1 //////////////////////////////////////
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3 // Graphics .H file for .WL1
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4 // IGRAB-ed on Sun May 03 01:19:32 1992
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6 //////////////////////////////////////
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19 H_WEAPON1234PIC, // 12
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20 H_WOLFLOGOPIC, // 13
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24 H_TOPWINDOWPIC, // 17
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25 H_LEFTWINDOWPIC, // 18
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26 H_RIGHTWINDOWPIC, // 19
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27 H_BOTTOMINFOPIC, // 20
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32 C_NOTSELECTEDPIC, // 24
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33 C_SELECTEDPIC, // 25
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35 C_DIGITITLEPIC, // 27
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36 C_MUSICTITLEPIC, // 28
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37 C_MOUSELBACKPIC, // 29
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38 C_BABYMODEPIC, // 30
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42 C_LOADSAVEDISKPIC, // 34
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43 C_DISKLOADING1PIC, // 35
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44 C_DISKLOADING2PIC, // 36
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46 C_CUSTOMIZEPIC, // 38
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47 C_LOADGAMEPIC, // 39
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48 C_SAVEGAMEPIC, // 40
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49 C_EPISODE1PIC, // 41
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50 C_EPISODE2PIC, // 42
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51 C_EPISODE3PIC, // 43
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52 C_EPISODE4PIC, // 44
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53 C_EPISODE5PIC, // 45
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54 C_EPISODE6PIC, // 46
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103 HIGHSCORESPIC, // 94
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107 MACHINEGUNPIC, // 97
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108 GATLINGGUNPIC, // 98
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111 SILVERKEYPIC, // 101
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145 GOTGATLINGPIC, // 135
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146 MUTANTBJPIC, // 136
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148 GETPSYCHEDPIC, // 138
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153 ERRORSCREEN, // 555
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160 #define README_LUMP_START 3
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161 #define README_LUMP_END 20
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163 #define CONTROLS_LUMP_START 21
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164 #define CONTROLS_LUMP_END 47
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166 #define LEVELEND_LUMP_START 48
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167 #define LEVELEND_LUMP_END 89
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169 #define LATCHPICS_LUMP_START 95
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170 #define LATCHPICS_LUMP_END 138
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174 // Amount of each data item
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176 #define NUMCHUNKS 556
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179 #define NUMPICS 136
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181 #define NUMSPRITES 0
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182 #define NUMTILE8 72
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183 #define NUMTILE8M 0
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184 #define NUMTILE16 144
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185 #define NUMTILE16M 270
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186 #define NUMTILE32 0
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187 #define NUMTILE32M 0
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188 #define NUMEXTERNS 2
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190 // File offsets for data items
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192 #define STRUCTPIC 0
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194 #define STARTFONT 1
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195 #define STARTFONTM 3
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196 #define STARTPICS 3
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197 #define STARTPICM 139
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198 #define STARTSPRITES 139
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199 #define STARTTILE8 139
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200 #define STARTTILE8M 140
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201 #define STARTTILE16 140
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202 #define STARTTILE16M 284
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203 #define STARTTILE32 554
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204 #define STARTTILE32M 554
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205 #define STARTEXTERNS 554
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208 // Thank you for using IGRAB!
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