30
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45 BJCOLLAPSE1PIC, // 31
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46 BJCOLLAPSE2PIC, // 32
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47 BJCOLLAPSE3PIC, // 33
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48 BJCOLLAPSE4PIC, // 34
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91 L_APOSTROPHEPIC, // 76
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98 ENDSCREEN11PIC, // 81
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100 ENDSCREEN12PIC, // 82
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101 ENDSCREEN3PIC, // 83
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102 ENDSCREEN4PIC, // 84
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103 ENDSCREEN5PIC, // 85
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104 ENDSCREEN6PIC, // 86
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105 ENDSCREEN7PIC, // 87
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106 ENDSCREEN8PIC, // 88
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107 ENDSCREEN9PIC, // 89
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108 STATUSBARPIC, // 90
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115 COPYPROTTOPPIC, // 95
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116 COPYPROTBOXPIC, // 96
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120 BOSSPIC4PIC, // 100
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124 MACHINEGUNPIC, // 103
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125 GATLINGGUNPIC, // 104
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128 SILVERKEYPIC, // 107
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162 GOTGATLINGPIC, // 141
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163 GODMODEFACE1PIC, // 142
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164 GODMODEFACE2PIC, // 143
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165 GODMODEFACE3PIC, // 144
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166 BJWAITING1PIC, // 145
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167 BJWAITING2PIC, // 146
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170 GETPSYCHEDPIC, // 149
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175 ERRORSCREEN, // 152
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176 TITLEPALETTE, // 153
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177 END1PALETTE, // 154
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178 END2PALETTE, // 155
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179 END3PALETTE, // 156
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180 END4PALETTE, // 157
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181 END5PALETTE, // 158
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182 END6PALETTE, // 159
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183 END7PALETTE, // 160
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184 END8PALETTE, // 161
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185 END9PALETTE, // 162
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186 IDGUYSPALETTE, // 163
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198 #define BACKDROP_LUMP_START 3
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199 #define BACKDROP_LUMP_END 8
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201 #define CONTROL_LUMP_START 9
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202 #define CONTROL_LUMP_END 15
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204 #define OPTIONS_LUMP_START 16
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205 #define OPTIONS_LUMP_END 16
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207 #define SOUND_LUMP_START 17
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208 #define SOUND_LUMP_END 19
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210 #define NEWGAME_LUMP_START 20
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211 #define NEWGAME_LUMP_END 24
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213 #define LOADSAVE_LUMP_START 25
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214 #define LOADSAVE_LUMP_END 28
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216 #define HIGHSCORES_LUMP_START 29
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217 #define HIGHSCORES_LUMP_END 30
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219 #define ENDGAME_LUMP_START 31
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220 #define ENDGAME_LUMP_END 35
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222 #define LEVELEND_LUMP_START 36
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223 #define LEVELEND_LUMP_END 78
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225 #define TITLESCREEN_LUMP_START 79
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226 #define TITLESCREEN_LUMP_END 80
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228 #define ENDGAME1_LUMP_START 81
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229 #define ENDGAME1_LUMP_END 81
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231 #define ENDGAME2_LUMP_START 82
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232 #define ENDGAME2_LUMP_END 82
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234 #define EASTEREGG_LUMP_START 93
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235 #define EASTEREGG_LUMP_END 94
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237 #define COPYPROT_LUMP_START 95
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238 #define COPYPROT_LUMP_END 100
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240 #define LATCHPICS_LUMP_START 101
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241 #define LATCHPICS_LUMP_END 149
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245 // Amount of each data item
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247 #define NUMCHUNKS 169
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250 #define NUMPICS 147
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252 #define NUMSPRITES 0
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253 #define NUMTILE8 72
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254 #define NUMTILE8M 0
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255 #define NUMTILE16 0
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256 #define NUMTILE16M 0
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257 #define NUMTILE32 0
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258 #define NUMTILE32M 0
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259 #define NUMEXTERNS 18
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261 // File offsets for data items
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263 #define STRUCTPIC 0
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265 #define STARTFONT 1
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266 #define STARTFONTM 3
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267 #define STARTPICS 3
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268 #define STARTPICM 150
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269 #define STARTSPRITES 150
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270 #define STARTTILE8 150
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271 #define STARTTILE8M 151
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272 #define STARTTILE16 151
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273 #define STARTTILE16M 151
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274 #define STARTTILE32 151
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275 #define STARTTILE32M 151
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276 #define STARTEXTERNS 151
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279 // Thank you for using IGRAB!
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